No discount on HoT for returning players?
in Guild Wars 2: Heart of Thorns
Posted by: SlippyCheeze.5483
Sadly you have to buy the “original” again but wait for the sale. I am in the same boat as you, next month the standard and deluxe version should be 50% off, I’ll be grabbing the standard for $25.
Don’t wait and hope for the next xpac to have hot free, that’s still awhile away and HOT power creep is quite significant, hence why I am definitely buying it.
You’re not buying the original game again.
and you get a discount, in the form of free LS episodes for being logged in at the time of release. Ultimately, though, what you pay for is now, as in, “you have access to this content now, not later”.
A better solution would be to identify how many people want “underwater stuff” because they love the aesthetic, and how many people want it because they love the 3D combat.
My own guess is that way more people (including me) are in the first bucket, they love the aesthetic. I’d be one hundred percent happy with something identical to “surface stuff”, except that it’s set in a watery locale.
Put, y’know, lead weights on my feet, or something. Diving suit me. I really don’t care, just give me those awesome underwater settings without the pain in the neck that trying to gauge a spherical AoE against 3D positioned targets, when I only have really bad weapons available.
What is this? Someone realizing that they can avoid using waypoints even if they exist? Is this a dream?
It’s about how convenience creates apathy.
http://imgur.com/BKzMc89
http://imgur.com/PMwQRdj
Oh, so, nonsense, then? I mean, I waypoint a bunch, and also appreciate the world of Tyria, so now we are 1:1 for it mattering… almost as if it’s a property of the player, not the convenience.
FYI, http://gw2timer.com/ now has a “gemstore” feature that you can register what item you are interested in, which will alert you if it returns.
I’m not certain how it’s powered, but it might help you get notification about something you want?
For something that requires individual action and/or response from anet, you need to file a support ticket through the website. (or use /bug in-game, and click the button there to open it automatically for you.)
CS are great, and should be able to sort you out.
You missed the boat on changes to the elite specs for the next xpac by somewhere between six and twelve months. Not that the idea is invalid.
I’d also suggest that it’s more likely to be something akin to banners, than finishers, that get used. One of those is already in play as a “thing” that gets thrown out by players for utility.
Finally, it’s a passable stab at a mechanic that would bring group utility, but it’s not actually a concrete suggestion. They sure could do that. So, now we know how they will handle the mechanics of a group buff from necros…
…what should we buff?
Even though this thread got necro’d, and will probably be locked, I do want to point out that there’s more than enough hero point challenges available on HoT maps to unlock elite specializations completely. I’ve done this on many characters in as little as a few hours. There’s also an old guide on Reddit that lists which those are. It’s also not that difficult to ask for help in map chat or LFG.
There are enough completely solo-able “commune” style points with no, or very limited, guards around them to completely unlock your elite spec — even without getting half way using all the extra HP hanging out in core tyria maps.
You don’t fight anything stronger than a veteran mob along the way. (…also, DS has a bunch of them gated behind the meta, so you can simply collect those after a meta round completes, never leaving the zerg along the way. auto-attack your way to victory!)
Plus HP things advertised in LFG, and people willing to help. I usually try if someone asks, because it is a nice thing to do for someone.
Do ya turn your helmet on/off every 2 minutes to make a request like this? lol
So what if they do? It’s a legitimate request for someone, if that’s something they enjoy.
Just because you (and I) don’t care about that doesn’t make it invalid, and there is no need to be sour at someone just for wanting something different to you.
Your issue is something specific in the Google Apps script, rather than the URL; since you supplied the API key I was able to verify that it works, and returns data, manually.
Have you tried dumping the body of the response object, which may contain more details? Anyway, ultimately, this is a “local code” issue, not an API issue. Sorry.
The only thing I have huge trouble fighting as a power reaper is everything that wears trailblazer and dire gear – does not matter if it is another reaper, a mesmer a thief or something else.
I have absolutely no problems with everything else. Of course I have to change my build for different matchups. There is no build than can handle everything.
But even when I take every possible condi cleanse there is no way to outsustain trailblazer/dire. Way too much sustain and condi pressure.
I hear that wearing trailblazer / dire gear is pretty good for sustain against that sort of thing. Have you tried it?
I have and came to the conclusion it’s broken.
