Showing Posts For Ayrilana.1396:

S4 and HoT Legendaries

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Ayrilana.1396

They shouldn’t require anything from any of the new maps. The only thing that the existing ones use are the tributes to craft into shards. I believe I saw the HoT map vendors having those as well in exchange for their map currency so LS4 map access shouldn’t be needed for the rest.

Server numbers =/= WvW numbers

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Ayrilana.1396

I’m currently in Henge of Denravi (HOD) and we are currently listed as a full server, where no inward server transfers can be made.

I’m just wondering how long before do Anet does a server population count? Can WvW population be monitored as a separate entity because big server numbers doesn’t really mean high WvW numbers. Or will we actually get to see a breakdown?

It is detrimental to servers like HOD, where actual wvw population is not really high (maybe due to coincidental lack of interest in wvw in this server) but we are always full.. and we cannot even get our friends from other servers to join us.

Thanks.

They’ve been doing this for quite some time.

Fellow Warriors of the Mists,

World population is visible on the labels on the World Selection and Transfer screen. It determines whether you can transfer to a world and, if you can, how much the transfer will cost. These measures historically have been set based on aggregate population levels around all game modes. But because World versus World is the only game mode to which worlds apply these days, we have developed a better model that exclusively uses WvW data to determine population levels and transfer costs.

We will be rolling out the new model soon and some shifts in the population levels should be expected. We’ll continue to monitor the situation, and we’ll make all adjustments we deem necessary to improve the WvW experience. As always, your feedback is very welcome.

See you in the Mists,
— Samuel

Scythe, 6K gold

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t understand the issue. It’s a skin that some people covet. Why does every skin in the game need to be affordable for everyone? I like that I have to carefully consider my budget in deciding which skins I prefer; it makes my choices more important.

How do you budget for 6K? Thats like saving up to buy 3 legendary weapons at once.
Even if I play 24/7 and focus all my gold on this I’d have to pass the baton to my grandchildren

The same way other players budget for high priced items. It sells for 6K so do a 30G/hr farm once a day for an hour for 200 days.

Scythe, 6K gold

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Ayrilana.1396

I don’t see what the issue is as it’s just a skin like any other. I can complain that the chainsaw greatsword is behind such a high paywall or any other skin with a high cost.

The Argument for Tengu/a new race

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Posted by: Ayrilana.1396

Ayrilana.1396

Another complication that a new race brings, aside from having to re-create all existing armor skins for it, is that it increases the time that it takes to develop new armor skins.

Currently every armor piece requires 30 different, although similar, skins (race x armor weight x gender). A new race would add an additional six skins needed for each new armor piece (36 for a full set). They’ve said that creating armor skins is already resource intensive as it is right now.

Mounts [merged]

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Ayrilana.1396

The Argument for Tengu/a new race

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Ayrilana.1396

If you truly believe that a playable race provides so much outside of aesthetics and roleplaying, could you please provide proof?

Aesthetics is the only real proof you need since it is the driving force behind current sales. Either you believe in “fashion wars” or you don’t. If you don’t, then such additions aren’t aimed at you and if you stand by that thought, we should stop bothering with creating new armor as well, just focus all efforts on outfits.

That is the false basis of the resource argument here, that utilizing resources for a certain feature negates efforts for others. That doing such things has no rippling effects and thus those individuals have more insight than other players or the developers themselves if a feature is a good idea or bad.

The fuel of your argument lies with the robustness of the feature itself; i.e. the stronger and more interesting you make said feature, the more effort and resources it would cost. But such an argument ignores other avenues of profit making alts can provide. No one is arguing that adding a new race would take little effort, the meat of the argument here is the worth of such an addition. The opposition to an additional race doesn’t seem to take into account the subjectivity of the argument on both sides but rather one is subjective while the other is objective.

I think that you might have misunderstood my posts. You most definitely misunderstood the part of my post that you quoted.

I was arguing against including anything beyond aesthetics and roleplaying to justify a new playable race because those elements could be added without it.

I’ve also said that it’s up to Anet as to whether the benefits that a new playable race brings is worth the cost. Resources are finite. If resources are spent on one thing then they cannot be spent no something else.

The Argument for Tengu/a new race

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Ayrilana.1396

I had addressed that too in a previous post in which I was asking the poster to refer to. The impact of a new playable race as a selling point which causes increased sales depends on whether those sales came from existing players who would not have bought the expansion if it had not been included. It would otherwise just be a factor used to purchase an expansion, but not one that would cause players to buy it all by itself.

