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Ghastly grinning shield dupe?

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Ayrilana.1396

^I think those are the actual (low-level) weapons, rather than the skins.

Yea but you can still add the skin to your account once you buy it like any other weapon skin. The only difference being that you cannot get that free apply like if it were just the skin.

Image from Reddit thread.

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Ghastly grinning shield dupe?

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You can get them from the mystic forge although it appears to not be intentional.

Is there a legit way to make 10g/hour

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Edit: Removed as it is apparently against the user agreement.

(edited by Ayrilana.1396)

Guild Ornate Armor not reduced ores?

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There’s no need as noxious pods are more available now without the meta.

Map Completion Complaints

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I always did the cartographer along with vanquisher by starting on the outside circling the map and then working my way onwards. Kind of a habit that I picked up when playing the older RPG games from the 90’s. It’s how I first started doing GW2 maps as well before I switched over to using the maps with routes.

More dailies needed per day

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With this new system, we want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something.

https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/

Map Completion Complaints

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I used the following the last six times and I’ve probably done world completion around 14 times.

http://www.postcount.net/index.php?pageid=tdwindex

Dive goggle for achieve above jumping puzzle?

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Ayrilana.1396

Well you’ve got a few options.
1. Not worry about it and just skip that one.
2. Just do it and get it done. You can find videos on how to get to it. It actually doesn’t take that long. Equip your falling trait and falling armor for extra measures
3. Wait for a Mesmer. They do portals up there quite a bit.

Mr. Simple,

I am using my mesmer but some of the falls are instant death, especially once one gets past the split to the goggles. I would not be so irked if they would not disable the gliding so I can glide down slowly and not die and have to start from outside again. Thanks for the advice anyhow. Just going to plug away at it a few more times while calling ANET a lot of bad things while pushing needles in voodoo dolls of their game developers.

Gliding would then disqualify you from getting the achievement.

Contested WPs in Dragons Stand

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Ayrilana.1396

TY for the reply. Not sure what you mean by automatically “given” to players when they first enter the map tho..

It means that you do not have to run up and activate them like other WP’s in the game. You can simply come onto the map for the first time with a new character and be able to access any of the WP’s depending on how far the meta has progressed. This let’s you get into the events easier if you come late, or help out another lane, without having to run or explore prior.

Binding mouse buttons to abilities

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You’ll have to use an external program for that. Just make sure to keep it as one action per click and you’ll be fine.

Compensation regarding scribe/decorations?

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They have never provided refunds (with a tiny number of exceptions for when there was a specific price error on their part).

I heard they gave refunds when they changed the price of commander tags.

https://www.reddit.com/r/Guildwars2/comments/2e9p1t/about_the_commander_tags_and_refund_from_support/

Compensation regarding scribe/decorations?

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Has anyone calculated the new cost to max scribing?

More dailies needed per day

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How about they add 1 PvE, 1 WvW, and 1 sPvP daily which should give 15 options for players.

Gorseval & Slick Shoes?

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Still working since the patch?

Probably not

  • Slick Shoes: This skill is now limited to knocking each enemy down once. The number of enemies that it can affect remains unchanged. The recharge time of this skill has been reduced from 45 seconds to 40 seconds.

I don't understand the opposition to mounts

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But simply the statement: “we don’t need horses because we have fast travel” is a 1oo% non-argument for me

We should base ourselves on immersion and lore when making a decision on horses.

I am all for Cosmetic Mounts. Add in a few dozen of them. I always thought the Broom was cool, but, not cool enough to pay the asking price, LOL. However, if they made something like Steampunk Bike, I could so see myself buying that, just to make running look cool.

However, as long as all you “Pro-Mount” people understand they would be purely cosmetic, we all cool.

Or just make them viewable on the player’s client only as a cosmetic option. They get their mounts and we don’t have to see it nor are negatively impacted by the additional resources it would take to render them.

(edited by Ayrilana.1396)

I don't understand the opposition to mounts

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Ayrilana.1396

Every person plays video games from his/hers own perspective and for his/her own reasons, so I do not wish to judge other opinions.

