elementalists dont rly work that well with pugs, anyway, try not to mightstack after the mesmer used feedback, u cant tell a mesmer not to feedback.
about other ppl taking ur conjures, i always make sure after getting pugs rdy if they first listen to me, can understand my language, then tell them at least 3 times not to take my conjures besides fgs
works mostly out that way
shatters reviel u, and u get dmg from reta when u shatter
as well can scepter block and sword block from another mesmer dmg u, directly u not the clone from shatters. thats cause shatters count as ur own dmg, thats the reason it reviels as well
3. blink-1200 traited if i can
2. AT— i know i know i know, buggy yes but after 1k hours with it there are ways to make it work (most of the time)
1. Portal— just amazing
Edit: Hit 3k hours on mez today!!!
whats AT?
AT = Arcane Thievery
ahh, ye , i am using it instead portal often when roaming, its funny when someone uses an elite with 20 s stab, and u just steal it and play ping pong w em:p
3. blink-1200 traited if i can
2. AT— i know i know i know, buggy yes but after 1k hours with it there are ways to make it work (most of the time)
1. Portal— just amazing
Edit: Hit 3k hours on mez today!!!
whats AT?
how to play the tp? i always heard that but never rly did it, what do u have to do etc, and how much gold u get per set amount of time, do u need some amount of money to be able to do it…?
3. blink
kind of same reasons as chaos arch.
2.illusion of life
it rly has an incredible short casting time, although i couldnt use it often enuf, i still love the design of the skills, its especially funny if used on a war, he gets vengeance x 2:p , explains
1.portal
its one of the things that made me want to play mesmer at first, its so unique , can help an organized group for a suprise atk if places behind enemy zerg,in pvp u can just go back if u see swords on point, in pve jumping puzzzles etc, explains. well since i am roaming much i mostly use it for an escape way when i am blinking into enemy zergs to kill some ppl w fast shatters
It seems that most people who see this skill give up after a few secs of testing, however for those that carried on realised a few awesome facts
1) very short cooldown – after reduction you have it to 16secs
2) after being hit with a projectile the remaining channel time turns to blocks
3) when blocking it counts as stability
4) you can proc the block yourself with friendly projectiles (winds of chaos/iGreatsword)
5) after absorbing the first projectile it reflects projectiles
6)sometimes the skill can be used for its original purpose, here are a few
-against a d/p thief block black powder shot start block and avoid backstab
-pistol mesmer yeah you get stunned but you get the stun back a dodge and mimic will sort this out
-lich necro/zerk DS the projectile absorb allows you to absorkitteneflect the next and fire it back effectively doing a double shot allowing you to do around 5-8k damage
the original use has few useful applications however this skill comes with a high skill cap, get used to using your GS#2 or your staff #1 and you can have a very good 16sec CD 4sec blockedit: 0.o when did the duration increase lmao okay 20 sec block when reduced, still thats very good
Red C
3) It doesnt count as stability. You’ll still get interrupted by running through a static field, for example. Or hit by anything that’s unblockable (ranger knockback, thief daze).
and its hard to get it proc against meele thiefs, and there r rly tons of thiefs
Hello Mesmers ,
I was thinking in some options to improve our aoe ability, in particular in wvw, without adding new weapons (but I hope they’ll do) and I came to the conclusion to add a new shatter ability on F5: Ether Storm.
The chore of the ability is to maintain the duality and random that is very Mesmer style grating to this ability the possibility to do damage and heal in the same time with a random Field, this is the concept:-F5 Ether Storm (60 sec CD): AOE ground targeting (1200 range) that last X seconds (1 clone grant 2 seconds duration, after the first clone shattered the second will add 1 second duration, for a total with Illusionary Persona of 5 sec) that tick for each second dealing damage to opponents and healing team for X amount.
The storm generate a random Field (Fire,Ice,Water,Smoke,ecc.) that last for the entire duration of the spell and change his colour to represent the element.What do you think about?
i like the idea but theduration thingy seems lame
how about: u can use it without clones but it gets the size of gs 3. the more clones the huger the size
i would prefer it to have confusion procs due to confusion is more mesmerish, and it could maybe revive confusion builds
edit: the more clones the more duration +size would work either i think
There are only 6 gambits.
win
If they ignore me and jump around, they’re going to meet a pretty quick death. Conditions stack up fast with 3x Staff clones and me overwriting them for bleed/confusion. The thing with Condi is they can run away easier.
