Showing Posts For zengara.8301:

"we're losing so i'll sit in spawn"

in PvP

Posted by: zengara.8301

zengara.8301

It’s a symptom more than a problem – fix matchmaking and add incentives to playing pvp to get the playerbase growing and these sorts of things sort themselves out no? You probably can’t ever completely eliminate this sort of thing when you have strangers playing on teams together but addressing some of the core problems that give people reasons to do this sort of thing is a good start at least.

this is like: don’t judge people killing other people, judge the industrie for manufacturing guns and knifes.

why not judging people for missbehavior?

i report every single player for afk as scammer – cause it is, as you scam on your whole team – and keep believing it has some effect

well….if i have to be fair….nothing like it.
I personly dont do that sort of comments, since they will end up incorrect aswell.
Pretty sure that you can see that if they made ideas like the accept one, or the report for PvP instead of the pve orintered once or atleast a buff that removes him from a game for 1 hour….then the leaves etc would be cut down alot, not saying it will be gone…..but cut down

Arena Net do somthing?

in Suggestions

Posted by: zengara.8301

zengara.8301

We mainly want Arena Net to listen to us, knowing they are there

As far as i’m aware they are there – be it through answers on the forums, regular content/updates…or even the simple fact that there are servers online to log on to.
The problem with threads like these is they’re generally quick to complain that something is wrong, yet don’t actually offer any suggestions of a means to fix the individual ‘problems’ being faced.
Take the OP’s slant on guilds and commitment – your level of commitment isn’t down to A-net’s involvement…but your own, they can’t fix something which isn’t broken (just because you think it’s broken).
If you really want to get their attention (and even possibly a reply) then make a plausible suggestion other than ’i’m bored, fix it’…it really is that simple.

What your writing right now doesnt really make sence, yeah, I do get that Arena Net make changes for us, but we both know they dont make the changes we would like them to make. The “i´am bored, fix it” isnt really what I am writing. I suggested that they should focus on things that should be implemented in the game. Now, what your writing, it sounds like I am a kid who is angry because I am bored or something, thoug infact its because its something we all really want them to do. There is alot of people who really want them not to fail, since they do have a wonderful, fun and all in all amaizing game, thoug there should still be thiese things in the game to make it more amaizing.
Beside that, the commitment regarding towards guilds is more or less bs, I do understand that I should ofc could do something to make a bigger commitment to the guild, and generaly make games up to just have fun with the guild.
But if you have played another game with a guild on, you would know how important a guild is. so I am going to be very clear now. This sound to much like the first notes of “it isnt Arena Nets foult you get boring for leveling in the game”. Its to childish to even react like that to a comment. It is infact always their foult, lets be honest here for a sec. Beside that, that guilds needed such improvement, never came to my mind in other games, and I played a free to play game be4 this. please dont react with….“go back to that game then”…….I really dont want to respond to something as…..yeah…as that.
But I might see things differently, they do alot for us, just not alot of the right stuff, atleast in somes perspective.
They might do it right in yours?

Arena Net do somthing?

in Suggestions

Posted by: zengara.8301

zengara.8301

Pretty sure that every fan is soon to give up to Arena Net, the suggestion post is full with them, and its getting pretty annoying that we hear nothing much from them regarding thiese things that is a nessecary to be implemented.
We all know that lossing fans=lossing the company, even Lego knew that, they lost their fans because they ignored them and where lossing money for a long time, til they actualy did what their fans asked them to do.

I will adress myy top 3 thing that I want to be seen in PvE, guilds and PvP. I hope they change this
Guilds:
Honestly have to say that Gw2 needs to make us more comitment to our guilds, make difference in them, like which guild is the best guild halls or w/e to make us think that guilds are a big deal. Major guild boss fight,(i think of flame and frost bosses) something that will give us more than buffs, even guild vs guild.

PvE:
Dungeons are getting really boring, really fast, we all know that we dont want that stupid token system, we need a reason to enter thiese dungeons, since they are amaizing, but we also ofc need something like the new dungeon and Frost and Flames, something that will keep us interested in entering and getting a tough time to.

PvP:
We all know that the main thing is new gamestyles, make it happen Arena Net! Maybe tournaments made by people in the game, so you can go into a npc and see what kind of tournaments are comming up, and what prices etc.

We mainly want Arena Net to listen to us, knowing they are there, or I will fear that even with their system of bringing new people up, they will lose more than they gain. In the end, its not a long term marketing.

List of game changes that should be made

in Suggestions

Posted by: zengara.8301

zengara.8301

Yeah, i love thiese ideas, but you may have forgot a few pretty important once.
PvP improvements/new game designs
Guild vs Guild
and the changing builds

Jumping puzzle leeching, solved

in Suggestions

Posted by: zengara.8301

zengara.8301

Ehmmm lol…another one of thoese

Jumping Puzzles - Portal Free Zone

in Suggestions

Posted by: zengara.8301

zengara.8301

Beside the “fairness” you will lose again more than gain, you will get the fair JP, but JP´s wont be a fun time anymore, it will be annoying which makes people not enjoying them.

How is jumping through a portal “fun”? The people are already “not enjoying them” by “not doing them”. The only thing that will change is that the lazy people who don’t do them don’t get rewarded for it, as it should be.

I actually explained that, but thanks for removing that part. We know that there is guilds who do them, I mainly do them with a friend, we have some fun tryieng to get up there with my horrible lagg, like in the JP in WvW. Now the fun is that we run together, it will still take him time to get up there etc, so I will try to get up, and we will have a good time etc.
This is the one i explained:
Guild JP´s doing JP with a guild is always fun. Actually its pretty rarely i see something like what your writing down. “lazy people who don´t do them”. Only in that new aetherblade JP event, and people do try, be4 they get ported ofc, they dont just hit the portal and say kitten it all. It is that one your mainly thinking about, right?
I think i will end my comments here since it will prob be the same thing over and over “fair/ego vs having fun”
100% honesty, that is how I see JP now, place where you go with your friend, have some fun beside the normal WvW etc. This is how I imagine you seeing it, a place where people get ported all the time, and basecly dont move one bit. Might and might not be how you see it, but sure sounds like that.
I cant see why you would remove that bit of fun out of it + I hope Anet never go so far to do that.

Jumping Puzzles - Portal Free Zone

in Suggestions

Posted by: zengara.8301

zengara.8301

…..Its without a doubt all about ego
The only thing you really get out of this is the felling that you can do something which others with a bad computer cant.
In the end, it means that Arena Net might not put another JP in the living story events, Guilds wont be able to help new players or thoese with bad computers, and in general, we wont be able to get toese places. I dont use portals on every JP, srsly only thoese which i lag massivly in…….like that in EB.

We will lose more than winning, in the end. You will forfill your ego, but in the end, its not worth it!

Please, Don’t make it “All ego” because you say it is. I never said I was pro, You can actually do any of these with the min spec PC (my laptop doesn’t even meet that and I do not see that much trouble compared to a faster PC)
You can still guide people through puzzles. “Helping” others for an achievement or chest with a portal is playing the game for them. The only part you play is pressing F. Guide people the normal way by actually jumping with them.
.

