Did we ever find out what happened to the locket that shows the true heir to the Krytan throne? Did it just get eaten by Mordy as a late night snack? That’s an oddly specific magic item function to assign for a throwaway McGuffin.
It might have some role to play in the Lazarus situation, though I’ve no real idea how. But as the WM rebellion gets wrapped up, the time for the locket’s importance seems to be fading.
You probably should have made a new thread with a link to this thread in your OP to avoid necro issues.
That said, I thought I’d never get the achieve. Even when Dry Top was new and people were actively working on achieving everything that one was just too hard. Then daily events rolled around one day a month or two ago to do four events in Dry Top, and I happened to join the battle against the skritt, and dang! Achieve got! It was quite a zerg, too, so a few afkers were not likely to add any further scaling.
So look for that on the daily rotation and see if you luck into a group of people actively trying to succeed.
Town clothes and outfits actually are different models. Town clothes had separate pieces, chest, pants, hat, gloves, shoes. So yes, they would have to remake it even if they still have the original data.
If not, they got some ’splaining to do about the tonics that replaced a lot of our gem-bought town clothes. Most of us would have taken the skins as armor pieces rather than get a gem refund, I imagine.
The current streaming schedule doesn’t have a Guild Chat on Friday. I’d expect one the following week per normal practice on an LS release.
They could perhaps give us some blog videos of the legendary armor in action like they did for the Heavy version.
Back? It was never here. It was data-mined back in the days of town clothes. Likely they never remade it as an outfit.
How do you get to that higher elevation spot in the picture? Every time I try, I am knocked down.
You just run to it. Enter from the Noran area, go through the small tunnel of spiders and bats, and when you emerge into the peach tree cavern immediately go right. You can either glide across the gap or run up the grey stone part.
Then turn to face daylight with the sharp vertical edge of rock near you to the right and slightly in front of you. Jump forward and glide, immediately pressing forward to use lean techniques and steering right to hug the wall. You should go through a sort of notch in the rock wall and then look ahead to the peach tree butte. Steer to its left edge, aiming for the narrow bit of green against the middle tier grey ledge.
Sometimes the spiders spit poison at you on your way there, which puts you in combat. It is still possible to reach the butte top despite that, but if you just miss the landing you can glide back across the gap and run back to try again.
Ok, this is a bit unconventional wish, but I’ll give it a try anyway…:)
For me, the endgame is decorating our guild’s guild hall. I’ve spent many many hours just running around, decorating and planing next projects. And since we’re a small guild with just around eight casualy active people, some things are sadly unreachable for us at the moment. Yes, I’m talking about raid and world boss trophies.
So, maybe, there are some people with those trophies lying around in their inventories and bank slots just collecting dust? If that’s the case, I’ll be more than happy to recieve them and give them some love and a place to show their beauty.My wish: to have more trophies to decorate our guild hall
Server: EUI have a bunch of world boss trophies that I have no intention of ever using like Mordremoth Mandible Piece, Chak Gerent Eye etc and some SAB decoration tokens, I have no idea how to give them to you, but if you do, I’m willing to help you out, PM me here or message/mail me in game and we can sort something.
Here’s how: You join the guild, enter the hall, and hop over/down to the trophy representative NPC (in Lost Precipice that is over by the cliff edge near the platform you zone in on, I don’t know where to look in Gilded Hollow). Talk to the NPC, he’ll offer “purchase” options for any trophies you have in your bags. “Buy” the items you can with the trophies you have and they’ll go straight in to the guild hall storage, not your bags, and then the guild owner can decorate or Scribe with them at will.
I do not know if this works cross-server. Guildies can be in either EU or NA and make use of the guild hall but not ever see each other in the hall. I don’t know if decoration storage is global.
So Lazarus not being the real Laz confirmed?
Nothing like this has been said, I still believe Lazarus has a good intentions.
Well, there are two lines in the trailer. “Lookie here, a piece ‘a that set of things needed to reboot Lazzy’s life, without it we don’t got no real Laz” (heavily paraphrased
) and “Mursaat slash not-Mursaat on the way!”
Those seem to point to it not being the original Lazarus.
They have added a couple of things for JC’s, such as glass mugs production, but it’s hard to come up with useful post-exotic items a JC can make that isn’t easier to get by many other game methods, given how woven into everything the ascended trinkets have become. Auras would be an interesting thing, if for example there is some way to craft an item that can be forged with an ascended trinket to imbue an aura.
