Showing Posts For kdaddy.5431:

NA vs EU?

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Posted by: kdaddy.5431

kdaddy.5431

So the forums were down earlier and i went to reddit to see if something was up.

I didnt but i did how ever find that EU players claiming that NA players are trying to ruin the League for both scenes and were saying NA players are purposely doing a ton of things like fill in the leader board with multiple alts.

Not sure who said it but 1 EU player claimed that the NA players were dodging one another and werent actually playing the season.

Lol im wondering if this is the reason for the top 5 leader board is why it is, as a person who loves the drama. Can anyone share the potential inside information on this?

D/P SB thief questions

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Posted by: kdaddy.5431

kdaddy.5431

Bump. Waiting on all these pro thieves to help me be like them!!

You had Aeroxe.8140 respond to your post, not sure what else you want.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

Last night was odd, first losing streak this season and every loss was -21 or -22. Only win was +6.

right, system working at its best

I was duo queuing with a skilled partner who is still in silver. It seems the matcher was trying to force our rating to be the same. When I solo I get +15 and -12 mostly. However over 10 games duo with me in gold every single game was -22 or +6. Oddly consistent considering I didn’t see the same people many times.

Yeah i dont like this, this was my complaint from the start of this.

Like if you played 10 games and won 8. He would have gained 48 and lost 44.

Its the whole reason people look at the leader board with a odd eye. Especially if in those 2 matches you lost, the other team is clearly better.

So you lost 22 in a game you potentially were suppose to lose, we dont know. Anet wont share any info with its community.

Helseth carries bronze 4v5

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Posted by: kdaddy.5431

kdaddy.5431

Leeto is a godly player then too? He’s a double world champion running a class with a ton of carry potential too? Ax necro?

Who is Leeto and since when was Axe Necro a carry class :o

A streamer who doesn’t even play gw2 much anymore who got placed into bronze. Then climbed to gold playing power necro. Solo.

Are people going to start claiming he’s a great amazing player on Helseth’s level?

I hope not, my favorite GW2 youtube video is helseth farming Leeto and literally laughing and making jokes the whole time.

“cant focus, hes to charismatic”

“heres your chance leeto for a new life”

Seriously brilliant stuff

(edited by kdaddy.5431)

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

Last night was odd, first losing streak this season and every loss was -21 or -22. Only win was +6.

right, system working at its best

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

@kdaddy.5431

It’s hard to get a good picture of what’s happening without all the information together. There are also an unknown with how ANet implemented Glicko2 (who’s rating sets are compared to determine gain/loss – individual vs. each individual, individual vs. team, team vs. team).

If I were ANet, I’d look into your specific case a bit more, but at this point, I don’t see anything extremely wrong. Some of it seems to be fluctuation at the far end of the distribution from low population.

Ohh of course.

I wont show the real picture out of respect for the other players.

But i can tell you that every so games im facing elite level players. Top 100 on the leader board with a duo que partner. When i lose to them im losing alot of points.

When i que with friends at lower levels i win nothing and lose even more points.

When i solo que by myself on certain days im getting some of the most lopsided matches and losing big points.

Thats my whole issue with this season, for instance Season 1 i was in Leg 2 and 4-5 straight games i faced a 4 man PZ team. I did not like the PiP system because i was put in matches i could not win and i would lose something because of it.

Here i am again in S5, put in games once again i can not win/carry and being punished for it. In many cases the best player in the game is on the other team as well as the 2nd best player.

Im more then ok if this is suppose to be my rating, im been Gold 3- platinum 2 this whole time and i quit last night before falling to gold 2. I quit because there is literally nothing i could do in these matches and everyone in the game knows it.

Heres the thing, ive been taking alot of pictures of my matches. When you go back and run threw the names i question match making and its +/- system.

In the games i lost with a lower rated player, the other players in the game had higher ratings to make up for the difference between myself and my duo. So even in these matches it was trying to 50/50. Yet in my solo que matches they werent doing the same thing with some of the blow outs i had.

[Serious] how to detonate fire aura/shield?

in Warrior

Posted by: kdaddy.5431

kdaddy.5431

Ill be honest, the trait has never worked for me. Its the worse trait among the 3 so to me no biggie there are alot of issues with the traits in this game atm.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

I’m not judging you or anything like if that was me instead of you I’d be losing just as bad lol. The problem is those guys are #3/#4 on the leaderboards (2000+ MMR) and the rest of us in that game were probably 1600-1700 at best. Like when you said rotations were on point it’s because we could literally just sit on clock tower and watch you guys respawn because you couldn’t regroup when those 2 are destroying everyone.

ANet shouldn’t match them up in our games at all and if they did you shouldn’t lose 12 and the correct thing to do would be +1 or -1 at most since the teams are so lopsided.

I’ve been in your shoes a lot solo queueing which was why I nagged my friend to duo with me… the matchmaking system kinda sucks around gold<->plat.

I hope Evan actually pulls up that match and tells us how the hell that was a fair game tbh.

Ohh no your team destroyed the team im on so any critique of my game you had i probably needed to here it.

But going back to what you said in your post. You guys had 2 duo ques better then the on one on my team as well as 2 players far superior then anyone else on the map.

This brings me back to playing with my friend, its to me that the rating system and match making are just bogus.

I have no problem facing the Pro League level players, none at all but i do have a problem when im losing double digit points against them and i also have a problem losing 20+ points playing with a friend in a much lower division not knowing the teams MMR.

Ive Duo qued with people in bronze/silver/gold/platinum and it was easier to duo que with the plat player. We went 4-1 but when i duo with the bronze and silver players i always go 1-1 that day.

Just something Anet needs to address but that wont happen till Season 6.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

So in that latest screenshot, what was your rating change? I’m guessing it was single digits.

No even after that match and after going around 2-8/9 last night i lost double digits in all but one. I left the game last night in a mood because last game was -13.

Scribing upgrades

in Guild Wars 2: Heart of Thorns

Posted by: kdaddy.5431

kdaddy.5431

Side note to Anet it costs how much gold to make lighting poles!!!!!!!!!!!!!!!!!!!!!!!!!!

My god, i was attempting the ascalon light pole thing and it was gonna cost me around 80g since i didnt have the side mats.

COME ON!!!!!!!!!!!!!!!!!

Scribing upgrades

in Guild Wars 2: Heart of Thorns

Posted by: kdaddy.5431

kdaddy.5431

LOL that happened in a friend guild im in.

A small group came in and wrecked supply.