Well, your pc might be a bit better than mine, i run normaly with around 10-15 fps but in the EB puzzle i get down to around 6 for some reason.
In other words, people like me, wont be able to do Guild Puzzles in the limited time we have, or want to be there.
It is hard to understand where your comming from, the JP`s isnt as huge in my gaming because of lagg, and only because of that. I actually tried to do alot of them in a loong time, thoug the fps would always be so low that i needed to press w 2 secs be4 it started.
In what your writing it almost sounds like there is always 1 mesmer there who will pick everyone up in any JP`s.
Again….in the end, I cant see anything you will benifit from removing this beside…..well not ego but atleast the satesfaction that you get, from doing something others cant because of specs etc.
JP´s arent PvP/WvW or farming pve, it isnt something you should do alone either, it should be fun and with a group of people. Thats how i think Anet wanted it to be like.
Beside the “fairness” you will lose again more than gain, you will get the fair JP, but JP´s wont be a fun time anymore, it will be annoying which makes people not enjoying them.
If we both have to be honest, what would we gain out of this suggestion, and would it be worth the lost?

Jumping Puzzles - Portal Free Zone

in Suggestions

Posted by: zengara.8301

zengara.8301

…..Its without a doubt all about ego
The only thing you really get out of this is the felling that you can do something which others with a bad computer cant.
In the end, it means that Arena Net might not put another JP in the living story events, Guilds wont be able to help new players or thoese with bad computers, and in general, we wont be able to get toese places. I dont use portals on every JP, srsly only thoese which i lag massivly in…….like that in EB.

We will lose more than winning, in the end. You will forfill your ego, but in the end, its not worth it!

Jumping Puzzles - Portal Free Zone

in Suggestions

Posted by: zengara.8301

zengara.8301

I guarantee that T7 mats will be avaliable from things besides JPs. Mini dungeons are confirmed for holding T7 mats, and I’m sure you’ll be able to get it from lots of different places.

If you can’t do content, you shouldn’t be rewarded for it. Its that simple. If you think your lazily portaling though every JP to stock up on T7 mats is justified because if you couldn’t do it, then poor little Timmy with his 56k dial up internet on his Mactintosh 128k in rural Iowa couldn’t do it either, then you’re basically just talking out of your kitten . If you can’t do JPs, you don’t get JP rewards, just like if you can’t do dungeons, you don’t get dungeon rewards, if you can’t do WvW, you don’t get WvW rewards, if you can’t do PvP, you don’t get PvP rewards, you can’t do world bosses, you don’t get world boss rewards, and if you can’t do temples, you don’t get temple rewards.

I can do dungeons, WvW, PvP, and do them all.
The main thing I cant do, is jumping puzzle, ive been in the WvW JP for a few hours be4 a mesmer came and asked if i need help……
We can look at your perspective and say “it doesnt matter what your conditions are, you cant do it, you dont get rewarded”. or the one i am in “I basecly cant do them, because of lagg, so why should i not be able to be a part of JP at all?”. or the good one…."why da f*** should you care? do you lose something out of me doing them? if you think its alot of fun, then do it, you basecly dont lose anything from me getting help from other players. Its not like i will take your rewards or something.
I cant see how this makes you less interested about the JPs either? I mean, if you got a good computer, you would get up there as fast as any other mesmer, then why would you even care about thoese who laggs to much?

Jumping Puzzles - Portal Free Zone

in Suggestions

Posted by: zengara.8301

zengara.8301

Ok….what about people with lagg?
People with lagg do have a huge disadvanges. so for us to find out that there will be a new event with a new JP is horrible, since, we might aswell stop doing them.

I respect that you want more rewards for something your “good” at, but if you want people to srsly liking your idea, I suggest you see it from every perspective, and think if its really worth removing every player who cant do it, because of the small reasons you have.

WvW Loot Bag - Spoils of War...please!

in Suggestions

Posted by: zengara.8301

zengara.8301

and why should you get loot when you lose?

Because he still killed people in the end, which leads to him getting rewards for killing people….. lol?

Things I don't like in Gw2

in Suggestions

Posted by: zengara.8301

zengara.8301

call it “things that need to be improved”. Beside that, you forgot new game modes for pvp

World completion should be account wide

in Suggestions

Posted by: zengara.8301

zengara.8301

+1
Ive read it, and it sounds like a great idea, since it will make it easiere for people to start a new char.

PVE Wars 2

in Suggestions

Posted by: zengara.8301

zengara.8301

Theres a server ranking list if you look on the forums. somewhere.

Like was said above the idea of giving WvW is great, but really what do you do to it to increase the experience? The objective based WvW is a bad idea because it’ll just get capped at night. If you think it’s a zerg fest now, just wait until you give the zerg one objective to win the game. Biggest zerg wins.

As for pvp, most of the mini games they introduce are pvp. They’ve said in the past that minigames CAN become future game modes. But none of the Spvp players actually play the minigames to decide if they like the game modes or not.

I somehow think that a dragon attacking the higere populated is a good idea, if dont right, + it would be great to help the lower populated servers. Your right about the objectives. And tbh, I think that there should be a limit to what you can cap at night. Like SM should be save at night, cant be true that we everyday wake up with a taken SM from a server who got people to stay up all night and reinforce the walls.

~Now, you might respond with “then get a group to defend them at night” we both know that would be kinda stupid if we needed to go to so extremes, mainly because it is in the end Arena Nets job to make us fell good while playing".

PvP, the only once i know now is Dragonbash, choppy roll (forgot name) etc. We all know what we want, we want a serious deathmatch, 3v3 and 5v5 small maps (idc how inuque Anet wants to be, it is a MUST!). Atleast something where BF3 take objectives doesnt role in. Because, tbh, you cant blame it on anyone for lossing -.-….
Maybe a tournament shown in the game from players, where you can join in solo or with a team etc…
_

The main reason for them not to put deathmatch is if they found out that when 3 professions gets together, there are 1 group of professions who is stronger than the rest. dont think that is the case thoug.

PVE Wars 2

in Suggestions

Posted by: zengara.8301

zengara.8301

I mostly like to PvP myself, therefor a idea like this would be pretty amaizing, atleast the guild vs guild part. I would like that it wasnt just 1 big deathmatch but it shouldnt be something where you barely or dont attack your opponents either.
Problem with this, is that it could creat a huge fight between guilds, like this guild hate that guild etc. And we all know that the Guild Wars 2 is to “peacefull” to let that happen.
- Hope they make it thoug, if not as a staying event atleast as a livingstory event.

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Biggest problem I’m seeing is no one seems to realize there is two ways thief uses stealth that are pretty much opposite to each other. All the dagger main hand builds operate best with long stealths in which they build set up for their bursts. Sword/Dagger and Pistol/Dagger on the other hand don’t have high damage single strike stealth skills like Backstab; Sword/Dagger has Tactical Strike which blinds from the front or dazes from behind; Pistol/Dagger has Surprise Attack which stacks bleeds. S/D would suffer from a massive loss to it’s ability to CC if revealed was increased (that 4 sec revealed from a few months back nearly broke the spec) and P/D would suffer a massive loss in its Condi DPS. Both these specs were designed to use their stealth attack as often as possible and rarely maintained their stealth for the whole duration.

Yeah, basecly just want a longer duration and maybe a better dmg system to stealth. Look at suggestion plz :P

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

Please never make a scenario or w/e since it will only benifit your side of looking at things, and will make us think that you cant think furthere than that.

Thoese who love JP and dont have a laggy computer, will for the most part say it shouldnt be possible, because its something “they are good at”. But in reality its actually the lagg that changes it.

Thoese who like JP and have a good computer will for the most party really dont care, or say it should be there just in case. obvious reasons.

