are you saying the problem is that pve players don’t want to pvp or wvw? or that pvp and wvw have the 5-10 minute achievements while pve sometimes has to wait 3 hours for the right world boss to be up?
I agree that pvp and wvw achievements are really short and easy to complete if you just play them normally. pve achievements, though, are wayyyy too specific.
well 2 of the pve daily are usually short.
But the other 2 are usually longer. Require people to fight certain boss or do 4 events in a zone.
pvp and wvw achievement are not that easy too. Since 2 of the spvp ones require you play as certain class and win. WvW achievement some time take a while if it is taking keep or tower.
So the reality is if you want to get your AP fast, you kind of have to do different mode.
Anet can probably change the pve daily to complete any 4 quests or any world boss. That’ll probably solve the problem.
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the daily is much shorter now 5-10 minutes at most.
i think many pve players dont’ want to spend a few minutes in pvp or wvw. That’s a problem.
ROFL with Lineage and WildStar which has been regarded and mostly a failure is beating out GW2………………………….
well lineage is the 2nd most profitable mmorpg of all time.
the history is while US players are busy playing UO/everquest/wow. Asian players are playing lineage.
If you only count subscription games, lineage is probably the 2nd largest mmorpg in the past 10 years every year.
If I tell you the 2nd most profitable mmorpg a few years ago is the journey of the monkey to the west(or whatever the name is I dont’ remember). You’ll probably say Im’ joking. You do realize there are a lot of people in China.
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Expanssions do the 1 thing ANet said they did not want to do… Split the player base.
if they make an expanssion the playerbase will be separated b2ing expanssion owners and none. This gap will reduce player base in both camps and creates a toxic enviroment, as well as now they have to do LS for both.
Also this same handfull of people (minority) that are crying there is nothing to do now, will finish the expanssion in a month and start to whine again that they have nothing to do and they neeeeeed another expanssion.
Living story can and has delivered everything an expanssion does (weapons, armor, land, etc) and has done it in a well paced manner allowing the playerbase to stay mostly together, and providing a sence of progression.
I do however would like more substancial and regular updates even if I have to wait for 1 a month b2ing updates.
Careful. You’re going to hurt yourself stretching that much. :p
I actaully agree with him because expansion also means new players have to pay much more so it’s less likely for them to get new players.
I dont’ know what’s GW2 hold in the future. I’m hoping it’s more dungeon to come, meaning GvG, or raid, some addition of new skills/ability. Obviously it’s too much to ask for everything. But I hope it’s more than just instanced single player story.
Anet are at least starting CDI on GvG. So at least they are thinking about it, if not possibly working on it.
what anet doesnt want is a repetitive grind fest, where every expansion means grinding for new gear mindlessly. lol an expansion has nothing to do with that, it all depends on how anet does it. u guys dont understand marketing nor gaming.
So Anet purposely dont’ make new dungeons, GvG, new skills because that mean people’ll have to grind gear?
I don’t understand it.
I don’t mind doing a dungeon more than 10 times. Hack I probably did cof path 1 1000 times. Some of the other dungeon path I probalby done it more than 50 times. The longer “less rewarding” ones I probably did it 10 times.
I think your assumption is no one like doing content and they just play video games to get better gear to sit in town and look pretty.
Obviously progression is a big reason I play mmorpg, so I do want to get rewarded. And I don’t think you understand why people even grind gear in other mmorpg. They grind gear to do new content. Not to look pretty, at least that is for me.
The best reward for any mmorpg have always been content. The only reason I’m grinding the same dungeon 10-20 times is because I get the gear to challenge the next boss.
Guild wars 2 dont’ make you grind gear to do the content. But that don’t mean I don’t want new interesting boss to challenge.
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Expanssions do the 1 thing ANet said they did not want to do… Split the player base.
if they make an expanssion the playerbase will be separated b2ing expanssion owners and none. This gap will reduce player base in both camps and creates a toxic enviroment, as well as now they have to do LS for both.
Also this same handfull of people (minority) that are crying there is nothing to do now, will finish the expanssion in a month and start to whine again that they have nothing to do and they neeeeeed another expanssion.
