Showing Posts For coglin.1496:

Anet why... The Journey to lvl 80

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

What about Battletoads? I cleared that game multiple times, I’m a pro gamer

Thats nothing. I did that on “Battle toads Vs Double Dragon”. (not kidding, it is a real game.)

Poor craftsman blame their tools. Poor players blame their Engineer.

Consider what happened to Diablo 3.

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

They want the game to be unfarmable, but the only options for anything “endgame” require items that must be farmed. These items don’t simply come to a player.

I challenge you to find one quote to back this up.

They never said they want it ’unfarmable" (is that even a word?)

Poor craftsman blame their tools. Poor players blame their Engineer.

Sell me the Engineer

in Engineer

Posted by: coglin.1496

coglin.1496

The Engineer is a jack of all trades

I agree with the majority of what you are saying. I do not believe the engineer is any more a jack of all trades then several other classes though.

Poor craftsman blame their tools. Poor players blame their Engineer.

I have a need for speed, Engineer Speed Trait Questions

in Engineer

Posted by: coglin.1496

coglin.1496

Slick shoes tool belt skill is a faster then swiftness.

Poor craftsman blame their tools. Poor players blame their Engineer.

Kit Sigil Benefits (dev?)

in Engineer

Posted by: coglin.1496

coglin.1496

Devs have responded to this before. I believe they are working on a way to make it work, or as an alternative, a equivalent work around.

Poor craftsman blame their tools. Poor players blame their Engineer.

What do Engineers excel at?

in Engineer

Posted by: coglin.1496

coglin.1496

The jack of all trades, master of none impression is a complete myth. The reality is that engineer has the least viable builds of any profession in any game mode.

Now see you had me there till you got to the part will you shoot out a complete myth as if it were true.

The jack of trades thing is a myth. Every class in this game is a jack of all trades.

The viability of builds comment is absolutely incorrect. From what I have seen, it is more an issue with limited skill and mentality. By that I mean many people have difficulty thinking outside of the box when it comes to builds and how to play them. As far as I am concerned, the engineer as a whole is an “outside the box” profession, but that’s just my opinion.

Poor craftsman blame their tools. Poor players blame their Engineer.

End game content

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Is there any? I just started playing but it seems you can do anything you want from the start. I maybe overlooking something but what’s the motivation to level?

There is a boat load of threads about it. Just scroll through a few pages and read all of them. There are so many in fact, that a lot of folks are going to be agitated about one more.

Poor craftsman blame their tools. Poor players blame their Engineer.

Endgame: The real concept, of. (opinion)

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

No, it’s not. It is what endgame is. I just defined it, established parameters for it’s meaning to adhere to. Everything is either endgame or not endgame based on those parameters.

Tell yourself what ever you need to, so you sleep better at night.

If you like, I could mail you a dictionary. It actually refers to a different concept entirely, but because you make up fake definition, you would not know that. Originally it was a chess reference, and refereed to once all the pawns are gone, relatively speaking, how you would conquer and win.

End game by definition has absolutely nothing to do with progression. Nor does its MMO relative concept.

I drove to wal-mart previously, that does not mean all driving involves going to wal-mart anymore then your ridiculously false claim that because you played MMOs with tiers that it defines end game in all MMOs must have progression tiers.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

Endgame: The real concept, of. (opinion)

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

It’s dung. Endgame is not some whimsical abstraction that you make on your own. Endgame is not a make your own adventure novel nor is it a bologna sandwich.

This what endgame is to you, it is not what the definition of end game is. Endgame by definition does not require progression what so ever.

You appear to have taken what alot of MMOs do at endgame and confused that with the facts of what it actually is.

Endgame is what content is there that you can do aat or near max level that you cannot do otherwise.

Every game develops its own concept for how they want it to play and work. If you are unhappy with the games concept and its idea of content and game play. Perhaps it is more intelligent to play a game more akin to your need, over trying to kill the developers with complaints. it is not logical to drop the their concept just to cater to your specific wants.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

MMO's need a grind but not for fluff

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

If you have skill, it is not an issue, because you will out play others. Plain and simple. If you lack skill, you will complain that you should be able to out gear them with a hardcore time sink.

The smart money is realizing the game is not going to change its design, and invest your time developing skill instead of crying about wanting the invested time returned in gear.

Poor craftsman blame their tools. Poor players blame their Engineer.

Transmutation Stones

in Suggestions

Posted by: coglin.1496

coglin.1496

@ MrNobody.4357
Dang skippy. DCUO had such a great cosmetic tab. Since they have a transmutation system, and it is related to the economy because they can be sold and purchased, they could make a DCUO like tab and once you get what you like, you can then transmute it.

