Showing Posts For marnick.4305:

100% map completion not going to happen.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Apparently map completion isn’t considered a strictly pve title. Did you even consider that?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Thought experiment: will this get me banned?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Disclaimer: I will not do this!
In my opinion it is against the spirit of the EULA, even though a strict reading would allow it, which is why I put this up as a thought experiment.

The rules: Modding your game is legal, as long as you personally press the buttons, and every keypress only executes 1 command in GW2.

With that I started thinking. Could I design a “hack” or “bot” that’s completely within the rules yet allowing me to not really play the game.

The idea: Enocean is a wireless technology for building automation. I would put an enocean button on the heel of both my shoes. One would bind to “F” while the other would bind to “target closest”. Relevant option is auto-attack target.

With that, I could walk around the house. My input in the game would look like CFCFCFCF which would literally farm mobs. Every key press would be done personally by me. Legally, I’m playing the game myself, within all the limits of the EULA.

Conclusion: I’m 100% sure this would get me banned, and I’m not advocating it. However it is a fun thing to think about, since for all intents and purposes, I’m personally playing the game, pressing the keys. It wouldn’t be a bot, wouldn’t be a hack.

Mods: I’ve reported this myself, please immediately close if it can’t be debated.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

April 30th patch sounds impressive

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

So here’s my little conspiracy theory:

Your conspiracy theory shows you never played gw1, as is evident. I’ll prove that.

1) True or not, a great number of people feel that the game they got is not the one that was advertised/expected from a Guild Wars title. (mediocre sPvP, no GvG, gear grind, etc.)

At launch GW1 was a very shallow game pve-wise. Obby grind was the only form of endgame and entirely cash based. In comparison, making a legendary is a walk in the park.

2) True or not, they have a reputation now for not listening to the community if they don’t have to. Which is a shame considering how interactive they were with Guild Wars.

Loots scaling, diminishing returns, 3 heroes, aoe fleeing … come to mind. Those were measures in Guild Wars 1, over 6 years ago. It took years for loot scaling and aoe fleeing to be adressed, only to be replaced by nigh unfarmable hard mode.

Arena.net does not like gold grinding. Never did. That’s been pretty constant over the years.

3) True or not, they have a reputation for being slow with bug-fixing and heavy-handed with exploit-fixing. The general feeling, from the people I game with, is that every time something is fixed, something else gets broken.

Just go to the GW1 wiki and checked all the bugs, anomalies and broken missions that still exist after years. If you played GW1, you knew that.

4) With F&F, they’re getting a reputation for not delivering on promises of “an expansions’ worth of new content”. Rather, it’s a big yawn-fest, and a very, very, long, boring, drawn-out leadup to whatever conclusion we’re about to see.

The original batch of Winds of Change were boring copies of each other, and hyped for months. The marriage updates for Gwen and Keiran were rolled out very slowly and had barely any content. F&F trumps that.

5) The way the gem store works (money -> gems ->gold) really gives the impression of “pay-to-win”. Especially when you can only get a precursor through RNG or stupid amounts of gold.

Legendaries aren’t better than exotics, money can’t make you win. As such, pay-to-win does not exist in this game.

What does this mean? Whether they’re doing it all right or not, whether they have the best intentions or not, ANet is getting a mediocre to bad reputation. It’s amplified by how much of a fall it is from their good reputation from Guild Wars.

They’re doing what they’ve always done. You obviously didn’t play during prophecies, or any GW1 at all for that matter or you wouldn’t be saying these things.

People like me aren’t really willing to be as patient with ArenaNet as they were right after launch. Everything they do is going to be picked apart. And let’s face it, the only glowing moment they’ve had since launch is the SAB. It had it’s small group of detractors, but mostly people really like it. Which, in a healthy game, is how all new content releases should be.

With “all content releases”, do you imply that arena.net should produce as much content on a monthly basis as WoW does every 6 months? Don’t think that’s realistic. However adding up 6 GW2 updates goes far beyond whatever I ever got from WoW (given I don’t raid).

TL:DR – ANet has (deservedly or not) developed a negative reputation in many aspects, leading people to be less patient and understanding with their content releases.

First content update in GW1 was after 6 months. In that timeframe we got 5 in GW2, each considerably larged than sorrow’s furnace. Now lets be realistic and not compare apples to oranges. The reputation of the team hasn’t changed because they didn’t change their way. You just weren’t there in prophecies. You don’t know what you’re comparing against.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Report kicking at the end of a dungeon?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

unfortunately they refuse to do anything regarding this.

this is why i group with guild members only.

Funny you say that because I’m on guard when I group with guild members only. I’m always making screenshots just in case.

