Showing Highly Rated Posts By ronpierce.2760:

Taunt doesn't let you target

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Taunts working as intended, just swap target as soon as it ends, it’s not that hard. Part of the power of taunt is specifically this functionality, and isn’t a “UI error”. I hate losing my target when people stealth, when it COULD hold my target even if I wasn’t able to see them/lock skills on them until it was over, but it’s part of the mechanic. Just gotta learn to deal with it.

Personally, it’s my opinion that instant spells (other than attunement change, weapon swap, death shroud, kit changes, and stun breaks) shouldn’t even be usable while hard CCed. Seems like lazy programming as a result of not having a cast bar to me.

(I play nothing with taunt, but it’s my opinion on it.)

And what about plague signet , signet of air/midnight, judges intervention,… ?

Those are stun breaks. Should work as usual, but only on the taunted target. If it doesn’t, I’d call that a bug. If your complaint is that you can’t JI someone else while taunted, I simply disagree, a taunt is a taunt.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

replace glottony with vital persistance

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

I understand what you are saying, but that’s major change, to the rest of the trees as well, probably. And who knows what else will need balancing… Don’t see it happening.

exactly this

Still isn’t a reason to not do it. The balance team’s job is to “balance”, but also make sure there is a proper design to classes. A single trait hard-stopping otherwise great diversity due to interaction with the core mechanic is not the best means of design. There are steps that could be taken to address this, and just because its “work”, doesn’t mean it isn’t worth doing.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proposed Changes for Engineer Turrets

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Thumper Turret: 11950
Flame Turret: 8960
Rifle Turret: 7470
Net Turret: 7470
Rocket Turret: 7470

Just a heads up, this means:
1 Conbustive shot + 1 Geomancy sigil proc (alone) with celestial gear and no might stacking (less than 500 condi damage) and no bleed duration trait (standard shoutbow)

Combustive shot (3 bars) does 460 damagex12+ 278 damage x4
Total: 5520 + 1112
And 3 stacks of bleed for 10 seconds does 194×10
Total: 1940.

Thats 8572 damage on something that doesn’t move, doesn’t cleanse etc. This is why pets already don’t exist in PVP except turrets.

1 move and a weapon swap (both aoe) can literally kill 3/5 of the turrets in no time at all. Given actual combat scenarios, yes, these are completely useless. Doesn’t take rocket science to realize that this will make them obsolete.

Maybe don’t brainlessly drop all of your turrets in one area?

You’re trying REALLY hard to not get the picture… 1 skill and a swap.

you do realize that your kittenty math does not work because of the autotool installation right? by the time all your condis do that damage the turrets will have repaired some hp

Yeah, like 600. It would have still killed the ones I quoted would die. Auto-tool doesn’t heal that much. It was only potent because reduced-noncrit damage and condition immunity inflated the potency of those small heal ticks.

Also, chances are you could spare more than just a single shot and a weapon swap. Trust me, they’d die incredibly easy.

Again with that trying really hard to not believe me thing.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

PvP combat scorecard & a small request...

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I want comparative charts!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

New Guardian Bow Specialization

in Guardian

Posted by: ronpierce.2760

ronpierce.2760

Seemed logical. I find it hard to call Scepter a legit ranged weapon. i think it could be fun.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

RE: All the anti-thief crusaders

in PvP

Posted by: ronpierce.2760

ronpierce.2760

we just need wards – an aoe spell that reveals all stealthed units. stealth has zero counterplay in this game. with mesmers it’s balanced because it doesn’t last very long.

also, range on shadowstep needs to get nerfed. it’s pretty stupid right now as it also has no counterplay.

I will admit, my biggest hate for stealth is that they have it on a non-contact weapon set (dp) which gives too much freedom. I’d be fine with lower utility CDs with stealth or longer lasting stealth, or at least Dagger 5 which requires hitting, p5 really annoys me. I understand thieves think it’s skillful but, really. No game should have a spammable combat stealth, I’m sorry. It’s just not fun to play against whatsoever. Unfortunately it’s way too late in the game to change this, but I personally disagree with the idea of it. If it was like Mesmer where it was cooldown management (ie utilities only) I wouldn’t care so much.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

that's it I quit

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

<3 I got a good laugh at the title. Glad you are looking forward too it.

Thank you for listening to us.
Any news on energy cost on weaponskills? They did not seem to have it from the stream

I had an internal command on to not use energy/recharge probably. Weapon skills cost energy.