I don’t run broken stuff.
+1 for that.
I’m pretty darn sure that you won’t get a developer to agree with that sentiment: they have plenty of time to have evaluated the use of those stats, and they are still present; it seems highly unlikely that they simply failed to notice the performance of it over the last year.
You are, of course, welcome to feel however you want about it, but … seems like if the developers aren’t going to agree, it’s not “broken”, it’s just “not to your taste” and all…
It would help if you told us what you enjoyed in WoW, because folks with experience with both can translate.
That said … I’m going to say you will likely enjoy warrior more, based on your description of what you like doing. Guardian is much more … challenging in terms of how you manage defensive magic, which feels like it would take away from the parts you want to focus on.
Hmm.. I can’t help thinking about Deathwing each time I see Primordiums
If we don’t get to fight Primordius’ back pimples in the air, while balancing, I’m gonna ask for my money back, yo.
https://www.pingplotter.com/fix-your-network is a good guide to how to troubleshoot these disconnects, including figuring out exactly where the problem is.
It could be anet servers, or your ISP, or it could be one of the companies that sit between the two of them funneling packets back and forth. Once you know where it is, that guide also has some advice on how to get the issue resolved.
Note: if it does turn out to be anet, submitting a ticket to support will get a response, while posting here only gets us other players helping out.
Sounds like the video was too big for the forums; you could throw it on youtube or something if you want?
Different games cause different load profiles. The obvious answer is that GW2 is doing something with the graphics pipeline that hits a pain point in the GPU and/or overclocking, showing up a problem.
Note: it could be that a weakness in some specific feature of the silicone, triggered only by gw2 of the things you run, is why it was sold with the lower clock in the first place. The manufacturers run through a battery of tests and bin parts by stability and performance, so the lower speed items are the ones that didn’t make the cut for being pushed harder at the factory…
Anyway, it’s also possible that something is going on where the single core CPU load in GW2 leads to a problem being revealed that looks like the GPU but is actually caused by something else not quite working right and/or keeping up.
It is almost certain that something else, not just GW2, could lead to the same poor GPU performance … you just happen to not run any of those games.
"Guild Wars 2 Game Client has stopped working
in Account & Technical Support
Posted by: SlippyCheeze.5483
If you have a DPS meter, a graphical enhancement tool like Reshade or GemFX, anything that tries to “optimize” your graphics card like Afterburner, a graphical overlay (including voip client overlays), etc, disable or remove them and see if the problem persists.
Disable shadowplay in the nvidia experience stuff.
Finally, check your drivers are up to date, and verify the GPU is correctly performing with GPU-Z; “running at PCIe 1x rather than 16x” seems to be at the root of a surprisingly broad range of oddities.
If you have a DPS meter, a graphical enhancement tool like Reshade or GemFX, anything that tries to “optimize” your graphics card like Afterburner, a graphical overlay (including voip client overlays), etc, disable or remove them and see if the problem persists.
If the Radeon drivers have some equivalent of NVIDIA “ShadowPlay” or other “record your game”, “fancy screenshots”, etc, going on, disable those too.
Finally, check your drivers are up to date, and verify the GPU is correctly performing with GPU-Z; “running at PCIe 1x rather than 16x” seems to be at the root of a surprisingly broad range of oddities.
PS: I’d consider undoing the “unpark all cores” myself, and see if that made a difference too. But whatever, it’s a pretty unlikely candidate for issues, simply because it’s highly unlikely to do anything either positive or negative, other than a minor global slowdown.
I’m sure it’s a “watching the pot of water waiting for it to boil” syndrome as well, but my god, was today a nasty example of that. I had to run all over Wayfarer looking for copper. :p
Uh-huh! I’ll confess, I use the helper to find them, because I don’t have the “always” nodes vs the “sometimes” node memorized, so that helps me out. hashtag super lazy
The only thing I have huge trouble fighting as a power reaper is everything that wears trailblazer and dire gear – does not matter if it is another reaper, a mesmer a thief or something else.
I have absolutely no problems with everything else. Of course I have to change my build for different matchups. There is no build than can handle everything.
But even when I take every possible condi cleanse there is no way to outsustain trailblazer/dire. Way too much sustain and condi pressure.