Just a thought anyway.

Poor craftsman blame their tools. Poor players blame their Engineer.

What do Engineers excel at?

in Engineer

Posted by: coglin.1496

coglin.1496

Why leave engineer?

A glass cannon engineer can do as much damage as a glass cannon warrior, only the engineer can sustain it with grenades.

Poor craftsman blame their tools. Poor players blame their Engineer.

This aggro made me laugh

in Engineer

Posted by: coglin.1496

coglin.1496

I somehow miss 1 trait and everyone is up in arms. Gosh yall. Almost every other light/medium class can maintain swiftness just as well and some have a 10% base speed bonus so engineer isn’t really that special.

Well it isn’t that you missed something. The issue is that someone posted an accurate comment and you replied with a snarky comment, countering it with mis information.

Poor craftsman blame their tools. Poor players blame their Engineer.

If you could fix ONE thing right now ...

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Targeting is fine. Use all 4 manners of targeting and it is not an issue at all. If your tab targeting to scroll through targets, you get exactly what you ask for. Use the “nearest target” button solves all those issues.

What I would prefer to see focused on nest is the broken or bugged profession traits and skills.

Poor craftsman blame their tools. Poor players blame their Engineer.

When does the Halloween event start?

in Halloween Event

Posted by: coglin.1496

coglin.1496

got a link to the information your stating you saw?

Poor craftsman blame their tools. Poor players blame their Engineer.

This aggro made me laugh

in Engineer

Posted by: coglin.1496

coglin.1496

1 elixir and crit for swiftness isn’t much.

Yeah, it is kind of a really bad idea to post on a topic if your not educated in it at all. It is a horrible manner to spread mis-information. A single tier 1 major traits gives 100% up time to swiftness with any kit

As well, with rune of the centaur set and med kit, you can have power if you use it in your build and 100% up time AoE swiftness

Poor craftsman blame their tools. Poor players blame their Engineer.

SEMI/BUNKER engineer vid( BUT NOT DEFENDING NODES JUST IN CASE)

in Engineer

Posted by: coglin.1496

coglin.1496

What exactly defines a build as “bunker” build?

Poor craftsman blame their tools. Poor players blame their Engineer.

Engineers with Bows

in Engineer

Posted by: coglin.1496

coglin.1496

I can absolutely agree we do not need another mid ranged weapon. Perhaps it would serve better purpose as long range.

Poor craftsman blame their tools. Poor players blame their Engineer.

Rifle Burst Build (potential 13k burst in 2 skills)

in Engineer

Posted by: coglin.1496

coglin.1496

Also I took the scope trait because I think it can be applied to grenade barrage, so stand still when you cast it.

Can you verify this?

go to the dummies in the mist. Hit 1 a hundred times while moving, then copy/paste the damage log

rinse and repeat while standing still.

painstakingly break out the calculator and do the math from there.

Poor craftsman blame their tools. Poor players blame their Engineer.

What do Engineers excel at?

in Engineer

Posted by: coglin.1496

coglin.1496

Not saying that’s what he means, but it seems to, that a lot of folks finding the challenge level consistent due to the game design, confuse that as a lack of strenth progression in their character.

Poor craftsman blame their tools. Poor players blame their Engineer.

Spirit Rangers!

in Ranger

Posted by: coglin.1496

coglin.1496

Lol, that is the reason these discussion boards exist. If I wanted JUST an answer from Anet I would send them an email outright. By posting it in the Forums I am trying to:
1) Raise Awareness
2) Stimulation discussion to raise Awareness
3) Gain enough Awareness for ANet to respond

Being cynical about a new topic won’t get you very far.

This was in an entirely different and unappropriated thread before a moderator moved it.

If you are going to ock folks with “lol at you” and tossing words like “cynical” around and what not, it may be wiser if you grasp the facts first my friend.

Poor craftsman blame their tools. Poor players blame their Engineer.

Risen Acolyte Agro Radius in Orr

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

It’s like you’re not even reading anything anyone else posts.

Again, non of this means it is an unintended bug.

Again, if you feel it is a bug, why do you make the thread in the general discussion sub-forum and not the bugs sub-forum?

Just because I do not agree that it is actually a bug does not mean I am not reading your post. Perhaps your not reading mine. I do not agree that you have “proof” or can “prove” it is unintended.

It is not some great stretch, that a mob with a different name has a different behavior pattern.

Poor craftsman blame their tools. Poor players blame their Engineer.

