Showing Posts For style.6173:

Current Meta = best meta

in PvP

Posted by: style.6173

style.6173

@OP:

Are you serious or joking? I can’t really tell.

If you don’t understand the problem with mesmer and ele, I don’t really know what to say.

Things you actually LIKE about the class

in Revenant

Posted by: style.6173

style.6173

Best thing
The animations are well done.

Worst thing:
An absolute embarrassment for ANET. I’d hate to be the guy who worked on this new class.

Pick 2 words to describe Rev this beta

in Revenant

Posted by: style.6173

style.6173

Poorly designed

Bring back solo queue [merged]

in PvP

Posted by: style.6173

style.6173

@OP:

Yeah, everyone knows solo should come back. ANET only recently removed it though and it takes them a while to admit a mistake.

Bout to blow your mind

in PvP

Posted by: style.6173

style.6173

@OP: I don’t think you have any idea what balance means. It doesn’t mean that everyone has the ability to go play another class. Balance is about whether the classes are equal to each other.

At least think through what you are going to write before you do it.

Honest Experience in PvP last couple of weeks

in PvP

Posted by: style.6173

style.6173

rampage is very balanced with many counter play available.

lol. Did you actually say this with a straight face? You made me lol. I hope that was the intent.

Ele, mes, nec switch health pools

in PvP

Posted by: style.6173

style.6173

LOLLLLLLLL

So basically you mean:

1. kill necro
2. buff Ele from God-mode -> Creator mode
3. buff Mesmer from cheese cookie cutter -> God Mode

haha. Well said.

its all l2p problems allmost

in PvP

Posted by: style.6173

style.6173

Is the OP serious or joking? I can’t tell.

Why ranked is no fun at all

in PvP

Posted by: style.6173

style.6173

Get higher mmr and you won’t vs soloqers when you queue with a premade

You don’t know how the matmatching works. A higher MMR does not prevent you from facing solo q.

No Condi and Burst Nerf?

in PvP

Posted by: style.6173

style.6173

The burst meta is more fun than the old cele tanky meta. Only two major issues right now:

1. Mesmer is too strong
2. Ele still has too high of a damage to defense ratio

Any plans to bring ELE in line?

in PvP

Posted by: style.6173

style.6173

Im getting kind of tired of them being immune to everything, the bunker, dps, condition damage, spike, point capturer and on and on and on at the same time.

Show me an ele build that can spike like a mesmer and bunker at the same time.

celestial DD, go for that 7k fire grab and 2k+ burning..

Such burst. When mesmer can one shot that celestial dd ele, which has 17K hp.

Eles and mesmers are the two strongest classes in the game currently and both need to be toned down. Arguing about which one is more OP is silly.

Game Update Notes - July 7, 2015

in PvP

Posted by: style.6173

style.6173

Is the balance team on vacation or something?

so I told not to balance patch is better.

in PvP

Posted by: style.6173

style.6173

Honestly, there isn’t really a esport game that changes its balance that much and that often like gw2 has been doing.

.

Huh? Are you serious or joking. GW2 is one of the slowest to change balance. Prior to the recent update, nothing much had changed in the prior year.

If this is a troll post, well done. If you are serious, I don’t know what to say.

Golem Rush will be AWESOME! Chill, naysayers

in WvW

Posted by: style.6173

style.6173

@OP:

The good news is that in a week everyone will know that you are either a genius or completely clueless.

Necros

in PvP

Posted by: style.6173

style.6173

Necro’s are no longer free kills so everyone wants us to get nerfed.

Still not on the same level as other professions. But no longer miles behind them.

The same could be said for mesmers lol

Please elaborate.

Mesmer are no longer free kills so now they want them nerfed.

They never were free kills, at least for any mesmer above average. The issue now is that they are the second strongest class behind ele.

Profession nerf list ranking

in PvP

Posted by: style.6173

style.6173

1. Ele damage + tankiness in cele is way too high. This is by far the strongest class right now.
2. Mesmer burst. the burst + interrupts are too much.
3. Burn damage. Needs to be toned down

I’m mostly fine with everything else right now.