Never had any kick me yet, but you know … it’s just too easy if the other people have all the power in a group.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Anet reveal plans for retribution via IGN

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Weirdly it seems Anet dont like their own forum… Considering we have little to no information and i have just stumbled across a IGN article with some revealing info is makes me a sad to think that this place should be first and foremost when giving out information about the game and upcoming updates.

This has nothing to do with Anet liking their own forum. It has far more to do with Anet playing nice with certain sites. By giving the “scoop” to fan sites, they get people to visit those sites, perhaps even in exchange for commercial consideration, or ad space.

It’s good to keep the fan sites happy. The information was posted here on the forums anyway, right?

Giving scoops is fine. But there is no reason why the GW2 players should have to search for the info. The forums are one of the easiest ways the GW2 dev community has to communicate with it’s players, and there is no reason why the forum mods or community managers can not link pertinent sites and interviews in the News section of the forums.

Players ask why the devs don’t communicate more with the forums, and are told time and again that they don’t have the time to. But yet we see constant interviews, feeds, news stories appear on other sites that the devs have spent hours on. I’m not sure if anyone is asking for exclusivity for the forums, but keeping them in the loop isn’t too much to ask imo. Forgoing your official forums for face time on other sites does more to alienate people than it does to bring a community together.

That’s just nonsense. I’m sorry to break it to you but that’s not how business works. Every statement in your post is false.

That’s nice. Care to explain to me how it’s false? Or you want to just leave that statement out there on it’s own?

It’s pretty evident that the top guys in a company work more with potential customers than existing customers. That’s what customer support is for, and you’ll find those plenty on the boards. Almost every company in the world works on that principle.

The reason is fairly simple. Keeping an existing customer costs about 20% of what it takes to gain a new customer. While a single community manager like Gaile or Regina can keep a lot of active players happy, it takes the big guns to get new people to buy the game. That’s what Mike and Collin are for.

It’s just good business practices. Arena.net does it like that, because it works for almost every other company in the world. And even then, arena.net is an exception because Mike an Collin post on the boards too from time to time, that’s pretty unique.

Is that enough of an explanation for you?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

The Top 10 Things GW2 Needs to Improve.

in Suggestions

Posted by: marnick.4305

marnick.4305

http://www.mmo-champion.com/threads/726876-Some-things-you-didn-t-know-about-WoW

That list has tons of cool things you didn’t know in WoW, many things I remember very fondly because they were rough edges, and that’s what makes a game fun (imho). Perfection is boring. However a lot of those show a remarkable lack of polish, with several being game breaking.

The most notorious one for me was the gathering bug, leaving you stuck kneeling, forcing you to log out. A log out meant repeating the 3000 people queue. That game breaking and very common bug was in the game for almost a year.

Oh and the unlinked flight paths, absurd graveyard locations, messy talent trees, 1 required key drop for 15 people … that’s what “no polish” looks like.

Compared to that, GW2 is pristine. And that’s entirely why I don’t agree with a #1 spot for “polish”.

I’m really sorry I’m hammering this, but in hindsight everything’s better. WoW was a disastrous mess, although a mess I loved playing against.
The video pointed to WoW as an example, while clearly it was anything but. Having a bad example removes validity from your argument because as it stand, GW2 is already leaps and bounds beyond WoW in it’s 3rd year. And that’s the problem I have with OP inflating the polish problem and using WoW as an example. Doesn’t click.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Topic on End Game

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I would never report people for disagreeing with me. I believe the right for a healthy debate is at the cornerstone of any good community.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Anet reveal plans for retribution via IGN

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Weirdly it seems Anet dont like their own forum… Considering we have little to no information and i have just stumbled across a IGN article with some revealing info is makes me a sad to think that this place should be first and foremost when giving out information about the game and upcoming updates.

This has nothing to do with Anet liking their own forum. It has far more to do with Anet playing nice with certain sites. By giving the “scoop” to fan sites, they get people to visit those sites, perhaps even in exchange for commercial consideration, or ad space.

It’s good to keep the fan sites happy. The information was posted here on the forums anyway, right?

Giving scoops is fine. But there is no reason why the GW2 players should have to search for the info. The forums are one of the easiest ways the GW2 dev community has to communicate with it’s players, and there is no reason why the forum mods or community managers can not link pertinent sites and interviews in the News section of the forums.

Players ask why the devs don’t communicate more with the forums, and are told time and again that they don’t have the time to. But yet we see constant interviews, feeds, news stories appear on other sites that the devs have spent hours on. I’m not sure if anyone is asking for exclusivity for the forums, but keeping them in the loop isn’t too much to ask imo. Forgoing your official forums for face time on other sites does more to alienate people than it does to bring a community together.

