Antonius Duarte – Elementalist – Kaineng
Antonius Duarte – Elementalist – Kaineng
Invisible Bags exist to prevent this very issue.
Antonius Duarte – Elementalist – Kaineng
Levels come way too fast to add a reward to it other than SPs.
Antonius Duarte – Elementalist – Kaineng
I believe dungeons to be fine. One of your arguements is that you are almost “forced” to be in a guild to have a competent group and that it should not require that. I find that odd in a multiplayer game called Guild Wars. Meet some new people, build a solid friend list, and join a guild.
Antonius Duarte – Elementalist – Kaineng
I don’t know how I feel about this being moved to the suggestions forum. This is not simply a suggesion or idea for possible future content. This is a change that must be made. To be completely honest this is more of a demand than a suggestion.
This sub-forum also gets less attention than the General forum, I find.
Either way, this needs to be done. One of the first things I learned about design while studying architectural is that a building must first be accessible and practical before it can be unique. This is true even for video game design.
Antonius Duarte – Elementalist – Kaineng
NO
While I can easily adapt to a new cap and obtain the next tier of gear, raising the cap would hurt GW2’s ability to draw new players in. If the cap keeps increasing then new players have to play that much longer to get to the “endgame”, which may make many casual players quit before they get there.
Antonius Duarte – Elementalist – Kaineng
Hello
I realize this has been mentioned before, but it can not be stressed enough:
There needs to be an option ingame to change the red circle to another basic color. White, Black, Red, Blue, and Yellow would be enough in my opinion.
The reason of course is colorblindness. Myself and others have major issues with the red circle on many textures. It is also so feint that I have to focus on the ground instead of the boss to stay alive. This is twice as bad when the boss uses both circles and visual cues.
Keep in mind I am a decent player, I have Dungeon Master, so I am not asking for this option as a sort of crutch. It simply NEEDS to be added with priority.
Please, I am almost begging at this point. Add this accessibility option.
-Tony
Antonius Duarte – Elementalist – Kaineng
Simin does not need to be nerfed. I wanted a pre-nerf kill before the 28th (it didn’t end up getting nerfed), so two guildmates and I arranged a group for it the Saturday night prior. We pugged two people from gw2lfg.
Our group comp was two Staff Elementalists, two GS Warriors, and a Mesmer. Our two elementalists kited the sparks. Our Mesmer was on Tear duty. Each member was over 3.2k Attack with +20% Damage vs Undead from Sigil + Potion. I can’t speak for the specific stats of the others, but my Ele was at 3325 Attack, 64% Crit Chance, and 109% Crit Damage.
After a few attempts of perfecting spark kiting and time warp usage, we got to a point where we were killing her faster than she could heal. Kill came on the next attempt.
It is perfectly okay for ONE boss in the game to be tuned to require organization. The vast majority of the game can be solo’d or pugged – gotta give the 1% their content!
Antonius Duarte – Elementalist – Kaineng
(edited by Toxyn.9608)
Just let us dye weapons and be done with it. Town clothing…I don’t get it.
Antonius Duarte – Elementalist – Kaineng
I agree. The patch notes were nothing but good news for me. Even small things like not nerfing Simin too hard (just fixed sparks) to let DM title keep a bit of shine.
The Orr revamp interests me, especially the vague things like “new exotic items have been added to the temple kharma vendors”. Please let them be PVT jewellery. lol
I also cannot wait to try the new Living Story events!
Aaaaand the Triforge Ammy is still useable with the upgrade.
Props ANet.
Antonius Duarte – Elementalist – Kaineng
This patch is crazy huge. FML.
Antonius Duarte – Elementalist – Kaineng
Gw2 must be doing something right if a complaint is that there is a lack of “running” involved. Still not 100% sure what you are asking for.
However, I recommend finding a few other like-minded people and maybe create a “run from City A to City B naked” kind of race. Obvious rule being no waypoints allowed.
Antonius Duarte – Elementalist – Kaineng
If you’re right, it would make infusion slots useful in other parts of the game outside of Fractals. I hope you’re right.
Antonius Duarte – Elementalist – Kaineng
No combat and speed advantages because mounts then become mandatory instead of cosmetic.
No WvW use because I view PvP type modes as very “fragile”, it should remain purely about the players…hard to explain and moreso opinion.
No use in cities because it gets obnoxious seeing large mounts crowding hotspots/npcs.
No flying mounts because we’ll see less people out in the world, they would instead all be hovering 50 feet up.
Antonius Duarte – Elementalist – Kaineng
(edited by Toxyn.9608)
But seriously, mounts aside, I am very curious as to why some people seem to hate the very idea. Not looking to argue tastes, I just would like someone to say why are they so much opposed to mounts.
I don’t want mounts, but if they were added I would want them to:
Not provide combat advantages.
Not provide a speed increase.
Not be useable in WvW.
Not be useable in racial cities and LA.
And no flying mounts. Ever.
Antonius Duarte – Elementalist – Kaineng
Instead of adding mounts, I’d rather they just remove the WP cost from LA, and the five racial cities. We can already bypass the cost through HotM.