Steep Decline of Engies followed by Rangers

in PvP

Posted by: style.6173

style.6173

I think you’ll see a lot more people play ranger when they figure out that a condi melee ranger is incredibly strong right now. Most people still think about the power ranger which is much weaker after the patch.

Balance list - Tracked by Anet

in PvP

Posted by: style.6173

style.6173

A good list but most of the suggestions aren’t worth implementing. I see nothing that would bring ele back in line for example.

Condi meta is the worst...

in PvP

Posted by: style.6173

style.6173

Condition meta is powerful.

Oh, wait, no condition builds in tournaments.

Most people here don’t play in high level tournaments. They only care about what impacts them directly. You should know that.

Give us back the old leaderboard

in PvP

Posted by: style.6173

style.6173

The old leaderboard was much better than the old we have now. The main difference needs to be:

1. Need to play more games before getting to the top of a leaderboard. No one wants to see someone with a 15-5 record in the top 10.
2. Permanent leaderboard decay. No more jumping 50% points when coming back from a 4 month absence.

why i <3 mesmers and you should too

in PvP

Posted by: style.6173

style.6173

And who keeps mes in check..? Another mesmer? Balance archieved.

Thieves (good ones), any condi class like at all, focus fire, etc. The same thing that kept thieves in check before?

After the top 10 thieves in the game or so, I’m not sure there are any good thieves. So basically it is only balanced at upper tier play

Stronghold Ideas and Feedback

in PvP

Posted by: style.6173

style.6173

I’ve said this before in other threads….

1. Remove supply. It is boring and not any fun.
2. Have doorbreakers and archers spawn automatically on a set interval
3. Add a capture point to the middle of the map. Holding this point will increase the number of npcs that spawn.

Basically, we need to find ways to encourage PvP. Right now, it is still the best strategy to PvE.

Steep Decline of Engies followed by Rangers

in PvP

Posted by: style.6173

style.6173

@OP:

Remember that the daily profession win achievement impacts things. Guard was one of those and I also saw a lot of guards today.

So, nothing has changed.

in PvP

Posted by: style.6173

style.6173

I still want an option where I can ask for a thief to not be added onto my team. I’ll say that it is the profession that loses more games for their team than any other. Only at the highest levels of gameplay is it valuable.

Rampage needs looking at

in PvP

Posted by: style.6173

style.6173

Actually, I’m completely fine with all of the damage of rampage and the cc. I wouldn’t change that at all.

The only change I would make it so that is shouldn’t have perma stability. It needs more counterplay.

MM Necro - New Turret Engi

in PvP

Posted by: style.6173

style.6173

LOL people are actually trying to say AI builds take skill

Wow…..

AI builds don’t take skill, but you are also completely wrong comparing them to turret engi. That one required no player input at all. It was likely the most broken spec the game has ever seen.

Grenade Barrage Bug

in PvP

Posted by: style.6173

style.6173

Grouch, the community must give you a lot of flack for being an engineer main and on the development team. Everyone thinks your bias towards engineers affects decisions when it comes to balance. But confirming this bug, taking action, and having a prompt plan to fix the issue has really made me feel otherwise. You’re doing a good job.

I disagree completely. The balance patch has been out for over a week now. Fix it. It is taking way too long. The rumor now is that we won’t even see a fix until Tuesday at the earlier. Completely unacceptable.

Your definition of prompt is definitely different.

Changes to stronghold; seperate Q's announced

in PvP

Posted by: style.6173

style.6173

I like the changes.

I would however like an update on how to make PvP a larger component for that map. There was a ton of feedback after the last beta about how actual player fighting was secondary.

Yep Burning is fine.

in PvP

Posted by: style.6173

style.6173

if you take 24 ticks of burning. not 5, not 10 but 24 friggin ticks of burning, then you’ve got nothing and nobody to blame other then yourself man. how the hell do you even pull this off? u didn’t cleanse anything whatsoever. which means it’s been your choice which is fine and all but don’t complain about burning damage, whoever did that much damage per tick is most likely a condi based build.

Wow. I bet this person actually thinks burning is balanced right now.