That’s just nonsense. I’m sorry to break it to you but that’s not how business works. Every statement in your post is false.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Anet reveal plans for retribution via IGN

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Sounds pretty good.

And if a.net gets some ad space out of a deal with IGN … win-win right.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Eeaiest way to earn 3 HoM without eotn?

in Players Helping Players

Posted by: marnick.4305

marnick.4305

Complete the three campaigns + bonus
Get all elite skills
Get a golden and green minipet
Get your nightfall heroes special armor, get the special pets

That should net you 10 points or so when you put them in the HoM.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

An honest question

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

- All of this probably feels very familiar to many of you. Except soon after the bulk of our members started to get bored – primarily because there wasn’t anything left for them to “continue progressing” their character. Sure some leveled alts but most of us are hardcore players and like to dedicate to one charatcer. Others continued to focus on WvW but even that didn’t provide any rewards that made their characters better. A fewer number completed their legendaries and today there’s only a handful left playing GW2. Sure theres the notion of playig the game because its fun. And GW2 is that, it is fun. But many of us need to feel like we are accomplishing something. Call it vanity too, but we also want to feel and look special…and Gw’s lack of gear progression makes us sad.

The big issue with gear progression lies in that sentence. You can only feel special by making the vast majority of people feel bad when they see you. People don’t play games to feel bad.

What? That’s not what he said at all. If you feel bad looking at somebody who has something that you don’t want to take the time to earn yourself, that says alot more about you than him. Why don’t you worry about yourself and not about what other people have.

Because if others have stats that I can’t gain, and therefor gain an insurmountable advantage, that’s unfair in a competitive game. It’s like giving Usain Bolt a segway while I have to run barefoot against him. It’s like giving Kasparov 7 queens for being the best chess player. As if Real Madrid could field 40 players in soccer. Makes absolutely no sense in a competitive sense.

Max stats should be available on logging in, for free, seconds after buying the game. Uniquely looking gear should be the goal of “elite” players, not stats. That’s how properly designed competitive games work.

Nothing in life is fair. Some of the most rewarding gameplay is beating someone with an unfair advantage because you’re a better player.

A competitive game has to be fair , or it is simply not competitive. Nothing is worse than losing to a worse player because the game is rigged against you. To win against a worse player with an advantage does not balance that.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

To those constant complainers...

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

why should paying customers not complain, and ask for fixes?

You paid 50$ to get access to the game and that’s it. Do you expect them to send you loveletters now? You can complain and I am pretty sure the devs appreciate it if it is constructive but most of the time you just see people crying and begging for changes for their own benefit.

People are entitled to complain all they want. That’s fine.

Well thought out, constructive posts will likely get noticed by someone at Anet. Unfortunately, a lot of posts are either lacking in data, lacking in thought process, or worded so offensively, with so much hyperbole, that it’s hard to take them seriously.

I don’t think people realize if they worded their stuff in less offensive ways it’s far more likely to be passed up the line.

It has been confirmed that CMs take important stuff up to the devs on a daily basis. If all the trolls would post coherent posts, that would increase the noise in these daily updates and drown out some of the more important topics. Don’t encourage people to write proper suggestions

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

An honest question

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If GW2 philosophy is to make a game so a player who plays the game for 5-10 hours a week can have the same gear, look, and capabilities as someone who invests 30 hours a week – then GW2 will FAIL.

This is my idea of the perfect MMO.

Bonus: immature and elitist kids have a kitten because they can’t be better than everyone else just because they spend 12 hrs a day pressing buttons and leave.

I am no kid, far from it. And for you to assume that I am, and a bad player simply because I want the game to provide more progression features is also incorrect. I’m a John Gault like person – your a Karl Marx like person. That’s the difference.

Let me tell you I contribute a lot to the welfare system IRL and I’m far more to John Gault than you’ll ever be. I am offended you’d call someone like me a welfare person for not playing as much videogames as you. Any RL John Gault type of person would very strongly disagree with you.

skill, age has nothing to do with this argument. the argument is about content, or in GW2’s case the lack thereof. And why would anyone be opposed to Arena making higher level content that requires more investment, more skill, more achievement. Doing so doesnt detract from the casual player at all..

Unless the casual player is kitten off because they cant have the same thing for a lot less investment- for less work. We should call these folks welfare gamers instead of casual gamers – because that’s what you’re advocating.

The only thing I want, is a reasonable cap on max stats gear, attainable by the John Gault type of player, the one with an IRL job and other responsibilities. To balance the time requirements of in-game stuff around the people that contribute to RL society. Is that too much to ask for? Does that make me a Karl Marx?