Certainly Blink/Chaos Storm/Phase Retreat helps. But you do lose the Crippling Phantasm, knockback and iLeap immob yeah…
Edit: After analyzing what I gain, and what I lose… I think I’m still gonna go with my PU Condi build. The survivability in Zergs is just insane. I don’t roam solo a whole lot, so I don’t really need to catch anyone. If they want to run, so be it. They aren’t going to kill me though if they stick around.
^ This exactly
I hate when people say you can ignore PU Condi builds. You can’t. Scepter #3 is putting confusion on you, staff clones is putting a lot of bleeds and burns on you. Throw in a tormenting sigil in there. Maybe they are using perplexity runes. Maybe iDuelist is putting a ton more bleeds on you as well. And if you kill the clones that’s more bleeds on you, plus weakness.
It’s probably better not to focus a PU Condi Mesmer, because of the torment on block, phase retreat, chaos armor, etc. And pretty how how tanky they are. But to say they do no damage if you aren’t attacking them is a myth. They might not have the highest DPS but the array of conditions that they can put on you is certainly deadly and over time the continuous pressure they can put on you because it is hard to pressure one of these mesmers wins out over time.
The best solution if possible is just to avoid the encounter altogether if you can, but in a group scenario you are seriously going to leave your servermates to die because there is a PU Condi Mesmer?
well i dont mean jumping around etkittenerally, they just dont kill clones, kite the clones around so they dont explode near them,use blocks heals stealths etc
3 bounces means 1x hit and 3 bounce attacks coming up after that. So 4 effects, whereas 2 apply damage and 3 vurnability and 2 3x might. So you would have 6 might, 6 vurnability and 2x damage of mirror blade in a much shorter time, while being able to move and spawning a clone that attributes to your shatter.
u can trait for 4 bounces, each 2 k, hits enemy 3 times if used right/doesnt get bugged
its quite nice burst dmg
Many good tipps here. As this is a common question I get in mails or in my guide I made a " how to" guide a while ago. notice boon timing contra immunitys. Also how to aim your dodge to get a thief revieled an mess with hes positioning.
http://m.youtube.com/watch?v=Q1afZXOD8fE
/Osicat
Ps, you can also spec Condition cat 2.0 and just make him dead. The spec dissable thiefs
at third minute, best portal ever.
condi pu can be ignored sooo easily, enemys can just jump around and do nothing , u cant do anything against that
against power pu they cant do that so easily, but they got it easier killing u due to the fact that killing ur clones wrongly wont hurt them that bad
hace a good day!
edit: btw i like the build in ur signature
blurred frenzy’s damage is much lower than mirror blade when used in close range. Then again much less obvious to use and it’s a faster spike.
Did not realize that. I don’t generally do number crunching with the tool tips so I’m not sure how the damage indicator works. So with 3 bounces, you get 3 might, and 6 vulnerability on the target at ~500 dmg (2 hits). Is that correct? Whereas blurred frenzy hits for ~800dmg. I’m not sure on the math with the boons/debuffs, so I’m guessing that’s how gs overtakes sword in burst damage? Must do some testing after work, I guess.
check the guys video, volume 7, he uses the torch 4 then gw2 burst few times. it hits quite hard and 1 shots ppl w the combo
Can’t find an example in vid. Mostly see him get out of gs, immediately torch stealth, and do the 3-3-2 combo + prestige shatter burst or uses it purely for defense to cover a heal/blink/whatever.
Is the gs shatter reliable enough? I can see the mirror blades clone and yourself hitting, but the others?
Is this gs-prestige shatter combo worth it over a reliable blast finisher and removing that annoying reveal at the end (that is, not triggering the aoe and using it purely defensively)? Also keep in mind, not everyone runs gs when considering the pros and cons of this change.
torch 4, swap to staff , staff 5, stay in it for chaos armour:p
anyway, he used it 2 times for sure
i use it like all the time if i feel like taking out zerk eles behind the enemy zerg, and saw many others doing it in duel pvp servers
well, the only thing i think is annoying is that the blast comes out before u r out of stealth, meaning it gives u 3 s revieled, always. so u cant stealth right away if u hit smth w it.. this could need a rework but i am quite fine w everything else
Really? I tend to stay in sword for my shatters. With the whole 3-3-2 combo to insure a full burst. GS isn’t my burst weapon, it’s more of the “I’m on cool down and that last burst didn’t kill them so I’m going to get as far as possible while still doing damage” weapon.
