Showing Posts For lucadiro.4519:

Can "Rebound" get better feedback?

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Posted by: lucadiro.4519

lucadiro.4519

For me it need to be a instant shout that break stun

Parabrezza

Another Rebound Re-Design? Please.

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Posted by: lucadiro.4519

lucadiro.4519

It’s really seems like as only an aura. Only good thing is shocking aura as counter for a stealth enemy’s opener. If you use it while you are spiked from enemy burst you simply die without any difference. And if you use it for help a team mate focused its a waste of time because with the delay and the low heal It’s really better swap into water near him for heal him up. The few time i play Ele now, because now I have really more fun with other classe, i slot fgs….

Parabrezza

Please anet

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Posted by: lucadiro.4519

lucadiro.4519

Can you shave a bit regen and vigor from water and tempest and let us swap attunement while overloading please? Give perma vigor and regen at one class, to compesate the fact you did a bad design, I think is not the best way to go…

Parabrezza

OMG let me swap my attunement

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Posted by: lucadiro.4519

lucadiro.4519

Today was the first time i played tempest and wow…. I was like all the time to interrupt my own overloads because swap.
Wtf we cant swap??? We are elementalist…. God, if u are scared about the opness of DD cele take in mind, if Im right, that the only skills that will not interrupt overloads on DD are air 2 and water 4 and i dont see any reason for dont let we cast them since they are difensive skills and we need them while overloading. And by the way it will benefit more focus and scepter than DD. And scepter really deserve at least it since right by now play scepter Ele is more like a buff for the enemy team and a criple for yours.

And please fix that bug from phoenix…. Scepter warhorn is a bad combo and the fact that we cant blast our fire field make it eventi worse.

God….

Parabrezza

(edited by lucadiro.4519)

Ele role in everything?!?

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Posted by: lucadiro.4519

lucadiro.4519

In teamfights you just Overload Air and hope for the best.

I wonder if you can mistform and cast Overloads at the same time..

No you can’t.

You can’t even swap attunement while casting

It would be great if you can swap attunement, but unfortunately that would make Fresh Air very very op.

I think you have forgot that for take tempest AND ari line you can only pick arcana OR water. So I can’t see how can it be so op while begin oneshotted in any team figth

Parabrezza

So arenanet sell us the expansion!

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Posted by: lucadiro.4519

lucadiro.4519

Dear Arenanet, as a elementalist player I really have to know, from you, the reason for buy your expansion.
Because you know, some of us are really really tired to play the same spec since i can’t remeber how much time.
Tempest ins’t going to change nothing because the metà builds will still be fire staff camp in pve and ddkitteningcele in pve.
I don’t know about wvw since I don’t play a lot of it, but the lowest armor and HP going in a front line support spec, lol doesn’t seems that smart.
And yes we can still reroll, but this mean pay for playing something that we like less since the our main class is ele.

So, honestly, why should I buy an expansion pack for not play nothing new? Because now seems like I have to pay for not use the contents I am paying.

I am not so generous to give money for free to those who do not need it, or better who don’t deserve it.

Parabrezza

So the reason of ice bow is this?

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Posted by: lucadiro.4519

lucadiro.4519

Today playing some stronghold mach, come in mind the fact that arenanet has nerfed the icebow only for prevent team with at least 2 ele to take 4 bow and down in a few second the enemy lord.
Exactly the same reason of the nerf of RTL time ago, because spirit watch.
I really think the nerf was needed but the fact that there wasn’t any fix to other useless skill make me upset.

Just this, it came in my mind and I wanted to share.

Parabrezza

Assistance in rounding out this build

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Posted by: lucadiro.4519

lucadiro.4519

Mate are you telling you really want to camp in water and spam shatterstone? You will not do any damage

Parabrezza

Why is tempest bad?

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Posted by: lucadiro.4519

lucadiro.4519

Dragonhunter has a dragon icon. Tempest should have a trashcan icon.

LOL!! I love you

Parabrezza

Shatterstone is op now

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Posted by: lucadiro.4519

lucadiro.4519

Yeah it sucks when the only improvement made to a skill in 3 years still leave the skill completely useless.

Shatterstone has been buffed like 5 or 6 times through out the years. It’s the most gradually buffed skill in the game probably. Still a pretty bad skill.

