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That works both ways. We don’t owe ArenaNet diddly, either. They, as a company, would be wise to treat us as valued customers, and nothing less. We, as customers, should continue to support them as long as we feel they’re working in good faith to earn that support, and not a second longer.
What’s stopping you? Anet recently made a lot of changes to the game based on customer feedback like the wardrobe, trait restructuring, repeatable LS chapters, these things have been in development in some cases for over a year. And people are complaining that they have other priorities than holding players’ hands while they moan about how bad the updates are. And that they haven’t completely changed everything an individual poster doesn’t like about the updates in a mere two months.
You’re acting like spoiled children. You bought the game and your access to new content is free and perpetual, no monthly fees or paid expansions. Buying gems with real money is an option but you can also get them for free. And you have the nerve to threaten to withhold support for the game? How much do you spend a month on gems? How many millions does Anet make from this game every month?
Frankly, if you feel this strongly about the game, you should stop giving them money – assuming you do so in the first place. Go pay $15 a month to play ESO or Wildstar instead. I’m sure you’ll get your money’s worth, and Anet won’t even notice you’re gone.
Have I offended your sensibilities somehow? Is the notion that customers should without support from companies they feel don’t value their patronage an indecent one? How about you take a deep breath, re-read what I posted, then tell me what in that post warrants such indignation.
You’re making a lot of assumptions in your post that I don’t feel are warranted Darkace. You say we’re not treated as valued customers. This is a balancing act no big company can win. No matter what they do a certain percentage of the populace are going to feel disenfranchised. Because no two factions agree on anything. If they communicate and then change their mind they lied. If they don’t communicate then they are accused of not being open. I prefer they NOT communicate, and I’m a customer too. I don’t want to hear what might be or not be at some point. And I’m a paying customer just like you.
Your assumption that they’re not treating us like customers because they’re not doing what a percentage of people want, is ignoring that fact that they’re doing what other customers want.
On what world is that fair?
He has an opinion, Vayne. So do you. You are, again, informing someone that their personal perspective/opinion of this game is flatly wrong. You brought up the balancing act and disenfranchisement and then disallow one that feels disenfranchised to express that.
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Am I missing something here? Is doing the community a service and making some gold on the side like some heinous sin which deserves to be punished?
Like, literally, why is anyone even trying to argue against the OP? Griefing someone in-game is wrong no matter what the context is, it doesn’t matter how jealous you are of sellers making more gold than you ever will, griefing their instance is wrong.
I won’t deny the /kick function is messed up. It seriously needs addressed.
That being said, I don’t see how misusing a game function for gold is any different than misusing one for amusement.
I highly doubt the mechanic for allowing /join mid dungeon was ever intended as an income device.
Nice play of the Jealousy card. Did you Raid?
I’m trying to figure out if you played gw1. Because… dungeons and runs were sold. It’s not a misuse. It is fine and anet is only against selling if exploits are utilized. Please. Please. Understand this.
10k hours in GW. More in EQ2. Pay to Win isn’t a good thing, ever. Common practice or not. I’m also fairly sure that story instance “skip” running in proph was why it became nearly impossible to do in Factions and NF. You could “beat” Proph only having to actually enter 4 missions (5 if you count leaving Pre) and get the same reward at the end as anyone who had done the whole campaign.
Anet “condoned” the practice simply because there was no way to police it.
That was why Proph elite armors were no big deal. Not when you had level 3s in Grotto. May as well have sold it in Ascalon City.
I earned my Statues. Others AFK’d them. Knowing that titles could be bought made them fairly meaningless.
There is the attitude that cheating vs a nonentity, PvE “game” is fine. Do the exact same thing in PvP and watch the fur fly. But, it is still the same thing.
Players are selling content completion. If Anet did the same thing, these forums would burn down.
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Am I missing something here? Is doing the community a service and making some gold on the side like some heinous sin which deserves to be punished?
Like, literally, why is anyone even trying to argue against the OP? Griefing someone in-game is wrong no matter what the context is, it doesn’t matter how jealous you are of sellers making more gold than you ever will, griefing their instance is wrong.
I won’t deny the /kick function is messed up. It seriously needs addressed.
That being said, I don’t see how misusing a game function for gold is any different than misusing one for amusement.
I highly doubt the mechanic for allowing /join mid dungeon was ever intended as an income device.
Nice play of the Jealousy card. Did you Raid?
