They will kill it once for achievement, then never do it again.
Yet TC is doing it over and over.
Heck, There were a bunch of people on TC that did it a 2nd time (killing) despite knowing that they wouldn’t get a 2nd kill reward on the same day before reset.
Mad props to TC. I never did like you guys because you rolled us in WvW. :P But your server’s actions show that you all are truly Elite players. GG mate.
and i like your erp in divinity’s reach… just saying
Buying Dusk and Dawn, 1000s.
People are overpaying for Precursors! That means a nerf is incoming! Everyone start hoarding them!!!
Edit – Just noticed the S, as in Silver, in your price. Therefore: This can only mean there’s a buff to Precursor drops coming soon. The prices are gonna crash! Everyone sell their Precursors now!!!
(edited by Smooth Penguin.5294)
Same question. Same answer.
No.
They will kill it once for achievement, then never do it again.
Yet TC is doing it over and over.
Overflow servers contain people from multiple servers, correct?
How are these people supposed to “hop on mumble” and organize within 15 minutes? This is where I see a huge gap between home servers and overflows with this event.
Pretty much this, one of Anets big things has always been no third party programs, now they design a game without any built in voice communications (and rickety guild/chat system at that) then top it with content that literally REQUIRES either a third party program or built voice comm.
Just a side bar here. You’re misunderstanding the policy. The 3rd Party programs part of the User Agreement does not apply to programs that do not directly interact with the game. Voice comms run in the background of your OS, not as a part of the game. You can find this under section 8, part e-i of the User Agreement: “any service that interacts with the Software”. Things like zoom hacks, macros, bots, etc. are things that count towards the 3rd Party clause. If we went by what you just said, no one would be able to play GW2 with an Anti-virus prog running, or a firewall, or even Windows.
This can only mean there’s a buff to Precursor drops coming soon. The prices are gonna crash! Everyone sell their Precursors now!!!
No. If you think this is elite content, then you have no idea wth you are talking about.
Tequatl would like to have a word with you.
Hahahaha… forgive me if I find it hard to show respect to people who give up in less than 24 hours after the patch, without having truly tried to beat it.
Actually people complaining here are still trying their best to beat it. UW Attempt 4, going borderline nighttime now. About the same amount of health taken as we did in the first attempt. People getting annoyed and angry at each other. One of my guildies went in, saw Teq’s health and left and because of that he is getting lots of hate right now. I’m the first one to ask for a nerf because I AM there trying again and again and again and I perfectly know just how frustration feels and how impossible it feels for this server. But feel free to continue disrespecting us further.
If you keep using the same strategy, and Teq’s HP is still at the same levels, it’s time to try something new. Asking for a nerf because people refuse to adapt is mind-boggling.
If RPers can do this, so can you.
(Tarnished Coast)
1. Not all on TC are RPere considering its a top 5 NA wvwvw server.
2. Possibly half the people on the map were guests, like every time I try to go to FGS or any other event where guests force players off their own kitten homes.Nice job on bein a condescending priq to RPers though.
So…I RP?
We ALL RP. TC just does it better (as in home instanced divinity reach *E*xciting *R*ole *P*lay).
I wanted to try some of your “Exciting” RPing, but I was afraid Anet would read my chat logs…
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
Being instanced doesn’t prevent people from trying, they can still join a group.
Read the last paragraph in my quoted post.
It doesn’t happen nearly as often as people think it does. There are many things Anet could do to make reporting players that do that easier. A few kittenbags in the community should not influence the way Anet handles content.
That said, Dextra makes a valid point about inclusion. No one is kicked out or prevented from participating, because this is an Open World event. Having to go into an instance means someone has to accept you into the raid group in order to participate.
You could also make your own raid group, or join a guild interested in running these types of content. I am arguing that it should exclude people and be tuned appropriately. Elite content shouldn’t be zergable and you should have control over people who decide to contribute as little as possible.
Then you put the power of the content in the hands of a select few players who can weed out people who aren’t geared to their liking, or kick out people they don’t like.
Should everyone be geared the best for this content? Heck yeah. But should someone dictate who can participate or not? Nooooooooo.
Elite content for elite people.
Elite content is for elite people. But being an Elite means to protect and guide those who aren’t.
With great power comes great responsibility.
Elite by definition implies exclusivity. You’re asking for difficult content that is accessible to everyone, or for players to carry everyone around them whether they want to or not. That’s not what elite content is.
It’s not elite if it’s not exclusive and doable by people that aren’t skilled enough to do it.