check the guys video, volume 7, he uses the torch 4 then gw2 burst few times. it hits quite hard and 1 shots ppl w the combo
vol7 is awesome.
i kind of like the idea of a gm trait : 1 s or bit more increased confusion duration, and confu dmg increased, could probably bring back glamour builds
but most ppl use torch 4, then swap, then go next to enemy , gs2, shatter, the moment u come out of stealth is same as the moment u either throw gs2 or shatter and makingit an awesome burst dmg and adding 3 s burn on top of it, adding the burst to be a second skill use would make this combo bit weaker, torch 4 doesnt rly need ‘buffs’
iwarden is more important
Hey this is a condi build without PU or any trait in toughness line. It has scepter-torch and staff. It has AOE torment, lots of it. Also has poison, bleed and confusion.
Confusion has 33% increase trait.
Bleed duration is maxed out.
Overall condi duration is 70%Runes can be swapped for Runes of Torment, Traveler Runes, Afflicted Runes or even Undead Runes. BTW Krait runes are gold with PU builds too, you not only get tons of boons, it also bursts some condi while using mass invis.
Food can be swapped with orrian truffle to get faster endurance regen and hence more dodge and clones.
All shatter skills inflict torment per shattered illusion, which means you can just stack 6 torment in like 2 seconds just by shatter, some comes from torment sigil and block. If you get runes of torment it is even worse, also on heal. This gives poison bleed and torment on elite skill use. I tried it in WvW, downing multiple opponents very very easily and quickly. Totally fun!
not sure why u post ur build cause u didnt say smth like : rate it pls ’ or could u give me hints about what to improve about it’ or this build seems to do the same as urs but seems to be better’
anyway its not decent to post ur own build in someone elses thread, try opening a new thread and post the build there with a small explanation and if possible video, most builds r always getting criticised unless u post a video, even if its rly awesome
How about you stay out of it when it is none of your business.
I don’t have to say anything while posting it. I posted it here for reasons of my own, probably obvious to the relevant person. Since you are not the relevant person you should just let it pass.
And I really don’t need criticism from walking decency sticks who cannot even output a proper text.
well i just said it in a friendly way but u dont seem to get it, anyway not gonna argue in a guide thread~
torch stealth is awesome atm, its nice for burst dmg , nice stealth
torch 5 could use some buffs but thats all about it
Yeah, I’ve been running decoy, mirror images, and the signet that recharges shatters on use for my utilities. And I definitely want to keep up with the shatter build, just trying to learn tips for better survival and burst. So I’m guessing I should swap out the signet for blink? I was using the signet because I play Engi alot and so my ground targetting is set to quick click thing and it throws me off moving my hand over to hit a 6-8 key for blink and then getting back to movement keys quickly.
Put blink on a key close to your hand, or even on your mouse if you have thumb buttons.
It’s too useful to be without, better than signet of illusion IMO.
the signet of illusions is useless. its only used for its passive in phantasm builds, dont use that, kittenter mesmer u will ALWAYS want to have blink, anyway, instead mirror images u can take power cleansee(the mantra condi cleansee) or null field, i prefer mantra cause its instant cleansee tho, u can use the mantra during other actions as well, null field is good if u got a more organized team
sword torch/ scepter focus or sword focus and scepter torch would work better i gues ssince u use carrion
iWarden is kind of more broken then before atm no? it would usually attack the normal sized charackters and most ppl in pvp normally, and wouldnt work on rly small or somewhat big charackters, now it doesnt even work in pvp 80% of the time
i did, dmg is lower than on normal shatter but u got way more survivability
its nice etc but, condi shatter wont ever beat normal shatter in terms of dmg nor flexibility
although its a fun build, using 0/4/4/0/6, i been using sw/(torch or pistol depending if enemy is a runaway class) and staff
few of u might question my choice of sword, well i met quite few diamond skin eles when roaming, sword 2 helps breaking the dskin really good.
and easier shatter lands
traits were: manipulation range increase, DE
manipulation cd, staff cd
confusion duration increase,shatter cd reset at 50% hp, miamthe disillusioned
u might want to give it a shot
‘flys away’
about the torch thing, i mostly use torch 4, then swap to gs, use gs2 with bounce trait, and shatter same time i reapper from torch stealth wich applies burn, 1-2 k ish dmg (still torch) and a lot dmg from shatters
the reappear button would destroy few of the combos out there
ofc it would be a nice thing if u dont want unrevieled debuff, but i think its fine as it is
so, camping tequatl and tryin different stuff, suddenly i manage to get my clone petrified.