Thoese who like JP but cant do them all, because of a bad-ish computer, will for the most part want a mesmer, after they have tried to many times, we will find it usefull to have a mesmer to be able to join anything.
That is the way to look at everything on!^
Not by BS with scenarios or anything that is only helping your way of looking at things, since there are some people who havent learn dont trust BS yet from school.

Add more flavor to PvP

in Suggestions

Posted by: zengara.8301

zengara.8301

+1
Gotta admit…..didnt like dragon ball at all -.-

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Dont nerf it just give other classes abilities to counter it.

I wouldnt like other classes to be able to counter it, first of all, thoese who run a stealth build is nessecary, if everyone can counter that, it would be pretty weak, and not how Arena Net intend it to be.
If some get this skill, it will mainly be, who can counter thiefs in other words, there will be a direct build to counter any stealth thief, which would wreck thiefs even more than it is now. Beside that, the thiefs only have a stealth that is about max 10 second, and thats only the AoE stealth. if we can see them, or counter that, the thiefs wouldnt have any need to go stealth build.
I only want a more strategy way of ussing stealth, instead of almost spamming it when small dmg is comming.
This way the thiefs will be able to get more unique and scary, and also alot more welcome everywhere. The thiefs that have been reading what I wrote seems like they like this idea, problem is that it will be a whole remaking thiefs, which is also a bit sad, since it might not happen

Not every one will be running stealth counter builds. If you do you would lose something else.
Go to the warrior forums read the one about blocking. Theifs stealths and warrior uses block skill and theif doesnt un stealth do all theif does is spamm his shills till block is over. I understand relying on stealth but in its current state its to strong. Im assuming your main is a theif

You must have missunderstood me, what I meant is that there isnt really a reason for making a direct counter to a stealth in anyway, it is just wrong, especially if thiese builds rely on stealth, which will put them on the last to want builds. I dont want some other class have a + or anything to be able to counter stealth, I simply want stealth exchanged since it wont end up with being so imbalanced as the give stealth a counter idea.
Stealth is not strong, stealth is only and just annoying, im assuming you dont have a thief? + that you didnt read my suggestion at all -.-….

Btw, no, I dont have a thief as a main, I got a elementalist bunker, which also means I find fighting stealth based thiefs ofc not in anyway OP because my AoE burst.

For the people who have tried a thief, for actually knowing them a bit more, will find it pretty easy to guess what the thief is doing while in stealth.

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Dont nerf it just give other classes abilities to counter it.

I wouldnt like other classes to be able to counter it, first of all, thoese who run a stealth build is nessecary, if everyone can counter that, it would be pretty weak, and not how Arena Net intend it to be.
If some get this skill, it will mainly be, who can counter thiefs in other words, there will be a direct build to counter any stealth thief, which would wreck thiefs even more than it is now. Beside that, the thiefs only have a stealth that is about max 10 second, and thats only the AoE stealth. if we can see them, or counter that, the thiefs wouldnt have any need to go stealth build.
I only want a more strategy way of ussing stealth, instead of almost spamming it when small dmg is comming.
This way the thiefs will be able to get more unique and scary, and also alot more welcome everywhere. The thiefs that have been reading what I wrote seems like they like this idea, problem is that it will be a whole remaking thiefs, which is also a bit sad, since it might not happen

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Reacting to a stealth enemy is a “learn to play” issue. I know this from experience as I was once a person who would rage over these perma-stealthing thieves, but now I find stealth to be a nearly balanced gameplay element. The only thing I would do with stealth is remove it’s ability to stack and just make it refresh (like Immobilize), forcing skilled usage of stealth and end talentless spamming for duration.

I actually think that Stealth should be improved for classes other than Thief, since as it stands the thief gains a profession unique ability while stealthed that no other class does. This is the primary reason why when people talk about stealth, they’re actually just talking about how Thieves use stealth and not how a Mesmer or Engineer or any other class uses it.

For just a moment imagine there’s no Thief class, but stealth is still very much a part of the game, and I’m fairly certain in that moment you’ll have no complaints. You really just need to learn to out play Thieves, which has a whole lot to do with CC of the AoE variety, then when they use dagger storm out of frustration/desperation, just block/reflect/dodge until it’s over…unless you play necro in which case you rip stability and fear them…preferably off a cliff for optimal effect.

Long and short of it is stealth is very nearly balanced and it just needs to require skillful play from it’s most notorious users/abusers, the Thief, by no longer stacking in duration. Perhaps providing an extra buff to other professions who become stealthed (Guardians blind with their next attack, Rangers gain Attack of Opportunity for their next attack, and so on) would even out the disparity as well.

Your topic couldnt be more spot on what I was thinking, its not that thiefs are OP or anything, because I mainly play a Ele bunker, which do alot of AoE burst. Its just that the stealth should be corrected, something like I wrote, just with your words. I dont intend to remove stealth at all, call it a upgrade or a nerf, it is mainly how you look at it. Right now its a few seconds, and no really buff by stealthing, I want different buffs to come up, and a burst skill, to the burst builds. Wrote about the buffs/extra dmg everyone could get, so a stealth thief is alot more welcome in dungeons to.

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

This would require TONS of redesign you know…
D/D will be useless…
D/P will be useless…
P/D will be useless…
S/D would just be useable…
shortbow already sucks
S/P is a root which dont fit thieves….

Black powder, shadowrefuge, yeah you got the point, you could add a a elite skil which allowed offhand sword idk, but this wont work without propper buffs and redesign, and more versatlity, no thief other than s/D will work with this nerf…

I know it might be pretty impossible since Arena Net have to change it all..That is kinda sad

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Or, you know, everyone could learn how to fight against stealth?

Its surprisingly easy.

I know its easy, I wrote that to……Which makes me unsure if you read the suggestion at all be4 writing? I am not saying it is hard, just makes the gameplay alot more annoying, mainly against a thief. It is not based on mind anymore, it just feels like fighting with a thief is a waste of time. Also with a thief, it is pretty distracting, instead of making it what it really should be like. Both in what Arena Net said from the start.

How to aggro?

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Posted by: zengara.8301

zengara.8301

Stack toughness and watch everything try to rip your face off. My elementalist runs mostly knight’s gear and has armor at ~2800. At Melandru for example, the boss and most vets & champs target me over the 5+ zerk warriors pounding on them when I’m kiting with a staff. Toughness seems to take priority over damage when it comes to aggro for some reason. Just my personal experience.

I have a Ele bunker to, the boss always targeted the lvl 35 ranger in AC, just think it hate some1 and keep on hating them, its probably not because of toughness, since I cant see it, seems mainly random, if you really want to get its attention, it sometimes is possible, but mainly seems like it just want to atk everything, but main whoever it targeted first i guess. CoF P2 is a pretty good example of that, tried to hold the last boss from the others, have only succeded in doing it 100% 1 out of 8 times, even thoug i was close, and the only one atking it, while everyone else was far away from the boss.

Allow Blink to bridge gaps

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Posted by: zengara.8301

zengara.8301

My point being, if it were possible to do that, it would encourage servers to maintain active player defenses of structures, people who just stay in forts/towers/garrisons in order to defend them from opportunistic Blinkers.
At the moment, zergs just flip these structures then abandon them.
But yeah, it’s kind of off topic here.

As for getting ahead of myself in your first paragraph, I don’t think you understood what I was trying to get across. To the user, the end result of activating Blink would be the same as it ever was, except that now you could cross gaps.
To the engine, it would treat the movement of the player as a near-instant physical move.
It could even be interrupted by impassable skill barriers such as Line of Warding. The Blinking player would not be able to Blink past the line, as it would count as a physical obstruction to a body trying to move through it.