Like alot of people had made guild tables and bar stools among some other little things. They were planning on making like a banquet area. Its a smaller guild of around 50 players with maybe 20 active.

They got like 4-5 new people in the guild and used all of there pre-existing items. I was like whaaaaaa!! Yeah they werent to happy.

Horrible MM system

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Posted by: kdaddy.5431

kdaddy.5431

I encourage you to add everyone in the match to your friend’s list at the start of the match and then screen shot the Friends Leaderboard before and after the match. This allows you to see the mmr of every player in the match to see how you were matched up, and then at the end you’ll be able to see how much rank they gained/lost which will tell you how volatile they’re rating was.

You can only do this for about 1 or 2 matches a day before they stop showing up on the Friends Leaderboard. Seems to be some sort of limitation Anet has in place. I’ve been doing this, but due to the daily limit I can only gather so much data per day on these matches.

What I have noticed so far is matchmaking will place 2-3 players on each team with roughly the same mmr. Then it fills the remaining 2-3 player slots with higher rated players on one team, and lower rated players on the other team. This seems to be matchmaking’s method to creating balanced teams, which is a flawed method. The flaws in this method become blatantly obvious when player population is low, because the variance in mmr between the two teams will be much higher, and with one team getting stacked with those 2-3 higher mmr players and the other getting those 2-3 lower mmr players, it creates the horrible lopsided matches you see all the time.

However, I am not seeing that I am always placed on the lower mmr team. So I just really can’t believe at this point in time that someone is so unlucky that they always get placed on the lower mmr team every time. It mostly happens to me after a good win streak, but during peak hours the mmr difference is usually small enough that my team can still overcome the odds and win the match.

As for queues, there has been a pure solo queue in the past, but there has never been a pure 5v5 team queue. What really needs to happen is we need a solo queue and a 5v5 only Team queue. There is no reason for anything in the middle or any mixing of the queues to exist as it just creates more problems.

1) I disagree with your 5 vs 5 only and 1 vs 1 only theory. My guild team consists of 5 people but we are never on at the same time. When they were in amber/emerald rank we were winning 3-4 man ques against legendary players. So once again this is a match making issue.

2) Today i was maybe 60 points away from being in the top 250 again. I went like 2-9 today. There was about 5 losses that were determined in the first 3 minutes of the game. Now i had about 4 games that where close losses but the problem is they werent close because of the team. They were close because 1-2 players on my team literally could not live longer then 20 sec in a fight.

Lets call it what ever everyone likes. The system is not good for determining the top 250, its not good for matches since on teams i was that wanted to win there was alot of class swapping and tonight it was very obvious i was on the team that had the less skilled players.

Im ranting here tonight after seeing this necro game after game get owned in all his 1 vs 1 on my team. Only to have him destroy the DH on my team when he was against me. Also my win streak to get back up to around 1700 was like win 2 lose 1. So every 3 games i would +5-8 and then tonight BOOM! One game lost like 12 when we scored 46 and then another game lost 14 when the other team let us score 176. They literally left points and were like we will end it with kills.

So to answer your other question, yes there are nights where you will continuously get back to back to back, the lower MMR team.,

Helseth carries bronze 4v5

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Posted by: kdaddy.5431

kdaddy.5431

Not all classes can carry a team, that being said the system does not work properly. A high mobility class has more advantage in being decisive about the outcome.

LOL i couldnt out run a necro today. I was like freaking HOT specs, seriously give everything to every class.

Im even traited to run faster!

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

Heres my issue with that match. They gave us the duo of necro and thief and you guys got the ele as a solo.

Im not running a proper 1 vs 1 warrior build so i can do more damage in team fights but i couldnt get 1 team fight.

You guys were literally killing them before i could make a decision on where to go.

Its insane to me that you had better DPS, better sustain and you guys overall were a million times better rotating. Why am i gonna lose 12 points on a match that was clearly decided before the start.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

@kdaddy.5431

Was your friend still in placement matches when this happened? I was doing placement with a friend and we had a clearly mismatched player one game (solo rushes Foefire lord at 100 point mark and dies). I haven’t seen anything that bad since getting out of placement matches.

Top players lose a lot in a loss because they’re rated so much higher than their opponents. This is offset by them winning many more games than they lose. The extremes of the rating system will not be 50% W:L. When you have no one above you [or below you for the very bottom] and few people near you, the games which can be created for you favor one outcome heavily over the other.

In your player example, he could have had decay, which prevented him from showing up in the top. Each game played removes 100 points (1 day’s worth) of decay. So he might have earned 5 points for a win, but gone up +105 with decay removal.

Nope he had played about 52 games. He won 24 and lost 28. He has been pretty active daily doing 1-2 games a day.

Today i had some more matches like the ones ive described. People are wrioting stuff in the team chat like we didnt have a chance from the start. And we actually played all the way threw.

Im just not happy with ranked atm, i mean cant play with firends of a different level otherwise potentially dropped 2-3 divisions by simply going 5-4. Not knowing even if the matches were fair.

Simply put i dont trust Anet when saying this is a fair system, or the rating system is fair, or the +/- of games are fair.

I want to see every ones MMR now not just teams. Because if 1 player is 1100 when the rest are at 1500/1600/1700/1800 in a game. Hes gonna screw it up and its not there fault.

I mean this is Season 5 and Anet was very quick to talk on the forum when the season first started. Now after people have actually got 50-100-150 games into it. There are alot of questions to be answered and this is where Anets quarterly patches help them.

Attachments:

(edited by kdaddy.5431)

What ruins pvp?

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Posted by: kdaddy.5431

kdaddy.5431

Literally just had a game where i went home, a engy engage me for a 1 vs 1 and a necro from mid came to +1 home and stood off point hitting scepter 1 the whole time ……………
The screen shot is how the game ended, one player on the other team asked if anyone threw for gold.

Gold 3/platinum 1

Next picture is a close game. Problem in this game was the rev was dying every 3 seconds and the DH who said he might be laggin insta died about 4-5 times in the game.

Literally 2 games before this on sky hammer i had a necro lose every 1 vs 1 he engaged with a DH then when i get the DH’s on my team. They are dropping literally in 10 sec.
Heres the best part, the rev switches at the 400 point mark after getting owned all game. Good stuff good stuff gold 3 /platinum 1 match making ladies and jets.

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Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

The main problem with matchmaking is an issue that ANet will probably struggle with for some time to come: having a healthy population of players queuing concurrently. At least 50-100 per sub-division (bronze 1/2/3, silver 1/2/3, etc), or more.