But from my standpoint, I see no good argument against mounts. I play video games for the sake of immersing myself in a medieval or science fiction like fantasy world. Mounts are simply realistic in medieval or renaissance like settings.

Guild Wars 2’s universe clearly hints to the renaissance- and revolutionary eras thus the absence of horses is almost a game breaker for me. One of the reasons I have been holding off this game is for it not having mounts.

If you really think of it its a bit hard to imagine a world without mounts, certainly when there are carts with animals pulling ppl everywhere. If there were no horses in Tyria, people would climb oxes or camels or whatever. It simply is not realistic that people would just go everywhere on foot or collective transport only while they could just as well try to tame and ride a personal animal.

I presume many play Guild Wars as some kind of a competitive action game, but I wonder why then use lore? Lore needs horses. Lore without horse is incomplete lore. It makes GW 2 much less valid for RP.

So to me not having horses in an RPG is almost like a sin. Its really a great failure, maybe GW’s only one.

But it’s so much in your face that it is n’t even funny.

I really have to guide my thought in not paying attention to the “big absence” so my fun in this otherwise nearly perfect game would not be spoiled…

So Gddmnd, for the sake of fantasy art, literature and rp, bring in the horses!

I suggest that all the social action gamers go play CoD. Thats a really unrealistic game but it’s a very action paced serie-killing of mobs

BUT respect for any ones nature & viewpoint!

Cheers!

Gray

Except we have the Asura, which are technologically advanced, that developed devices that allow the population of Tyria to instantly transport themselves between devices. So a renaissance or revolutionary period doesn’t apply. You’re also applying real life time periods in a video game which doesn’t work like that.

Shared Inventory Slot [Merged]

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Or you could, um, you know, just butt out and leave them alone? If it offends you that they’re having issue with this, then you must really struggle dealing with people out in the real world.

Not offended. Just amused at the OTT QQ’ing over something you got for free.

With the exception of one person, there isn’t any QQ’ing.

Chuka and Champawat

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The collection is fairly descriptive on what to do but I’ll explain it.

You go to Snowden Drifts and talk to the NPC by the bridge at the middle of the map. He’ll give you two recipes for you to craft with one being a journal. Fairly cheap with just elder wood and thick leather. You take the crafted journal back to the NPC to start the journey. Each time you complete an entry, check the journal to see what to do next.

Some things you may get stuck on is where to go when you first get to Diessa (look up from), In Lornar’s (you have to do a event chain), and in Snowden (An event with a mob that some people have had issues getting credit for by themselves).

The items for the rest of the collection are fairly easy to obtain without much effort. Most of your time will be spent completing that journal.

So, can't decide what profession to boost...

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So, after a bit of thinking and trying out all of the classes, I think I’ve narrowed it down to either picking a heavy armor class since, I got one light and medium armor class.

I guess the question is now, Guardian, Warrior or Revenant?

As far as I can tell, Gaurd and Rev have no built in 25% movement speed buff:

https://wiki.guildwars2.com/wiki/Movement_speed

Warrior has this:

https://wiki.guildwars2.com/wiki/Warrior's_Sprint

…if that sort of thing matters to you, that is.

On Rev, most of the time you’ll be on Herald so you can just use the facet for swiftness.

I don't understand the opposition to mounts

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Ayrilana.1396

Not only are they perhaps the funnest collection item in a lot of MMOs, but they also enrich the setting and make it feel more immersive. There’s no reason not to have both waypoints and collectible mounts.

The only possible drawback they could have would be being resource-intensive, but all they really need to do to make that a non-issue make them not usable in combat or in certain areas.

Are there reasons why Anet and GW2 players are opposed to them that I’m missing?

Here you go

https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-merged/first

and here you go as well

The problem, though is that the arguments in opposition to having them are just much weaker than the arguments in favor of having them. I’d like to understand why there’s an opposition.

They could easily just make them not usable in certain areas, like cities and major events.

It’s not in the lore of the game series.

We have WP’s which give quick access to various parts of the maps.

There’s swiftness to cover everything else.

GW2 is very CPU intensive when it comes to player models. Imagine adding mounts on top of that.