Living story can and has delivered everything an expanssion does (weapons, armor, land, etc) and has done it in a well paced manner allowing the playerbase to stay mostly together, and providing a sence of progression.
I do however would like more substancial and regular updates even if I have to wait for 1 a month b2ing updates.
Careful. You’re going to hurt yourself stretching that much. :p
I actaully agree with him because expansion also means new players have to pay much more so it’s less likely for them to get new players.
I dont’ know what’s GW2 hold in the future. I’m hoping it’s more dungeon to come, meaning GvG, or raid, some addition of new skills/ability. Obviously it’s too much to ask for everything. But I hope it’s more than just instanced single player story.
Anet are at least starting CDI on GvG. So at least they are thinking about it, if not possibly working on it.
At best, there might be a hybrid sort of expansion cheaper than is expected and with less content. But let’s get one thing clear: GW2 does not need an expansion. They will enjoy continued success for years to come without it, as they have since release.
I don’t care about “expansion”. Whatever that is.
I just want new dungeons, and new “skills and ability”.
In 2 years, Anet released 5 fractal(15 minutes dungeon), and 1 long dungeon aetherblade.
And having new “skills and ability” that “completely” change the game. If you look at other mmorpg when they release an expansion, it’s like playing a completely new class. Because the combat change so much both in pve and pvp. It’s probably really hard for anet to make any major change to combat. Because their action combat/weapon skill is so much more complicated than most mmorpg. But those are the things I crave for.
Expanssions do the 1 thing ANet said they did not want to do… Split the player base.
It’s probably harder to get new players in if they have to pay 20$ + 60$ to start playing.
I don’t know what’s Anet’s plan for the future. Hopefully it’s some thing big, as GW2 is my home for mmorpg.
Not even close. As many have pointed out, other games come out with content faster with smaller staffs, so it’s not logical to think that this larger staff couldn’t produce content faster.
Either they’re working on something more ambitious or another project altogether, but 300 people for the content they’ve given us doesn’t really mesh. That’s why some people are expected something big.
Did you start saying those things last year?
Just saying it.
You do realize 1 year have passed.
Keep in mind, they did say a large part of their resources was consumed by the China release. I think with that out of the way that players will naturally expect more updates here in the upcoming year (whether that is right or wrong of us to do).
Not disrespecting Anet in anyway. I played some mmorpg, “warhammer/AOC”, that have budget too and Anet far surpass those games in terms of content.
I just felt some of things people say is just misleading. So if Anet manage to release that much content with 20 people. Am I suppose to expect 300/20 = 15 times more content soon?
I’m pretty sure ANet have team working on other bigger project. Or at least I do. I just think some things people say is sending out too much false expectation.
Not even close. As many have pointed out, other games come out with content faster with smaller staffs, so it’s not logical to think that this larger staff couldn’t produce content faster.
Either they’re working on something more ambitious or another project altogether, but 300 people for the content they’ve given us doesn’t really mesh. That’s why some people are expected something big.
Did you start saying those things last year?
Just saying it.
You do realize 1 year have passed.
Because the expansion isn’t close, they might well be saving the announcement for the 10 year anniversary celebration. That’s my guess.
I think you been given people too much false hope.
Like you been hyping how much potential and how good the game will be “last year”.
I’m still enjoying myself at the moment. But you can’t deny there are quite an increasing amount of complaints. (or maybe you’ll just call them vocal minority again).
You think there are more complaints now than there were when ascended items came out? Because I don’t. There have always been complaints.
What I see is an increasing number of people having beaten all the content and getting bored, which I’ve seen in every single MMO I’ve ever played including WoW.
The complaints on forums are always going to be the minority because only a small percentage of players visit forums and only a small percent of those that visit post.
But that doesn’t mean complaints are good or bad, valid or not valid.
I may be giving people false hope, except most people don’t listen to me. lol
I think the differnce between the ascended complain, is it last a while and people move on.
The complain about content, is pretty steady increase. And still going.
And quite honestly, if you don’t include dungeon and raids, I actually find Anet releasing content in a rapid pace.
That being said, I just spend most of the time doing dungeon and raids when I play other mmorpg, and they just keep pumping them out so I always get somethings to do.