I’d have to test it to be sure, but I’m pretty positive that at the moment, Blink will take the mesmer past otherwise impassable barriers placed by player skills.

That could lead to hilarious moments of blinking mesmers hitting these barriers while trying to blink onto walls, only to be rebuffed by the appropriate skill.
To the observer, it would look like the mesmer appeared in midair and started falling

Yeah it would be great if they could make a UI work so fast, problem would be exploit. By barriers placed by player skill, I guess you mean the guardians? yeah, we can get past them, sometimes blink/teleport does get us over a gap, actualy alot of times. Fractals golem…or w/e its called, you can basecly blink out of the first area even with huge gaps. But improvement should be there.
Your off topic is how we look at it thoug, even if there is 10 people just standing at a keep for 30 mins because a zerg with 50 people is just porting over every wall. Tbh, that would make walls worthless, also keeps or AC etc, every possible group needs a mesmer and the other way around, it would be a mess. Cant at all see how that is a good idea, since there should be 10-20 people there all the time just getting even bored or defending something that is impossible to defend. Normally I see it on both sides, in this off topic thing I seriously cant see anything good happening. If that was a idea, I would almost call that the worst suggestion ever made in this topic o.o…and there have been some pretty bad once…
Thoug I actually want to know, why do you want alot of people so badly to stay back that your ready to almost ruin the whole WvW? I mean, I always try to see myself in both perspectives, and the staying back with the zerg perspective seems pretty boring. If I see myself as a commander leading people to keeps/camps etc, I would still see it as a pretty bad part to let a whole group of people, who could help me to stay back.

(This is if your off topic idea wasnt there, but just tryieng to guess why you want so many people to stay back, even thoug it means removing every wall, since mesmer can portal, and removing every siege, since it will be waste of time, and really not upgrading anything, since it also will be a waste of time/money, it will basecly be a annoying field, where it doesnt matter how much you PM people, if a zerg of 50 people is there, your keep is dead, which will also make it alot more “how many people do the server have”……it will basecly destroy it -.-.)

Allow Blink to bridge gaps

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Posted by: zengara.8301

zengara.8301

It was possible at the beginning as far as i know, however thankts to the obvious possibility to exploit things, it was taken out.

however you are right with the matter of jump skills. They still work “everywhere” while a mesmer for example cant even blink down a rock, just because there is a height difference.

Yeah, I was aware when posting this that behaviour was changed because people were using Blink to get into WvW keeps/towers/etc.
But you can’t do that with the other “jump” skills, so maybe ArenaNet should look at getting the engine to treat all of these movement skills the same way?
Maybe Blink should be changed at an engine-level to be an instantaneous jump rather than a teleport?
Does that make sense?

Then again, I’ve often thought that preventing people from using movement skills to get into enemy structures was a bit of an over-reaction on ArenaNet’s behalf.
If this was still possible, it would actually promote active defense of structures rather than the “Fire and Forget” flipping tactics that currently prevail in WvW.

Well, now your just getting to ahead of yourself. The idea is mainly to teleport on that second, it does make sence, just dont think it will be happening since the UI will teleport you the second you press on it, unless if they remake it so it takes time, but that would kinda be boring, and hard to use in battle for eles, (eles use it for the last stone atk).
Second part is to weird. The idea that you and a group of 5-10 can in less than 1 minute get a tower as kittentonemist and just take everything is just……There is so much to say about that-.-…
But, if you do it, everyone else will do it, it will be less of what WvW is really about just sneaking a group up with a mesmer mesmer to portal them all, would be pretty boring in the end, actually after 5 mins, since taking a huge castle like stonemist or Bay, hills etc is alot more fun when you get a challange, instead of just cheating your way throug every guard.
Would also mean that atleast 1 zerg should always be in SM which also would be pretty boring since the whole map can be blue if blue had like 10 people going around at night while the others had 2.

Warriors Perspective on Thief

in Thief

Posted by: zengara.8301

zengara.8301

I personally know that thiefs arent OP at all, since I run a bunker ele with alot of AoE. the problem with thiefs, is that the stealth should be replaced, they were saying from the start that stealth should be a ability that would be harder to use, problem is that i would rather compete with a thief in the other mmos, since stealth is a max 3 times use in all. Which makes it a bit more compeling than annoying to play against a thief.

Its sad that every time you see a thief in WvW its mostly like, “ignore him, even if your about to win, he most likely will use stealth heal and run off.” I personally want Thiefs to get a upgrade, but stealth should be somehow nerfed/used alot better.
I like playing every other profession from mesmer to engineer, since they do have atleast do stay there, even if they are switching clones, its pretty awesome to guess which one is the right one. Thiefs are pretty annoying to play against atm, I would like somekind of a better stealth system, where Arena Net Nerf the stealth but increase the dmg done into stealth.

Reported cause i left fractals after daily

in Fractals, Dungeons & Raids

Posted by: zengara.8301

zengara.8301

I know i didn’t tell them i would leave after i get my daily, but reporting me just because i don’t have enough time to complete all the 3 fractals is a bit eccessive.

They told me i’m an idiot, why i ask myself, i’m just playing as i want and at the moment i was just completing dailies and the daily does not force me to complete all 3 fractals.

You were being selfish and rude to the others, getting your gain at their expense.

I don’t think what you did is considered an offense under the ToS, but I would have reported you as well just in the hope that it was.

If that was a bannable offense, about 80% of the GW2 community would be perma-banned. Honestly, I hope the people that reported YOU would get banned for abusing the report feature. Sure, what you did was a kitten move, but you didn’t grief them, you didn’t do anything whatsoever that warrants a ban.

Tbh, your tryieng to justify something that is pretty rude, by saying that is how you play. In a fractals it can be hard to find another member, also if the whole group is having a hard time in the first place, yeah it may take a couple of minutes, if the group dont just get apart from the moment you leave.
If you need to do your dalies, its probably best to do something easiere, and something that doesnt hurt other people. I dont like to say it, but that was a pretty awfull selfish move, specially if you actually didnt have anything to do after.
Next time write that you only want to do dalies and then they can find another one to join them, or that you will find some1 to join them after that 1 fractal.

4 Warriors and Mesmer GEARCHECK

in Fractals, Dungeons & Raids

Posted by: zengara.8301

zengara.8301

I am so tired of this. I don’t have a warrior, I don’t have a mesmer, I only have a ranger and ele, I do not have time to make a level 80 war or mes. Please Anet for the love of god, do something to balance this ridiculousness. I can’t even run dungeons anymore because of people doing this.

Just, PLEASE do something. I enjoy running dungeons, I just can’t do that anymore.

You’re just sad you can’t farm CoF p1 efficiently so you need to rage on those who can. Because it’s pretty much the only dungeon where you constantly see groups asking for w/m.. as someone who still pugs a lot of dungeons myself, I would almost never be able to run HotW if I waited for zerk wars to join my party at the times of the day where I do it (because at prime time I mostly run other dungeons with my guild).

A quick look at gw2lfg right now shows : 0 group asking for w/m for AC (and exactly 1 asking for an ele), 0 for CM, 0 for CoE, 0 for HotW, 0 for Arah, 0 for TA, 0 for SE, 0 for fractals (with a couple asking for guardians rather than war/mes) and the usual metric ton of w/m requests for the mindless CoF p1.