It’s kind of like if HoT had included Tengu as a playable race. Doesn’t make sense with the story but let’s go with it. All of those that currently own HoT would not count towards the increased sales caused by the addtion of the playable race. It may have caused some players to be more hyped about that expansion but they ultimately bought it without it.

True, there would have been no more HoT sales from those people. But what about character slots? Maybe an outfit or two that looks good on their new characters? Special Tengu weapons in the gemstore? And let’s not forget the other positive effects on the game, such as the economic impact of everyone suddenly gearing up entirely new characters.

Even with the people that didn’t need a new race for an expansion, there would be some gain from a lot of them.

Assuming players didn’t demand for a free character slot to be included like they did with Rev.

There might be en economic impact with people gearing up characters but that’s difficult to say with how much ascended people have nowadays that could just be transferred over. Also whether there’s enough players gearing up to cause anything more than a small blip.

The Argument for Tengu/a new race

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Ayrilana.1396

I kind of did provide some insight into why a new race wouldn’t be an effective selling point in attracting new players to justify the costs like some people have claimed.

It’s not about just new players, though. Doing something for loyal veteran players will lead to sales as well. A lot of what ANet sells is the experience, and part of that is the visuals. Playable Tengu has a lot of opportunity, depending on the excellence of its execution.

Of course, it’s up to ANet to gauge interest and estimate profitability, so while I want Tengu, I don’t necessarily expect Tengu. Want, though. ANet, gimme burbs, I gibs you ninety moneydollars~

I had addressed that too in a previous post in which I was asking the poster to refer to. The impact of a new playable race as a selling point which causes increased sales depends on whether those sales came from existing players who would not have bought the expansion if it had not been included. It would otherwise just be a factor used to purchase an expansion, but not one that would cause players to buy it all by itself.

It’s kind of like if HoT had included Tengu as a playable race. Doesn’t make sense with the story but let’s go with it. All of those that currently own HoT would not count towards the increased sales caused by the addtion of the playable race. It may have caused some players to be more hyped about that expansion but they ultimately bought it without it.

future lw releases, open beta testing plz?

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Ayrilana.1396

They have people that test the releases. Some things break between the test server and live servers. Having open beta tests ruins the surprise and honestly isn’t any different than just releasing the episode as normal.

That is a trivial change to the ask. Just say release day is when it goes live to the test server. The following week copy the test server code to the live servers.

Did you quote the correct person? I wasn’t asking for any change in my post.

Things are different between the test server and live servers as we have seen. Anet has acknowledged that there have been bugs that weren’t present on the test servers but were on the live servers. A test environment will almost never be the same as a live environment. Simply copying the code over isn’t feasible otherwise they would be doing it. ThInk about why.

As others have mentioned, the vast majority of players are terrible at QA and many of those probably wouldn’t even bother to test. They just want to play the content sooner.

Yes, I quoted the right person. I was saying you would not ruin the surprise if the first day of testing was considered the release (or soft release or whatever).

It may seem like a diversion but this is why I am using the 64 bit mac client as my main client now. Sure, it is not ready for prime time but it is the best way to gather data of how it operates to typical users just playing the game.

Those who are not testing would have the surprise ruined. If everyone could participate then what’s the point of having public test servers?

It’s been established that they’re ineffective in other games. Think about all of those HoT beta tests. How many players actually contributed quality bug reports? And this is out of how many that were playing? Did this prevent all bugs from being present on that map?

Or just make everything easier and call patch Tuesdays test day? That following Friday is the official release day.

Which is meaningless and is pretty much arbitrary.

The Argument for Tengu/a new race

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Ayrilana.1396

A new playable race isn’t a requirement to have a racial city as well as a map just outside it that follows that race’s “theme” for the lack of a better way to describe it. Anet could have not at Asura as a playable race but include everything that we see now. The only content loss specific to the race would be the personal story but that could have been added elsewhere in some form so not totally loss. The player wouldn’t be playing as an Asura but could still experience the majority of those story arcs in whatever alternative form Anet could have gone with.

Unless you like to RP, or want the appearance of your character to be that of a new race, that’s all that a new playable race would provide. Everything else, such as maps and story, is depends on the race actually being playable.

