Showing Posts For Draknar.5748:

Twilight + Sunrise = Eternity..

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Short answer: no, it’s not that special. A lot of people prefer Twilight or Sunrise depending on their armor and don’t actually want the skin to change based on time of day. I know that’s the only reason I’m not getting it. The Sunrise skin just looks odd with my armor, while Twilight looks amazing.

I have no idea why Eternity is the only legendary that is crafted from two other legendaries.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Bag/bank space should cost gold, not gems

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Well, Person A is driving the white car and wants to enter the free for all races. Well, Person B and Person C have a couple dozen wins under their belt, and were able to upgrade to the Green, Yellow, and Purple cars, which, while not much better than person A’s white car, is still better, and the tiniest fraction of handling ability or horsepower matter in a race.

I was with you until the bold part. Why are the different colors “better”?

Are you using an Exotic vs Ascended analogy here? You can’t buy Ascended gear with gold, so how would that factor in?

Since there is an obvious cap to gear/items that can be utilized in WvW, the advantage isn’t so much on the competitive side, but rather if everyone was starting at level 1 with no money. The person who buys gems, converts to gold, will be able to get himself geared up and on a competitively even playing field (gear/item wise) to other WvWers faster than someone who is also starting from scratch but earns money the regular way.

This is really the only case where you could argue “pay to win”. And even then, you are paying to accelerate progress to the limits (level, gear, food) that everyone can achieve. Once you have all of those maxed out, there is no advantage to having additional funds.

Others would argue that the guy that didn’t buy gems to convert to gold could still achieve the same things eventually. But it would be hard to say they would necessarily be able to do it as fast as someone who just bought gold. And progress speed is a type of advantage.

But that said…in the context of competitive WvW, I wouldn’t be able to even compare these two as the guy starting from scratch at level one isn’t involved in competitive WvW. You would have to compare someone who bought gold to someone who is actively in competitive WvW already, at which point there is no distinct advantage to buying gems. You couldn’t “pay to win” competitive WvW, as it were. You could “pay to win” the speed at which you could progress to becoming competitive, but having a bunch of money won’t give you any advantage over a competitive player who doesn’t buy gems.

So it does beg the question, is that “pay to win” if you are just accelerating progress. You mentioned it was a form of “pay to win” but that sounds like more of an opinion than anything else. To me, “pay to win” means someone who pays money has a distinct advantage over someone who does not pay money when in the context of the content in which they are competing.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Bag/bank space should cost gold, not gems

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

According to your car racing theory, I suppose A have to keep working in order to earn enough money to buy the car, what did he do for work? Yes, racing with a very low end car, saving a bit and bit, by terms of money and experience.

So I believe A should be the one with much more experience than B, with the same tier of hardware, A will be the winner. Thats how “play to win” works…

If person A was racing to make his money to buy the car needed for the race against person B, then you could argue that person A could be a better driver than B and might win just from proper shiftwork.

I wasn’t getting that specific haha. My main point was the rich guy wouldn’t have an advantage because you are limited by what car you could race. Much like you could only have one food active. Whether person A has 10 pieces of food or person B has 1000, they both can only eat one at a time. So what good do the rest do at the time.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Activities with Party

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I honestly don’t see how the achievements thing is even a concern. I don’t think it’s unreasonable to say that many achievements in the game can be done by grinding in a “cheat” way. Heck, look at the top entries in the PvP hotjoin games to see that.

The only thing that would be an issue would be if there were titles, but activities generally don’t give them. At least, not prestigious ones. If it was something like Liadri with a title and mini, then maybe there’d be reason to keep the restriction. But who genuinely begrudges people the AP from Sanctum Sprint enough to want the activities “integrity” protected by preventing people from enjoying it together?

Kegmaster is a highly sought after title. I only know one person who has it, and he got it from farming it back when you could start it whenever in Hoelbrak. Him and a buddy went in for weeks farming the achievements.

If someone wanted Kegmaster nowadays it would take years.

I’m like you. The way I see it, AP hunters are not the majority. In fact, very few people have the patience to do Keg Brawl over and over and over and over with a pre-made group just for a title. I’m sure there are people that would farm it. But really, that amount of people is so minuscule that it shouldn’t even have been in consideration.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

EOTM keep getting outnumbered

in WvW

Posted by: Draknar.5748

Draknar.5748

From what I understood you are complaining about your lack of time to join a green team, you find it unfair and want it to be ‘fixed’ ?

You cannot join specific colors. Your color in EoTM is dependent on your WvW color which is based on your performance from the previous week (as is my understanding).