Selling slots/loot rights is ancient. Raiders did it all the time to sell BOP gear. I found it amusing that the majority of them screamed bloody murder at the idea of Pay to Win items bought from a cash store, but had no issue with pay to win if the plat was going into their pockets. And generally the “you are just jealous” argument was standard fare.
So, how would you react if I could buy Dungeon completions/exp, Tokens and gear at the Gem store? After all, they would just be “doing the community a service and making a little income”.
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Negative criticisms should be ignored and thrown out. They have no place in any civil society.
Hopefully, for the good of the humanity, there aren’t many who share this sentiment.
If you think gaming is that important, please go outside and breathe some fresh air.
Good of Humanity is important, gaming is not. Which is why I said what I did. If you equate the two, you need help with your priorities in life.
You stated “Any Civil Society”. Backpedal all you wish, you didn’t limit your view to gaming, and pretty much backed up that sentiment with your later quote of a euro-centric blast at an entire culture.
“Discourse has ended in America. It’s all just shouting and ranting and demonization. Do you know how the rest of the world laughs at you guys? Have you got any idea? They’re just rocking with laughter night and day.” Felix Dennis
Bluntly, you dismiss anyone you disagree with as having a behavior problem instead of a game-related opinion.
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Well Hamfast, that was the sales pitch.
It was a server merge. Since all were merged they won’t ever have to again.
PR damage control. We will never see the dreaded “GW2 announces Server Mergers” on an MMO website.
They won’t ever roll it back. Too concerned about social media and Image.It gutted community for me. Seeing a name I know is a shock.
They NEED some PR damage control now, more than ever. The decision to go stone cold silent is the worst thing they could do. Good communications with your customers is the number one most important thing in business if you wish to stay in business. The forums are still open, which is a great tool for them and us, but both sides need to talk in order for there to be meaningful discussion and problem resolution. The Silent treatment is a huge step towards losing customers. PR attracts customers, lack of PR loses them.
Well, as I have said before, stonewalling is working.
The group upset enough to quit, has, and a majority of those no longer voice.
The group upset but still here are gradually giving up talking to a wall
The happy hampster funwheel group are happy, and say so.
The new players don’t have a clue what the debate is.
It is coming onto 3 months with no serious attempt to communicate. They are not going to. They have no reason to.
I expect more of this, not less. I loved Anet in GW. This new bunch.. bleh. EA and Activision style management abusing a talented staff.
I find it interesting to note the massive hype and media machine now compared to GW era. Priorities.
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Don’t sell loot slots? Then you won’t be surprised when people that cheese loot are less than spectacular.
Or how about people stop being pathetic and griefing sellers? I’ve had these fools appear in my groups as well, kicking me from my Arah instances.
Again, perhaps, consider your target market.
Well Hamfast, that was the sales pitch.
It was a server merge. Since all were merged they won’t ever have to again.
PR damage control. We will never see the dreaded “GW2 announces Server Mergers” on an MMO website.
They won’t ever roll it back. Too concerned about social media and Image.
It gutted community for me. Seeing a name I know is a shock.
For me, Guard lacks an effective ranged skill and ranged weapon. Not that they terribly need one.
I do not like staff weapons either. Personal thing, heavies with staff just annoy me.
It’s a bathrobe and finger wiggler tool.
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In before the Ranger hate.
I find my Rangers to be the most all-around profession. They have to play smarter in group.
You won’t find any Crusader class here
. My EQ2 SK can do anything.
Don’t sell loot slots? Then you won’t be surprised when people that cheese loot are less than spectacular.
Yes, burn it.
I think they still don’t get why people stayed in Pre Searing. It was pretty.
They somewhat supported the community, but I don’t think they understood.
The human in the Charr account. Why yes, he fits in the Charr account.
So I guess his entire role in the GoA book is a Charr account now?
Unless he is repeating, verbatim, the final account, and is written in a place my Ascalonian can read it and even remotely accept it. I have not seen the Ascalon population at large depicting Adelbern as an insane monster, and so feel no need to accept the popular Charr viewpoint. I accept the Human account.
I did not purchase Ghosts of Ascalon, I did not like the premise. Others can believe what they wish.
Last I checked, the Treaty is not signed, and there are Human Separatists and others barely accepting of the Charr. The idea tossed out that some Charr can somehow be “rightful heir” isn’t going to set well, no matter how much you demonize Adelbern.
We don’t call him the Sorcerer King. Wiki admits two divergent views of the final Hours of Adelbern. I had meant to paste this earlier but had forum convulsions.
