From the forge, I got precursors within an hour of each other twice. But that is meaningless since if everyone had the money/capability of doing so they would also get precursors that frequently. It’s a different story for precursor drops, which for me have been spread out over months at a time.
Sorry buddy but there are people in this game that don’t conform to your play style. If you don’t want to partake in those type of styles then go join a casual dungeon running guild or make your own LFG post that says “Casual run no skipping”.
Darnit. That would have been a massive market efficiency if not for the karma restrictions (which is probably why ecto price is still cheap), as people do not have karma stockpiled.
I find it fascinating in terms of the China game. It really has no influence on what we do here in NA/EU.
The biggest thing I sense out of this is that these prices are going to affect gameplay choices.
For example, people will be driven to make their gold through farming rather than running dungeons. Completing dungeons is extremely inefficient for gold when you can get these T6 materials in a fraction of the time.
One last inquiry – sorry – what are the prices of Mystic Coins and globs?
edit: Also, those T5 prices suggest seem worthwhile to gamble on the forge – assuming you sell precursors at around the +-2kg mark rather than +-1kg
Interesting prices…btw how about T5. If you don’t know the icon, just look at the collectibles tab and it should be on the bottom row for all the crafting materials.
You boost drop rates too much, and then everyone and their cat end up with fractal skins. Once you get those skins, there really isn’t much incentive to run fractals anymore.
It’s a sad truth, but low RNG encourages business in the long-term. What’s the point of playing a game if you beat it within hours?
You know to make extra real $$$ on the side, you should team up with a /English Chinese player who hires you on what to buy :P
Well, I still see playing the TP as fun, not work.
But when you get paid to do something you enjoy, then you got yourself a career!
When we started out, we had no clue what was going on. We didnt know what mobs drop which loot, farming techniques that are now common knowledge didnt exist or werent practiced in masses like now and mystic forge recipes had to be discovered by the player base. No droprate research on lootbags and salvage materials.
Seriously, check out the first pages of topics posted in the BLTC and Crafting Forums and you gonna have quite a laugh about what concerned players in the early days.I am quite sure that there are many players playing the Chinese Version now that played our version before. So they basically start with a (common) knowledge which items are in demand at end game, reward mechanics, forge recipes and the economy in general, so its just natural that their markets find a different equilibrium than ours.
Does the knowledge however really help them much if Platinum sells just for 7 copper there instead of 2 silver like here ? And T6 mats are maybe .. what .. 5s or whatever ?
The interesting question for me is .. how the hell did somebody get 1000g in that short time to set a buy order for that, since you must own those 1000g already, else you can’t setup the order.
If you check platinum prices during our first 6 months, the prices are the same, close to vendor value. We had a price spike at the start of November when you could exchange them for BL Keys, i think but thats it. The value of 1.5s we have right now is because of ascended crafting (which i am unsure about, if it is already available in china or not). When ascended weaponcrafting got introduced for us, you had the majority of the playerbase ready to start crafting them. Thats not the case in China yet, so the demand for platinum ore is not so high and most players are active in zones that drop platinum atm, so supply is higher than demand.
Another interesting fact is the amount of listings:
If you check the screenshot, it shows 11 listings from 8-18c with a total volume of nearly 200k. And thats just the lowest 11 listings, there are plenty more listed than that.Apart from a couple of days, we never had over 200k platinum ore listed on the tp for more than 2 months.
And I am not surprised that people have thousands of gold already. First of all, it can be bought with money and i am quite confident, with my knowledge of the game economy from our version, i would have made insane amounts of profit on the chinese tp, if I would have played during beta and knew how to read and understand chinese.
You know to make extra real $$$ on the side, you should team up with a /English Chinese player who hires you on what to buy :P
When we started out, we had no clue what was going on. We didnt know what mobs drop which loot, farming techniques that are now common knowledge didnt exist or werent practiced in masses like now and mystic forge recipes had to be discovered by the player base. No droprate research on lootbags and salvage materials.
Seriously, check out the first pages of topics posted in the BLTC and Crafting Forums and you gonna have quite a laugh about what concerned players in the early days.I am quite sure that there are many players playing the Chinese Version now that played our version before. So they basically start with a (common) knowledge which items are in demand at end game, reward mechanics, forge recipes and the economy in general, so its just natural that their markets find a different equilibrium than ours.
Does the knowledge however really help them much if Platinum sells just for 7 copper there instead of 2 silver like here ? And T6 mats are maybe .. what .. 5s or whatever ?