I don't understand the opposition to mounts

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Not every game has to mimic WoW. They’re just screen clutter and are kind of ridiculous in my opinion. I watched the farewell video of the vanilla WoW server and was just shaking my head when watching people stroll through on the mounts.

GW1 also never had mounts unless you want to count the sandworm and the siege devourer.

If, and that’s a very big if, mounts are added, those that use them no longer have access to waypoints. If immersion is their biggest complaint then losing access to waypoints should not be an issue.

Does heart of thorns give enough hero points?

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I did another Rev a couple weeks ago and got the elite spec completely unlocked in about two hours.

Ascalonian Woodcutter for fractal back

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On one of the walls after you finish the fractal.

In depth explination of "World Linking"

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It’ll probably be like EotM where certain worlds can join up together.

Mai Trin 100 as daily

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Food and potions? What are those?

/rolls eyes

More dailies needed per day

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The current system is better. You get 10AP for doing just three dailies instead of ten. This saves you quite a lot of time. On top of that, each daily now gives an award specific to what the achievement has you do. You also get three spirit shards which is more than the average player got per day unless they farmed champ bags. We all now also get 2G on top of that. Kind of hard to beat that.

Does heart of thorns give enough hero points?

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More than enough. Each HoT hero point is worth 10.

You can get all of them from HoT to max them or a combination of the two. You’ll be something like 30 short if you got all of the old hero points.

Roughly half of HoT’s hero points can be done solo.

(edited by Ayrilana.1396)

Chuka and Champawat

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Look at the collection for it.

Fallen Masks Challenge

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If only some of the sets are viable then only some of the sets should be in the rotation. There is no benefit to wasting anyone’s time with a non-viable set.

I’m not going to disagree with you there. All sets should be viable.

HP under Tarir moved..why not the tiger pets?

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  • The Juvenile Electric Wyvern pet is now available from the Wyvern Nest after players take control of the Central Advance Camp.
  • The Juvenile Tiger is no longer hidden in an area that can only be accessed once the Mouth of Mordremoth has been defeated.
  • All areas the Blighting Trees previously blocked until the boss’s defeat are now unlocked.

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-19-2016/first#post6105851

Edge of mists dead

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EotM is probably dead since you can no longer earn XP in WvW. That’s assuming the reward tracks are of any interest.

(edited by Ayrilana.1396)

Shared Inventory Slot [Merged]

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I’d be so fascinated to see how some of you approach/handle actual real life problems, inconveniences and injustices after reading just a portion of this thread. Just two weeks ago, my Spleen bursts at 7 am on an otherwise insignificant day. I spent 10 days in ICU with massive internal bleeding and pain that can’t be put into words. Then I get out and am trying to do something I enjoy, with my 6+ weeks of no work and minimal movement and hop over to read about today’s patch and see how " this change to my 10×10 inventory system has ruined my life Anet!"…is this all satire or…

No one is saying that in this thread as they were making suggestions. Now there was another thread created earlier today with someone just complaining and doing so not very constructively.

Edit: Ok, just checked and one person hopped into the thread to make a complaint on page 2.

Shared Inventory Slot [Merged]

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Yes, and he also said it would be work to do. He even talked about having to make compromises to make anything happen in any reasonable time frame.

And for all we know the database could very well have been setup in a way t hat makes it extremely difficult to move to the bottom because of the way you can buy addition bag slots. If they didn’t foresee Shared Inventory ever coming in, even something that seems extremely reasonable could cause a lot of rewriting of the code to even make moving it to the bottom possible.

If there had been 6 shared inventory slots when the game came out, this wouldn’t even be an argument now. I suppose now people will complain they can’t move the starter backpack because they want an invisible bag on top.

That’s a poor way to implement a database and I doubt it’s what they did. You do not reference a particular data field based on its position as that just creates issues later on when you expand the database. Every database is able to work around that so I seriously doubt that is the issue preventing them from allow the slots to move.

So you’re saying the Anet dev is lying when he says it would take some work to make it moveable?

That’s not what I am saying and you know it.