The problem is that a buff will never fix the problem of shattersone. If people can simply walk away, even if they are crippled or chilled, add damage or whatever you want doesn’t really help. Like the animation is something pulsing, i can’t really understand why the damage and The vulnerability application can’t be spread in every pulse.

Parabrezza

A message to all B-tier classes

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Posted by: lucadiro.4519

lucadiro.4519

This was a nerf to Zerk Ele, not Cele Ele. D/D Ele is still going to decimate.

I just want to clear out this misconception.

Per phantaram, the best zerker ele build is marauder S/F air/earth/arcane. I don’t see how it was nerfed considering it doesn’t run fire traits, dagger skills, or ice bow, but actually did get buffed with more damage on two very lackluster skills.

So yeah, zerker ele wasn’t nerfed, since the only good zerker ele builds in pvp weren’t abusing fire to begin with.

Renewing stamina 50% time reduction. With that build you cant have vigor from cantrip so its a huge nerf to SF maradeur ele. And for that build Dodge into water is the only condi clear out of magnetic wave. So this hurt more SF that DD

Parabrezza

(edited by lucadiro.4519)

The Scepter buff was a lie

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Posted by: lucadiro.4519

lucadiro.4519

lol most OP profession in the game complaining about a 33% damage buff…

Meanwhile necro’s scepter “buff” got us a net gain of 0% damage…

gg Anet.

yeah 33%damage so op… actually in maradeur sf it hit for 600 crit damage so op

Parabrezza

Shatterstone is op now

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Posted by: lucadiro.4519

lucadiro.4519

i just seen that my scepter fire skill 1 does 650 of crit damage to the medium taget golem wow

Parabrezza

The Scepter buff was a lie

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Posted by: lucadiro.4519

lucadiro.4519

dragoon thoot isn?t really a buff…. i mean, it was so easy to noscope it wherever you need that I can’t see it as a buff.

Parabrezza

Shatterstone is op now

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Posted by: lucadiro.4519

lucadiro.4519

Really, 1 more stack of vulnerability and a 10% more damage in a skill that will never hit something. Very nice work. Its all what the scepter needed. I will be all the evening to cast it on the light target golem melting him in 2minute. So op

Parabrezza

We should make petition for scepter buff

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Posted by: lucadiro.4519

lucadiro.4519

Ele scepter is god mode compared to necro axe

Oh come on… As a necro u can be usefull even without using the second main hand. And btw, axe for the necro is a better choice in wvw insted dagger. Scepter ele isnt viable in any modality.

Parabrezza

Anet did you forgot about scepter existence?

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Posted by: lucadiro.4519

lucadiro.4519

So Arenanet do you realize that a lot of people just dont like to play that lame DD build and now that it will be nerfed (because it deserve to be nerfed) you have the possibility to make the scepter at least semi-viable?
Because we have only 3 main hand and the scepeter is the only mainhand that isnt viable in any modality. But seems like you forgot about it.
Here a few post that i found in the first 10 pages on the elementalist forum.
One of them was in the pvp forum.
Only for remeber you the scepter existence, and the fact we would like to play it

https://forum-en.gw2archive.eu/forum/professions/elementalist/We-should-make-petition-for-scepter-buff/first#post5346900
https://forum-en.gw2archive.eu/forum/professions/elementalist/Scepter-rework-is-even-more-imperative-now/first#post5328434
https://forum-en.gw2archive.eu/forum/professions/elementalist/i-demand-berserk-ele-buffs-and-fixes/first#post5331058
https://forum-en.gw2archive.eu/forum/professions/elementalist/Can-we-get-a-scepter-rebalance-please/first#post5308433
https://forum-en.gw2archive.eu/forum/game/pvp/Making-S-F-Ele-a-viable-roamer-Main-DPS/first#post4634552
https://forum-en.gw2archive.eu/forum/professions/elementalist/Anet-can-u-please-show-us-s-wh-friday/first#post5308030
https://forum-en.gw2archive.eu/forum/professions/elementalist/Improving-the-Scepter/first#post5242928
https://forum-en.gw2archive.eu/forum/professions/elementalist/Good-S-F-build-with-new-skills/first#post5217062
https://forum-en.gw2archive.eu/forum/professions/elementalist/New-patch-builds/page/2#post5199790
https://forum-en.gw2archive.eu/forum/professions/elementalist/Is-S-D-fresh-air-viable-in-high-level-of-PvP/first#post5152667

