How’s it not an exploit when you can stand on the boxes (and tower) to avoid nearly all damage but still be able to damage the golem? It’s really no different to the exploits people used to use in AC with the stairs, and then that ledge, to beat the bosses.
Just for the record, standing in a place where you can hurt the boss but the boss can’t hurt you back / can’t fight back is considered an exploit, and we are working on a solution for that problem. As is exploiting terrain like teleporting through walls/closed doors, and getting under/above the map to skip content and get to a place where you can take advantage of bugs or events not requiring previous completion in the order of events (skipping directly to Giganticus lupicus from the start of the arah explore chain for instance).
These are things we patch and fix as we discover them and figure out solutions for. As I have said before, if you see something say something by emailing this alias: Exploits@arena.net
https://forum-en.gw2archive.eu/forum/game/dungeons/Exploits-and-Glitching/page/2#post1213057
Because using that very definition, it wasn’t. You could be knocked back and still take damage.
Very little and rarely. Just because you can take some damage, doesn’t exclude it from being an exploit.
Let’s say it were possible to get onto the wall’s in Lupe’s room by a simple jumping puzzle. You can damage him but only one of his attacks reaches you. That attack poses minimal risk to you. Would that be an exploit? According to your post above, it would not.
What if for VG you could damage it while stacked on one of the pillars (or some other safe spot) but able to mitigate the damage from the green circles. Since you still could take damage, had you not mitigated it from the green circles, would it be an exploit or not? You’re able to avoid damage from all of its other attacks.
Would i personally consider anything you listed an exploit ? No.
It would be poor map design. Why would you design boss encounter area’s with jumping puzzles or area’s of immunity to begin with ?
Players using LoS or Height to their advantage, is not exploiting its smart gameplay.
I wasn’t referring to an intentional jumping puzzle. It’s one that pkayers did (a sequence of actions) to get to a safe spot.
Poor map design or unintended areas of immunity are not an excuse to exploit.
LoS and using height is not the same.
Using terrain to your advantage has been an integral part of games since they started making them. Only recent gamers see this as an exploit. I’m sorry but if the games geometry allows for such actions to exist, then it’s not on the players but on the designers ultimately.
So if the terrain allowed them to skip an entire boss then it’s not the players’ fault for taking advantage of it but the developers for not preventing that from happening in the first place?
In three characters.
YES.
Well there’s no point is continuing this with you further. It has been stated by Anet that this is an exploit and we have seen plenty of evidence of people banned for doing things like this. Whether you agree with it or not doesn’t matter.
You’re right, my opinion is exactly that. However, given the quote from a dev the very thing being complained about in this thread is not an exploit. You can be struck by the Boss which invalidates the claim of an exploit.
As per intent and design, this still falls on the designer. If they really wanted to prevent exploiting (skipping) in this case how hard is it to have a simple script check the state of the first boss and not spawn the next set of adds/bosses until its dead ? It’s almost like dungeons could have benefited greatly from being instanced dynamic events.
You can twist is however you want. You’d still be wrong as it would be considered an exploit. Would action be taken against you for the one at golem? Probably not.
I assume you would think that Anet was completely at fault in the following link below and the players involved were innocent. After all, it was Anet that messed up.
https://www.reddit.com/r/Guildwars2/comments/151wsw/punishment_for_the_snowflake_jewelryexploiters/
You know after that very incident they actually came out and said it was their mistake and they shouldn’t have been that harsh on players right ?
I mean i get it you want to defend anet tooth and nail here, but sometimes the buck really does stop with the content producers.
It was the first widespread exploiting and they decided to give people a second chance. Those that were banned had to contact customer support and also delete all items/currency they got as a result of that exploiting.
Just because it was not a permanent ban doesn’t mean that it was not an exploit. So I really have no idea why you brought up that they gave the option to revert it to a 72-hour ban. This has nothing to do with whether it was an exploit or not.
I also do not know why you brought up me defending Anet in your post. Nothing has been about defending Anet.
You honestly believe that they changed the policy on a whim because it was wide scale and not because in hindsight they realized they made an egregious mistake ?
I’m sorry, but not only does your comparison not fly, but it’s about as relevant as my pointing out how much you love to flock to defend anet and not actually question the policies in place.
I’ve shown that the policy, as stated by Robert as applied to this case doesn’t constitute exploiting. You can still be struck and take damage.
Your move.
Perhaps you should do a little reading into what happened. They decided to give players a second chance if they emailed support and also removed the gains that they received from this exploit. If they did not remove those gains, the perma-ban would be reinstated.
And as I said before, this as nothing, that’s right, nothing to do with whether something is an exploit or not.
The point of the examples were to show exploits that occurred within game that were directly called exploits by Anet. You claimed that anything that a player could do in-game would never be considered an exploit and it was just poor programming. Obviously you were wrong. Golem Mk II is no different although it’s something they will likely not take action against on players.