Not to mention the words “work” and “game” shouldn’t be mentioned in the same sentence. GW2 isn’t my job … I don’t want to work in a videogame, I’d much rather have fun after a hard day of real life work.

And let me end this post saying that Atlas Shrugged is as much a flawed concept as Das Kapital, but lets not take it there.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

An honest question

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

- All of this probably feels very familiar to many of you. Except soon after the bulk of our members started to get bored – primarily because there wasn’t anything left for them to “continue progressing” their character. Sure some leveled alts but most of us are hardcore players and like to dedicate to one charatcer. Others continued to focus on WvW but even that didn’t provide any rewards that made their characters better. A fewer number completed their legendaries and today there’s only a handful left playing GW2. Sure theres the notion of playig the game because its fun. And GW2 is that, it is fun. But many of us need to feel like we are accomplishing something. Call it vanity too, but we also want to feel and look special…and Gw’s lack of gear progression makes us sad.

The big issue with gear progression lies in that sentence. You can only feel special by making the vast majority of people feel bad when they see you. People don’t play games to feel bad.

What? That’s not what he said at all. If you feel bad looking at somebody who has something that you don’t want to take the time to earn yourself, that says alot more about you than him. Why don’t you worry about yourself and not about what other people have.

Because if others have stats that I can’t gain, and therefor gain an insurmountable advantage, that’s unfair in a competitive game. It’s like giving Usain Bolt a segway while I have to run barefoot against him. It’s like giving Kasparov 7 queens for being the best chess player. As if Real Madrid could field 40 players in soccer. Makes absolutely no sense in a competitive sense.

Max stats should be available on logging in, for free, seconds after buying the game. Uniquely looking gear should be the goal of “elite” players, not stats. That’s how properly designed competitive games work.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

what to be expecting in this months patch!?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I would guess that no matter how big the patch is, some people won’t be happy. No matter how small it is, others will be very happy. If I were a.net, I’d make a small but awesome patch.

What’s in it? No one knows yet, because the previews are always coupled with rage, which is negative promotion. Maybe a.net is just preventing the trolls from trolling in the first place. That’d be a definitive improvement actually.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

awesomium_process.exe, trojan?

in Account & Technical Support

Posted by: marnick.4305

marnick.4305

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Radeon 7950 or GTX 660ti for GW2 only.

in Account & Technical Support

Posted by: marnick.4305

marnick.4305

I would very strongly recommend the Nvidia. I hate to say it, but this whole the way it’s meant to be played nonsense even made windows break for some ati cards. This problem isn’t ati’s but entirely because of lazy devs who won’t optimize for ati cards. But that still makes it your problem. Wish it wasn’t so because ati usually has far better price/quality.

I bought myself an nvidia because I just couldn’t keep up with ati-related bugs anymore. So many games that just won’t work.

Or what propaganda can do for an honest competitor.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Legendary Fail

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Please elaborate. I’m not legendary yet so I don’t really get what’s wrong here.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Retribution update better be worth it

in Flame and Frost

Posted by: marnick.4305

marnick.4305

THe last three updates have been horrible 10 minute content, supposedly being “teaser” content leading up to the finale.

If this update doesn’t deliver then my faith is lost in this game and company

Faith is for the catholic church, not a company/game. Companies want your money and you vote with your wallet. Faith, they don’t care about.

I liked the content thus far. It was easy to do in spare time, and it seriously fleshed out a few zones. On one hand, sure you could rush through in 10 minutes. On the other hand, it did give a completely new feel to Wayfarer’s and Diessa’s, that will last for a long time.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

I still adore the game

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Absolutely agree with OP.

The unique and stunning artstyle
No fictional world can compare to the beauty of Tyria’s landscapes, clothing, or architecture (with the obvious exception of the hideous Orr).

As hideous as Orr is, it still has beautiful areas like the Pyrite Flats. That place is on par with the jade sea imho.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

for instance…in WoW, your skills basically do the same thing…swing your weapon in melee range(chop right)….hit another skill…swing your sword in a different animation(chop left)….hit another skill(overhead chop)….hit another skill(spin chop)

in this game its…..for instance on the greatsword…..autoattack is your chops, skill 2 is chopping on steroids, skill 3 is a mobile whirlwind, skill 4 is a throwing greatsword, skill 5 is a dash uppercut

so each skill does something different other than doing the same thing, just in a different direction

Let’s take guardian greatsword as an example:
1: chop, choppy, aoe chop (spam combo)
2: pbaoe ranged chop
3: jump and blind (no chopping)
4: holy symbol with buff and debuff (no chopping)
5: ranged chop and pull

2 out of 5 don’t chop.
.