Are engineers "agro-grabers"?

in Engineer

Posted by: coglin.1496

coglin.1496

Still, that does not mean it should be defined as a “issue” with the profession. If only a portion of the engineers players have this issue. While similar size portions of other professions make the same claim. There must be some common denominate between the individuals.

Poor craftsman blame their tools. Poor players blame their Engineer.

Please can we have hammers? Please!?

in Engineer

Posted by: coglin.1496

coglin.1496

I absolutely disagree that the kits lack flavor and are boring. I very much like the kits, give or take a little fine tuning needed. All adding a hammer will do is have those who are finding things boring already, back here complaining in a week when they are bored with the hammer too.

Must be a slow week. This is only the 9th thread to pop up on this exact subject this week. Thats like half what we usually have.
I still agree with the fix what we got first, method.

Poor craftsman blame their tools. Poor players blame their Engineer.

Never played anything so horribly bad

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Why? Thousands of people accomplished it just fine without being hand held. We should change that for the select few who cannot learn it over time?

Someone link the mega man teaches you to play video for the gentleman, please.

Poor craftsman blame their tools. Poor players blame their Engineer.

why not a pumpkin carving contest ..

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

No offense buddy, but in comparison to dioramas, pumpkin carving isn’t exactly a bold representation of maturity either.

Poor craftsman blame their tools. Poor players blame their Engineer.

Risen Acolyte Agro Radius in Orr

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

It’s like you’re not even reading anything anyone else posts.

Acolytes appear to have 2-3x the agro radius of every other mob in the game and they tend to follow you for 2-3x the distance. When 99.9% of mobs in the game agro at a certain range and leash after a certain range then the 1 mob that doesn’t is probably improperly coded..

Right, because I didn’t just very specifically respond to this in the post just before this one.

Look you can word it or complain in any form or fashion you like. That doesn’t mean we all have to agree with you.

If you cannot accept that I see reason in the mobs having a larger aggro range and following you farther because they are in the highest level zones, then your just being intentionally obtuse.

Higher end zones = higher radius aggro with higher roaming regions.

its not hard to grasp that I agree with that equation.

Your are simply trying to force your perspective on use because we disagree with you.

If you feel it is so unintended, why would you put it in a general discussion thread and not the game bugs sub forum?

You cannot start a thread in a sub forum with the term “discussion” in the topic then complain when someone discusses it and disagrees with you.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

Spirit Rangers!

in Ranger

Posted by: coglin.1496

coglin.1496

Every build in every sub forums wishes they could get an answer from ANET about a bug in the profession that effects their build or desired build. That does not mean we should all spam then in the general discussion topic.

Poor craftsman blame their tools. Poor players blame their Engineer.

Please Help Me Understand....

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

I never thought I’d see the day people would defend bugged content. I hope for your sakes that the Halloween event doesn’t have the same problems we’re seeing throughout most of Tyria.

No one is defending bugged content.

We are simply calling shenanigans on those who ridiculously over exaggerate bugged content.

Sorry it offended you that some of use do not care for mis-representation of issues.

Poor craftsman blame their tools. Poor players blame their Engineer.

Never played anything so horribly bad

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

dont do dungeon on lvl 30 + !! its pointless !
when u get max lvl start do dungeons for gear + weapon , till then they usless for u

I finished this dungeon with a group all at or under level. This is not solid advise.

Fell free to do the dungeon at level. Just keep in mind it will, as he points out, be much easier at higher levels with better gear.

At level though, the dungeons are very doable.

Poor craftsman blame their tools. Poor players blame their Engineer.

Never played anything so horribly bad

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Here’s how I imagine your run went:
No one marked anything to be focused down.
There was no communication done in the least.
People were dodging attacks that didn’t need to be dodged and not dodging the things that actually needed it.
Most, if not all, of the group was in glass cannon spec/gear.
Was your first time through.

Read the link in my sig.

Well yeah. Naturally that is the games fault and horrible dungeon design.

Poor craftsman blame their tools. Poor players blame their Engineer.

Never played anything so horribly bad

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

And what do you say to all the posters who figured out its nuances and declare it not to be difficult?

Poor craftsman blame their tools. Poor players blame their Engineer.

Why Is This Concept So Hard To Grasp?

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

so is it hard to understand that anet put zero effort into putting in a reasonable variety of stat combination. Hell they managed to screw up the valkire stats something awful.

Reasonable?
Well these complaints where aired before and Anet responded as to why some stat combinations do and don’t exist at this time. What do you say in response to the reasons they gave about it?