“His efforts proved futile and Ascalon City eventually fell to the encroaching charr army in 1090 AE. Accounts of this conflict differ between human and charr records. In human accounts, his forces fell to the charr and Adelbern was left to fight the charr alone. He eventually fought his way to the Imperator of the Flame Legion, wielder of the Claw of the Khan-Ur. The Claw clashed with Magdaer, Adelbern’s sword, and caused a spark of power that engulfed the land for leagues around. This event became known as the Foefire. The charr accounts offer an alternate version of the events. Rather than fighting to the death, his forces retreated from the city, leaving their king behind. In his rage and despair, Adelbern struck the ground with Magdaer, producing the immense burst of energy now referred to as the Foefire.” http://wiki.guildwars2.com/wiki/King_Adelbern
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Yes, the Charr account.
Doesn’t that also fit rather well with the story of the HUMAN that was murdered by Adelbern around that time?
The human in the Charr account. Why yes, he fits in the Charr account. As much to discredit the Flame Legion and plot Charr survivors as anything else.
I still don’t get how this servant knew exactly what Foefire was.
Nothing about the story leaves no room for a Human Centric view, and I shall remain of that view.
I will never finish the PS or LS on my Human Characters because of Charr. Norn, eh. I deleted the single Norn I mistakenly chose the Charr Warband path for and barely tolerate the rest of the forced interaction with them.
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And yes, the whole thing was written in to give a snowflake race a home.
I can see calling the Sylvari a snowflake race but the Charr…. Is this for real? They weren’t near as shoehorned into the game as the Sylvari were.
Charr were gifted the most amazing and unexplainable industrial revolution ever known.
From the Wiki: http://wiki.guildwars2.com/wiki/Foefire
He shouted at the soldiers below as they fled before the Flame Legion’s forces, some of them escaping through the holes the charr had made in the walls.
“Retreat?”, the Sorceror-King shouted. “Retreat is not an option!”
With the Flame Legion flooding through the city’s defences, Ascalon City had already been lost. The human soldiers ignored their king’s complaints as their retreat transformed into a rout.
The insane king raised his sword—a relic from the ancient land of Orr—over his head and bellowed down at his men, “We will never surrender! Never!”
I believe that the introductory cutscene to AC story also refers to the fleeing forces, but I can’t remember offhand.
Yes, the Charr account.
I had forgot those few lines.
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Where is the Soldiers “broken and running” info coming from.
And yes, the whole thing was written in to give a snowflake race a home. Even if Jeff Grubb had a part doing it.
For me, since we have no human accounts of the last moments of Ascalon, I choose to accept anything claimed by animals as suspect.
A Charr who had destroyed his enemies in the same manner as a last act of Defiance would be a legend told to Charr larvae.
*cubs
and i’m not so sure about that. the charr value a good warmaster even if it’s the enemy. they (or at least rytlock) seems to think adelbern was an idiot. and he’s right.
adelbern gave up on winning, and instead decided to focus on making the charr lose, even if he brought his nation down with them. he changed the rules, and lost the war, but not without first giving the charr a centuries-long middle finger in the form of the ghosts and ebonhawke, an outpost that really just exists to tell the charr “you’ll never have the whole of ascalon”.
Er, larvae was the least derogatory term I came up with.
If Adelbern has to wear the “idiot” cap it is for defending a capitol cut off, vastly outnumbered and with no hope of retreat, rescue and supply. Had he withdrawn prior to that situation the Charr would have just added “coward” and pursued anyway by then. I do not think the Rurik option remained.
He had no option of “winning”. Not at that point. The only choice the Ascalon Army and King had was to make their enemy pay dearly for the victory. And they did. The Garrison was doomed no matter what. All of Ascalon knew that a surrender to Charr was slavery and death.
And yes, He changed the Rules. That is how you beat the Kobiyashi Maru scenario.
Adelbern did not destroy his Nation. As long as Ebonhawke held, the Nation lived.
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I will just be here. Literally whacking enemies with a rapier sooner than stabbing with it, because my character is unable to comprehend how to wield a thin blade.
My slightly off kilter GW Monk Mercenary keeps saying “The pointy end goes in the other mans” but honestly, some designs don’t allow it.
“Remember Ascalon” rallied the defense of Ebonhawke. The cost and continued costs of the Charr Pyrrhic victory over Adelburn was, to me, a morale blow to them that probably stopped them from achieving victory at Ebonhawke.
Ebonhawke was an example of Adelberns spirit. Rurik would never have built the place. It was stupid to hold it. But they did. Ebonhawke taught the Charr that Ascalon was more than a place on a map.
