You don’t have to level artificing up, as the option to convert them is available by default for artificers. Just put the essence in your bank and refine them on your alt.
I figure a right-click/mass consume would be difficult (but not impossible to code). It’s just not worth the resources.
Prices for backpieces have dropped 100%! We are in a period of massive deflation!
PANIC!
I gambled 500 yesterday and got 4 monocles and a chaos of recipe. It’s clear from the price history that they increased the drop rate. But I don’t think they increased the recipe at all.
Yesterday, after the patch I farmed 500 gauntlet chances. I ended up with 3-4 backpieces, 4 monocles and a chaos of lyssa recipe.
Either I should play the lottery or they increased the drop rate significantly.
As a result I sold my entire stock of Chaos of Lyssa recipes to guard against this. All in all I made about 500g from the returns.
tldr: sell everything while you can before it catches on.
(edited by Vol.7601)
please don’t report me, I think I’m at the end of my infraction limit ;[
Here’s a farfetched theory:
We all know the media/fansites get interviews in before Tuesday as they need time to prepare and write. One of the sites (I forget which) asked about new legendaries, which was received with a “no comment”
Normally you get responses like “when it’s ready”, especially since we know that new legendaries were worked on and then delayed. A “no comment” is suspect, and perhaps these writers got a whiff of the possiblity that new legendaries may come July 1st.
And they were hoping that unid dyes would also be used in new ones.
[removed]
(edited by Vol.7601)
This is definitely MASSIVE
Vote for Kiel again to counter this!
why the heck would you vote for kiel again? This happened under Kiel’s watch.
If anything, vote against Kiel for introducing this measure.
Uhh what just happened to the price?
Don’t forget crystals/shards/lumps. Less obvious how they might fit in JC500 and they might not make it at all, but many can be had for 1c over vendor by buy order, so risk is minimal. They’re not too hard to mine, but if you specifically wanted 250 emerald shards quickly….well, you might be willing to pay. Nuggets cost more, but go into forging for silver doubloons, so there is another market for selling them if nothing comes of it. Disclosure: my personal guild cave is very sparkly.
That’s why I invested in orbs/crystals loooong ago.
Great long-term investment because:
-inability to farm them quickly
-semi rare/rare acquisition
-reasonable future opportunitiesignoring opportunity cost of course. If you include it it’s probably a terrible investment. I probably have +400g invested in orbs/crystals
are you sure this time? or is it like your leather investment lol?
I bought about 2k of each vendor priced crystal and listed them for a nice profit right away so they aren’t taking up my bank space. Who knows if they will be used and how high they will go, but it is hard to go wrong with a vendor priced material investment.
My leather investment paid off well since I stored it in an account I only use for storage. And that +100g I used I wouldn’t have used to elsewhere, so the opportunity cost for myself is pretty minimal. If I intended to flip, it’s a different story.
If inflation were an issue I’d think we’d see drastic price increases in common commodities.
Well to be fair there have been drastic increases in price in pretty much every common commodity over the past 12 months. Just expand pretty much any mat to a full year and you’ll notice everything has doubled or tripled in price.
T6 Blood: Doubled in price over last 12 months.
Totems: Doubled in price
Ectos: Doubled in price
All tiers of cloth: 5x increase in price
All tiers of metal: 3-10x increaseI could go on, but pretty much every mat I clicked on has doubled or more in price. The only mat I could find that was unaffected was lodestones, they seem immune to the change.
I don’t know if that means there is inflation or not, I won’t make that call, but prices have certainly seen a steep increase on almost all mats over the past year.
I should probably be a bit more specific – if we saw drastic price rises due to an increase in money supply rather than an increase in demand, I’d be worried.
T6 Blood: – this one I cannot recall why the price has risen for some time
Totems: – rumored to be because of the ban of bots farming grawl
Ectos: – I cannot recall why but I do know there was a patch that skyrocketed ectos
All tiers of cloth: – this is because of ascended gear
All tiers of metal: – this is due to ascended gear
Again, just cause we see the word inflation being thrown around doesn’t mean it’s inflation. This word has soo many uses and I’m sure it also has plenty of debate in real economics, just like how people debate economic theories and which one is better.
Inflation caused by an increase in demand isn’t bad.
Inflation caused by an increase in money supply definitely is. And I’m 300% confident that JS has the tools to look at money supply.
All he has to do is pull up the metrics – how much gold was generated in the economy, on average in the past 6 months? How much gold was removed from the economy in the past 6 months?
If the difference between the two is alarmingly large (yes, deflation is bad too), then he would look at the CPI (or whatever basket of goods he can come up with) and generate his conclusions.