Which is sad because IMHO because that group composition is better for all dungeons and the difference between a bad group compo and a better one is actually far more obvious in other dungeons than in CoF p1 where 90% of the time is spent running rather than fighting anything.

But you would die and turn into a skeleton in front of your computer from all the waiting if you tried to assemble a zerk war/guard/mes pick up group for anything other than CoF P1. Most of these CoF p1 war are alts that are almost never used anywhere else used by people who have no idea you can run a zerk group in other dungeons since said farming groups don’t even know how to dodge and can only do CoF p1 because not dodging at the effigy has never wiped any (dps) group.

“I can’t run dungeons anymore” because “I can’t join CoF p1 farming groups” sounds like a child’s tantrum.

+1
The only place you really cant get to in dungeons as a Ele or ranger, Is hardcore farm CoF P1, if you didnt want a elitist group, it is much easiere than going with a 4x war 1 mesmer. Its just not worth it to make a new char since it will take a hell lot of time to find a full group.
No you cant be a part of a P1 4x war 1 mesmer farm group, yeah you can find a dungeon party alot faster, and probably more fun.

If you had a thief, I would kinda understand you, but a ranger and ele are pretty good to have in any dungeon.

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

Con: non-burst builds that focus on Tactic Strike or Sneak Attack are now unusable.
People really need to realize half the stealth sets in this game are not burst sets. Long cooldowns are fine for bursters, but crippling to condi and control specs.

I would rather call them improved. My idea is to simply change that stealth build to a more tactical level. I forgot to write how it works, sorry about that. What I wrote befour is 1 of the builds I have in mind. The Burst build as you wrote. If you change the traits to a more of a small amount of damage, but alot of it. Like your examples, the stealth form would change to a buff, or something more like extra damage with sneak attack or tactic strike.

My main idea is to change the way they put stealth out in. How to balance it, was more of another small suggestion, like the dungeon part. Right now it is really a mess when you play with/against a thief. its less tactical, and really almost no joy. I am not saying that thiefs should be nerfed at all, I actually hope they get a buff, but the way stealth is mainly used in this game is kind of bad. Thats why I really hope for buff for thiefs, and a nerf for stealth, not the removing stealth, or easely taking seeing people in stealth, but a buff/nerf that makes stealth intact, but not that annoying and add more strategy.

I would mainly say this is WvW, in PvP our main target is points, and pretty clear that running after a thief, is just asking to lose. And thiefs who are in stealth cant get the points, pretty bad again in 1v1 thoug.
WvW is mainly also taking camps etc, but some people, like me, see it sometimes like a big PvP field, and also finding some1 in the way to a camp or something to fight with. Right now I am just ignoring a thief, if I see one. Thoug pretty sad if its like that all the time.
In dungeons: having a thief with you is better than nothing, but its also one of the classes which are the lowest wanted in dungeons, if not a friend. I wouldnt say that they are worthless, or alot lower than other classes, but it is a better to have some of the other professions in.

It is something Arena Net really needs to look into, I am again not asking to break the Thief proffession in any way, actualy hoping they get buffed.

Nerf/upgrade Stealth please

in Suggestions

Posted by: zengara.8301

zengara.8301

I normally dont like nerfing since I see all classes to be pretty balanced. Thoug I would like to nerf stealth, since it firstly, isnt like what Arena Net would like/said it would be like. and secondly how i look at it, and everyone else. I even think thiefs would agree on my topic.
Stealth in other MMO´s is mainly pretty scary, and hard. In this game its mainly annoying, its like having a bug on you that you try to throw away….no offence, but true for everyone who dont have a thief as a main.
I want a stealth system, that help us being a bit more affraid of thiefs and in the same time stop the annoying part of stealth.
I like that thiefs are 100% stealth, even when they are close, and it really should be there. But the way it is used now i would like to suggest 2 thief abilites, 1 to get into battle and 1 to get out of battle or just finish the other one off. The one to get out of battle could have a 10-20 secs duration while stealthed. While the get into battle could have a 5-15 secs, thiese stealths sould be having around 30 secs – 1 min cooldown. The 10 sec AOE stealth should be there btw. If you increase the dmg done into stealth a bit more, and give us different abilities , or 1 which will give everyone in stealth huge dmg while in stealth for. if that happen, it will, increase the thiefs stealth form, beside that, it would be pretty awesome to have a thief in a dungeons, since they could stealth all the team to the boss…..I think you get the point. The thief, should have a limit of 5 people in that AOE, since the damage output done, could be pretty harsh. The stealth form is still there while taking dmg, like it is now. I have made some Pros and cons regarding non thief users and thief users, since I really would like a fair argument regarding the stealth upgrade/nerf.

Pros:
for non thief users, finally a way to get a real battle out of a thief. Dont really have to worrie about if the thief pop 3 stealths to run away.
Cons:
Thiefs will be a pretty good class, it will mean we have to be carefull of where we step. Since they got 2-3 stealths, it can be almost death if you walk into their AOE stealth.

Pros for thifs: People wont just see them as annoying anymore, and actually fear them (not really a pros if you dont care). Thifs will be included more in dungeons. There will be more tactics for ussing stealth, instead of just when you take dmg/ need to heal.

Cons:
cant stealth out of a zerg/run away from people.
Cant stealth spam? I dont know if that is a bad thing, since it will be more strategy to pop the 1st 2nd or AOE stealth.

No, I personally dont see stealth like thiefs only way to do anything. Also proven wrong by a few other builds with non stealth. But I do think it should be something thiefs seriously are good at, if they give them stealth.

~ Thank you for reading this suggestion
I would really like your to read what your thinking regarding nerfing/upgrading stealth, and please no “if we do that, then lets remove clones from mesmers or only give the elementalist 1 element which they can choose from.” because…..its clearly not the same, and it would just spam the suggestion by doing so.

(edited by zengara.8301)

Contest being kicked. PvE

in Suggestions

Posted by: zengara.8301

zengara.8301

Why not just make it so that you can’t kick unless that player has been out of combat for 5 minutes OR a unanimous vote.

Unanimous vote is so that the player doesn’t just perma-combat to avoid getting kicked.

Of course, a guild of 4 players could still kick, but that’s why you

  • don’t kitten off everyone in the party.
  • don’t play with 4 people in the same guild.

I dont really know how the vote system works now, but yous till need another party member to vote for the kick now.
The idea is great, problem is that it wont really solve anything. Why not just make a reason for the kicking, if the guy have been afk for to long/dc, it will enable the kicking.

Target nearest PLAYER enemy

in Suggestions

Posted by: zengara.8301

zengara.8301

Its not only mesmers, ita all of these pets npc, turrets etc around the game, you loose the target and to recover it is a joke, while your enemy attacks you from safety you cant reach him and attack him because you need to adjust the camera or move to TRY to clik him to get him in target, its stupid, really this is a super advantaje to all the ranged classes and thieves that stealth, they dont loose the target while you dont know where they aren then if you locate them trying to click them in al of the clones/npc/turrets or whatever mess there is, its a super super advantage.

there is no advantage since you have more armor than them. This “mess” you’re talking about is the whole point of the classes you’re talking about.

For the mesmers especially, you’re not SUPPOSED to be able to click on them directly. Doing so invalidates their whole class. The only time I’d support what you’re wanting is when we start seeing Mesmers in heavy armor.