Green servers are the favored to win in the 3 server match up based on previous week’s performance. Blue are 2nd, and red are typically the ones that performed the worst.

In EoTM, now you have a team of all green servers (which are essentially the winners from previous weeks), a team of all middle, and then a team comprised of the losers from the previous week.

This is why green is typically the most populated and has commanders. You will find the winningest servers end up in green more often.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Activities with Party

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I think it’s mostly to prevent manipulation. I don’t want to be placed in a round of Crab Toss where a group of friends have agreed to let one person win while everyone else protects them, for instance.

It can be frustrating, though, especially for less competitive activities like the Halloween and Winter jumping puzzles.

This is precisely why they have done it this way.

An easy solution would be for “pre-made” groups to not be eligible to get credit towards achievements. You basically choose an “unrated” activity game. No achievement credit, but you can join as a team.

For example I’ve always liked the idea of having a Sanctum Sprint competition as a guild event. Where the whole game is made up of guildies and we give out rewards to the winners. This would be so much fun, and if they made it so you didn’t get achievements, then whatever, it wouldn’t bother me.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Bag/bank space should cost gold, not gems

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

In a game where technically no one wins (which is all MMO’s), winning is being a higher level, having more gold, or looking cooler than everyone else. If I can pay for a way to get more gold (which gives me more frequent access to food/nourishments which will help you win in WvW), I’m paying to win. Try again. Seriously, this is hilarious. Keep giving reasons that aren’t actually reasons, or tackle to issue head on!

Think of it like a race where everyone has the same car. The car costs $1000. Person A scrimped and saved and bought the $1000 car, cleaned out his account. Person B was given $5000 from his uncle to buy the car, but only needed $1000, so has $4000 left over in his account. Now they race, the exact same car. Explain how person B has an advantage in this race.

You can’t.

By your logic person B “wins” simply because he has more money. When in reality they both have the exact same performance and cross the finish line at the same time, which is the specific measure of winning in the context we are discussing. Having more money is irrelevant in this particular race between two identical cars.

Food in WvW is easy enough to supply yourself, especially if you play competitive WvW. Just because someone can buy gems to also supply themselves with food, doesn’t give them any additional advantage if the people they are competing against also have the same exact food. Does that make sense? Boy I hope this makes sense to you.

Keeping with the race example, the only advantage anyone would have in this race would be person B over, let’s say, person C who is standing on the sidelines not even competing. By your logic, person B wins because he has a car and person C does not. Technically that would be true because person C does in fact not have a car and if he wanted to compete in the race, would lose since he would be running on foot, but now I have strayed from the context of competitive WvW, thus negating the argument.

I can tell that you will hold onto your P2W perspective until the bitter end. But all your argument really boils down to is that someone who buys gems to convert to gold, will have some kind of advantage over someone somewhere at sometime, thus it is P2W. When in reality, all the gold in the game won’t give you an advantage in actual competitive WvW, competitive PvP, or competitive PvE (if there was such a thing).

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Activities with Party

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I’ve wondered this for years.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Self Leveling too low, game play suffers!

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

proof that the NPE really doesnt help anybody, it only slows how people learn to play the game. smh

lol nice try. No matter what he’d have learned the same thing the way he did it.

there is no nice try.
The OP while playing the NPE never learned anything of value from the new system.

it only slows how people learn to play the game.

Pre NPE players had access to all skills and traits, so they could create a build that they learned to play with from early levels all the way to max level.

Now with the NPE players slowly build up their character and in the process learn each new element slowly and never really learn how to sync all of them together for a single build.

NPE=Failure.

So you honestly believe that the NPE simply existing somehow gets players to absorb information?

So if someone, like OP, decided to level “as fast as possible” and just clicked through every tooltip without reading it, didn’t follow any of the suggested content for a new player, that somehow it is a failure on the NPE?

For what you’re saying to make sense, you would have to legitimately believe that he would have learned more somehow in the old system, than with NPE. And if you believe that, then you’re clearly just stirring up trouble to troll, because prior to NPE he would have done the exact same thing and been in the exact same boat, but with less random items from the level up rewards to show for it….

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I have to completely PUG Fractals if I ever attempt to do them, since I’m not into big guilds (IE: Ones with over 20 active/online members on at a time)

What you described is actually a medium-small guild.

Not sure why you think 20 members on at a time is a big guild.

I’d say big guild starts when you consistently have at least 50 people on concurrently.

You’ve pretty much limited yourself to PUGing everything if you don’t want to be part of a guild that has 20 members on at any given time.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Buying or Crafting?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Crafting is far cheaper if you gather materials of course.