With normal inventory there is only 1 “copy” of that item. In other words it only has to have 1 pointer to it where is because it is only on one character.

In a shared inventory that is in the same position on every character, you can still have a single pointer to it. That shared inventory can be outside of the normal inventory. However, to make the bags moveable you then have to decide if you make it moveable to different positions across all characters or in the same position. But then you have to consider other things. Each character slot comes with 5 bag slots. If a person has the three optional slots unlocked on once character but none unlocked on a second character, and the shared inventory slot is moved to the bottom, is it in the 9th position on all characters or 9 on the first character and 6 on the second? That can cause serious bugs right there if it’s done like that. And if you allow it in a different position on each character then you have to have a pointer for that one item on each character. So if a person has a full 64 characters, that’s 64 pointers for a single item rather than a single one.

Except all present day databases have solved that issue.

Shared Inventory Slot [Merged]

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Yes, and he also said it would be work to do. He even talked about having to make compromises to make anything happen in any reasonable time frame.

And for all we know the database could very well have been setup in a way t hat makes it extremely difficult to move to the bottom because of the way you can buy addition bag slots. If they didn’t foresee Shared Inventory ever coming in, even something that seems extremely reasonable could cause a lot of rewriting of the code to even make moving it to the bottom possible.

If there had been 6 shared inventory slots when the game came out, this wouldn’t even be an argument now. I suppose now people will complain they can’t move the starter backpack because they want an invisible bag on top.

That’s a poor way to implement a database and I doubt it’s what they did. You do not reference a particular data field based on its position as that just creates issues later on when you expand the database. Every database is able to work around that so I seriously doubt that is the issue preventing them from allow the slots to move.

Shared Inventory Slot [Merged]

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Ayrilana.1396

To make shared inventory movable would in fact require pointers to a single item to cover every possible variation in position the inventory database.

That’s not how databases work.

Ok, so let’s say you put your Copper Fed Salvage kit in a slot and the coding isn’t there to point to it. Exactly how do you think it’s going to be there? By magic? No, you have to code it to allow the slot to be wherever it can possibly be and have it be able to point back to any item allowed in their.

I already quote the Anet dev from Reddit who talked about how making it moveable would be work to do. That’s because you have to account for the variation. And do you think you can move it to a different position on each character? Because if you do, then that’s a LOT of work because you will have multiple pointers to a single item rather than one, but if you don’t allow it, then how do you say no to the people who “suggest” it should be? What makes their “suggestions” less valuable than yours?

It points to it but not in the way that you’re talking about.

Yeah, we all read the dev’s quote. However, you do not know the exact issue. You’re just making it up; an issue most databases resolve fairly easily.

Shared Inventory Slot [Merged]

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To make shared inventory movable would in fact require pointers to a single item to cover every possible variation in position the inventory database.

That’s not how databases work.

2 golds for daily is too much ! Its 730g/year

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It is a nice incentive to do dailies for people who got capped daily AP and have too many spirit shards already

I believe it’s impossible to have capped daily achieves. There hasn’t been enough time since release.

I’ve been capped for like a year.

Lv 0 -10 Weapons or Armor with speed boost?

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Minor Sigil of Speed is probably your only bet at that level range.

Shared Inventory Slot [Merged]

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This came up when the Shared Inventory Slots were first released, and if I remember correctly someone at Anet agreed it would be good to be able to move them and said they’d look into doing it in future.

For now I’ve settled for keeping mine minimised, but I would much prefer to be able to move them to the bottom.

Would it be nice? Yes, of course. Options always are. But considering having the ability to move them even to another static location would require many, many more times the lines of code to make sure it wouldn’t break other inventory items, is that really something we want Anet to dedicate that much time over? And even if they made it so it could be moved to the bottom, you would have 20 more people screaming ‘I want to put in in the third/fourth/etc. slot’.

Maybe towards the end of an expansions content they may have the time to dedicate, but for now they gave out something for free that people just want to complain over. And people even saying that they don’t need to say thank you for it in order to complain.