Dont make me laught, armor in this game dosent matter anything so classes like the mesmer can be OP, yeah i have a mesmer and you know what, i can bunker better than my warrior, HOW IS THAT FAIR?

To further add to your selective ignorance, warriors that has heavy armor CANT BUNKER, there is no bunker warrior spec, but guess what classes can bunker, eles/mesmers/rangers/enginers, and they are not using heavy armor, so anything you said its invalid.

Lets not get out of the topic. No, we shouldnt be able to target a mesmer out of the clones, not matter what. They are pretty easy to kill, and it will be to easy if you can see the mesmer, have you fought with a mesmer who is bad enough to always run around and you know who it exactly is? yeah, thats how bad a mesmer can be without its clones to atleast hide.
But ye, we should have a better target system. I once played Forsaken World….worst game ever. But their target system was pretty good, we can target mobs, friends or enemies. We could have this kind of a system, this way we dont need to press shift 10 times be4 we get the one we want to target.
Without a doubt there shouldnt be a target clones or not, that kind of arguments will just kill this suggestion.

PvP mode and build Pve/PvP

in Suggestions

Posted by: zengara.8301

zengara.8301

Deathmatch is a must Arena Net, you must know that by know. I wish for a small map if your going to do Deathmatch…..and no dragon ball small map….I mean like a small island with flames around or other stuff to keep it alive. But not to totally destroy the fun out of it by making it easy for assasins or mesmers who can stealth their way out of a battle and hide…..
Improving switch build on the clock. This would help PvP alot by actualy making it possible to make it a bit more core. PvE for not having to switch every time we go to WvW/dungeons etc. I imagine you put boxes in the screen in PvP right be4 we enter (something that remind could us of FPS class change) in PvE I would like a small box where we open it, prob below the chat.

1st Anniversary gift - ideas

in Suggestions

Posted by: zengara.8301

zengara.8301

Not the best 1st anniversary gift. We all know that Arena Net is known for brining updates etc that really is amaizing, now creating a table with cake and shooting fireworks , does sound good. I would still like a gift that say that this is Gw2 made by Arena Net.
A dragon have been the theme throug the year, because the dragons year. I personally dont want to put ideas up, since I hope that if we get a gift, its a great one that gives us the idea that we are playing Gw2. If we dont get a gift, I would love to see something bigger, like all the previous living stories put together to 1 big one, and maybe a new one…..
really getting my hopes up here, but I will end by writing that I got faith in that Arena Net knows the 1st celebration is probably the most important one.

Your top 3 wishes for GW2.

in Suggestions

Posted by: zengara.8301

zengara.8301

I would say….
1. Build System, something like fps where you can change it in PvP be4 starting the battle and pve
2. Deathmatch on small maps (must have).
3. Not guild halls, but Guild Island, that have to be maintained or they will lose it. (not a must have, but something to give a reason to help/have a guild beside buffs).

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

I can’t understand why people are still trying to convince others that using a portal to help others skip content is somehow wrong. ANet gets to decide what is right and what is wrong. End of story. The people using portal to help others are playing the game how it was designed to be played. ANet designed this game to encourage “Players Helping Players”, it’s even the title to a forum subgroup.

If you don’t like how portal is used, that’s fine, no one can make you like it. But trying to make others feel like they are doing something wrong is silly. You don’t get to decide that.

And for those of you who like analogies, here is a more accurate one for this situation:

A rich business man in your town decides to create a challenge open for anyone in town to try to complete. As a reward for completing it there will be a grand feast at his mansion. In addition, everyone who completes the challenge may invite other people to the feast, even if those people did not complete the challenge. Enough of the people who completed the challenge are willing to invite those who did not complete the challenge that pretty much everyone who wanted to come to the feast is able to come to the feast.

Well, I hate the idea to. But to say that it is totally Arena Net who decide if their game sck or not is pretty much just as bad, if alot of people was liking this (not one of them). Then it would be a huge – if Arena Net just goes with the “we control it all, we dont want to do it”.
I personally dont like analogies in gaming, since it always hits totally of the game and into the real world, which makes it wrong in every way since you dont get it all, and basecly tells me that you only look it in 1 direction instead of both.
When that is said, i will try to make one of them, or something alike a analogies just more into this post:
~I personally think that every speed buff in WvW should be cut off since the people arent really seeing the content, but always just running off and not making it fair for everyone, running away from a zerg or after one. Beside that, this will also simplify everything in the game.~
This post is somehow easiere to commit to, since you can argue against it, and actually not making a 3rd party world which I cant argue against, only if a make a analogie of how i see it, which is pretty stupid on my part.
This post was made for fun, and i would almost rather have this, since it helps more than hurting the game.
I agree that this post should just be ignored since it is only showen as 1 side, instead of both(bad and good) and the fact that people arent liking it.

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

I dont know how many you got in your guilds, but pretty much every guild ive been in there is atleast 5+ people out of 30 who got a pretty low fps

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

I personally have hung out at the puzzle and gave advice on how to pass certain parts as well as personally show them how. I even rez those that fall. You’re doing someone a disservice by encouraging people to take the easy way out to completing something. This can be an achievement, a goal, or whatever.

The point is that you dont see the bigger picture here, thoese who are having a great time, but simply can not play throug this because of the 5 fps. Now if they ban this, everyone who doesnt have a fps above 15 on the lowest and almost no one around cant complete this. It would be annoying for me and alot others, if they remove this. It would mean that 20% of the population of Gw2 have to almost ignore every new content if it got a JP. This is a number I got out of my head ofc, but non the less how I read everyone is playing throug.

You personally like to see if you can do it, that is amaizing you want that, but the problem is that you see it as a challange and ofc. envy/hate on thoese who use a cheat to complete this.
It would be a huge problem regarding Guild JP´s, fun JP with friends and monthly content like this if they put your idea up.

If the lag wasnt there for anyone, I would accept your idea, I like tryieng to do every JP, but somewhere in the JP there is always a major lagg, even in empty once. This means i have to press W once and wait for 2-3 secs be4 it go 1 step forward. Thats why I am happy this is up, so I can try, and still get my price, see how amaizing it looks from above, from each JP.

If you have that low of a frame rate at the JP then you likely have the same elsewhere in the game. Whether you can complete the JP is the least of your troubles.

Is that your answer? Thakittens the least of my troubles? As i wrote, it isnt, try to ask throug your guild once, who got a fps less than 20 and see how many responses there are. seriously dont know if your suggesting that i should ignore every possible JP by writing it is the least of my trouble.
The only thing I see throug this message, that somehow……it is a part of life to reach to the end, and cheating isnt fair or something like that.
Thoug you cant put real life and a game together, since JP isnt a huge factor like leveling for progression, I seriously would be pretty surpriced if anyone else did. It is easy to put anything on the “its like life”, thoug its very rarely true.
But a thing that doesnt hurt community, actually helps people out and helps people with not so many money to get a good computer is a actual factors to help the gamers.
People seeing this as true life progression, I dont see this happening at all, since it isnt nearly as big as lvling. It isnt like you will be able to lecture anyone throug just stopping every JP port, we will lose alot more than we gain,
if we gain anything by removing that at all?

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

I personally have hung out at the puzzle and gave advice on how to pass certain parts as well as personally show them how. I even rez those that fall. You’re doing someone a disservice by encouraging people to take the easy way out to completing something. This can be an achievement, a goal, or whatever.