Parabrezza

We should make petition for scepter buff

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Posted by: lucadiro.4519

lucadiro.4519

I’ll do my part

Parabrezza

Need help with ascended armor

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Posted by: lucadiro.4519

lucadiro.4519

My ascended armor is berserker. I aslo have all the trinkets berserker but celestial too. I dont play a lot of wvw and usually i roaming since i dont like a lot running with huge zerg. When i roaming i take all my trikets celestial.
Now i have started to making celestial armor too since i have dropped 3 ascended box.
More for the expansion btw, i can see me running full celestial with radiance rune in wvwvw for be a real auramancer lol

Parabrezza

So how about S/D Ele? ^.^

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Posted by: lucadiro.4519

lucadiro.4519

On SF sometime i run that build, taking elemental surge and shocking aura, with maradeur and it si fun because you really can 100>0 most of the classe in few second.
But on SD i simply cant leave water because it give me too much susistain with triple cantrip, or with the reduction on water’s skills cooldwn, and i need it since kitten u dont have any defence out of your blinds for ranged attack.

Parabrezza

Here's the real problem with fire grab.

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Posted by: lucadiro.4519

lucadiro.4519

I can confirm it. Usally for me is not a huge issue because I mainly use scepter, so i have to face my enemy for hit with fire AA, or i chain it with lighing flash + clesing fire… But if I dodge to the enemy for proc evasive arcane burning and i need to strafe to him, fire grab simply doesent follow your strafe correctly. After burning speed its the same issue.

Parabrezza

Warriors Need Baseline Fast Hands!

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Posted by: lucadiro.4519

lucadiro.4519

All guardians have to spec into virtues.
All thieves have to spec into trickery.
All elementalists have to spec into WATER AND ARCANA.
All necros have to spec into soul reaping.

I’m the only one that see the problem here?

Parabrezza

Warriors Need Baseline Fast Hands!

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Posted by: lucadiro.4519

lucadiro.4519

Elementalists have to realize that if they want variety, then the few extremely powerful traits and abilities need to be toned down in order to buff others.

Why? If they buff other line to reach the same level,dont see the reason why they should nerf water/arcane, because u will pick other line instead. As evry classe, we cant go 5 trait line.
Btw arcane/water will be always a must because we need them to survive, as lowest hp pool and light armor. So until we will have active difensive on weapon skills we will never leave them.
And we will never get active defense on weapon skill, outside burning speed evade, so..

Parabrezza

New Shouts Question

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Posted by: lucadiro.4519

lucadiro.4519

Didnt know it. Ty for the info

Parabrezza

New Shouts Question

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Posted by: lucadiro.4519

lucadiro.4519

Really? If i dont spec on tempest i cant use warhorn or shouts???

Parabrezza

Scepter rework is even more imperative now!

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Posted by: lucadiro.4519

lucadiro.4519

Just want to remember this topic

Parabrezza

Describe the Tempest in 3 Words

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Posted by: lucadiro.4519

lucadiro.4519

*Five more second" and “wash tempest away” are the best followed by “interrupt Mesmer incoming” ty guys had laught a lot

Parabrezza

i demand berserk ele buffs and fixes

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Posted by: lucadiro.4519

lucadiro.4519

Scepter air1 also needs to do more damage. It barely outdamages healing signet…

In my opinioni, air AA shouldnt be buffed, maybe only be it more fast for pop more time heling signet but i think make too strong air auto means the fresh air build will be much spam of air 1 e 2. I really want all the others AA buffed a lot. In this way u have to play smart your attunement for make pressure at your enemy and out of air, and spike burst going in air.

Parabrezza

What DON'T elementalists do?

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Posted by: lucadiro.4519

lucadiro.4519

Lets talk about mesmers some more so we can decide what constitutes a “viable”, if not optimal burst build. Mesmers have two builds that let them survive and kill everything in their way very easily, in a zerker amulet with only their base HP pool. Now this is important. The mesmer has nearly 16K HP with no vitality investment, meaning that its not as imperative for them to use a marauder amulet like a fresh air elementalist or medi guardian would. Mesmers also really don’t need stability (even if BD gives them amazing access to it) in order to do this role well.

