Showing Posts For shadowpass.4236:

I need to rebuild my ranger.

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

you need to buy extra bank space to store you spare sets of armor and weapons in.

I thought I was the only one.

Haha.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

I need to rebuild my ranger.

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Compassion Training and the Spirit of Nature

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

it’s not a bug. it was confirmed back when the old regen meta was still out

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

I need to rebuild my ranger.

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

(edited by shadowpass.4236)

Critique my WvW roaming build

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Rangers need a major nurf now.

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

Rangers are way to over powered in that they have way to many invisibilities at there disposal and are able to use them to often. I watched 1 ranger take a group of 6 out single handedly by just going invisible in WVW. Anet, you need to look into this and fix it fast. This is bull.

Hunter’s Shot – Stealth
Hide in Plain Sight – Camouflage
Superior Runes of the Trapper – 3 seconds of Stealth when you use a trap

I have been playing since release and I’ve never seen or heard of a ranger killing 6 people singlehandedly in WvW against non-braindead players.

Rangers do not receive any bonuses from stealth, unlike a thief who does have the ability to win 1vXs.

Also, in my experience trap rangers can not handle that many players at once due to the little/no access to stun breaks, low condition clear, and low personal sustain.

To add to that, longbow trap rangers fare even worse because you cannot deal enough damage on neither power nor condition attacks.

So, in conclusion, if you saw a longbow trap ranger pull off a 1v6 against a competent group, either that was the best trap ranger in the game or you are lying.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Viable S/S and GS build?

in Warrior

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

You might want to look at my 1st post here again.Replying to someone without knowing about what do you reply is not very smart. And like I said,you will dodge,but you first take more than 50% of the dmg and it is still alot.(in situations when RF comes from nowhere).

A few things.

First: People assume that all they can do to avoid a Rapid Fire is dodge. You forget that you have blocks and invulnerabilities, reflects, etc. etc. To those who try to reason “Well why should I have to waste a utility or block on Rapid Fire?” my counter to that is “Well why should I have to waste a utility or block on an Earthshaker, or an Eviscerate?”

Second: If you are completely caught off guard and eat 50% of the Rapid Fire, that is no one’s fault but your own. Hell, I’ve had zergs “sneak” up behind me and I’ve been insta downed by a group of roaming thieves plenty of times but I don’t go around saying that its not fair that I have to pay attention in a competitive environment.

Third: If you are only staring straight ahead of your character in WvW or PvP, you need to fix that. Even if I don’t know where the ranger is the second my health starts dropping, I know I’m going to have to figure out some way to avoid the damage until I can eliminate the source.

Fourth: You shouldn’t play PvP if your reaction time is that slow. 50% of the damage is a whole 1.25 seconds you have to dodge or avoid it and if you don’t, then that sucks for you.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Getting around with LB/GS (WvW)

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

WvW Kn/Zr/Sl set critique request.

in Warrior

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Rangers Ravaged by Retaliation

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

Retaliation shouldn’t ignore armor.

If they change that, I’d feel that people wouldn’t have such an issue with it.

And I agree with OP. We shouldn’t be forced into CC roles just because our aoe’s proc retal 1000 times.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Exploit: Caltrops?

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

“too many rangers are using longbows"

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

Well English is not my first language and I typed all these from my phones.
So apology ahead if I typed funny language.(oh also appreciate my android auto-spell function :p)

Wow, I’m impressed. On your phone in a non-native language? Well done!

And I happen to feel that LB is not OP, but hey, that’s just me and I’m hardly the expert on the subject. I am willing to fall on my knees and pray to The Six, though, that we don’t see my weapon of choice tweaked too much, if at all!

<—- lifelong Ranger.

Our Queen has spoken.

Seriously though, quit trying to kitten us back to oblivion with all the nerfs.

-Short Bow to OP QQQQ anet nerfs it to hell
-Spirit Build to OP QQQQ anet nerfs it to hell
-Knock Back to OP QQQQ anet adds an animation

I say all the rangers of GW2 unite and start pointing out all the OP on Thieves and Warriors. Lets see how they feel if anet decided to start nerfing the kitten out of all of their stuff every patch. Maybe, that will make them shut up and be thankful they have had the attention they have had for so long.