Adelbern was old, stubborn, intractable, and filled with Hatred for an enemy. An enemy also consumed by hatred and the willingness to destroy the very land itself in the name of hate. Conceding Ascalon was not an option for him. At the end he was a desperate, cornered man who performed an act of Madness upon an enemy that would have killed them all anyway.
Martyrs are often “madmen”. A Charr who had destroyed his enemies in the same manner as a last act of Defiance would be a legend told to Charr larvae. The “Eternal Legion” would have been revered.
Victors write their own histories. There were no human survivors of Ascalon city to write one.
This is an IC statement. I don’t see any “lore” that precludes me from making it or telling me flat out that I am “wrong”. Whatever that filthy beast does with a sword he has no right to carry isn’t going to sit well.
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Life happens where “what I want to accomplish” meets “what I am capable of accomplishing.” As I get older, the two grow closer together and I learn more about my limits. I think that most of the people posting here are younger than I am, and still believe that people are capable of doing much more than they really are.
Pretty much on the mark here, I think. It’s one of the reasons I don’t post as much as I used too.
Depends on your build. I respecced all of my Youth and Vigor points into stubborness.
Constructive feedback and criticism. Sounds nice. Maybe people gave up.
Why bother writing a long thought ought article with legit concerns and suggestions when its guaranteed to fall on deaf ear?
Arena net has shown that they’ll do what they want.Negative criticisms should be ignored and thrown out. They have no place in any civil society.
Well, that is enlightening. That is honestly your belief?
That is how protesters get lined up against a wall and shot, basically.
Only in places where nothing but the ‘party line’ is accepted and you can’t compare games to things that really matter in life. To say otherwise belittles the people who gave their lives for something that they believe in. I don’t thank anyone was put in jail for saying that any game is junk.
But, people whining on this forum is not about beliefs (like the Dr. King speech "I have a Dream’) but about being ‘entitled’ because they bought this game and that means they want information more than they need, want or even sometimes deserve.
There is a huge difference.
You stated “Any Civil Society”. That is a pretty broad stroke. I didn’t make it.
Negative criticisms should be ignored and thrown out. They have no place in any civil society.
Well, that is enlightening. That is honestly your belief? There have been governments that felt that way. Governments that would not stand for negative criticism.
That is why protesters got lined up against a wall and shot at times, basically.
Oh, I’m not accusing you of that. It is a chilling statement, however.
There are some here that I disagree with, on every statement. I do not and have not asked for their removal. Nor have I reported every statement they make as a means to that end.
Ironically, negative criticism of another poster or group of posters is still negative criticism.
Also, Reddit mob rule does not a valid forum make. Any venue that can simply vote out minority opinion is suspect.
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I never said that they were created for the Foefire, only that the process of their creation would lend insight into their power.
Correction: Adelbern the Madman was created by GW2 as a plot device to serve the Charr-human conflict in Ascalon. They took a single argument with his son and built an entire alternate persona out of that and infused it into him.
In GW1, he was just an old, stubborn war veteran who had family issues.
This. He was a prideful, unwavering old man.
100% agree. Theres so many nice skins in the game but most of them suffer from being oversized which makes them look odd.
I was considering getting the Ley Line focus because its the first non pink glowy focus which goes relatively well with infinite light. Unfortunately its too big so i have changed my mind. It would be perfect if it was half the size. They dont need to be huge to look nice anet!
They need to be huge to look nice from more than 5 feet away.
We usually watch our characters quite close so no need to be huge.
Keyword. You usually watch your characters quite close. That’s all good, but what about the million other players who play this game. When I’m playing a MASSIVELY MULTIPLAYER ONLINE ROLE PLAYING GAME, I like to see what other characters have equipped by a quick glance or look at them and if larger weapons get that job done, then it should stay that way.
I don’t exactly like your idea of squinting for ten seconds to see if that small sword at the character’s side is a Spanish style Rapier with a Cup hilt, or an Italian style Rapier with a Swept hilt, only to find that after five more seconds of squinting that its just a simple arming sword from an earlier period. yeah, that sounds really interesting, but….No!
- Realistic is fine, but the weapon has to be big enough to notice the individual details, otherwise it will get lost and look the exact same as every other weapon made the same size. At that point, what is the point in wasting resources to make a bunch of swords that all look the same?
This is going to sound terrible but I personally do not care what others can see. I care about what I can see of my Character.
In the land of the blind, the one eyed man is king.
Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.
Terrible analogy. It would work a lot better if for the last 8 years, the genre hasn’t been leading people around by the nose like sheep. You can’t go from what the genre has become to something totally revolutionary because no one would buy or play it. You have to change culture in baby steps.