I understand it’s not a ‘requirement’ and neither is a starting area arguably, but the game would be a lot poorer if it were missing regions designed around a particular race aesthetic imo.

I feel like your suggestion here would make the game feel a lot more bland to many people – selecting a race isn’t just about the early game experience after all, it defines your character aesthetic and even at times later game dialogue (see HoT and Sylvari as an example).

I don’t RP at all and appearance is only part of it, to me the lore behind each race has a significant impact on which one I choose to create, which race I feel would best fit that etc.

Regions designed around a particular race aesthetic can very well be included without that race needing to be playable. That’s part of what I was getting at.

Race doesn’t really matter for the most part when it comes to dialogue. It only had a slight impact in HoT because of how the Sylvari were tied to the dragon. I’ve already said that one of the only things that anew playable race provides is aesthetics.


Since I don’t want to keep repeating myself:

If you truly believe that a playable race provides so much outside of aesthetics and roleplaying, could you please provide proof?

For regional cities and maps, it’s not necessary. Players who select any race other than Asura, can still experience all of Rata Sum as well as Metrica. Their experience isn’t hindered as they’re not blocked from any content on these maps for not being an Asura. There may be some dialogue differences but none that I have noticed so far.

As far as story goes, the personal story arcs could always be incorporated into the living story and/or expansion story. You can have story arcs centered around a race without needing to play as one. We saw this in GW1 EotN with the Asura, Norn, and Charr. We also saw this in the personal story with the Skritt, Quaggan, Hylek, Ogre, and maybe another that I’m forgetting.

When comparing when something is worth adding (yes, it’s ultimately up to Anet), you should strip away anything that could be provided outside of it. In this case, it’s the maps and story content. What’s left is the aesthetics of seeing the race as your avatar and any role playing that you would do as that race. Some of that could minimally be covered with a combat tonic although armor and physical feature customization would be nonexistent.

I feel this is becoming somewhat cyclical – ultimately you believe adding a new race is not worth it on Anet’s part, I believe it is so we’ll have to agree to disagree. Clearly you get enjoyment from gw2 in a different way to me.

All I would say is there is just as much onus on you to prove that a new race wouldn’t be an effective selling point as there is on me to prove it would be.

I kind of did provide some insight into why a new race wouldn’t be an effective selling point in attracting new players to justify the costs like some people have claimed.

Thoughts on the new prophecy from trailer?

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Ayrilana.1396

Can't wait for the CD Mastery Points

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Ayrilana.1396

Its not that you just dont do them, you get them for doing the content, but then can not use them for anything. You can’t avoid getting them, since they’re imbued to other content. But it just stings to look at a wallet full of currency with nothing to spend it on

Like hero points?

The Argument for Tengu/a new race

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Ayrilana.1396

For those that say that adding a race is impractical because of the armor problem, I would like to counter it by saying that that’s the BEST reason for them to consider adding a new race.

GW2 was supposed to be a game where cosmetics were the endgame. And yet, we’ve seen how far ANet has fallen from that goal. Making new armor, the most basic component of GW2 cosmetics, is too difficult. It’s a failing on the most fundamental level, and one they need to address.

They need to change how they make armor. Bring in more people, get new software, or whatever… Just do what they have to do to make it work smoothly. But that will take money. How do you justify it? That’s right, a new race as a selling point for a new expansion. Now they’d have a cost justification to do whatever it takes to streamline their process, and a chance to get plenty of practice in with the new systems as they fit old armor onto the new race. And when they’re done, they’re set to finally get up to speed on cranking out full sets of armor again.

tldr: Adding Tengu would force ANet to focus on fixing one of their weak points, making armor sets, and give a cost justification for doing so.

It’s actually one of the worst reasons as it extends out the development time of armor.

A new race is unlikely to sway many of those that don’t play this game and currently don’t have an interest in doing so. WoW adding pandas didn’t make me want to play it. For existing players, it may be a selling point, assuming it interests them, but it would only have an impact if the only reason a player is buying an expansion is because of that race.

(edited by Ayrilana.1396)

The Argument for Tengu/a new race

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Posted by: Ayrilana.1396

Ayrilana.1396

A new playable race isn’t a requirement to have a racial city as well as a map just outside it that follows that race’s “theme” for the lack of a better way to describe it. Anet could have not at Asura as a playable race but include everything that we see now. The only content loss specific to the race would be the personal story but that could have been added elsewhere in some form so not totally loss. The player wouldn’t be playing as an Asura but could still experience the majority of those story arcs in whatever alternative form Anet could have gone with.