Poor craftsman blame their tools. Poor players blame their Engineer.

Please Help Me Understand....

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

After I got a first profession to a certain level I recently went back to get 3 more slots and all professions to 30.

I feel your blowing a bit of smoke.

I have yet to see one single bugged vista.

The amount of skill points and DEs that are bugged appear to me to be significantly less then relese.

Poor craftsman blame their tools. Poor players blame their Engineer.

Why Is This Concept So Hard To Grasp?

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

It is not like it was misrepresented. It was very specifically made clear before release, how the system worked. Based on that premise alone, everyone who complains about it should get a nice electrical charge sent through them when they post the complaint.

Poor craftsman blame their tools. Poor players blame their Engineer.

Risen Acolyte Agro Radius in Orr

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

I do not see an issue with there range personally. I expect mobs in the highest level zones to hit harder, be more resistant, have larger aggro, and so on.

In my experience, I can easily negate their damage and inflict mine, resist the conditions, kill em as fast as other mobs in level appropriate zones, and have no issue traveling their regions at the aggro range they have.

I just do not see it as an issue or a problem at all.

Poor craftsman blame their tools. Poor players blame their Engineer.

Targeting... I'd rather hit my head against a concrete wall... repeatedly

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

My opinion is that ANET could provide a more refined set of parameters that actually allow for a more accurate targeting system. Again, I want to point out that I am not the first to highlight this. At the same time, I do not purport to know how to solve the problem as I am not a game developer. However, in the words of Thoreau, “my own personal faults and shortcomings do not detract from the truth of my statements.”

Yes, I know that you can’t target kindling. I was exaggerating to prove a point. It’s a common technique… I picked it up from our presidential candidates.

Since you have no problem, nor the other 5 account holders or players in your home (have fam involved?), outside of the ‘parameters’ suggested previously, what do you do specifically that allows you to be at peace with the existing targeting system?

Seriously, I’m asking and am sincere in my request. Arguments aside, I’m struggling.

And I do not want it changed. The ones like yourself are the vocal minority who want to change a system that most of us feel works well. Your 5 account holders joke was referring to those other 5 thread starters complaining about it right?

Unless you have evidence to support that over half of the 2.5+ million who purchased the game have issues with it, all your lobbying for is hosing the rest of use so the select few 20-50 tops who have posted about get what they want. No offense, but I do not want to get hosed, just because a few of you guys have a tough targeting day in WvW.

Yes, I know that you can’t target kindling. I was exaggerating to prove a point. It’s a common technique… I picked it up from our presidential candidates.

I would like to take a step back from the issue here to applaud this, because at the time I read it, It struck me as pretty kitten funny.

Poor craftsman blame their tools. Poor players blame their Engineer.

Targeting... I'd rather hit my head against a concrete wall... repeatedly

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

You’re right… I’m the only one that’s complained about targeting. My bad. Com’on… even with the targeting parameters and the insane pyrotechnics that happening, most have no idea who in the hey they’re targeting. Tab? You have to tab through about 20 targets before you can actually zero in on some one that is worth your while. Sure, I’m complaining Coglin, but I’m not the first one nor will I be the last to point out that the targeting in this game, including the scope of available parameters, is weak, weak, weak.

1) if your not the first, why would you make a new thread on it, instead of continuing the conversation on existing threads? What makes you so special.

2) I can mouse click any target reasonably easily.

3) Judging by your post, I do not believe your using all 4 options of targeting available to you, and when I seconded the suggest of 3 of them, you chose to argue

4) I disagree with you, regardless of the reason, I have no issue with it, nor do the other 5 account holders and players in my home.

Millions of folks where tin foil hats, claim that aliens live among us, and see UFOs in their back yard every day. That doesn’t mean I should believe them anymore then you and the select few others who complain that it is an issue.

Look at it another way. What targeting solution do you have for a WvW scenario with 70 target able characters in a region with a large battle ?

Oh and “target nearest enemy” doesn’t target random sacks of kindling. It only targets player or non player characters capable of combat.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

Risen Acolyte Agro Radius in Orr

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

I do not understand how the pulls are an issue?
The mobs with a “pull” have a very specific weapon and graphic. A simple dodge will avoid the pull all together. If you are going to bypass the intended fight, by running past mindlessly, at least put the effort into dodging. Seriously, if your not going to pay attention enough to dodge it, it is really hard to take your complain about getting pulled seriously at all.

Poor craftsman blame their tools. Poor players blame their Engineer.

Targeting... I'd rather hit my head against a concrete wall... repeatedly

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Options > Control options.