The irony is I was at another game forum and the players have a 26 page of complaints about the game only have dungeon grinds and no other contents.
That being said, I’m pretty sure that is why people are asking for expansion. There was much less complaint last year right? About content.
Once upon a time there was a company called Blizzard. Frankly enough, the company had a forum, very simliar to the one we have, with people complaining all the time about how bad WoW is and how much it would if the devs listened. At that time, Blizzard staff used to commment alot and in some cases arguments started between devs and players where the devs tried to prove why the players are wrong and why their suggestions can’t improve the game. Now, these cases eventually lead to a bigger issue where people started to complain as to why Blizzard staff ’’insult’’ players by telling them indrectly they are ’’stupid’’ instead of listening to them.
Shortly afterwards, Blizzard stopped commenting on the forums and went on with a simliar style to Anet where they only announce stuff when they are ready and they mostly announce them at events where there is no go-back. Since that day the complaints went on, with players saying that alot of the game’s features weren’t good. Blizzard however seemed to realize that it doesn’t matter how much they do, players will always complain and therefore they should just go on with their plans.
Did Blizzard always make the right decisions? no, they made alot of mistakes and WoW isn’t close to perfect however they did their job, developing an MMO by using their own concepts and getting suggestions from players in an in-direct way as the direct way of communication seemed to never do the company justice.
I still remember back in the day where I spend hours complaining why pvp players have to grind 10 hours a day for months to get the best gear, while pve players can do it easily in raids.
Diablo 2 head made some pretty heated comment that angry many players.
But the thing to me is eventually Blizzard turn things around and address almost all the players concern.
I personally dont’ think the developer need to give too much head up if they havn’t getting things in at least alpha or beta testing phase. If anet havn’t release any information I just assume they havn’t getting things in alpha/beta stage yet.
But to Ardenwolfe, ya they all said they wont’ have an expansion soon “last year”. I’m sure a year have passed and time have changed. So weather it’ll happen is hard to say.
Anet QoQ havn’t been down much. I’m sure they’ll be more in panic mode if it have huge drop.
Usually when a game studio release expansion, they’ll probably give at least half a year ahead announcement. So at least we know most likely we wont’ have an expansion anytime in the next 6 month.
I’m inclined to agree. However, it’s readily apparent that Living Story content, and seasonal content, is the current focus. Also, given the short and sweet nature of these episodes, cliffhangers included, it seems fair to say that trying to go back to the bi-weekly, at least attempts, updates.
Right now, the Jungle Dragon and the Pale Tree is center stage. After that, probably another dragon. So, I’m inclined to believe the developers who say they have no current plans for an expansion based on their own words, their actions, and the proof given with the current releases.
But, if a developer wishes to say otherwise, I’m all ears again.
I’m much more happy in season 1. I suppose because the holiday events is new. And season 2 focus on single player instanced story content. Which isn’t my thing.
If I wanted single player instanced story content, I’ll go player a single player RPG game which I probably will have better enjoyment.
Because the expansion isn’t close, they might well be saving the announcement for the 10 year anniversary celebration. That’s my guess.
I think you been given people too much false hope.
Like you been hyping how much potential and how good the game will be “last year”.
I’m still enjoying myself at the moment. But you can’t deny there are quite an increasing amount of complaints. (or maybe you’ll just call them vocal minority again).
I’m sure they are working. But probably not at the rate “some” of the players expected.
So they rather not say anything, because they just haven’t even get things finish in alpha stage yet.
They really can’t promise people anything if they havn’t even gotten the content into early alpha or testing phase.
So you can say we have no proof. I can say you have no proof.
Which is why it’s called speculation. lol
Three separate people working for Arena Net, the president, the lead content designer, and the game director all said within the last year or so, and I quote, “There are no plans for an expansion in the near future,” or words that effect.
And you want to call that . . . speculation?
How many times does a NFL (or any sports team or organization) team say “so and so is not going to be traded” and then the next day he’s gone to another team. Same thing here, why would a company reveal its strategy to the whole world when they’ve been so hush-hush on everything else
I think the difference is if mmorpg studio actually have expansion soon. They’ll actually tell people that to keep them around.
