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The balance team should talk/discuss with us.

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Posted by: selan.8354

selan.8354

yeah warriors are pretty strong and part of the meta in wvw atm. and with the new rune they will be the new confusion class too, but im sure that one will get nerfed.
but sometimes it feels like anet has been favoring certain classes and disslike certain classes, or they really are lost with balancing the classes. i think they have get someone new into their balance team. someone that doesnet know all the classes yet, someone that will analize the stuff in a different way or maybe somone that plays all classes and doesnt pick favourites.

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The balance team should talk/discuss with us.

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Posted by: selan.8354

selan.8354

agreed. they always keep it secret till the last moment and then booom, we are stuck with a terrible meta, mesmers and warriors are still weak, ele got also put to the bottom and spvp is all about 4 classes now(necro, ranger, engi, thief). i dont feel like playing spvp atm, due to my main class, not being viable.

meanwhile warriors, necros, thieves in wvw dominate more and more, while mesmers and eles hit bottom there aswell. alone the fact that they don’t split wvw and spvp balance, shows that the balance team seems to be overwhelmed.

then they make runes that outshines every confusion mesmer in the game and gives it to every class in the game that has interrupts, tormenting runes that they hotfixed, because they realized that engis could get perma 25 stacks of torment, then they nerf some classes pretty hard while giving other classes big buffs at the same time. of course this is gonna end up in a new imbalance!

idk if anet even plays all classes. they make changes based on numbers and then they are surprised when one classe becomes op while others become up.

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6k auto attacks on axe warrior possible?

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Posted by: selan.8354

selan.8354

6k? i got hit with 12.8 k by eviscerate. apparently i was lucky as i do have some toughness, because this attack can scale up to 20k. o.0

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Posted by: selan.8354

selan.8354

yeah it is a bug but anet responded and said they will fix it with the next hotfix

Would that be the one that just happened? can anyone test to see if it works correctly now?

maybe, havent tested it yet.but in the bug forum anet adressed the issue.

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Posted by: selan.8354

selan.8354

You both are correct. Mesmers are the best confusion class, and these runes benefit us greatly. However, there should be an ICD placed on the rune so that interrupt heavy classes can’t gain access to obscene amounts of confusion. I understand that it is not particularly easy to get four or five sequential interrupts on a class, but giving a previously non condition class access to 15-25 stacks of a confusion seems overpowered compared to other runesets.

I can’t think of one rune (feel free to correct me) that has some sort of on hit/on interupt/on block ect. effect that does not have an ICD… so I believe that this rune should be no exception. Though I hope the ICD is not as ridiculously high as the 20 second cooldown for the torment runes #6.

On a different note, I have been using these runes on my mesmer the past two days and have noticed the +30% confusion duration is not working. Has anyone else had the same issue?

The one that I believe that doesn’t have a icd is the burn on block 6 piece bonus on runes of guardian. That is the only rune that I know of.

well but there is no class that has that many blocks that could chain burn like that though. it doesnet need an icd as blocking doesnet happen as often and also the burn duration is not as massive as perplexity 6. it is not viable to spec into burn on block, but for sure is viable to spec into confusion on interrupts as warriors are king of interrupts, next to engi and thieves.

just look at https://forum-en.gw2archive.eu/forum/professions/warrior/Confusion-stunner-build/first#post2620817
warriors now have a better confusion build than we do.

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Posted by: selan.8354

selan.8354

You both are correct. Mesmers are the best confusion class, and these runes benefit us greatly. However, there should be an ICD placed on the rune so that interrupt heavy classes can’t gain access to obscene amounts of confusion. I understand that it is not particularly easy to get four or five sequential interrupts on a class, but giving a previously non condition class access to 15-25 stacks of a confusion seems overpowered compared to other runesets.

I can’t think of one rune (feel free to correct me) that has some sort of on hit/on interupt/on block ect. effect that does not have an ICD… so I believe that this rune should be no exception. Though I hope the ICD is not as ridiculously high as the 20 second cooldown for the torment runes #6.

On a different note, I have been using these runes on my mesmer the past two days and have noticed the +30% confusion duration is not working. Has anyone else had the same issue?

yeah it is a bug but anet responded and said they will fix it with the next hotfix

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Posted by: selan.8354

selan.8354

and that signature move has been passed on to the class with the best interrupts!
nr6 should not trigger on interrupts it should be something else or more like something that supports the current confusion using classes. i dont even wanna thing about what a treb can do to a zerg with those runes.. imagine 1 hit u hit a ton of people at the gate and keep repeating it… the person on treb with that rune mass wipes an entire zerg with 25 stack of confusion each!

but hey i wouldnt be unhappy if there was a rune of burning:

1) 28 condition damage
2) 15% burn duration
3) 55 condition damage
4) 20% chance to cause burn on hit (15 second cooldown)
5) 100 condition damage
6) 15% burn duration, inflict burn for 10 seconds for each glamour skill

oh ooops, thats right mesmers would become masters of burning!that sounds like the best balanced rune ever! im sure no other classes would be upset over that.

Are you really that upset about these runes? Seriously you are just grasping at this point. What makes you think these rune proc on a Treb? The hyperbole is strong with you a treb mass killing people at the gate with confusion lmao.

I don’t even know what your angle is tbh are you just ranting because other classes get confusion from a rune set. Runes give classes alot of abilities that they don’t normally have. I am sure you have used a rune set before that has given you an ability you don’t normally have. I mean stacking bleed duration thats like stealing necro’s lingering curse and hemophila trait.