its not game breaking, but the amount of bugs on mesmer is limitless:p
Does it matter how long it takes? Reward is still the same. There’s no reward for doing it faster or doing it alone. Zerg it down and you’ll have your reward. There’s no competition in pve in this game at all, then again there’s no real challenge besides that what you make it off yourself by, for example, soloing lupicus. I can also challenge you to run naked and complete AC. That’s about as silly as soloing lupicus.
Anyhow, arah p3 takes about 15 mins, p2 about 20, p1 about 35-40 and p4 about 1h. I’ve done quite a lot pve the first weeks. Got bored of it really fast. It’s just repeating the same things over and over. There’s no factors that change the gameplay besides rerolling another profession or being silly to make the game harder than it actually is.
Chaining – Spamming, same thing in GW2. Why? Because things stack of itself. I hoped you could figure that out yourself too.
Well what else do you like so much about pve? Being silly to make the game much harder than it is? Yeah that sounds like a lot of fun. Especially when you’re doing the same thing over and over because nothing changes in pve. PvE generally speaking still consists for a big part out of stacking in a corner and doing aoe’s. Because that’s how you do it the fastest way. I wonder why though…
I still think it’s funny how you as pve’r with seriously no experience in WvW are thinking you know it better than me who has 1.5 year of raiding experience on my mesmer. You determine my request to reroll the nerf that was made on BF before as ’’crying’’. Though you have no idea what you’re even talking about. You asume mesmers are fine in WvW, yet then you realise they don’t after being told, so you tell me to reroll. I tell you a mesmer is still needed for the main raid because of veil, you tell me a mesmer shouldn’t do fine in raids because it’s a dueling class.
I don’t seem to understand your logic, but then again there’s no logic in you because everything you compare to is PvE. ‘’because rerolling works in pve it should in wvw’‘. No in wvw you actually need setups, not ’’dpsdpsdps’’ like in pve. Mesmer needs a buff in raids, no matter what. Then again retalation is a boon that get’s spammed without even being thought of it. It’s not being timed like empower’s are or like swiftness is. It’s just a random boon that’s applied on passive ways. When you’re getting it it’s because of something totally else you wanted to do. For example when you use stand your ground. It’s not that you use that because you don’t have retaliation on. It’s because you want that stability. The retaliation is there just for an add. Then again you can’t count on the damage because there’s no way to tell when you want to get hit. Hell, you actually don’t want to get hit in this game. The boon is designed so tanky specs can still deal damage. Mesmers get punished for already playing risky due the low condition removal, healing, stability upkeep, hp and armor and after the nerf we get punished for… playing the game? It’s not like guardians see a mesmer comming and be like ‘’Oh pop your retal skills now!’’ so the mesmer would die. If that would be the case I would be totally fine with it. But no, this boon has a 100% upkeep without even trying to keep it up. That 1 boon, that is being applied brainless is destroying my whole and only spec I can play just because I hit myself for almost 10k damage when probably not even hitting the 10k myself with blurred frenzy. I deal less damage with BF than they deal to me with retaliation. I don’t think I will need to explain why, because hopefully you can think yourself too.
So tell me again, why you think retaliation is so ’’skillfull’’ and why my request is ’’crying’’ for buffs. I’m at the moment getting a little kittened off by people who think they know it better but actually know nothing about this whole game.
if u r doing stuff for rewards why do u even wvw? just go pve, better rewards
What’s the point of studying a boss that gives me 0 reward for killing it? The boss is designed for 5 man, just because you can solo it and another 500 people in this game is already a sign that PvE is, as it’s supposed to be, easy mode. Making the game harder for yourself than it actually is, is like playing longbow ranger in tPvP.