It’s the problem that top 10 players are facing – with not enough people at 2k+ rating, they will get matched up with players in the 1800-1900 range, or lower, if they have to be (because of not enough players queuing concurrently).

See im ok with that. I just need to know, i wouldnt be fair if you get 2-3 ESL players on 1 side and none on the other.

Lets say you have 3 players with 1800 + rating on one side with a 2 1400 players. Then the other team has 5 players between 1500-1700. On paper both team will have a rating of around 8,000.

The problem becomes there 1800 player who who gets into the 1 vs 1 fight will win that fight. Then the 2 other players will be potentially be better in the team fight which will roll in there favor because they will have the better player in those fights.

I have a problem with that, now if Anet simply did what they did in the old solo que i be fine with it. I was ranked and had a good win % and it was the same as the top tier players win %. But i knew they were better and they had there win percentage lowered because they were facing each other.

Its very clear that alot of them are using ALT accounts and playing few games and alway duo queing to maintain a top rank on the leader board.

Ill say again im ok with playing against the best players in the game, i just would like a more balanced match making and maybe one that would actually show me what is happening.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

Sooooo, the rating system worked?

You played teams well under your personal rating (seems like they were closer to your friend’s rating). When you won, you don’t get many points. When you lose, you lose a lot because the system expects you not to lose.

A sample size of 2 is not enough to draw a proper conclusion.

Of course not but i simply have many questions about the match making.

For instance in the game we lost the thief couldnt add anything and the warrior was full signet enough said for that. What is there MMR?

Like for instance i was almost at 1700, he was a little over 1200. Lets just say my teams MMR is at 6500. That would be 4 1,200 rating and me. Then the other team is 6,700.

By match making numbers its a good match. Yet that could mean the other team had 5 players with over 1300 rating each which would mean we were expected to lose and the 4 other players are expected to out play the 4 other players on my team.

So many questions, like if im expected to win ok ill lose 20 points but the thing is ive never won +20. All my wins give me 10-15 and ive taken some serious losses. Which i sit back and wonder about the +/-

I have discussed with blaquefyre on another thread but i simply dont understand the logic behind it.

Ive played many of the top players in the game, as expected i lost and i lost points between the 16-20 point range. Many of the top players have talked about the huge drops by simply losing 2 games.

If the match making is fair trying to give people 50/50 games then why do we have such huge point drop offs in rating? Why do some of the top players have 85% + win percentages yet some are at 55% or even 60% and they have the same rating?

Another for instance was i had Edison on my team. He was playing theif and he was clearly the best player on either team. We won and i got +10, and this is a confusing factor for me. He vaults into the top 50 or so (and he should) but why do i go up so little and how much did the enemy team lose when they are probably expected to lose?

I just have questions about the system and im trying to make sense of it and the things being by Anet dont add up to me.

Another PvP issue

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Posted by: kdaddy.5431

kdaddy.5431

So im having a issue with the rating system as are most people.

Im also having problems with duo queing because some of my guild mates/friends are at lower levels.

So we played 2 games and game 1 we won 500-4XX, i could check my game log if its super important but this was a very close match. I got +6 and he got +15. Next match we have a full signet warrior on our team and a thief who wasnt the most helpful.

We lost huge like 176-500 and i lost 20.

This is my issue with match making. If im solo queing and i play against top level players i lose big. Not knowing each teams MMR is frustrated many of us i believe. Now im being punished for playing with my friends in ranked, they also might be being punished for playing with me because once again we dont get to see both teams MMR.

I really feel Anet needs to address the +/- of matches as well as allowing us to see team MMR to show them what is wrong. For instance if 1 teams MMR is 5,000 and the other is 4,200 the 4,200 team shouldnt lose 15-25 points.

If Anet wanted ranked to be competitive then they needed to make it solo que only. they also needed to fix there leader board.

But most importantly they need address Match Making. Im sorry but after 4 seasons and grinding threw 3 of them to legendary. I dont want to play another season being punished because i want to play with friends.

Helseth carries bronze 4v5

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Posted by: kdaddy.5431

kdaddy.5431

There’s no carrying in gold league.

I’ve played with and against the two kitten talkers you had on your team.

I can’t believe they made it into gold because I saw them when I was in silver.

I stopped queuing after that game and went to WvW. lol

Its probably best not to tell other people how to play the game.

You cant win games if your team quits because everyone is negeative.

Like helseth is laughing and making hilarious commentary about his team mates but he is not typing about how bad they are or what builds they are using.

Im in platinum and today i had a fresh air core ele and a signet warrior on my team. I was Duo que with another at a far lower level. I lost 20 rating but at least we fought all the way threw.

How to counter DH?

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Posted by: kdaddy.5431

kdaddy.5431

When i encounter DH’s at my skill level i can only really run Ranger or ele. Problem for me is if im on ele i need my team mates to focus targets which is 50/50 and and if im on my ranger/druid im not as good in team fights when im focused.

Otherwise good luck

Losing MMR

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Posted by: kdaddy.5431

kdaddy.5431

No you are not saying how the system works, you are saying how you think it works.

When you have 2 players with MMR at around 4,000 and then 3 players at less then 4700.

Without knowing the rest and taking the final score into account no its a issue.

Also bringing in peak times/off peaks has nothing to do with +/- of the winning and losing of matches.

We both agree that both teams MMR should be shown but you are trying to explain something with generalities that are not even true.

There were many forum pics of 2-2-1 teams dominating 1-1-1-1-1 teams so even your last sentences are only assumed and not factual.

Off peak does explain the huge differences in losses and wins since the player pool is so small during those times the system struggles to balance teams one side can be grossly lopsided. Also there are lots of forum pics showing 1-1-1-1-1 teams dominating 2-2-1 teams interesting how that works. the system punishes Duo Queues as stated by Devs. My “generalities” are back by Dev statements yours are not.

Im taking into account my games and the other peoples comments.

For instance on the thread from a top 5 player. Multiple people from the top 10 said they only duo que.

In the thread about God of PvP is a joke they duo que.

Ive been saying that in all your statements that even though Anet says thats the case for Match Making. It isnt true and you cant say these things to make your argument.

You might as well be the tobacco industry in the 70’s saying Cigarettes are not bad for you. Any you being a enabler agreeing with them because they say something and why would they lie?

They use to show us players PvP levels, they use to show us other players ranks. Its pretty obvious why we cant see anything anymore and why all the top players have 75% + win rates.

Yeah and the top players are better than the majority of the PvP population your point being? They duo because they would rather limit the randomness and actually play the game competitively and do what it takes to place high, funny how that works they probably don’t have to Duo Queue it’s just stupid not to…

You do realize you just wrote in the comment before this one that Anet punishes DUO QUE PLAYERS. Then you write about how its dumb to NOT DUO QUE.