Unless you like to RP, or want the appearance of your character to be that of a new race, that’s all that a new playable race would provide. Everything else, such as maps and story, is depends on the race actually being playable.

I understand it’s not a ‘requirement’ and neither is a starting area arguably, but the game would be a lot poorer if it were missing regions designed around a particular race aesthetic imo.

I feel like your suggestion here would make the game feel a lot more bland to many people – selecting a race isn’t just about the early game experience after all, it defines your character aesthetic and even at times later game dialogue (see HoT and Sylvari as an example).

I don’t RP at all and appearance is only part of it, to me the lore behind each race has a significant impact on which one I choose to create, which race I feel would best fit that etc.

Regions designed around a particular race aesthetic can very well be included without that race needing to be playable. That’s part of what I was getting at.

Race doesn’t really matter for the most part when it comes to dialogue. It only had a slight impact in HoT because of how the Sylvari were tied to the dragon. I’ve already said that one of the only things that anew playable race provides is aesthetics.


Since I don’t want to keep repeating myself:

If you truly believe that a playable race provides so much outside of aesthetics and roleplaying, could you please provide proof?

For regional cities and maps, it’s not necessary. Players who select any race other than Asura, can still experience all of Rata Sum as well as Metrica. Their experience isn’t hindered as they’re not blocked from any content on these maps for not being an Asura. There may be some dialogue differences but none that I have noticed so far.

As far as story goes, the personal story arcs could always be incorporated into the living story and/or expansion story. You can have story arcs centered around a race without needing to play as one. We saw this in GW1 EotN with the Asura, Norn, and Charr. We also saw this in the personal story with the Skritt, Quaggan, Hylek, Ogre, and maybe another that I’m forgetting.

When comparing when something is worth adding (yes, it’s ultimately up to Anet), you should strip away anything that could be provided outside of it. In this case, it’s the maps and story content. What’s left is the aesthetics of seeing the race as your avatar and any role playing that you would do as that race. Some of that could minimally be covered with a combat tonic although armor and physical feature customization would be nonexistent.

(Spoiler) Living Story S3E6 Discussion

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Ayrilana.1396

I thought that Flameseeker Prophecies ended with GW1 Prophecies. (Edit: Just confirmed that it did.)

There could be more than one prophecy in the GW1 universe.

(edited by Ayrilana.1396)

The Argument for Tengu/a new race

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Ayrilana.1396

A new race has no gamplay impact at all. It is just an insane amount of work (and time) on the developer side. As mentioned: Armor adjustments, animations, voices, story, starting zones.

If you mean it has no gameplay impact in that it doesn’t add new features fair enough but it does provide a significant amount of new, long-lasting content. And we all know HoT was a feature heavy xpac with little content overall. It would make absolute sense for the pendulum to swing the other way now and new races would indeed contribute hugely in terms of giving people something to do.

That content can be obtained without needing it to be attached to a new playable race.

I’m talking about content specifically tied to a new race – e.g. new starting areas, personal story or whatever is in its place, new city hub to explore etc. Obviously the bulk of an xpacs content wouldn’t be just that but I’d argue that early race content, if done well, has good replay value.

Tengu isn’t a new race in the sense that there is already a lot of backstory for them. Starting areas content can be accessed by all races and it’s existence isn’t dependent on there being a new race. You could have all of Rata Sum, and its Metrica, without needing to have Asura as a playable race. Personal story content can be handled in the living story and/or an expansion story. A new city hub can exist without a new playable race.

Practically all content that a new playable race would provide can be obtained without needing a new playable race. The only things that I see a new race providing is a new cosmetic appearance and for those that RP.

Obviously I meant playable race I thought that was a given. Of course they can but a new race is a precedent for a new starting area, as opposed to something like a new profession which, unless Anet change something quite fundamental, isn’t a precedent for a new starting area. The whole point of Rata Sum is that it’s character and aesthetics is defined by the fact Its an Asuran city, obviously you can just take the LA approach and make every city generic and non race specific but that significantly takes a away from the character of the game.

I think it all boils down to how much you personally feel races impact on the rpg element of GW2 – as a fan of the franchise since 2004 I wholeheartedly believe it is fundamental to a rich universe and is a large part of the reason it’s my favourite game.