Now Build No. 1- PU Shatter

A stealth based build. Typically 2 sources of stealth are brought on a 30 second cooldown each, and they last for 6 seconds each. The stealth gives boons, with aegis/protection being the most important. This build lets you survive really well and set up GS-mind wrack bursts from stealth. You never have to worry about your zerk amulet if you manage your stealths right. It has no condi removal at all, meaning it has to rely on strong initial bursts (from stealth) to win against cele/condi builds. Its actually more ofa niche pick in tournaments right now compared to the secondbuild.

Build No. 2-Mantra Shatter (aka the most overpowered thing in the game right now)

This build doesn’t even need stealth to survive with a zerker amulet. The reason being, is that the build has spammable CC, much like a thieve’s headshot, but even more simple due to counfounding suggestions conversion of the mantra daze into a stun nearly every time. This means that the mesmer will always be able to land shatters if their target has no stability (and net a 30% damage boost OR give them weakness and put their recharge on a 15 sec CD during their burst). Additionally restorative mantras, 3 charges for the mantra heal, and shattered conditions give them amazing self/group healing and condition removal while having 0 healing power. This build is basically immune to condis and should never die unless you’re horrible or fighting an amazing team. Restorative mantras heals more than a swap to water attunment when the mesmer doesn’t even have healing power, which is a little over the top. Ironically the mantra charge times are as long as Overload Water, but they never really fear being interrupted since they have staff to kite and their channel effect isn’t wasted if they go out of melee range.

Also mesmer also has a few more advantages over elementalist besides either stealth, or spammable interrupts that also sync well with sustain. Mesmer has tons of blind, but ele can as well with scepter skills and blinding ashes. Theres the higher health pool , the fact that mesmer has portal to dominate rotations on maps, and the fact that elites like moa and time warp are immensely powerful and useful.

Mesmer GS is better than Ele scepter, but the reason for that is NOT autoattacks. Improving autoattacks wouldn’t help the scepter on a burst build in any real way besides giving them more crit procs for fresh air. The mesmer GS simply has easy to land burst skills. The GS phantasm hits for almost 6K against light targets with phantasmal strenght/fury, and mirror blade does excelent burst and vuln/mightstacking (vuln trait damage mod) as well, while both of those skills spawn illusions next to the target that can be shattered on the target instantly. Mind Stab is also easy to land (especially with mantras) as well. Ele scepter has good smaller burst skills in air, but the fire skills, which are needed to land most kills, are way too hard to land, which includes both DT and pheonix. Stealth and the CC are also really helpful in landing that burst, as well as surviving.

Anyway the point of this post was so that you guys would realize what makes a viable burst spec. And no, I don’t think a sword with melee chain autos or a couple of blocks and evades would give that to ele. A way to reliably land burst is what is needed, especially since those things on mesmer help them to survive.

I said we need a wepon skill improvement if we want to be a viable dps build i never talking about autoattack that yes, they need to be toned up a lot. btw i know well the mesmer class and builds and i know they will be always a better choose as a dps in a tpvp match instead of a ele, and this is not for the description u made, because before the patch they were much more squiscy and weak, but always a better choose for a team then us. The fact is they are better because they have portal, that is a gamechanging skill.
Ele dps will never be at pair with mesmer for this reason, and thief will be better too cuz their mobility and stealth. But maybe we can a good choose at pair with a mediguard, a power ranger or a power necro, because u know, actually sf ele is worst than them.
Idk the point of your post, really dont understand it, and i dont understand why i cant ask for a scepter revamp or for a viable dps build.

Parabrezza

What DON'T elementalists do?

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Posted by: lucadiro.4519

lucadiro.4519

You can mark off boon stripping since i believe warhorn will be giving ele that ability.