I still think it needs to be reduced, or allow swapping legends to just be 100 (which currently feels like a 50% cap anyways, because you rarely have time to sit and build it up in a real pvp scenario). Right now using a 50 energy utility after a swap just feels really really limiting and harsh. Just some food for thought. I’d be more comfortable with energy costs on weapons if we had more energy after a swap to even use.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

i thought this thread was for people posting their flame-kissed screenshots?

i was looking forward to seeing a memorial thread, but you guys are turning it into just another flame-kissed drama thread.

Correction: The people who already won are still telling us we were wrong for wanting it, thus we defend ourselves. Kinda wish all the people who got their way would just stop posting now because the damage has been done.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Much needed quality of life changes.

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

I just want to add:
- Reduced pre-cast on Shadow Fiend’s Haunt spell. For a single application blind, it takes way too long (3 seconds) to be useful in any realistic situation.

- Fix the “blast finisher” delay on Putrid explosion. Damage is immediate but the blast finisher doesn’t happen until 3 seconds later. This needs fixed to being immediate (maybe a minimal .1 second delay if its necessary to ensure it works with the poison field if its an issue). Though I think this one is an oversight/bug.

I agree Staff 1 should be a 100% finisher. It’s slow and doesn’t have much flair to it, much like Revenant’s hammer. Especially considering the nerfs staff has had over the years and necromancer’s general lack of ability to do combos (unlike ele/engi/warrior) it’d be nice to actually be able to set up some good combos that are reliable for once…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Next up: Reanimator and Prot of the Horde

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Personally I vote they both go (I agree with them getting merged and put into an adept, no CD and no natural degen but make them have 20% less base hp) I’d be cool with that.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ladies and Gentlemen: The Chronomancer

in Mesmer

Posted by: ronpierce.2760

ronpierce.2760

Are the Well skills actually tagged as wells, or are they actually Glamours that the video was calling wells?

Wells. They said all of the new skills are going to use pre-existing ability types (useful for speculation) so that they can create more synergy with runes in the future.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Should the we have utility in DS?

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

I think we should get utilities in DS. It’s like our own personal kit. We can already use spectrals and go in it (arguably one of the stronger mixes of DS+Utility), and have pets pre-summoned. I don’t think it would be excessively broken to be able to use our utilities.

Not heal though. Maybe they could add a unique DS/RS #6 so it covers our heal. And Transform elites would just disable DS so that’s not a problem either.

And depending on what the #6 is, I wouldn’t be opposed to losing a bit of total LF in return for the access to utilities and #6. Might even be good overall to do that.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ele hard countered by Reaper

in Elementalist

Posted by: ronpierce.2760

ronpierce.2760

Will eles have to spec into tempest to deal with reapers? Am I missing something?

Erm… Opposite. Assuming the tempest weapon is sword and melee the general thought was all current eles will be fine against them, only a melee Ele might have some real issues. But even then, an elite specialization doesn’t automatically equate to having to use the unlocked weapon.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Suggestion] Give us a full Death Shroud bar!

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

At first I thought that it would be nice to add new skills for 6-10, but after a bit of musing around, I changed my assessment.

I would much rather have access to my utilities in DS.

That way, signets cease being broken, minions are still able to have their active abilities used, we can activate consume condition in DS to give us a condi removal (and a heal after they give us healing through DS), etc.

It would allow for a lot more skillful play than the current iteration does.

You know, actually… I wouldn’t mind being able to resummon my minions with their 10 hour cast times while in DS after being moa’d…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Please take a look at shoutheal war

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Look at all of the traits in this game. A HUGE chunk are passive bonuses. Many skills are long cooldowns. What you end up realizing is, based on complaints, any build that is effective is brain dead. (Mostly) just bad builds require a high amount of skill. Reason being? One doesn’t struggle as much as the other naturally. Buff the seemingly skillful build to just being decent? Suddenly its no-brain face roll, an example being LB ranger.

Moral of the story; the game isn’t hard, stop attacking every build just because its effective. Stop saying everything is brain dead because it’s a brain dead argument.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

RNG and Grind in GW2 is not that bad

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

/snipped for brevity

Let me ask you a question. And this is a perfectly serious one, there is no intent to sound condescending here at all. It’s simply that this sort of sentiment is one I see often, but you’re the first one that sound eloquent enough to put an answer to words:

Why are you still playing?

Seriously, if you HONESTLY think these things; that Arena.net is actively trying to cheat you, ruin your fun, make your experience terrible all for the hope that they can bleed cash dollars from you… why in the name of GOD are you still here?

