Showing Posts For EndlessDreamer.6780:

50 foot tall Holo-Kiel

in Living World

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

They still do have magical/alchemical explanations. In fact, College of Dynamics and College of Synergetics are all about the combination of magical and alchemical. Have you played an Asura? Run around in Rata Sum? That’s all they babble on about. Literally. It’s amazing to hear them argue some times.

The College of Statics is the only part that does mechanical constructive bits in the sense of mass-production and architecture. Dynamics makes it work with a bit of help from Statics to get their golem bodies ready.

Asura gates were definitely around in GW1. The central transfer chamber was a HUGE part of the story line. So if they had the ability to bypass space by that point, the technologies they have today in 300 years are actually considered pretty light.

Also remember, their above ground settlements were outposts. The things down deep in the ground that Destroyers pushed them out of? Those were their cities. The cities we never actually saw other than the Central Transfer Chamber, which was impressive and a show of Asura architecture a long time ago.

As for Polymock, there is no lore behind it, but let’s look at it this way:

1) Polymock pieces only work in the arena. This means they are either highly advanced golem technology, mesmeric illusions (which are magical holograms), hologram technology or some sort of magically imbued item. If that was not the case, why would Asura not be using these monsters in statues as body guards?
2) Polymock pieces do not take any damage. This is observed in that none of them talk about repairing or anything of the like. This rules out golem technology or magically imbued item.
3) Polymock pieces cannot do damage to the players. You get blasted in the face by fire and such all the time but don’t even break a sweat. While I could easily see Asura putting a bit of danger in their games, I doubt they’d let a bookah play that kind of game. Again, ruling out golem technology or magically imbued item even further.
4) Polymock pieces grow in size from tiny hand held pieces to full sized monsters. Golems have yet to show that ability, however it could easily be a magically imbued item if that is the case.
5) Polymock pieces seem to have no sentient free will, thus not turning ever on their creators. This at least solidifies the first point of them not being actual monsters.

So, given those four key facts (and more if I had more time to think on it), polymock pieces are:

Magical in nature
Non physical in nature

So they are some sort of magically based illusionary item.

Which is what Asura holograms are today.

Remember, Asura use Magitech. They use a combination of magic and technology in order to form their current technology.

So an illusionary playing piece that requires magic to function within specific parameters is as close to a definition of a hologram as you’re going to get.

Thus holograms existed in GW1.

Anyway, I’m just saying… you’re saying GW2 isn’t GW1 anymore, but honestly the biggest difference is the Charr when it comes to difference in technologies and ideologies.

(edited by EndlessDreamer.6780)

Make your Norn look like Erza Scarlet

in Norn

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Character in Fairy Tail, a manga.

50 foot tall Holo-Kiel

in Living World

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

You do realize that Asura and all their floaty awesome technology… occurred in Guild Wars 1, right? They had golems, they had Asura Gates, they had force shields… The technology leap isn’t that great. We saw some of their over ground settlements and they were pretty awesome.

Also, don’t forget that Polymock existed in GW1. Polymock was a HOLOGRAM game.

And that Dragon Bash was like… 90% holograms?

And that Norn are too proud to EVER use froofy Asura tech?

And that Charr steam-tech makes them equivalent to Asura, just in a different way? Asura excel at the insides, but most of their creations lack the durability or usability of Charr steam tech. So they don’t need to pay Asura exorbitant prices?

And that Sylvari don’t give a flying frond?

And that humans actively use all of the tech because, like real life humans, they have little care about riding on the laurels of others?

In other words, I don’t see your issue. In fact, I’d be more perturbed by the GIANT LASERS THEY ARE MAKING if you are so annoyed about how different it is from Guild Wars 1.

So ya, sounds like you didn’t play Eye of the North if holograms are the thing that are bugging you.

Serial code not sent

in Account & Technical Support

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Best bet is to contact support, but my serial came in a separate email than the payment email, so maybe check his spam folders?

https://en.support.guildwars2.com/

You don’t have to make an account, just go to “Ask a Question” and fill out the form there. Good luck!

Gayme0n [GO]

in Looking for...

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Just an update of this! It was updated and if anyone is interested, feel free to contact me.

Moa Racing

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I believe so. After all, despite i’m a freaky completionist and need only this crappy achievment to complete all achievments from dragon bash event, i don’t even have the money to get this one….I’ve been playin this game for about 2 weeks now, and i was able to gather around 3,5g which is clearly insufficent money to grant me 3/3 wins….I wonder how in the world am i supposed to spend 2 weeks of gameplayon this and even so don’t getting any assurance that i would win the achievment?
Please, make this achievement cheaper or simply remove it from the game….

Haha, wait until you get to the expensive achievements. You’re going to need a couple thousand gold to get them all.

Minipets alone… At least you can re-sell them afterwards… and then start using that to pay for cultural armor… shudder

The Aetherblades armor:

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

No one knows yet. We’ll find out soon.

Moa Racing

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Given that you don’t need to do it for the wings…

Given that you don’t need it for any special item…

Given that you ONLY need it if you are, like me, an OCD completionist who WON’T miss an event and will get every achievement any way possible if I have to…

I don’t really see your point. If you’re that new or that strapped for cash, don’t do it. Also if you’re new you already have massive blanks due to all the other events that can never be filled, so get over it or let your OCD die.

If you don’t like it, don’t do it. Don’t complain about an optional activity.

Arena net Ignores Global Players Again.

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

While I understand both points here, I know for a fact that I saw their original post after day 1 and chose to actively look away cause I realized what it was immediately and didn’t want to spoil it for myself. So, instead, I removed ANet from my notifications temporarily.

If I could do it, so could you.

However, I will reiterate something VERY important:

You are -NEVER- going to get Arenanet to:

a) do what you want
b) listen to you
c) take you seriously

If this is how you construct a thread.

Learn to post polite, constructive criticism instead of vast blame games.

I agree, this is an issue that is EASILY solvable.

You, however, have made it much harder for yourself and all others involved by approaching this in a pretty uncivil and inflammatory manner.

so.......X marks the spot quests......

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Unfortunately, Arenanet has to play to the lowest common denominator, and that is the people who can’t follow directions worth a kitten and need to have their hand held as they are slowly walked through everything.

One build, one class

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Telling us which of these classes are which and what weapons they use would be useful to make your thread actually open for discussion, instead of what it is now.

Losing money on Moa Racing due to a bug.

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Tigg’s conversation does warn players that if they leave the area they forfeit their bet or any possible winnings. I’m sorry that you experienced a disconnect after playing a bet.

Ignoring the empty PR reply of, “It’s working as intended”, here’s more to the point: Why is it so important a player is in the area for the end of the race?

I’ve often wondered this myself. It’s a fact of all events. If you leave the area before the end of an event you forfeit the event. I don’t think this should be so. If I was there for everything and acheived enough to be concidered part of the event, whether I leave the zone or not I should get credit for it.

So as to make sure that people actually see events to completion and don’t just tag an event and run. Which they do already and they’re trying to stop. This would just encourage the behavior.

Revert the Holo's

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

So pretty much the people who are complaining were the ones who were immediately AOEing them to death the instant they appeared and making it so that anyone else who wanted to do it couldn’t.

I don’t particularly see the issue here. Thanks ANet for a small window of opportunity for those of us who don’t play those classes.

The people complaining are the classes that don’t have 600 radius aoes available every 30 seconds who have to:

1. Trigger the hologram
2. get knocked back (can skip with stability)
3. watch mobs wander off invincible for 3 seconds
4. get hit by the alpha strike from all of these invincible mobs after 2 seconds (they’re still invincible!)
5. go killing each mob one by one unless you have a pull while getting nuked from the other mobs
6. repeat ad nausaeum

People complained selfishly instead of just chilling out and waiting a week until people will be walking past the holograms going “Oh, those are still in game?”, now everyone has to suffer. Great job everyone! >:C

Just dodge the initial attacks then rush in. You’re pretty much saying that you don’t like having to kill them one by one. Well, then tag one, run to the next, tag that one, run to the next. They do follow once you get their aggro. Yes it adds a little bit of time to it, but I feel like it does less damage than it prevented since while you’re doing all that, other people will be able to tag the holographic mobs as well.

DR broken again?

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I agree DR does not affect the level of the event completion.

There is a fundamental design flaw in how they handle their event completion.

It’s been my experience that their events are handled with a behind the scenes dps meter. The more DPS you do the higher your event completion will be. People with burst DPS in classes that are favored for burst DPS will always get gold compared to those classes that do not do as well in this department, Just as those specced into any other build will have worse time getting credit for these events. It was discovered when the game first launched and talked about at length before any of the other problems came forth.

So, until they revamp how they reward participation, this will still be a problem for most. Using this model those that help one another by rezzing them during battle, who trait for that to be easier, those who heal and remove conditions, those who CC and apply conditions will not receive what the burst DPSers receive for credit.

Some of us have suspected for some time (but haven’t tested) that this extends to the party loot algorithm.

Er, actually, I think loot is random. I’m not sure, but I know they have mentioned the idea of tagging. If you do enough damage, you ‘tag’ a monster and are put in for a loot calculation. Then the calculations run normally.

If you are in a group, the ‘tag’ is collected among your group. So even if you only do 1 damage, if your group manages to beat the ‘tag’ amount (which is really small from what I’ve seen), you all are put in the running for loot. And even full support characters should at least be swiping at something.

I don’t think DPS correlates with the rarity of loot you get though if that’s what you’re saying.

Unless you have data to show different, which I’d be really interested to see.

DR broken again?

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

DR is VERY hard to get activated on events.

They have designed it so that people who are doing entire events should never get event DR.

You -rarely- can get it by playing legitimately if you are running through an area and get participation for multiple events as you run through, but it drops pretty fast.

Dragon Ball Report Function [merged]

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Your teams switch up as you win/lose and you can report people for Akitteng I believe. But your idea is a good one, so I would suggest putting it in the suggestion forum. I can see your issues and it’s a decent solution.

Revert the Holo's

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Same. I tend to smack them with my ranger axe and then press esc to stop auto-attack and r to stop my pet so that other people can have a chance while I play kite the mobs. I tend to have more fun that way anyway.

Revert the Holo's

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

So pretty much the people who are complaining were the ones who were immediately AOEing them to death the instant they appeared and making it so that anyone else who wanted to do it couldn’t.

I don’t particularly see the issue here. Thanks ANet for a small window of opportunity for those of us who don’t play those classes.

WvW Loot Bags

in Suggestions

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Another member suggested something that I think would work well for WvW. When you kill something, it drops an item called a “Loot Bag”, which you can double click on and it will give you a random item from it according to WvW loot tables. When you kill someone it will immediately go in to your inventory instead of dropping, so you don’t have to worry about picking up bags during combat.

So, you don’t have to worry about inventory management mid-zerg.

If it’s been suggested before, understandable, but hey, squeaky wheel.

aoe looting is coming

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Actually that’s a decent idea. I’d suggest suggesting it to them.

And I was just responding to the people saying they were annoyed with WvW looting. I have had my fair share of it too, but I just didn’t see how it could be improved.

Until you told me that. Awesome.

aoe looting is coming

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Well…. what would you suggest elsewise?

Other options for WvW are:

- Lootable corpses: WORSE IDEA. SO MUCH WORSE. Someone dying in a tower = nothing for you.

- Insta-looting: Great idea… until your bag fills up. Then you are getting more and more stuff during a zerg that you can’t pick up or deal with.

I mean… WvW is a nightmare for looting by design. Unfortunately, that’s how it goes when you can die at any moment.

Can we just stop, please?

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I find the fact that we get new content every month to be amazing and I’m very happy not having to wait for expansions to get something new. Moa racing is a good money sink where I can hope SOMEDAY Meep will get its act together, I have a really easy time on CD getting the hologram projectors, even running, and… eh, I’ve made a gold off of the Risen Knight so far and that was just day one.

I am content.

Dragon Wings

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

And? That’s not that hard to get at all, even for new players. It’s a one time skin and that’s really not all that expensive for a one-timer. It’s better than the alternatives of a 60+ gold skin from say, Halloween.

Gayme0n [GO]

in Looking for...

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Home World: Crystal Desert
Guild Name: Game 0n [GO] (due to arenanet filtering, which we can all agree is necessary, if not annoying that it is necessary)
Guild Website: http://gayme0n.com
In-Game Contact: EndlessDreamer.6780, Sail.7935, Technomage.2519
Focus: PVE Casual, WvW Casual

What are we? Gayme 0n is a group of GLBTQIA gamers who have come together to form what we like to call a Chuck E’ Cheese of guilds. If you’re curious about the GLBTQIA, here’s what it means: Gay, Lesbian, Bisexual, Trans, kitten, Intersex, Asexual and Allies. And if your letter isn’t included here, you’re still welcome. We welcome all members of the spectrum and try to offer an open and welcome community to all.

If there is a game we want to play, we know people who will play them with us. We are in multiple games across the board, and currently one of our oldest is GW2. We’ve been here since beta and at one point had almost maximum capacity members. Nowadays we have a good 150 members with at least 10-20 on at most points in time. We used to have almost 500 members but a hacking caused us to have to re-invite and a lot of people had left by then.

We’re friendly, like to chat, and if you need a partner to run a dungeon, help you level, run around in WvW, you can ask and most of the time there will be at least a few people who are interested. We even have a mumble!

Would you like to learn more? Take a look at our Enjinn site. To join our guild, all you have to do is join our Enjinn site, we approve you and you get your invite.

Or you can send one of us an in-game mail and we’ll talk to you if you can’t register with Enjinn!

Even if you don’t want to join us in GW2 we play other games as well! Check us out!

Gayme 0n Facebook Site
Gayme 0n GW2 Facebook Site
Enjinn Site

If you have any questions, feel free to ask away!

(edited by EndlessDreamer.6780)

Dragon Wings

in Dragon Bash

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Ya. There are two things that are going to happen:

More wings will enter the game via the boxes. They’re not -that- rare as a supply is building even at 1.5 days later.

More candy will enter the game via everything. Soon the price will drop to, most likely, single digit coppers as the market is flooded with them. Buying enough won’t take a huge amount of gold.

Subdirector NULL Issues

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Ya know what, sure. If it gets him dead, that’s awesome. I still think doing it the normal way should be a bit easier.

Subdirector NULL Issues

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

1. Conditions aren’t working for me, so I don’t know what’s up.
3. Pets/Summons destroy the mines, so keeping him on top of a mine that doesn’t damage him doesn’t really help, does it?
4. Same issue.
5. Yes, you’re right, that’s NOT the issue though. I can avoid them just fine. The fact that they set off green mines is the issue. When you need to use the mines to get rid of the thing stopping you from damaging him, it’s kinda painful.
6. How? That’s got me interested. IF there is a way to keep his shield from coming up, the pet issue is null and void, as is the spark issue. But since the encounter seems to encourage you doing it with the mines, that seems more like a bug or misuse of something.

(edited by EndlessDreamer.6780)

Subdirector NULL Issues

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Almost positive. I didn’t land a single bleed, stack of burning, chill or poison on him today when we just did him and that’s -all- that I do as a trap ranger. None of my traps were working, before his shield went up, while it was up and after it went down. I was pretty much made to sit there and plink with the little power I had.

Subdirector NULL Issues

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

NULL could be a very interesting, challenging boss. Unfortunately, he has some major issues that prevent that. He is now more challenging and punishing than anything else.

1. He can’t be damaged by conditions. Period. While this is nice and good for certain classes and builds, it pretty much is a giantkittento anyone who doesn’t play pure damage. That’s really not cool nor is it fun. It is telling people to only form teams that are pure DPS on the non-condition side or else you won’t be able to complete it very easily. You are literally one or two men down if you have condition users on your team.

Making any boss completely immune to conditions is really just a kick in the face. You don’t make any boss completely immune to normal damage. If you did that, you’d think it was completely silly. So why is this any less? If you plan to make bosses completely immune to condition damage, you should at least have it so that builds that revolve around them have SOMETHING they can do other than be useless or change gear. Not everyone has a second set of gear just lying around. And it’s not like you make condition users vital for any boss. There are no bosses where people are like “Oh, normal damage doesn’t cut it, we need conditions” but there are plenty of instances of the opposite.

2. His prompts are in the chat box. Not everyone is always looking at their chat box and other than that, the visual cue for these prompts are extremely hard to discern. So pretty much it makes it almost impossible to see unless you are paying attention to both screens, which means you are most likely getting your butt kicked while looking.

3. Mines that are armed are explodable by pets and summons. It’s hard enough having to deal with a pet or a summon. It’s even worse when you either can bring them out and they do nothing but hurt your party or you can not bring them out and lose a large portion of your damage because of it. Don’t make pets and summons blow up mines when it’s so hard already to avoid them when you’re being knocked around and trying to avoid sparks.

4. NULL aggros very quickly on to summons and pets. With pets it’s really not all that bad since you can cause them to come back to you. With Summons, you are unable to drag him on to mines as long as he is completely focused on the summon. Again, this makes certain builds completely unviable against him. It’s unfortunate, but these are ALSO the classes most hurt by removing conditions, Elementalists and Necromancers.

5. Sparks destroy your green mines. That’s -really- kind of sick when enemies you can’t target, redirect and can’t damage can destroy mines that take a good chunk of time to respawn, restart and be capturable again.

6. When NULL puts up his shield, he normally destroys all mines within 5-10 seconds. That’s an extremely punishing grace period where the ONLY way you can damage him is wiped completely from the field and you can do nothing but sit there and take damage from him, sparks and his enrage ability if you’re that late in to the fight. You can’t even stun him out of detonating all the mines. It isn’t fun to just sit there and be hit because you couldn’t completely coordinate within a few moments.

I enjoy the concept of the NULL fight. Using traps to your advantage, having to dodge sparks, etc, that seems fun. However, when you have that combined with the inability to actually damage him when you need it, major builds of entire classes eradicated and being unable to actually get mines to work like you want to, it becomes less a fun fight of skill and more a fight of futility against random mechanics.

Null immune to conditions too?

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I agree. If you are a condition built person, you are pretty much a waste of space against Null. This isn’t fun, this isn’t fair, this isn’t even slightly ok.

Let me restate that:

My main is a trap built ranger. This means the major damage I do is from: Burning traps, poison traps, frost traps, short bow bleeds, short bow poison, axe bleeds, axe frost.

I can’t do any of that. I am literally unable to do any amount of damage with that.

Add on that I have to turn off my pet for this fight or it will be nothing but a deterrant is even worse. The pet wanders in to mines and sets them off, killing my party members, even if I have it on don’t attack. It’s even worse if it’s on attack.

The only useful thing I can do in that dungeon is use the mine gun, and that doesn’t even work well half the time.

(edited by EndlessDreamer.6780)

A Guide to Flame & Frost: Retribution

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

No, they’re defending that it’s silly to expect them to have everything last for as long as it’s convenient for every single player who doesn’t want to do it until the very last possible date. They’re defending that Arenanet doesn’t have an obligation to post in BIG RED LETTERS the end date and that it’s fine to expect them to expect people to get limited time content that has been around for over 3 months done in a timely manner.

I don’t think anyone is defending the bonfire mess up. That was a mess up and unfortunately some people won’t get it because it was a four day window. That wasn’t cool.

However, it’s also not cool to berate Arenanet for having a dungeon up for two weeks that you didn’t do because you decided not to make time for it until the last minute. It’s not cool to tell them that not having lost items, which have been there for months, there until the last two days is unfair.

Cause it’s not. People had the time. They CHOSE not to do it, now they’re getting burned for procrastinating.

However, the bonfire thing, I do agree. It really wasn’t enough time for people who were on travel and couldn’t get to their computers. They probably should have left them open for longer, at least a week.

Too late...

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Considering that I dragged someone through ALL of the dead drops, secret items, sign posts, story lines and a story dungeon last friday?

It was easily doable. Took us an hour plus dungeon time.

Gayme On, A GLBTQIA Guild on Crystal Desert

in Guilds

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

Just decided to push this up since we don’t want to have multiple postings on the same board. If you’re interested, feel free to PM me.

How to survive in Southsun Cove; Guaranteed*

in Last Stand at Southsun

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

“All aboard the nope train to f-thatville.”

Yes. All the yes.

Champion Karkas are the kinds of mobs that people look at and go….

“Nope. Nopenopenopenopenope.”

And then they sometimes brings friends and it feels great to take them down.

ESPECIALLY AFTER THE SOUTHSUN COVE ORIGINAL EVENT.

God that roll out. T.T

How will you remember....

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

- People still whining about having to actually be social and deal with other people to do dungeons.

While the other half is of course never “whining” especially about the lack of so called end-content aka shinies aka “reward”.

Never said they weren’t.

Just what I remember from this event.

Braham, Rox - bit hard to take seriously...

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

So you’re saying that everyone must look their part.

Every hero must be chiseled and ripped and perfect. Every heroine must be completely and utterly flawless. Good lord, lest their be any heroes who aren’t the perfect greek heroic trope of fixing all flaws as soon as they overcome one hurdle.

I loved both of them for their flaws rather than their strong points. They are the anti-Trehearne. He had no flaws and no real visible issue. They have a ton. He’s impetuous, doesn’t act like a Norn and doesn’t get it. She’s impatient, kitteny and talks down to people. The Norn lost his friends, family and what I assume was his crush. The Charr lost her family.

I’m sorry you guys don’t like Rox’s visual appeal, but not every hero should look perfect. I like Rox for the fact that she’s a bit odd looking. I like Braham cause he’s a bit of a coward and a bit of a dolt.

They’re far improved on Destiny’s Edge, where their issues suddenly disappeared due to singular events. They are slowly working through their issues and we get to see that. They seem much more living rather than static.

“Oh we are so dead” is possibly one of the only moments of this game that left me completely on the floor laughing.

So ya, thanks Arenanet.

How will you remember....

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

- The best boss battle in the game.
- The most fun dungeon in the game.
- The oddest side quests in the game that really could have been done better.
- My favorite emo Norn and Devourer Charr.
- People still whining about having to actually be social and deal with other people to do dungeons.

No mini pet :(

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I agree with you in the sentiment. I was really disappointed that I couldn’t get one of the minis.

However I don’t agree that everyone who wants one is entitled to one. A rare, one time commodity is pretty much the basis of most MMOs. By giving one to everyone, you devalue them. I think the point is for someone to see that miniature and be like “OH wow, that’s really rare!” The same goes for pre-cursors, but honestly, that argument is used over and over.

Still wish I had gotten one, but it was the same with the jetpack.

Change to Guild Vault Transport intolerable

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

What exactly do you use the vault transport for anyway? I’ve never had a time when I couldn’t hop in to lion’s arch and just stick my stuff in the guild bank the direct way.

You’ve obviously never had one of those “Bugger, I wish I hadn’t left all the bowls of Curry Butternut Squash Soup in the Guild Vault,” moments while a Champion something or other is trying to bludgeon you.

Nope. But thanks for informing me of a use.

Anyone found any novel uses for using it during guild events or such?

1 player instance appreciated

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

They design content for single players.

They also design content for multiple players.

They try to please both groups while still keeping the game challenging. I appreciate that. That’s why I don’t mind the 5-player content or the 1-player content.

Disappointed that F&F ends w/ a dungeon

in Flame and Frost

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I love me some 5-man group content. Of course, that’s probably because I have a guild that I’ve been helping run for over 4 months now. And a friend’s list full of people who I don’t know at all but have run with in PUGS, found both competent and quite nice, and have requested they be my friends who I run around with from time to time. And real life friends who play the game. And general social skills and patience enough to wait for a good group to come around. And the ability to make my own group and know that since it’s an event group, the first few days people will be swarming to try it out.

So running a 5-man dungeon is never a huge issue for me. I enjoy that they are adding content that people can’t just solo their way through. So I’m going to voice a dissenting opinion and say go ANet for this.

Yes it’s unfair to the people who refuse to group with others, but that’s a choice you have made and they have made a choice to actively exclude you from some content. Sorry to say, but that’s like someone who isn’t in a guild complaining about how they can’t do a guild bounty.

Plus if you only have 2 other friends, I’m pretty sure you can 3 man the thing. Or even 2 man it if you’re good enough. Just probably not solo. Lord knows dungeons are harder when I 3-man them but they’re not impossible at all. Just require more precision and team work.

But regardless, if you run in to a bad PUG, stop being impatient about PUGs and start your own. Make good contacts. Make friends. Find people who WILL do the content with you. Join a guild. Enjoy the multi-faceted game for all of its facets, not just the ones that you are comfortable with.

Change to Guild Vault Transport intolerable

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

What exactly do you use the vault transport for anyway? I’ve never had a time when I couldn’t hop in to lion’s arch and just stick my stuff in the guild bank the direct way.

Support has lost its meaning ; too broad

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

So uh…. how do you suppose we rectify this problem?

The definition of support is literally: Bear all or part of the weight of; hold up.

The support members of the team hold up the non-support members of the team, aka the damage dealers.

I don’t feel like it’s bad to say that you’re support if that’s what you’re doing.

If you are suggesting we come up with miniature sub-divisions of support, that’s awesome, but ideas?

The Shatter's Crystal Prisons

in Bugs: Game, Forum, Website

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

When I played earlier on, I noticed the crystal prisons that the Shatterer laid out. Lately I haven’t seen a one. I’ve even purposefully stood around him in different areas in hopes that he’d prison me to see if it is working or not. No luck.

Not that I mind not being stuck in a purple see through prison of doom…

It’s jut that there is this one delicious boss achievement that I’d really like but can’t get until I free people from a mechanic that seems to no longer happen? :<

Looking for active+furry friendly Guild (SI)

in Guilds

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

There are a few on Crystal Desert that I know of. WOOF is one of them. WAG is another I think?

But I don’t know of any on Stormbluff. Are you looking specifically for one on your server or just one that you can join in with from time to time?

Looking for PvE oriented LGBT guild

in Guilds

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

https://forum-en.gw2archive.eu/forum/guilds/guilds/Gayme-On-A-GLBTQIA-Guild-on-Crystal-Desert/first#post1509909

In case you’re still looking. Gayme0n is a pretty open and relaxed guild. We’re always looking for new members, so if you’re interested, stop by our Enjinn.

I can promise you that we’re friendly and open and always looking to help out others. And if you maybe have a bit of an issue with certain content, we’re always helping out people who are new or have a bit of a harder time with things. I built a mesmer just for Jumping Puzzles that were giving people a bit of a hard time.

Give us a ring!

Cancel Attack/Skill Keybind

in Suggestions

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I think pressing escape will do it?

Exotic Drop Rates?

in Guild Wars 2 Discussion

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

I’ve had like a dozen or so drop outside of the Giant Momma Karka event.

Necromancer: Become The Wolf

in Bugs: Game, Forum, Website

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

It’s a Norn Racial Skill. Could you give more information such as your level, how many skill points you have, etc?

Forced Password change

in Account & Technical Support

Posted by: EndlessDreamer.6780

EndlessDreamer.6780

It’s because it stops you from getting hacked and saving you a large amount of time and energy as well as them a lot of time and energy .