A new playable race isn’t a requirement to have a racial city as well as a map just outside it that follows that race’s “theme” for the lack of a better way to describe it. Anet could have not at Asura as a playable race but include everything that we see now. The only content loss specific to the race would be the personal story but that could have been added elsewhere in some form so not totally loss. The player wouldn’t be playing as an Asura but could still experience the majority of those story arcs in whatever alternative form Anet could have gone with.

Unless you like to RP, or want the appearance of your character to be that of a new race, that’s all that a new playable race would provide. Everything else, such as maps and story, is depends on the race actually being playable.

"One Path Ends": Who dies/gets fridged next?

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Ayrilana.1396

I think it was the one wearing a red shirt.

New Mastery

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Ayrilana.1396

What is the point of having all these portals if we can glide ?

Can only glide to platforms that are very close to each other or are lower than the one you’re coming from.

Hmm I see. So I guess these portals will replace jumping mushrooms then.

Or they’re a part of something else. I’m trying not to read too much into it until I see it in person.

New Mastery

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Ayrilana.1396

What is the point of having all these portals if we can glide ?

Can only glide to platforms that are very close to each other or are lower than the one you’re coming from.

dragon stand !!

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Ayrilana.1396

It can hold like 90 or so. That’s more than enough for the meta.

People getting kicked off is the meta map resetting which you can tell by the timer in the top right corner.

dragon stand !!

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That’s intended as it clears the map instance every two hours.

New Legendary Greatsword?

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I really, really hope not. The last thing we need is ANOTHER Legendary Surfboard.

Save that for the underwater dragon expansion.

The Argument for Tengu/a new race

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Ayrilana.1396

A new race has no gamplay impact at all. It is just an insane amount of work (and time) on the developer side. As mentioned: Armor adjustments, animations, voices, story, starting zones.

If you mean it has no gameplay impact in that it doesn’t add new features fair enough but it does provide a significant amount of new, long-lasting content. And we all know HoT was a feature heavy xpac with little content overall. It would make absolute sense for the pendulum to swing the other way now and new races would indeed contribute hugely in terms of giving people something to do.

That content can be obtained without needing it to be attached to a new playable race.

I’m talking about content specifically tied to a new race – e.g. new starting areas, personal story or whatever is in its place, new city hub to explore etc. Obviously the bulk of an xpacs content wouldn’t be just that but I’d argue that early race content, if done well, has good replay value.

Tengu isn’t a new race in the sense that there is already a lot of backstory for them. Starting areas content can be accessed by all races and it’s existence isn’t dependent on there being a new race. You could have all of Rata Sum, and its Metrica, without needing to have Asura as a playable race. Personal story content can be handled in the living story and/or an expansion story. A new city hub can exist without a new playable race.

Practically all content that a new playable race would provide can be obtained without needing a new playable race. The only things that I see a new race providing is a new cosmetic appearance and for those that RP.

New Legendary Greatsword?

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Ayrilana.1396

So you see the effect of the weapon at about the 1 minute mark of the video.

https://www.guildwars2.com/en/news/watch-the-trailer-for-one-path-ends/

Do you think this will be the new legendary weapon? I can’t remember if this effect exists elsewhere already. Is it just the necro auto attack?

Edit: Nevermind. Just checked the skins and it’s the guild sunderer

(edited by Ayrilana.1396)

The Argument for Tengu/a new race

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Ayrilana.1396

A new race has no gamplay impact at all. It is just an insane amount of work (and time) on the developer side. As mentioned: Armor adjustments, animations, voices, story, starting zones.

If you mean it has no gameplay impact in that it doesn’t add new features fair enough but it does provide a significant amount of new, long-lasting content. And we all know HoT was a feature heavy xpac with little content overall. It would make absolute sense for the pendulum to swing the other way now and new races would indeed contribute hugely in terms of giving people something to do.

That content can be obtained without needing it to be attached to a new playable race.

Legendary vs Ascended

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Well unlike other tiers, you can change stats and they have subjectively appealing skins with effects.

I’m not against it them being locked behind content that requires personal skill. The only thing is that it must require a great deal of it which means more difficult than Liadri.

Juggernaut/Ooze

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Is the gizmo worth ~165G to you? If so, craft the precursor.

future lw releases, open beta testing plz?

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They have people that test the releases. Some things break between the test server and live servers. Having open beta tests ruins the surprise and honestly isn’t any different than just releasing the episode as normal.