But to Ardenwolfe, ya they all said they wont’ have an expansion soon “last year”. I’m sure a year have passed and time have changed. So weather it’ll happen is hard to say.
Anet QoQ havn’t been down much. I’m sure they’ll be more in panic mode if it have huge drop.
Usually when a game studio release expansion, they’ll probably give at least half a year ahead announcement. So at least we know most likely we wont’ have an expansion anytime in the next 6 month.
That’s a different thing.
Those are capped so that new players can catch up eventually. Not because of AP hunters not wanting to do them…
that’s not what I mean. For example there are like 5 wintersday activities. If it’s not capped, people’ll “only” do the shortest one.
quite honestly I didn’t do the winterday acitivities. Mostly because the rewards is crap. They give a few AP and a tonic??? The only activities I do daily is the winter’s bell, so i can get laurell.
If GW2 dont’ give such poor rewards for most of it’s content, I might actually bother to do them. I didn’t even bother to do spvp or 80% of the dungeon untill they release dungeon collection. And quite honestly the rewards is still pretty crap for an ascended trinket.
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Not sure what you mean. You mean it should be really infinite to not cap AP,? Cause that’s what I suggested, among others.
Probably not what I mean, because if it is not cap in some way people’ll always choose the easiest way to gain AP.
For example, people’ll rather salvage 5 item than doing the activities if salvage is not cap.
but they can cap it to once(or a few times) per day.
I honestly hate the current AP design. Why dont’ Anet give AP to everything. Like I should get AP for doing dungeons, fractals, spvp, wvw.
Uhmm… you do get AP for doing dungeons in form of Hobby dungeon explorer and the collection. There is also a tab dedicated to Fractals. There is also a tab dedicated to PvP. There is also a tab dedicated to WvW (altough those are lol – at the current rate I’m gonna get Yakslapper in 60 more years – note, same bad design as with WD achievments).
That’s not what I mean. They capped the AP for dungeon right?
They should give AP for every single dungeon once a day.
Why should AP be capped just because some AP hunter dont’ felt like doing them.
-also snip-
The flaw with your argument is that it assumes this is all-or-nothing. You think players will either max out the AP, or not do any at all. It’s perfectly plausible for a casual player to complete one or two iterations in one activity. Or maybe one iteration in a couple of activities.
As I said before, the achievements are meant to be infinite. The AP cap is high enough to simulate infinity, for the average player. But there is a cap, because otherwise a tiny segment of the population would attempt to take advantage of it, if there weren’t.
As the numbers show, it is far from simulating infinite. Basicly most of them have 5 tiers and that’s it. As you can see in the my previous post, 3 out of 4 activities are whithin comprehension, 1 is not. Why?
- No one would have a problem with this, if it was truly infinite
- No one would have a problem with this, if it didn’t gave any AP at all
- No one would have a problem with this, if it gave AP only on the first completionSo again, why this awful, careless decision?
I honestly hate the current AP design. Why dont’ Anet give AP to everything. Like I should get AP for doing dungeons, fractals, spvp, wvw.
You said no one will have a problem with it. I actually have.
Why can’t people get AP if they actually like the activities. It’s almost like Anet remove a bunch of AP just because the “AP completionist” dont’ like it because they can’t finish every single AP.
There should be 100 activities all give AP everyday. And if the AP completionist can’t complete it all, screw them. It’s almost like ANet caped AP just because some completionist can’t do them all.
My point is if you dotn’ like them, dont’ do them. Why can’t someone actually like doing it get some rewards out of it.
That being said, with all the whining and complaining, Anet should probably listen. I’m just expressing my opinion. I doubt Anet want those AP hunter to give up and quit the game.
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and still no rings or Amulet.
i wonder what would be the grind for them ….. kill Elder dragon Mordremoth 900 times maybe ??!
it’s only like 1% dmg boost if you are a mesmer. let it go bro.
you got like 7 years to grind the trinket. It’s not like there is new gear tier coming soon.
It’s not like there are anything else to do beside dungeon and spvp(beside wvw).
you can buy arah btw, usually sell for 4-6 gold. You can recoup 3 gold because the dungeon rewards 3 gold. I’m buying it each day right now.