I hear that wearing trailblazer / dire gear is pretty good for sustain against that sort of thing. Have you tried it?
Nice break down! I never thought about Necro. Have not done a necro since the days of EQ =)
FWIW, in every other MMO out there I “know” the classes I’m going to enjoy up front. The paladin / guardian / magic plate tank, the dark magic and greatsword warrior, the archer / ranger / hunter, the summoner / pet oriented DPS.
GW2 is the first one that doesn’t match up perfectly to that. The things I enjoy are different to every other game out there. (Though I <3 reaper, and almost love ranger, so it’s not as far off as it could be, but still … not an exact match. Go differences!)
Point is, try classes you normally wouldn’t think of enjoying in other games. GW2 is different enough you might love them.
Y’know, though, what Illconceived said: you can buy this on the TP, which eliminates the risk of players. https://www.gw2tp.com/item/12870-orichalcum-sword-blade
It’s not super-expensive, so selling the ore and other salvage should get you what you need.
For an alternative perspective: the most frustrating wipes in WoW raiding were when the boss was close to zero, and hit enrage. The game of “can you kite long enough for dots to tick it down” was never a happy one, even if it felt amazing that one time you won the lottery. This was definitely how many first time kills at the top end happened…
A more generous enrage is actually nice. (…but this is definitely a personal taste thing, and strongly influenced by your degree of experience.)
In my opinion it is a reason to intervene if one way of getting a precursor is vastly more expensive than another.
Price equivalence was definitely not the purpose of the precursor collections. It was certainty, that is, you can definitely, through your own effort, obtain a precursor.
That does not require that it is less expensive than purchasing on the trading post, since the equivalence holds absolutely true: you can’t be certain that a precursor is available at a price you want, but you can absolutely do the collection and obtain it.
It’s an alternative way to obtain them. It’s not an equivalent way to obtain them.
Just like not all paths to ascended gear, or whatever, are identical.
What you are advocating here sounds a bit too similar to people who would advocate security through obscurity. “We’ll make it awkward to do and hopefully nobody finds a way to break.”
I’m not advocating; I’m explaining: there’s an economic impact to changing this, notably to precursor prices & to the value of spirit shards. Would that make the game better for more people? Or worse?
…and part of that is paying for the inconvenience. Literally, that’s why there are profitable spirit shard conversions: it’s annoying enough that people don’t do it, so if you tolerate that, you make money.
It’s not security through obscurity, that is, the hope that nobody notices this is profitable. Even with websites literally saying “this is worth this much”, it’s not done because it’s cumbersome enough that people would rather spend the time doing something else.
Nope(to the op), the devs have acknowledged outlier accounts, both positive and negative. If you have a negative one, you are basically screwed. Farm gold and buy is your only option.
Over a large player-base, there are absolutely, positively going to be outliers in both directions. This is an unavoidable property of the mathematics at large scale. It doesn’t work like you seem to think it works, though.
Think of it like flipping a (completely unbaised) coin: if you get ten heads in a row, you win!
So, you personally flip a coin. Do you win? Well, odds are, probably not, because it’s one in 2 to the tenth power, or 1024, attempts that win, only. It’s not a biased coin, it’s just the mathematical odds of that happening.
Now imagine you are in a room with around 4096 people. You all flip an equally fair coin ten times. On average four people are gonna come up with ten heads … but it’s not about “who” those people were, it’s just random, right? (and it could be that zero people win this time, though that would be extremely rare, or eight do, which would also be rare.)
If you keep doing that, every day, it’s possible that someone is gonna win more times than “average”, and someone less, but it’s not because of who they are. You can’t predict who it will be based on anything … but you can say, yes, there are people who observably, looking back, did win more or less than average.
If you keep going forever, though, the “lucky” and “unlucky” accounts are going to converge on the average. Every flip of that coin brings them closer to the average.
Make sense?
PS: wouldn’t DX12 be the thing to ask for these days?
It would, the question would still be why. Pretty much all reviews in the last 2 years have shown DX12 to either give equal or lower/considerably lower performance, for absolutely zero visual gains. Yet people keep dragging it up like its the second coming of Christ for graphics engines.
Well, it’s got a bigger number. But, seriously, DX12 actually changes the internal model in a way that is vastly superior for heavily multi-threaded (and, thus, multi-core) games. It should be equivalent for anything using a DX <= 11 model, and better for anything taking advantage of the newer features. (Performance-wise.)