The point is that you dont see the bigger picture here, thoese who are having a great time, but simply can not play throug this because of the 5 fps. Now if they ban this, everyone who doesnt have a fps above 15 on the lowest and almost no one around cant complete this. It would be annoying for me and alot others, if they remove this. It would mean that 20% of the population of Gw2 have to almost ignore every new content if it got a JP. This is a number I got out of my head ofc, but non the less how I read everyone is playing throug.

You personally like to see if you can do it, that is amaizing you want that, but the problem is that you see it as a challange and ofc. envy/hate on thoese who use a cheat to complete this.
It would be a huge problem regarding Guild JP´s, fun JP with friends and monthly content like this if they put your idea up.

If the lag wasnt there for anyone, I would accept your idea, I like tryieng to do every JP, but somewhere in the JP there is always a major lagg, even in empty once. This means i have to press W once and wait for 2-3 secs be4 it go 1 step forward. Thats why I am happy this is up, so I can try, and still get my price, see how amaizing it looks from above, from each JP.

A stronger Suggestion post.

in Suggestions

Posted by: zengara.8301

zengara.8301

Please tell me it’s an issue of not speaking English as a primary, because your posts are really hard to follow. I’m not sure if your grammar is weird, or if you’re just failing to write all the words you’re intending to say, but each time it’s stuttering and confusing. I can get the gist of it, I think, but only just.

It really is highly recommended that you read through your posts again, slowly, each time you make one, just to make sure it actually says what you mean it to say. Then edit it if it doesn’t.

I can see where your comming from. No, english is not my primary language, I was pretty tired be4 writing this, that might be why it doesnt really make sence.

Thoug, to make it simple.
I would suggest that we should have a secondary or a upgrade from this suggestion box that demand us to write stuff that is acceptable by the devs, this will also show us that they actually care about us. This way we can activly connect with the devs, and making progress with them. Thiese suggestions will probably be chosen from the devs who like them, and add them to a secondary suggestion box.

The rest was kind of like this:

I probably see the suggestion box a bit more serious than a few others, the suggestion box is a way to let the devs know what we should and should not do. In my head it was almost like a direct conversation of what should be done.
This second post will take care of the serious posts while let other posts who doesnt help the community/game or make anything better left in the bottom, instead of the other way around.

Jumping Puzzles and Mesmer portals

in Suggestions

Posted by: zengara.8301

zengara.8301

I am one of thoese who dont have the money to buy a computer to play Gw2 on the higest settings or anything above 2-18 fps on the lowest settings. I somehow do get why people would be upset that people like me, can get a mesmer to help out.

But I cant see how this would affect you, I do get the perpuse that we get something faster than you without tryieng, thoug it is better than just surrender JP as soon as you hear the word? i get everything from 5-15 fps throug this JP, even thoug it might be possible, it would still be double as hard/near impossible, and no fun at all since we basecly can give up any JP contest from now on.

Beside that Gw2 still have Guilds which does thiese JP´s it wouldnt be any fun for us low fpsers that we just need to back off each time we see the word Jumping Puzzle?

Expansion?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

a lot of people are blindly assuming we go to Cantha or Elona for expansions just cause the gw1 capaigns (not expansions) where there. This is however just an assumption. I personally don’t think we go there yet. There are still many area’s in Tyria uncovered (Elon river, crystal dessert, Deldrimor front, Far shiverpeaks, char homeland, Maguuma Waste, Magus falls, etc.)

I think it is to be expected that we go there first. Specially in the direction of the crystal dessert there are indications that they have plans (the gates at ebonhawk, the presence of an elder dragon there) to let us visit that.

But an expansion means there will be new maps to explore and new storylines to discover.

There are also people hoping on a new class or a new playable race. I expect that they put a new race in and not a new class. The reason is that they are allready covering all desirable playstyles and there is a reasonable good balance between the classes. Adding one would only be more of the same. A playable race is more likely.

Bottom line however is that it is all speculation. There are officially no plans for an expansion. Even though NCsoft (the publisher) leaked some information (second half of this year) the official arenanet response is not changed. They are looking into possible future expansions, but there are no concrete plans. From there on it’s just making assumptions and speculations.

Yeah, even thoug I havent been part of Gw1 or know this place everyone is excited about, I hope it gets as good as people want it to be, even thoug they do this, wont it be a part of the dragon nation land (like orr)? even thoug they made a story, it would make conflicts either way, previous story update, where its basecly the same but starts from the last quest or a whole new story, where we have to start over from a new perspective. Tbh, I can see them put more than 1 race up, and a few classes. But it will get just as boring.

I actualy can see how bad it can go, if/when people dont get their hopes out, I mean, we all know that Arena Net is one of thoese companies that does alot of stuff, the sad part is that they dont want to put something we want in, like deathmatch…..i seriously want that -.- But I dont know if it goes against what they believe in, they like to be unique all the time, wich can be fun sometimes, but all the time, its just annoying. Wich we can see, the Dungeon that is put out now is a hit, not because of the unique traps, people would rather avoid thoese from the start, but because it is challanging and somehow say that we need to commit, and not just go in press all buttons, and get a reward. Even thoug we know what to do, it isnt boring.

The conclusion is that Gw2 might want to be unique all the time, but if people is expecting alot of normal stuff which is really needed in this game, and Arena Net doesnt go throug with that, we will just be more dissapointed. Especially if they remove something like CoF or fractals/alot of dragons, and got hopes that they dont need them since they want to be 100% unique.

Expansion?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

No one knows exactly what will be in an expansion, but most people are probably expecting it to be similar to other MMO expansions (GW1 in particular) which would mean some combination of the following:

  • A significant new storyline, probably going after another dragon
  • Large new areas, upwards of about 1/3 the current playable area
  • New playable races
  • New professions
  • Possibly an increase in the level cap
  • New PvP modes
  • New endgame content like extra/harder dungeons or something like GW1s elite missions
  • Possibly new skills/weapons
  • Probably at least one new mode/mechanic, like when Factions added, well, factions to GW1 with the ability for guilds to form alliances and earn points to be rewarded with control of a town, or when Nightfall added heroes.

And of course new armor and weapon models, and a whole bunch of new content along the lines of what we’ve already got – dynamic events, heart quests, jumping puzzles, dungeons etc. etc.

I am not going against you at this, but PvP is probably out of the question, I mean, it fells like they made dragon ball for saying “we can do deathmatch etc, we just aint going to do it, because its not unique”. Or something…..But its all expectations, which probably are not comming up since it go against what Anet stands for…..

So is the endgame mechanics.

Its not that I dont have faith in Arena Net, because we all know that i dont, but mostly because people are supporting a idea that even can go well, or really bad, instead of progressing through, they are just making statements thakittens going to be a totally new amaizing game, that can only leads toward good things, even thoug we all know it gets pretty bad if/when they dont make as huge of a difference as we would like them to do. (which is daaaaaamn huge.)
I mean, if we look at it at it normaly, it would probably only be a update throug the PvE system, new dungeons, probably not hardere than the usual, and i will maybe accept the idea for a new class, because that water creature with wings we see in the story. Beside that, i really dont see anything else comming up beside a few more dragons, which probably will replace some of the boring once? hopefully a real dragon fight….with like 100 npces instead of a flyieng bug with some lasers on the side as the end boss?……hoping

*btw, the i dont got faith in arena net was a joke……Probably the best devs in any game ive tried so far.

No offence at all, but if we actually see this realisticly, why should/how should Arena Net put something up that wasnt on the normal game, even thoug they had alot of chances to change that. I mean, its like shoting for the stars, becomming that star takes a long time, with alot of progression, it cant just be a star out from nothing.