Really. Given a context (land of the blind) and a slight advantage (one eye) elevates that slight advantage to a very substantial one.. in context.
Given a context (bland, carbon copy MMO releases) and a slight advantage (in my eyes, art and environment) elevates that slight advantage to a substantial one. In context.
or….
Given a context (8 years of sheep herding) and a slight advantage (a baby step) elevates that slight advantage to a substantial one.
/shrug. Slight advantage is slight. IMO from my POV.
The analogy reflects my point of view. My opinion. In that, from my POV, it is valid.
End of topic on my end. Infractions, ya know.
It’s a bad analogy because it takes vision to know how much the market can take. That’s the thing. You’re assuming choices were made blindly. I’m assuming they discussed things that they wanted to do and decided the market couldn’t stand that drastic a change.
Just like they wanted to make the game all DEs and added hearts because people needed that direction.
You can call anyone a one-eyed man if you want, but you weren’t there at development meetings. You don’t really know if it’s a one-eyed man making these decisions or someone with two eyes, who had to drag an entire genre out of the spood-fed dark ages.
Believe me, MMO players are their own worst enemies.
Wow. Just… wow. The analogy has nothing to do with blindness or one eyed persons. Or development decisions. Or vision. Nothing. It is an adage, an idiom.
http://www.usingenglish.com/reference/idioms/in+the+land+of+the+blind+the+one-eyed+man+is+king.html
It is not an assumption. It is the only reason I play this game, at this time. My decision to play this is as much based on the failure of ESO and Wildstar, among many others, as it is anything GW2 has to offer. I am pretty much the “expert” on my own decisions, thanks. The idiom holds. It describes my viewpoint.
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In my opinion, GW1’s “unmitigated balance mess” offered more challenging content, more build diversity, a healthier pvp scene, and a more satisfying sense of horizontal progression than GW2’s look-this-game-was-simplified-to-be-easier-to-balance-but-it’s-balance-is-still-bad build stagnation.
And ya know… I just don’t see the build diversity in GW1 you and others do. I get the theory, but in actual gameplay, if you wanted to actually accomplish the “more challenging content”, you were pretty much required to pigeonhole yourself into one or two very specific builds.
Sure, for general “open” content with henchmen and heroes, you could pretty much run whatever… but that’s kinda true in GW2’s open world as well. You can run out freakin’ Nomad gear with a 0/0/6/6/2 build and any weapon in your collection and complete open-world content.
Don’t get me wrong, I get the numbers game of GW1’s skill variety and the sheer number of builds you could run if you so wanted to; but the practical application of that variety was… unimpressive, in my opinion.
Chemilord has it spot on. People are looking at GW1 through rose-colored glasses. In Gw1, if you wanted to make it through Nightfall, (after EotM was introduced) everyone used the Ursan skill – it was so OP as to be ludicrous. When they nerfed it, every Mesmer had to carry PI. So, yes even though it had more skills, it has less usable skills.
Confused. How did folks get through NF before EoTM came out? Would that mean it was done without ursan? I didn’t buy EoTN till after I had done the three campaigns. Obviously I wasn’t able to finish those campaigns without PI, but I did. Very confused.
Apparently I used a bunch of builds that don’t actually exist. I was also late to the game and just had Proph at first, in spite of the “meta” having skills from Factions, NF and EoTN. Bizarre that I made it through without meta builds I guess. With hench, no less. Must have been lucky getting by with so many “unusable” skills.
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Ha ha. That is one great looking sword. DivineRequiem. I would LOVE to have that in game.
Personal tastes vary so much.
Its a win. The players that like the changes are still here.
The players who dislike the changes and can’t find a better game they haven’t already played for years are still here.
The players who could not accept the changes are long gone.
New players wonder what all the fuss is about.
Seems an effective strategy.
In the land of the blind, the one eyed man is king.
Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.
Terrible analogy. It would work a lot better if for the last 8 years, the genre hasn’t been leading people around by the nose like sheep. You can’t go from what the genre has become to something totally revolutionary because no one would buy or play it. You have to change culture in baby steps.
Really. Given a context (land of the blind) and a slight advantage (one eye) elevates that slight advantage to a very substantial one.. in context.
Given a context (bland, carbon copy MMO releases) and a slight advantage (in my eyes, art and environment) elevates that slight advantage to a substantial one. In context.
or….
Given a context (8 years of sheep herding) and a slight advantage (a baby step) elevates that slight advantage to a substantial one.