You can get runes to give you a jagged horror

Summon a bomb

Mist form

nah the problem is not that other classes get confusion, it is that other classes are able to stack it better than mesmers that actually speced into confusion. and other runes give u stuff u dont have, but there is like 90 sec cooldowns on them and wouldnt make me a master of jagged horror or anything like it. the problem i have is just how extreemly viable the stacks are u can get. and the treb thing came up while i was defending a keep with a treb that hit a ton of people pershot and all i saw as interrupts, that just made me wonder if this runes nr 6 gets triggered by that too.

and yes i am disappointed with the poor balance of all the new runes. i mean the had to hotfix tormenting rune (which got now overnerfed), because engineers could have stacked torment up to 25 stacks easily. and perplexity is really kinda a slap in the face for mesmers that speced into confusion.

Have you even used the runes? No other class can stack confusion like mesmers the closest one is a engi. A warrior can hit the 25 stack cap with these runes yes but after that they fall off and they require interrupts to stack it in the first place. Engis can lay confusion but after their normal skill they need interrupts.

Without the runes you can stack 15 stacks of confusion with a duelist, a field like null for 8, scepter 3 for 5, then pick where you want to get your last 2 from lets say cry of frustration.

We get a free +33% duration trait we don’t have to spec it anymore than anyone else probably even less we only need to take just that trait and food we are at 100% duration. Any other class will have to go into their condition duration line we don’t.

I have the runes and it is so easy to put 16 stacks on someone with a duelist, a field and scepter its not funny.

With runes duelist can give you 8 stacks, scepter can give you 8 stacks with 4 piece proc thats 16 stacks in less than 5 seconds no interrupts needed if you get a interrupt with chaos storm, diversion magic bullet or any other interrupt you like you hit over 20 stacks easy.

well the thing though is that all of our confusion traits last no where near 10 seconds, the ones on the interrupts last all 10 sec and with everything added like food it last longer.i do think they are a buff for mesmers too, but the way they work on interrupts, they are a too big buff for other classes. the only problem is nr 6 on the rune. it is too much for a rune. if they would change it up with a icd, or change the interrupt thing, it wouldnt get overnerfed, but actually do what it was supposed to do, buff the confusion builds out there instead of being viable confusion for every class with interrupts.
i like armageddons ash’s suggestion though.

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Posted by: selan.8354

selan.8354

and that signature move has been passed on to the class with the best interrupts!
nr6 should not trigger on interrupts it should be something else or more like something that supports the current confusion using classes. i dont even wanna thing about what a treb can do to a zerg with those runes.. imagine 1 hit u hit a ton of people at the gate and keep repeating it… the person on treb with that rune mass wipes an entire zerg with 25 stack of confusion each!

but hey i wouldnt be unhappy if there was a rune of burning:

1) 28 condition damage
2) 15% burn duration
3) 55 condition damage
4) 20% chance to cause burn on hit (15 second cooldown)
5) 100 condition damage
6) 15% burn duration, inflict burn for 10 seconds for each glamour skill

oh ooops, thats right mesmers would become masters of burning!that sounds like the best balanced rune ever! im sure no other classes would be upset over that.

Are you really that upset about these runes? Seriously you are just grasping at this point. What makes you think these rune proc on a Treb? The hyperbole is strong with you a treb mass killing people at the gate with confusion lmao.

I don’t even know what your angle is tbh are you just ranting because other classes get confusion from a rune set. Runes give classes alot of abilities that they don’t normally have. I am sure you have used a rune set before that has given you an ability you don’t normally have. I mean stacking bleed duration thats like stealing necro’s lingering curse and hemophila trait.

You can get runes to give you a jagged horror

Summon a bomb

Mist form

nah the problem is not that other classes get confusion, it is that other classes are able to stack it better than mesmers that actually speced into confusion. and other runes give u stuff u dont have, but there is like 90 sec cooldowns on them and wouldnt make me a master of jagged horror or anything like it. the problem i have is just how extreemly viable the stacks are u can get. and the treb thing came up while i was defending a keep with a treb that hit a ton of people pershot and all i saw as interrupts, that just made me wonder if this runes nr 6 gets triggered by that too.

and yes i am disappointed with the poor balance of all the new runes. i mean the had to hotfix tormenting rune (which got now overnerfed), because engineers could have stacked torment up to 25 stacks easily. and perplexity is really kinda a slap in the face for mesmers that speced into confusion.

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Mesmers are no longer viable.

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Posted by: selan.8354

selan.8354

im sorry, but im not a hardcore spvp player at all, but i sometimes used to enjoy it. before the last patches and before all the nerfs, i felt viable and pretty much strong enough to fight people in spvp. when i played after that it was a nightmare. it’s not like i have gotten worse or an l2p issue, as i am used to way more dmg in wvw. in wvw u need thoughness, so build variety is even worse there!

my problems are:
i have no stunbreakers, no stability, arcane thievery misses 80 percent of the time and has an enourmous cd, nullfield same thing, mantras get interrupted consistently as i am not specing into mantras ever. btw moa? oh cmon it misses most of the time, the cd is risiculous and i’d rather use mass invis or tw.

i dont feel viable and pax shows that same problem too. anet has nerfed the mesmers to the ground and we are now trying to pick up the shards.

honestly if anet would get rid of moa, i wouldn’t mind, i’d rather had something else that this lame elite!