Thats backwards thinking and then you spent all this time trying to explain that the matches are close to even.

You even point out that the Pro’s are so much better which once again goes back to my first statement. Why did i lose 18 points in a match i had no chance in? When my team mates MMR was over 200 pts lower then mine and im 300 points lower then the other 2 ranked players?

Also the win % is nothing i have multiple friends with 20 win -10 losses 20 wins 8 losses and there rank is under 1600 which once again brings up the system and match making.

Yeah I did say that want to know why it’s dumb not to Duo Queue? It’s called communication and coordination more times than not having players able to communicate properly and coordinate surpasses the Mmr boost they are given especially if the players are anywhere near competent at the game mode… oh my god logic….

And what if the Mmr of the other 3 teammates on your team? If the averages are lower you lose more it doesn’t matter about your rating only the averages of the teams. Also try to back your claims with proof it builds a better argument.

And where did I bring up w/l ratio? I didn’t not once. Don’t know what you are trying to prove there.

Read your very first comment please,

You are literally just saying Anet said this is how it works and then repeating it to me. Ive already posted on the forum the match i had with him and questioned match making.

I lost 18 from that match against at the time the number 1 ranked player with a Duo partner. They were clearly the best players and i have never gotten a +18 in any win.

What im trying to say is your comment about the drop and raise in rating is incorrect. I pointed out your comment on duo queing was wrong. You simply say Anet says and use that to answer peoples questions when they dont make any sense.

I dont feel like reposting every picture on the forum multiple times so we can actually debate it.

Lastly you are simply trying to quote Anet on your view of how the system works when thats clearly not how it works. So until Anet post team MMR you dont have a foot to stand on and neither do they which is the point.

The lack of variety is killing me.

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Posted by: kdaddy.5431

kdaddy.5431

Devs made 2 changes to Engineer with the patch before Season 5. This was for rifle to make it more in line with Hammer. It didn’t do kitten all. They don’t want to upset their precious Abjured, so don’t expect anything anytime soon.

They kicked the engy off the team last time i heard.

Good try though

Is ele op? Poll here.

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Posted by: kdaddy.5431

kdaddy.5431

No they are fine,

Want to know the difference. Helseth has posted his climb threw bronze on his condi mesmer.

Why can that carry? Mobility, sustain and damage. Ele no longer has any of that. For eles to be successful the team has to be good on focusing targets, not running from shouts and heals and knowing there roles.

When to 1 vs 1 or 1 vs 2 and knowing which team fights to support.

I dont understand why there are so many of these threads when it makes no sense. If anything im screaming that there no build diversity still in ele. Please find me that DPS ele any where.

Losing MMR

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Posted by: kdaddy.5431

kdaddy.5431

They did solve the issue of queue times, but at the cost of people potentially not having teammates remotely near their MMR x__X

+1
BOOM !

Losing MMR

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Posted by: kdaddy.5431

kdaddy.5431

No you are not saying how the system works, you are saying how you think it works.

When you have 2 players with MMR at around 4,000 and then 3 players at less then 4700.

Without knowing the rest and taking the final score into account no its a issue.

Also bringing in peak times/off peaks has nothing to do with +/- of the winning and losing of matches.

We both agree that both teams MMR should be shown but you are trying to explain something with generalities that are not even true.

There were many forum pics of 2-2-1 teams dominating 1-1-1-1-1 teams so even your last sentences are only assumed and not factual.

Off peak does explain the huge differences in losses and wins since the player pool is so small during those times the system struggles to balance teams one side can be grossly lopsided. Also there are lots of forum pics showing 1-1-1-1-1 teams dominating 2-2-1 teams interesting how that works. the system punishes Duo Queues as stated by Devs. My “generalities” are back by Dev statements yours are not.

Im taking into account my games and the other peoples comments.

For instance on the thread from a top 5 player. Multiple people from the top 10 said they only duo que.

In the thread about God of PvP is a joke they duo que.

Ive been saying that in all your statements that even though Anet says thats the case for Match Making. It isnt true and you cant say these things to make your argument.

You might as well be the tobacco industry in the 70’s saying Cigarettes are not bad for you. Any you being a enabler agreeing with them because they say something and why would they lie?

They use to show us players PvP levels, they use to show us other players ranks. Its pretty obvious why we cant see anything anymore and why all the top players have 75% + win rates.

Yeah and the top players are better than the majority of the PvP population your point being? They duo because they would rather limit the randomness and actually play the game competitively and do what it takes to place high, funny how that works they probably don’t have to Duo Queue it’s just stupid not to…

You do realize you just wrote in the comment before this one that Anet punishes DUO QUE PLAYERS. Then you write about how its dumb to NOT DUO QUE.

Thats backwards thinking and then you spent all this time trying to explain that the matches are close to even.

You even point out that the Pro’s are so much better which once again goes back to my first statement. Why did i lose 18 points in a match i had no chance in? When my team mates MMR was over 200 pts lower then mine and im 300 points lower then the other 2 ranked players?

Also the win % is nothing i have multiple friends with 20 win -10 losses 20 wins 8 losses and there rank is under 1600 which once again brings up the system and match making.

Losing MMR

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Posted by: kdaddy.5431

kdaddy.5431

No you are not saying how the system works, you are saying how you think it works.

When you have 2 players with MMR at around 4,000 and then 3 players at less then 4700.

Without knowing the rest and taking the final score into account no its a issue.

Also bringing in peak times/off peaks has nothing to do with +/- of the winning and losing of matches.

We both agree that both teams MMR should be shown but you are trying to explain something with generalities that are not even true.

There were many forum pics of 2-2-1 teams dominating 1-1-1-1-1 teams so even your last sentences are only assumed and not factual.

Off peak does explain the huge differences in losses and wins since the player pool is so small during those times the system struggles to balance teams one side can be grossly lopsided. Also there are lots of forum pics showing 1-1-1-1-1 teams dominating 2-2-1 teams interesting how that works. the system punishes Duo Queues as stated by Devs. My “generalities” are back by Dev statements yours are not.

Im taking into account my games and the other peoples comments.

For instance on the thread from a top 5 player. Multiple people from the top 10 said they only duo que.

In the thread about God of PvP is a joke they duo que.

Ive been saying that in all your statements that even though Anet says thats the case for Match Making. It isnt true and you cant say these things to make your argument.