Because personally, if I feel that way about ANYONE (be it a company or an individual), I completely divorce myself from that entity. I would have nothing to do with a company that I felt was trying to strong-arm me for money.

Again, completely serious question… because I do not understand why someone who would feel so strongly about a company actively pursuing such despicable behavior that you would still sign in every day. I literally cannot follow the logic.

I can help answer this in my POV, while, of course I’d love to see his as well. My reason is that ANet had a wonderful IDEA and pitch that they gave. It sounded great, but they failed on execution. Being one of the bigger MMO creators, it gives room for hope that things can be changed with enough feedback. Especially feedback with substance/direction. I love GW2 combat because it loosens up the tab target MMO standard, weapon swings cleave like you’d expect a two handed sword to do, etc. There are ways to fix the issues in the game to make it a great game. It ultimately comes down to “will they do it?” I’d say none of the other current MMOs would do me better because either they have similar issues, worse issues or in the case of WoW, I’ve just played it out over the last 8 years. I needed a change in scenery, plus a break for the traditional tab targeting. GW2 has hope, the developers just need to act on it if they want to salvage it.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Flamekissed: Before and After

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

Well, I DO want it back. But I know it’s not going to happen… Instead I just posted my next armor skin idea for the Devs.
https://forum-en.gw2archive.eu/forum/game/gw2/Idea-Sun-God-Armor/first#post3593742

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

frustrating over 9k

in PvP

Posted by: ronpierce.2760

ronpierce.2760

At least he said losing and not loosing. The forums are making progress.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ele, Burning and after Meta is not bad

in PvP

Posted by: ronpierce.2760

ronpierce.2760

It’s just as sad when people can’t see how OP their class is and defends it because they enjoy their crutch… Bad players complaining doesn’t cause a class to get stacked in the highest tier PvP in the game. If anything, Ele is MORE of an issue in high tier than it even is in low tier because low tier Elementalists aren’t that good at proper ability rotations.

And yes signet Necro can kill Eles, considering its basically their primary niche. Congrats you have 1 (maybe two with Mesmer boon rip) real major counters, one of which relies entirely on a gimmick, and the other being the other notably OP class…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

I see what you did... Shiro...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Yeah, I’ll reserve judgement for when Shiro Revenants can teleport up cliffs (v-teleport), stealth attack for 8k+ have the best ooc mobility, farts blinds and/or evades on attacks and a skill that basically does everything in the game on a 20 second CD lol.

Long story short, it’s pretty different and thief is not giving up its seat as to why it’s used. People are just getting psyched over a non-issue.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Scrapper - Engi Elite Spec Preview MMORPG.com

in Engineer

Posted by: ronpierce.2760

ronpierce.2760

“In all seriousness, however, the profession is one of my favorites and it has had solid long-range”

As i read this i thought which after they nerfed granades?

Im still laughing at this because those grenades must be pretty heavy to only throw them such a short range XD. Its like someone broke the throwing arm of every engineer in the entire realm of Tyria.

To be fair, you could throw them further than anyone could shoot a rifle, so there’s that…
Rangers can still throw a torch further than they can shoot a shortbow.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

What if Specializations Cost Skill Points?

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Most people that play the game regularly will have 1000-2000 SP’s, so I can’t imagine it will matter that much. I spend mine regularly and I will have over 1000, plus a stack of scrolls just in case.

I think sometimes people underestimate their play time to the average.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(Brilliant Idea) #1 Skill Change with Offhand

in PvP

Posted by: ronpierce.2760

ronpierce.2760

So I just wanted to throw out an idea some friends and I were discussing, what if dual-wield combos changed depending on the currently used offhand, similarly to how Thief #3 does. For instance a combo chain would go as much:

Guardian (Mace+shield)
1. Main hand attack – True Strike (Same damage + a little healing) 1/2 cast.
2. Off hand attack – Pure Strike (slams with shield) 1/2 cast.
3. Main hand/offhand Finisher – Defender’s Strike – .5 second block+ damage 1 second cast.

That’s just a rough idea, but what do you think? It’d make fighting animations look much cleaner (who dual wield sand sits there and hits with 1 weapon?) and it’d add more flavor/options, and your offhand would play more of a role in your overall weapon set up.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proposed Changes for Engineer Turrets

in PvP

Posted by: ronpierce.2760

ronpierce.2760

it’s not a nerf.. A nerf is when they remove or reduce an advantage. They just made turrets not invincible to crits & condis anymore. So basically your keeping all the same damage output as b4. That has not changed. For sure..you guys gonna have to get skill’s instead of afk’ing & laughing at ppl trying to decap you.