Graphically, the DX version makes less difference than what the developers do with the engine. Crysis shipped on DX9, after all.
(If graphics performance is worse with DX12, that’s basically “developers screwed up porting to …”)
hahaha. but seriously, it’s fine, just RNG. You only notice the difference because you never care if they exist or not when it isn’t gathering day.
If you really want to know how to do it fastest, http://gw2timer.com/ has a “go here” for every one of those, and it’s reliable and accurate.
You need to file a ticket with support to get this addressed.
If you want a response to a question, you need to submit a support ticket. The forums are mostly for player to player support, though anet do read them. They just rarely respond.
PS: “I buy things from the store” doesn’t change the degree of support you are going to get.
Since the bug section is the oubliettes of this forum im posting this here with a faint hope that someone who cares will see it.
It sounds like you are not really after someone seeing this, you are after a response from anet.
The forums are the wrong channel for that. While they do read them, they don’t generally respond here. They are mostly for player to player support.
If you want a personal response, submit a support ticket. (Note: the support team are also unlikely to discuss timelines, etc, for fixing issues, but you will get someone telling you that in person.)
How does this work?
Assuming the minion takes condi off me, do I take it back with my plague signet?
I’m pretty sure it might, except they transmit it onwards to the thing they attack, so it no longer sits on a friendly. I’m not 100 percent certain if blocking their attacks works to keep it on them, though I believe it does, in which case it would remain for you to steal back…
I have 85 ores but not a weaponsmith, can anyone help me to make them into Orich swordblade?
Sure, hit me up with an in-game mail and it’s done. Mostly US EST. …but I’d honestly suggest “in your guild” is a good choice for this, and if your guild doesn’t have people who would help like that, finding one that does.
Pls tell me the sword will be a “serious” looking weapon or at least not a toothpick i’d greatly appriciate that
I think ANet people felt a little upset that the ship-gun was seen as “silly”, since they intended it to be “serious”, in as far as that goes. Which just goes to show, your millage may vary on that front…
Keep in mind that neither age of your account nor hours played have much to do with your odds of getting a precursor drop.
^^; While true, there is a correlation to time spent playing and precursor drop amount. At least meaningful playing… standing in LA or DR increase your hours but really wouldn’t help you find a pre. While spending time playing killing things looting does in theory give you more chances.
Well time give you more chances in practice lol.
Personally I will still maintain that there are “lucky” and “unlucky” accounts – we’ve even seen proof of odd account behaviour where they get nowhere near the event participation of other accounts, they couldnt even get gold by soloing events start to finish. But it’s been brushed under the carpet and Anet would of course never admit that little “bug” ever existed.
In true RNG situations there are people who fall on the extremes. Some accounts will just luck into having great drops and others will luck into having horrible drops. Has nothing to do with their account and tomorrow their luck could change. In either direction.
Yup. Exactly this ^^^. I personally never expected to see a precursor in my entire playtime of gw2, so getting one exceeded expectations. I definitely don’t expect another from anything but the AH or crafting, since that’s pretty solidly good luck.
…and as a random player, I’m gonna have completely random luck, but statistically I can say that two drops for me is pretty unlikely, just like it’s unlikely for everyone.
this is a fact . and what gets me not even wow supports windows xp any more . and its
low end specs have changed a lot . not sure why it is the devs not picked up on that yetas well as much older games have updated fully to much more newer specs . and thos
of us with the high end comps fully enjoy it a lot. got to wonder if this game will ever
get with the times . and get up to DX11 and 4K ULTRA ,
The later, one day, maybe. The former, DX11 support, is pointless without what amounts to an engine replacement, so that’s not going to happen (or matter) at any stage.
PS: wouldn’t DX12 be the thing to ask for these days?
If you want a direct, personal response the only option is to file a support ticket directly. Neither the forums or reddit get any assurance of response, and generally the devs try and steer clear of commenting on any (apparent) bugs or anything.
Well, there are still festival currency vendors in DR that accept a coin that’s not been earned in, what, years, now?
The cost of leaving the vendor in-game is zero. The cost of removing it is non-zero in both developer and player time. The math is left as an exercise for the reader.