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Posted by: selan.8354

selan.8354

I think you’re all overreacting to these runes. Confusion is a condition and nothing more. It used to be that it was fairly exclusive to engineers, mesmers, and asura, and yes, this rune allows most classes to have access to it. We as mesmers are not the sole owners of this condition, nor does allowing other classes access to it hurt the mesmer in any way.

Just for historical accuracy, mesmer were the only owners of confusion at first (in early betas). it was introduced as a signature move, like Aegis was a guardian-specific boon. Then things went like we know, for better or for worse (not taking position), like aegis got more widespread.

/2 cents

and that signature move has been passed on to the class with the best interrupts!
nr6 should not trigger on interrupts it should be something else or more like something that supports the current confusion using classes. i dont even wanna thing about what a treb can do to a zerg with those runes.. imagine 1 hit u hit a ton of people at the gate and keep repeating it… the person on treb with that rune mass wipes an entire zerg with 25 stack of confusion each!

but hey i wouldnt be unhappy if there was a rune of burning:

1) 28 condition damage
2) 15% burn duration
3) 55 condition damage
4) 20% chance to cause burn on hit (15 second cooldown)
5) 100 condition damage
6) 15% burn duration, inflict burn for 10 seconds for each glamour skill

oh ooops, thats right mesmers would become masters of burning!that sounds like the best balanced rune ever! im sure no other classes would be upset over that.

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(edited by selan.8354)

PPT/Income Do We Really Need It?

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Posted by: selan.8354

selan.8354

now here could be an issue.

lets say SOR gets teamed up with us(FA) and MAG
they will cap everything and all is green….. erm does that mean no more points for them anymore? they own EVERYTHING!they will deny the other servers EVERYTHING… they either get 700ppt and then nothing until we actually cap something back? and also if they already capped everything and spawncamp the other servers in each bl 24/7 the weaker servers will probably get 0 points…..

nah

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Another patch = another trait line

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Posted by: selan.8354

selan.8354

they keep adding new traits but dont allow us to reset our traits…how does that make sense. when u add something new give us at least the chance to respec our points!

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Bug: Rune Of Perplexity

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Posted by: selan.8354

selan.8354

Something else that I think is missing from the 4th and 6th skills.

4) 20% chance to cause Confusion on hit (15 second cooldown)
6) +15% confusion duration. Causes 10 seconds of Confusion on interrupt.

There is no indication of the base duration for the 4th skill and they both lack the detail as to how many stacks of confusion they each apply.

its 5 stack per interrupt for 10 seconds…hello balance team? not sure if u intended warriors that dont even have to spec into confusion getting 25 stacks! btw what about trebs when u inteerupt a whole zerg with it?

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(edited by selan.8354)

New Rune for condi mesmers

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Posted by: selan.8354

selan.8354

hahaha, yesh totally agree with u. making it trigger on interrupts was a huge mistake…i mean…erm trebs….they interrupts multiple targets at one.(not sure if it works on that but would have to try that out), interrupts can be spammed by warriors, engis and also thieves….how could they not see that coming? they even had to hotfix/overnerf tormenting rune, because they realized that engi could spam it too…oi

i think the on interrupts has to be removed and replaced with something else in this case if they wanna buff confusion builds.

Yep, why they fixed the Tormenting one as Engi could spam healing kit and get it to 25 stacks lol but not do anything about Perplexity. I think having them on Interrupt is fine, what they need to do is give it a 20-30second cool down though

Another thing they could do. Move 4/6 bonus to 6/6 and give it a buff and give it a new 4/6 bonus, maybe another duration or damage increase. Maybe even a damage increase to those affected by Confusion?

Something like:

1) 28 condition damage
2) 15% confusion duration
3) 55 condition damage
4) 20% chance to cause confusion on hit (15 second cooldown)
5) 100 condition damage
6) 15% confusion duration, 25% increased Confusion damage

yeah this sounds not bad at all. i like the rune for mesmers don’t get me wrong , but the nr 6 is the one that cause the issue that other classes that dont even have to trait for it get free access to max confusion. this solution would strengthen the existing confusion builds out there and not make it a new free condition for all classes that have better interrupts than mesmers.

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WvW dueling needs to stop.

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Posted by: selan.8354

selan.8354

what i wrong with dueling? it is a pvp zone after all. sometimes it get boring to chase after towers and u wanna have a good fight.so whats wrong with that?

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12.8k eviscerate?

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Posted by: selan.8354

selan.8354

1.5k toughness practically is glass against Eviscerate, unfortunately. I’m not surprised, really. It’s painful when it lands, as is intended.

well im a mesmer and i wear rabid gear…thats is not glasscannon mesmer….for a warrior or guardian or anyone else apart from ele and thief i’d say ..thats as much as u can get if u actually wanna deal dmg asa mesmer……

but wow that is a really stong attack.

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Question to devs: Twilight

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Posted by: selan.8354

selan.8354

well arent they coming out with new legendaries soon? how about a legendary purple gs… i didnt go for sunrise because i wasnt impressed how it looks on mesmers.

and please a new scepter…i find the current one just awful…o.0

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Posted by: selan.8354

selan.8354

I’m sorry, I’d rather want this nerfed and my actual Confusion ability buffed again.

This runeset is a very meh bandaid to a problem which exists because the current way Confusion is implemented just doesn’t work.

yeah agreed. i think anet invented this rune with the idea to buff confusio build, but instead gave confusion to other classes that now can stack it better than the ones that actually speced for it…
the fact it triggers with each interrupt makes this rune way to op for certain classes. i’d rather have that nr6 trait on that rune completely changed and confusion buffed. otherwise how is anet justifying the bb nerf icd? wasnt that to prevent us from stacking confusion?hmmmmmm.