On a side note — I almost completely blocked out your post’s constructive part due to the use of “make x great again,” which is a phrase fairly well guaranteed to annoy the heck out of about half the population (judging by news reports). It certainly grates on my nerves every time I see it used. I will gently suggest that perhaps it is an unwise addition to a post meant to garner positive responses.
How the heck did “Lazarus” even get to Rata Novus with Marjory supposedly keeping an eye on him?
Given that Marjory is the one declaring “he’s trapped us here,” I think that’ll be covered
All the Lazarus stuff looks to be in Taimi’s lab environs (and yep, sure does look like a Scruffy 2.0!). But that sub arriving at a shore is clearly somewhere new. There’s unbound magic floating over the water to the left and upthrust rocks that look unfamiliar to me, as well as a vista that isn’t any vista we have yet.
Kasmeer’s new outfit is only teased but looks rather … floral. It may be yet another with shoulder fluff that detracts from the overall look, but there’s no telling from the tiny fragment we can see.
You don’t actually have to go to LA except for Privateer and other older sets that won’t show up on the specialist anyway. Each major city BLTC has a BL weapon specialist. Also you can double click the ticket in your inventory anywhere in the world to buy weapons with it, those that are in the current set the NPC you’re asking for would carry.
Grats on your first coat box! It’s guaranteed the first VW kill once you have Carapace opened; the next two coats will be RNG whether you get them in two more kills or two hundred more …
You asked how often VW happens, the answer is as fast as the map you’re in advances the event bar in the upper right of the UI. Get forts defended and built up and caravans escorted and other misc events done quickly and you’ll get to VW faster and more likely with enough organized people to get the kill.
There aren’t in game tickets as such but it is there. Either navigate through the support window or type /bug to get directly to the in-game issue report. That won’t get you answers, though, that’s to help ANet find problems.
If you want to file a ticket that gets email responses, click on the Support tab at the top of this page just above the GW2 logo. You should have a response very fast (within hours, not minutes). Sometimes it takes longer, but if it gets to … 48? .. 72? … hours without an email from Support, then they have a place (in the forums? I’m not sure, I’ve never had to wait that long for a reply) to report your ticket number for manual attention.
Useful tips: Only file one ticket per problem. You can keep replying to the email to advance it up the chain if it’s not immediately resolved. Multiple tickets slow you down. Be polite and respectful; describe the problem objectively without tossing about angry blame, even if it takes a while to finally get resolved, even if in the end they don’t give you the answer you want. The Support team here is superb if you work with them to fix things.
I really like them, though the bright yellow one is essentially Flare with more bloom and a couple of the others are oranger than I like (not my best loved color) and the dark red one could use a bit more glow to the red tones as they are nearly invisible. I splurged on a 5 pack to see what I would get and happily got my absolute fave of the batch, Magma. Yay!
The Titian hair color is also awesome, it’s brightened up my human engineer’s hair very nicely without changing her essential look.
Here are some links:
- Blog post from when it first returned
- Discussion with Josh Foreman:
tl;dr: Maintaining SAB and ensuring that it continues to function outside of a small time-frame is too resource heavy.
Even if the extra interest generated by relative scarcity is a “win” for ANet (talking to the poster just above me), the above info should show that it’s not their choice. SAB’s design prohibits constant access for players.
Thank you, Greener, for finding the source I could not.
Today’s patch notes include “The Crystalline Dragon Wings Backpack Glider Combo has returned for a limited time and is located in the Style category of the Gem Store for 700 gems.”
Sheesh. I’ve been googling like mad, trying to find the dev post on these forums or on Reddit from last year in which they explained in detail that SAB does not play nicely with the game’s code and therefore needs special work every time there is a patch while it is up. I would love to just link to the dev quote in the various “please make this year round” threads.
Because while the arguments for keeping it special by making it just a few weeks a year have plenty of merit, those are a matter of opinion that won’t persuade SAB addicts. Whereas the issue that having it year round is a technical near-impossibility is a factual reason why it’s Not Going to Happen.
I stand corrected. As a very poor SAB’er, I have never actually gotten a Fancy Furniture Coin so I was guessing based on how the purchase of things like the red lanterns works.
buy a gemstore sickle and be done with it OP
Edit
You got atleast 1 shared account slot from the level 80 boost that you can use to share it bettwen all alts
I agree with this if the OP meant any and all tools. If s/he means the ones you buy from vendors that give unbound magic as a byproduct of gathering (as I interpret the thread’s title), none of the gem store ones do that.
