I know this has been mentioned before, but seriously…please? I’ve been good. Relatively. I have not cheated on you with any other MMOs. I bought early release, I cosp,layed as Ritlock…i even put up with Trahern stealing my personal story. so, yeah, please?
Why? How would the game be better by adding classes called Rit and Paragon? Especially since (a) we have classes that have similar playstyles (Engineer for Rit and Revenant for Paragon) and (b) other classes with similar names don’t play the same as their GW1 counterparts (and yet are fun, useful).
As fun as GW1 is/was, GW2 is a different game.
I agree that we don’t need them as classes, but as a user mentioned above they would make great elite specializations.
Just my thoughts, but I could see our missing classes being turned into elite specs below:
Monk Elite Spec: Ele or Guardian
Ritualist Elite Spec: Necro or Rev
Assassin: Thief
Paragon: Warrior or Guardian
Dervish: Ranger or Warrior
As Elite Specs they could all hearken back to the original classes without having to recreate the wheel.
My gut tells me that we will not see elite specs for Rit, Assassin, Paragon, and Dervish until we get back to Cantha and Elona respectively.
Yoda says: “Dead horse, beating much?”
I have both tags and rarely tag up. I love to help people and do so. I do not like to lead people in general PvE.
I got my Apple by just doing Tyrian masteries. Easy enough for anyone to do, but it isn’t something that I would ever use. Not because I don’t like to help others (I do) but because of the players who treat it like a commander tag and want me to help them rather than letting playing the game.
Before squads I used my commander tag with my guild during missions, etc. I’m an officer there and bought the tag to help when we did guild activities. Now with squads I only use it if those generally in charge of guild activities are not there for some reason. In this case I will lead activities for my guild. I will also use it to start a squad if one of those activity leaders asks me to get the squad started.
I really do enjoy helping others, I just don’t want the headache that usually ensues by putting a tag on in general play. I don’t need a tag to help.
tl;dr – I like to help but don’t need a my tags to help. My tags are for me and my guild’s benefit.
Been playing since headstart. Not in game don’t know hours. 9 Total.
Mystic Forge (3)
The Chosen
Rage
Storm
Drops (6)
Rodgort’s Flame (Frostgorge Champ Train when it still existed – Broodmother)
The Bard (Lornar’s Pass Champ Wurm)
Venom (Jormag)
Chaos Gun (Novice on Cliffside Fractal)
The Bard #2 (WvW)
Dawn (Snowblind Fractal)
Sold all except Storm, Rodgort’s Flame, and Dawn. Made these into legendaries.
I don’t see new, fluff maps as worth it. The thundering Zerg will rush to it, rush through it, then come to the forum to complain about how there’s nothing to do there and it’s a pointless waste of time.
LOL. Don’t they do that even with maps like TD and VB?
I’m afraid Swagger is correct. While there is a demographic that would benefit, it’s not one of the mainstream demographics to which Anet pays heed. This is especially true when you consider that new gameplay areas for sPvP, WvW or PvE would dip into the same pool of devs as exploration zones. I think the best we can hope for is that they throw a few Easter eggs into new areas designed for event content and don’t lock them behind event completion.
I’m afraid that this is opinion just as much as my previous comment was. There are no statistics to back up yours, Swagger’s or my comments. So none of us are “correct” or wrong.
“Fluff” maps are a waste of time and resources. There are a plethora of other important things to do.
Sorry, I have to disagree. They bring much to the table.
Even on “fluff” maps there are events and enemies, but they are not as saturated.
As mentioned before, GW1 had many maps where the only thing there was an elite skill to capture, but because the map was not overwhelmed with enemies and events, you were able to enjoy the beauty of the map and explore things you may never see in a map like Tangled Depths or Verdant Brink.
I can see the beauty and artistry in the HoT maps, but have never been able to enjoy exploring and looking at the maps because it is a constant battle.
Fluff maps are not a waste of resources, they add to the aesthetics and exploration of the game.
I can’t tell you how grateful our guild is for this. We lost a dear friend and guild member and being able to honor her this way is deeply appreciated.
Of all of the quarterly additions, ultimately for my guild, this will be our favorite. Thank you ANet.
Here is my “Good”, “Bad”, and “Ugly”
The Good:
1. I echo most of what people loved above in this thread. One that hasn’t been mentioned yet is the account wide unlock of recipes from consumables.
2. LS is awesome. I’m only a little way in, but it is engaging and fun. Well written.
3. The new map is freakin’ awesome!
4. The new fractal is fun. Love the mash up.
5. QoL are all fine by me. Even the “Rise!” nerf is OK. I main a necro with “Rise!” and it wasn’t nerfed to where it was no longer worth having on my skill bar. I’m glad you didn’t make my favorite Necro skill unusable.
6. The Ghost of [So NOT going to spoil it.]!!! I was freaking out in a good way. Very happy!
The Bad:
1. The content is so good that I want to play. Hell, I wanted to take the day off of work to play more. LOL. So, the bad means I am going to plow through the content and I will want more. Sigh. So I guess the bad is my problem not yours.