And all have some form of dual use. Some blind, distance close, act as CC to pull or interrupt, make combo fields, activate combo fields (whirls and leap), not to mention adding conditons or boons.
Plus with guardian you have virtue activation to throw in there and the associated variability in that due to traits.

Engi shield is the best example of dual-use skills.
4: ranged block or melee blast
5: melee block or ranged attack
No chopping involved.

with pointlessly long cooldowns.

With cooldowns that actually force you to think instead of spam.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

The Top 10 Things GW2 Needs to Improve.

in Suggestions

Posted by: marnick.4305

marnick.4305

Well I STILL find the ability to rebind all functions within a PC important. The " An option to disable right click targeting" thread has been open for 7 months now.

Absolutely agree with that, but whether that warrants a #1 spot is another point entirely.

I still stand by my belief that compared to the competition, WoW was amazing in terms of polish in the first 6 months. And while there were problems they were overshadowed by the quality of the game overall and the enjoyment to be found within.

Let’s agree to disagree.

No offence taken, This isn’t the youtube comments section after all! It seems we’ll have to agree to disagree on Number 1 as I’m still conviced it deserves it’s spot. Cheers for the replies!

Great minds think alike. However I firmly believe the GW2 launch was the most polished of all MMOs I’ve played, especially compared to my experiences with WoW. In my mind, polish, while a minor issue, is barely worthy of spot #10.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Lack of an LFG Tool Has It's Downside

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Let’s put the facts together …
1/ on multiple occasion a.net has confirmed to be working on this
2/ in the meanwhile, we do have a functional lfg tool
3/ trolling always happens, trolls will adapt to the official tool, they won’t stop

Personally, I’m very much against wasting resources on something that already exists. For some reason, reinventing the wheel seems to be top priority for most of the community. They can have their way … eventually. Until then, I don’t care in the slightest.

Also, after implementation there will be 10000 threads about why the official tool sucks anyways. You heard it here first.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How would you nerf CoF?

in Suggestions

Posted by: marnick.4305

marnick.4305

No! You don’t nerf cof! You should buff other dungeons instead.

Cof P1 is the king of all dungeons holding about 85% of all dungeon runs. How about a system that brings a dynamic balance to all dungeons at once? If a dungeon is neglected, the drop rates become very high and if one is overrun, the opposite.

Of course COF will still remain the nr.1 choice for fast runs and Zerker gear. But trust me you will see more people in Arah and Sorrows Embrace than ever before.

would work

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Unlimited achievement points

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Dailies/Monthlies should be removed from the achievement pool.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Sure, you can still create builds that require relatively little input from the player. But apart from dragon events and low level PvE, you can get a lot more out of a fight other than standing still and swinging that sword.

Not to mention most mobs will have your head for standing still autoattacking. There’s only a very small amount of mobs which you can survive against with that tactics.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How would you nerf CoF?

in Suggestions

Posted by: marnick.4305

marnick.4305

Fixing all dungeons at the same time:
- trash doesn’t drop agro

As good as that sounds it could make matters even worse…

Instead of skipping enemies you would get exploiting enemies inability to move to some spots.

I don’t see how that makes matters worse?

A potential exploit does not warrant leaving broken mechanics in place.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

for instance…in WoW, your skills basically do the same thing…swing your weapon in melee range(chop right)….hit another skill…swing your sword in a different animation(chop left)….hit another skill(overhead chop)….hit another skill(spin chop)

in this game its…..for instance on the greatsword…..autoattack is your chops, skill 2 is chopping on steroids, skill 3 is a mobile whirlwind, skill 4 is a throwing greatsword, skill 5 is a dash uppercut

so each skill does something different other than doing the same thing, just in a different direction

Let’s take guardian greatsword as an example:
1: chop, choppy, aoe chop (spam combo)
2: pbaoe ranged chop
3: jump and blind (no chopping)
4: holy symbol with buff and debuff (no chopping)
5: ranged chop and pull

2 out of 5 don’t chop.
.

And all have some form of dual use. Some blind, distance close, act as CC to pull or interrupt, make combo fields, activate combo fields (whirls and leap), not to mention adding conditons or boons.
Plus with guardian you have virtue activation to throw in there and the associated variability in that due to traits.

Engi shield is the best example of dual-use skills.
4: ranged block or melee blast
5: melee block or ranged attack
No chopping involved.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Topic on End Game

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Merely getting all boss/jumping/explorer achievements will keep you busy for a long time.