/shrug. Slight advantage is slight. IMO from my POV.
The analogy reflects my point of view. My opinion. In that, from my POV, it is valid.
End of topic on my end. Infractions, ya know.
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In the land of the blind, the one eyed man is king.
Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.
All the people in the games industry must just be wilfully blind and stupid right? I mean if you can see the solution right off it must be the right one.
No. Just a simple observation that myself, and quite possibly many others, are playing this because it is the best available, and not a rubber stamp on overall quality or inclusion of features. It is as much a statement of the inability of the genre, in general, to actually innovate post WoW, and being the “best” of a stagnated industry isn’t the huge deal it is made out to be.
No metric will show that I am playing this, in spite of being deeply disappointed.
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It should be ignored, just as RPing as commander of the Pact or any other aspect of being the “chosen one” based on game stories. Too easy to GodMod. Too assuming that other players will simply accept and validate. They are right to wait and establish it as separate from the “personal aspect” of both LS and PS.
Same reason as RPing the obvious Mark of Acheron in AoC was frowned on. We all had it, once, but the game story disallowed everyone being the “chosen one”. Rather than allowing all to RP the snowflake, some things are best swept under the rug.
Otherwise, you get RP sessions like this. http://www.youtube.com/watch?v=5Xd_zkMEgkI
“I didn’t vote for you”
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In the land of the blind, the one eyed man is king.
Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.
invisible ley line.
I do not think we will ever see Cities as home server instances. That would allow players to see what is not intended for them to see… low population servers.
WvW players know the reality of low populations. I suspect something incoming on that as well.
Server merges generally make playing easier/better for a lot of people. For some reason, Anet doesn’t want to be seen merging servers in the old sense.
Well… Isn’t is pretty much the same thing as, because MAGIC!…
I mean, Ley Lines just answer the question why Magic?
Because Ley Lines… but really it doesn’t mean a kitten thing.Ley Lines simply deliver magical energies to places. The answer, whether or not Ley Lines exist, is still, because magic.
Magic is the leap of faith I do prior to logging onto a fantasy world. Like accepting that a fantasy world has gravity. When I fall off a cliff I don’t “hmm. I suspect gravity at work here” nor do I theorize a gravity well and start drawing lines.
Ley lines.. no. Ley lines were originally a theory that there were “physical” linear pathways between prehistoric human sites. No magic, no mysticism. There was some evidence of those paths from early aerial photography and observation, although faint and disputed.
The mystical and new earth movements of the 60s re-invented the concept, with invisible and “magical” lines. Trouble is, if the paths are invisible and undetectable, you can create lines and paths between “events” and locations to create whatever network you wish and use those events or locations to “prove” the lines. Pretty convenient, and why anything you choose can be “ley lined”.
Ley lines are a stock, artificial, malleable, pseudo science mechanic that can somewhat explain everything. They stifle creative theorycrafting and lore. We didn’t need them. Just because they have become the explainitall of choice does not make them interesting, valid, or original.
I would prefer an Asura explanation of how they managed to focus energy in linear paths to transfer matter over “oh. Ley lines”.
I’d like an explanation of why a Dragon with access to conduits of magic wouldn’t just stay there absorbing it if that is their prime and natural function.
I’d like an explanation why all settlements have waypoints, and all waypoints are on ley lines, when some settlements predate waypoints, and then had those waypoints built in ignorance of ley lines. Pretty huge and needless chunk to digest, when the simple statement that Magic permeates the world has already been made.
With ley lines, we won’t get explanations. We will get more ley lines.
What I hate is what I see already happening. The “question” is already turning from “how and why” to “hmm. must be a ley line.”
Stifling. We are stuck with them, but I still cringe when I see them used to rationalize anything in game. Some things deserve their own mysteries and magics instead of hammering a ley line over them.
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Ok 6 pages about a topic that has been beat to death many many times before, and as always there are legitimate reasons on both sides of the fence (for & against), but rest assured there will be no mounts in GW2 no matter how many or how bad people want them for two very important reasons that being lore and existing waypoints.
Lets just cut to the chase, Anet add the term “mount/mounts” to the profanity filter so we never have to go through this topic again….please! At least we can talk about kittens instead of mounts, everyone likes kittens right?
Bwaaa haa haaa. I laugh because EQ2 did that. Players kept asking for Beastlord class from EQ. The Devs stated NO very clearly and often. Threads were deleted fast. A statement was made that there would NEVER be Beastlord. They made Beastlord a filtered word on the Forums. Was funny.