Which is exactly why many server’s aren’t able to do it. There are a lot of people who don’t know how to do it, thus will not succeed. Thus it’s exclusive. Thus it’s Elite. In a roundabout way, you just proved my point.
The RP story was that Tequatl killed the Queen’s Guard’s Wife’s second cousin. The call went out to heroes who would vanquish the beast, and bring honor to the family.
makes this one of the best free content additions to the game.
I agree with the OP except for this part. This is not an addition to the game. The devs altered a more casual encounter to be more difficult. This removes content for some players while adding content for others. Its a zero sum patch (depending on whether or not more people gain than lose).
Then I shall amend to say “this is the best free content update to the game”.
Bunch of people just crashed before TC downed Teq.
Still think this kind of open world content is a good idea?
And how is that any different than being in an instance?
You can dream at nite about killing a Dragon Champion. That’s as close to an instance that we’re currently going to get.
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
Being instanced doesn’t prevent people from trying, they can still join a group.
Read the last paragraph in my quoted post.
It doesn’t happen nearly as often as people think it does. There are many things Anet could do to make reporting players that do that easier. A few kittenbags in the community should not influence the way Anet handles content.
That said, Dextra makes a valid point about inclusion. No one is kicked out or prevented from participating, because this is an Open World event. Having to go into an instance means someone has to accept you into the raid group in order to participate.
You could also make your own raid group, or join a guild interested in running these types of content. I am arguing that it should exclude people and be tuned appropriately. Elite content shouldn’t be zergable and you should have control over people who decide to contribute as little as possible.
Then you put the power of the content in the hands of a select few players who can weed out people who aren’t geared to their liking, or kick out people they don’t like.
Should everyone be geared the best for this content? Heck yeah. But should someone dictate who can participate or not? Nooooooooo.
Elite content for elite people.
Elite content is for elite people. But being an Elite means to protect and guide those who aren’t.
With great power comes great responsibility.
easy solution:
15 min timer = item/chest/box rewards with chance for ascended
defeated after timer = karma/silver/dragoniteThis way there is incentive to kill within the 15 min timer, but still reward enough to make it appealing for groups that can’t get him down in the timer.
Would rather do a dungeon, better rewards.
Then why are we still debating the issue, if you’ve decided not to do the Elite content?
There is no such thing as Elite Content.
Tequatl would like to have a word with you.
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
Being instanced doesn’t prevent people from trying, they can still join a group.
Read the last paragraph in my quoted post.
It doesn’t happen nearly as often as people think it does. There are many things Anet could do to make reporting players that do that easier. A few kittenbags in the community should not influence the way Anet handles content.
That said, Dextra makes a valid point about inclusion. No one is kicked out or prevented from participating, because this is an Open World event. Having to go into an instance means someone has to accept you into the raid group in order to participate.
You could also make your own raid group, or join a guild interested in running these types of content. I am arguing that it should exclude people and be tuned appropriately. Elite content shouldn’t be zergable and you should have control over people who decide to contribute as little as possible.
Then you put the power of the content in the hands of a select few players who can weed out people who aren’t geared to their liking, or kick out people they don’t like.
Should everyone be geared the best for this content? Heck yeah. But should someone dictate who can participate or not? Nooooooooo.
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
Being instanced doesn’t prevent people from trying, they can still join a group.
Read the last paragraph in my quoted post.
It doesn’t happen nearly as often as people think it does. There are many things Anet could do to make reporting players that do that easier. A few kittenbags in the community should not influence the way Anet handles content.
That said, Dextra makes a valid point about inclusion. No one is kicked out or prevented from participating, because this is an Open World event. Having to go into an instance means someone has to accept you into the raid group in order to participate.
easy solution:
15 min timer = item/chest/box rewards with chance for ascended
defeated after timer = karma/silver/dragoniteThis way there is incentive to kill within the 15 min timer, but still reward enough to make it appealing for groups that can’t get him down in the timer.
Would rather do a dungeon, better rewards.
Then why are we still debating the issue, if you’ve decided not to do the Elite content?
The hardcore crowd should be asking for real elite content like the Underworld and Fissure of Woe and Domain of Anguish in gw1 and not trying to justify badly balanced content like Tequatl to be kept the same just so it becomes a ghost town once people stop caring at all and it quickly just becomes impossible and inacessible even to their “elite” selfs.
Is it “badly balanced” because your server can’t do it, while others can?
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
Being instanced doesn’t prevent people from trying, they can still join a group.
Read the last paragraph in my quoted post.
You also have to consider that many people have up to 5 level 80s. It will not invalidate crafting.