Pretty sure that some people are seeing vanilla Guild Wars 2 through rose-colored glasses.
Yeah, over in WoW it pretty much always turns out that they are asking for the experience they had back then — the “feel” of the game.
Which is mostly tied to the people they played with, and the relative degree of “newness” that MMOs as a genre had for them at the time, so changing the game wouldn’t actually help with any of it anyhow…
With so many more important urgent needs you complain about estetics? New hair really?
It’s perfectly OK for you to not care about aesthetics, but there is no need to be that person, standing there yelling at someone that they are not allowed to care about anything you don’t.
I think it got stood up for a date with a quaggan, probably.
It’s possible that the problem is anet, since you have eliminated various options, but the bad news is: nothing fundamental changed in their architecture in the last patch or anything like that. Traffic profile is still pretty much the same, suggesting that there is maybe some intermediate point between you (and your two ISPs) and anet that causes the trouble.
https://www.pingplotter.com/fix-your-network has a good guide for identifying where the problem is, but if you have trouble with that feel free to post screenshots from it and we can help work out where it is.
Unfortunately, the Internet is built in a way that three to five companies handle your traffic, if not more, just inside the continental USA. There are lots of places that the problem could spring from that neither end is responsible directly for.
I’ve lost my way in the game. I like to have a goal or something to strive for but now all I feel like I’m doing is harvesting materials or wasting away in silver wastes. Just boring.
Time to take a break. FWIW, this is a routine experience in every MMO, simply because there is no rate at which content can be released that will keep all the people entertained all of the time.
So, unless you love player-created challenges such as PvP, you hit a point where there isn’t more stuff to be done. (and even PvP has downtimes.)
You can see this in subscription numbers for wow that dip after each major and minor release, and then bounce when the next content comes out, for example.
The usual recommendation is to go do something else for a while. In GW2 terms, probably until the next living story release happens, or the next festival.
FWIW, it’s generally better to leave the thread entirely intact: the next person along with the same question can benefit from that, too.
Also, what are you talking about with the chests? There is no daily cap that I’m aware of. When you successfully complete the meta, you will always be able to loot all of the chests beneath Tarir. You just can’t jump maps and loot them two, three, or ten times like you could with multimap.
There is an extremely persistent notion that ANet have significantly reduced rewards for AB below what they were when MM was unknown: daily chest limits, being unable to open all the chests after a meta, reduced drop rates from chests, etc.
I think it’s the same overreaction you see every time a skill gets a small damage adjustment, and people declare dramatically, “oh, my, thou hast shot my ele through the heart, and nerfed it unto the ground! it’s not even raid meta any more and I should just delete it, zogmomg!”.
I never understood why the footfalls weren’t the same duration for all legendaries
Simple: Gen 2 legendaries added the arm effects, and reduced the duration of footfalls, as a deliberate design decision. (If I was asked to speculate, I’d guess it was done to reduce visual noise.)
I strongly suspect that the absence of this is a deliberate design decision, rather than anything else. Not that I object: actual distance would be amazing.
I’d also be happy if there was some “here is the border of your effect” marker that I could see when it cast, giving a precise edge, not the kinda-sorta-fuzzy edge that animations have, so I could learn to better estimate if I was in range and all.
They are calling “wingsuits”: https://en.wikipedia.org/wiki/Wingsuit_flying
It’s funny how everyone says that a very small percentage of the playerbase raids. Just one look at the lfg and you will find that raids are the most popular thing after fractals and i’m not even talking about weekends. Rest is usually map metas, hot/sw/dt etc.
Not to mention the guild runs that dont appear on lfg….
People say that because of one simple fact: the people who actually run MMOs, and the MMOs that publish information that can be used to perform analysis over something close to the entire player base, consistently both tell us that five percent is probably an over-estimate of how many players actually raid.
This isn’t because we make things up, and it isn’t because we glance at LFG and make judgments, it’s because we actually listen to the people who are literally paid money to know the answers to these questions when they talk about it.
You should use the in-game /bug or /stuck commands to report this, also. That includes some additional information in the strictly internal bug report that developers can use to figure out exactly what path you took to the inside of a solid object, and so patch the holes in the world.
The /stuck should, after 30 seconds, get you out as well.