In 2011 Beastlord became a class in EQ2.
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Ascalon was originally Charr lands, by that reasoning the rightful “King” of Ascalon might be a Charr.
Hello.
Ascalon was originally all the unsettled land north of the Crystal Desert and south of the Charr’s native homeland. When the Gods arrived on Tyria, they tasked the Forgotten to steward all the lands from the Crystal Desert to Orr – including Ascalon.
The Charr advanced south, clashing with the Forgotten until they (the Forgotten) retreated to the Crystal Desert to handle other (unknown) matters.
When the Gods brought humanity to Tyria, they gave them magic and gave them command of all the lands the Forgotten once tended – including Ascalon.
The best argument you have is that Ascalon has always been contested. Personally, I feel that you forfeit the right to call a land “yours” when you throw bodies against a huge wall for a thousand years, wasting countless lives in a futile effort for greed and conquest, only to have to resort to selling out your entire species to a fallen god and its marionnettes in order to breach it.
And then subsequently get beaten back anyway, time and time again anyway.
Charr have been the beneficiaries of a huge amount of plot favoritism. They got to advance from a medieval society worshipping burning effigys to a bunch of industrial athiests in the span of 250 years while humanity was left to stagnate by the writers.
It sickens me to hear things like the ministers in DR arguing about how “The Searing is ancient history,” while Charr get to run around shouting “Remember the Foefire!”
If Ascalon is given to the Charr while humanity is written into passive submission again, I’ll be very disappointed with ArenaNet.
Agreed. The jump from an apparently hunter-gatherer culture using wildlife as siege engines to the most advanced industrial society on Tyria has always jarred credibility with me. Particularly since Humans, in the same time frame, apparently built a town and a fort.. and not much else.
Does everything in game need Ley lined?
Seriously. Go on google and type “Ley lines and -random-” It is hilarious.
my fave is Ley lines and dogs, with interesting theories (with statistics even) that dogs relieve themselves on Ley line alignments.
Ley lines and Bigfoot. Ley lines and Mind control. Ley lines and the Illuminati. Ley lines and the bermuda triangle. Ley lines and the CIA. Ley lines and insomnia. Ley lines and Ghosts, vampires, werewolves, satan, anything paranormal, disasters, politics..On and on.
So they got dumped into the game. Could we just not apply them to everything? They kill interesting and original speculation.
Its enough that WPs now guarantee Ley lines. It’s enough that Asuran Magitech is now largely..Oh, Leylines. It’s enough that the 6 Gods magic and Bloodstones and Dragons and Scarlett are now "oh, cuz ley lines.
No need to rope the Karka or every other mystery in game into them as well.
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The thread is about build diversity with skills, not Zerks. Calm down.
But whatever. Bosses in GW did have big, choreographed, dangerous skills. And we had a lot of options to shut them down, punish, interrupt each type, because of skill diversity.
Meaning it wasn’t dependent on armor, runes or a nonexistent trait Tree. When I ABSOLUTELY needed to interrupt, I took the skills to do so. I didn’t buy a new set of armor or build a new weapons set. When I needed to DPS, I loaded those skills. Or a mixture of skills. Or changed 2nd prof. Sometimes one key skill made a huge difference.
There is some of that in GW2, but honestly, it’s a pretty narrow game.
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heh, Karla, unsurprisingly, my fav Sword in GW2 is a Nightfall Gladius. (Honor of Humanity) http://wiki.guildwars.com/wiki/File:Gladius_%28gladius%29.jpg
So many weapons skins, to my eyes, are Cow Tools.
Even pieces of stories written in scraps that you can make a book out of if you get all the scraps.
This also seems like a great way to expand the lore, and provide a lot of information that we wouldn’t otherwise get through spoken dialogue.
I’d definitely enjoy collecting journal scraps by exploring the world.
Collecting tome pages in EQ2 was a pretty big deal, some were worth a lot of plat. Usually there was a start Tome with missing pages, you collected them and had the tome rebound. I have like 300 books in my main home (nothing compared to the Lore fiends). They could be placed in a home, read by anyone with access. History, Stories, Humor, a bit of everything.
And then there were Shinies. Everyone loves shinies.http://eq2.zam.com/wiki/shiny_%28eq2%29
PS. Oh, Internet. This post reminded me of one EQ2 book, I googled it and a post I wrote about it in 2005 popped up. lol Anyway, this book. Trinni was famous. http://eq2.wikia.com/wiki/The_Nightblood
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I like rifles that don’t beg to have wheels and a carriage attached.