Also note that if your server isn’t up to par for Tequatl, crafting will still be your main source for Ascended gear. It’s a win/win scenario. Elites will have exclusive skins, and the rest will have crafted ones.
I think 100% chance of getting a chest if you defeat him is very fair, because you have a random chance of that to get 17 different chests.
You mean eight (8) chances at an Ascended weapon, with no requirements of success being fair?
How is this not asking for Easy Mode? You’re just trying to be unfair to the Elite players. But that’s ok. Exclusive rewards are highly desirable, thus by definition will make everyone want to have one. So I don’t fault you for wanting to get one for less effort.
I’m asking for a reward increase, not for the difficulty to be worse.
Please take your elitism elsewhere.
No, you’re asking for a reward increase for not even succeeding the event. I’m saying that it’s not fair to us who actually work hard at challenging content. That’s not elitism, that’s common sense.
Kay, now how is that not fair?
Explain this to me.
Simple.
Win the event – get a chance at rare exclusive items. Reward is based on success, thus it means you need to work for it.
Lose the event – don’t get a chance at rare exclusive items. You get minor rewards for trying, but the best drops aren’t available for failing.
As an example: Tell me when the last time Anet gave out extremely rare items based on failing an event? Answer – Never
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
And im saying the 2nd one shouldn’t exist. Elite content belongs in an instance where you have control over who you bring and the content is not leechable, gated by overflows or having immense server lag with 100+ ppl.
And then GW2 will become like every other MMO with class/build/guild exclusion. I can just see it now, nothing but mesmers eles guards and wars in this instance all having to show their ascendeds at the door. I came to GW2 from other games SPECIFICALLY to avoid content exclusion. I’ve had enough of it. There is nothing in this game that is out of reach to me. I can join anything I want without being excluded. This is the game they presented and hope they continue to build toward.
This is exactly why Teq is Elite Content in Open World. He’s hard. He requires organization. But he doesn’t prevent anyone from trying. That’s why I mention that while gear is important, we don’t require people to run it, or leave the map.
The ultimate griefing would be if there’s a 100 man raid in an instance, and the Commander kicks the pugs out for guildies to get credit at the end. THAT would kill the game. (Yes I know it happens in FotM and Dungeons, but on a smaller scale)
You also have to consider that many people have up to 5 level 80s. It will not invalidate crafting.
Also note that if your server isn’t up to par for Tequatl, crafting will still be your main source for Ascended gear. It’s a win/win scenario. Elites will have exclusive skins, and the rest will have crafted ones.
I think 100% chance of getting a chest if you defeat him is very fair, because you have a random chance of that to get 17 different chests.
You mean eight (8) chances at an Ascended weapon, with no requirements of success being fair?
How is this not asking for Easy Mode? You’re just trying to be unfair to the Elite players. But that’s ok. Exclusive rewards are highly desirable, thus by definition will make everyone want to have one. So I don’t fault you for wanting to get one for less effort.
I’m asking for a reward increase, not for the difficulty to be worse.
Please take your elitism elsewhere.
No, you’re asking for a reward increase for not even succeeding the event. I’m saying that it’s not fair to us who actually work hard at challenging content. That’s not elitism, that’s common sense.
Shadow Behemoth was killed in 3 minutes. He drops guaranteed a Rare, plus another chest with a chance for more stuff. Spread the word!
You also have to consider that many people have up to 5 level 80s. It will not invalidate crafting.
Also note that if your server isn’t up to par for Tequatl, crafting will still be your main source for Ascended gear. It’s a win/win scenario. Elites will have exclusive skins, and the rest will have crafted ones.
I think 100% chance of getting a chest if you defeat him is very fair, because you have a random chance of that to get 17 different chests.
You mean eight (8) chances at an Ascended weapon, with no requirements of success being fair?
How is this not asking for Easy Mode? You’re just trying to be unfair to the Elite players. But that’s ok. Exclusive rewards are highly desirable, thus by definition will make everyone want to have one. So I don’t fault you for wanting to get one for less effort.
Its worth more doing 1 run of COF P1 then killing Tequatl.
Then you solved your own problem. Go do CoF, and leave Tequatl to people who actually care about the content.
Elite content? are you joking? Watch bogotters video, its 100 people ZERGballed up, NOT bothering to dodge the waves, because of instant res, not using any strategy except skillspam in a zergball. If this is your idea of elite content, you need to look up the definition of elite
Teq is now the ultimate example of zerging down a boss, because its IMPOSSIBLE to beat without a massive bg/tc style zerg. other world bosses can actually be defeated by a small group of coordinated players, but this, not ever without a big mindless zerg spamming skills when they come off cd. not elite at all, just requires a larger zerg than other content
Unless you’ve beaten Tequatl, I don’t think you can make any claims that this isn’t Elite level. People are using mechanics of the game. If someone power rezzes the masses using a skill, then it’s working as intended. We’re used to this in WvW, because we’re organized.