Totally agree, i think its a joke that other classes can get this to 25stacks ALONE with just these 6 runes, we cant even do that (easily – at all?) and we have all these Confusion traits…

Its like its 2 different groups that are doing the buffing and nerfing, and they dont like talking to each other.

hahaha, yesh totally agree with u. making it trigger on interrupts was a huge mistake…i mean…erm trebs….they interrupts multiple targets at one.(not sure if it works on that but would have to try that out), interrupts can be spammed by warriors, engis and also thieves….how could they not see that coming? they even had to hotfix/overnerf tormenting rune, because they realized that engi could spam it too…oi

i think the on interrupts has to be removed and replaced with something else in this case if they wanna buff confusion builds.

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Posted by: selan.8354

selan.8354

hmm i think the problem with the current state of the mesmer is, that we indeed do have a ton of skills that are very different, but with our traits they cant be put all together into builds.

we have interrupts, and u can somewhat spec into them, but then we lose a lot in other places which we need to survive.

if we spec into glam, we have no dps and long cd’s

if we want more stealth then we need torch and that phantasm is just awful(massinvis cd is too long, decoy cd too long)

if we want speed we either need centaur runes or focus

if we wanna use those mantras, we need to trait them as they will be consistently interrupted and u die, they are not viable at all atm

also a lot of traits are weapon based….

all the nerfs have weakened the mesmers greatly and now our builds are more and more sorta puzzeled together into some middle builds instead of full builds…

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Posted by: selan.8354

selan.8354

If you want to make a descent burster in spvp and be viable in tpvp in current meta you have only the following build working:

http://en.gw2skills.net/editor/?fYAQNAV8YlUmKO3eS6E/5Ex2DfuTe6VgsaPcJNhJA-TsAg0CnI4SxljLDXSuscNsYZxuAA

Hope this will allow you to avoid loosing time.

lol i see what u did there!XD or just go engi or necro i’d say

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Posted by: selan.8354

selan.8354

I’m sorry, I’d rather want this nerfed and my actual Confusion ability buffed again.

This runeset is a very meh bandaid to a problem which exists because the current way Confusion is implemented just doesn’t work.

yeah agreed. i think anet invented this rune with the idea to buff confusio build, but instead gave confusion to other classes that now can stack it better than the ones that actually speced for it…
the fact it triggers with each interrupt makes this rune way to op for certain classes. i’d rather have that nr6 trait on that rune completely changed and confusion buffed. otherwise how is anet justifying the bb nerf icd? wasnt that to prevent us from stacking confusion?hmmmmmm.

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Completing events in Cursed Shore - bannable?

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Posted by: selan.8354

selan.8354

just guest on one of the lowest populated servers and u will have less zergs freaking out! i once had that with the holograph things during dragon bash and soemone called me the c word….i was really offended as i am female, but then again…its some very very sad people that have the urge to yell at people, because they wanna speedfarm everything within 1 day!

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Again SpeedHackers...............

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Posted by: selan.8354

selan.8354

hmm that last video looks more like rubberbanding lag issue. i do lag a lot in wvw due to a slow internet connection, so thats probably what i could look like too.

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12.8k eviscerate?

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Posted by: selan.8354

selan.8354

oh wow nice one i was downed so fast. thats pretty strong. was he maybe a glasscannon?

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12.8k eviscerate?

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Posted by: selan.8354

selan.8354

2.3 k armor and 1.5k toughness. and no not below 50 percent as he surprised me.

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(edited by selan.8354)

12.8k eviscerate?

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Posted by: selan.8354

selan.8354

just got hit by this. what on earth it that? im not a glass build btw. i mean killshot never hit me this hard. i was like holy kitten that was one heck of a hit! is that normal or….?

Attachments:

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How would you change Confusion?

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Posted by: selan.8354

selan.8354

For love of Lyssa, don’t change it into another retarted DOT. It is already too close to being yet another “Bleed+” because of it’s low damage.

It’s duration should always be very short, but to compensate, it should hit hard. This would add actual depth to it’s use. Making it a DoT means you are best of spamming it on recharge.

In a way i kind of agree, but i think part of the problem is the fact its low damage and its low duration. Its not very punishing and just isnt as stackable as Bleeding in. Though i am sure that the Perplexity might change that if it hasnt been fixed yet seeing Warriors abgle to get 25stacks out of it is a slap in the face to us considering we cant do the same with the rune nor with the traits we have for it.

agree very much with u. yes we mesmers are still very versatile and have clones and phantoms, but i like conditions and punishing kinda skills. glam build was a lot of fun and yes it was strong, but there is other classes that can deal great dmg to zergs as well.
maintaining 25 stacks meant for us to be with lots of other mesmers as glam confusion lasts raw 3-5 sec. the rune does 10 sec and its 5 stacks.
warriors are already very powerful in zergs, with interrupts, stuns and high dps, now i think the mesmers need a stronger role. idk where anet is heading with the mesmer, but i feel little bit left out and hanging in the air not knowing what we are specialized in.
we got a little bit of everything right now, but nothing is making us stand out as much as other classes. and dont get me wrong, i love a lot of our skills, but since the glam mesmer got nerfed to the ground and with it a lot of our main things(bf, retal, chaos armor) anet took a lot of our specializing skills away. now all that sets us apart from classes that we can do and they dont is veil, portal, timewarp and feedback.
and i think confusion should be powerful as a mesmer and should hurt not tickle!

