The skills are arranged according to their cooldowns at the moment, though there’s some inconsistency to that too… (flamethrower 4 and 5)
Harpies in GW1 were depicted as primarily male, I’m actually curious as to what happened to the Male Harpies with GW2…
Besides, using animals and monsters as examples of human gender stereotypes makes absolutely no sense at all.
Oh yes, have a lot of then flying , but only Tequatl comes from the water =]
And well.. if dragons are a race? I think that they are like the Karkas… a great family :V
Yes.. I really think that the elder dragon are only a race of creatures of a massive amount of power, its proved that we can kill they, so.. they aren’t anithing more than an another great creature to be beaten.
Even gods can be killed in GW, so that argument really doesn’t amount to much.
Leviathan which interestingly can be seen at the end of the Manifesto trailer, if I may so point out.
I can’t see this happening, with the differences in character heights and models. It’d require an immense amount of work to implement something as seemingly simple as shaking hands, let alone paired dancing.
Its not that I’m opposed to a special mini pet slot. But you say the amount of people using mini’s is minimal? Where do you get this statistic?
Sigh
I don’t need statistics.
I can count the amount of times I’ve seen people using minipets in game since release on my fingers and toes.
Sure, there may be some crazy server out there where everyone is displaying minis all the time, but on Ring of Fire, seeing a mini is notable by how infrequently it occurs.Edit: And besides, why the hell are you against someone suggesting the system needs to be improved?
If you use minipets, wouldn’t an improvement to their implementation benefit you too?
Your observations are biased, not everyone would display minis even if it was more convenient to do so. Many I’ve chatted with have told me how they don’t get the point in having minipets follow them around, or even saying they hate them.
In general, it would be great to have the option to buy stuff from the Gem Store as a gift, for all that’s in it, costumes, consumables, all of them.
Now what exactly would be dredge in those? The fused gauntlets are the result of the FL and dredge allying, so having them only show flame legion influence would make no sense.
@Konig Didn’t one of the Princes of Vabbi mention something about some land to the west?
Western coast, which conveniently means that it doesn’t make the continent to the west canon.
They’ve already got the Living Story updates planned for about a year or so, you know.
How did you find these? They do look authentic (and pretty awesome)… What’s pretty interesting is how similar Modremoth looks to the Nightmare Husks, which would confirm their connection.
Karma can be easily farmed for Botters,so although i like your idea of having more ways of getting a legendary.Botters will abuse this Heavily.
Have them be account bound if bought with karma, problem solved.
hard not to agree with everything you’ve said but will they do it? No. Why? Because it takes time/money and they prefer adding new crap to gem store and timed casual mini dungeons.
They have separate teams working on separate tasks, so what they do with the Gem Store or Living Story doesn’t take anything away from the Fractals.
You don’t seem to quite get what I’m driving. What I’m saying is that it’s not objectifying if the character is wearing clothes (or the lack of them), but if the character’s purpose is to be submissive or weak in addition. The red haired punk from Mad Max 2 falls into this category. Characters from GW2 do not.
Now, individually, this is not so much a problem, as it’s just one kind of character. But, if a gender is consistently shoeholed into that role, it becomes a case of sexism.
Men enjoy playing such characters, because they know that such characters are considered sexy by women. The same way that females can play women with curves that are powerful and attractive to men. It doesn't mean that such characters don't serve their purpose as an eye candy to the opposite sex.capable of using brute force to overcome his troubles and attracting women?
Because of this, many games aimed at men have this kind of player characters.
That very much depends on who it is aimed for. So, in the example of a half-naked woman, if the character is meant to relate to , and how she’s dressed is a way to convey her strengths (and not lack of them), then there’s no problem as far as I’m concerned. However, if the character is meant to be looked at, objectifying her, that’s where the problem is. Same would apply to male character, but I’ve never seen a case of a “lightly clothed” male being objectified in games.
