Dev Tracker

Updated World Ratings (Mar. 15 - correction)

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Posted by: Habib Loew.6239

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Habib Loew.6239

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And as text:

Na
Name Rank Delta Rating Delta Deviation Volatility
Jade Quarry 1 0 2243.709 -8.687 190.449 0.876
Blackgate 2 0 2184.104 21.99 187.553 0.877
Sanctum of Rall 3 0 2083.498 -13.995 188.63 0.879
Kaineng 4 0 1990.111 0.342 188.704 0.922
Fort Aspenwood 5 0 1956.184 -11.582 186.03 0.878
Tarnished Coast 6 0 1953.549 11.429 186.856 0.874
Sea of Sorrows 7 0 1856.474 -79.796 196.33 0.886
Dragonbrand 8 0 1823.628 69.427 188.861 0.875
Yak’s Bend 9 0 1689.957 3.946 191.215 0.875
Maguuma 10 0 1686.034 32.371 187.662 0.89
Crystal Desert 11 0 1597 -13.208 186.022 0.887
Stormbluff Isle 12 0 1582.024 -19.768 191.364 0.899
Ehmry Bay 13 0 1461.174 -116.448 200.624 0.903
Borlis Pass 14 1 1392.537 90.021 192.78 0.881
Devona’s Rest 15 -1 1344.576 18.134 193.405 0.881
Anvil Rock 16 1 1308.622 72.482 185.06 0.873
Darkhaven 17 1 1205.013 17.348 187.315 0.877
Isle of Janthir 18 -2 1198.955 -96.614 190.747 0.906
Northern Shiverpeaks 19 0 1101.973 -7.435 186.078 0.875
Gate of Madness 20 0 1073.258 1.875 184.889 0.874
Henge of Denravi 21 0 1011.771 5.476 186.015 0.874
Sorrow’s Furnace 22 0 956.451 49.429 213.481 0.901
Eredon Terrace 23 0 629.658 -37.394 197.327 0.885
Ferguson’s Crossing 24 0 603.872 -5.841 200.052 0.884

Eu
Name Rank Delta Rating Delta Deviation Volatility
Seafarer’s Rest 1 1 2084.763 28.329 185.603 0.881
Vizunah Square 2 -1 2023.641 -61.089 187.503 0.885
Desolation 3 0 2009.658 31.516 186.761 0.876
Jade Sea 4 1 1933.138 40.796 187.826 0.882
Elona Reach 5 -1 1858.999 -103.208 192.021 0.885
Kodash 6 0 1830.189 59.038 191.185 0.875
Augury Rock 7 0 1732.017 -31.254 184.606 0.876
Piken Square 8 0 1731.086 -7.279 184.406 0.878
Gandara 9 0 1708.675 38.754 185.071 0.875
Baruch Bay 10 0 1635.924 -0.988 184.228 0.878
Riverside 11 1 1626.069 12.173 183.536 0.872
Aurora Glade 12 -1 1622.66 -11.172 183.28 0.869
Far Shiverpeaks 13 0 1602.702 20.746 184.957 0.872
Underworld 14 2 1513.37 24.064 185.221 0.879
Fort Ranik 15 0 1507.753 15.151 183.946 0.873
Gunnar’s Hold 16 -2 1479.783 -36.068 184.711 0.885
Miller’s Sound 17 2 1469.558 20.484 189.811 0.869
Abaddon’s Mouth 18 0 1461.311 -4.077 183.544 0.877
Drakkar Lake 19 -2 1456.391 -19.373 183.187 0.867
Dzagonur 20 0 1285.329 -15.738 187.111 0.873
Ring of Fire 21 0 1239.959 -3.597 192.999 0.885
Ruins of Surmia 22 0 1157.319 -80.555 192.393 0.898
Whiteside Ridge 23 1 1150.472 64.985 193.161 0.904
Blacktide 24 -1 1111.069 18.726 195.152 0.921
Arborstone 25 0 1081.136 15.22 240.828 0.939
Fissure of Woe 26 0 687.556 9 213.111 0.905
Vabbi 27 0 507.456 -23.564 222.504 0.91


ArenaNet Gameplay Programmer

Updated World Ratings (Mar. 15 - correction)

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Posted by: Habib Loew.6239

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Habib Loew.6239

Gameplay Programmer

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The historical data for the EU was incorrect in the last post. That error has now been corrected.