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Superior Rune of Perplexity

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Posted by: selan.8354

selan.8354

What in the world is happening in this thread?

Mesmers do not own confusion. Have you ever heard of engineers? These runes are not an attack on mesmers. Yes, these runes give whoever uses them a good source of confusion ( including mesmers…). I think this is a good thing because they open up a lot of new and interesting condition builds.

Thank you! I don’t understand how or why some people think confusion (or any condition, for that matter) belongs to just one class. It’s like complaining about the fear from Runes of the Nightmare because “fear is a necro thing.”

This rune does not hurt mesmers in any way. We have just as much access to it as any other class. In fact, because we have lots of interrupts, a trait that increases confusion duration by 33%, and skills that inflict confusion, we gain more by using these runes than any other class.

Selan has already been very vocal about his concerns about this rune on the mesmer forum (https://forum-en.gw2archive.eu/forum/professions/mesmer/New-Rune-for-condi-mesmers/first). While there’s nothing wrong with bringing this topic to a larger audience for discussion, I would challenge him and anyone else who thinks these runes are overpowered to actually try them out on the classes you think they would be overpowered on. Provide the community with a video of the runes in action, or at least with a numerical summary of what they did and why they’re unbalanced.

I’ve been using these runes since the patch, and while they’re a nice dps increase for me, I’ve yet to see them do anything overpowered. Maybe I’m using them wrong, but it seems to me that any skilled opponent I’ve faced so far simply cleanses the confusion or stops spamming skills for a while.

first of all im a girl, secondly warriors had fear since beginning of the game. i never said that confusion is an only mesmer thing, but as it is right now it does what a confusion mesmer does, but way better. they nerfed bb trait on mesmers to make it harder to stack confusion and along comes a rune. plus none of our confusions evr lasted for 10 seconds. all of them have 3-5 seconds. and if u wantproof, go to wvw forums and check the sreenshots of warriors and thieves with that rune.

a mesmer has to give up a lot if he wanted to be able to viably stack confusion. we have no dps in return,especially as glam mesmers. thats why im concerned as a confusion mesmer has been replaced by a rune!
btw no need to point me out.gotta see that as a confision mesmer since start and way befor glam mesmers, this rune makes me very upset!

So buff the mesmer, don’t nerf the rune. On another note, engineer Asura have always been able to stack confusion better than mesmers when they use p/s and pain inverter. That’s including after the PI nerf.

erm buff the mesmer and nerf the rune i would say, it is too powerful as it is.

@palu u dont need to rant about me like that. just to make thisng clear i never said it was a mesmer ONLY thing, i said it was a mesmers specialty, which if u look up the classes description made by anet, makes sense right?
yes, i am upset over an overpowered rune and no i never said its is a class only condition, but every class is sorta specialized in certain conditions. some are better with applying bleeds, some are great with poision and yes engis and mesers were great with confusion and if u would have red what i answered u would know that i already mentioned that engis are better in confusion apply than us.

the issue i have is that we do have the ability to infilct confusion on a zerg, but we give up a lot for that to be viable and after everything we tried after the hard nerf, here comes the rune, that does it wayy better, longer and unlimited withoud icd’s.
so yeah this hurts me as a mesmer as we were nerfed so hard and now they bring out a rune that gives what they took from us to other classes, but better! that is how it feels for me and thats not ok!

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(edited by selan.8354)

What do you think about the new BF?

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Posted by: selan.8354

selan.8354

i agree that the change in spvp was maybeok, but thats why i think they should split wvw and spvp again as in wvw there is a ton of retal and therefor i wish the nerf was reverted in wvw. anet has a lot of balancing to do. none of the gammodes is blanaced right atm. and i hope they stop balancing wvw on spvp and also in spvp there need to be changes with the current meta and with a meta like that i think the br nerf was too much.

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Retal...

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Posted by: selan.8354

selan.8354

i think retal access for a mesmer is fine atm.. what we need is more stability and also more stunbreakers and condition cleansers with smalle cooldown. mantras are ok, but in wvw im having a hard time to use them if not speced into mantras.

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Superior Rune of Perplexity

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Posted by: selan.8354

selan.8354

What in the world is happening in this thread?

Mesmers do not own confusion. Have you ever heard of engineers? These runes are not an attack on mesmers. Yes, these runes give whoever uses them a good source of confusion ( including mesmers…). I think this is a good thing because they open up a lot of new and interesting condition builds.

Thank you! I don’t understand how or why some people think confusion (or any condition, for that matter) belongs to just one class. It’s like complaining about the fear from Runes of the Nightmare because “fear is a necro thing.”

This rune does not hurt mesmers in any way. We have just as much access to it as any other class. In fact, because we have lots of interrupts, a trait that increases confusion duration by 33%, and skills that inflict confusion, we gain more by using these runes than any other class.

Selan has already been very vocal about his concerns about this rune on the mesmer forum (https://forum-en.gw2archive.eu/forum/professions/mesmer/New-Rune-for-condi-mesmers/first). While there’s nothing wrong with bringing this topic to a larger audience for discussion, I would challenge him and anyone else who thinks these runes are overpowered to actually try them out on the classes you think they would be overpowered on. Provide the community with a video of the runes in action, or at least with a numerical summary of what they did and why they’re unbalanced.