If we look at this past month’s release, Queen Pavillion, I would say that we had inflated prices, but nothing that was overly concerned that required drastic action. Instead, we have a donate bot for Lion’s Arch (would be interesting to see how much he has pocketed).
If this game had such an alarmingly high inflation rate, Anet, would have put some highly desirable items on vendor for a huge amount.
I.e. Chaos of Lyssa from a merchant valued at 100g + 100 gauntlet tickets + 1000 tokens
too many dusks were dropping which was increasing demand and price
drop rate has been fixed
???
What kind of rationale is this?
If too many dusks were dropping, the price would be falling.
In fact, I’m 100% sure the Dusk drop in price is connected to many players forging for Dusk since at a time it had a ridiculous price compared to other legendaries (+1300g).
Why spend the same amount of materials gambling for 1000g when you can use the same amount (and chances) for 1300g?
Don’t forget crystals/shards/lumps. Less obvious how they might fit in JC500 and they might not make it at all, but many can be had for 1c over vendor by buy order, so risk is minimal. They’re not too hard to mine, but if you specifically wanted 250 emerald shards quickly….well, you might be willing to pay. Nuggets cost more, but go into forging for silver doubloons, so there is another market for selling them if nothing comes of it. Disclosure: my personal guild cave is very sparkly.
That’s why I invested in orbs/crystals loooong ago.
Great long-term investment because:
-inability to farm them quickly
-semi rare/rare acquisition
-reasonable future opportunities
ignoring opportunity cost of course. If you include it it’s probably a terrible investment. I probably have +400g invested in orbs/crystals
It’s about time we get more gold faucets!
In my prime, +15 gold an hour
Ever since megaserver patch, 0 gold per hour.
Still sitting on thousands of gold though.
If inflation were an issue I’d think we’d see drastic price increases in common commodities.
silver, gold and platinum ore.
Then again, as self-disclosure, I have all three invested. And I more than likely will sell these off on other speculators.
I.e. the last time silver spiked was in January when people were expecting JC500. It went over 1.3 s if I recall.
I doubt this price is sustainable.
Yeah speed farming world bosses with 3 servers/x characters wasn’t really done by a lot of people.
Not to mention we had a bunch of farming opportunities in Orr that netted quite many rares thanks to mob density/MF. Those opportunities are no longer there.
I’m actually surprised it took this long for ectos to rise up. Perhaps there was a price wall that I didn’t see.
Right now the price wall seems to be in the kitten range. Maybe it’ll take a few weeks to get past that.
There was a thread the day of the patch of a guy who lost Dusk for a few silver. It got deleted because it ‘discussed’ exploits.
This thread is on the opposite side of that, where a guy has gained a precursor for cheap. But it’s not deleted.
???
You win or you die….right?
Next week will prove that wrong….sort of…..
If only I could speculate on the number of gold that literally sh-
I may have said too much.
It will be the greatest episode of all time
OF ALL TIME
(well except for Ozymandias/Breaking Bad)
Green tonics are a perfect example of speculators profiting off speculators.
It’s a very dangerous game to play.
Not as nearly as dangerous as a game of thrones, however.
I couldn’t tell from what I’ve read. The table makes you and everyone else appear bobbleheaded to you. But do you look normal to everyone else?
Yes, you look normal to everyone else. I watched people around one of these stations. They would do the drinking animation but from my point of view they didn’t change. When I used the station I did the drinking animation then everyone had a bobble head.
I guess that’s the most appropriate compromise from those who want it and those who don’t
The last time this was requested (over a year ago), JS said that doing a blogpost infographic takes time (and it has to be localized as well)
But I do think it would be nice to see some infographics.
That being said, any results would most certainly be fodder for the anti-rich/anti-BLTC crowd.
They could glance at a 0.5% increase in prices and overreact and proclaim inflation is dangerous and hurrp durp
Anet needs to fix the mystic forge interface before I go selling all my skill points again.
I tried a 3rd time to get into the mood of promoting but I just couldn’t do it..
It would take me a month to sell all my skill points.
Hi,
So if I read Colin’s writeup about the story journal correctly…We have to log in during the 2 week time frame that the LS episode takes place in order to have access to it perma. If we don’t we have to spend 200 gems to gain access to this content.
So…I mean I hate to bring it up again, but is Arenanet moving even further away from their notion of “you can take a break from the game a come back” ? If I take a break, I miss out on all of this stuff unless I spend real money on it.