Some might consider crit and condition immunity an “advantage”. That “advantage” was removed. An advantage was removed. It got nerfed. Not a direct damage nerf (notice I said direct). But it got nerfed.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revs will suck w/o stun break huh?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

How about this?

How about it? Revenant critics have known about this for some time. The issue is having to trait Invocation for a stun break.

Spammable stun break. No other class can boast such a feat.

10 second cooldown (swap cooldown) and forcing a change in abilities isn’t what I’d call a “spammable stunbreak”… o.O

Just because the tooltip doesn’t show you a cooldown doesn’t mean it isn’t restricted pretty heavily…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ban Asurans From TOL 2

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Remove all non humans…from the entire game.

Why make a statement like this its common knowledge that asura animations are not quite right and running an asura gives a player a slight advantage. Also Tol is a serious tournament for gw2 banning asura from tol is a good idea. It also make things better for spectators.

You never know, he might be being serious and is just highly racist against plants, cats, midget aliens and giants.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Forge this week!

in Engineer

Posted by: ronpierce.2760

ronpierce.2760

Alright dronies, get your hype hammers ready! Forge is this week!

Attachments:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Specializations vs Vanilla

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Revenant… Doesnt really seem that powerful actually tbh. Their damage is lacking, their healing is relatively lacking (actual realism of using their heals is lower than many classes, 2 heals doesn’t make them twice as good at healing). They have like 1 really useful utility per legend and are forced into others because they are all bound together. No weapon swap so if you use hammer your damage (so far) pretty much perma-blows.

They have a few decently strong skills (Banish Enchantment, Mist Wall) but beyond that…. I really haven’t seen much that felt like it would be that potent in pvp.

In pve having revenants juggle their Jalis elite might be a thing, but frankly it would slow down the whole process just to play it safe, and that’s if it’s perfectly executed.

What exactly are people finding so OP? O.o

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

"I got #1"

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Remove useless statistics and add “damage done” “healing done” “killing blows” “stomps” that’d keep me going! Show all player’s statistics so we can compare. Its a competitive game, these things help drive people to be better. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Changed!] Make Unlocked BL Chests AB, not SB

in Black Lion Trading Co

Posted by: ronpierce.2760

ronpierce.2760

Why in the world do these have to be soulbound anyways versus account bound? That’s just stupid and begging for problems…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

4/9 revealed, no repetition of elite weap

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Yea and anet totaly cant do this to troll people like the spear in hot announcement trailer
Edit
Talking about the thief staff and possibly the revenant shield specs here =)

That wasn’t a spear… It was a staff. Revenants use a melee staff. In fact, they had a comment on that, that they wanted the artists to be careful with their item choices as it would cause confusion and frustration. Clearly he was correct.

They aren’t making ascended weapons and art just to “fool” people. That would be a horrible waste of resources…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Please create a separate queue for Stronghold

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I personally won’t conquest just to do Stronghold. I hope they separate.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

"I got #1"

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I know but its fun to watch. :P

No, not really.

That’s an opinion… You can’t say that… That’s the sole purpose I kept interest in PvP in WoW for 8 years straight because I had solid numbers to relate and it helped stroke my ego. Bad or good, doesn’t matter, it kept me paying and kept me happy.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Minion Mancers

in PvP

Posted by: ronpierce.2760

ronpierce.2760

You refuse to use the few gimmicky ways there are to control the minions. Although not optimal, they are usable. Refusing to use them doesn’t make not exist.

Go onnnn?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Improvision/Kleptomanic without a target.

in Thief

Posted by: ronpierce.2760

ronpierce.2760

If you ask me, none of them should. Skills should have to physically land to do what you’d expect, just like Cleansing ire, for example, if you ask me. This goes for anything, though. (Mesmer shatter blind, any others that proc regardless of hitting or not that are based on offensive abilities.)

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant in year 1325? (May contain Spoilers)

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Who needs chronological lore when you have Chronomancers?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Who feels their class got ruined the most?