Here are the world ratings as of the match ending on March 15th

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ArenaNet Gameplay Programmer

Updated World Ratings (Mar. 15)

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Posted by: Habib Loew.6239

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Habib Loew.6239

Gameplay Programmer

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Hmm, yep, the historical data for the EU got borked during that output. I’ll create a new thread with the corrected data. Good catch!


ArenaNet Gameplay Programmer

Bugged Event: Clear the poisonous urchins from Lashoosh

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Posted by: Jason King.2647

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Jason King.2647

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We took another look at this event, and we’re going to try another fix in our upcoming update. Thank you!

ArenaNet Community Team
Live Response Embed

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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Thanks again for all the constructive feedback. It matters.

12/6 superior rune bug

in Bugs: Game, Forum, Website

Posted by: Jeffrey Vaughn

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Jeffrey Vaughn

Content Designer

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There’s a bug where your PvP and PvE runes are added together on the tooltip, though you only receive the bonus from one set at a time.

Help. from people forced to change char names

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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The name change is required for the benefit of other players. If you see the old name on your interface, that’s no big deal. As long as the name is changed in the game, it’s all good.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

friends account has been stolen

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Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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You mention that your friend has submitted a support ticket. That is exactly the right thing for him to have done, so I’m sure he’s well on the way to a resolution of this situation.

As a reminder, the forums are designed for follow-ups (only after three days and in the specific 3 Days and Older thread) and for general questions of an account nature. But we specifically do not encourage a “submit-and-immediately-post” culture or for a friend to follow up on someone’s ticket unless it’s seriously delayed. Most tickets are being resolved in a matter of hours, so please allow some time for this to get settled.

Thanks for understanding.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Upcoming mega boss chest change

in News and Announcements

Posted by: Isaiah Cartwright

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Isaiah Cartwright

Guild Wars 2 Lead Designer

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In the next release we will adjust the way that world mega bosses award their loot. The current chests will stay lootable once per day per character, but each boss’s guaranteed rare item drop will be moved to a separate chest (visually similar to daily achievement reward chests) that can only be acquired once per day across an account.

Our intention with this change is to keep providing rewarding loot for world mega bosses while avoiding overwhelming participation in boss fights (and overwhelming the economy with rares) from players cycling through each character slot for each boss every day.

~Izzy @-’——

Account hacked twice

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I am sorry, but we are not able to offer a second account restoration.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Report player map hacking to get nodes?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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While we really appreciate a report for a cheater, you need to do that privately, through a contact with Support by the filing of a ticket through the “Ask a Question” tab on that linked page.

There’s a policy against “naming and shaming” here on the forums because there is no mechanism for preventing griefing or inaccurate reportage. So please submit a ticket with that information. Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

IP address validated

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I’m not quite sure that I know what you’re asking, but you can authorize a new IP via the Mobile or E-mail Authenticator and then you will be allowed access to the account.

For questions about E-mail Authentication, see this post.

For questions about Two-Factor (mobile) Authentication, please see our FAQ.

For more information, please see Mike O’Brien’s article on account security.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Retribution Bugged

in Bugs: Game, Forum, Website

Posted by: Jeffrey Vaughn

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Jeffrey Vaughn

Content Designer

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Changing Character Race and Profession

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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There is no way to change the race and profession, and in fact it does not make sense because the story will be totally different—along with the acquire skills, etc.—depending on those factors. For that reason, this is not a service that we offer.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

How to report disappearing gatherers?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Here you go: https://forum-en.gw2archive.eu/forum/support/account/Bot-Hot-Spots/first#post1188285

I try to keep it on the first two pages of threads here in the Account Support Forum. It’s a really helpful thread for us as developers!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Bot Hot Spots

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Thanks again for all your help, folks!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

TP purchase went through, no mail :(

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Please clear your mailbox. I have a strong feeling the mail(s) is/are queued up for delivery, but you need to have space.

Post if you still need help, of course.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

How to report disappearing gatherers?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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If you cannot report them — and I do know the blink out quickly — then you can add the area (and world) to the Bot Hot Spot thread.

Thanks for helping!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Random question

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Legitimate players are almost never actioned

Nice idea, sadly though since you refused to explain why bans happen (that refusal was clearly stated in the first of those two posts) then basically no one knows what they have to avoid doing: and patently those players that were falsely accused of cheating/RMTing didn’t do anything wrong, yet by not explaining it to them they obviously risk getting banned again when they do it again (not knowing that they shouldn’t).

I understand the question, because I think you simply want to know how to avoid the inconvenience of a possible (though highly unlikely) account action. Sort of a “preventative” question.