I’ve been using these runes since the patch, and while they’re a nice dps increase for me, I’ve yet to see them do anything overpowered. Maybe I’m using them wrong, but it seems to me that any skilled opponent I’ve faced so far simply cleanses the confusion or stops spamming skills for a while.

first of all im a girl, secondly warriors had fear since beginning of the game. i never said that confusion is an only mesmer thing, but as it is right now it does what a confusion mesmer does, but way better. they nerfed bb trait on mesmers to make it harder to stack confusion and along comes a rune. plus none of our confusions evr lasted for 10 seconds. all of them have 3-5 seconds. and if u wantproof, go to wvw forums and check the sreenshots of warriors and thieves with that rune.

a mesmer has to give up a lot if he wanted to be able to viably stack confusion. we have no dps in return,especially as glam mesmers. thats why im concerned as a confusion mesmer has been replaced by a rune!
btw no need to point me out.gotta see that as a confision mesmer since start and way befor glam mesmers, this rune makes me very upset!

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how to nerf runes of perplexity

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Posted by: selan.8354

selan.8354

does it need a nerf?

Warrior can stack 25 on a person easily. And keep it there…

People not heard of stability?

erm confusion is a condition not a cc…..and even if u have stability (btw mesmers have a weak stability as we dont have many skills that do that for us) in a zerg u will not be able to keep stability up consitently

How is the confusion dealt? Interrupts. How do you interrupt people? With cc. What shields you from interrupts? Stability.

In a Zerg conditions are not very effective at all, so much aoe condi cleanse from shout guardians/warriors, warrior horns, nullfield, necro well of power, engi fumigate the list goes on and on.

This is only a powerful rune in small play or 1v1’s but at the end of the day wvw is mainly about ppt not 1v1’s. There are hard counters to everything an example to this would be a ranger, all a ranger would have to do is pop Rampage as one and these runes become useless.

- Reduce the #4 to 1 stack of confusion.
- Reduce the #6 to 3 stacks of confusion, reduce bease duration to 5s and give it 20s internal cd.

The way it is it’s just wildly superior to any confusion a mesmer can do which shouldn’t be the case.

With a nerf as huge as this nobody would ever use these runes and we already have far to many pointless runes that nobody uses. At least with the implementation of these runes people will be pulled away from the usual runesets everyone uses.

u are aware though that not all classes have such easy access to stability. on my mesmer i have 1 mantra i could use but that is kind hard to do if u dont run a mantra build. so what stability? guardians and warriors have great stability, but warrior is also the one that can now multi stack confusion and has pretty nice interrupts……

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how to nerf runes of perplexity

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Posted by: selan.8354

selan.8354

does it need a nerf?

Warrior can stack 25 on a person easily. And keep it there…

People not heard of stability?

erm confusion is a condition not a cc…..and even if u have stability (btw mesmers have a weak stability as we dont have many skills that do that for us) in a zerg u will not be able to keep stability up consitently

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(edited by selan.8354)

how to nerf runes of perplexity

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Posted by: selan.8354

selan.8354

yeah the duration is way too long!not a single glam trait last that long. they are are like 5 seconds. plus also the 5 stacks are questionable. as of right now it is op and gives almost every class a new viable stacking condition. right now the confusion mesmer has been replaced by 1 rune! and that is ridiculous!

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yay new balanced runes!

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Posted by: selan.8354

selan.8354

Perfect runes for bad players. Dont dodge -> make insane damage. Need to be tanky for that tho.

oh now u guys talk like that , now that u all can stack it huh? thats what we told u guys to begin with. dont spam buttons, but u kept crying and now that u have it too next to hundreds of skills we dont have u tell us the same thing! of course u dont kitten spam! we got nerfed soo kitten hard in terms of confusion that stacking was made neary impossible and now 1 kitten rune manges what we were never able to do, while we though gave EVERYTHING else up for viable stacks like that.!

I dont really get what you are talking about, but I assume you are a mesmer trying to explain to me why the confusion nerf was bad in the first place.
As a Mesmer myself I can say that the confusion nerf was needed. The galmour builds are still strong in certain moments. But they are (and always were) boring to me.

This rune however is bullkitten for the reasons you described. I agree.

nah the thing is everyone was whining about confusion and now the same people come here and say, hey just dont spam buttons. glam builds were very strong but it got overnerfed for mesmers with the bb nerf that made confusion hard to stack and the 50 percent of course.

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New Rune for condi mesmers

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Posted by: selan.8354

selan.8354

I tried that thing on my Mesmer yesterday in WvW. Didn’t even trait for +33% duration. With bufffood, that kitten lasts for 16 seconds anyway. For any class.

Why is a rune better at applying confusion than a Mesmer?
Nerf the rune, buff Mesmer confusion (duration).

Master of Misdirection: Confusion you inflict lasts 66% longer.

I mean c’mon, Cry of Frustration applies 3s of confusion. Three seconds! 4 Seconds if traited. Now seeing that rune, I’m kinda feeling depressive. -.-

pretty much this, i think thats why i cannot accept a rune like this, that give every class confusion without traiting for it.of course u would have to run a condition build in order to do great dmg, but still i have to say it got me really depressed too and btw there is already warriors talking in wvw how much confusion dmg they can do. even rangers say it needs a ling icd and also 10 seconds?!? thats more than anything we ever had with glam!