Also, you can consider the game beaten the moment you have a legendary. Which is good. I like it when a game has a clear endpoint, even if it takes ages to get there.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Class Balance

in Suggestions

Posted by: marnick.4305

marnick.4305

Funny enough, I main an engineer, dungeons and all. (I haven’t done fractals yet though.)

Edit: you can split up that gw2census pie chart to show the numbers for main and alt characters separately, there’s not much of a difference.

To add to that, I’ve got an engi in fotm and literally never had problems joining groups.

Engis in GW2 are like mesmers in GW1. Absurdly overpowered in the hands of skilled players yet detested by PUGs.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Why do I love Queensdale...

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Because it’s a good looking, almost peaceful zone.

I love Kessex Hills because it’s a warzone. It just needs a ton of people to be fun.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

IMO, Gem Prices need to be regulated

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

I see no current issues with the exchange, it’s functioning very well. Remember for every opinion on which way should be “favored” there is at least one opinion for the opposite.

PS please stop calling everything inflation, it’s driving me mad.

For the new or casual player there definitely is an issue (ofc we have to look into what we define as an issue) as gold>gem is really not an option for them.

For the non casual or seasoned player…yeah, I’ll agree there’s no direct issue.

You’re still living with the false idea that gold>gems is the primary way to buy stuff in the gem store. It is an option for the dedicated, was always presented as such. As casuals, we got the gems>gold. That’s the whole set up.
This market is even dominated by the casuals, as gems have to be converted to gold, before the opposite is even possible.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

for instance…in WoW, your skills basically do the same thing…swing your weapon in melee range(chop right)….hit another skill…swing your sword in a different animation(chop left)….hit another skill(overhead chop)….hit another skill(spin chop)

in this game its…..for instance on the greatsword…..autoattack is your chops, skill 2 is chopping on steroids, skill 3 is a mobile whirlwind, skill 4 is a throwing greatsword, skill 5 is a dash uppercut

so each skill does something different other than doing the same thing, just in a different direction

Let’s take guardian greatsword as an example:
1: chop, choppy, aoe chop (spam combo)
2: pbaoe ranged chop
3: jump and blind (no chopping)
4: holy symbol with buff and debuff (no chopping)
5: ranged chop and pull

2 out of 5 don’t chop.

Not to mention the mesmer greatsword doesn’t even chop at all.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How would you nerf CoF?

in Suggestions

Posted by: marnick.4305

marnick.4305

Fixing all dungeons at the same time:
- trash doesn’t drop agro
- trash loot is increased substantially
- nerf warrior damage, buff ranger/necro/engi
- boss damage should be nerfed so that OHKO is only so for zerkers, not for people with safer gear.
- make perfect play more difficult by having the OHKO cooldowns slightly longer than endurance recharche. One false dodge will kill a zerker while a non-zerker can survive better. Also makes support more important
- buff evading conditions (blind, weakness …) and remove defiance from dungeons. Make support more valid.
- buff combo fields to be more noticeable

There’s no magic one solution fixes all. It has to be a mixture of small changes that move the meta towards support over dps.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Real Night

in Suggestions

Posted by: marnick.4305

marnick.4305

Absolutely. A real, synced, dark night is one of the few features I really miss from WoW. That time, 3AM, when no one is online, the woods are dark and you’re the only person alive. It gives a sense of eerie.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

What's the best way to expend karma?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

You’re not, however, likely to get a whole lot more of value.

I converted 1.3kk Karma to 50 gold 1 week ago from those boxes.

That’s pretty amazing. It’s also a boatload of karma. A few people have posted results and they haven’t been quite that favorable.

I guess that’s RNG for you.

I’ve consistently gotten over 1.5g in greys, and a heap of lodestones per 100k karma. I didn’t sell the lodestones but I think 2g per 100k is a pretty solid average.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

In biblical quotes:

He who is without fault, throw the first stone.

If building an MMO was that easy, why are all these people trolling the forums?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guild Wars 2 Arenanet blog posts

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

People keep using the word promise. An intention is NOT a promise. Let me give you an example.

They sold the game on these ‘intentions’.

Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.

What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.

First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.

Who are you trying to convince? You’re spot on with the promise vs intention rhetoric but we both know people dishonestly call things a promise to get angry in the first place.
We all know those people who force us into an impossible promise, only to be angry when we can’t keep it. I don’t like it when people do that to me, don’t like it when they do it to others.

What I like even less are when people use the word “lie”, which I’ve seen far to often. To lie, you must intend to deceive. Changing your mind isn’t a lie. A change in circumstances that makes you do something you didn’t intend to is not a lie either.

People just like to make things as dramatic as possible.