The interesting question for me is .. how the hell did somebody get 1000g in that short time to set a buy order for that, since you must own those 1000g already, else you can’t setup the order.
Despite it’s reputation, China has a fast growing upper class.
WvW got a retrofit in the Borderlands, an entire new map and a rehaul of the queue system. What exactly do you want?
Eternity is in a good place. The only blemish is the bugged skill animations.
If you want Eternity to be fixed, you need to get in line – there are other legendaries that deserve attention, and there are even more other issues that need to be looked at other than cosmetics.
That’s platinum ore. That price will surely go up when Xunlai ingots come out.
It’s true that NA/EU <-> China has no effect on us but it is still interesting to see the pricing between the two economies. I’m sure 99% of the time the China market will be reactive to the NA/EU.
These prices are interesting because the buy orders between the two are roughly similar. But the sell listings of course are quite outrageous. You could say that these items are being hoarded by speculators.
OP, can you check the prices of mithril ore and T5 mats?
If I saw these prices, I would absolutely take advantage of the mystic forge at this time. It is worth the gamble.
There is a difference between an item being “sold for 5000 gold” and seeing an item “listed for 5000 gold” and then disappearing.
I don’t make any more gold. I only lose gold now.
Yes there are. I have spoken to people who have them and you can easily search for them yourselves.
But I think they are involved in markets with high velocity – so don’t blame them for precursor prices.
That doesn’t mean the trading post will be devided. If a Chinese person buy gems and sell gems for gold to buy a legendary weapon for example, The real money will go to Kongzhong company staying in China, whilst only the game virtual money will go elsewhere after all.
I don’t understand what you’re saying here. Yeah real $$$ goes to Kongzhong, and the virtual funds stay in game…so what is your point here?
That virtual money stays in the game and gets redistributed in the Chinese GW2 economy. It has nothing to do with NA/EU economy.
The only relationship between the two games are people on China servers looking at NA/EU updates (since China gets it one day later) and making speculative purchases.
This questions gets asked multiple times. No, the TP will not be shared and will always be separate. Both clients are considered different games.
I didn’t know Dawn went that high, now I feel robbed ;’(
Why do you feel robbed? At the time you listed them, they weren’t that high. That’s all that mattered. You still presumably made a pretty penny.
well based on the what i know from the forums, he basically probably invested in them some time ago and was waiting for the right time to sell, he stepped away from the game i guess, so he missed dawns current peak.
That said he probably isnt that upset he made some sort of smiley after he said it
Nah, I forged them after using up 13 stacks of inscriptions accumulated since 6 months ago. Took me about 5-6 hours of forging and I ended up with those two.
If Dawn’s price was 1100g weeks ago, I can understand. But if it’s a few days ago I feel like I wasted an extra 400g…
I would prefer customizable portions of legendary weapons. Of course, this capability would be unlocked through the gemstore while the items made with them would be acquired in game.
I.e.
Bifrost:
Unlockable 1: Customizable rainbow hue colors
Unlockable 2: Colored Gem sockets across the wand
Unlockable 3: Additional footfall/streaks when moving
Unlockable 4: Customizable tip fragment colors
I didn’t know Dawn went that high, now I feel robbed ;’(
pavilion will most certainly crash the prices of T5 mats (I’m hoping they go back down to 1s). T6 mats may also drop, though this depends on the mob types in the pavillion. People may speculate on T6 mats, although it is likely this event will last 4 weeks at the minimum, so the price bottoming out won’t happen for a time.
Also keep in mind that the economic impacts of this patch is not limited to the pavillion. The Zehpyrite traders are also a big deal in trading commodities.
Oddly enough two of my Dawns that I listed about 2 hours apart were sold within 5 minutes of posting. I undercut by only 5g.
I have about +- 400g worth of leather invested over the past year, which really isn’t a lot and incredibly inefficient in terms of return, and I’m not comfortable selling just yet.
Right now the buy orders are very low and not numerous, and when I do plan to dump, I plan on dumping everything to buy orders.
Thick Leathers may actually go no where significant, as they did the first time with BoTW when trading mithril was more efficient. but I hope they change that up this time around. I’m in no rush for gold anyways since I got two Dawns yesterday
Just give me the darn potatoe, I’m hungry darnit!
I’m sure the rebuilding of LA won’t happen in a matter of weeks.
I left a month ago and back then precursors didn’t even touch 1000g. Now I see Dusk at +1100g??
Da booookah
Is gold acquisition really that hard or did the mystic forge ‘nerfs’ really hit hard?