That is a trivial change to the ask. Just say release day is when it goes live to the test server. The following week copy the test server code to the live servers.

Did you quote the correct person? I wasn’t asking for any change in my post.

Things are different between the test server and live servers as we have seen. Anet has acknowledged that there have been bugs that weren’t present on the test servers but were on the live servers. A test environment will almost never be the same as a live environment. Simply copying the code over isn’t feasible otherwise they would be doing it. ThInk about why.

As others have mentioned, the vast majority of players are terrible at QA and many of those probably wouldn’t even bother to test. They just want to play the content sooner.

Yes, I quoted the right person. I was saying you would not ruin the surprise if the first day of testing was considered the release (or soft release or whatever).

It may seem like a diversion but this is why I am using the 64 bit mac client as my main client now. Sure, it is not ready for prime time but it is the best way to gather data of how it operates to typical users just playing the game.

Those who are not testing would have the surprise ruined. If everyone could participate then what’s the point of having public test servers?

It’s been established that they’re ineffective in other games. Think about all of those HoT beta tests. How many players actually contributed quality bug reports? And this is out of how many that were playing? Did this prevent all bugs from being present on that map?

(edited by Ayrilana.1396)

future lw releases, open beta testing plz?

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Ayrilana.1396

They have people that test the releases. Some things break between the test server and live servers. Having open beta tests ruins the surprise and honestly isn’t any different than just releasing the episode as normal.

That is a trivial change to the ask. Just say release day is when it goes live to the test server. The following week copy the test server code to the live servers.

Did you quote the correct person? I wasn’t asking for any change in my post.

Things are different between the test server and live servers as we have seen. Anet has acknowledged that there have been bugs that weren’t present on the test servers but were on the live servers. A test environment will almost never be the same as a live environment. Simply copying the code over isn’t feasible otherwise they would be doing it. ThInk about why.

As others have mentioned, the vast majority of players are terrible at QA and many of those probably wouldn’t even bother to test. They just want to play the content sooner.

(edited by Ayrilana.1396)

commanders gear too expensive

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Ayrilana.1396

4000+ hours doing what? I’ve gotten most of my drops from PvP reward track chests and maybe a couple from guild missions. But yeah, “it’s raining ascended” is a bit of an exaggeration when it comes to drops.

The Argument for Tengu/a new race

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Ayrilana.1396

Just chiming it, would definitely like Tengu so I can finally make a Necro and maybe a Rev. The amount of work isn’t really the point or even the money making potential, it’s if they simply make the decision to add that specific content as features for future additions. Basically, if they thought the demand for mounts was well enough that they could add it to appease their customer base, the same logic applies for other features. So I support the addition of new races. In showing support, the devs can know the effort and time put into such an addition will be well received and worthy of the investment.

The main problem is the mentality of players that, if a feature they aren’t a particular fan of is put in, it takes away from the resources that could go toward something they do want. But EVERY addition is going to be like that. Changes to WvW, well there are people who don’t like or never bother with WvW. Changes to raids, there are still a lot of players who have never entered a raid and some who have absolutely no interest in them. Hopefully that line of logic is easy to follow so you understand my point…

Not all features require the same amount of resources. Some may require more than what they’re worth. Anet could upgrade the game to use DX12 but is it really worth the resources to whatever benefit players gain, if any at all?

Do enough players request such a feature and they are capable of planning for such a change to be made? If so, then by all means. To estimate the worth by assumed required resources is a lot of assuming from a perspective that has little knowledge of the allocation of their resources or the resources themselves. Nothing wrong with that, but its the leap of logic that “it’s taking away resources from X” that isn’t right.

I specifically gave that one because they have already given that kind of info about it.

And what’s your point?

That I disagree with this:

The amount of work isn’t really the point or even the money making potential, it’s if they simply make the decision to add that specific content as features for future additions. Basically, if they thought the demand for mounts was well enough that they could add it to appease their customer base, the same logic applies for other features.

The Argument for Tengu/a new race

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Posted by: Ayrilana.1396

Ayrilana.1396

Just chiming it, would definitely like Tengu so I can finally make a Necro and maybe a Rev. The amount of work isn’t really the point or even the money making potential, it’s if they simply make the decision to add that specific content as features for future additions. Basically, if they thought the demand for mounts was well enough that they could add it to appease their customer base, the same logic applies for other features. So I support the addition of new races. In showing support, the devs can know the effort and time put into such an addition will be well received and worthy of the investment.