Power fantasy does not equate to sexual fantasy. Is it hard to imagine a man enjoying playing the part of a strong barbarian warrior, capable of using brute force to overcome his troubles and attracting women?
Because of this, many games aimed at men have this kind of player characters.
I don’t find malice in the consortium. Are they good guys? No. You can be sure that they’ll use whatever means they can to find profit. Are they bad? Perhaps in a sense, because of how they messed up in Southsun Cove in search of profits, the karka attacked Lion’s Arch, endangering the citizens. Are they mustache swirling villains? No. They wouldn’t do anything deliberately that would hurt their profits.
In short, they’re greedy, but you can trust them to be greedy.
About the refugees feeling like prisoners, I see this as a result of two things: the wildlife getting aggressive (can’t wander outside), and as they’d want to leave, some kind of contract they possibly made with the consortium prevents them from doing so.
A male character dressed like a barbarian, isn’t placed in a sexual context. Please don’t generalize my statement, context means everything here.
rough barbarian men are considered to be sexy by females. Barbarians had full clothing. Their portrayal as almost naked is there only to please the female eye.
Not true. The half-naked barbarian brimming with muscle is a power fantasy for men, not a sexually objectifying fantasy for women. Though sometimes a scantily dressed strong woman can be a power fantasy for women, too…
A dragon from Charr Homelands (GW1) maybe?
http://wiki.guildwars.com/wiki/Charr_Homelands/Map
http://www.youtube.com/watch?v=lCNN-n80YBo
No, that’s Kralkatorrik, who I’d expect to be surrounded by crystals and not be skeletal.
However, that isn’t what this discussion is really about. It’s about players who get some kind of satisfaction roaming a PvE world engaging in PvP with players who are underleveled and undergeared as “proof” of their uber-leetness. If it was truly about dueling other players on equal footing where neither has a gear advantage over the other, then the solution offered – dueling arenas in the Mists – would be sufficient.
If there was open world dueling, I wouldn’t run around challenging low leveled players. No, i would duel my friends on epic locations for the thrill, I would duel with people on my party when waiting to get a dungeon party, I would duel with people who I discuss builds with. Are you saying you have a problem with any of these?
I’ve been thinking of something like this as well, perhaps weekly missions that depend on your order that would earn, say, order specific tokens that could be traded for prestige versions of the order armor and weapons, or something like that. Of course, only the one who’d start the mission would have to be in that order, because limiting the possible parties like that would be lame.
The Wolfborn aren’t an army like the Seraph or the Charr legions, they are mostly just the peace keepers of Hoelbrak, and as such don’t have high numbers. So, sending help to Craigstead would indeed have been spreading them too thin.
Despite being a necessary change to make dungeons more interesting and to let ually retry a boss without players know of the game mechanics, the end of the death train also meant the end of completely disorganized dungeon groups that could still complete a dungeon.
No it wasn’t a “necessary change”. It was a change that ArenaNet decided to implement against the wishes of many players. I’m sure the vast majority of players would love to be able to use waypoints whenever possible instead of waiting for so and so to rez them or die.
Of course players have adapted to that horrible change and ArenaNet can balance the game however they want to squeeze out more profits, make the game more or less challenging etc. Many people did not like the change.
If you die, you’re forced to sit around and wait for others to do something (or you can go shopping at the trading post). The change really made the game less exciting.
Right, because having dungeons require teamwork, tactics and thought instead of just pushing through them by waypointing back to the fight is a bad thing. Naturally, skill shouldn’t be required from content meant to be challenging.
Also, do tell me how making dungeons better is “squeezing out profits”?
(edited by Moderator)
Henge of Denravi and Maguuma Stade was the furthest south the druids went. We were in the further southern areas in GW1, in Eye of the North, with no influence of druids. Nor were there east of the Ullen River where Wychmire Swamp now lies. The Henge was the furthest east the druids really went, more or less
That “calling south” may have been a druidic meeting at Maguuma Stade – we know in GW1 that they can call each other (Bloodstone Fen mission), but most were seen north, which is now wastes, so by your argument they’d be witheredhearts or some such.Though the Thaumanova Reactor problem calling the druids, who are custodians of nature and thus would work to clean up such problems, does make sense.