You also have to consider that many people have up to 5 level 80s. It will not invalidate crafting.
Also note that if your server isn’t up to par for Tequatl, crafting will still be your main source for Ascended gear. It’s a win/win scenario. Elites will have exclusive skins, and the rest will have crafted ones.
I think 100% chance of getting a chest if you defeat him is very fair, because you have a random chance of that to get 17 different chests.
You mean eight (8) chances at an Ascended weapon, with no requirements of success being fair?
TLDR:- is anet manipulating the trading post that’s supposed to be player driven?
No.
Awesome and your source?
No.
This almost made me spill coffee on my keyboard. John Smith finisher – 5,000 Gems.
Elite content should be instanced, not open world.
World events = Open world.
Elite World events = still open world
You also have to consider that many people have up to 5 level 80s. It will not invalidate crafting.
Also note that if your server isn’t up to par for Tequatl, crafting will still be your main source for Ascended gear. It’s a win/win scenario. Elites will have exclusive skins, and the rest will have crafted ones.
Just tried him/her/it on my server. What I noticed;
1. People didn’t know what they where suppose to be doing.
2. The amount of people needed is crazy. By the time we had inflicted about 5% damage the timer ran out.
3. It would also apear that this content has already be pleased in the too much effort category, on my server at any rate, judging by he 20-30 people who where attempting to take it down.
From what I’ve read on the forum, the amount of planning and specific gear/build requirements for the zone level is just silly. I’m all up for difficult content. But when this is an open world event where everyone and anyone can join something needs to give. Maybe the timer should only be a factor if there are a lot of people in the map. Or as people have said move the encounter to a level 80 zone. I really like Guild Wars 2, but it just seems like some updates are well planed and others are kitten.
That just means your server isn’t ready for him. Remember – Elite Content. That means it’s not for everyone, or anyone just randomly strolling by the zone.
Haven’t you been advocating (for some time) that exotic and ascended gears were only wants, that we didn’t need those?
If so can 100 players do this event in all masterwork gears (w/o voice coms ofc as it’s 3rd party)?
You don’t need to have them, just as you don’t need to fight Tequatl. This is for the Elites who want to actually beat him. We choose to have the gear.
So it’s perfectly acceptable to have gear gated content now?
When was it ever not ok to have the best gear?
Haven’t you been advocating (for some time) that exotic and ascended gears were only wants, that we didn’t need those?
If so can 100 players do this event in all masterwork gears (w/o voice coms ofc as it’s 3rd party)?
You don’t need to have them, just as you don’t need to fight Tequatl. This is for the Elites who want to actually beat him. We choose to have the gear.
This argument is basically another “easy mode” plea. To get four (4) shots at a random Ascended weapon, regardless of completing the event, is basically like asking Anet to provide free Legendaries for each character you own.
Here’s a tip for you: If you feel Tequatl isn’t worth your time, go kill the Shadow Behemoth. He has a new 15 minute timer too, but you can still kill him in under 3 minutes.
You don’t know what your talking about and have no idea what your saying. It is kind of rude to skim over posts without reading them.
What don’t I get? You stated you wanted a chance to get an Ascended drop for each quarter of life you take from Teq. But the part I missed was that you also wanted four (4) chances to get exclusive Tequatl weapon skins too. So basically, that’s eight (8) chances to get an Ascended type weapon for 15 minutes of work.
8…
3) Full Exotic gear. Masterwork and Rares are welcome, but not preferred.
3) Ascended gear. get upgraded or go home, this is a DPS race not a walk.
Yeah I know. But I was mainly saying that we can’t force you to gear up to play. Only if you actually want a better change to win.
This argument is basically another “easy mode” plea. To get four (4) shots at a random Ascended weapon, regardless of completing the event, is basically like asking Anet to provide free Legendaries for each character you own.
Here’s a tip for you: If you feel Tequatl isn’t worth your time, go kill the Shadow Behemoth. He has a new 15 minute timer too, but you can still kill him in under 3 minutes.
My Gems are ready!
TLDR:- is anet manipulating the trading post that’s supposed to be player driven?
No.
Awesome and your source?
And your source that they (ANeT) are indeed doing manipulations?
Conspiracy theorists are exempt from the requirement to provide proof. Didn’t you know?