Condi Wars 2

in PvP

Posted by: style.6173

style.6173

If they wana fix condi, they should either un-do their broken patch that only helps pve players for some reason….. Or actually introduce a stat that is required for condi classes to function. If I run a power build I need power,precision,ferocity…..condi just needs condi lol. I didn’t care before but if your gunna buff stuff this much especially burning, something needs to change.

So you want to nerf condi so people can continue to run glassy, non-cleansing builds without repercussion? Condi builds are a hairline away from being completely unviable thanks to shoutwars, Guards and Ele’s in TPvP. My Burn Guardian build actually feels like it’s contributing in 2v2+ scenarios…

You haven’t been playing much tPvP lately. Shoutbows are out of the meta. You are correct though about eles. That class is OP.

I want new Armors!

in Guild Wars 2 Discussion

Posted by: style.6173

style.6173

It seems that for the past several months, ANET just releases new outfits. I don’t ever purchase these because I like to mix and match different styles. Will there be new armors for sale ever?

Seeking clarification on the future of PvP

in PvP

Posted by: style.6173

style.6173

The DPS is actually more fun and as a result it is actually bringing bunkers back into the meta. Bunker guard was not viable for a long time. It is strong again.

Meta Observations

in PvP

Posted by: style.6173

style.6173

I agree mostly but disagree with two classes, engi and ele. Engi is in a great place. That is true even after they fix nades. It is still OP against physical damage team. It has just seen more counters recently with the addition of more condi specs.

Ele. This class is godmode. It is incredibly OP right now and there is a reason that a lot of top teams are taking two of them right now. Ele is by far the stronges class overall right now followed closely by mesmer.

Soooo....Anet....anyone home?

in PvP

Posted by: style.6173

style.6173

Hey! Those 3 quick patches were the most balancing ANET had done in the previous 6 months prior to specializations. Sad, but true.

No class is OP, burning is OP

in PvP

Posted by: style.6173

style.6173

Burning definitely needs a nerf, but ANET will just do it the lazy way and make it tick for less damage. At the end, ele is still going to be OP.

glass cannon>tanky/healer

in PvP

Posted by: style.6173

style.6173

the trinity of cc dps support is broken from this patch…all classes got trait that made thing more bursty and the traits for more tanky or healer type build are not so great… just going on necro would like more prot to furth reduce the beserk dmg… or vampric pressence scalling like crap ……no healing power 31 per hit with 1200 healing power 38 per hit com on that should at least be 60 with that much healing power……but i cant even play tanky gaurd or ele cause there health pool cant take the hits like they used too…

Try ele. Currently the best bunker and still does high dps.

Elementalist is very OP

in PvP

Posted by: style.6173

style.6173

Ele really needs a nerf and fast. The class is OP right now. There is a reason top teams are running 2 of them.

Mesmers out of control

in PvP

Posted by: style.6173

style.6173

Mesmer stealth needs nerfing….

How bout thieves? lol. this argument is….LOL… Are you forgetting that thieves have more stealth access than mesmers, and can burst just as strong?

The hate is real on this one.

You must not have been playing since the patch. Mesmer, ele, and of course the broken nade spec have the biggest burst right now.

PvP is so much fun now.

in PvP

Posted by: style.6173

style.6173

@OP:

Seems like you are just complaining about everything. If virtually everything seems broken to you, then maybe you need to adapt.

That said, there are a few items broken such as burn, but in general the game is more fun now. More high risk high reward. It’s better than watching a bunch of easy to play shoutbows running around.

Grenade Barrage Bug

in PvP

Posted by: style.6173

style.6173

Please ban every engi exploiting this in competitive pvp.

Look, this guy is making the rules for PvP now.

ANET has been patching everything they consider a bug. We will soon see if it is actually a bug or working as intended.

stuff that should be nerfed

in PvP

Posted by: style.6173

style.6173

Guardian burning is currently OP. Add in a spirit sword or something and gg.

Mesmers out of control

in PvP

Posted by: style.6173

style.6173

again crybabies yelling for mesmer nerfs…….you know what? mesmer was nerfed twice already while engie guard and ele mainly are still on top food chain

Poor logic. No one cares how many times something was nerfed. They only care where it ranks in relation to other classes. Try again.