Nobody in this thread is complaining. As stated before, offering suggestions for improvement and complaining are not the same. If you want to make personal attacks on someone that is actually complaining, there’s another thread that was just created by someone doing just that.

We also do not know how much coding would be involved in implementing a change so the slots could be arranged like bags. Even then, there’s still nothing wrong about offering suggestions as we don’t know how much coding would be involved in any suggestions we make for that matter.

First of all, you’re the one who claims that Anet does not even have to be thanked for that. You just went right into the “suggestion”. And yes, the way many are offering suggestions are indeed complaints because they are unhappy with it as is.

As for the coding, stop and think about it. These are SHARED inventory slots. Let’s say someone moved it to slot 6 on one character, but another character does not even have slot 6 unlocked. Oops, the code has to take that into account. It also has to be written to point to the same item in MULTIPLE locations instead of just one static one. That has the potential to be a nightmare for coding and memory management for that level of customization.

No. I never said that and you’re just twisting what I said. What I said was that thanking them wasn’t necessary in order to make a suggestion about something. By your reasoning then all suggestions are complaints. i wonder how many sugges… er, complaints that you have made.

You’re going off speculation on what could be. The fact is that you do not know as only Anet does. In the end, this is something for Anet to decide if it is worth doing and you cannot tell people that they cannot make the suggestion and then insult them when they do.

I didn’t twist what you said at all.

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

Did I say that? No. I am also not the one complaining. But yours and other people’s attitude is ‘If you don’t give it to me in the manner I want than I am going to pout like a baby and complain’.

And yes, they are in fact criticizing it because it’s not exactly how they want. What’s so ironic is that the people who criticize Anet for not making each and every little thing customizable in every single possible way also tend to be the ones who whine about why it takes so “long” for new content to come out.

You’re implying it. People are suggesting improvements and you’re taking it as them complaining. You’re even going as far as to justify why it’s fine the way as it is. As I’ve stated multiple times, there’s nothing wrong with people offering suggestions to improve upon the slot. This same suggestion was actually mentioned when those slots were first offered on the gem store so this has nothing to do with whether they are free or not.

If you don’t like people offering suggestions then simply ignore the thread. There’s nothing wrong about asking for a feature that you would like to see.

And yet not a single person has said “You know what a nice thing for Anet to do. They didn’t have to make the Max to 80 boost and they sure didn’t have to put it in a shared inventory slot that they gave away for free. I sure do appreciate that”.

No, it’s just more entitlement mentality complaining where people have to find some form of fault in any little thing that isn’t exactly they way you want it.

No. You’re the only one here seeing it as an entitlement issue. You like the slot as it currently is it appears and apparently people who offer suggestions to improve upon it to fit there playstyle are in the wrong. Why stop there? Anything that anyone offers suggestions to must mean that those players just have an entitlement mentality complaining because they had to find some fault in some little thing that isn’t exactly how they wanted.

I don’t see it as an entitlement issue at all. I think it’s a very nice gesture on their part that they didn’t have to do whatsoever. It only adds value.

It’s all of you who are like “Well this free item doesn’t work exactly how I want it so you need to fix it!!!!”, that’s entitlement mentality. Take a look in the mirror.

People are not demanding it to be fixed. They’re offering suggestions for improvements. You’re so set on people complaining that you’re reading everything colored that way. There a difference between complaining, especially how you describe it, and offering suggestions.

And yet not once have you said “How incredibly nice of them to do this. I sure do appreciate it”.

It doesn’t have to be prefaced with that.

See, you’re even saying that you don’t have to thank them to give suggestions. Well true, you don’t, but that is what makes it a complaint because you don’t even bother showing gratitude for something given to you free of charge. It’s like you expect it and expect it in ways that you want from the very beginning.

But I will bet any amount of money that you are the type who would be among the loudest complainers if they decided to work on your “suggestion” and that delayed something else that was planned. Because that’s typically how it works.

It’s because you don’t have to thank them… It’s not a prerequisite. Making a usage still is not a complaint. You can appreciate something and offer suggestions for improvement. Whether or not you’re vocal about the appreciative part doesn’t matter.