Contrasting to a sub-based game for comparison only, I have access to all content patches, zones, dallies, quest hubs, raids, dungeons, etc…
Is it a technical reason that they went this route? Or greed? I currently am not playing the game because im having a blast in Wildstar, but if I ever wanted to come back and catch up on the living story, I am SoL unless I dish out real $$. Seems pretty lame to me
Quite upset about this.
Why the hell are you upset about this now?
The whole game up until release had content that disappeared after 2-4 weeks.
Now they give you the option that if you want this content permanently, you can log-in for one second and get it permanently. If you do not, then treat it like it was before.
If anything you should be happy that they have given the option to getting permanent content. Before that was NEVER possible.
Seriously, this is just complaining for the sake of complaining.
I don’t suggest buying gear with karma just yet. You can do much better by buying green masterwork gear from the TP. Each piece costs a few silver, and currency can be easily acquirable by selling all your drops and the salvage mats.
Some skill points are easier than others, but some of them really expect you to utilize all your skills. You cannot simply stand infront of a boss and mash a few weapon skills. Pay attention to enemy telegraphs and make sure to dodge any big hits. Also utilize your utility skills. At your level you may not have much but try to pick the ones that help you. DPS, survivability, knockback utilities, for e.g.
“This brought up a whole argument of whether or not players should burn before the gold timer runs out.”
This shouldn’t be an argument to begin with.
If you have the opportunity to burn for gold, then do it.
As soon as you have the opportunity to do silver, however, you should do your absolute best to make the encounter as easy as possible. This means waiting for everyone to get to critical.
For example, if you have 30 seconds left, and all bosses are at critical except one at 25%, why in the world would you want to burn? You end up passing all the special boss attacks on the very last boss and only making their job harder. And it doesn’t help that there will be noobs who do not understand that bosses will scale, which makes it even harder when people flock to that last boss to ‘help’
There is a difference between price inflation and demand inflation.
The former is the one economists should concern themselves about. The latter not so much.
The latter is the case in this game, and it’s not a concern.
I personally find flipping boring and tedious so I never do it. However I keep a wide variety of investments. The thing about investments is that they require change to drive your profit.
No patches = no profit. At the moment i’m sitting on a lot of investments, but none of them are going to be sellable until S2 starts and things start changing again. This usually isn’t a problem due to Anets fast paced 2 week release schedule, but this break has slowed things down.
Yeah I’m still waiting to unload all my stacks of crystals and orbs. It’s been way over a year now ;/
Stupid ascended jewelcrafting/legendary trinkets getting delayed..
On the same scale I don’t think investing/speculating can compete with flipping 99% of the time. But for someone like me, who doesn’t have enough time in the day to keep track of markets or don’t find flipping mildly interesting, investing is the best alternative.
You are complaining about two of the most expensive components of a Legendary.
It seems you do not want to put the effort to make it.
Therefore, you do not deserve a legendary.
Inflation, demand, yadadada
Yay, new permanent content.
But but, now lets all hope that this new permanent content is high quality permanent content.
Yeah all the high quality content from previous living stories were all large scale. In fact, all releases were pretty much large scale…I can’t envision how that works with these journals.
For example, let’s take the Marionette release. It’s definitely in the top 5 best releases for Anet.
If Anet were to come up with a similar type of fight for L2, like fighting a champion of Mordremoth, how could this play with journals?
My concern is Anet will sidestep this type of content entirely and move towards smaller scale encounters.
https://www.guildwars2.com/en/news/introducing-the-story-journal/
I don’t quite get the concept of charging 200 gems for previous releases.
I don’t mind it in concept – after all, it’s a ‘convenience’ fee for accessing something you did not experience in the 2 week period, but who would pay 200 gems for a story instance that lasts no more than 10 minutes?
How does this affect the development of future living stories. Does this mean we no longer have living stories with temporary map content, like Pavillion, BoTW, SAB or the holiday themed ones? You can’t exactly ‘replay’ those because you need other players to experience it with. Or does that mean any sort of living story content that requires mass participation is now permanent content?
(edited by Vol.7601)
To me, the forge serves only one purpose – to acquire precursors. No one in their right mind would gamble on the forge for the purposes of finding named exotics.
So I don’t see an increase in named exotics to be of an improvement that Anet would advertise.
The improvements I expected (or still expect) is a way to help balance the RNG aspect of precursors.
For example, for every combination ‘failure’ (no precursor received), you get a token. At a certain # of tokens – let’s say 1000, you can change that in for a guaranteed precursor.
That way, people who are unlucky enough to go on cold streaks end up getting a precursor.
“The mystic forge changes are a work in progress. What I will promise is that when it is done you will like it much better than you do now.”