The main problem is the mentality of players that, if a feature they aren’t a particular fan of is put in, it takes away from the resources that could go toward something they do want. But EVERY addition is going to be like that. Changes to WvW, well there are people who don’t like or never bother with WvW. Changes to raids, there are still a lot of players who have never entered a raid and some who have absolutely no interest in them. Hopefully that line of logic is easy to follow so you understand my point…

Not all features require the same amount of resources. Some may require more than what they’re worth. Anet could upgrade the game to use DX12 but is it really worth the resources to whatever benefit players gain, if any at all?

Do enough players request such a feature and they are capable of planning for such a change to be made? If so, then by all means. To estimate the worth by assumed required resources is a lot of assuming from a perspective that has little knowledge of the allocation of their resources or the resources themselves. Nothing wrong with that, but its the leap of logic that “it’s taking away resources from X” that isn’t right.

I specifically gave that one because they have already given that kind of info about it.

The Argument for Tengu/a new race

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Posted by: Ayrilana.1396

Ayrilana.1396

Just chiming it, would definitely like Tengu so I can finally make a Necro and maybe a Rev. The amount of work isn’t really the point or even the money making potential, it’s if they simply make the decision to add that specific content as features for future additions. Basically, if they thought the demand for mounts was well enough that they could add it to appease their customer base, the same logic applies for other features. So I support the addition of new races. In showing support, the devs can know the effort and time put into such an addition will be well received and worthy of the investment.

The main problem is the mentality of players that, if a feature they aren’t a particular fan of is put in, it takes away from the resources that could go toward something they do want. But EVERY addition is going to be like that. Changes to WvW, well there are people who don’t like or never bother with WvW. Changes to raids, there are still a lot of players who have never entered a raid and some who have absolutely no interest in them. Hopefully that line of logic is easy to follow so you understand my point…

Not all features require the same amount of resources. Some may require more than what they’re worth. Anet could upgrade the game to use DX12 but is it really worth the resources to whatever benefit players gain, if any at all?

(edited by Ayrilana.1396)

Suggestion: Support for 3rd party music

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Ayrilana.1396

The Argument for Tengu/a new race

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Ayrilana.1396

I just want to see more about the Tengu. And open that giant sealed area attached to LA. We prevented their dominion from being overun by zombies, the least they can do is let us peak inside.

Yeah. I’d rather they focus any resources towards that, so we get more Tengu content, rather than less because they’re trying to make it work as a playable race too. Any story content can be done separate from a playable race so the only thing that a playable race would provide is for RP and cosmetic purposes.

(edited by Ayrilana.1396)

The Argument for Tengu/a new race

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Ayrilana.1396

Still Though We dont “need” mounts and they are not anything “new” enough to constitute expansion content worthy.

Just like we don’t “need” a new race.

The Argument for Tengu/a new race

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Ayrilana.1396

Just because the new maps may have mounts doesn’t mean that they will be available in core Tyria or HoT.

Of course mounts will be available in central Tyria eventually. As soon as people who bought a rainbow-unicorn mount skin for 20$ start whining that they can’t show off there steed in Lions Arch Anet will make mounts world-wide.

That remains to be seen.

The Argument for Tengu/a new race

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Ayrilana.1396

It’s closer than you think, HoT hurt us despite its quality. You can tell me that the player-base is fine, that everything is fine all you want but maps are empty alot. Cities are empty ALOT, lion’s arch compared to how it was post HoT is nothing like it was.

Guilds became more pointless when compared to their role in GW1, its just a mess in general at this point. This expansion is going to save or sink this ship, and Im worried that if we went into this tomorrow and the leak was ALL we would be getting at launch it wont be enough. I love this franchise and this game and I dont want it to end like that, I dont want them to crash and burn like that.

And a new race is the solution to it all?

Best condition gear non-HoT?

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Ayrilana.1396

The PvP ascended armor set has sinister. Also viper if you own HoT.

Do you have to compete ranked to get this? Thanks.

Yes but it’s essentially a grind if you can get past the anxiety some people have with playing against others.

(edited by Ayrilana.1396)

New Expansion-New Class

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Ayrilana.1396

I don’t really want them to and would rather they focus on the existing classes and flesh them out some more so they can perform more roles.