(edited by Ayrilana.1396)

Shared Inventory Slot [Merged]

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Ayrilana.1396

This came up when the Shared Inventory Slots were first released, and if I remember correctly someone at Anet agreed it would be good to be able to move them and said they’d look into doing it in future.

For now I’ve settled for keeping mine minimised, but I would much prefer to be able to move them to the bottom.

Would it be nice? Yes, of course. Options always are. But considering having the ability to move them even to another static location would require many, many more times the lines of code to make sure it wouldn’t break other inventory items, is that really something we want Anet to dedicate that much time over? And even if they made it so it could be moved to the bottom, you would have 20 more people screaming ‘I want to put in in the third/fourth/etc. slot’.

Maybe towards the end of an expansions content they may have the time to dedicate, but for now they gave out something for free that people just want to complain over. And people even saying that they don’t need to say thank you for it in order to complain.

Nobody in this thread is complaining. As stated before, offering suggestions for improvement and complaining are not the same. If you want to make personal attacks on someone that is actually complaining, there’s another thread that was just created by someone doing just that.

We also do not know how much coding would be involved in implementing a change so the slots could be arranged like bags. Even then, there’s still nothing wrong about offering suggestions as we don’t know how much coding would be involved in any suggestions we make for that matter.

First of all, you’re the one who claims that Anet does not even have to be thanked for that. You just went right into the “suggestion”. And yes, the way many are offering suggestions are indeed complaints because they are unhappy with it as is.

As for the coding, stop and think about it. These are SHARED inventory slots. Let’s say someone moved it to slot 6 on one character, but another character does not even have slot 6 unlocked. Oops, the code has to take that into account. It also has to be written to point to the same item in MULTIPLE locations instead of just one static one. That has the potential to be a nightmare for coding and memory management for that level of customization.

No. I never said that and you’re just twisting what I said. What I said was that thanking them wasn’t necessary in order to make a suggestion about something. By your reasoning then all suggestions are complaints. i wonder how many sugges… er, complaints that you have made.

You’re going off speculation on what could be. The fact is that you do not know as only Anet does. In the end, this is something for Anet to decide if it is worth doing and you cannot tell people that they cannot make the suggestion and then insult them when they do.

2 golds for daily is too much ! Its 730g/year

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Posted by: Ayrilana.1396

Ayrilana.1396

They can easily counteract it throughout the year by making temporary gold sinks for festivals and such. How much gold do you think left the system with SAB?

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

This came up when the Shared Inventory Slots were first released, and if I remember correctly someone at Anet agreed it would be good to be able to move them and said they’d look into doing it in future.

For now I’ve settled for keeping mine minimised, but I would much prefer to be able to move them to the bottom.

Would it be nice? Yes, of course. Options always are. But considering having the ability to move them even to another static location would require many, many more times the lines of code to make sure it wouldn’t break other inventory items, is that really something we want Anet to dedicate that much time over? And even if they made it so it could be moved to the bottom, you would have 20 more people screaming ‘I want to put in in the third/fourth/etc. slot’.

Maybe towards the end of an expansions content they may have the time to dedicate, but for now they gave out something for free that people just want to complain over. And people even saying that they don’t need to say thank you for it in order to complain.

Nobody in this thread is complaining. As stated before, offering suggestions for improvement and complaining are not the same. If you want to make personal attacks on someone that is actually complaining, there’s another thread that was just created by someone doing just that.

We also do not know how much coding would be involved in implementing a change so the slots could be arranged like bags. Even then, there’s still nothing wrong about offering suggestions as we don’t know how much coding would be involved in any suggestions we make for that matter.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

Did I say that? No. I am also not the one complaining. But yours and other people’s attitude is ‘If you don’t give it to me in the manner I want than I am going to pout like a baby and complain’.

And yes, they are in fact criticizing it because it’s not exactly how they want. What’s so ironic is that the people who criticize Anet for not making each and every little thing customizable in every single possible way also tend to be the ones who whine about why it takes so “long” for new content to come out.