You might as well be the tobacco industry in the 70’s saying Cigarettes are not bad for you. Any you being a enabler agreeing with them because they say something and why would they lie?

They use to show us players PvP levels, they use to show us other players ranks. Its pretty obvious why we cant see anything anymore and why all the top players have 75% + win rates.

Things you saw in lower divisions

in PvP

Posted by: kdaddy.5431

kdaddy.5431

you should take staff ele off your list.

I wont name him but a former number 1 solo que player mained staff ele back then and is in the top 60 i believe and is still playing staff ele with a record of like 20-2.

If you’re a good player, I believe you can make (almost) anything work. However, this wasn’t the case. The staff eles I played with/against in silver probably had no build whatsoever, and they all had their pve weapons equipped (all of them had The Bifrost). They all dropped dead in less than 10 seconds.

Thats fine and im not saying your wrong about the players you played with but this player plays staff ele therefore the idea of playing staff alone is bad is incorrect.

You wrote things you say that were bad in low ranking -staff ele

All im saying is thats not the reason they are bad.

Attachments:

Losing MMR

in PvP

Posted by: kdaddy.5431

kdaddy.5431

No you are not saying how the system works, you are saying how you think it works.

When you have 2 players with MMR at around 4,000 and then 3 players at less then 4700.

Without knowing the rest and taking the final score into account no its a issue.

Also bringing in peak times/off peaks has nothing to do with +/- of the winning and losing of matches.

We both agree that both teams MMR should be shown but you are trying to explain something with generalities that are not even true.

There were many forum pics of 2-2-1 teams dominating 1-1-1-1-1 teams so even your last sentences are only assumed and not factual.

Losing MMR

in PvP

Posted by: kdaddy.5431

kdaddy.5431

No, it all depends on who you win and lose against.. if you lose against a team with a lower Mmr than you then you lose more and so on, maybe Anet should show the Average MMr of each team so people can better grasp this concept. When I play in normal peak hours my wins and losses wash out since I am being paired with similar Mmr teams so it’s very small deviation where I win maybe 11-15 Mmr and lose the same

I dont like when people say this, when Darek was number 1 on the leader board i faced him twice and i know for certain i lost 18 on 1 of them. I am some gold 3-platinum 2 player and the teams i was on had no chance of winning.

So him losing 50 from 1900 hurts alot just like me losing potentially 36 from 2 losses against teams i had no chance of winning against. Yet it will take both of us 5-8 wins to get back what we lost in the 2 matches.

Yes you may have faced him and so on but you are only thinking of the individual Mmr not of the Team Average, everything is determined by the two teams average Ratings, nothing more nothing less, potentially the closer the average of each team the better and same with the closer the Mmr of each player the better, but it all falls down to the average of each team so even if a pro league player is on one team the average of each team won’t be too far off. Caveat if playin during off peak hours the disparity is exponentially higher due to lack of population queuing so the system puts teams together and they may not be close averages but that isn’t a problem of the system.

He was duo queing with another person i assume in the top 50.

I friended 2 people on my team to see there ratings and later unfriended them. ( i saw the crazy builds they were playing and thought whaaa in platinum)

So he was over 2000 and i was right at 1700, the 2 people on my team were under 1600.

At that point i can say i dont believe what you are selling. I dont know the other 2 players MMR but we lost 500-40. The next time i played it it was much closer like 500-300 but it doesnt change anything.

If what you are saying is true then Anet should be showing us both teams MMR. There is a reason they dont.

How many of you would get this item for pvp?

in PvP

Posted by: kdaddy.5431

kdaddy.5431

I would like if Anet did make it so PvP had less PvE stuff in it. I dont really like opening up all the boxes and salvaging all the stuff. Like its gotten to the point where you just trash or sell everything that comes from the reward tracks.

Things you saw in lower divisions

in PvP

Posted by: kdaddy.5431

kdaddy.5431

The person wrote staff ele, guess what he had placement matches just like everyone else.

Also at low levels you will see every type of build not work. If your going to argue disconnect lets argue the facts.

In silver and bronze alot of players can play what ever they want because the skill level is all over the place. At high skill levels build diversity becomes less and less. You will not see as many DH/ele/thieves/mesmer on one team since its better for team comps. You see it in mid-low area skill sets.

So if your going to argue people using staff eles are being bad, literally name every build in the game because anyone can mess up anything in this game when you dont know how to play it.

Losing MMR

in PvP

Posted by: kdaddy.5431

kdaddy.5431

No, it all depends on who you win and lose against.. if you lose against a team with a lower Mmr than you then you lose more and so on, maybe Anet should show the Average MMr of each team so people can better grasp this concept. When I play in normal peak hours my wins and losses wash out since I am being paired with similar Mmr teams so it’s very small deviation where I win maybe 11-15 Mmr and lose the same

I dont like when people say this, when Darek was number 1 on the leader board i faced him twice and i know for certain i lost 18 on 1 of them. I am some gold 3-platinum 2 player and the teams i was on had no chance of winning.

So him losing 50 from 1900 hurts alot just like me losing potentially 36 from 2 losses against teams i had no chance of winning against. Yet it will take both of us 5-8 wins to get back what we lost in the 2 matches.

Things you saw in lower divisions

in PvP

Posted by: kdaddy.5431

kdaddy.5431

you should take staff ele off your list.

I wont name him but a former number 1 solo que player mained staff ele back then and is in the top 60 i believe and is still playing staff ele with a record of like 20-2.

So one single extremely rare (probably the only one) edge case disproves the multitudes of bad staff eles in bronze/silver who know nothing and contribute nothing with staff and random builds? Makes sense.

Thats on the PvP players them selves. If you have 1 player who literally can carry players on staff ele into legendary division then it says that it can be done.

Ive seen players who ran the meta druid/ele/ etc etc build and simply didnt play there role right.

I lost a game because a menders shout ele went to try and kill the beast instead of holding the home point. They got ganked by a thief so home was decapped and the beast stolen. We lost by 20 points and had they just sat on the point we would of won.

Another match i had a necro sit on cap points we owned and literally ran from the ele at times.

I had a necro from a ESL team/Guild go into reaper form every time i went into my water overload. That necro is not in legendary and is constantly duo queing.

This staff ele might be the exception but i think the same rules apply. You write staff ele if there is a staff ele better then you.

Like let me just ask you, lets just say this former number 1# ranked solo que player former top 150# team ranked que player and now top 60 ranked player for the new system is in a match with you. Do you want him on your team or against you? If you want him on your team you cant really say staff ele or will you?