<—— Life long Ranger as well. But not as cool as Gaile

its more thieves than warriors. warrior mobility is still an issue and thief SA stealthing is an issue as well.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

About sic em

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

All of you thieves and mesmers rely on stealth as a crutch.

You do not know how to survive without it so you QQ when you can’t hide in stealth, regening health or letting AI do all the work.

SA and PU exist for a reason.

While there are skilled SA and PU players, the majority are noobs who can only win by playing those cheese builds.

As a mesmer main it is really sad that the utility slots we have no matter what build will likely take in decoy blink a cleanse or port most of the time. It is hard to survive without them. It could be those 3 or 2 of them would be on those slots except for very niche situations.

I wish this wasnt the case but it is.

decoy, blinks, and those sort of things are fine.

im talking about condi PU.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Distracting Strikes - On Immobilize?

in Warrior

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

About sic em

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

All of you thieves and mesmers rely on stealth as a crutch.

You do not know how to survive without it so you QQ when you can’t hide in stealth, regening health or letting AI do all the work.

SA and PU exist for a reason.

While there are skilled SA and PU players, the majority are noobs who can only win by playing those cheese builds.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

rapid fire shouldn't track through stealth

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

If rapid fire no longer tracks in stealth, then stealth must:

- apply revealed when your attack is blinded/blocked/or missed
– 33% lower movement speed to prevent people from running away in stealth so easily
– revealed increased to 5 seconds

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Rangers can use Pet abilities while downed

in Bugs: Game, Forum, Website

Posted by: shadowpass.4236

shadowpass.4236

I’m not sure why my response upset you, but that was not my intention. Just to elaborate a bit more, I would like to express how important it is for all classes to have a separate but equal downed state.

Having the ability to pet swap and execute pet skills essentially puts two additional skills into the hands of every downed-state ranger — One for each pet.

While that may or may not sound fair to you, I want you to realize that it is an unfair advantage that the ranger has over all of the other professions in the game.

In addition, this oversight can be used in conjunction with traits which lengthen conditions, essentially allowing for some pretty unfair downed state fights.
(I’m talking about wolf fear and the pets which apply immobilize)

“Unfair” is an opinion. That’s like saying I think warrior’s vengeance is an unfair advantage that the warrior has over all of the other professions in the game, or that eles downed state 2 is unfair because they can move into water or into keeps when they’re downed in WvW.

Every class is different. They all have different skills, strengths, and weaknesses. If you want a game where every player has access to the same exact skills as the next, GW2 isn’t for you.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Favorable Winds [Wind] -- Ranger Guild

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

yes they are. im sending them out right now

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Barrage & Meteor EXPLOIT

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

for the next pulse or two. if u finish channeling, they last a lot longer.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Barrage & Meteor EXPLOIT

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

they cant be cast while moving

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

How is this ranger build for wvw?

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

How is this ranger build for wvw?

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

Ehh. Are you trying to go full zerk?

You shouldn’t have runes of the trooper if you aren’t using shouts.

You can’t stack 2 stats. pick either corruption or momentum… tho neither make sense if you’re trying to go full damage.

Axe mh isn’t good for zerker builds. Warhorn is weak overall imo. Its mainly used for group support.

Try longbow/greatsword instead.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Is such safety and range fair??

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

If you’re really having trouble on warrior…

http://gw2skills.net/editor/?fJAQNAR5cjMdUGaZHehwJaghgC9rXCrgxA4nVGGxOA-TlCCwA0V/RuuBGXAAAHBAHPAAxK/QcQAKYCqiSwc7PEAABgduzduzdmUAMpMC-w

This is a melee build like the one you say you run as well. It’s not made just for killing rangers either. You can use this against every class and build and be successful with it.

LOL i eat guards for breakfast on my ranger. U can try to get in melee range of me…once u do prepare to eat at least 7 condis…alll staggered.

why’d you quote me? and condi regen ranger is like d/d ele lol

OP was talking about zerker.

and medi guards hard counter power/zerk longbow rangers

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

[Spvp][Elementalist] D/D celestial needs nerf

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

teef is actually a good thief imo. not the best, but pretty good haha

and I agree.

at least from a ranger point of view, good d/d cele eles are near impossible to beat.

you have a chance with zerker if u catch them off guard, but if u don’t… gg

condi regen ranger has a chance, but they usually end in stalemates if both the ranger and ele know what they’re doing.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Is such safety and range fair??