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

You’d think all of this “Necro got shafted” stuff even from people who don’t main Necromancer would be somewhat of a wake up call…. They nerfed things that didn’t need nerfed, fixed very few of the class’s issues regardless of this being the best moment to finally fix them and made blood a little better, but based around an already losing fight rather than having high support throughout the fight. I can’t even imagine what they are thinking. Necro somehow managed to pull out a nerf in the biggest power creep patch the game has ever seen…

Give Necro some sort of mobility or defense, stop worrying about our offense for a bit. Make Death shroud not terribly designed. Help us move away from being #1 spam heroes… Fix our completely weakness to Moa with our elities and destroying all minions…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

RNG and Grind in GW2 is not that bad

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

If you can play an MMO with absolutely 0 rewards, what is most peoples’ “fun factor”, that’s fine, but in that case you’d enjoy just about any game well designed or not… You’re a rarity, and frankly a lazy game designers delight.. x.X

Oh yeah, because it’s not totally lazy to make a game that’s just like a food dispenser that trickles down rewards instead of making a game that is engaging on it’s own and doesn’t need you to bribe you with illusory gains of money/shinies.

See, it’s way harder to design a really good game with really engaging gameplay than set up loot tables for you to roll on.

I forgot how engaging buying grinding gold to buy all the mats you need to do everything with was. My bad. I didn’t say other games had it perfect. But they’re certainly a hell of a lot better than this.

I’m not saying GW2 is super engaging. I’m saying YOU are the lazy dev’s dream. And the fact I had to spell it out to you again pretty much explains why.

Um… What? So you’re saying dealing with loot tables and having some sort of depth to armor and where it comes from is MORE lazy than: Everything is crafted but takes 250 (max stack) of items AND You can get the rare precursors from anywhere in the game! Oh, but t6 mats are like 1 in 100 loot bags (not even specific materials just any t6) and a precursor is some ridiculously low number.

This solution isn’t less lazy. It’s definitely more lazy. The grind is so kittening long because it means they don’t have to keep ANDING MORE CONTENT. So don’t try to call me out like you’re some genius. You’re fooled by the geniuses who stopped putting the carrot on a stick and put it in a fishing pole so they could cast it out further….

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

bwe3 reaper is 99% perfect.

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

I disagree. It’s 95%. VP still needs to be baselined for diversity reasons, and Chilling Darkness needs to be merged into Shivers of dread. Thennn it’ll be perfect. <3

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Oh dang another stealth thread

in Profession Balance

Posted by: ronpierce.2760

ronpierce.2760

Easy way with most weapons to tell if you’re hitting a stealthed player is to watch and see if your #1 switches to the next attack in the chain.

Not everyone has this. Showing damage done would be just fine, and in fact would be more fair BECAUSE not everyone has this ability. Examples:
Warrior longbow
Guardian Scepter, Staff
Ranger Shortbow, longbow, axe
Engineer anything.
Thief Pistol
Necromancer Scepter, axe (neither can even hit because they aren’t projectiles) staff.
Mesmer staff
Elementalist… Pretty sure all #1’abilities for all weapons and atunements.

Most of those rely on blindly attacking or spamming woes and never knowing if they’re even close.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Robert Gee! I summon you!

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

He tried. Grouch gave him a dirty look and told him to put his work on hold to come look at all the new Engineer innovations then knocked his books on the floor before he could leave. When he bent down to pick them up he gave Robert and Accelerant-Packed atomic wedgie. After seeing him limp back to his desk, their boss told him to go home and rest.

Merely a setback, though.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

How about a 30vs 30 SPvP mode

in PvP

Posted by: ronpierce.2760

ronpierce.2760

This isn’t likely to happen. Reasons:

1. Hard enough to organize 5v5.

2. On average people prefer smaller fights.

3. GW2 is better balanced for smaller encounters.

4. The lag and spam would be crazy.

5. “Culling” or dampening effects would have to exist for it to run, similarly to wvw zergs. Invisible enemies arent good for “sPvP” type play.

I think it’d be a mess of zerging unless they designed it to REALLY a split people up, but at that point it just feels like either wvw or many mini-spvp matches in a single map. I just Don’t see it happening.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

So Eles can stomp while in Mistform, but we

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Personally, I think stealth stomping is pretty kittenty… Get rid of that too :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Weakening Shroud is over tuned now.

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Plus some of the other things may not need nerfed so much if things like this weren’t left unchecked.

Except we are tuned way too offensively right now, while most builds are rather squishy, and therefore just the opposite of needing our defenses nerfed even more.

The problem they see is our pressure and DPS, there is no way those things are going to be untouched by further reducing our defenses.

This direction would be like if at the height of DD ele’s strength, someone said, let’s weaken their DPS more and make them even more survivable.