But if you’re trying to argue that the druids turned into treants because of Mordremoth, or they’re somehow tied to Mordremoth in some other way in the form of being minions, you cannot pick a more anti-minion group other than sylvari (which the “theory” that sylvari are dragon minions itself is absurd with dozens of counter arguments).
I think he meant druids are being called to PROTECT the jungle from Modremoth.
Indeed, to protect the jungle, or to escape from the corruption of Modremoth (as I find it unlikely that Modremoth’s area of influence would lay south of Brisban Wildlands). Druids to the north, in the Maguuma Wastes or to the east in Magus Falls, could have encountered the dragon’s influence, and alerted the rest through something of a mystical connection. And somehow, the thought of corrupted druids scares me.
On a note about it being impossible, there is already a feature that allows mumble users to have their voice be affected by the locational relation to the listener (such as behind or on left side, and distance too, IIRC) if both have the feature enabled. So for that part, it wouldn’t be a technical impossibility. However, as said, resources might become an issue.
Well, I was answering to the OP, my point being that even though in the past very major things have happened, you don’t really get in-depth rundowns on them unless you actually look into them. What was important in GW1 isn’t a contemporary issue in GW2 in most cases, worth trivia if anything. Having overly many ties to a specific span of time would be rather unrealistic and would degrade the value of history of other ages.
I remember reading something about Lyssa’s realm ages ago, but I don’t remember the name. I have a feeling it was speculation based on GW.dat finds, though.
It’s 250 years past GW1 – how often do you run across things specifically from 250 years ago in your everyday life?
Yes, indeed, that would be a wonderful feature, I’d spend hours just going over the entries. Every piece of text adds to the world, and something like this would enable the inclusion of even obscure details on places and foes that couldn’t be included by in-world means.
All I’m saying is that there’s a possibility – we’ve seen very few confirmed druids in GW2, and Maguuma is a vast area with varying environments. Druids shed their original bodies to become closer to the nature, so it would make sense that they would take shape from the nature around them. However, we’ve only seen druids in a very small area in Brisban Wildlands AFAIK, one of which tells that it(?) was “called south”. The willowheart model makes perfect sense in Brisban Wildlands, which is noticeably cooler and less humid (as in, not jungle) than the southern zones.
What I find particularly interesting is the line about being called south – Henge of Denravi had been largely abandoned by the druids when they left their human forms, and centuries ago it was destroyed by the White Mantle, so it would seem unlikely that it was calling for the druids. Perhaps the Inquest had something to do with it, seeing how they are tapping into the husks at the bog, perhaps it was the distortion caused by the Thaumanova Reactor catastrophe, or perhaps it was caused by an yet unknown force – like the influence of an elder dragon.
I’d say it’s a possible connection, even if a very minor one.
Here’s a screenshot of the mossheart I’m talking about.
Could be it’s just a dead mossheart and nothing more, but something about it’s placement and the fact that it just is there tells me it might just be something important. Oh, and about the druids all using Willowheart skins… well, that’s the druids we have encountered, which are not many nor from varying regions. Chances are, the appearance of the druids is affected by the kind of area they inhabit.
Look at us derailing this thread…
I wear perhaps the most exposed non-cultural medium chest armor available to male characters, from Twilight Arbor set. I wouldn’t mind showing more. Bring it!
Well that’s silly of me, missing the place name like that. I was under the impression the henge was just outside the explorable map… Oh well, to error is human.
Oh, and I wasn’t referring to the stone heads, but to the inanimate mosshearts (well, at least one of them) that can be found in large tree stumps around the swamp.
That doesn’t mean you should create a whole new topic of it, you could’ve just as well have commented on that thread about your idea.
If you would love to hear any opinions about this, you would have looked two topics down and seen the exact same topic written by someone else, with opinions presented.