I think last year it disappeared when the event ended. That’s typical of all the festival decor on the guild vendor, it can be bought only during the festival period.
I use Reaper by preference. I love its pacing, how its weapon and utility skills flow so well together, its animations (especially shroud spinny scythe) and how hard it is to kill. It isn’t as fast to tag things in things like daily events or the leather farm, but did I mention how hard it is to kill? I adore the lack of squish.
So while my lead chronomancer is for fractals, and my daredevil is for first look at story/current events, my lead reaper is for everything else. (I have several chronos and four reapers).
I had never even listen to GW2 music in game except SAB and at first time playing this game. Muted the game whenever i play, but after hearing all those music from HOT of how good the music were. I changed my mind and unmute it and play like any other gamers would. …
Some says there were mistakes while playing the instuments and not in tune with others. For myself , I couldnt hear any out of tune. But what can i say? im not really good at music and my ears almost deaf by using earphones everyday when gaming for 24hrs and i still think they made a great job of performancing the play. I salute you guys Anet.
I’m glad you’ve found out how good this game’s music is! I never turn off game music in MMOs. As it happens I have been a classical music listener since the early 1980’s (had to pick something to put on the radio while driving and classical was the least distracting and the most calming, so I became a fan). And MMO music offers the orchestral beauty that I crave. It’s like it’s “acceptable” to those who scoff at classical, and it goes for music that’s fun to hear rather than meant for people with a mathematical appreciation of chord progression (1930’s-1960’s symphonic and chamber music, bleah).
GW2 in particular has quality music that really enhances the game. I’ve played a number of MMOs over the years (most in depth with WoW, GW2, and ESO) and the only one that’s had better music to my ear was the original sound track for Age of Conan. Though GW2 does better at developing the themes. The AoC music tends to state a theme, do one or two variations, then move on to the next.
As to the mistakes others have noted in this performance, yeah. It’s a phenomenal performance for a high school orchestra but no high school is going to match a professional philharmonic with decades of experience. You’re going to get a slightly tinny, strident sound.
Plus there is likely some bias in that we have previously only heard one version of the GW2 music. With established pieces that are constantly recorded we get used to enjoying the variations. I recall sitting in a car for 20 minutes after reaching my destination back in the 1980s just to finish listening to a particularly good Water Music recording by Christopher Hogwood with the Academy of Ancient Music. I’ve never heard it better rendered. But there aren’t a ton of recordings of HoT to pick from to find the most pleasing pacing and phrasing, so we tend to think of a “cover” as not doing it quite right rather than as an interesting interpretation.
I think my initial post miss the mark on relaying my thoughts (or it was just too long, I know I lose interest on long posts).
In a nutshell, I was asking how other introverts play the game. How they balance the fun of playing with others with the expected level of socialization in groups (guilds).
-DedTreeJig
Some of you may not believe this given my prolific forum communication, but I am and always have been an introvert. I need tons of down time away from people to fuel my ability to interact with others. I hate being called on the phone because it forces my attention if I wasn’t expecting the call. I need privacy and personal space.
But once I have those, then I can reach out. So long as -I- am the one choosing to interact, I have fun with it. I can command lanes in DS, explain things and help out on voice chat, run to aid random strangers with TD HPs, and so forth. I can RP in crowds. Heck, Donari the RP character is an extremely extroverted egotistical charming show off. Plus since I am retired I have long hours alone at home, with the internet as a controlled feed of interaction with others that I have the power to turn off if I really need to.
How do I play and interact as an introvert? I lurk Map chat and comment when I can add something useful, but never feel like I “have to” chat. I lurk guild chat and join in when I have time to type. If I don’t feel like talking or grouping, I don’t (though I offer a short explanation to the person wanting to be social so they don’t feel cold shoulder ignored).
In short, accept that you don’t always enjoy fast-paced interaction with others and take control over when and where it happens, and you’ll end up at whatever your personal comfort level is.
Remember when GW2 had content updates? Me either.
Yes I do! My memory reaches waaaaaay back to February 8, 2017. 65 long days ago, when we were younger and more care free and GW2 took us to the then-new land of Lake Doric. Those were the good old days of content, I must say. You younger sorts don’t know what you missed.