Introducing PvP Guild Teams

in PvP

Posted by: style.6173

style.6173

The guild teams concept is great. It also shows why ANET needs solo queue vs team queue.

Whats Engineer's counter class?

in PvP

Posted by: style.6173

style.6173

Engineer or thief cos thief kills everything

Thief is one of the easiest matchups for me. You must not play engineer.

As others have said, anyone who can condi spam is a problem.

Who won the balance changes?

in PvP

Posted by: style.6173

style.6173

who wins the balance? engies. Already really strong and enjoyable, now more strong and interesting. Friend told me about 6 months ago that the balance devs were ahem, not smart about changes and turns out even tho i didnt believe him then, i believe him now. Movement changes, buffs to already really strong classes….its like wtf are they doing.

But props on mesmer changes

Mesmer changes look good on paper, but let’s not forget Anet gave even more love to thieves. In the end, Mesmers still going to be suboptimal, and not really inclusive in the meta classes because thieves will still own them.

Engineers didnt need any buffs, the lock-on trait should be given to more classes, such as Mesmer that has a hard time against thieves.

Mesmer and engi received the biggest buffs in the game. Shatter is going to be insane.

still cant compete against Thief for a meta spot, so Mesmer remains borderline irrelevant. Thief’s buffs just made them even better at its role, and more effective in killing Mesmers.

No. Mesmers got a huge buff to their main spec. Think about in EU already. Two of the 3 best teams (TCG and 55) already ran mesmers. Just watch after the patch. You will start to see a lot more mesmers. My guess is that you play on NA. NA has just been slower to transition.

A final goodbye.

in PvP

Posted by: style.6173

style.6173

@OP:

The game is fine. It is fun. If you don’t like it, just leave. How many goodbye messages do you need to write?

Who won the balance changes?

in PvP

Posted by: style.6173

style.6173

who wins the balance? engies. Already really strong and enjoyable, now more strong and interesting. Friend told me about 6 months ago that the balance devs were ahem, not smart about changes and turns out even tho i didnt believe him then, i believe him now. Movement changes, buffs to already really strong classes….its like wtf are they doing.

But props on mesmer changes

Mesmer changes look good on paper, but let’s not forget Anet gave even more love to thieves. In the end, Mesmers still going to be suboptimal, and not really inclusive in the meta classes because thieves will still own them.

Engineers didnt need any buffs, the lock-on trait should be given to more classes, such as Mesmer that has a hard time against thieves.

Mesmer and engi received the biggest buffs in the game. Shatter is going to be insane.

stuff about Thieves' build diversity

in Thief

Posted by: style.6173

style.6173

<i got easy 1k++hrs on thief and 1400+ matches on the new system />

lets face it: D/P did force the rest of the builds out of the meta already. And now its gonna be more silly than ever.

For someone who says they have so much thief experience, you sure don’t know what you are talking about. D/P didn’t force the rest of the builds out of the meta. The nerf to precasting flanking strike hurt S/D. The initiative increase on pistol whip hurt S/P.

A big THANK YOU to the balance team

in PvP

Posted by: style.6173

style.6173

+1 thank the balance team!

Nothing is perfect (like I don’t understand why Slick Shoes even get a buff reducing cool down) but it’s a huge steps in the right direction.

Some of us here appreciate you hard work greatly. Sure there will be people complaining about OP stuffs when the patch land. Just keep tweaking it, balance patch every month, and this game will be the best!

No idea why this skill got buffed…But its a huge step in the right direction..because buffing something that doesn’t need buffing is Good ! lol

Sigh. It didn’t get buffed. F skills got a cooldown reduction since traitlines no longer have that benefit.

this power creep is boring

in PvP

Posted by: style.6173

style.6173

I really hope anet is just trolling and its a late april fools joke, just plain stupid to do these changes without having some actual players test this on a test realm or something

You are so completely wrong. The game needed some changes. It was getting stale.

Oh, and lol at your comment about killing esports. ANET needs to try something at this point to actually make it an esport. It’s just sad when big tournaments can only pull in 700-1200 viewers.