You’re implying it. People are suggesting improvements and you’re taking it as them complaining. You’re even going as far as to justify why it’s fine the way as it is. As I’ve stated multiple times, there’s nothing wrong with people offering suggestions to improve upon the slot. This same suggestion was actually mentioned when those slots were first offered on the gem store so this has nothing to do with whether they are free or not.

If you don’t like people offering suggestions then simply ignore the thread. There’s nothing wrong about asking for a feature that you would like to see.

And yet not a single person has said “You know what a nice thing for Anet to do. They didn’t have to make the Max to 80 boost and they sure didn’t have to put it in a shared inventory slot that they gave away for free. I sure do appreciate that”.

No, it’s just more entitlement mentality complaining where people have to find some form of fault in any little thing that isn’t exactly they way you want it.

No. You’re the only one here seeing it as an entitlement issue. You like the slot as it currently is it appears and apparently people who offer suggestions to improve upon it to fit there playstyle are in the wrong. Why stop there? Anything that anyone offers suggestions to must mean that those players just have an entitlement mentality complaining because they had to find some fault in some little thing that isn’t exactly how they wanted.

I don’t see it as an entitlement issue at all. I think it’s a very nice gesture on their part that they didn’t have to do whatsoever. It only adds value.

It’s all of you who are like “Well this free item doesn’t work exactly how I want it so you need to fix it!!!!”, that’s entitlement mentality. Take a look in the mirror.

People are not demanding it to be fixed. They’re offering suggestions for improvements. You’re so set on people complaining that you’re reading everything colored that way. There a difference between complaining, especially how you describe it, and offering suggestions.

And yet not once have you said “How incredibly nice of them to do this. I sure do appreciate it”.

It doesn’t have to be prefaced with that.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I see account that don’t have HOT – never got this shared inventory slot nor did they get the level 80 stone. Will they get it when they buy HOT. I don’t have HOT and do intend to buy it. Would really like to know.

Yes. They will get it.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

Did I say that? No. I am also not the one complaining. But yours and other people’s attitude is ‘If you don’t give it to me in the manner I want than I am going to pout like a baby and complain’.

And yes, they are in fact criticizing it because it’s not exactly how they want. What’s so ironic is that the people who criticize Anet for not making each and every little thing customizable in every single possible way also tend to be the ones who whine about why it takes so “long” for new content to come out.

You’re implying it. People are suggesting improvements and you’re taking it as them complaining. You’re even going as far as to justify why it’s fine the way as it is. As I’ve stated multiple times, there’s nothing wrong with people offering suggestions to improve upon the slot. This same suggestion was actually mentioned when those slots were first offered on the gem store so this has nothing to do with whether they are free or not.

If you don’t like people offering suggestions then simply ignore the thread. There’s nothing wrong about asking for a feature that you would like to see.

And yet not a single person has said “You know what a nice thing for Anet to do. They didn’t have to make the Max to 80 boost and they sure didn’t have to put it in a shared inventory slot that they gave away for free. I sure do appreciate that”.

No, it’s just more entitlement mentality complaining where people have to find some form of fault in any little thing that isn’t exactly they way you want it.

No. You’re the only one here seeing it as an entitlement issue. You like the slot as it currently is it appears and apparently people who offer suggestions to improve upon it to fit there playstyle are in the wrong. Why stop there? Anything that anyone offers suggestions to must mean that those players just have an entitlement mentality complaining because they had to find some fault in some little thing that isn’t exactly how they wanted.

I don’t see it as an entitlement issue at all. I think it’s a very nice gesture on their part that they didn’t have to do whatsoever. It only adds value.

It’s all of you who are like “Well this free item doesn’t work exactly how I want it so you need to fix it!!!!”, that’s entitlement mentality. Take a look in the mirror.

People are not demanding it to be fixed. They’re offering suggestions for improvements. You’re so set on people complaining that you’re reading everything colored that way. There a difference between complaining, especially how you describe it, and offering suggestions.

Edit: It appears there was another thread just created with someone complaining. Now that would fit with what you’re accusing everyone on this thread of who are simply making suggestions, not demands, of what would be nice to see.