“Nearest Enemy” – Bind this.
“Next Enemy” – Bind this.
“Previous Enemy” – Bind this.

Will help you out quite a bit more.

Exactly

@ OP…..How can you suggest it is bad targeting design when your hitting your bind for “next target” and complaining that it doesn’t hit the one you want because there are a lot of targets in sight. That is not by any means a targeting issue.

It is very mis-representative of fact to going to WvW with 50 opponents and 20 NPC mobs in a specific area, then coming here and complaining that due to this specific time and place issue it is clearly a targeting issue with the game because the first touch of a scroll target button I used, didn’t land on the specific target you wanted.

The context under which you make your complaint is very illogical.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

Are engineers "agro-grabers"?

in Engineer

Posted by: coglin.1496

coglin.1496

“This thread and many others are just a symptom of selective recall.”

I agree that it is more a case of this then anything else.

Poor craftsman blame their tools. Poor players blame their Engineer.

there is really no love for turrets huh?

in Engineer

Posted by: coglin.1496

coglin.1496

That goes for any utility category heavy build.

All turret builds – you have to give up a lot of other stuff to make em work.

All gadget build – you have to give up a lot of other stuff to make em work.

All elixir build – you have to give up a lot of other stuff to make em work.

All kit build – you have to give up a lot of other stuff to make em work.

The short of it is, I agree with Dream to an extent. Turrets are great free hands damage and control, but do little when you need a stun breaker or condition removal.

Poor craftsman blame their tools. Poor players blame their Engineer.

Shrapnel Grenade - Can we get doubled cd and 2 bleed stacks per grenade instead?

in Engineer

Posted by: coglin.1496

coglin.1496

Kits have 1 second cooldown cause Engineers are well-designed while Elementalists are not

I would honestly love to see an actual fact to support your claims here. Because all of the developer chatter I read over months of time, indicates other wise.

Poor craftsman blame their tools. Poor players blame their Engineer.

when did your engineer "click"? (PVE)

in Engineer

Posted by: coglin.1496

coglin.1496

When all classes to 30. I then when to the same areas on each class in succession, trying to find which characters felt more enjoyable for me in the same situations. I felt like to get the same thing I got out of other classes I had to use builds that I didn’t like over all.

I also felt like when I used other builds specific to certain roles, that as a general rule, I got more out of my engineer builds.

Poor craftsman blame their tools. Poor players blame their Engineer.

Engineers with Bows

in Engineer

Posted by: coglin.1496

coglin.1496

The rest of us should not be forced to suffer your personal idea of what the persona of what an engineer is, based on TF2 character.

Declaring we should accept the lore and concept of a TF2 class in GW2 over accepting GW2 class and concept is just plain ego maniacal. I mean geez, that is way over the line of logic fella.

Poor craftsman blame their tools. Poor players blame their Engineer.

MMO's need a grind but not for fluff

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

The topic on hand is that a mmo need a solid end-game grind that’s not just for cosmetic gears.

You have to either grind dungeons or Karma to get stat combos on gear that cannot be made or created. As well the legendary weapons are a heck of a grind. If your complaining or arguing for one who is complaining, and you do not have all of that yet, your clearly complaining just to complain.

It is really hard to complain about how easy it is to get things, and press for more things, when you haven’t even got the first things yet. Do you understand the things I am getting at?

Poor craftsman blame their tools. Poor players blame their Engineer.

What are player intended to be doing?

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

What are player intended to be doing?

Direct answer……..Having fun. Cruise around and there are “end game” discussions all over the forums that detail all of the fun ways you can utilize your time.

Poor craftsman blame their tools. Poor players blame their Engineer.

the new content start 12am or 5pm tomorow

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Hard to be posotive when we have 9 of these threads on the front page and every swollen head feels they are so special that they deserve their own special thread on it, and make one.

Poor craftsman blame their tools. Poor players blame their Engineer.

the new content start 12am or 5pm tomorow

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

I guarantee you it will start after 2 qualifications are met. 1* the 5286 thread on it today is started. (congratulations sir, your number 5201) and 2* After your client does an update.

Poor craftsman blame their tools. Poor players blame their Engineer.

Has Guild Wars 2 Gotten Any Changes?

in Guild Wars 2 Discussion

Posted by: coglin.1496

coglin.1496

Fore Pete sakes man, it is a free to play game. Just play for yourself and find out. Why are you cluttering up the forums with new post when you can read the patch notes everywhere from here to the wiki and every fan site.

Poor craftsman blame their tools. Poor players blame their Engineer.