You’ve said you raided and roamed, yet you haven’t played WvW for 1 year, yet your forum posts go back to ‘’12 days ago’‘. So either you must have not cared about what have been said on the forums with and just went playing the game as it was, or you’re just lying atm, but I’ll just have to go with the first option;
No, retalation is just being spammed. The pugs we’re fighting aren’t that stupid, and mainly those who run 50-60 man, to organise it a little bit and mainly have guards and warriors in the front line, whereas all the guardians can easily apply enough retaliation for the whole front line. Sure I can spike someone on the side, but is that a coördinated bomb? Not really. He will just get ressed up and surely our melee isn’t comming if 1 person is downed. Wasting a lot survivability to stomp the dude is also no option cause there are another 10 dudes around you who can easily target you during that stomp and you’d be dead in seconds. So what are you doing? You jump in, do the shatter bomb and jump out. Much harder than it sounds, especially when you actually try to deal damage by running in zerker gears,The description of raid is not really how you described it, but then again I can imagine you never been in a good WvW guild because you prefered to stack in a corner and do aoe’s. That’s my description of pve.
All that experience and you can’t even resist pressing blurred frenzy and committing suicide. Your arguments are self-centred because you don’t actually care about the wider implications of changing blurred frenzy and just want to have 2.5 seconds of god mode every 9.5 seconds because that way you don’t need to put as much thought in to your own survivability.
More “me me me me”. The game doesn’t revolve around you and your inability to use blurred frenzy properly.
Tell me again how I’m hard to take serious if you come up with this. Especially knowing this is coming from someone who hasn’t been in WvW for 1 year.
Because mesmers are a dueling class? Did that not cross your mind? Do duelists operate in massive groups or something?
And that was stated… where? Oh right, wiki. ‘’Magical Duelists’‘. Only 2 years outdated. You can’t give A and ignore B. In this case, you can’t give such powerfull skill ’’Veil’’ and ignore the B part, which is in combat fighting. We had B 1 year ago when blurred frenzy only needed a longer cooldown and confusion builds needed a slight tone down.
Yet they success in failing (as usual) and screw everything up in less than what.. 1 month? Or was it even 1 patch? ‘’Baby steps’‘, that’s what they did with warrior. ‘’bigfoot steps’‘, that’s what they did with mesmer. Resulting in people like me who play the game long enough to know that most changes that have been made the past 2 years are way too reckless.Oh believe me, they don’t care about how many crying posts will be made. Just look at the thief posts that has been going on for a while now. It’s not like arenanet is gonna nerf thief to the ground cause of mass community spam of ‘’how op it is’’.
500 is actually pretty low and i guess not even 1% of ppl playing the game.
there is a boonstorm? idk the name , build of chaos archangel, its about giving boons to allys
it uses staff and sw/focus
idk the build atm tho
s/x, for tougher ppl, s/d for sure
well warrior is a totally broken class so the argument : war is better than mesmer
doesnt count
thief sw/p dual wield skill hase the same issue like our sword2
i use it in my roaming spec, if it wouldnt have icd it would be awesome, it has icd so ..well…
anyway i use it as roamer coz i mostly face more than 1 enemy, during stomping one i either stealth or use shatter invulnerablity, its used up then i dont have much stealth etc in most cases (defensive abilitys) so the 3 seconds of free time to get urself rdy is nice and saved me several times
8. you lose your dignity
lol
at first i read it as virginity.
5. when they are moa’d they can dodge,#2 leap and #5evade attacks and run away
reason why i wanna be able to use moa on myself, awesome mobility.
its not like mesmer has the only problem in zergs w retal dmg
same happened to me, wasnt anywhere near the liadri explosion clones (is he a shatter necro mesmer mix?:o , if so, i want his 1 hi shatters! )
when i used decoy when targetting liadro clone, my clone went into his clone, died, instantly killed me either, it could be that the game recognises u as the clone so that if ur clone dies, game kicks u out, basically the skill works on purpose, even the game thinks u r the decoy !
mesmers ftw!!! .. oh.. wait…
beeing the best mesmer doesnt mean beeing in the winning ToL team, he might be awesome etc, but there is always one asian better than other ppl
anyway not sure how it is in pvp , but as roaming mesmers i still have yet to see a thief making me look like a total scrub in wvw, yes of course i died to thiefs, but not in a way that i couldnt do anything about it , just outplayed/or made a mistake
There’s a diference between no consequence and 1 shotting yourself by a boon that has 100% duration uptime and is nothing but brainless boon spammed by tanky specs to kill people while facetanking their damage. The amount of spam of boons in this game is way too much. Retaliation should be something that is only active for a small duration of time where you would actually need to time it to do damage back to the enemy. At the moment there’s no way around it making mesmer completely ueless in large scale fights after they dropped their magical skill ’’veil’’. I can come up with a whole list of things other than this to make mesmer viable without touching retaliation at all, but that’s not gonna work out since arenanet aren’t those of applying ‘’massive changes’’ in a short time. 1 fix to have blurred frenzy deny retalation, like at start of the game, would make mesmer somewhat usefull again.