Thanks for the heads up. My RP group had best wrap up our Lake Doric Under Siege stories in the next couple of weeks
Don’t forget that in many ways SAB is a hack of the game. Each year it comes out it seems they have to go in and fix bugs which were created by their standard updating of the game and its engine.
Having it available to players all year as a purchased product would mean that they would have to constantly keep updating SAB to ensure its playable while also trying to develop new content for the rest of the player base.
This is exactly why they will not make it available year round by any means, as they said last year. It causes too many coding issues each patch. So it will get attention once a year in its own patch, and that’s it.
Which part of this is bugging for you? https://wiki.guildwars2.com/wiki/The_Kodan_Claw
I remember I had to go a few times until I saw part of the chain active, then shepherd the chain through when I was on that C&C step. The wiki does note a bug at the bottom that can stall the chain.
It’s been asked for many times over the years, both in stand alone threads like this and in the gem shop suggestion sticky at the top of this forum. The stand alone threads have hashed out all the arguments for and against many times.
Ok, there could be new arguments not yet made, but thus far I see no new points in this thread. The hazards of devouring the forums daily for years … I start seeing the patterns
I’d need pictures to understand what you’re saying (I’m no theorycrafter) but it sounds like the original trait system that they massively reworked, on purpose, to prune out extra bits they deemed unnecessary based on metrics and design.
At launch we could choose a random mishmash of traits from multiple lines, including selecting minor traits in the grandmaster slot once we’d spec’d far enough into a trait line to get to grandmaster. I really doubt they’ll go back to that after all the work they put in changing it.
I think I can answer a little more kindly.
The concept itself has balance implications. The more different things you add, the more likely players will find a particular combination that wrecks everything else. This doesn’t mean there shouldn’t be some variation, even some imbalance, but GW2 design has been aimed towards avoiding vastly intricate combinations.
And for me personally, you’ve hit on something I absolutely hated during my trial week in BDO. I will concede that many of my loathings for things in that game may arise from the fact that that week happened to be when my please-kill-me-now headaches began, and likely they would have even if I had not been playing BDO.
Still, it did not help that BDO relies on doing multiple things at once. You are penalized in combat if you elect not to do combo key presses. Or key/mouse. And I was playing melee and having trouble seeing what I was fighting and having to hover my hand over the keyboard all the time while tensely peering forward. So I experienced a ton of physical pain.
Having to micromanage movement in combination with skill use would kill GW2 for me the way it killed my enjoyment of BDO.
So I really think your idea would not work with GW2’s design. Which does not mean I think your idea is a bad one. I can see how fun it would be for people with better motor skills and reflexes and larger hands than mine. I’d even have fun watching other people use it well, assuming I didn’t get motion sick from the camera being too close to the movement. I just don’t feel it fits here.
If your problem is not that Vinewrath fails due to bugs, but rather that it fails due to players messing up the boss fights, then you may wish to check LFG for organized SW maps and join a squad that is working the map up to a higher tier.
You may not be able to just hop in to a VW fight with good odds, since chances are a map that’s doing really well is already full, but if you’re willing to spend some time defending forts in advance you will have a good shot at beating VW.
The thing is those are player-made names for the champs. Eventually you just learn the lingo, I guess? “Golem” is the one above Faren’s Flyer reached by running from the top area along the ridge of metal and hopping onto the giant root then running up the root and gliding to the suspended platform. “Guano,” also called “Vampire,” is the one in the northeast canopy on an airship’s edge where you have a tiny fighting space to kill a thing that heals if it can stand on you.
What people generally do is link the nearest poi or wp, whatever is closest. Guano has a poi right at it, where you step inside the hull a tiny bit amidships.
… can you tell I’ve completed VB at least a dozen times and also led other people through completing it? 
Anyway, since the names are community-generated rather than part of the game, I’m not sure how linkable they would be.
Caveat: I have not watched the video.
I think the closest things to what you describe are the meta chain events in the newer maps. GW2 is designed around the player not losing progress, so rather than have to defend something, you get a two hour cycle that starts with low “good guy” resources that then get built up through coordinated map-wide action, culminating in a boss fight (or 5 simultaneous boss fights in Verdant Brink). The more the resources have been prepped, the more the end fight is helped.
But then the 2 hour window closes and it starts all over again.
Once you have an 80, the dailies then are assigned as if you have an 80 available. I really don’t know what would happen if you deleted her, whether your account toggle would go back to no-80’s daily sets.