With the sole purpose of making themselves miserable. House MD is built around this very human behaviour pattern of impossible expectations.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guild Wars 2 Arenanet blog posts

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

People keep using the word promise. An intention is NOT a promise. Let me give you an example.

They sold the game on these ‘intentions’.

Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.

What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.

First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.

Who are you trying to convince? You’re spot on with the promise vs intention rhetoric but we both know people dishonestly call things a promise to get angry in the first place.
We all know those people who force us into an impossible promise, only to be angry when we can’t keep it. I don’t like it when people do that to me, don’t like it when they do it to others.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Thinking about getting a new computer..

in Account & Technical Support

Posted by: marnick.4305

marnick.4305

No. Basically because it’s a laptop and laptops aren’t made for videogames.

I strongly recommend a normal desktop pc. It’ll save you money and the machine will last far longer due to upgrade.
However if you live in more than 1 place, or travel a lot for work, go for it.

Do yourself a favour and get Windows 8. You’ll love it.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Its funny and sad how people become so used (brainwashed) to [companies] lies, which are renamed as “PR” so its something they can accept morally, then defend these as something normal, because everyone does it.

Oh and this thread will be locked and deleted, because its not “good PR”.

Mmmm, I worked customer service for nearly 10 years. Bleh. While companies aren’t angles and some even outright lie, customers aren’t saints either. They just have the money so they’ll leverage that point to put themselves on a moral high-horse.

PR and Customer Relations are just the poor schmucks that get to be in the middle of that cluster-kitten.

That’s why I work as industrial support and not with regular people. I can’t stand helping people who’s internet broke and now they can’t play their videogame or access their favourite -tube website.
On the flipside, I’m now helping people whose problems literally cost 10,000€ per hour if not fixed. That gives me a form of leverage too, because they depend on me, just as much as I depend on them. These people actually respect me, and take no for an answer, when I tell them colleagues are going home at 17:00.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guild Wars 2 Arenanet blog posts

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Because it’s easier to go with a completely unproven theory than to not judge.

Yup.

Edit:

They’ve been very very quiet and when they insulted the population after 5 months of us trying to tell them there was something wrong with the drops in this game, they suddenly removed those threads too, very quietly I think they are going thru and removing all evidence of their 7 year manifesto.

I assume these are the drop rate threads you referred to?
Original
Perception… x-files level conspiracy
Result

Epic reading… for anyone interested in getting to know the “real” Arenanet. :-)

If by “real” you mean “like all human beings, people at arena.net are prone to mistakes”, then yes. If by “real” you mean “arena.net actually has the guts to admit mistakes and apologize”, then sure.

If you consider either bad practice, then you’re either infallible (like the pope) or dishonest. Arena.net apologizes for mistakes, that’s already a big difference with other companies, a difference I respect.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Kill Lion's Arch, Adapt a new Central Hub

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

People will always gather in 1 place, simply because that’s the path of least resistance. It is far better for a.net to kill the other 5 cities, than to kill Lion’s Arch.

Lion’s Arch has been around since the earliest beta weekends in 2004. That’s not a typo. Think about it.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"I swung a sword, I swung a sword again..."

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If you’re not using your other abilities, you’re not playing to full effect.

Sure, auto-attack gets you everywhere, and that’s a valid option for newbies and noobs. Using the other 9 skills effectively will make you a good player. It is entirely your choice to be OK or good.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Which upcoming Region do you want first?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Underworld/Fissure of Woe

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Gems and money sinks

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

1/ There’s a point where gold>gems and gems>gold are equally attractive. Where that point lies is not possible to predict, but I always claimed it to be above 2gp per 100gems. I think 4gp/100gems is a pretty hard limit given normal paygrades and most optimal farming (COF1)

2/ The entire reason for nerfing things like COF1, Plinx, DR … is to keep inflation under control. If inflation runs rampant in this game, gems>gold will be the only valid transaction in the long term which is very, very bad for games. Less inflation leads to more stable gem conversion rates which people can trust.

In the future, the gem exchange will flatline with minor spikes. I guess that’s about half a year from now.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Gold to Gem rates are crazy

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

If and only if you want to support the game now and then. And that’s apparently your root problem.

Not everyone has the disposable income to “support” Anet. The fact that GW2 doesn’t have a subscription fee is going to be a draw to those who cannot afford an extra $15/mo. for entertainment in the first place.

“afford” isn’t the right term. “Willing” is more appropriate. I’m not willing to pay a subscription for an MMO. Not that I’d have a financial problem with that, but more of an ethical problem. I would even bet that many people who don’t want to pay a 15€ sub on a game they play 5 hours a week tops, are probably the people with the largest disposable income levels, the kind of people willing to throw a 100€ at the game every now and then because frankly … 100 euros isn’t a whole lot of money.