Mad Queen Malafide why are you fighting something that will never change. Women will always be looked at as the more attractive of the two sexes because of their curves. While what make men attractive to women is different. This is a fact of life that will not change.
That is actually not quite true. Not only do beauty standards for both men and women change over the span of centuries, so do the social standing of men and women. And social standing has a lot to do with what qualities are looked upon. Modern societies originally came about from patriarchal communities that settled down to cultivate land instead of hunting. Because men came to be owners of property (much due to the fact that women could do farming, freeing men to hold authority. World is a strange place, isn’t it?), women became objectified. If our society had been based on hunting and gathering instead, the gender roles would likely have been reversed, communities being matriarchal and men being objectified.
Point being, things change, and these things aren’t set in stone.
I am also not thrilled with the CoF “flaming hooters” skin. Is it a women’s lib thing? Is my norn burning her bra as they did in days of old? I may be in the minority here, but i’m not cool with my boobs being on fire. I’d be ok with the smaller flame pattern like the heavy armor has, I suppose. The most annoying part is that there’s another look for the medium CoF chest, but it’s not available for all races/genders. If you look at this, you can see that all of the males and 2 of the females (asura and charr) get the non-flaming-boobage armor skin. Sylvari, Human, and Norn females are stuck with what looks like a flaming bra. The inconsistency is bizarre; why don’t those 3 female sets have the same basic look as the rest of the medium CoF chest armor? Is it because all the males and Charr/Asura females don’t need bras (anatomically speaking)? Just … such a weird design choice…
http://www.gw2armor.com/sylvari/female/cof/medium/display.php
It’s because Asura and Charr females use the same armor skins as males. This is the case with all their armor, and since their skeletons don’t have breasts to them, armor made for skeletons with breasts would look awkward.
Quick edit: Also, you might say that the females have it bad when it comes to medium armor, males have it even worse. The few non-trench coat armors females have are trench coats on males.
How about Legendary Elites Skills?
Long recharge, long casting times but super kitten? During those casting times you can do some pretty awesome looking camera work.
-Sunrise replaces your first 5 skills and the character gets light wings.
-The Dreamer will summon the rainbow unicorn and it will charge, knocking back foes.
-Juggernaut will summon a massive metal fist to slam into the ground for big AoE damage.
-Frostfang will replace the first 5 skills and engulf the players body with the ice dragon.
-Incinerator will charge up and blast a fire lazer.
-Bifrost engulfs the area with the Aurora Lights, healing, removing conditions and granting boons.
-Kudzu summons a flower field that will heal and inflict conditions on foes.
-Moot can Summon a Disco Ball that buffs allies and crashes into the ground.
-Bolt can Summon a Lightning Dragon that will swill around the player, giving swiftness to allies and damaging enemies.
-Rodgort can summon a fire dragon that will crash into the ground, setting it on fire.
-The Predator can fire like a gatling gun.
-The Flameseeker Prophecies can summon a Titan Ally.
-The Howler can summon Fenrir.
-Hell, the underwater legendaries elite skills could be you can bring them onto land, AN ACTUAL USE FOR THEM in a game that is played 99% on land!But I don’t think ArenaNet is cool enough to work on improving legendaries. Have you see all those boring or useless traits? Seriously, dealing 10% more damage is nice but I want something fun! Have traits affect skills, I want visual feedback THAT IS NOT NUMBERS!
No. I played C9, which judging from your comment you did too, and the ultimate fury skills were cool, yes, but I don’t want them in GW2. Why? Because GW2 isn’t about getting increasingly incredibly flashy moves. You can’t balance if you’re juggling sledgehammers.
Yes, when you put it that way, it would make sense (though I’d argue that the case with Nightmare Vines is just Anet reusing models to save effort). Impressive research, actually. Even though the connections aren’t solid, there’s quite a lot of them, which brings the chance of it being just coincidental rather low. I’ll have to look into this, see if I can find more about it.