So far, I don’t like how it is right now. I don’t see any positive changes that would make me like it. I only hope that these supposed changes that are a work in progress will improve it as mentioned.
Not a bug. It’s there for the only reason to prevent you from selling different items at a faster rate.
Just another annoying restriction. It’s been there since release.Nope, a dev recently confirmed it is a bug and that they are fixing it “soonish.” I’ll edit with source in a minute.
Edit: Here you go.
http://i.imgur.com/9WzwG45.jpg
Unfortunately, “soonish” could mean anything from next week to next year. The devs are infamous for delaying and forgetting about these things.
Can’t exactly trust devs words. Twice now we have received assurances from devs that recipes/item drop rates were not bugged and working as intended (Final Rest, Chaos of Lyssa).
And both times they were bugged.
I’m a bit surprised how quickly this thing escalated. People don’t want to organize groups for the blitz anymore
The other day there was a TTS Commander (only 1) in my Pavilion instance who tried to organize several runs from the random people there. She even gave out a TTS Teamspeak channel – only 3 people joined her on TS and hardly anyone listened to her directions (typed out) during the runs. By the third run and everyone killing the bosses willy-nilly and then running to Boom Boom, she gave up and I don’t blame her. She’ll probably never try that again.
If Anet is going to have this kind of event that requires organization, they should give a special achievement or title to people willing to organize people who are not in their guild (Herder of Cats?). Of course it would be very difficult to tell who is actually trying to organize so I don’t know how that would work. But there needs to be some kind of incentive.
She would have got a lot more people if she went to the other full bliztz channels and advertised to those who are still trying to get in.
That’s how blitz raids start. You don’t just go to a random map and ask everyone to hop on TS.
you gambled and you lost…doesn’t mean it’s not worth it
I do agree that a decrease in precursor prices would surely increase the prices for other component prices, but it is hard to imagine if it would result in a higher overall cost for the legendary.
I’m too lazy and not the best at math, but you would have to calculate how much the prices of T6 mats and lodestones (or other specific components) would have to rise, on average, to cover the cost savings of the lower precursor price.
Also please run a virus scanner, just incase you have a keylogger. Windows Security Essential is more than enough.
Got a recipe on my 35th or so gauntlet chance
I think he’s just annoyed that he doesn’t have enough gold to afford it. He probably expected it to drop to 30s or something..
How simple is your password?
If it’s something as simple as:
[randomword]
Then you got bruteforced hacked. Even if you add numbers it doesn’t take long to hack that
For a sturdy password, it’s best to have three random words plus a number, such as:
8194christmasdonkeyponders
1119applebrownspace
oakleyswimmerlaugh5198
It’s no coincidence that pretty much every gold-making farm in the game has been nerfed.
I’ve gone from making 15g/h to nothing.
That’s funny you should say that since you were such a fan of the Queensdale train nerf.
https://forum-en.gw2archive.eu/forum/game/gw2/GOODBYE-QUEENSDALE-TRAIN/first#post4040240
Vol.7601:As a former hardcore farmer, this is the best change Anet had made in a long time.
They should have done it sooner, but it’s done.If you were farming Queensdale for gold, you’re playing the whole game wrong.
Some people did especially before it got nerfed the first time. I never really farmed the train often aside for doing events for daily/monthly every now and then. However, it was a farm spot to many for various reasons. It’s never a good idea to start cheering on nerfs because it seems game developers like to get a little nerf happy once they get started.
The main reason why I liked the Queensdale nerf was because the train gave a very bad impression to new players. It was long overdue. If Anet wanted to ‘move’ the Queensdale train to other maps, then I wouldn’t mind.
There were plenty of other legit farms in the game that were nerfed just cause. Off the top of my head – shelt/pen, plinx, grub farm & grenth.
Not to mention the whole megaserver deal made things a lot worse.
It’s no coincidence that pretty much every gold-making farm in the game has been nerfed.
I’ve gone from making 15g/h to nothing.
That’s funny you should say that since you were such a fan of the Queensdale train nerf.
https://forum-en.gw2archive.eu/forum/game/gw2/GOODBYE-QUEENSDALE-TRAIN/first#post4040240
Vol.7601:As a former hardcore farmer, this is the best change Anet had made in a long time.
They should have done it sooner, but it’s done.
If you were farming Queensdale for gold, you’re playing the whole game wrong.
It’s no coincidence that pretty much every gold-making farm in the game has been nerfed.
I’ve gone from making 15g/h to nothing.
Nice try. I bet you’re hiding them on TP listings!