So a pick costs 10 euros, which is less than pocket change. Even a 12 years old kid on parental allowance should be able to save that up in a week or two. The argument you won’t have some spare cash is simply invalid.
You may not be willing to give it to arena.net, and that’s your full right. I respect that, you shouldn’t throw away your money on things you don’t like. However you don’t have a right to complain either in that case.

Having said that, there are very few ways in GW2 to make gold and all of them require grinding except for the TP, which not everyone is gifted at playing (I’m certainly not).

That may be true, but I don’t see it as relevant.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Molten Alliance Pick [merged]

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Oh and the primary reason I bought it was not because of the effects, not because of the unlimited uses but because I want to support Arena.net for making an awesome game. That alone makes it worth it.

If a.net is to keep putting awesome stuff in the game on a monthly schedule, someone has to fork over the cash. I’m very happy to do my bit for the GW2 community. I’m happier paying Arena.net a bit out of free will than being forced to hand over half my income in taxes … just saying.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Molten Alliance Pick [merged]

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

1/ I bought the pick with real money

2/ some people bought it with gold > gems which were put into the system by a paying customer in the first place.

One way or another, every single pick was paid for with real cash.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

The Top 10 Things GW2 Needs to Improve.

in Suggestions

Posted by: marnick.4305

marnick.4305

marnick

You really can’t compare a 7 years old game with one that’s less than a year old in terms of polish. You really can’t. Especially not when the 7 years old game was an atrocious buggy and laggy mess at 7 months. Polish in GW2 is improving steadily, which I’m more than happy with.

Actually, Marmick, I can. And i will. You know why? Because despite it’s flaws on release WoW was LEAGUES ahead of the competition in terms of polish and optimization. This helped it get the edge it needed on the competition. I’m not expecting GW2 or any MMO for that matter to be able to trump WoW in that reguard but you cannot pretent that GW2 is in a vacumn and that the competition isn’t an issue.

I disagree on several things. First off WoW wasn’t really ahead of the competition in terms of quality. It was neither the most polished nor most optimized game. It was an atrocious buggy lagfest for a year. The only redeeming feature of the game, was brand quality which led to critical mass of players. But it wasn’t the most optimized MMO on the market for quite some time.
I’m also not saying that GW2 is operating in a vacuum, but I do know that you can’t compare apples to oranges. You should cut some slack to a game in it’s launch phase, which an MMO is for quite some time compared to smaller games. MMOs are the largest gaming projects to be undertaken. There’s just some slack one has to give an MMO. In terms of polish, no MMO will compare to WoW in the first 2 years. If you can’t stand lack of polish in an otherwise good game … WoW is that way >>>>>

I honestly belive that I’m not blowing anything out of proportion in this video. A LOT of though went into which points were holding the game back and where on the list they belonged. Number 1 is Number 1 because it’s not just the most annoying problem to me but many of the people I’ve played with (Guildies and pugs alike.)
My bigest gripe is some of the bigger bugs/annoyances like the inability to disable right click targeting and remap all keys are still being present 7 months from realese.
These are huge problems to many players and, unless the game is coded terribly, should be very easy fixes.
I’m sure ANET will fix he problems listed in this video EVENTUALLY but the prioity for fixes seems off to me.

I agree that Arena.net will fix those problems and I sincerely hope it doesn’t take 3 years to get their act together like WoW did …
Whether these are easy fixes are not up to you to decide. If I had a euro for every “easy” problem that takes more than a week to solve, I’d be filthy rich. From own experience … professionals don’t want customers to tell them what’s easy. Telling them what’s important more than suffices.
In theory, all code is well written, in a project as big as an MMO … badly written code is inevitable. Sad fact of life.

The video was made with the intention of highlighting the bigger faults holding back GW2, Offering suggestions, and getting some feedback from the GW2 community in the hopes of getting Anet to work on the areas of the game hampering it’s players enjoyment.

I said I agree with 8/10 suggestions. Just your #1 is way off the charts. That’s the one I’m debating because it doesn’t deserve #1 place. At #10 I wouldn’t have made a fuss about it, neither if you didn’t compare it to a notoriously buggy launch game called WoW.

The only suggestion I disagree with outright is the LFG thing because it already exists. To me that’s waste of precious developer resources.

Keep the feedback coming guys, I’ve already changed my mind about several of the suggested improvements (but not the problems) thanks to your thoughts and ideas.

That’s why I’m posting You’ve made some points, but I just disagree on one thing based on professional experience. Don’t take it personal please.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto