Seekers and Blue Circles still hit fairly hard from the Unbound Guardian, the green circle gives an incentive to ranged standing inside of it for a damage buff rather than preventing a wipe mechanic.
So far i have seen people at LUG fleeing from “those green AoE’s”, and trying to gather seekers together in order to better stack and cleave them about as often (if not more often) than stacking in green circles and avoiding real AoEs. And i haven’t noticed any meaningful real difference between those two in how much the guardian went down. Yeah, the second group did it 1-2 minutes faster, maybe.
Go to Bloodstone Fen and fight the Unbound Guardian. Lern that fight and then you got your first easy mode boss.
100% this. It is an intelligent reuse of assets and it is great way to learn a bit about VG mechanics without having to form a group to raid.
What mechanics? Any “mechanics” of legendary unbound guardian could as well be just visuals for how much they impact the fight (hint: none at all).
It’s as if devs decided to make a jab at people asking for easy mode raids, by using a strawman example of one (and hinting using the name of the achieve that’s the best people can count on seeing). Any ties to vale guardian are nothing more than a bad (and definitely not funny) joke .So just like the mechanics people want for easy raid ( non wiping ones ), see how this is bad? And if there are a wiping mechanic they will say thats not easy.
No. As i said it was a strawman example of “easy mode”. The one raiders claim people ask for, but not the one people asking actually want.
What i want is for the mechanics to be easier, not faceroll easy. It’s not a binary thing, there’s a ton of ground in between. Even if some people intentionally try to ignore it.
Also yes, i do care about the loot. I never claimed otherwise.
Yes there is ton of ground, that will maybe satisfy you or not , and probably not a lot of other people, because they will still fail at it ( as it will be not face roll ) so complain will still exists and now the raid group is divided in easy mode / normal mode. So in the end its way more harm/trouble then a solution for a problem that only exist if you want.
Many encounters if you remove 1 mechanic it become faceroll easy as you say. Remove Green Circle from VG = faceroll easy. Gorseval remove the enrage = slow grind his health updrafting all the time = faceroll easy. Remove warg from scort = faceroll easy. Remove cannons from sabetha = faceroll easy. Etc.
And if they dont remove this mechanic people will still fail and complain. Because they are already too easy, so its a player problem if you cant complete it in its actual state.The idea that they cannot tone the fights down in ways that don’t make them “faceroll” is a little shortsighted, in my opinion. Of course there is room.
For me, most of the people I talk to are concerned more with the limiting nature of the fights in terms of build/gear/playstyle. Removing or toning down those elements that force (to a degree) players into the meta in order to have realistic chances would be a good thing - in a lower tier level of the raid (there should also be a harder experience that rewards the work people put in).
For many players, copy/pasting a build from metabattle takes the one thing they care about most from the experience – the perceived uniqueness of their character. While they shouldn’t expect to perform at the same level as those that min/max, I don’t think it is unfair for them to expect a raid experience that doesn’t overtly punish thme for getting creative with their characters.
The bolded part, what people fail to see that the VG on BF is exactly this, but people think its just a strawman or way toned down, and its not, the actual VG is actually that weak/easy, so if you tone down the wipe mechanic you will get BF VG that you dont want.
That comparison doesn’t really work. The Unbound Guardian is weak/easy because there are 60-100 people beating on it. While it shares a model and some mechanics, it was altered to be an open world encounter, not a replacement or easy mode version in a raid.
Go stand in seekers or blue circles or even the orbs during the cc phase. Unless you are a tank you will get downed. It’s easy due to the large amount of people there but each mechanic can still kill you if you think that you are safe in numbers.