The Argument for Tengu/a new race

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Ayrilana.1396

You don’t even need to re-do all the armor skins on the new races, arguably there are not as many as you think and most are simply rehashes of other skins. Again make them only applicable for the content going forward disregard the rest, its not hard. Your making it more complicated than it needs to be, you don’t need all the armor as long as the armor you did get looks good. So focus on that and screw the rest, if its really that big of a deal thats what patches are for.

Honestly all the need to do is make three sets of cultural armor for them, make ascended armor look good and then focus on the armor from the expansion. Screw the rest of the armor 95% of it is ugly anyway so who cares? Oh and legendary armor I guess even though its a transmog waiting to happen.

Whether they’re a re-hash or not doesn’t matter as you have to make sure that it fit the model. It would likely not be to the extent of designing entire new armor but tweaking would most likely need to be done. You also need to remember that not all skins will appeal to all players. I, for example, have no issues with trench coats but there’s obviously many players that do.

I’m pretty sure players wouldn’t want to play as a Tengu and then immediately be limited on armor skin choices compared to the other races. Same goes for other content. Kitten previous content will not work, sorry.

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Ayrilana.1396

Isn’t there an armor set that allows you to select sinister stats?

The Argument for Tengu/a new race

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Ayrilana.1396

The art book that came with the games release says The tengu were done but pulled because their city was not populated with npc’s when the game was being pushed to launch.

and mounts and a new race are not different, they have equivalent needs in work and resources. Mounts need models,masteries, they need to make the game work with them and since APPARENTLY we are supposed to be able to fight on them combat animations.

The game was built for the sake of NOT having mounts added, so the other maps will need work to fit them in because you know like gliding it will be brought to the other areas of the game. And with Mounts gliding and the other masteries fill the traversing through tyria well enough for mounts to not even be needed so it as a whole is a waste of resources. While a new race opens up the door for story development, bigger plot thresh-hold as well a new flavor to the already existing races which could be cool to see.

So adding mounts requires the same amount of work as re-doing all of the armor skins for a new race?

Just because the new maps may have mounts doesn’t mean that they will be available in core Tyria or HoT.

You can get story development, bigger plot threshold, and so on without needing a new race.

Guild Halls, and the One-Man Guild.

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Ayrilana.1396

It’s an old thread indeed, but still a valid one. Many players only play with a small group of friends, unable to start a guild of their own. And Anet has never made clear if the current policy to only encourage guilds with many players is made with a reason and if its a permanent choice.

They have stated their intention to require a minimum number of players as far as scaling. Players can always get others to help which many people have done for their solo guilds.

The Argument for Tengu/a new race

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Ayrilana.1396

Mounts and a new race are completely different.

You say “broken promises” but can you prove any of those were actually a promise?

Where is all the linen coming from?

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I assume it’s just someone dumping since it all got dumped at the same price.

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Ayrilana.1396

Well probably sinister since that’s LS2. Maybe mixed with core stats for some pieces but I’m not sure.

Daily AP Trading and Historical achievements

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Why exactly do players want these achievements?

If it’s for more AP to get the AP armor, why not just ask for more permanent achievements that award AP?

Because they are no longer available AND some of them were removed due to bugs. Why should someone be locked from bugged achievements?

Why does it matter? They’re achievements for something that is no longer in the game. Going forward, this shouldn’t be the case except for perhaps current events.

The Argument for Tengu/a new race

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Ayrilana.1396

So then put the game on maintenance and make a new game, because shoehorning mounts into this game in another content patch worthy expansion is not the way to go. You guys keep making excuses as to why it cant happen, but it can and they could do it if they wanted too. Its a matter of what is acceptable in the market, and the laziness allowed within gaming as a whole is disgusting.

Id rather a new race than kittening mounts, because literally mounts will do nothing for this game once so ever. I was not even a big fan of gliding, I thought “Cool what else are you going to take from archeage?” looks like their mount system is next. Tengu were supposed to be here at the launch of the game, then again in HoT’s. I dont care if they don’t have voice acting, and cant play the base story-line or even wear any armor outside of the content they come out with and any coming out after them. I want a real new race, not a tonic. They are a unique race and few games have something that has the kind of interesting flair they have, we need a third beast race to balance out the human/beast divide.

And if quaggans ever became playable id probably quit so fast XD I cant take them seriously.

A new race won’t really add anything either. Story elements that could have gotten from this could be added elsewhere. This has nothing to do with being lazy.