Things you saw in lower divisions

in PvP

Posted by: kdaddy.5431

kdaddy.5431

you should take staff ele off your list.

I wont name him but a former number 1 solo que player mained staff ele back then and is in the top 60 i believe and is still playing staff ele with a record of like 20-2.

Hard MMR Reset Petition

in PvP

Posted by: kdaddy.5431

kdaddy.5431

I dont know if Anet needs to do a hard MMR fix.

Alot of the people ive PvP with over the years who are still playing have moved up the rankings. People who started in the 1200 are now in the 1400. People in the 1400 are now near 1600. So alot of people were very angry over placement matches but i do think over the course of a season people will fall into the right division.

Things they need to look at though is the MMR start, im pretty sure the soft reset screwed alot of people. Having PvE players jump into the PvP scene with the same MMR as other players who care was not good.

Match making needed addressed, such as during the season 1100 and 1500 facing off against each other. I dont find that great. Maybe if they had a 300 point wall as well as just fixing class stacking so 3DHs or 3 thieves or eles are not on the same team.

Also from the TOP of the scene dealing with the Leader Board, One it should be on the forum so we can see the top 250 from NA and EU. Then this multiple accounts issue on the leader board. Literally like 5 players are holding 20 spots.

I have a theory on this, Anet doesnt want to fix that because it could potentially hint at the population of the game. I mean there are multiple threads of many players saying ohh i have 3 accounts in the top 250 or avoid such ESL player and his 6 accounts. Thats is literally 2 players taking up 9-10 spots on the leader board. I dont know how other games work but for a scene to be taken seriously people need to know the best players in the game.

Anet has alot of issues with this season, with many of the PvE players not PvPing anymore ive noticed a que time raise and im seeing more of the people i usually played get into there respected divisions. So they need to really focus on making good matches because for me thats what needed addressed from the start.

Best Condi Rev NA VS Top Tier Warrior

in Warrior

Posted by: kdaddy.5431

kdaddy.5431

Look at all these salty plebs. I’ll give you the exact build I was running, and let’s see you duel Boa and I. Guaranteed you won’t win. Lol.

The duels were good but im sure since we are on the warrior forum we dont need the build.

I only watched the first one and i would say defense 1-1-2 ending with cleansing ire, shield master and endure the pain.

Beserker probably 1-1-3 with stability.

Ill say discipline since you were gaining might on weapon swaps, plus on mace shield it looked like hydromancy and geomancy.

Otherwise good duels, i think people just dont care for the title. I personally dont like it when a title says BEST CONDI REV NA being ive seen some of the ESL guys playing condi rev before the season started.

Mystic Coins 1 gold each

in Guild Wars 2: Heart of Thorns

Posted by: kdaddy.5431

kdaddy.5431

All im saying is that “I FEEL” that they are far too expensive and that they keep putting them in all the recipes without any way of people earning them in a normal fashion. If Anet had a actual gambling system fine but we have a RNG system.

I understand emotional arguments, but they come from your perspective, and that’s something you’re in control of, no one else.

I’m part of a three-person guild which we’ve managed to get to level 44. You can call yours a guild toilet, but I’m proud of what we’ve done with ours. I don’t see my lack of materials as something to bemoan, but instead as proof that I’ve contributed to the best of my abilities. My perspective makes me happy.

You raised an analogy earlier about having your car get changed without your consent by the manufacturer. From that perspective, yeah, that sounds like a terrible affront! But your analogy doesn’t fit. You don’t own your account. You paid for the privilege to play Anet’s game; they own your account. They can do to your account whatever they wish, and you agreed to that from the beginning.

You can choose to see the current price of mystic coins as an obstacle which needs to be fixed because it’s holding you back. I choose to see it as a necessary step in draining the massive supply of mystic coins from the game. Only once those are gone can new sources of mystic coins be addressed. This need for a sink is likely why so many mystic coins are required for items like the guild hall upgrades. Maybe once the supply is gone, rather than adding new sources Anet can reduce the sinks.

I know it’s hard to change perspectives, but if you’re holding on to ones which don’t match reality, then of course you’re going to feel frustration. I have sent off a few harsh emails directly to an Anet dev about some changes in HoT. From my perspective at the time, Anet was giving a middle-finger to a friend of mine. Only when I took a step back and chose to see all sides of the situation did I realize my emotions were in the wrong.

Thats great, im happy for you to feel that way.

So let me look at it from my guild perspective. 1/2 my guild bought HOT the other half did buy GW2 core. So right off the bat 1/2 my guild could not use things such as boosters or the WvW upgrades that we already unlocked in GW2. Strike 1

You are a small guild too and i love that we have alot of heart but we are at level 60 and about 6 of us did all of it. # of use have scribed and didnt cheat with back pieces or WvW schematics. We made walls, book shelves trees, etc etc etc. I literally just spent 160g not including the mats i had to make 3 gold walls, and 3 corner hedges. And this is a discount of what it use to be. Guild halls are really cool but when you are in 20k gold it should be. Then we talk about the the decorating abilities of the Guild Halls. Strike 2

Now we are in to materials, Anet has not given the different crowds ways of getting the necessary items to craft in this game. i brought up MC because i wanted to make the shoulder pc but it seems i will have to wait a couple months for dailies. Yet the only real way to make money and get items in this game is PvE. WvW gets next to nothing and PvP just got a way to get some gold but most of the real PvP players dont care about ascended items and shards of glory is a joke. The people who dont care about MC prices are the hoarders and PvE players.

So big picture as someone who mostly PvP now. Anet allows for mats to sky rocket because of scribing, in guild halls that are simply put there to distract us from the lack of content. All of this would be fine but at the end a holiday shoulder piece would cost 180 gold to make with a item you can not obtain without loggin in everyday for a year for. Big picture strike 3 which is why i made this thread and why people can write ohh its ok or look from the other side. Guess what a plant in the guild hall costs 27 gold to make and its 2 feet and cant be rotated. Prices int he market are a joke.

Proof that God of PvP is a joke

in PvP

Posted by: kdaddy.5431

kdaddy.5431

Queuing once every 2 days on alt account is also a joke.
A funny joke most people are doing to avoid decay
Hopefully anet can fix their system as it is easily exploitable by smurfing and other ways

Also, the season ends in February, and there is a maximum MMR of 2325. How does getting 2088 by 10-0ing placement makes the god of pvp title awarded at the end of the season a joke? . Players who achieve high rating by 10-0ing placements by any means respectable or not still must queue in order to continue to compete, all it proves is that you can sit at #1 on the leaderboards for a few days early in the season.
and TBH I don’t know how a system could be implemented to prevent people from throwing games just to help their friends get good rating, or to otherwise sabotage somebody else.
Is it really too much to ask for people to not ruin the fun for those who are actually trying to enjoy season 5?