What’s the point on getting high AP anyway. Besides hellfire armor, and it’s not like there isn’t 1000 other armor skins you can use.
If it is for kitten… well you won’t have your kitten if high AP is easy to get anyway.
ps. The word that got censored is an internet slang for ego, pride, or attitude in the virtual world.
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It is considered and well understood. That doesn’t change the problem tough, that it’s not completable (by human standards). I stated in a previous post that I actually like Snowball Mayhem, but I won’t spend 30 hours in it however. No one will. So why make it that way? It just kittenes people off.
you can just play 1 hour a day.
I’m pretty sure everyone I know is doing the same thing everyday. Teq, dungeon, spvp, wvw.
If you find it boring, move on. Previously my goal is to get map completion on 40 toons. But it start getting really boring, so I’m stuck on 25. I didnt’ come on the forum and start complaining about it because I can’t make 40 map completion.
how’s the price on tier 5?
I think everything is related somehow to mystic forge and precursor.
I dont’ gamble precursor much, so I dont’ know about the market.
everything is fine. The only restriction is you can’t click a button and have both client produce an action.
For example you can’t press forward and have both of your account moving forward. You need to click forward on 1 client, and alt tab to the other client and press forward.
Or you can have one client move forward with the w button, and another client move forward with the k button.
there are usually 2 easy pve daily. and the final one, you probably have to get out of the way to choose 1 of the activities. Either a quick spvp match, a quick wvw daily, or do some events in some area or fractal.
usually the wvw daily is quite quick. Just pick the easy one, for example kill a caravan instead of taking a keep etc.
spvp daily is usually easy too. For example take a camp. All you need to do is queue for 2 minutes and immediately go take a camp in the beginning area.
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I saw the price plummet ever since silverwaste. Some of my guildmates says they get 100 ectos in a few hours there. I personally didn’t expeirence that. They must keeps flipping maps in order to do that. And as always people exaggerate a bit.
I saw the price of rare weapons drop a bunch, eg dagger, greatsword, staff… But for some reason price of precursor didn’t change much. I suppose those rare weapons from breech didn’t make enough supply to dent the precursor price.
I think some of tier 6 price drop also. So that might be something to keep precursor price high.
Staff guardians = overwriting longer duration mights
Argument is over.
maybe the OP is complaining about the people who spend 100% of their time autoattack with 1.
You can quick swap after you empowered.
If you remove the extra APs I don’t think that anyone else in the game would complain.
I will. If you don’t want the extra AP’s, you have the option to simply stay away from doing them. It’s a bit like WvW Season 1 vs. 2, where Season 1 took quite a while and Season 2 was finished within a windblow. I wouldn’t mind more achievements like the one you mention in Snowball Mayhem, but nerfing the other ones is just a waste for those who really want to work for them.
Apologies then. I truly did not think that anyone would complain about removing the extra repeatable APs.
I would complain too.
I play the game for fun, and it’s nice I get some AP on the way so I dont’ look like a total newbie.(not to mention some karama, magic find boost)
It’s not my fault, some person want to get every single AP in the game for some reason I don’t know why.
There should be 100 things you can do daily to gain AP. And you do as much as you can.
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It’ll be a problem if everyone is a guardian with staff.
Hardly a problem if there’s only a few. You probably have more problem with people dead and not respawn.
And I find it only a problem at boss. Most of the time staff is ok, just because it hit many target at once.
salvage the ornaments, sell the ecto, make the donation in divinity reach. They will distribute it to the orphans.
Throw in some gold, karma, and gems too. Not everyone have the time to play the game.
I’m currently doing arah dungeon track.
If I didn’t finish the track by the time it get cycled out, does that mean I can’t do it any more till the next cycle?
And does the arah track reset at the next cycle if I didnt’ finish?
well i need the laurel. So I have to play 1 song a day anyway.
and no, I’m not going after the achievment. Just saying if you do 1 a day it isn’t so bad. You probably have to do 2 if you want the achievmeent.
Why is bell chior the only game mode that can’t get legendary.
I demand the dev implement a legendary chior bell for the musical gifted.
well, zaitan is a zombie dragon. and we all know zombie dont’ die.