As a pvp player I always wanted an real DPS viable build.
There are a lot of way for get it. But the warhorn and tempest dont give us.
Channeling a 5sec skill is not that smart for a maradeur/berserker classe with lowest hp and lowest armor. Warhorn don give any mobility or evade or good active defense skill.
Staff is too much slow, and u cant spec DPS with dagger main hand because u cant stay the whole match in melee range as a ele without building difensive.
Was hoping in sword mainhand for this reason.
Now I can only hope for a scpter rewamp, but really anet seems dont remeber scepter ele exisist.
So i will still go air water arcane SF, feeling like i still lack of something other classe have

This mentallity i do not like. I don’t disagree, it’s just not something i see as forcseeable. People that desire a burst spec often mention ele’s inability to stay close and therefore require sustain or mitigating abilities. So the spec is suppose to have burst + some kind of invuln or stability? Do other burst specs like mesmer or thief have these? No, but they have stealth and i dont really see that being a thing for ele. Warriors do but they also have restrictions and rely heavily on innate survivability to pull off bursts which isn’t for ele either. So a normal burst spec isnt going to happen. If a bust spec is to happen, it’d likely be a ranged one aimed at single targets. That’s the only type that i can see without being stupid unbalanced or completely changing ele from its core.

As for scepter, I’ve started to think how awesome it’d be if the boosted the CC on the weapon, making it a stronger element for the class (make it single target CC) to give it a niche for ele.

Mesmer can have stab, if traited, from shatters and they have 2 invulnerability. We can actually have invulnerability and stab in sf with armor of earth (i really prefere mist form for safe stomp/ress or avoid burst) and this don help us a lot. As a lowest hp pool and armor stab dont change nothing, i prefere slot signet of air for a shott breack stun and aoe blind or clesing fire to armor of earth, while the others slots are LF and mist form.
We need to be a viable DPS some weapon skill that do something, a cc, like u said, can be helpfull on scepter. But i’m totally for an evading skill more of a cc. Btw i think too that ele DPS will not be a thing because it should be implemented in some way in this élite specialization. So i dont have some more hopes about it.

But really… Overloading an element and be locked out of it IS a “complete changing ele from is core” so i dont see any reason for not implement something that can help DPS ele to come out.

Parabrezza

Fresh Air Tempest Ele will rock

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Posted by: lucadiro.4519

lucadiro.4519

To understand more in depth, think about why fresh air ele doesn’t use tornado. If you are channeling your overload, you basically have a big sign on your head that says “please 2-hit KO me! If you don’t, I’ll gradually tickle you to death over the next 5 seconds if you don’t just block/invuln/walk away”

^this. Really if u play maradeur fresh air ele your only chance to overload an attunement is pop up obsidian flash, and means your are usining your best difensive skill for cast a skill that will be inferior at One Phoenix burst. And it mean your leaving water or arcana (what make u be semiviable as a dps spec) for the tempest line.

Idk i think i will still go air arcana water hoping in some rework at the scepter.

You actually can’t use Obsidian Flesh to cast Air Overload because you need to sit in air for a few seconds before you can Overload by which time you’ll be vulnerable again.

Just read this thread but wow. Are there any actual ele players in here? I mean, wow, no one has said anything regarding this?

Why not try starting the Air Overload then swapping to earth during the channel to pop Obsidian Flesh? I mean, garsh! Obsidian Flesh (and swapping attunements) are instant skills, after all…

Usually obsidian flesh need te be used for avoid enemy burst, once u have it up u can channeling something. But in a dinamic game like this u cant really wait they burst then start overload air, swith to earth then use obsidian flash. So or u use obsidian flash for overload earth (and with this no sinergy with FA) being locked out earth for 20 sec OR u use it in the way u told, using your best difensive skill for cast an overload that actually seems weak. So the choose is cast air overload safe and die in the next burst or dont cast it and avoid a spike burst

Parabrezza

Ferocious Winds Bug

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Posted by: lucadiro.4519

lucadiro.4519

I hope is a bug because we will not benefit on a toughness conversion.

Parabrezza

What DON'T elementalists do?

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Posted by: lucadiro.4519

lucadiro.4519

As a pvp player I always wanted an real DPS viable build.
There are a lot of way for get it. But the warhorn and tempest dont give us.
Channeling a 5sec skill is not that smart for a maradeur/berserker classe with lowest hp and lowest armor. Warhorn don give any mobility or evade or good active defense skill.
Staff is too much slow, and u cant spec DPS with dagger main hand because u cant stay the whole match in melee range as a ele without building difensive.
Was hoping in sword mainhand for this reason.
Now I can only hope for a scpter rewamp, but really anet seems dont remeber scepter ele exisist.
So i will still go air water arcane SF, feeling like i still lack of something other classe have

Parabrezza

Why is lightning flash still 900 yards?