Weakness is one of the best boons in the game, and this trait is offensive. And defensive. The class needs more class-mechanic defenses, not mandatory trait defenses.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ele stacking officially seen as an exploit ?

in PvP

Posted by: ronpierce.2760

ronpierce.2760

It’s not an amulet problem or everyone would use it. It’s the class.

It is an amulet problem.

It gives so much more in stats, now this is offset by the theory that no one benefits fully from all these spread around stats.
But then comes along a profession build that does benefit from all the stats, and as a result gets 966 extra stats that it can use perfectly fine. Thats almost 60% more stats.

And if what you say is true and only ele’s use this amulet, than nerfing the amulet will nerf ele’s by almost 1000stat points. Without nerfing Ele builds that are not build around using Celestial.
Nerfing Ele across the board to be balanced with +1k stats will just force every ele to be builds for Celestial.

The theory isn’t “people won’t benefit from all stats”, the “theory” is they’d be jack of all trades. And they are. Anyone who uses celestial are a bit tankier than glass, but not as tanky as a full-bunk. Deal more damage than bunkers but not as much as a glass. That’s ALWAYS true, Celestial Elementalist are just too strong at a base level, which makes this “jack of all trades” a very safe and powerful option.

Part of this is due to how strong scaling is on burning and their application, some of it is due to their amazing boon power, etc. But at a very basic level, no other class defies exactly what I said. They’re a balanced jack of all trades fighter. Elementalist are simply outliers due to a mix of personal mechanics.

Unfortunately for Ele, they’re a light armored class and are required to have at least a little vitality or toughness to not be one-shot, but beyond the super-squishies, you see similar things done with Crusader builds, which are another example of a some-what jack of all trades (except conditions), that use builds to fill in their weak-spots. It’s never an issue, except in the case of Cele Ele.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

dagger aa > RS aa ?

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Reaper Shroud is weak and a damage loss in PvE. You use it purely to absorb damage if you totally need to and can’t evade the damage any other way.

Otherwise you camp greatsword all day in a group setting.

I’m not so sure of that, honestly, with Onslaught+Dhuumfire, even on a zerker build. I believe Dhuumfire provides a means of boosting DPS above 50% iirc. It also ensures you are much less likely to misalign your cooldowns and wasting time not using Gravedigger below 50%.

With a SRS Reaper build I think it’s passable to run Flame Legion as a Rune set boosting Dhuumfire damage by 30% and giving a 7% damage boost instead of 5% from strength. Given a good team set up in raids, this would likely provide more overall DPS and is less subject to DPS drops that come with Runes of Scholar.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

BWE2 - Stronghold Feedback

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Wiping a team that is pushing your lord should give you some sort of buff or advantage to allow for comeback mechanics. Otherwise, it’s just too easy for the enemy team to zerg back, and unless you stay to defend the game is over. It makes it very difficult to do anything but turtle in your base once the other team has reached that point.

Run a portal mesmer.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Where is the 2v2, 3v3 competitive arenas?

in PvP

Posted by: ronpierce.2760

ronpierce.2760

The game already has 2v2, 3v3, arenas. Just create a custom arena Courtyard, and set it for 2v2, 3v3, or whatever you desire. Simple.

Cmon now. >_>

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

If Forge is AI based I quit!

in Engineer

Posted by: ronpierce.2760

ronpierce.2760

Why quit? Just don’t use the elite spec (like many guardians and elementalists will be doing).

Or just don’t use the utilities and use the Hammer/Traits.

That’s sort of the thing about Elite specs… they’re far from ‘all in’.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Idea] Sun-God Armor!

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

Ahhh… And here I was thinking “Why are they all slammin’ on low tier armor? There are some great pieces in those sets!” And honestly, I could do with some ’Holy McSmite-Smite" FX after all the “hur, hur, flamez is kewl!”

Sure, I’m with ya that re-skins can be done in a way the comes of as feeling rushed or cheap. But I think it’s probably enough to vote with our wallets than to try and make fun of artists who are just trying to figure out how to make us happy within a limited amount of working hours. ((shrug))

I’m not making fun of the artists. They did fine. And I don’t believe the artists decide to rehash old gear. But anyways, this isn’t “making fun of” anyone. It’s just saying a majority of people don’t want to spend a lot of gems on gear already in the game with a few particle effects. (Most, not all, mind you. Most would much PREFER if the fancy fiery skin was also unique.) So it’s light hearted fun.

Plus, I gotta say. Not to pat myself on the back but, if they did want to reskin… I think I’m on to something.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)