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"On Heal" Rune Inconsistencies

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Posted by: selan.8354

selan.8354

nah they are all now using the rune of perplexity as it gives every class free 25 confusion stacks as there is no icd an it ads 5 stacks for kitten 10 seconds.

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yay new balanced runes!

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Posted by: selan.8354

selan.8354

Perfect runes for bad players. Dont dodge -> make insane damage. Need to be tanky for that tho.

oh now u guys talk like that , now that u all can stack it huh? thats what we told u guys to begin with. dont spam buttons, but u kept crying and now that u have it too next to hundreds of skills we dont have u tell us the same thing! of course u dont kitten spam! we got nerfed soo kitten hard in terms of confusion that stacking was made neary impossible and now 1 kitten rune manges what we were never able to do, while we though gave EVERYTHING else up for viable stacks like that.!

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New Rune for condi mesmers

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Posted by: selan.8354

selan.8354

Ok after playing it and adjusting builds on my mesmer and a friend of mine transferred to opposite server and we did many duels.

So far mesmer hands down takes advantage of this rune more than anyone else its not even a competition with duelist and a glamour field and a mantra.

I have these runes on my thief can’t beat this on my p/d thief unless I run venom share thieves guild cheese. Against another class the runes are decent for the confusion proc with headshot IF they keep spamming skills. You don’t get any mileage on the d/p off set because you don’t have another cover condi to apply.

We dueled with my ele and it was rough even 30 water I couldn’t beat him.

On my warrior with mace/shield and greatsword it wasn’t the confusion that was a problem(it does good damage) but just can’t lock the mesmer down if he is running staff and PU makes it hard to land the important mace attacks because of aegis. It feels doable if I run beserkers stance and and 3 stabilities but its not so much the runes that are the problem its just that I can’t keep the gap closed but its always been that way warrior vs mesmer.

On my Necro it’s not really a contest I can transfer the conditions back pretty easily with 2 weapon skills if I ran plague signet it would be another way to transfer the condi’s back. This fight was really more in my favor just because the condi transfer abilities of necro’s with bleeds, burning and fear with flesh golem and ds to eat damage. I dropped the perplexity runes on my necro and went back to my old setup. Just cant get good mileage out of them on necro imo. Theif takes better advantage of them then a necro does.

Mesmer vs Mesmer same spec is alot of fun its mind games baiting you have to really think about when to attack time interrupts it is alot of fun mesmer vs mesmer in this setup.

Other mesmer dueled him they didn’t really beat him unless one mesmer did go full zerk phantasm and won a few times. GS in this fight is not to hot as the auto attack is easily interrupted.

erm this is all 1v1 based. a mesmers interrupts are more 1v1 based. inn wvw imaginge a hammerwarrior train with those runes…perma 25 confusion stacks . with one hit if traited they get 9 kitten stacks of confusion and 5 of the last for 10 seconds. this is not a rune made fore confusion mesmers this rune takes our core condition and gieves it to every class that now can viably stack it. we got a kitten bb nerf so we couldnt stack it that well any more and now all a warrior has to to is to hit u and while dealing massive dps he will now alls give kitten 9 stacks and if u get hit again 18 stacks and then we are very kitten close to 25 stacks!

so whats next? are they taking our cloens and give it to all the other classes too? and then a rune that gives u perma acces to timewarp with a 20 seconds cooldown? seriously is anet tryig to destroy the mesmers?

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yay new balanced runes!

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Posted by: selan.8354

selan.8354

yeah these runes throw the whole wvw out of balance as everyone no can stack confusion easily. torment rune has at least a huge cd, but this rune makes a warrior insta stck 9 stacks of confusion and they last for 10 kitten seconds. i mean who designs something like that? that is absolutely op and buffing classes that really dont need a bff at all! ty anet for destroying a fun game. i really dont feel like logging on atm. all the bugs and now this.
sorry this makes the mesmer look like a class with no role anymore. we are not the magical duelists who wield deception as a weapon. Using powerful illusions, clones, and phantasmal magic to confuse and distract their foes anymore.

we are the guys that can have a few clones or phantasms and a shatter and even more useles mantras that u have to recharge over and over and therefor arent viable in wvw.
now mesmers are veilbots. we have a condition attached to many of our traits that is now easier to stack for a warrior and a thief.
mesmers get more and more 1v1 babythings that are utterly useless in wvw and now this? geez ty anet, now at least i know that u hate mesmers so much that we have skills that other classes master way better than us!
rare veggie pizzas went skyrocket because of this too! this destoyed balance in wvw!

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Posted by: selan.8354

selan.8354

ugh this is a nightmare!anet fix this mess already!

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New Rune for condi mesmers

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Posted by: selan.8354

selan.8354

Bought the runes yesterday somehow I recalled there is a 10s ICD for the 6th effect, I could be wrong. Anyway, I hope Anet will fix this soon.

nope no icd so confusion is easily stackable by almost every class. and the stacks last for 10 seconds, it would be a great addition for mesmers, but unfortunately it is actually hurting mesmers.
we are supposed to be the specialists in confusing the enemy, be it with clones, phantasms, confusion dmg, blink or simply by reflecting their attacks.our build variety has been weakened already, with this rune condi mesmers get a buff, but all the other classes get e big buff as they all get complete access to a viable stackable condition.

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Posted by: selan.8354

selan.8354

I’m not sure if they fixed the issue that was letting engineers get 25 permanent stacks of AoE torment, regardless of build, from the new rune sets.