However, you are not required to do them on your 80 unless the daily is in an area only an 80 can reach. For example, if the daily is Kryta Forager, the lettuce field west of Beetletun is your friend and you could possibly get it done on a level 5 or so. You also can take your non-80s to WvW or PvP to do those dailies, though as a PvE aficionado I agree that could be annoying. The only one of those I do is Big Spender since I can buy a badge from the guild hall vendor and boom, done.
It’s an anomaly and is part of a larger story and a small achieve.
https://forum-en.gw2archive.eu/forum/game/gw2/Strange-ghost-pops-up-and-goes-poof/first
The sticky above shows the sale but there may be some who don’t regularly check that (shame! it’s a fantastic resource!) and this is a rare enough discount that I see people hoping for all the time that I’ll highlight it here.
20% off Character Slot Expansion, 640 gems (normally 800). “Limited time left” but no countdown timer as of yet.
Batman’s cape hangs more flush with his shoulders (depending on artist/costume designer, I know). I was looking for a better example of the upswept look the OP had suggested.
Do you mean GW2-related ones? There might be some, if only via browsers checking API things like gw2efficiency.
If you mean in general, not GW2 related, this thread isn’t long for this world given its off topic nature
I hope you just mean the idea of a cape that lifts back off the shoulders rather than anything that looks like your linked images. Very subjective, just my personal opinion, but to my eyes those are hideous beyond belief and not just due to the color scheme.
However, that concept is also seen in Thor’s cape, and while I prefer functional cloaks/capes rather than things that just hang around decoratively behind one’s back without giving any protection from cold, wind, or rain, the Thor design would reduce clipping issues while still offering some good volume and fabric flow.
They already said last year when they turned SAB into an annual festival that they can’t have it open permanently due to corollary coding issues it causes.
Thanks all. I’ll debate the purchase a bit longer (of just one set). I’m not a mini completionist, so if I end up missing the goat, well, that’s more gems to spend on something more cool to me
If I buy a set of three series three minis, and forge them to get the special mini, do I then have all four unlocked? Or does making the special one mean losing the base three?
I like the goat a lot and would buy the set to get the goat and forge it all for the extra, but if I don’t get the goat when I’m done, I don’t want to forge. I’m certainly not buying the set twice.
I don’t know how to detect inactive crafts as I’ve never done that. But you can go to an artificer trainer and ask to learn artificing (maybe they have a dialogue to reactivate? I don’t know, like I say I have never deactivated any craft) and if you get high skill, you found the right alt, if not, you go to the other trainer to reactivate the craft you unlearned and then try on the next alt.
I have never deleted the mail from Faren. It reads far more as “please don’t tell anyone you saw me in my speedo in a cauldron being groomed as a toy by an insane plant” rather than a clandestine superspy missive. I mean, yes, I do think he’s E, but I think that letter was in line with his cover persona
Btw I still have the letter, never deleted it.
Wonderful! Listening now. I enjoyed the starting remarks, but for those who want to jump straight to the music it starts right around 5 mins in.
we need to have a separate setting profile to each character.
it is a hassle to keep turning off auto targeting for using guardian’s leap of faith to navigate through map whenever i switch to guardian and turning it back on for every other characters i logged on.
From context I assume by “auto targeting” you mean “snap to target” for ground targeting?
While it would help in this case to have it per character, be advised that it’s much less of a pain if you keybind it. I have mine on CTRL-S (mentally that is S for ‘switch’ to me) so I will never hit it by accident. This lets me toggle it on/off even while in combat if I want to quickly drop an aoe on mobs that aren’t by my current target or set a missile reflect barrier between me and my target rather than on top of it.
The problem there is that there is no indicator as to how you have it toggled other than watching the behavior of the green target circle, so you can blow a cooldown dropping something in the wrong place before you realize which setting you’re on. I don’t know how to add an indicator without creating visual clutter, but it sure would be nice to know at a glance.
I’m rather glad there’s not a model viewer, to be honest. I’ve never enjoyed the WoW machinima nearly as much that were done with MV rather than with in game footage.
I understand that MV gives tons more control for the filmer. No random players running through the scene or blitzing with weapon skills, no need to carefully coordinate actors in shot after shot, far more precise camera action. However, even the best videos done using MV have the characters looking pasted in and moving clumsily. It seems inherent to the software. So while MV lets machinimists create their visions, it ends up being visually distasteful (to me) enough that I shy away from viewing.