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Posted by: lucadiro.4519

lucadiro.4519

900 range blink, same damage of an arcane skill if crit, 32cd + regen and vigor if traited.
Srsly lighting flash is One of the best skills we have it is fine as it is.

Parabrezza

(edited by lucadiro.4519)

Describe the Tempest in 3 Words

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Posted by: lucadiro.4519

lucadiro.4519

Reroll Another Class
or
Quit The Game

Parabrezza

What do you love the best about Tempest?

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Posted by: lucadiro.4519

lucadiro.4519

Being killed from svanir

Parabrezza

Nerf svanir now!

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Posted by: lucadiro.4519

lucadiro.4519

Svanir need a nerf, and it need before the relases of HoT. It will be so sad if we cant spam our attunements and overloads without a sense of logic while risking of be killed from it.

Srsly… See a dev playing ele going close to die vs a mob make me feel embarassed for him and make me worry about the future of our class

Parabrezza

Let's Vote ONLY! (Tempest)

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Posted by: lucadiro.4519

lucadiro.4519

4… I will never cast an overload in pvp. Scepter for
now didnt get any balanace. No new mainhand, no new gameplay style. We will never be a viable DPS build in pvp.

Parabrezza

Fresh Air Tempest Ele will rock

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Posted by: lucadiro.4519

lucadiro.4519

Lol didnt think at that. So there is no way to cast an overload in a maradeur/zerk speck without be killed

Parabrezza

Is it safe to call it?

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Posted by: lucadiro.4519

lucadiro.4519

I was hoping for a viable DPS build in pvp. Maybe with a new mainhand. Now i can only hope for some rework at the scepter that will still be an underpower burst spec

Parabrezza

Fresh Air Tempest Ele will rock

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Posted by: lucadiro.4519

lucadiro.4519

To understand more in depth, think about why fresh air ele doesn’t use tornado. If you are channeling your overload, you basically have a big sign on your head that says “please 2-hit KO me! If you don’t, I’ll gradually tickle you to death over the next 5 seconds if you don’t just block/invuln/walk away”

^this. Really if u play maradeur fresh air ele your only chance to overload an attunement is pop up obsidian flash, and means your are usining your best difensive skill for cast a skill that will be inferior at One Phoenix burst. And it mean your leaving water or arcana (what make u be semiviable as a dps spec) for the tempest line.

Idk i think i will still go air arcana water hoping in some rework at the scepter.

Parabrezza

Scepter rework is even more imperative now!

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Posted by: lucadiro.4519

lucadiro.4519

Why oh why, do people dislike the scepter. It’s such a good weapon I don’t understand all the hate it’s receiving.

I LOVE the scepter, and i like it so much more of dagger or staff. And i always play SD or SF in pvp. But to be honest, scepter as is it now lack a lot of things. If u fail Phoenix burst you will doing a really low damage with all the others skills…. If the scepter is good, why we all need to take fresh air trait to make it semi viable?
Its sadly that scepter is the only weapon in game that relies on a trait…

Parabrezza

Tempest & Warhorn confirmed – Feedback [merged]

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Posted by: lucadiro.4519

lucadiro.4519

Just read another time the info about the new spec and it said the élite shout will affect THE NEXT skill your allies will use. So u can ping or u can say it in TS for use it in a smart way. Now all depends if the CD will be decent to say if it is useless or not.

Parabrezza

Tempest & Warhorn confirmed – Feedback [merged]

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Posted by: lucadiro.4519

lucadiro.4519

Why u all think that it will affect the skills your allies are using? For me its really more natural think the shout will affect the skills AFTER u had cast it. If it is not like this, arenanet srsly need to make it work in this way.
In this way u can even coordinate that without TS. A buff icon that say you that next skill u use will have CD reduced will be welcome.

I really think it has a lot of potential, at least in pvp. Surely 50% CD reduction would be really better

That’s what exactly everyone else is saying..

So most of the thing i was waiting for the new skills was the elite. Right now its the only class that i never use my elite cause i dont find them useful, i thought its a good chance to get something worthy of the slot and actually using it, but NO get this aoe shout that will reduce your next skill by 25%, so if u press it and use meteor shower u can use it again in 16 seconds instead of 20, or if u use lava font u can use it in 3 seconds intead of 4, so much potential..