This was going to happen, with a new season with a completely new set up because it brings a new set of problems.

For instance before the season started 2 big things that needed addressed was Duo queing and match making. You yourself as well as other top 10 players have stated the advantage of duo queing and its importance. Match making was not addressed and when you have hard counters. You cant have 2-3 thieves on 1 side with a mesmer vs 2-3dhs and a ele. This is a match making issue, dont ask the players to fix it because we all know they wont.

Also lets address the big cat here that this thread is for. The first 10 placement matches, they make no sense. I went 7-3 and got placed in the top 250. I have a friend who went 8-2 and and was under 1500. That person checks the leader board and sees top 5 players going 8-2 and 7-3 and just sit backs and wonders.

The leader board needs to be fair as well. So you have alt accounts running rapid which many people dont like. As well as players with huge win ratings who will never sniff the top 250.

That friend of mine went off on a vacation but they are sitting at 18-8 or 20-8 now. That is a 70% win rate or potentially higher and is still under a 1500 rating.

If your gonna have these accounts that you also called wak go 10-0 and claim the 1-2 spot on the leader board. You also have to address the issues in the mid and low level areas. There are many threads that are just cry threads and a few simply asking questions about the set up and Match Making. None of those questions have not been answered.

S5 is way better then season 1-4 but it is just as bad when it comes to the many problems. Anet is calling this S5 and the frustration comes from another system that potentially cheats players of titles/AP/recognition that many wanted from S1 but here we are again except with different issues.

Class stacking wouldnt be a issue if people got gud and learned to play more than their favourite class.

Im conflicted about this.

If you are the best thief in the game you should be able to play thief exclusively and have success. If you are the best ele in the game same etc etc etc.

Classes have been given roles in the rock paper scissors HOT meta.

I will once again blame Anet. I can play warrior and ele pretty well and if you ask me to play another class my skill drops down pretty good. If Anet puts the 3 thieves on my team or the 2 thieves and 2 mesmers. We are going to lose especially if they main these classes.

Like in the core GW2 this was never a problem. Anet needed to change the Match making system. You can blame the players but unfortunately i cant see it that way.

If Anet wanted to be taken seriously for PvP they needed to address the match making, build diversity and there leader boards. I posted many threads about how poor the Guild Challenger leader boards were.

Once again Anet went with a PvE friendly system. Nothing better then 2 players who go 11-0 on alt accounts paying people off and playing the least amount of game possible. Thats not of them for taking advantage of the system but once again a poor system implemented by Anet.

Nerf trap damage already

in PvP

Posted by: kdaddy.5431

kdaddy.5431

As someone who plays 99% of his ranked matches with warrior or ele. I dont find Dh traps a problem at all.

I do find good thieves and mesmers to be a real problem.

Yet Dh counters both of those classes.

Resistance in PvP

in PvP

Posted by: kdaddy.5431

kdaddy.5431

It’s a bit ridiculous to be honest. It’s called resistance, not immunity

Play a good necro and you will think what is even the point of resistance.

Having seen java and that other top 10 player who plays necro in ranked with there necros i can tell you with 100% confidence its not immunity.

That has nothing to do with the boon in of itself, that’s Necromancer’s ability to corrupt being strong from the overly exaggerated boon application.

And that shows resistance counter play.

Since HOT everything is over the top, sustain, support, damage, boons blocks, invulnerability.

Ok everything is over the top and warrior sits here with 2 stances and a defense line that is a must for any build. When talking about resistance many people are talking warriors and warrior is struggling.

The fact that endure the pain does nothing against condi shows its counter and when you pop beserker stance. You can have your only chance to survive condi fights taken away which happens constantly against good players. Shows its not a issue in the current PvP.

I was in a mid vs a ele-necro mesmer and i was warrior with a DH and druid and the necro stole my resistance. I had endure the pain up and beserker stance and i took around 9k in about 2 sec.

Resistance is not a issue, if you want something changed. Change how how fast and strong condi can be applied before changing the defensive way of dealing with it.

Resistance in PvP

in PvP

Posted by: kdaddy.5431

kdaddy.5431

It’s a bit ridiculous to be honest. It’s called resistance, not immunity

Play a good necro and you will think what is even the point of resistance.

Having seen java and that other top 10 player who plays necro in ranked with there necros i can tell you with 100% confidence its not immunity.

Dhs.... -_-

in PvP

Posted by: kdaddy.5431

kdaddy.5431

We take the lead and we have mid and far, i say force them to come to us and 2 went to our home we take home and i lose far. 1 ele decides to go for beast at our home, i run far. We lose mid and i take far, they decap our home and the ele dies trying to take beast.

Sounds to me like you should have traded far for home + mid and helped that ele so he could return to to whatever point he was on.

Anyway, your anectodal gameplay example really doesnt matter – individual class balance issues and matchup based player issues is two different things.

Im not rotating from points we own when we have a 2 cap with 2 eles. Why not defend them instead of a non DPS class go to take a point we dont own? If im winning the 1 vs 1, with support im gonna win the 2 vs 2. People over think it.

Also no DH is not a problem. Its countered by so many things and it comes down to timing and other things.

For instance someone on this thread posted a twitch stream of caed after a necro cried about his team mates. In that twitch Caed the thief killed both necros in like 10 sec. Before he engaged them he said something like ok here is the class that can give me problems. Then he said ohh he isnt very good.

Also the warrior from TCG/denial rolled a DH and won his 1 vs 1 with a scrapper and a warrior and the very next match got beat against a rev and a warrior.

Its a match making issue not a OP issue.

Dhs.... -_-

in PvP

Posted by: kdaddy.5431

kdaddy.5431

Dh’s are not the problem ill say again its match making.

Let me recap this match, at the start one thief ran to our home. Our Dh grabbed home and 1 ele stayed to help. 3 vs 4 at mid and we lost.

We take the lead and we have mid and far, i say force them to come to us and 2 went to our home we take home and i lose far. 1 ele decides to go for beast at our home, i run far. We lose mid and i take far, they decap our home and the ele dies trying to take beast.

That is not a DH issue that is a player issue. Also i was like 17 points for this game. Had i won with that amount i be in platinum again. That is wrong with the season, players who are running menders shout/support ele trying to take beast instead of keepiong the cap point.