However, there is nothing a cheater, exploiter, or RMT worker would like more than to know “What is it I can avoid doing so that I do not get caught?”It’s clearly not in our interests — or the interests of legitimate players — to provide a tutorial called, “How to avoid getting busted for cheating or exploiting.” The “need to know” for that information is small because the vast majority of those who are actioned deserve the suspension or termination.

It’s like asking a traffic cop, “What streets should I avoid speeding on?” If you’re playing legitimately, the chances of being blocked in error are very, very small. And if that happens, the CS Team is available to restore the account very promptly.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Attempted Account Hack

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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That means that somebody has your login account info. Change your game password immediately, and change the password on your e-mail account too to be on the safe side.

The hackers might have obtained your login info in a number of ways, but the two most common methods are:

1. You have a keylogger on your machine. Do a virus scan of your PC.

2. You are using the same login and password on a third party site like GWGuru or a guild website, and THAT website was cracked and all the login info stolen. (It happened once to GWGuru during the GW1 days, and that was how I got hacked back in the day.) This is why it’s important to use a unique password for every single site you use.

This sums it up very well. Please follow the suggested steps to protect your account.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Filter ... for what?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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The filter is not intended to serve as a “License to Swear” for users who choose to use offensive language. It is presented to afford some protection against offensive language, but we still uphold the stated rules regarding chat.

I like this analogy that a player posted a few months ago:

“Cursing in public chat channels is like cursing at an Olive Garden. You’ll get kicked out if someone complains. “Their kids could cover their ears” is not a valid excuse. Guild chat is more like a backyard BBQ. Swear and drink all you like — it’s your party. Threaten someone, though, and that’s still assault. Yes, I know we’re adults and hear plenty of bad things. It wouldn’t hurt to act like one every once in a while."

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Is my account banned?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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This is listed as a hacked account. If you are the rightful account owner, you will need to contact Support by filing a ticket through the “Ask a Question” tab on that linked page. For tips on what information to provide in a ticket to establish that you do own the account, please read this post and provide as much as possible to expedite the ticket.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Account specific Lag

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Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I am glad that things are better for you. If you continue to have issues, please post in the Technical Support Forum, or submit a TS ticket. Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Nickname for ingame character

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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The display name contains numbers, and character names do not contain numbers, so it’s not possible for the display name to be duplicated in the character name.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Cannot purchase gems

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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It appears you received a response today. I am assuming that this issue is resolved.

Please note, the forums are designed for follow-ups (after three days in the specific thread) and for general questions of an account nature. But we specifically do not encourage a “submit-and-immediately-post” culture.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Guild Bank Compromised

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Your guild member should contact Support by filing a ticket through the “Ask a Question” tab on that linked page. They will be able to assist him recover his account. For tips on what information to provide in a ticket, he should read this post and provide as much as possible to expedite the ticket.

The loss from the guild bank will not be recoverable by us. However, the most critical issue here is returning the account to its rightful owner.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

My friend bought the game "used".

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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You cannot reuse a code. We will not free up a used account in order for someone else to use it. Our game does not require a monthly fee, and development of the game (and future updates) is paid for by a legitimate purchase of a game. We simply cannot afford to allow “pass-along gaming” by a dozen people on a single account, any more than a movie allows a dozen people to view the movie with a single movie ticket.

More info in the Guild Wars 2 User Agreement and the Rules of Conduct .

Your friend should immediately contact the seller and demand a refund. They knowingly sold a code that cannot and will not be enabled and they need to refund his purchase price so he can purchase a legitimate, usable code.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Invalid password error after changing password.

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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There are a few glitches that we are working on, to smooth this process. In the meantime, I really encourage you to contact Support by filing a ticket through the “Ask a Question” tab on that linked page. They will be able to assist you. For tips on what information to provide in a ticket, please read this post and provide as much as possible to expedite the ticket.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Updated World Ratings (Mar. 15)

in WvW

Posted by: Habib Loew.6239

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Habib Loew.6239

Gameplay Programmer

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And as text:

Na
Name Rank Delta Rating Delta Deviation Volatility
Jade Quarry 1 0 2243.709 -8.687 190.449 0.876
Blackgate 2 0 2184.104 21.99 187.553 0.877
Sanctum of Rall 3 0 2083.498 -13.995 188.63 0.879
Kaineng 4 0 1990.111 0.342 188.704 0.922
Fort Aspenwood 5 0 1956.184 -11.582 186.03 0.878
Tarnished Coast 6 0 1953.549 11.429 186.856 0.874
Sea of Sorrows 7 0 1856.474 -79.796 196.33 0.886
Dragonbrand 8 0 1823.628 69.427 188.861 0.875
Yak’s Bend 9 0 1689.957 3.946 191.215 0.875
Maguuma 10 0 1686.034 32.371 187.662 0.89
Crystal Desert 11 0 1597 -13.208 186.022 0.887
Stormbluff Isle 12 0 1582.024 -19.768 191.364 0.899
Ehmry Bay 13 0 1461.174 -116.448 200.624 0.903
Borlis Pass 14 1 1392.537 90.021 192.78 0.881
Devona’s Rest 15 -1 1344.576 18.134 193.405 0.881
Anvil Rock 16 1 1308.622 72.482 185.06 0.873
Darkhaven 17 1 1205.013 17.348 187.315 0.877
Isle of Janthir 18 -2 1198.955 -96.614 190.747 0.906
Northern Shiverpeaks 19 0 1101.973 -7.435 186.078 0.875
Gate of Madness 20 0 1073.258 1.875 184.889 0.874
Henge of Denravi 21 0 1011.771 5.476 186.015 0.874
Sorrow’s Furnace 22 0 956.451 49.429 213.481 0.901
Eredon Terrace 23 0 629.658 -37.394 197.327 0.885
Ferguson’s Crossing 24 0 603.872 -5.841 200.052 0.884

Eu
Name Rank Delta Rating Delta Deviation Volatility
Seafarer’s Rest 1 2 2084.763 84.334 185.603 0.881
Vizunah Square 2 -1 2023.641 -90.057 187.503 0.885
Desolation 3 -1 2009.658 2.289 186.761 0.876
Jade Sea 4 1 1933.138 100.863 187.826 0.882
Elona Reach 5 -1 1858.999 -141.364 192.021 0.885
Kodash 6 0 1830.189 33.959 191.185 0.875
Augury Rock 7 1 1732.017 11.54 184.606 0.876
Piken Square 8 -1 1731.086 -31.511 184.406 0.878
Gandara 9 0 1708.675 20.014 185.071 0.875
Baruch Bay 10 0 1635.924 -44.6 184.228 0.878
Riverside 11 1 1626.069 24.514 183.536 0.872
Aurora Glade 12 -1 1622.66 19.103 183.28 0.869
Far Shiverpeaks 13 0 1602.702 16.195 184.957 0.872
Underworld 14 5 1513.37 78.589 185.221 0.879
Fort Ranik 15 3 1507.753 45.74 183.946 0.873
Gunnar’s Hold 16 -2 1479.783 -28.129 184.711 0.885
Miller’s Sound 17 -1 1469.558 -6.192 189.811 0.869
Abaddon’s Mouth 18 -1 1461.311 -7.856 183.544 0.877
Drakkar Lake 19 -4 1456.391 -22.742 183.187 0.867
Dzagonur 20 0 1285.329 -27.991 187.111 0.873
Ring of Fire 21 1 1239.959 3.534 192.999 0.885
Ruins of Surmia 22 -1 1157.319 -122.048 192.393 0.898
Whiteside Ridge 23 0 1150.472 49.174 193.161 0.904
Blacktide 24 0 1111.069 29.409 195.152 0.921
Arborstone 25 0 1081.136 41.713 240.828 0.939
Fissure of Woe 26 0 687.556 4.006 213.111 0.905
Vabbi 27 0 507.456 -41.715 222.504 0.91


ArenaNet Gameplay Programmer

Updated World Ratings (Mar. 15)

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Posted by: Habib Loew.6239

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Habib Loew.6239

Gameplay Programmer

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Here are the updated world ratings as of the matchup ending on March 15th

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ArenaNet Gameplay Programmer

Laurel vendor one-time purchases empty

in Bugs: Game, Forum, Website

Posted by: Jason King.2647

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Jason King.2647

Live Response Embed

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Thank you for the clarification on this issue! We’ve identified the problem and are working on a potential fix for the March update.

ArenaNet Community Team
Live Response Embed

Instant death on "through the looking glass"

in Personal Story

Posted by: Jeffrey Vaughn

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Jeffrey Vaughn

Content Designer

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I replaced the group of 5 nobles at the start to normal risen led by a single noble. It’s in testing right now, will probably be in the next content update.

Hacked and Items Stolen

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Those links will give you the info you need for us to help you. Accounts that are verified to have been compromised (after the specific date listed) usually are eligible for restoration.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Support Site

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Just for others’ info: Your support account may have completely different credentials — log-in name and password — than your game account. That’s normal. Confusing, but normal.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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Funny that I felt more empathy with those beached whales than I have with the refugees.

Awesome. Our next iconic is a whale.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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On a serious question, when you folks get to the next Living Story block you want to work on (after Frost and Flame) may we see something more ambitious as far as changes? Somewhere between the homestead/camps/ranches showing up and the havoc wrought on Lion’s Arch late last year?

Our hope on the Living World teams, provided we get the amount of resources and time required, is to evolve the game with each scheduled update. I can’t be more specific than that right now, but we’re discussing lots of ideas at the moment. I hope to be able to discuss this in more depth once the time is right.

Talk to someone that manages rewards so we can get something other than a Jug Of Karma. These events have been pretty tedious (fedex quests). You probably be able to get alot more people to suck it up and play Frost and Flame: The Fetch Quest if they got something.

It doesn’t even have to be something worth anything. A pos mini/townclothes, hell even a laurel.

I’ll relay this to the teams.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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On a serious question, when you folks get to the next Living Story block you want to work on (after Frost and Flame) may we see something more ambitious as far as changes? Somewhere between the homestead/camps/ranches showing up and the havoc wrought on Lion’s Arch late last year?

Our hope on the Living World teams, provided we get the amount of resources and time required, is to evolve the game with each scheduled update. I can’t be more specific than that right now, but we’re discussing lots of ideas at the moment. I hope to be able to discuss this in more depth once the time is right.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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I don’t think his enumerating what has been released in the two months in 2013 was necessarily to claim “here are all these other things that we did, why don’t you go do these things instead” but rather to say something more along the lines of “these are all the systems that we’ve been working on while also doing the living story and now that they are done we can allot more resources to the living story”.

That was exactly my point. My listing of the contents of the January and February updates was simply to show that we were working on a lot of different things at the time.

It’s a pretty flawed argument to claim that “because I’m not going to be playing it, then it’s not content” or insinuate that because something isn’t necessarily applicable to you it isn’t a valued addition to the game/doesn’t take up resources in development.

I agree. While I’m very excited for the upcoming Living Story content, there are other things coming that may resonate with different players.

I’m all for giving feedback on the personal story – I also thought that the content was very over-hyped – but not only is a claim that these additions are somehow not worth adding to the game irrelevant, it’s also just plain incorrect.

It’s pretty clear from all the responses that our messaging was a little confusing to some. I’ll be working on that with the relevant parties.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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You look forward to hearing WHAT !? There is a 2000 thread about guild missions being crap and you don’t even respond to that.

My team and I are primarily focused on the Living Story aspect of the game right now. We support other teams with writing and VO (WvW, Guild Content, etc.) but don’t have a big hand in their process. Unless the bulk of the constructive feedback on Guild Missions is based around the writing or characters, I don’t really have anything to add to that discussion.

Do you seriously believe anyone still takes you seriously?

Some do. Some don’t. I do the best I can but don’t lose sleep over it.

The few Reds that I’m believe in are on the Dungeons and Support teams + John Smith, love that guy.

They’re a great bunch and deserve all the support and respect that people are willing to give them. They, like everyone else at ArenaNet, work really hard.

Other than that thanks for at least talking to the community, you’re one of the few that actually do that. The January patch was my favorite patch up till now.

You’re welcome.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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You call it teaser. I call it extremely boring and badly written. Teasers are supposed to grab peoples attention. Not have them running around like headless chickens, because you failed to make a compelling intro.

It helps if you could be more specific in your feedback. Do you mean:

  • Badly written (full of grammatical errors, confusing dialog, characters talking “out of voice”)
  • Badly designed (lack of logical flow, unclear directions, broken mechanics)
  • Badly messaged (“I was expecting more because of how it was promoted”)

Let me do it for you.
Step 1: Place some new random crap houses.
Step 2: Burn down one of them.
Step 3: Start rumors about monsters.
Step 4: Burn more of them down.
Step 5: Have people fleeing, while telling horror stories.

What you don’t do is show the enemy before the main event starts as that just completely kills the suspense

Step 1: We placed refugee structures, but new random houses would have been cool.
Step 2: That would have been neat if we had enough time to build an event around the teaser. We didn’t have the time or resources, so we put the refugee structures in.
Step 3: The characters you met in phase one alluded to attacks but did not specify the enemy.
Step 4: See step 2.
Step 5: We’ve done something similar to this, though the characters are scattered around Hoelbrak and the Black Citadel.

TL;DR version – You have some good ideas that, funny enough, we also thought of during the development cycle of the phase 1 and 2 teaser warmups. The reason we didn’t implement more substantial content for the teasers simply came down to a matter of time and resources. All of the members of the Living World team wanted to do more. They just didn’t have the time to build everything they wanted, which would have added to testing time, iteration time, rewriting, localizing, etc.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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I honestly like the concept and am looking forward to where it goes. I love the fact that you are trying to re-emerge the player with the lore and beauty of the open world. But I have to disagree with the roll out process which overly hyped lackluster content resulting in unsatisfied customers. And frankly with the bad taste that living story has left in many players mouths, I am not overly optimistic that people will actually check out the next release without just writing it off as another lackluster teaser.

Noted. We’ll try to improve on that.

Prices of Ectos being controlled?

in Black Lion Trading Co

Posted by: John Smith.4610

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John Smith.4610

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It’s only game, set, match if the final data is provided that substantiates that the control of ectos is not controlled by a small minority, i.e., 2 guys could have traded 140k of those ectos with the remaining 10k being squabbled over by the 9498.

Stats can be used to prove or disprove anything (often the same thing). It’s all in how you present it. Not saying that’s the case here, but just saying.

A minor distribution breakdown.

Attachments:

security and securing my account

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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For questions about E-mail Authentication, see this post.

For questions about Two-Factor (mobile) Authentication, please see our FAQ.

Check out several tips on security.

And for a detailed outline on the subject of security as it relates to Guild Wars and Guild Wars 2, please see Mike O’Brien’s article on account security.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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Yes, that would have made sense, but they needed to fluff up the teasers to cover for the fact that there really wasn’t much actual content in the January/February patches. They needed to preserve the illusion that they were updating and adding content monthly.

Actually, we’ve been adding a lot of content each month of 2013 but most of it hasn’t been related to the Living Story. That’s because the Living World teams were ramping up design and development while other teams were completing their projects. Here’s what we’ve released in the past two months.

January update contents: https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-January-28-2013/first#post1321870

  • Flame & Frost teaser events/NPCs
  • Dailies/Monthlies
  • Achievement tracking UI
  • Fractal reconnect
  • Guesting
  • Orr polish
  • PvP map
  • Bug fixes
  • Skill balance
  • Etc.

February update contents: https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-February-26-2013/first#post1639231

  • Flame & Frost teaser events/NPCs (phase 2)
  • Spirit Watch PvP map
  • Item preview
  • Guild Bounty, Guild Rush, Guild Trek, etc.
  • Bug fixes
  • Skill balance
  • Etc.

In short, January and February were teaser months for the Living Story. March and April will have much more story content. As always, we appreciate your patience and look forward to hearing your thoughts once you’ve had a chance to play the new stuff.

Prices of Ectos being controlled?

in Black Lion Trading Co

Posted by: John Smith.4610

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John Smith.4610

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24 hours, >150,000 ectos, > 9500 unique sellers.

Server Transfers

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Random question

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Legitimate players are almost never actioned, and if a human error is made, it is reversed as quickly as possible upon appeal.

These posts may explain:
https://forum-en.gw2archive.eu/forum/support/account/My-Customer-Support-Thoughts-and-Experiences/first#post1622547
https://forum-en.gw2archive.eu/forum/support/account/Account-banned-transfer-via-Guild-bank/first#post1584954

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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Honestly, if this was a teaser, it should have been rolled out quietly. No announcement. Then the players would be going nuts trying to figure out what it all means before getting hit with the real content.

Agreed.

The Living Story - far too vague.

in Guild Wars 2 Discussion

Posted by: BobbyStein

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BobbyStein

Guild Wars 2 Narrative Lead

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Bobby do you know if you going to keep it this is with soo many teasers and the action only in the end?

Or there is going to be more action in the next Living Stories?

Because we quite don’t need that much of teasers, maybe a mix of teasers and action.

No. The first bits were drawn out due to a very short development window. Future content will be more substantial. Thanks for your patience!

WvW Leaderboard Clarification

in WvW

Posted by: Habib Loew.6239

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Habib Loew.6239

Gameplay Programmer

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The initial release of WvW leaderboards will present the world ratings and rankings in a similar format to the match results posts we do after every matchup. In the future we’d like to present a great many more statistics about WvW but none of that will be part of this release.


ArenaNet Gameplay Programmer