No. People are assuming the shout will be affect the skills that allies are using in that moment. Im saying that is more natural think the shout will affect the next skill allies will use. In the first option the skills will be useless for your team mates, in the second if the usage is well coordinated can really be a solid skill for the team.
And i really prefere it at our other elite even in a selfish way. I dont dislike a armor of earth or a mist form on 45sec… And if the shout cooldw is 60 sec that mean u will ever benefit it on your cantrip. Maybe can also try to see if on glyph of renewal will be not bad. I mean if u are specced into air and u take the glyph CD reducer and the shout u can ress 3 people every 100sec…

There a lot of things in this elementalist specialization that scared me. But this élite its one of the few good thing i see. Well, we will see.

Parabrezza

(edited by lucadiro.4519)

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Posted by: lucadiro.4519

lucadiro.4519

Why u all think that it will affect the skills your allies are using? For me its really more natural think the shout will affect the skills AFTER u had cast it. If it is not like this, arenanet srsly need to make it work in this way.
In this way u can even coordinate that without TS. A buff icon that say you that next skill u use will have CD reduced will be welcome.

I really think it has a lot of potential, at least in pvp. Surely 50% CD reduction would be really better

Parabrezza

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lucadiro.4519

It will be really really good in a coordinated pvp match.
And if u dont use TS sadly is a your problem. Ts really make better evrything. In pvp or u join solo or u need it. Even battle standard can fail if u are not in TS and who is downed teleport away.
Without TS u can use it for reduce the cooldwn on crucial ability like mist form, focus 5, armor of earth and so on. Or u can reduce cooldown on DPS skills like meteor shower

So, Meteor Shower is on a 30 seconds cooldown, you will reduce it by less than the Fire Trait line would reduce it (to 23 seconds instead of 20) with an Elite. And you will have to trade that Fire trait line for Tempest on top of that anyway. How is that elite any good?

If it was like Guild Wars 1, and recharged your next skill instantly, then it would be worthy of being called an elite.

I like the new stuff but the elite is terrible.

Why leave fire trait line? And btw all our élite in pve are useless.
And im talking more about pvp where reduce the the cooldwn at your team mate on crucial skill is really a nice thing

Parabrezza

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lucadiro.4519

Sure, but a skill that REQUIRES TEAMSPEAK to function correctly is insanely bad design…

They didn’t really design it, they took a GW1 elite and nerfed it by 75%, then made it AoE.

http://wiki.guildwars.com/wiki/Glyph_of_Renewal

Without TS u can use it for reduce the cooldwn on crucial ability like mist form, focus 5, armor of earth and so on. Or u can reduce cooldown on DPS skills like meteor shower

There is not much incentive to reduce the cooldown of a weapon skill, since you’ll be locked out of attunements anyway with the Overcharge.

It pretty much means we’re going to get Armor of Earth on 45 second cooldown instead of 60 second. It is the least exciting, least interesting elite in the whole game and doesn’t do any immediate damage or immediate protection. It probably won’t even have a visual effect.

Lol. Just lol.
I never said u have to use it on weapon skill and then overload an element. Why should u do it?
And on skill like obsidian flash is not stupid use it. Or on metero shower in a pve content where u will camp in fire.

And btw we dont know if it will give a buff icon like “your next wepon skill will get refuced cooldwn” on all allies affected. So your team mate only need to now u are going to use it and so wait for it. So the TS delay dont means nothing…..
God…

Parabrezza

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Posted by: lucadiro.4519

lucadiro.4519

It will be really really good in a coordinated pvp match.
And if u dont use TS sadly is a your problem. Ts really make better evrything. In pvp or u join solo or u need it. Even battle standard can fail if u are not in TS and who is downed teleport away.
Without TS u can use it for reduce the cooldwn on crucial ability like mist form, focus 5, armor of earth and so on. Or u can reduce cooldown on DPS skills like meteor shower

Parabrezza

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lucadiro.4519

And btw in seeing more people complaining, rightly, about the specialization than about the warhorn

Parabrezza

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lucadiro.4519

And I mean the Singularity. Wow. When I leave an attunement I REALLY like the fact I can’t use it for 20 seconds. It really encourages me to try the other attunements like sitting in Water Attunement for a long time or Earth Attunement for a long time and really pushes me to enjoy those kinds of Attunements that I normally wouldn’t.

LOL

Parabrezza