Lastly the ele saying I the warrior is getting 1 shotted, total B.S. At far i was engaged in a 1 vs 2 and i dropped both. He/she helped of course sustaining me but a thief ran over bursted them down and i wnet for the stomp and they SR both downed players and the ele mists formed away from me.

I can blame Anet for alot of things and match making is one of them. When you have a player that has no idea what there role is and its ruining my rating.

Attachments:

(edited by kdaddy.5431)

Proof that God of PvP is a joke

in PvP

Posted by: kdaddy.5431

kdaddy.5431

Queuing once every 2 days on alt account is also a joke.
A funny joke most people are doing to avoid decay
Hopefully anet can fix their system as it is easily exploitable by smurfing and other ways

Also, the season ends in February, and there is a maximum MMR of 2325. How does getting 2088 by 10-0ing placement makes the god of pvp title awarded at the end of the season a joke? . Players who achieve high rating by 10-0ing placements by any means respectable or not still must queue in order to continue to compete, all it proves is that you can sit at #1 on the leaderboards for a few days early in the season.
and TBH I don’t know how a system could be implemented to prevent people from throwing games just to help their friends get good rating, or to otherwise sabotage somebody else.
Is it really too much to ask for people to not ruin the fun for those who are actually trying to enjoy season 5?

This was going to happen, with a new season with a completely new set up because it brings a new set of problems.

For instance before the season started 2 big things that needed addressed was Duo queing and match making. You yourself as well as other top 10 players have stated the advantage of duo queing and its importance. Match making was not addressed and when you have hard counters. You cant have 2-3 thieves on 1 side with a mesmer vs 2-3dhs and a ele. This is a match making issue, dont ask the players to fix it because we all know they wont.

Also lets address the big cat here that this thread is for. The first 10 placement matches, they make no sense. I went 7-3 and got placed in the top 250. I have a friend who went 8-2 and and was under 1500. That person checks the leader board and sees top 5 players going 8-2 and 7-3 and just sit backs and wonders.

The leader board needs to be fair as well. So you have alt accounts running rapid which many people dont like. As well as players with huge win ratings who will never sniff the top 250.

That friend of mine went off on a vacation but they are sitting at 18-8 or 20-8 now. That is a 70% win rate or potentially higher and is still under a 1500 rating.

If your gonna have these accounts that you also called wak go 10-0 and claim the 1-2 spot on the leader board. You also have to address the issues in the mid and low level areas. There are many threads that are just cry threads and a few simply asking questions about the set up and Match Making. None of those questions have not been answered.

S5 is way better then season 1-4 but it is just as bad when it comes to the many problems. Anet is calling this S5 and the frustration comes from another system that potentially cheats players of titles/AP/recognition that many wanted from S1 but here we are again except with different issues.

Kratos the Exposed - Round 2

in PvP

Posted by: kdaddy.5431

kdaddy.5431

The first one is so much better because of the the commentary and additional side writing.

For entertainment purposes the first one is 15X better.

Continuum split is the most OP skill ever

in PvP

Posted by: kdaddy.5431

kdaddy.5431

Ill be honest and say i struggle against the condi mesmer 1 vs 1 but if a mesmer goes into a team fight.

I target it first before the necro. When i had a team who actually targeted the mesmer in team fights, wow that guy would die in seconds.

So for me mesmer isnt too bad, it loses to DH in 1 vs 1 and is quickly targeted in team fights.

next time try to focus mesmer who uses distortion, blurred frenzy, shield block, spends both dodges and teleports around all the while using continuum split to reset his hp/endurance and his heal skill and maybe some of the aforementioned skills too

You act as if they are not trying too.

Even on side points in 2 vs and 3 vs 3. I target the mesmer first.

Also i try to play smart and not engage them on 1 vs 1 unless i know i will win the 1 vs 1 or play DH for the counter.

You can literally say what you said about any class, deal with a warriors 2X endure the pain, 2X resistance, lame OP F1 hits. Or guardian spam traps with renewed focus and unblockable spear of justice, etc etc etkitten

erally every class

Dhs.... -_-

in PvP

Posted by: kdaddy.5431

kdaddy.5431

I play ele and warrior and depending on comp i switch. For instance more then 2 DHs i switch to ele and 1 game when they had a 3 DH team, 2 of them switched before the match started.

Im getting more matches like this, anytime there is 2 mesmers and a thief or 2 thieves and a mesmer i feel its a loss.

Attachments:

Continuum split is the most OP skill ever

in PvP

Posted by: kdaddy.5431

kdaddy.5431

Ill be honest and say i struggle against the condi mesmer 1 vs 1 but if a mesmer goes into a team fight.

I target it first before the necro. When i had a team who actually targeted the mesmer in team fights, wow that guy would die in seconds.

So for me mesmer isnt too bad, it loses to DH in 1 vs 1 and is quickly targeted in team fights.

Scribing upgrades

in Guild Wars 2: Heart of Thorns

Posted by: kdaddy.5431

kdaddy.5431

Scribing goes hand in hand with guild upgrades, especially with the WvW tactics and improvements. If you do not use those for levelling you scribe, you will have to build either useless book covers, a lot of backpacks and expensive decorations, or you will hit a dead end. More options to gain crafting XP would have been nice.

The aspect of decorating is another thing.
Basic items seem to be missing, like flat panels that can be used for floors and ceilings. Super grass panel and the Solid Ocean panel can be used, but those are limited by SAB and people doing a lot of Fractals. The Super clouds, which are part of 95% of most staircases theses days just do not fit into the environment of the guild hall.
Building basic walls is insanely expensive, not to mention making a golden wall that fits the Gilded Hallows environment.

I don’t want to event start about the need to rotate a decoration before placement or the joy we would feel to have a scaffolding item for easier building. Sometimes you need to build those for 30 min before you can properly extent a bridge in width.

See thats my issue, my guild mate when we were first scribing when HOT came out were like why cant we rotate these PvP trophies and armor stand?

Anet is working on a expansion but HOT left so much dead stuff behind them. I mean guild hall scribing is very cool but only if your in a big guild and only if they are active and only if they are all willing to put money into it.

WP said look at how cool our guild hall looks on his youtube video and he said it probably costed 10k gold not counting the actual mats that were put in.

Thats a serious issue for alot of people playing this game on top of the minor/medium issues of actually decorating, interacting and missing items to decorate halls with.

Just from a consumer point of view. I gave Anet $100 and they said come do guild halls, explore the HOT areas and try out our new raids.

Yet all of them have serious issues and for me scribing has been the biggest one since decorating was suppose to be a fun thing to do and if we are honest it just has been lack luster.