Edit: Wow Interpol, you have a gift for writing short stories. lol I loved it!
Antonius Duarte – Elementalist – Kaineng
(edited by Toxyn.9608)
I just hope the Quaggan backpack is considered a town clothes item. I may sound mean, but I really hate the whole “teenage scene girl” look.
Antonius Duarte – Elementalist – Kaineng
To be honest I’ve never seen(or at least noticed) any of those items out in the world.
Same here. I literally have not seen a single person wearing one of these vanity items, not even the basic town clothes.
Antonius Duarte – Elementalist – Kaineng
I understand people can play however they want (or at least try to), but why play a Massively Multiplayer game when you feel more comfortable playing alone?
Antonius Duarte – Elementalist – Kaineng
This is a non-issue. Add-ons are not and will not be supported in GW2.
We’re talking about having ArenaNet build one into the game, not an addon.
That would be even less likely to happen than add-on support. They want team work and cooperation, not competition in PvE. If you want a measure of skill, win in sPvP and tPvP.
Antonius Duarte – Elementalist – Kaineng
While I understand why you think this may be a good idea (NG+ is a favorite of mine in console gaming), it has no place in an MMO. Your choices such as The Order you join should remain permanent. Leave NG+ to Star Ocean (my favorite rpg series).
Antonius Duarte – Elementalist – Kaineng
well definitely add that for the nostalgic feel of being a dervish again. But scythes were made for necros and staffs. This is a really good idea though, please add?
The Scythe is a pure melee weapon….in no game ever was the scythe used as a casting weapon
Edit: till guild wars 2 that is…
Chrono Trigger’s Magus
Antonius Duarte – Elementalist – Kaineng
Feat of Strength Unlocked: Had sex With Wife Instead of Farming AP
I understand what you’re trying to say, but let’s take it all the way:
FoS: Give up gaming and posting on forums completely in favor of real life.
In other words, don’t be a smartass.
Antonius Duarte – Elementalist – Kaineng
It has been said thst there are 100~ items available through the laurel system. Shards being available is mot a bad thing. It adds an extra way to get them for people that need them.
Antonius Duarte – Elementalist – Kaineng
This is a non-issue. Add-ons are not and will not be supported in GW2.
Antonius Duarte – Elementalist – Kaineng
For the love of god. No. Feats of strength force gamers to log on at specific times, possibly sacrificing real life. The current way holiday achievements are handled is good; if we miss them we can just wait till next year.
You’re not forced to do those kinds of achievements, so what’s the issue?
It’s optional.
For completionists, it’s a big issue. One missed Feat would instantly mean no chance of completion.
Antonius Duarte – Elementalist – Kaineng
I find the Flame Legion armor suits Elementalists well. We can be attuned with fire, afterall. I use it for my pure dps set when I’m not in WvW or in dungeons.
Antonius Duarte – Elementalist – Kaineng
For the love of god. No. Feats of strength force gamers to log on at specific times, possibly sacrificing real life. The current way holiday achievements are handled is good; if we miss them we can just wait till next year.
Antonius Duarte – Elementalist – Kaineng
Nothing better than a good cape. I’d wear one in real life if it was socially acceptable. lol
Antonius Duarte – Elementalist – Kaineng
As an aside, one Hoelbrek load screen shows Norn riding what look to be Bison, but probably Dolyak. And yeah, I want one.
As I mentioned earlier in this thread, I am strongly against mounts. However, I’ll play devil’s advocate with my own opinion because you make a good point.
If mounts did exist, Dolyak is the only mount that should be made available. It is the only large, sturdy animal that we widely see used for travel ingame by the npcs. Keeping the mount mechanic restricted to just this one animal would satisfy both the people who want mounts and the people who don’t want to see WoW 2.0. Of course mounts would also need to be unuseable in cities. The amount of waypoints would also need to be reduced.
The problem is, my gut is telling me that many people just want mounts for the “look at me!” appeal instead of wanting them for the mechanic (speed increase) that they are for. We would instantly see forum posts asking for mounts of every flavor. “I want a Branded Dragon mount!”. “I want a DESTROYER Dragon mount!”.
It wouldn’t stop there. We would see posts claiming “victory” over the developers and then somehow using that as a basis to demand flying mounts. People will demand that we should be able to use mounts in cities.
These people will never be satisified. Oh, and when the developers do enevitably cave into their childish demands? These same people will complain that the world now feels smaller.
Antonius Duarte – Elementalist – Kaineng
All those boys controlling girl characters…in a beauty pageant….it all seems so wrong.
Antonius Duarte – Elementalist – Kaineng
Out of all the current professions, it matches the Necromancer the best. The only melee I could see using a scythe is some sort of Dark Knight profession.
Edit: Necromancers actually get a scythe animated effect with some spells, further cementing them as scythe users.
Antonius Duarte – Elementalist – Kaineng
(edited by Toxyn.9608)
I would pay real money for an ingame violin.
Antonius Duarte – Elementalist – Kaineng
Paragraphs, Stickman. Paragraphs.