The lines Caithe said in Twilight Arbor were as follows… (straight from the wiki)
Caithe: “When our race was new, we travelled together, her and I. We became close.”
Caithe: “We found a great darkness. I pulled back from it. Faolain embraced it.”
“And something I just found revisiting Brisban Wildlands… "=http://wiki.guildwars2.com/wiki/Return_the_arboreal_spirit_to_its_husk,_and_drive_away_the_hylek
The druid felt something call it south – you can also see inanimate mosshearts at Wychmire Swamp, possibly druids. It could be related to the Thaumanova Reactor, which is south of where the event takes place, but it could also be related to the Jungle Dragon. Just southwest of Toxal Bog, a large round shape can be seen on the map, that corresponds to either Dry Top, a rather unimportant area in GW1, or Henge of Denravi, the former meeting place of the Maguuma druids. Perhaps, sensing the corruption of Modremoth, the spirits of the druids are returning to the Henge?
I’ll have to investigate this druid angle more later, now back to the topic…
Speaking to the Dredge prisoner in the instance where you return to Rox, it looks pretty sure that the molten alliance was brought together by a single person, “fast-talking friend from the city”, “evil trickster”, “snake” using “seductive words and slippery promises”.
The line about being there long after the dragons have swallowed the pact and the five races seems to hint at Flame Legion knowing, at least believing to know more about the elder dragons than we do. Or, it could be just bluff.
Thanks for the feedback and welcome everyone. I’ve been playing a Charr Guardian and it’s a pretty cool race. I like it mainly because it’s so different from the other races (mainly humans, Sylvari, and Norn). I like Asura too, also because they feel different. The 3 humanoid races are just too boring for me. They all run the same, and feel the same. If ANet truly wanted to step away from the stereotypical fantasy world, they wouldn’t have included humans, possibly Norn either. Norn and Humans are a couple of the most common racial archetypes found in any MMO. The Sylvari are an excuse to add Elves. They are elves basically, although a bit more embellished.
The game is really awesome though. It’s just not that 100% feeling when you can’t stop playing a game. I feel Anet needs to add more variety in races to appeal to more players (less 6 foot tall humanoid races please). I’d like one of them to be Dwarves, but that’s just me.
…To me it sounds like you haven’t really looked at the races beyond the surface. The sylvari, for one, are very, very far away from elves who live for hundreds of years and so on. And what is this overly used racial archetype that you connect to the norn? Because to me, such is not familiar. Sure, they are big humans on surface, however their mindset and culture are very different.
And humans… Do I really need to explain the presence of humans in GW2?
Honestly, I wouldn’t mind it if the male armor had some more revealing examples. I was looking through armor sets earlier, and noticed how many of the female versions looked a lot better than the female version (and not just because of the character wearing them), and came to the conclusion that aiming for full coverage on male armor severely limits the creative shapes of the armor. Most female armor, especially, light, has incredible, beautiful cuts and shapes, while the male version is bland and details are just slapped on. This isn’t the case with all sets, of course, and some sets look better on males, but in general the female versions that don’t cover as much as the male versions are better looking.
On a whole another matter, when it comes to heavy armor, I find armor that looks like it would actually protect the best looking.
An issue with your argument, Beetle, is the high chance that the Nightmare – and in turn Nightmare Court – may hold ties to Mordremoth. Too many connections exist to argue otherwise (though I will forever stand by the notion that sylvari in of themselves are not related to Mordremoth – just the Nightmare and, in turn, Nightmare Court).
Hold on – too many connections? You probably have more than that, so I’d like to hear more about this, since I haven’t seen so many such connections. By contrary, the Nightmare Court lacks signs of physical corruption. You might argue that the Husks are such corrupted beings, but where are those in between? No Nightmare Court member has said anything related to a dragon as far as I know, either. In Twilight Arbor story mode, Caithe remarks about she and Faolain encountered a “great evil”, which Faolain embraced while Caithe turned away from. Now, Caithe is part of the Edge of Destiny (well, was, depending on the point of story you look at), surely if she had realized encountering a dragon or it’s minions, she would have said so. Of course, the chance are that neither really knew what it was that they encountered (there might be details in one of the books, I do not know) exists.