I think it’s actually that legendaries are now really worth getting since they’re full account bound, skins are in the wardrobe, and the stat swapping.
Man if people are willing to pay 1000g for old skins that nearly everyone is wearing these days…I seriously worry that I will not be able to afford the new legendaries :/
I left a month ago and back then precursors didn’t even touch 1000g. Now I see Dusk at +1100g??
Da booookah
Is gold acquisition really that hard or did the mystic forge ‘nerfs’ really hit hard?
I just also realized that we could also see a (moderate) drop in the prices of precursors
These events are a good source of T5 mats, which directly influence the cost of mystic forge gambling.
Here is why I enjoyed all three content drops.
BOTW – It was a fresh and innovative take on Living Story. Usually Living Story stuff introduces lore, events and items. But this event introduced new mechanics, such as special jumping puzzles. It also introduced a mini-game which was extremely fun and unique (which is still available today). It also helped that the area was a map of it’s own, and it was a well-designed, bright map.
Queen’s Gauntlet – a semi-instanced platform where you solo fight bosses of increasing difficult. I liked it because it was the only difficult challenge in the game. The last boss, Liadri, is very difficult and I’d wager no more than 10% of the playerbase successfully defeated her. I bet less than 5% actually completed the 5-orb achievement. These fights often encouraged you to play smart and efficient, meaning you had to use certain weapons you normally wouldn’t do and even skills.
Pavillion – Farming galore. Mob density here is very high and you could actually farm non-stop if you wanted to. It wasn’t exactly solo friendly, so plenty of zergs mindlessly trained throughout the gauntlet. The great thing about it is that there were 5 separate areas with distinct mobs. These mobs would drop certain types of loot, so you never really had an issue of crashing one specific commodity.
I have two stacks of each T6 mat merely for the purpose of holding for future legendaries rather than speculation.
I forgot, however, the other 2 stacks of Elaborate Totems I stored away in the gbank. I can’t even remember the price I bought them at.
Why would you uninstall a game that you’re not paying monthly for? Free up HD space?
Since I no longer was compelled to play GW2, I felt it was a good time to finally ‘reformat’ my SSD after a good 3 years.
I thought it was the opposite.
Anet probably had plans/negotiations way before NA/EU launch with kongzhong about releasing GW2 in China. One of the conditions for releasing this was making sure future content would be culturally/socially respectful to customs/laws in China. I assume the inclusion of Cantha in future GW2 content would violate this, which is shown through the removal of the Cantha district in DR.
I suggested this several months ago, but I would like to have voting involved in the rebuilding of LA.
It’s not a question of “should they or should they not”
but more of a question of voting on how we want the new LA to look.
For example, we could be given artist renderings/concept art of how these new districts will look. For example, we may be given two choices on how we want the crafting district, the BLTC and the bank to look. We may also be given choices on the type of activities we would want to have in LA – moa races or polymock?
You can inject lore into this by inviting all the esteemed architectural guilds, competing against one another for funds, politically backed by our beloved Evon Gnashblade or the hated Ellen Kiel.
How did you get them originally again? I recall getting them from JP’s but I’m sure they came elsewhere.
Thanks. I’ve taken long breaks before such as last September-November, but this most recent one I was really angry about megaservers. I doubt I’ll play as much as before, as I think I have transitioned from elitist-hardcore farmer to casual-pver.
And for us Liadri-pros, I hope we get some more challenging bosses.
Maybe a Scarlet copy?
https://www.guildwars2.com/en/news/prepare-for-the-festival-of-the-four-winds/
guess i’ll have to reinstall
tldr: best living story coming back. Gauntlet + Pavillion + BOTW
edit: all aboard the HYPE train
http://i.imgur.com/mva9rYQ.jpg
(edited by Vol.7601)
I’m happy to see unid dyes have risen back to 26s. Who knows if it’ll hover above 20s for a time.
Bad thing is I uninstalled the game and I can’t quite sell my stock now. Oh well. Guess I’m in it for the long haul.
/praysfor40s
It is odd that we have not heard anything from Chris Whiteside in weeks, let alone nothing from any of the other higher-ups in months. Colin instead posts on reddit, and we have not heard a lot from the actual game devs in quite awhile.
I was talking to someone yesterday who said he bought 5 of them. I laughed. I don’t think he took them out of the TP pick-up tab.
Am I the only one that feels like this is just a containment thread to keep the forums clean of all the complaints?
They don’t respond, they don’t care. I doubt they even read these threads.