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

If you’re really having trouble on warrior…

http://gw2skills.net/editor/?fJAQNAR5cjMdUGaZHehwJaghgC9rXCrgxA4nVGGxOA-TlCCwA0V/RuuBGXAAAHBAHPAAxK/QcQAKYCqiSwc7PEAABgduzduzdmUAMpMC-w

This is a melee build like the one you say you run as well. It’s not made just for killing rangers either. You can use this against every class and build and be successful with it.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

(edited by shadowpass.4236)

Is such safety and range fair??

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

warriors have endure pain and a ton of on-demand stability.

why couldn’t you close the gap and kill the ranger?

lol.

pop stab and gs 3 + 5.

even hambow can close the gap by using hammer f1 and cancelling it.

there’s bull rush.

rampage.

reflects.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Ranger (im)possible new mechanic?

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

Frankly this sounds awesome! Can I brainstorm a new trait?
new Grandmaster trait: swapping seasons creates a 1 second combo field at your current location based on season (summer = fire field, fall = smoke field? (hunt theme), winter = ice field, spring = water field)

+1

I’ve asked for a smoke field several times in the past.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Ranger (im)possible new mechanic?

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

I like it

+1

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Perplexity rune build?

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Muddy Terrain Applying Revealed

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

Like seeing footsteps in the mud. Lord of the Rings Gollum style.

On a serious note, it might give guilds more incentive to bring a ranger along who can predict stealthed players well and reveal them in GvG and organized raids.

What do you guys think?

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Shoutheal or Banner for bunker?

in Warrior

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

WvW Frontline ranger/zerg and stuff

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

Frontline is possible.

http://gw2skills.net/editor/?fNAQRBHhxG1JjK0Lo1CiLLw1iB0EqmBQm+cGKV3TQy+wX80eTA-T1RDAB4o+jhKBZa/hsU+BwTAIgTCgK6HIEQ/FA-w

I use that for our groups. With the super spammy “Guard” you are a walking condi cleanser every 12 seconds, and an almost perma 5k-6k regen and swiftness. If timed correctly you can also have perma vigor with the pet swaps. (tend to run two-three of these rangers in a frontline|each in a different party so the boons dont overlap each other).

Pros:
-AoE Condi Cleanse
-Perma swiftness, regen, (vigor too if more than one of you)
-Blast finisher
– Waterfield
-Tanky, able to survive

Cons:
-Decent damage output (you wont pull 4 digits on autoattack, but its still respectable)
-Needs massive microing, so if you dont like fast playstyle where you need to manage cooldowns of utlilities (both you and your pets) and your evades/blast finisher this can prove a frustrating build at first.
-Lots of Ranger hate, so you may find it hard to find groups where you can run this outside havocs.
-Boon hate, be careful. As basically a boon-spammer this is your bane. (helps if your commander targets those pesky necros first)

Closing remarks/tips:
– Put your casting in settings to Instant so you dont lose time on “Guard”. Takes getting used to, but it improves your playstyle with this build by leaps.
-This is a very fun build to play. Allows you ample time to push with the heavies, keep them all nice and condi free, with lots of regen/swiftness/vigor and that nice waterfield for more heals.
-Pets are not set in stone. I just found those to be the most benefical for me when in a zerg setting. (dogs work too|) Boar is fun too, if you precast forage (hope for that skull) you can do a mass fear after your group strips that pesky enemy stability.

Good luck, and hope you find a build that fits your playstyle. What works for one, may not work for others. Dont feel afraid to experiment with any build that comes to your mind.

this build has very, very low damage and can only buff people with regen/swiftness/vigor

those boons fly around often tho, with all of the guardians, warriors, and other classes

1 condi every 12 seconds is meh, warriors and guards can cleanse like 4 every 20-25 seconds and change

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

[video] Solo Roaming Hammer/GS

in Warrior

Posted by: shadowpass.4236

shadowpass.4236

Nice job mate

the ranger tho.. should’ve used RaO… or entangle… or something other than standing there lol

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Melee Ranger - Opinions Wanted

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Favorable Winds [Wind] -- Ranger Guild

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

One question: Favorable Winds does Guild Missions?