Point being, I’d like to hear more about these connections, even though it might sidetrack the topic.
Well, so far Primordus hasn’t shown any interest in dealing with anything living, isntead just killing everything with his minions. However, that doesn’t mean that the Flame Legion couldn’t think they’re working for the dragon.
And that’s exactly what I’m getting at – if it hardly matters what the faith is for, how does that translate into channeling magic from a bloodstone? Is it about dedication, through which the caster is able to connect to the bloodstone? This is what I mean by the lack of detail.
The power comes from the Bloodstones – specifically, the bloodstone that also powered monks (believed to be Preservation). We’ve been told that guardians access their power through faith (although it doesn’t matter what they have faith in), but that’s not where the power originally comes from, but more of a condition to access the power.
Well, to be more specific, the power comes through the bloodstones. The bloodstones divide the raw magical power that seems to come from under the surface of Tyria (many skill challenges are about channeling power coming from underground) into the four schools of magic, known as aggression, destruction, preservation, and denial. So, the Guardian accesses the bloodstone through faith, willpower or knowledge (very little is known about the details of how magic is channeled from the bloodstones).
Actually, that’s incorrect. The Seer Arah path shows that most of Tyria’s magic was sealed within the original Bloodstone to protect it when the dragons were last awake, and the majority of the world’s magic is still coming from those. There are other sources of magic in the world as you’ve observed, but most of the magic is coming from the Bloodstones, and the Bloodstones are actually the source rather than a filter as previously believed.
And the thing about faith is not speculation – it’s something we were told in interviews about the guardian when the guardian was announced in January last year. How magic is channeled through the other bloodstones is still unclear, but the guardian definitely channels through faith.
I don’t doubt you, I don’t think I’ve played through that path. Though “through faith” is still not very detailed. Faith is not a thing easily described, and since it’s not faith in a specific thing, it gets even more vague.
The power comes from the Bloodstones – specifically, the bloodstone that also powered monks (believed to be Preservation). We’ve been told that guardians access their power through faith (although it doesn’t matter what they have faith in), but that’s not where the power originally comes from, but more of a condition to access the power.
Well, to be more specific, the power comes through the bloodstones. The bloodstones divide the raw magical power that seems to come from under the surface of Tyria (many skill challenges are about channeling power coming from underground) into the four schools of magic, known as aggression, destruction, preservation, and denial. So, the Guardian accesses the bloodstone through faith, willpower or knowledge (very little is known about the details of how magic is channeled from the bloodstones).
I think that it’s supposed to be a glaive, which is a two bladed weapon usually. Similar to a sword.
Wrong, wrong, wrong. Glaive is a polearm, similar to a halberd, with a single edged balde at the end of a pole. In no way similar to a sword.
And about the Claw of the Khan-Ur… It sounds a lot like the Centurion’s Claw , but with additional ornaments and gems, and perhaps larger, perhaps the blade length being close to that of a sword.
Honestly, I can’t see them leaving such story resources completely unused, not to mention the gameplay possibilities. With the Jade Sea turning back to water, we’d have large underwater areas with huge monsters to fight, with the Echovald Forest we’d have, well, huge lush forest which is cool in itself, and Kaineng City with jumping… nope, can’t see them leaving them unused. “When” is a whole another matter, though.
With the state of things in Cantha, I’d guess we’d be opposing the current rule. For reasons, perhaps the empire is unwilling to take action against a dragon relatively close to it (DSD, perhaps), and the now oppressed people, tengu, luxons, kurzicks, perhaps naga, maybe even Obsidian Flame, would unite to fight the Empire of the Dragon and the Dragon of the deeps, much like how kurzicks and luxons united against Shiro in GW1.
Well, that’s just my guess on how it might play out, anyways.