Most likely the problems are here to stay and the usual answer applies, as always, “Deal with it!”.
Anet didn’t respond to the huge Watchwork Pick thread and then closed it a time after, and left the other watchwork pick thread hidden away in the BLTC subforums.
I doubt think we’ll see it here. I just hope all of those that hate it will continue to persist and post their complaints.
Or how about disabling megaservers.
Everyone knows me as a staunch defender of Anet and a purported fanboy. While I disagree with that, and I have in many occasion criticized Anet in the past (i.e. farming nerfs, watchwork pick), this single update is the worst update in the game and I would reckon could go down in history as the worst update in MMO history. Never before have I seen a company decide to go in such a destructive route with complete disregard to community feedback.
Last night was the final straw for me. I put up with megaservers since last week because they didn’t venture into Sparkfly/Bloodtide/Cursed. But they activated megaservers, and it wasn’t pretty.
I have about 4000 hours playing this game since release. 1/4 WvW and the rest farming. I’ve invested $1000 in Anet because I felt they did a pretty good job.
All of that doesn’t matter anymore because megaservers are a pretty BIG deal and it’s not anything close to the previous GW2 controversies, and far bigger of an issue than ascended gear.
Unlike most of the top 1% of the game, I earned my wealth through farming and playing the game, not playing the TP. I farmed metaevents and temples across all servers and pushed temple events in Orr.
Thanks to Megaservers, I can no longer keep track of events, making it impossible for me to pursue events unless I want to dedicate hours of my time in a zone, waiting for a temple to be contested. I don’t even know when it will be contested.
I will no longer be able to do Tequatl properly and efficiently, because now I’m lumped in with leechers and people who decide to range Teq. Wurm is now impossible because the margin of error was pretty low before the patch, and introducing more PUGs doesn’t help either.
TTS and many other organized PvE guilds like Ethereal Guardians on SoR are pretty kittened off about this update. I remember how Anet were so excited with the launches of Tequatl and TTS and how they all worked very hard to figure out strategies.
You think that’s going to be possible now? No. These very same guilds and people who supported Anet and completed their content are no longer being provided the resources and space to do so.
Since I cannot do anything in this game anymore that I consider fun, I can’t bring myself to waste my time and log-in. Until Anet reverses megaservers, or at a minimum, remove them from Temple zones and boss maps, I will be elsewhere.
The only people positively affected by megaservers are people who wish to see zones full and lively and to play with others. You can’t convince me that this is a large enough portion of the playerbase.
Which leads me to believe they did these changes as a cost-saving measure.
(edited by Vol.7601)
I’m starting to dig the speculation that megaservers were never really about populating lower level areas and having people to play with.
It was about shutting down servers and saving a ton of money.
So instead of it being a feature, it was a cost-saving measure.
The megaserver introduction to Cursed Shore last night will ‘destroy’ gold acquisition. What was once the best way to make gold outside of the TP will push the gold acquisition to TP flipping, arah dungeon selling and dungeon runs.
Expect T6 prices to skyrocket since people will no longer know when to farm and opportunities will be limited once every 1hr 45. Not to mention the maps are going to be zerged like primetime on BG/JQ/TC.
I cannot force myself to play a game that I cannot enjoy anymore. I will be going on a hiatus until megaservers are fixed. I guess I can hope that my investments pay off and give me some guaranteed income while I’m elsewhere.
Anet seems to think that the # of people who prefer megaservers (i.e. those people who would want active lowbie maps or else they quit) far outweigh all the RP’ers, all the hardcore guilds, all the guild mission running guilds and the farmers.
This is really why I think Anet should sometimes stop trying to reinvent the wheel. Raids have been instanced for the last 10 years in MMOs, and this is why.
People said that about Teq, now it is a drop-in because so many people have run it successfully. ANET adding more spawns on the highest level world events and easier ways to get in the same instance and it is not a problem even for the next event that they release.
Teq difficulty is no where near Wurm. Tequatl doesn’t require special builds or assignments with special skills or classes.
Wurm is going to fail hard with megaservers because people don’t understand the importance of positioning and focusing on mobs only when you are assigned to.
Hell, can you imagine trying to do crimson and having pugs finish off the last extractor instead of waiting for the other wurms to catch up?
Or how about cobalt and having pugs take half of the barrels and end up delivering them one by one?
Good luck trying to attempt wurm.
Because right now it’ll be impossible to complete it since the map got megaserv’d
Map will now be full of leeches and unorganized players who stand where they want in phase 2.