The Ugly:
1. Phlunt. Man. That dude has a face and personality not even a mother could love.
let me rephrase
at the end of the day, the money spent on fluff in a game i already payed to play “should” (the key word that you missed) not be useless to me, myself, and I. I put currency into a system and it can either pay for a specific service or it can remain some form of currency. If that is not the case then i believe gambling would be the more accurate word (that people use loosely) but if I recall, online gambling would limit distribution and thus not be used lightly by those developing the chests.
First of all, I did not miss the word ‘should’ in your original post. It purports that you are getting something worthless and you are not. It may be worthless to you, but not to everyone which brings me to…
The “Me, myself, and I” comment. They cannot make everything pinpointed and relevant to each individual that plays the game. There is no way for them to know what is “useless” to you and what is not. Even with your suggestions about trading things in for something else, what if you don’t like what they offer for trade in? Then they are peddling worthless items again. What if you DO like the trade in and someone else hates it? Well then what you like is now useless and needs to be scrapped. There is no way for them to make everything perfect in the eyes of everyone who plays the game.
As far as you putting currency into the game that you paid to play and received fluff, you come across like you were forced to buy the keys for the chests. Or forced to spend the money. You know what comes out of those chests. If you don’t like it and have a problem what is obtained from those chest then… …let me think… …don’t buy them.
Everyone knows what are in those chests and it is easy to find out the exact items that drop and the chances to receive any of those items if you put about 30 seconds into finding out.
So, besides a random disagreement, did you disagree with being able to spend (or even trade) something useless to “you” for something not useless to ‘you’? Don’t overlook the forest for the trees and miss the entire point.
Please. That attempt to portray what I said as missing your point is inane. My disagreement was not random. It was very specific.
As far as your trading or spending what you consider as useless, I don’t agree. You know what you are getting when you take a chance and buy those keys to open chests, you get what you get. You don’t get to open a mystery package and then complain about it because it didn’t meet your expectations. Take some responsibility for your own actions and how you decide to spend your money. It isn’t anyone’s fault other than your own if you bought something knowing what could be in it.
p.s. how is low chance, low low chance, etc RNG to begin with? random cannot distinguish between low and very low can it? Just a curiosity
not addressed to anyone in particular. Mathematicians, feel free to chime in on this one.
On a scale of 1-100%. High chance 75-100%, Good chance 50-75%, Not as Good Chance 20-50%, Low Chance 5-20%, Very Low Chance 1-5%, If You Though You Were Going To Get One of These Items You are Delusional Chance .05-1%.
People could use any different combo’s than the ones I used above but the point is there. If a program is told to “randomly” offer drops at the rates above, then a .05-1% isn’t going to happen hardly at all. 75-100% will happen all the time.
It doesn’t take a mathematician, just a little common sense.
tl/dr: Don’t tell someone what they were thinking. Don’t complain when you know exactly what you are buying and then say you didn’t want it. Take some responsibility for your own spending.
at the end of the day, nothing bought with money should be useless.
There isn’t anything in the chests that are useless. Everything in there can be used by you. Just because you personally don’t use something that you get from a chest, does not make it useless. You choose not to use it.
I have a lot of things I won’t use out of the chests as well. No one forced me to buy or farm keys. When I use them I know I am taking a gamble at getting what I consider junk. That is just life and the chance we take with RNG. That isn’t ANet’s fault, that is our choice to gamble.
This comes up like every month. Still +1 this, but actually start adding HoT nodes too.
There are currently 4 HoT-related nodes. The Aurillium mining node, Airship Cargo, Exalted Chest and Crystallized Supply Cache.
I believe that_shaman also found a Noxious Pod for the home instance but it’s not available in the live game. Possible LS3 reward?
A flax node would be next to useless with the farm just inside VB, but I wouldn’t mind a Jungle Plant node for the slightly increased chance at getting a Maguuma Lily (which imo needs a buff in terms of % chance from the existing nodes as it’s quite ridiculous).
I don’t know for sure but maybe they mean a node that provides Ley Line Crystals and Airship Parts like they do with Aurillium. I don’t really see that happening, but maybe that is what they meant.
I do have iron and hard wood at home, if you know what I mean…
Otherwise, you’re mentioning 2 of the easiest to farm resources:
- iron, go to Brisban Wildlands, NW corner. Bring your alts! Poosh, you just got 350-400 iron in 1h
- hard wood: fireheart rise (SW corner), Iron Marches (center of the map), Sparkfly Marsh (South and South East), should also bring you almost the same amount. Sometimes, Mount Maelström (west- north west) is also very rich in hard wood, or at least platinium in the worst case.In other words: no need for home nodes. If you convert gems to gold, a resource node in home instance would take years to make it profitable compared to wp costs and time spent running.
No question that you are right about how easy they are to farm. For me, I would just like to have the nodes for completion’s sake. I’m a bit OCD that way.
I liked the original system as it felt like it gave much more customization opportunities.
That said, the new system actually gives more actual traits to use. As much work as they put into this new system, I cannot see them changing it in any drastic way.
IMO it’s probably better that they don’t change it. When new elite specs are added, this system will make sure only one elite can be used at a time.
Sorry OP, but I have to agree with the others. More clipping would be bad.
This, is where Season 3 and Expansion 2 are lacking. There is nothing, no news, no insight, not a clue whats going on, and thats not a “good” thing.