(edited by Ayrilana.1396)

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

Did I say that? No. I am also not the one complaining. But yours and other people’s attitude is ‘If you don’t give it to me in the manner I want than I am going to pout like a baby and complain’.

And yes, they are in fact criticizing it because it’s not exactly how they want. What’s so ironic is that the people who criticize Anet for not making each and every little thing customizable in every single possible way also tend to be the ones who whine about why it takes so “long” for new content to come out.

You’re implying it. People are suggesting improvements and you’re taking it as them complaining. You’re even going as far as to justify why it’s fine the way as it is. As I’ve stated multiple times, there’s nothing wrong with people offering suggestions to improve upon the slot. This same suggestion was actually mentioned when those slots were first offered on the gem store so this has nothing to do with whether they are free or not.

If you don’t like people offering suggestions then simply ignore the thread. There’s nothing wrong about asking for a feature that you would like to see.

And yet not a single person has said “You know what a nice thing for Anet to do. They didn’t have to make the Max to 80 boost and they sure didn’t have to put it in a shared inventory slot that they gave away for free. I sure do appreciate that”.

No, it’s just more entitlement mentality complaining where people have to find some form of fault in any little thing that isn’t exactly they way you want it.

No. You’re the only one here seeing it as an entitlement issue. You like the slot as it currently is it appears and apparently people who offer suggestions to improve upon it to fit there playstyle are in the wrong. Why stop there? Anything that anyone offers suggestions to must mean that those players just have an entitlement mentality complaining because they had to find some fault in some little thing that isn’t exactly how they wanted.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

Did I say that? No. I am also not the one complaining. But yours and other people’s attitude is ‘If you don’t give it to me in the manner I want than I am going to pout like a baby and complain’.

And yes, they are in fact criticizing it because it’s not exactly how they want. What’s so ironic is that the people who criticize Anet for not making each and every little thing customizable in every single possible way also tend to be the ones who whine about why it takes so “long” for new content to come out.

You’re implying it. People are suggesting improvements and you’re taking it as them complaining. You’re even going as far as to justify why it’s fine the way as it is. As I’ve stated multiple times, there’s nothing wrong with people offering suggestions to improve upon the slot. This same suggestion was actually mentioned when those slots were first offered on the gem store so this has nothing to do with whether they are free or not.

If you don’t like people offering suggestions then simply ignore the thread. There’s nothing wrong about asking for a feature that you would like to see.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They should just remove it from people’s accounts who have a problem with it and stop offering free items altogether.

So apparently the way you organize your equipment is the only correct way and people who offer suggestions to be able to customize where the slot is are simply complaining and should not have the slot? That’s a pretty close minded way to think. There’s absolutely nothing wrong with offering suggestions. They’re not criticizing the slot but instead asking for a way to customize where they are located.

(edited by Ayrilana.1396)

Fallen Masks Challenge

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

There are also specific routes that are optimal. There’s only like maybe a dozen sets and the extra time added should be more than enough to allow over half, if not all, remaining sets to be viable if going for gold.

Shared Inventory Slot [Merged]

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Being at the top makes sense as it’s designed for things to be used across all characters, such as bank access, merchants, TP, etc. Being at the top makes it easier and faster for the items to be accessed.

Just amazes me people can always find ways to complain about being given something for free…

Some people have things organized differently on their characters. There is no one correct way. Some prefer to have everything on the bottom and there’s nothing wrong with that.

For weapons and such that are character specific, yes, I can see that. I do that myself with invisible bags. However, putting things like merchants in the bottom just adds more work to scrolling down to get them.

Besides, we are still talking about people complaining about something given to them absolutely free. If it’s so inconvenient for someone, ignore it. They literally are no worse off than they were before.

I have my inventory window expanded so there’s no scrolling. There are a lot of people who have everything they use on the characters at the bottom. I do it since all loot populates from top to bottom and it’s easier to keep them separate. Just because you don’t do that doesn’t mean that those that do and prefer the option to do so are wrong.

There’s nothing wrong with wanting the ability to move the location of the slots from top to bottom or vice versa. They are not criticizing the free slot but asking for an additional feature that would be nice for those that prefer everything to be at the bottom.