Again, I like that people are expecting that, but wishing for something Arena Net almost clearly can make as a monthly event, but choose not to do so, is just a false hope. (not all of it, but like a PvP map/new gameplay)

Expansion?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

Even thoug alot of people want a expansion right away, do they even have ideas whakittens going to be? PvP wise, its prob the same with some new maps, PvE wise maybe a class extra….maybe and ofc a new story line, or just a upgrade from your normal story line + some dungeons, which gives us around 2 weeks – 1 month longer be4 we want a new expansion again.

To be honest, I dont see why people want a expansion, atleast not when thiese kind of stuff havent even been done yet, that would make it a 50%/50% if Arena Net is going to make this on the new game.

Did I miss something? I mean, is it just because people is tired of this, they want a new biggining/hoping for them to do everything? Or is there something i missed?

Skills for 1-5 buttons

in Suggestions

Posted by: zengara.8301

zengara.8301

This has always been something that has bugged me about this game. Why don’t we have more skills that can replace the ones on our 1-5. Is it because of balancing issues? I think that was the idea, but clearly we are having problems with balance at this moment so it is not working.

My suggestion is to add more skills on the 1-5 for all classes in all weapon sets. I’d maybe opt out for the auto attack 1, but I am sure there are some cool ideas that could be put there. Perhaps these skills could be unlocked through the trait lines that a player decides to go down.

Not sure if you are just asking for putting skills into the skills we already got/upgrading them?
If that is the case, it would be boring, pvp/pve wise i like we have so few skills that is basecly almost all worth alot. Beside that, you can always go to ele which got around 20 skills – the traits. And I like this, the other mmo´s with treelines etc is just to annoying, since it will only go down to around 2-3 skilltrees, everything else will be almost worthless. PvP/PvE and maybe WvW. (proves on that is in every other mmo)

Why the lag?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

Lag is an ever present problem in pretty much every online game, especially ones with a lot of players.

The cause is usually a combination of factors, but it can be anything from your PC, to your ISP, to the games servers.

The lag in this game, specifically, seems to have gotten worse over time for me. When it was released, I was able to play it on the highest settings with minimal issues. At this point, I have to play it at the lowest settings and still experience massive amounts of lag.

You can minimize things on your end by making sure nothing else is running in the background of your PC (like other programs, web browser, etc) and also do speed tests/ping plots of your internet service to see if there are issues there. Beyond that, there isnt much you can do. I am sure others will have some additional ideas.

Good luck!

Thank you, thoug its like, every new dungeon, it gives a massive lag, some places in the dungeon is worse than others, but all in all, it is very laggy

Toughness should reduce condition damage...

in Suggestions

Posted by: zengara.8301

zengara.8301

@OP
The very definition of conditions is that they bypass regular reductions. It’s not just doubt, that they’ll make toughness reduce condition damage, it’s the core of their design.

Since you seem to be focussed on PvP, be happy. The balancing team balances the game in YOUR favor, even if you are the minority. Conditions are fine in PvP. They deal ramped damage, which can be cut with any condition removal. The damage of conditions is pretty comparable with direct damage in PvP environments, no need to change its very core behaviour.

And no, all classes have condition removal, all classes have access to condition reduction foods and all classes can use anti-condition runes. Your problem is that YOU don’t want to put them into your slots because YOU don’t want it. And because YOU don’t focus your damage on conditions, anyone else has to suffer.

In PvE everything is different. Retaliation and confusion is 95% useless. Bleeding, Poison and Burning will NEVER catch up to direct damamge, even with high toughness targets. In fact, all conditions should be increased, especially confusion and retaliation.

Actually was about to write something like this. +1!
Daecollo.9578 I dont see you respond to this at all, but this is how it really is. in other words, I dont see your suggestion to be anything near valid if it is this easy to just respond to it as a player.

Why the lag?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

My computer is quiet bad, so i put it on the lowest. My question now is, why does it lag so much in this new dungeon and some jumping puzzles, like the WvW jp?

Any ideas? please put them up

Another Mount Suggestion! Hear me out! :)

in Suggestions

Posted by: zengara.8301

zengara.8301

Mounts do not belong in this game, not now, not ever.

I personally hate mounts, in any MMO. They become the obsession. Instead of people trying to get better gear for their character, or progress toward something. They persue to get a different mount. I know, its the same as persuing a set of armor or weapon.
There are a couple reasons why I hate mounts so much. One: I like to play small characters/races, and when I group with larger races on mounts, they completely block my vision. A Norn or Charr on a mount will be HUGE, preventing me from seeing anything. The crowd around the bank or trading post NPCs is bad enough, add mounts and you won’t even be able to see anything in there.
Two: I personally like the running animations of most of the races in GW2, the experience would totally be destroyed if I had to stare at the kitten of a horse or something instead. So as much as anybody else, I do enjoy making my character look good, but to me, mounts do not look good at all, especially the rear end.
Three, and this goes with what others have said: The game already has a lot of waypoints spread out throughout the map. They aren’t that expensive to use. And honestly, the maps aren’t that huge to make running across them a huge chore. Even with no speed buff, running across a map only takes a minute or two.
Finally: Combat WOULD NOT WORK right with the current way combat is done in GW2. The player needs to readily be able to move, in all directions. Four legged creatures don’t walk backwards that well, and don’t even ask about sideways/strafing. Dodging would be out of the question. Many weapons would not even be an option for mounted combat. A dagger/dagger thief can’t do any attacks while mounted. Maybe ranged weapons could work, but it would still limit the ability to strafe around.
Mounts work in other games, like WoW or EQ2 where combat is stationary and moving interrupts you, and the combat animations don’t matter. But GW2 requires heavy movement to succeed in tough fights and mounts don’t have the agility required for this movement.

Now, I know, most of what I said was purely opinionated, but other things were not.

Finally, I’m 99% sure that there are no mounts in GW1. While I did not spend that much time in GW1 as a lot of other players, I don’t recall seeing anything, anywhere about mounts. Correct me if I’m wrong. So if the first game doesn’t have them, why does the second need them?

First of almost 100% of what you wrote is opinion based, even that or just dont fit to what the suggestion was in the first place about, but other people who really dont want to see it comming out writing like PvP should be having mounts….. that counts not seeing anything to, since you only need to press F, and always will do…..
People are in no way asking for a mount in PvP other places, atleast i dont. Tbh, i dont mind having PvP, i personally would go for gear be4 mounts………

But mount could be a thing like only in cities like divinties reach, and only for thoese who have done that city 100%, thiese people will go after it as a look, but a thing that actualy looks cool, and people are going after good looking gear now, so why not incridible looking mounts, it wont affect you in any way if you dont like running around with mounts like huge kraits, and does it matter if everyone beside you is going after something that you dont like something that is seen as town clothes, just more cool, and something people actualy would put their time on and having a great deal of fun? The first Gw1 didnt have it because it got pretty early out, it was like amaizing to have mounts etc.
The only thing I agree on is that mounts SHOULD NOT be used as a way to get better stats, faster, stronger or more easy to walk around in pve fields like orr.

But if people find it a funny thing to look a bit better, it would be fun! I personally would like this, as much as i wanted the wings.

I know its not going to happen, this go directly against what Arena Net believes in, and I know thoese who believe alot in Arena Net wouldnt like it because A-net doesnt, but in the end, this would be a thing to look forward to.