Antonius Duarte – Elementalist – Kaineng
I enjoy these types of card games as long as the rules are not convoluted. I’d prefer something as simple as FF8’s system compared to those terrible iOS card games eith evolutions and whatnot. Booster packs would also bring in revenue for ANet in the gem store. I’m just not sure if a card game fits into GW2, whereas FF8 and FF9 worked it into the story.
Antonius Duarte – Elementalist – Kaineng
I agree with you completely. I’ve wished many times that this could be possible.
Antonius Duarte – Elementalist – Kaineng
I enjoy fishing mini games in any game that has them. GW2’s beautiful graphics and water are just screaming to be used for this. Make it a part of the gathering and cooking systems and we would be set.
Can’t wait to catch some Orrian Deathbass.
Antonius Duarte – Elementalist – Kaineng
i think if you keep that way of thinking , GW2 won’t have any progress.
True progress is made through new, innovative ideas.
Antonius Duarte – Elementalist – Kaineng
WoW is that way —-——- >
Seriously. I wish more people played older MMOs so they could know that things such as Addons, Recount, Mounts, etc are not required to be successful in this genre.
Antonius Duarte – Elementalist – Kaineng
-Good argument? Ok….people want mount so they can get faster from x point to y point. Nothing more, nothing less is expected from having mounts.
“Waypoints”
-Go to Orr and then say that, beside you can not ride waypoint now can you?
Touche, well done. Yeah those contested waypoints are a pain.
Personally I like that Orr is mostly contested. Is it frustrating sometimes? Of course, but it really feels like you’re trying to “walk into Mordor”. Being able to waypoint past my opponents’ front line would be boring.
Antonius Duarte – Elementalist – Kaineng
So my 4000+ ACHIEVEMENT points are rendered useless because you want to implement new type of achievement tokens. If you think i will do all jps and sjit all over again, think again. Just increase loot drop chance; tell us where exactly precursors drop and leave us farming in peace. You constantly add “new” stuff to the game but only thing that players need you will not;and that is the loot. Sorry but i personally hate to play this game simply because drops are kitten.
Before I rage (I rarely do), I make sure my rage is justified first. Read through each post in this thread, specifically Colin’s posts.
Antonius Duarte – Elementalist – Kaineng
Map Completion introduces the player to WvW.
Personal Story introduces the player to Dungeons.
Crafting a Legendary introduces the player to everything except Fractals.
The current Monthly achievements can lead to Fractals and Jumping Puzzles.
Long story short, if you want the full GW2 experience you are expected to experience every gameplay element.
Antonius Duarte – Elementalist – Kaineng
My ears! What an intriguing notion.
Not sure the coding is already in the game though, the dye is sure. But since the weapons aren’t dyeable now that likely means they do not have dye zones broken down the way armor does. Which, if that’s the case would mean editing every single weapon to first add dye zones, then edit the weapon’s texture sets to include all those other colors. I could be entirely wrong but that sounds like a rather huge undertaking >.<
Would like the feature though, so here’s hoping I’m wrong!
The way I see it is that this is something that needs to be added to complete the dye system. While it may take a lot of work to set up dye zones, it will take even longer if it is added in the future after new weapon skins are created.
Antonius Duarte – Elementalist – Kaineng
Not only is this topic already found on the first page of this subforum, it has the exact same name/subject line.
Antonius Duarte – Elementalist – Kaineng
It would also be rather ironic if the boxes had a 0,0001% chance of dropping a precursor, and ArenaNet were to consider that the solution to the low drop rate of precursors from the Mystic Forge.
This is what I’m hoping we somehow avoid by having this discussion.
Antonius Duarte – Elementalist – Kaineng
I have to agree with this. Crowns seem like they will be a slowly earned currency. I can’t see how spending such a currency on RNG will be rewarding a player’s time.
Antonius Duarte – Elementalist – Kaineng
maybe notation system for the map would be too much cheese, and actually difficult to code, idk..
I don’t think it would be a cheap mechanic. It would actually make it similar to cartography in real life. You discovered something in the world that you may want to revisit in the future? Make a notation. It would create a meta-game for people who love exploring.
Antonius Duarte – Elementalist – Kaineng
my quick curiosity question, seeing these crowns and a couple of the things there, are we going to be seeing some ultra-expensive weapon and armor skins for the more hardcore completionists and achievement junkies? (I have some guildies who are big on map exploration and completionism, they’d have a ball with it)
I’m hoping that the “ultra expensive” items are at least precursors so that players have a sure way of (one day) obtaining them.
Antonius Duarte – Elementalist – Kaineng
I just completed my January monthly so if the January update includes the achievement changes, does it mean I will lose out on the 10 crowns, or will I be retro actively compensated at least just for this month?
The January monthly achievement, regardless of when you complete it will not reward the new crown currency.
I’m not sure if I should read this as confirmation that we should be getting the achievement revamp this month, or if I’d be twisting his words.
Antonius Duarte – Elementalist – Kaineng
You can view it as a money grab. I view it as a move to make players commit to a server and become part of its community instead of server hopping.
People will of course bring up the issue about being stuck on a low-pop server.
Antonius Duarte – Elementalist – Kaineng