My results for playing the roulette
124 mystic coin
248 gift dolyak tonic
248 toy ventari tonic
248 toy soldier tonic
=======> 248 clicks later
30 tiny snowflakes
35 delicate snowflakes
14 glittering snowflakes
15 unique snowflakes
18 pristine snowflakes
5 flawless snowflakes
you said a few stack. Most people take it as like 3-4 stack. You are obviously lucky if you opened a few stack and get all that. Else wintersday box will be much more expensive or the mini and recipe will be much cheaper.
Unless you mean you opened 100 stack and call it a few.
I look it as…
the ap is there to give people who actaully enjoy the “choir bell”, or “toycapplyste” etc an extra some rewards.
But the AP hunter turns it into…. I must have the AP even though I dont’ actually enjoy doing the activities.
I can totally relate though. I spend a majority of my time farming money doing things I don’t enjoy. When I could actually just do things I enjoy and make a bit less money.
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That’s just a rare tonics dude. Ya it will be hard and ya some people won’t like trying to get it. If you really wanted that tonic why didn’t you try to craft it in the last year? Recipe were 1-2 gold for all of them for 300 days, they jumped in price in the last 2 days.
So NOW you want them and you complain that its hard because a lot of ppl want them too?
http://www.gw2spidy.com/item/49298
which tonic are you talking about. The recipe have always been quite high. It just spike even higher.
I think people didn’t craft last year because they don’t know it will be use for 3 AP and a collection. Which is another tonic that makes you look like a giant winterbox.
And some people used their tonic to get the endless tonic, which is kind of a slap in the face for people who did it.
Well, many people consider achieving something fun. Even though they don’t necessary find the content fun.
Eg. People doing the things they don’t actually enjoy just to watch their AP increase by 1.
A huge percent, if not almost all of the people in EOTM are either farming “level”, “karama”, “badges”, or just doing their daily.
Unfortunately, not really that many people do it for the realm vs realm, nor do they care who is winning.
I’m not exactly you are supposed to get from the mystic forge.
But all the item is buyable from the trading post isn’kitten So you don’t really need to partake in the RNG.
what rewards are you exactly looking for. You want Anet to throw 100 stacks of ascended zojja gear at you? Or thousands of skins which is already in the game?
Every single loot in the game is material for ascended armor or legendary weapon or upgrade component.
No, that’s not what I want. What I want is already described at the end of my OP.
And no, not every single loot in the game is material for ascended armor, legendary weapons or upgrade components. That’s not even remotely true.
you want for example, “ascended armor to take 10 times less silk, but there are 10 times less cloth, or gree/blue cloth armor to drop?”.
Or do you mean, you just want to get loot more easily, because as far as I can tell things like world boss dropping skins is already there. But the drop rate is so low, the average players might take month if not years to get say teq, or wurm gear. Fractal skins isn’t so bad to get a few piece, but once you get a few, it become harder and harder to get new one etc.
almost every single loot is just money in this game which take you a bit closer to ascended armor or skins you want.
The game is already spaming us with skins, just all the easy one people dont’ really care.
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what rewards are you exactly looking for. You want Anet to throw 100 stacks of ascended zojja gear at you? Or thousands of skins which is already in the game?
Every single loot in the game is material for ascended armor or legendary weapon or upgrade component.
I bought 250 of each tier and give the roulette a try.
21 gold spent, got back 125 gift which sell for 7 gold. Net loss 14 gold.
Good luck everyone.
ya I felt kind screwed for making the endless tonic.
That being said, do you really care that much about 3AP and a tonic that make you look like a giant wintersday box.
I think the problem is I can’t even see the new system.
I’m still under the old system since I login at sometime yesterday?
Yeah. It seems those of us who had logged in since reset yesterday have to wait until today’s reset. Or are you talking about the new interface?
I can do daily(pve,spvp,wvw) after the patch, I just can’t see the interface.
For the log in daily, I can’t get to the interface so I suppose I can’t get the rewards.
Hopefully reset time, everything will be clear.
I think the problem is I can’t even see the new system.
I’m still under the old system since I login at sometime yesterday?
2 more hours. hope I can see the new system at reset.