Raid type content should be the same in any zone, regardless of the lv requirement of said zone. If the Shadow Behemoth was made similar to Teq, the people would still be complaining that low levels should be able to kill him. Remember downscaling. A fresh lv 10 player will always be inferior to a downscaled lv 80 → lv 10 with full Exotic/Ascended gear.
Tequatl isn’t for everyone. Sure they can participate all they want, but unless blob is organized and skilled, it’s a 100% failure. The same goes for any type of group content. If you have multiple players doing their own thing instead of working together, you can fail even CoF.
Now on to the complaint about rewards. For 15 minutes of content, you have a chance to get exclusive weapon skins and even a mini. How can anyone even make a complaint about this? If you fail to complete the objective, sure you won’t get your loot. If you could get an exclusive Ascended weapon each time to fought Teq, win or fail, then you defeat the whole purpose of this new challenging content. At that point, you might as well as Anet to give everyone a free Legendary in the mail.
Take the time to teach the pugs how to play. We were all inexperienced at one point.
Grats! The score is:
EU 1 US 1
Let’s turn this into the Ryder Cup.
Then the BG Commander who lead the server for 8 straight hours on Teq is our Tiger Woods.
LOL! So for 15 minutes of content, you want four (4) chances at getting a random Ascended weapon? I don’t know if this is Entitlement, or just a troll post.
/le sigh
The “timer” separates the good, organized players from the unorganized, let’s zerg rush the target players. This boss is only for the elite.
I would suggest sticking to Queensdale. The Shadow Behemoth is still around, with a new 15 minute timer too. I think he’ll be much more to your liking.
The timer makes huge numbers of organized players a requirement for beating the event, as opposed to a slightly less huge, but still quite large group of organized players. And that’s the problem. Players do not just fail this event because of poor strategy, they fail it because they are a few players short, and the event doesn’t scale properly based on the players participating. This is why even huge groups of players only got Tequatl down to 50% health.
If there aren’t enough players to beat Tequatl, they should simply not spawn him at all. Because all you have now is dozens of players wasting their time. Or you know, make his health scale based on the number of players participating in the fight.
I’ll give you that one. There should be scaling. However, there also should be a minimum to that scaling, as in it won’t scaled under 50 players worth. Something like that. I wouldn’t want the scale to be so off, that I could solo or 5-man him.
From all of us players who enjoy a good challenge, much praise goes to the Devs who reworked Teq. He went from a boring “spam 1” boss to a “zomg jump over the wave or you die” boss.
Now then. I think everyone understands this already, so I’ll just say it straight. Tequatl is now Elite content. There are no buffs or nerfs to be had. The amount of hair pulling moments, and Commanders screaming into voice comms makes this one of the best free content additions to the game.
While players with various skill levels are welcome to play it, in order to succeed, you need the following:
1) Full grasp of game mechanics
2) Ability to pay attention to map leadership. Joining squads helps a lot if not on voice comm like Vent or Team Speak.
3) Full Exotic gear. Masterwork and Rares are welcome, but not preferred.
4) Understanding that we will rez downed players, but not dead ones. If you are dead, WP quickly so you can rejoin the fight.
5) Ability to multitask in combat. You may go from attacking Tequatl, to defending turrets in the blink of an eye. Be prepared for anything.
6) Take your bathroom breaks BEFORE Teq lands. Leaving to go to the potty, while on a turret will make people upset.
7) Full agreement that failing the event isn’t the end of the world. Use the loss as a learning tool. Know your mistakes, and fix them.
8) If you win, you must mail Martin cookies. Double the order if your drop is an Ascended weapon or Precursor.
/le sigh
The “timer” separates the good, organized players from the unorganized, let’s zerg rush the target players. This boss is only for the elite.
I would suggest sticking to Queensdale. The Shadow Behemoth is still around, with a new 15 minute timer too. I think he’ll be much more to your liking.
Once again, I’ll defer this one to Lyssa. Frankly, her battle is how I feel world bosses should work. The main boss, 3 objectives to capture and hold; it requires co-ordination and there’s no clock necessary.
So basically, you’re asking for Easy Mode? Because Lyssa caps aren’t the hardest thing in the world.
Don’t neglect Knight or Sentinel gear, sometimes it pays to be sturdy.
The point I was trying to make was that Precision and Crit are useless on Teq, so it’s better to stack attributes in other categories than waste them.
World Bosses can’t be farmed anymore. Ecto prices will sky rocket! Buy now!!!
It’s about time the conspiracy theorists came in and posted more silly theories. I think John misses his dose of humor they provide him.