Anet’s gotta learn, the internal cooldowns exist for a reason.

has been hotfixed yesterday and has now a icd of 20 seconds. the new confusion rune has to to be reworked as im sure its not inteded for wrriors to get 19 stack consistently plus it need a icd like the torment one.

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Posted by: selan.8354

selan.8354

Saying a Mesmer is bad because Its not used in SPvP anymore is rather silly.

Since winning SPvP often isn’t determined by actually winning fights, but more about Controlling Points.

Anyway… The Rune itself probably does need a ICD put on the 6th ability…Mainly Because it can be spammy on some classes.. realistically though you actually have to interrupt someone.. and Interrupting someone isn’t always the easiest thing to do.

yeah it does need a icd and also be not 5 stacks at once for 10 seconds, any glamtrait lasts for 5s…soo 10 sec is too much.

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Posted by: selan.8354

selan.8354

so mesmer now sucks in pvp?

go to the spvp forums and see for yourself. who is top and who is bottom tier.

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Posted by: selan.8354

selan.8354

a glamesmer has thoughness of around 1.6k and our power was 900, and condition dmg was 1.7k. thats what we gave up for being able to stack confusion. mesmers really dont have other conditions to viably stack. now every other class that has interrupts gets free 25 stacks next to being able to deal decent dps dmg! i mean wtf!

Using gross exaggerations will not bolster this claim that you are making.

Getting 25 stacks purely on interrupts means landing interrupts on your opponent FIVE times in a short enough time period (all occurring in say, within 10-15 seconds) so that the first confusion stacks do not dissipate in time. This is very difficult, if not impossible to pull off based on interrupts alone.

Aside from using these runes, mesmers still have shatters and other abilities where they can reliably and easily stack confusion. These runes are simply the icing on the cake. Other classes will now be able to stack confusion, but it won’t happen nearly as often or as effectively as the mesmer can do

erm just go to the wvw forums and see how people talk about their massstacks of confusion with theuir warriors thieves and rangers.

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Posted by: selan.8354

selan.8354

What in the world is happening in this thread?

Mesmers do not own confusion. Have you ever heard of engineers? These runes are not an attack on mesmers. Yes, these runes give whoever uses them a good source of confusion ( including mesmers…). I think this is a good thing because they open up a lot of new and interesting condition builds.

erm confusion is the core condition for mesmer. we have very little other conditions and so far only engi and mesmers could viably stack it.our traitline and scepter for exampe have a lot to do with confusion. now every class can stack it better then mesmers with 1 rune! then anet pleast give me a permastalthrune, perma binding root rune, perma knockdown rune, permastun rune and a necrowell rune.

a glamesmer has thoughness of around 1.6k and our power was 900, and condition dmg was 1.7k. thats what we gave up for being able to stack confusion. mesmers really dont have other conditions to viably stack. now every other class that has interrupts gets free 25 stacks next to being able to deal decent dps dmg! i mean wtf!

Bleeding is the core condition for Thieves, I don’t see any Thieves complaining that there is a sigil that grants 60% chance on crit to cause bleeding damage. I’m glad they’re bringing out runes and sigils that break the monotony. Confusions were never exclusive to Mesmers, I’ve been able to stack confusion with an Engineer since forever.

i know about engis and yes they were able to stack confusion very very well before the nerf and im not saying its supposed to be a mesmer only skill, but we were specialists on it next to engis and there is not much conditions we are able to stack this high. a 60 percent on grit granting bleeding is nothing compared to 5 stacks of confusion on every interrupt for 10 seconds. even with that rune and a crit glasscannon build i wouldnt be able to stack bleeding as much as a bleeding thief can

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New Rune for condi mesmers

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Posted by: selan.8354

selan.8354

How can a thief stack 25 stacks of confusion with those 15s and 10s internal cooldowns?
Are you guys exaggerating?

oh just go on the wvw forum and see warriors talk about the 25 stacks they got and the rangers and thieves! a rune shouldn’t have such a power to give every class in the game a new condition that they can viably stack only because of this rune even though they dont have to give up much dps or anything for it. this is a huge balance issue! and mesmers are not specialists in confusion anymore! i mean whats our role now? veil and portal bot?

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Posted by: selan.8354

selan.8354

What in the world is happening in this thread?

Mesmers do not own confusion. Have you ever heard of engineers? These runes are not an attack on mesmers. Yes, these runes give whoever uses them a good source of confusion ( including mesmers…). I think this is a good thing because they open up a lot of new and interesting condition builds.

erm confusion is the core condition for mesmer. we have very little other conditions and so far only engi and mesmers could viably stack it.our traitline and scepter for exampe have a lot to do with confusion. now every class can stack it better then mesmers with 1 rune! then anet pleast give me a permastalthrune, perma binding root rune, perma knockdown rune, permastun rune and a necrowell rune.

a glamesmer has thoughness of around 1.6k and our power was 900, and condition dmg was 1.7k. thats what we gave up for being able to stack confusion. mesmers really dont have other conditions to viably stack. now every other class that has interrupts gets free 25 stacks next to being able to deal decent dps dmg! i mean wtf!

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yay new balanced runes!

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Posted by: selan.8354

selan.8354

yeah ty anet for giving every class an easy way to stack confusion, while the class that actually should be specialized in confusion had to give up everything and alone didnt even get 25 stacks. sry not logging on till this gets fixed. this is a slap in the face for every mesmer!anet has absoutely no clue about balance or anything and i main a mesmer and this is absolut bullkitten!

this whole patch is an absolute nightmare for wvw!

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