Opinion, not an explanation.
Its not good to keep people in the dark forever because while it can be okay to promise nothing until you deliver it, it also creates paranoia that may even be justified.
Opinion, unjustified speculation, innuendo and propaganda. “May even be justified.” Lets just try to incite panic shall we?
What “if” all we get when LS3 starts is one small new zone less than 1/3rd the size of Dry top, and at most, 2 hours of new story?
I’m sure the world will end Chicken Little.
This is the great danger of silence, silence isnt golden, silence is dangerous.
Not telling people what you’re up to basically creates a LACK of hype, it creates a LACK of expectation.
And if that lack turns out to be justified…
I’ll say it again in a different way, “The sky is falling! The sky is falling!”
Then you wasted everyones time, and trust me, a “LARGE” portion of the player base “WILL” decide that they’ve had enough until the attitude changes.
You can wait for a nice delicious pie all you want but if it turns out to be a pie you waited nearly 10 months for to get a tiny thing the size of a cup cake with no nutritional value, no depth, and no taste.
It will “not” have been worth the wait.
If… If… If… If… If… If… If… If…
So why is Season 3 failing?
A: It’s not.
We dont have a clue, what season 3 is even about, or what to expect, we dont have a concept art, a screenshot, we dont have a trailer, we dont even have a music piece.
We dont have, anything.
That void, is not healthy for people, it just makes you uncertain if theres even anything going on, and lets be honest, A-net, you made 3 legendaries in HoT and it took you nearly a quater of a year just to finish a FORTH.
I was wondering why I like I needed to go to the doctor. No information about L3 has made me ill.
What facinates me and leaves me dumbstruck, is the same CANNOT be said of the PvP E-sport push OR the Raiding content. Both have had PLENTY of hype and teasers before going forwards and yet S3…
Nothing.
Expansion 2?
Nothing.
We “need” something, its time, its OVER-Due.
Could you be more dramatic?
I don’t believe, season 3 will suffer because of anything you said. Those are just your opinions although you seem to think you had to “explain something to make it clear” as if they are facts. “Let’s be honest”, it is just the ranting of a petulant person who is not getting his way.
IMO Season 3 will not suffer for any of the reasons you gave.
I don’t agree OP. I think every time ANet gives us teasers and hints and snippets, is when things get over hyped.
They build up expectations on the teasers and hints and when those expectations are not met, they complain.
There is no hype on no information. Something cannot live up to hype that doesn’t exist. What is getting hyped up? Other than the white mantle, what is there to get hyped up about?
Wow… from the wall of complain, to the wtf signature, just wow.
Not sure why they think anyone should take their opinion seriously after that signature.
Agreed.
@CMM: Please consider changing your quote to a: […snip…] or something similar. Only ‘cause if that post warrants an infraction, those that quote infracted posts can also get warnings/infractions just for having the post repeated in their text. I’d hate to see you get singed by that guy’s burning bridge.
~EW
I’m probably glad I didn’t see the signature whatever it was. Looks like he removed it. Must have been bad. And after that post of his, I can only imagine.
[Ginormous SNIP]
However more than all of that…you know why things won’t ever get better? Because people and the company are afraid of dissenting opinions. They throw labels like ‘haters’ and ‘doom and gloom’ and perpetually throw personal insults (which go unmoderated I might add) against people who have issues with the game-and these people most times state their issues. The supporters pretty much say ‘well I like the game, the game is awesome…screw the haters-I bet they vote for Trump’ with no justification or explanation or even counter arguments. It has become an echo chamber…and as such improvement through critique/criticism is negated.
Oh really? I have no problems with dissenting opinions. My problem is when those “opinions” are stated as facts. “This game is going to fail if things don’t change.” “The stories are awful no matter what anyone says.” “This game is all about e sports.”
All of those things are said as if they are truth rather than one person’s opinion. And that brings me to the other thing I find eye roll worth about your post.
You said that supporters throw labels like “haters” an “doom and gloom” and throw perpetual insults at people with dissenting views? Really? So that is just one sided? I know it is rare (insert sarcasm) but people who support the game are never called “White Knighters” or “ANet Shill” or have derogatory things said to them because they actually like what the game offers. Right?
The problem is with both sides is that respectful replies IMO are at a minimum. Dissenters cannot say what they feel is wrong about the game without being hateful or sarcastic or both. Dissenters are not the problem IMO. Rude, disrespectful, people (dissenters and supporters) who think their opinion is god’s gift to the world are the problem.
tl/dr: People don’t have problems with dissenters. Dissenters are not the problem. Rude people who think their opinions are the only ones that matter are.
(edited by jheryn.8390)
“I did NOT say I thought it was ‘doing just fine.’ I said it is still doing well despite all the naysayers.”
What does “going strong/doing well” mean to you exactly?
You’re either splitting some mighty thin hairs here or performing some four dimensional logic gymnastics if you think those are two different opinions.
It is going strong. Their financial numbers are still up although not as strong as when it first came out but still up there but that is to be expected. It is going strong despite 4 years of people saying “this is make or break for the game”.
Where I am arguing that I did not say it was fine is in content and what they are doing to keep players. While the game is going strong itself in terms of $$$, I do question some of the way they handle information and content.
You will never hear me make a “chicken little” statement saying “This is make or break” or “If they don’t do this or that players will be leaving in droves.” Four years of those inane statements and the game is still making a lot of money. So the game is going strong. The content and how they are dealing with keeping players interested is still up in the air for me.
Since it seems you are more interested in being right and winning an argument for doomsaying, there is your explanation spelled out. It isn’t splitting hairs or logical gymnastics, it is giving credit to people for intelligence and understanding where I obviously shouldn’t.
(edited by jheryn.8390)
Nice to see you have blind faith that everything is fine and there is nothing to worry about, I too put no stake in players like you who think everything is fine and there is nothing to see here.
HoT at launch was not friendly towards players who didn’t not have 2 hours to spend on one map, it is a lot better now, but the maps being on timers was a bad move Imo. Silver waste was better in being player driven. But it is what it is. The spring patch did a lot of fixing what HoT broke. I just hope summer is not more of the same.
Where? WHERE did I say everything is going to be fine? You are trying to put words in my mouth that are not true or even close to the truth of what I said. Don’t try to make me out as if I said things were all unicorns and roses. That is BS and you know it.
I said that people who claim doom and gloom or declining sales or leaving players or anything else do not have any evidence of such. That includes me and you and anyone else not in ANets accounting department. Something that you keep ignoring. Not once did I say things would be fine. I did say that I keep hearing these predictions of downfall and they don’t happen so I don’t bother with them, but not that ‘things will be fine.’ So don’t turn this on me because you don’t have facts to back up your claims.
You clearly state that the game is doing just fine despite a lack of content and seem to think that failing to deliver a huge injection of new playable material won’t have a significant impact on the game.
If that’s not thinking everything’s going to be “fine” then you probably need to define what the word fine means to you in this context.
I have been seeing statements like this for the longest time and GW2 keeps going strong. Statements like these have no factual backing to support them because again, GW2 is still going strong despite the content drought and patches that are more repair than anything else.
By your logic the only way Anet could screw up is to make the game less fun to play. Simply failing to improve it’s current state and forcing players to wait months for another go at it would have limited to no negative repercussions.
Wow. You two should start a club. “The I Read What I Want It to Say Club.”
I did NOT say I thought it was ‘doing just fine.’ I said it is still doing well despite all the naysayers. I did NOT say that they did not need new content. Where did I say that? You want to quote me, then quote that. Otherwise you are just making things up. Where did I say they didn’t need to add content for the game to thrive? Answer: nowhere. Your comment about my logic is way out in left field and nowhere close to the truth. But that is OK. Make stuff up if that makes you feel better about you.
Nice to see you have blind faith that everything is fine and there is nothing to worry about, I too put no stake in players like you who think everything is fine and there is nothing to see here.
HoT at launch was not friendly towards players who didn’t not have 2 hours to spend on one map, it is a lot better now, but the maps being on timers was a bad move Imo. Silver waste was better in being player driven. But it is what it is. The spring patch did a lot of fixing what HoT broke. I just hope summer is not more of the same.
Where? WHERE did I say everything is going to be fine? You are trying to put words in my mouth that are not true or even close to the truth of what I said. Don’t try to make me out as if I said things were all unicorns and roses. That is BS and you know it.
I said that people who claim doom and gloom or declining sales or leaving players or anything else do not have any evidence of such. That includes me and you and anyone else not in ANets accounting department. Something that you keep ignoring. Not once did I say things would be fine. I did say that I keep hearing these predictions of downfall and they don’t happen so I don’t bother with them, but not that ‘things will be fine.’ So don’t turn this on me because you don’t have facts to back up your claims.
No one said the game was dead if the summer patch was content light. Not a one. All I said was that ANet need to bring the player numbers back up. More players = more people likely to buy gems = more income for ANet. But if this patch is content light, there will be scepticism towards future patches. After 9 months of nothing “new” added out side of raids, ANet need to deliver something for player retention alone.
Not exactly true or false. Did you even read the quotes on the first reply you gave me? One claims they are going to lose players the other says it is the make or break point. And make or break point is a pretty close prediction of death IMO.
And THAT is what you commented on my first post. You backed them up, I responded. Yet again, what you are ignoring, is the fact that none of you actually know how many people they gain or lose when they do anything.
As far as ‘content light’, that is subjective. Some people thought HoT and the Q2 Update were chock full of content and love. Some, like apparently you, thought it was not. I am somewhere in the middle on both. Again, subjective.
No matter what they deliver for ‘player retention’ you will have those who will complain that it is not enough and those that will claim it wasn’t enough and players will be dropping like flies. I put no stake in people like you who make claims about what ‘has to happen’ in order retain player base.
(edited by jheryn.8390)
People say things like this because there are less people playing. I’ve noticed far less players on maps compared to a few.months ago, sure some will be people who have got what they wanted, but not to the point where Meta’s are failing when they where not a month or so ago. This summer patch needs to be heavy on the content side. If it is not, it will most likely not have the draw or retention of players ANet needs.
I have seen a drop off of players every summer so not a shock.
Again, as I said, all games lose players over their life. That includes GW2. Just because you or other players in particular lose interest or don’t like the content, does not ring the death knell for the game.
Nor can the people making those statements back them up with fact other than saying, “I see less players.” or “I know tons of players who have quit.” So what? The kinds of predictions made above are baseless and obtuse.
This summer patch is either going to retain players or start to lose a lot.
As far as I’m concerned, this next update is a make or break point for GW2. If they want to retain the core population keeping the game popular, we need to see a real commitment and shift in priorities.
Groan… Why do people keep making such statements? I see them all over and they are never true. All games lose players over time no matter what content they provide.
I have been seeing statements like this for the longest time and GW2 keeps going strong. Statements like these have no factual backing to support them because again, GW2 is still going strong despite the content drought and patches that are more repair than anything else.
It isn’t anything personal against you two, but I roll my eyes at these comments every time I see one.
On topic, I thought the Q2 Update was pretty run of the mill. I wasn’t excited and I wasn’t disappointed.
On communication, the first few years communication was very open and almost everything was laid on the table. So much so IMO that people over hyped and over expected. When the content came out they had built it up so much that when it came out it was great content yet people were complaining left and right because that had built it up to be much more than it was supposed to be. We got what they said they would give, and it was never good enough. (Except for a few things like legendaries, etc.)
I think the communication should be kept at a minimum to avoid over expectation. That way we are happy with what we get.
“I just came to have fun and I’m feeling so attacked right now…” XD
ok guys, it’s just my own point of view you do’t have to agree with it.
It’s just that the attitude of wanting to stay exclusive bothers me in general. The same thing happened in the topic about the Tribal set and other things in the past too.
The attitude of “I don’t want people to get it, or get it with less effort than me, because then I’m less special”.
We wouldn’t feel less special, we would feel betrayed if just anyone got it after being promised that only those that did the content would get it. It’s not a special snowflake thing. I guess there is no way of helping you understand.
I don’t think it is just your opinion here. I believe it is a sense of self-entitlement.
I don’t want the skins.
Oh really?….
I would love to be able to get all the shinies of a game by playing that game and not another one. So I understand the OP in that.
the elitist concept is “if you want this, then spend money”
I’m a firm believer anything in GW2 should be obtainable by playing the game, and not by spending more money.
If someone has to actually buy GW1 then he is forced to spend money, that is why I am against it.
Like I said I understandthje feeling, but it is still elitism. If I buy a pair of expensive jeans, and the next week they’re on sale, am I going to be mad at the people who got them for less money/effort that I did? I don’t think so. Specially if they go on sale years after I got them in the first place.
That is not the definition of elitist. The dictionary definition and one that most people understand as elitist is: a person having, thought to have, or professing superior intellect or talent, power, wealth, or membership in the upper echelons of society”
GW1 players with the HoM rewards do not feel that they are any of those things. The do however feel they actually earned the rewards and are grateful that ANet is keeping their promise to make them exclusive to them. I think that is the problem, you keep mistaking “elitist” for “exclusive”.
And your analogy is flawed. It isn’t a spending money thing. It is a pride in achievement thing. If you retire after 40 years with a company and they give you a Rolex watch as a reward for loyalty and service and announce with your retirement gift that they are giving everyone in the company a Rolex right now because they don’t want them to feel left out because you got one, how would you feel? Your loyalty and devotion gift wouldn’t mean much would it? Heck even Timmy the kid they hired yesterday to clean bathrooms twice a week got one. Really makes your retirement reward meaningful doesn’t it?
It is not unreasonable, but not fool proof either.
Is someone who never spent a dime on the game after buying it, and started playing after HoT, and just got GW1 to get the fancy stuff for GW2 more loyal, than a player who started to play GW2 at the beginning and has spent maybe hudreds of dollars on costumes and stuff, but doesn’t want to try GW1?
No it doesn’t make them more loyal, but it does make them people who follow the rules of the game to get what they want. Those people who spent all that money and then think they are entitled to other things without doing the work or want some easier way to get it are egotistically and wrongfully entitled, not loyal.
I’m just curious why people even care. It’s not the first time a gaming company backtracks on something they said before.
So that makes it right?!?!?! Seriously? We should just let companies do this to us? SMDH
No, others getting it easier doesn’t remove the feeling of satisfaction, it is not retroactive, I know what I had to endure to get it. I know I earned it my way, the hard way. others getting it easier don’t take away that from me at all. I don’t get that line of thinking.
There are thousands of things that are made easier with time, in GW2, in games, in life. ALL the time. If I got upset each time it happened, I would go crazy.
Well, maybe in this you are a bit self-actualized. However, many people rightfully don’t feel as you do. When this happens to them they feel invalidated. Their self-worth is stomped on. How do you not get that?
I think it comes down to you not caring about how others feel as long as you get what you want.
(edited by jheryn.8390)
I would love to be able to get all the shinies of a game by playing that game and not another one. So I understand the OP in that.
But I also understand that if these special things were promised as only for those who played GW1 those who played it prefer for them to stay that way. It is elitist, but understandeable.Lol “elitist”
Playing a game for 5+ years and earning your items and achievements that are carried over to the next installment to be appreciated and those who didn’t play the original consider it elitist bc they won’t do the work to get the items.
This!^
How can something that you worked hard for, put in many hours/days/years to earn be “elitist?” I believe many use this word not having an actual clue as to what it means.
Worst? Tangled Depths
Worst non-HoT? For me it would be Malchor’s
I like it the way it is. I have a lot of alts and it is fun for me to log in and unexpectedly get a present.
Also, as many have said, we would wind up getting a lot less IMO.
[SNIP]
Only problem in your logic is that GW1 and GW2 are not the same game. Like I saied i want to play GW2 to get access for GW2 content and goodies. I dont even understand why players here so strongly push me to play GW1, you even admit its just a time sink process any one could do, so why not giving me and aquivilent option in GW2, why do you care in which game the effort and the time sink will take place? Make it a time effort, make it hard, make it costly, but kitten make GW2 content avilable for GW2 players.
No, my logic is perfectly sound. It doesn’t matter one iota that it is a different game. It is a requirement of GW2, the game you play, that you can only get the rewards from doing the content it requires whether or not it is a different game.
You say you want feedback, but you don’t even read the feedback you don’t want. You have been told how to get it, but don’t want to do it. You have been told that it was a PROMISE from Anet that it would not be available any other way. You have been told that these HoM rewards are a Thank You to people who played the game that gave life to GW2. Even with all this, you seem to think you are still somehow entitled to get the rewards somehow. It boggles my mind.
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All feedback is welcome, but when you ask for feedback you want it from variuos types of players and when the feedback is from GW1 vetrans only, its getting generic and predictable. I would like to know what GW2 only players also think.
And like I siaed, i think that 4 years early access and freebies is enough honor. they can make GW2 only players work hard for what you got for free, why do care so much?
I see two things here.
1. You really don’t care what GW1 vets say. You just want others who feel the same way you do to come on and give you self justification to get things you have no right to.
2. Again, you have not truly read any of the feedback you have been given. IT IS NOT early access. These rewards WERE NOT FREE. We had to earn them and only get them as the game Guild Wars 2 dictates.
Get over it. You don’t deserve and will not get these things unless you do what is required to get them.
I dont mind to sink the time in the game that I actually care about, i just dont think i need to sink time in a 11 years old game wih very low popoulation. 4 years ago it was somewhat reasonable, now its not.
Well then you have your answer. You don’t think it is worth it to do what you need to do to get these rewards. So the actual rewards are not worth it to you.
Akin that to masteries. If you don’t think ley line gliding is worth having then you are not going to sink the time into getting the mastery. Same principle.
And “reasonable” in this instance is a very subjective term.
4 years early access and getting all free is not enough of a bonus?
LOL. “Early access” As if anyone who plays GW2 was eventually going to get access without playing GW1. It isn’t early as it was never meant for anyone but GW1 players. GW1 players who had the points got immediate access to the things they EARNED. Anyone can still earn those things. You are only entitled to them if you do the work, like most other titles and various items in GW2.
“Getting all free” – What the…? I don’t know if that statement is ignorant, delusional or entitled. Whatever the case may be, those things we got were in no way “free”.
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For play and farming – Silverwastes
For Beauty – Frostgorge and Timberline
For Starter Zones – Queensdale
City – DR and Hoelbrak
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How are you getting that smaller guilds being able to reasonably make a guild hall through playing the game actively rather than forgoing active play by, e.g., logging in and out of alts for 40 minutes a day or gem-to-golding to buy mats as somehow not promoting active play. It sounds like you’re attacking members of smaller guilds because you don’t have a rational argument.
It doesn’t sound like she is attacking anyone. I think more it is you taking her very valid observations and taking them personally.
She is part of a small casual guild and I am a part of a small casual guild and our hall is maxed. Only a couple of my guild’s players have alts like that. I certainly don’t. I only play a very short time per day (if I play at all) and more on the weekend. Our small guild was able to max out our guild with players similar to me.
It can be done. I believe Illconceived Was Na was simply asking questions and making observations. No attacking was involved.
Viper and Zerker are both part of the meta, on roughly equal standing (Mixing in Assassin’s and Sinister for tweaking crit % for power and Duration for viper, respectively)
I can somewhat agree to this, but the OP has a point. Zerker is still the most popular and widely used. Not that I have actual figures, but I know what my guild uses and what other players talk about in chat and what I read in the forums. Zerker is still predominate IMO.
There are NOT enough out there to make condition damage stats on par with Zerker builds. That is my point. The point of this thread was asking if anything besides zerker will ever be the optimal meta?
Conditions are already quite strong on some classes even stronger tahn any zerk build. I still don’t get the point why you think it’s not enough. It seems more that some ppl want zerk gear to vanish completely from the meta.
Please stop putting words in my mouth. I did not say now nor ever before that I do not think “it” is enough. Whatever “it” is. My thoughts were about inserting more creatures that are harmed more with conditions rather than simple, physical DPS. Yes there are a small amount of them, again Red Vale Guardian, but not that many. More of these types of creatures would make condition builds more popular IMO.
I have both zerker and condition toons/builds. I like them both, but I am not naive enough to believe that Condition builds are just as popular or as abundant as zerker builds.
Wow you take things quite literal don’t you? My suggestions were not meant to be absolute or ideal, they were just random thoughts of different things that could make other things viable. Different types of creatures out there with different means of defeating them.
Make creatures/bosses whose main source of health bar is taken down by conditions.
There are such creatures out there. But even if they are not part of a specific encounter some condition based builds are wanted. I don’t get your point here…
“There are such creatures out there.” Did I suggest that there were not? Didn’t I give the red vale guardian as an example? There are NOT enough out there to make condition damage stats on par with Zerker builds. That is my point. The point of this thread was asking if anything besides zerker will ever be the optimal meta?
Make creatures/bosses who mainly lose health by such things as retaliation.
So you need to get hit while the buff is up and many classes are just useless because they are not able to create retaliation? No, just no.
Um… There are possibly fun builds out there that have garbage for DPS if NOT zerker. Are saying we cannot have creatures that have specific requirements to beat? Maybe you should focus less on the fact that I used retaliation as a determining factor and think about the possibility of something being beaten by other means than DPS and Conditions.
You are right there are many builds that do not have retaliation. Thus my saying “mainly.” Not that other things will not work, they just will not work as well. So, yes, just yes, I would like to see specialized creatures like this. It would make the game more interesting.
Give us creature/bosses who lose health when healers heal the other players.
What the? Same as above. If you want to get healed you have to get hit first. If the design is to get hit by the encounter as much as possible it is a really bad design. It’s just the opposite of what you are trying in an actionbased game.
Did I say that you WANT to get it hit as much as possible? Did I say that the ONLY way to damage a such a creature was to heal other players? The answer is “no” to both questions BTW. They were assumptions on your part. Done right, it is not the opposite of what you want in an action based game.
I’m sure there are many different ways that other stats could become popular and join the ranks of the zerker meta if we had enemies to fight that required such.
Even if there would be such an encounter. Many stats would be nowhere but there. Thats not diversity.
I suspect you are not much of the “Think outside the box.” type of person. The OP was looking for a time when Zerker is not the meta or is simply only one of the metas along side others. If you cannot see where having different requirements (whatever they may be) as diversity in fighting enemies in game, then I guess you will not understand why others would like to play something different than zerker.
Keep playing your zerker builds. It seems like that is where you are happy.
I think PvE Zerker will not be the sole optimal meta when ANet gives us creatures/events/bosses who are not still decimated by physical DPS.
Make creatures/bosses whose main source of health bar is taken down by conditions. Make creatures/bosses who mainly lose health by such things as retaliation.
Give us creature/bosses who lose health when healers heal the other players.
I’m sure there are many different ways that other stats could become popular and join the ranks of the zerker meta if we had enemies to fight that required such.
The red guardian split from the Vale Guardian is a good example of a enemy that could make other stats more desirable.
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Our guild has less than 30 active members. At the moment, our GH is maxed out. We just put a lot of time and effort into it. Also we have very generous members.
Our guild leader would often put out to the guild, “This is what we need.” Our guild members stepped up and worked to get it there. Our guild leader is very good at keeping us on track.
I think a lot of it is just how much time and gold you want to put into it. Don’t give up because your a small guild. It takes a lot longer to do than a large guild, but it can be done.
Vayne to counter your argument, I have been waiting through 3 years of PvE content for raids to come to this game. [SNIP]
In GW1, we had hard group content, UW, FoW, Urgots, the Deep. Here we didn’t really have that group content until raids came into the game. [SNIP]
Not sure how this counters my argument. Even if you’ve been waiting for 3 years for this, a whole bunch of players who don’t like raids are getting very little by way of updates and they’re angry about it.
If Anet had released an easier mode raid at the same time, which less rewards, at least we’d have had content. Instead they chose something that not everyone is interested in, and guess what, it’s not just Anet’s problem it’s everyone’s problem. If people walk away from this game because they’re nothing to do, some of them will return but not all of them.
What Anet did was build a vegetarian restaurant and then, after 3.5 years and building a large clientele, they started offering meat. Some people are going to walk away from that restaurant, because they perceive the focus is changing.
That’s one thing about MMOs. People take ownership of them. They buy into the idea that this game is MY game. It was made with me in mind. For a long time I was able to say that. I can’t really say it as much any more.
As much as I enjoy the game, and as much fun as I still have, there are elements in the game that make me feel like it’s no longer my game. And that’s a problem, not just for me, but for everyone who plays. You can’t really make a group of players who felt like the game was for them feel like second class citizens and not expect backlash. That backlash isn’t just felt by Anet. It’s felt by everyone who plays the game.
I agree with you most of the time Vayne, but I think Horje made two very valid points that you confirmed more than you countered.
The fact that Horje and his friends have waited 3 years for content they wanted and thought would be included from the begining says that a whole lot of people have been waiting for content they wanted a whole lot longer than the current PvE drought. Group content was available in GW1 so when it wasn’t in GW2. Many people, myself included, were disappointed.
I’m a PvE player too. I am missing new content as well. I, however, also realize that there are a lot of people out there who enjoy parts of the game I do not. So when they work on PvP, WvW, and now Raids, I am patient and wait my turn. They have been waiting a long time for meaty content.
Your vegetarian restaurant analogy is a little off IMO. It is more like a restaurant that promised both vegetarian and non-vegetarian meals and didn’t offer the meals with meat when the restaurant opened. It took them 3.5 years to offer the non-vegetarian meals. It doesn’t make the vegetarian meals any less important or delicious, it just means they are finally getting around to offering what should have been available from the start. The vegetarians just have to wait for a bit before they get a new dish or two. The old dishes are still just as good and available.
@CaptainVanguard I understand what you are saying. However, there are is something you may or may not know.
PvP and GW are very old friends. It was a staple in the first game and was meant to be a staple in this one. I am not a PvP’er and never will be. Not my thing. However, there are many people who enjoy PvP who will never play PvE. I don’t believe it is an exclusive or elitist thing. It is what they enjoy and they put their time into that. It is open to all of us and really is a different game entirely. PvP is, however, as much Guild Wars as is PvE. So it has taken nothing away from casual players, IMO. It was always meant to be a part of GW2 and always will be. It does not detract from the game as it is a part of the game.
And of course ANet knows that many people do not like Raids and PvP. There are many who cannot stand PvE because they believe it is too easy. I have a guildmate who only wants to WvW and nothing else. There is nothing wrong with that. Maybe you are missing the point that ANet has to accomodate PvP’ers and Raiders as well as casual players.
As far as PvE goes; except for Raids, Fractals and Dungeons, all of which we knew would require multiple people from the outset, there really isn’t anything you can’t do alone. I just don’t see where you think things are exclusive. I agree raids are hard, but that is what many wanted. You have to provide things that ALL people of all levels desire, not just one portion of the player base or another.
I agree with you about the game not being built on exclusivity. IMO it never was and still isn’t. It was most certainly built on players playing together in a social way. They said that from the beginning. They wanted a game that promoted players playing together to achieve goals in a social way. So while you can play most content solo, the game was made to be played by groups of people. It was also built on being able to handle many types of content from casual to hard core. It really feels like you are saying that ANet should ignore those who want challenging content and ANet shouldn’t care about PvP.
I know how you feel and to an extent, I can sympathize. However, I think you are taking things too personally, not showing respect for players different than yourself, and blowing some things out of proportion.
Completing some events is necessary for some achievements and precursor crafting. If I need a certain event to succeed I am going to do my best to see that it does no matter what anyone else thinks or says.
I personally find it rude to assume that everyone will know what events other players want to fail. Some people ignore their chat altogether. Some people just enjoy winning an event. For many different reasons, it is just ignorant to expect anyone else to let an event fail if they don’t want to do so. I have no sympathy for those that are obscene are throw tantrums over winning an event in chat.
I don’t think the OP is trying to speak for anyone other than himself. I don’t think its fair to assume he is doing otherwise. He even states in the first paragraph (and title of the post) that this is his own personal opinion.
Um… I’m thinking no.
This is going to be one of “those” topics, where a guy goes on a podium telling everyone what his opinion is, and they either burn him at the stake for saying it, or they listen, and consider what he might be saying may not necessarily be an individuals opinion but shared by a larger part of the community as a whole.
Look, I’m not going to “burn you at the stake” for having an opinion. We all have one. What I do not like, is that it seems like you are trying to speak for the whole casual community.
I am positive there are others that feel as you do. I don’t.
I am very much a casual player and even though you have every right to your opinion, please just leave it at that. I don’t ever understand someone making a claim that they speak for a larger audience. Let your opinion stand on it’s own. As a casual player, if I want to voice my thoughts, I will. I certainly don’t need or want you to do it for me.
I enjoy fractals. They are dungeon like content that I find very enjoyable. My guild also likes them. We find them to be very easy to do even at higher levels. We don’t see them as elitist or anything of the sort. They are just added content.
Surely you realize that no matter what ANet does, it isn’t going to please everyone. They have to try to make a wide variety of content so that everyone will like part of it. You cannot please everyone all of the time. For me, if I don’t like something, I don’t do it. There are plenty of people who will enjoy doing those things. Not just elitists and hard core gamers. I don’t know why, but it feels a bit like you want to rain on ANets parade rather than simply voice an opinion.
They name of those types of weapons should tell you that they were not meant to be easy to obtain. Legendaries are meant to take lots of time to complete. Everyone would have one if they were easy or cheap to obtain.
I don’t understand the complaint. It isn’t grinding, it is working toward something you want. No one needs a legendary, it is just a status/skin desire. If you want easy make an ascended weapon. Same stat level. You just can’t change the stats for free on ascended weapons/armor.
Nah. I don’t feel guilty. They are fickle and really just want to use you. They will ask me that and if I stand around for a second they will ask someone else the same thing. They really don’t care about me.
The problem here is simple… The BL Skins (more so than not) are not desirable because they generally look drab and boring, at least, the BL Skins that have been released in the past year with very few exceptions. In case you have not been reading, that point has been reiterated numerous times in this thread, something Anet should considering reflecting on.
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Sorry, but this is not fact, it is opinion. I think some of them are amazing and some of them suck. It is a matter of personal taste.
As I said before, I am not for this account bound direction, but for me it has nothing to do whatsoever about the appearance of the skins.
Interesting that the page is now not working.
Still loads for me.
I get “PAGE NOT FOUND” every time I try.
Interesting that the page is now not working.