We’re currently working on it. As of now however, I don’t believe so.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

(edited by shadowpass.4236)

I want my backstab with1200 range

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

Next week, we will talking about Killshot on warrior.

God I hope you take some English lessons in the meantime…

+1

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Redesign - Ranger

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

explain instead of bandwagon comments…spam 1 and rapid for full burst entire time with near perma evades an npc army and up to 12 sec of endure pain …tell me or anyone…please do so explain

post the build you are talking about

I want to see this crazy powerful build that can do 20k dmg back to back, perma evades (100% vigor uptime with energy runes and s/d im guessing), spirits + hyena + hounds of Balthazar, and sos and protect me

because, honestly, if that’s your build, its crappy as hell lol

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Balance Changes for rangers...

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

I wouldn’t call it a balance update when these changes buff the 3 strongest classes atm (engi, ele, necro) and still leave others (ranger, guardian, warrior) in the bottom of the pool.

+1

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

will rangers ever be nerfed ?

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

where did you hear that from?

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

(edited by shadowpass.4236)

Post Your Havoc Ranger Group Build Here ...

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

As for havoc. I’ve commanded for a zergbusting guild on my ranger before

I would be very interested in hearing about how you zergbusted on your ranger since my guild is dead set on the idea of all heavies are needed for serg busting. i realize this isn’t havoc related so feel free to message tankstager in game if you are willing to educate me on zergbusting as a ranger.

on this topic I would probably take, for a 5 man team, 2 zerk rangers(3 is over kill with focused rapid fire), 1 spirit ranger(power: frost, earth spirits), 1 BM shout ranger(w/ healing power gear), and spirit condi ranger(sun, earth spirit). most of the people in the party should have muddy terain which would be the cc for the party instead of the trap ranger controlling cc, spirit rangers running healing spirit elite(shout ranger and spirit ranger), zerk rangers running entangle. BM bunker taking RAO for stability if he has to res someone

When I get the chance, I’ll hit u up in game.

As for the set up, that would be a good 5 man to run :]

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Hunter's Call- Ranger Warhorn #4

in Profession Balance

Posted by: shadowpass.4236

shadowpass.4236

could something possibly be done to this skill to make Warhorn more worth while running, because as it stands, Hunters call is only good for dealing about 4k damage to yourself if the target has retaliation.

lmao

+1

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

[Ranger Build] Feedback appreciated!

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

its a pretty decent spec imo

not bad mate

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

New Grandmaster Trait: Strider's Speed

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

My bad

Hmm.. interesting then. I will re-itterate that I like the idea a lot… I always thought Rangers needed more “On-Crit” effects. I mean I feel like Rangers are by lore a very “precise” class, and even mechanicly we have amazing access to fury as well as spotter, and yet we can’t really do much with our crits other than bleeding, which several other classes can do.

So, I think I will say I support the idea

Enhanced damage through crits is not enough?

every class can crit… your post has no relevance and/or sense to it

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Confused on backstabbing...

in Thief

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Anyone else getting the QQ still?

in Thief

Posted by: shadowpass.4236

shadowpass.4236

http://gw2skills.net/editor/?fZAQRAoa6Yl0Mp0plPx7J8PNhRBxdAiwD8eG74+d1CA-TVSAABKcQAoR/gjKBNT5HAHBgq3fAJ1f64BAwxJAIAACAzcmzcmzcmlCAmlVA-w

you can swap perplexity for krait as well

krait is more dps, confusion is more fun tho lol

QQ

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

The King and Queen's Horrorween 2014

in In-game Events

Posted by: shadowpass.4236

shadowpass.4236

356 please!

S H A D O W F A L L

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Uhh...I'll just leave this here...(Mounts)

in Community Creations

Posted by: shadowpass.4236

shadowpass.4236

we have movement skills for a reason

I believe mounts in this aspect would actually make us slower.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

3 easy steps to more interesting ranger

in Ranger

Posted by: shadowpass.4236

shadowpass.4236

that’s 4 steps haha

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

Confused on backstabbing...

in Thief

Posted by: shadowpass.4236

shadowpass.4236

How am I not generating the 10k I c in vids? Has is been needed?

lmao, how long have you been away? xD

and check the dates on the youtube videos, they are probably from 2013 at the start of the game.

and its never been insta crit. ever.

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]