My arguments are self centered cause I have probably more experience with raids in this game as mesmer than anyone else. I know what is going on and I know what is wrong with it. There’s no reason to put theory stuff in it, since there are too many random factors that make mesmer useless. One of them is retaliation. I never asked for a full immunity either. Making blurred frenzy so it will be immune to retal will still leave you with shocking aura and the fact that you can’t move makes the ’’immunity’’ far from what other evades are. Those who you mentioned, which are on long cooldowns, are because the whole profession doesn’t rely on evades and immunity’s or are so that you can still do skills or move during the cast. The ’’immnity’’ of blurred frenzy requires you to stay so static on a point, which is a huge disadvantage in any game.
So you reroll to another profession and you’re totally fne you can’t play the profession you prefer? Well sorry to say, but I’m not that weak to just move on and reroll to anything that’s in the meta. I guess that’s just the difference between pvp and pve. Casuals everywhere who cba about game balance.
By the way, those things you quoted from me are statements, not arguments. Maybe you should read the rest of my posts before shoutng ‘’REROLL!’’ ‘’L2P!’’
thats what boonstrip necros /mesmers are there for
Hey this is a condi build without PU or any trait in toughness line. It has scepter-torch and staff. It has AOE torment, lots of it. Also has poison, bleed and confusion.
Confusion has 33% increase trait.
Bleed duration is maxed out.
Overall condi duration is 70%Runes can be swapped for Runes of Torment, Traveler Runes, Afflicted Runes or even Undead Runes. BTW Krait runes are gold with PU builds too, you not only get tons of boons, it also bursts some condi while using mass invis.
Food can be swapped with orrian truffle to get faster endurance regen and hence more dodge and clones.
All shatter skills inflict torment per shattered illusion, which means you can just stack 6 torment in like 2 seconds just by shatter, some comes from torment sigil and block. If you get runes of torment it is even worse, also on heal. This gives poison bleed and torment on elite skill use. I tried it in WvW, downing multiple opponents very very easily and quickly. Totally fun!
not sure why u post ur build cause u didnt say smth like : rate it pls ’ or could u give me hints about what to improve about it’ or this build seems to do the same as urs but seems to be better’
anyway its not decent to post ur own build in someone elses thread, try opening a new thread and post the build there with a small explanation and if possible video, most builds r always getting criticised unless u post a video, even if its rly awesome
this guide is great and needs to be stickied
i did fight u broski and i called u cheese, yet u didnt hate on me :0
i tried a heavy phantasm build on it, killed it within about 10 sec after i had it out of its shardbuffs
may i know what build you are using? im having trouble killing liadri using my mesmer…
Standard phantasm build is something like 2/3/0/5/4 (taking Dom III, Dueling II, Illusions X), and especially for Liadri, greatsword is most effective in her Phase 2. Phase 1 u can stick with sword+any oh, you can use Blurred Frenzy defensively against the aoe and clone bomb attacks.
was using it exactly like that
use blurred frenzy during the aoes, start BF 1-2 sec after the aoe circles appear
there are some serious stuff that needs to fixed/buffed about mesmer, blurred frenzy is not one of them
so, me and my friend had a private server just us 2 for 2 hours, idk why and how but no one else joined us, and we just duelled with all different elements in the whole arena, it was hella fun, kiting to pushing off, killing as well
anyway, how is ur impression of that mini game?
is the ascpect arena fun for u?
would u want it to stay as a permanent content?(the arena only)
and with the option to be able to join same servers as party/friend, we always needed 3 min to land in the same server , anyway, i wanna hear ur honest thoughts
i said all, not most, and he insulted all:p
i tried a heavy phantasm build on it, killed it within about 10 sec after i had it out of its shardbuffs
i am using the 33% trait on my torment confusion (more torment) shatter build, its pretty neat, f2 wrecks my enemys:p
but i just use it cause there isnt smth better for condi mes there
returning confu dmg : condi engis would be op
thats rly just cheating, when they dont have something to break they just would give us: use this skill to kill ur enemy instantly, but they would break it making it: whatever skill u use, u and ur allys will die