Shiverpeak, Krytan, Seraph, Ebon Vanguard. HOM Wheel Lock as well.
Although Vera is pretty neat, if you just gotta have an assault rifle.
Personally I’d love a Quigley Sharps knock off or Ferguson Rifle. Imagine a Tyrianized Charr Martini-Henry.
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Even with the few elegant designs scaling ruins them. Bonetti’s rapier on a Norn is bad, point clipping into the ground. Huge hilts on most weapons. Pistols suffer a lot, even something as neat as the Aetherblade pistol is ruined by sheer size. Even the Fiery Dragon sword is super scaled up. Only Asura seem to get nicely scaled weapons.
I have to agree with Malifide regarding the absurd designs. So many weaken the structure, inhibit damage, and would be unwieldable.
I’ve settled on very few weapons here. Honor of Humanity, Ebonblade, Ceremonial dagger/aureate, Ceremonial Bow/Aureate (several nice bows however), Krytan Pistol, and Shiverpeak Musket. The Ebon Vanguard weapons are “mostly” ok.
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I played 10k hours of GW. Still play it. Bought nearly every item on store to support the game. I think I deserve my HOM armor.
I did not buy the CE of GW2. I do not deserve the Mist Wolf exclusive to that. I didn’t Beta, I’m not entitled to the T Shirt (wherever it came from)
Games need to stick to exclusivity for some items.
Personally, I think people should pay the small price to play GW simply to experience a different style of online MMO-type gaming that the genre may never see again. It’s about the same cost of trying a new restaurant.
People forget that GW launched shortly after WoW, and succeeded when WoW was wrecking the numbers of the rest of the Genre. That was a hefty accomplishment then.
I’m also glad I played Koster’s sandbox SWG. Fairly sure that will NEVER happen again.
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The glaring hole in the Barradin theory is that he is cursed as well. Hopefully he will take the sword and simply decapitate the Charr that hands it to him. Those ghosts aren’t rational in our reality, they are stuck in theirs. Not that it will matter.
That’s debatable. Who is to say Barradin didn’t hold some underlying grudge towards Adelbern for conducting the FoeFire. I mean it’s implied Adelbern even stabbed his own steward when his servant figured he was about to do something insane. Simply put a lot of the people had no idea what Adelbern was doing and those that did were against it.
Plus, lets keep in mind that Barradin’s daughter was betrothed to Rurik – a marriage that never happened. Perhaps in telling Barradin the undeniable truth which he denied himself out of self pity, will bring him to the realization where he is (remember the Ghosts of Ascalon still believe they’re in the time before the Foefire) and how he got there.
Im aware of the cursed state. I believe I stated that.
Um, how are you going to “reason” with someone that sees everyone as his mortal enemy? Good luck with your theory.
is barradin actually cursed, or did he die before the foefire? the ghosts of ascalonians that died before the foefire still retain reason.
though yeah, i think it’s a person that is actually alive that has to do the ritual.
I’ve found nothing of the date of death, but in “Fury of the Dead” he seems as affected as all the others.
The glaring hole in the Barradin theory is that he is cursed as well. Hopefully he will take the sword and simply decapitate the Charr that hands it to him. Those ghosts aren’t rational in our reality, they are stuck in theirs. Not that it will matter.
That’s debatable. Who is to say Barradin didn’t hold some underlying grudge towards Adelbern for conducting the FoeFire. I mean it’s implied Adelbern even stabbed his own steward when his servant figured he was about to do something insane. Simply put a lot of the people had no idea what Adelbern was doing and those that did were against it.
Plus, lets keep in mind that Barradin’s daughter was betrothed to Rurik – a marriage that never happened. Perhaps in telling Barradin the undeniable truth which he denied himself out of self pity, will bring him to the realization where he is (remember the Ghosts of Ascalon still believe they’re in the time before the Foefire) and how he got there.
Im aware of the cursed state. I believe I stated that.
Um, how are you going to “reason” with someone that sees everyone as his mortal enemy? Good luck with your theory.
Of course I have been infracted. I’ve been discussing with a certain individual. The bulk of my infractions always come from those discussions. That’s why I wondered if I had been actioned, but I received no notice.
I have to ignore some people. My Fault..not debating the moderation or questioning it, just was not aware of the signature thing, and I got no notice. If I had, I would not have posted this question.
Thanks
. /close thread. And it appears my sig is back.
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My signature just disappeared from all of my posts, but remains and is enabled in my profile.
Just a bug? Or a disciplinary action I wasn’t informed of?