I crafted Twilight. However I had to buy the precursor Dusk. There was no other way to reliably get it. I had spent countless hundreds in weapons to throw in the toilet, got no precursor. Been playing since early release, play regularly, no Dusk drop (no precursor drop ever actually).

So right off the bat you have that as a cost, which has been dropping which is nice.

Then you have 100g for the frost shard things (need 100, 1g each at a vendor, only way to get them, but it varies for each legendary naturally).

Then of course T6 mats and lodestones. If you just buy mats on the TP this is where your major expense will come from. If you have the patience, you can try to farm them, or do what I did and just save up my laurels to convert. Takes time but it is stead progress. Plus eventually one particular mat will hit 250 before the others, so whenever you get more of those you can instantly sell them and use the money for the mats you do need.

Farming for the lodestone requirement will make you want to kill yourself. Odds are those will need to bought from TP, so start saving. When I would make a string of cash from dungeon runs, I would buy lodestones with it. Eventually I had enough.

Outside of that, the rest is fairly easy to get together.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

In every thread, there’s someone who feels the need (no idea why) to say that something is optional as a solution to every problem. Like duct tape or something. Usually I notice these people make this comment when they have nothing more intelligent to contribute basically.

When you think about it, everything is optional. Even living, so the “it’s optional” is kind of pointless.

The reason it is a fair argument is that people are speaking as though they are forced to do content, rather than being honest and saying that they simply want something but don’t want to do the content required to get it.

Had they not used such terminology, the response that it is optional would never come up…

It’s like if complained that I was forced to do WvW because I want to be rank 500 in WvW, but I dislike playing WvW/EoTM, so it just isn’t fair.

If I want to be rank 500, my options are to play WvW/EoTM to rank up or not play WvW/EoTM and thus not achieve what I want.

Or I guess we are accepting the option to complain that it simply isn’t fair that I am being forced to do something I don’t want to do to achieve something I want.

Most people will agree that you aren’t forced to be rank 500 (since there is nothing requiring being rank 500 in this game), that’s something the player wants (thus optional), and achieving it will require specific content.

He would only have a point if every time you wanted to level up you had to do PvE to fill your XP bar, then win like 5 PvP matches to unlock the next level. Or if getting Exotic gear required X number of PvP wins, etc.

But the seasonal dailies? Please….those are optional in every sense of the word.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Two Problems I Have on the Mastery System

in Guild Wars 2: Heart of Thorns

Posted by: Draknar.5748

Draknar.5748

Problem 1: It’s Completely Expansion Exclusive
Negative Incentive: Why Not to Make Masteries Expansion Exclusive

TL;DR, The masteries associated with the core game should not be locked behind the expansion, but given to any owner of Guild Wars 2. This functions as both an incentive to get the expansion for the cooler Heart of Thorns part, and a way to keep the community together even when it “splits” over the expansion.

Problem 2: Mastery Track Tiers aren’t Horizontal
Levels by Any Other Name: Mastery Track Tiers

TL;DR, Masteries are vertical progression, just like the existing leveling system is. Calling it “not the typical” is disingenuous and builds hype that is bound to get disappointed. But with a few simple changes, it can shift from raw vertical to almost horizontal, with added benefits.

How many people do you honestly think will continue playing GW2 without the expansion? I mean, people are up in arms wanting more content, Anet delivers, and you feel a large group of people will be like “nah I’m good.”?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

So you suck at Dragon Ball? Watch this.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

You know that skill that is supposed to reflect fireballs? I was killed while that was still up. The kick always misses. About 75% of my attacks miss, regardless of how close an opponent is. I can’t target enemies that are right in front of me and are usually the sole person in front of me.

Basically, I don’t see how any amount of skill is going to counter mechanics that flat out don’t work.

Whoa really? I have yet to miss a kick (unless they dodge), I’ve yet to be killed in that reflect bubble thing, and I’m hitting people with my #1 skill consistently, especially when they are in front of me. Now when they are further away and moving sideways you will likely miss without the upgraded #1 skill. I highly suggest everyone go for that one early because it really does make a huge difference. Projectile speed is so much faster.

You might be having a lag issue?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Dueling, where is it?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

As long as they have a designated area that you can duel and it is something you can toggle to automatically decline them, then I have no problem with dueling.

What I don’t want to see is Divinity’s Reach, LA, Grove, etc. cluttered with a bunch of combat animations and sound effects from tons of duels taking place all in the same spot. I also don’t want to be able to have people randomly walk up to me and challenge me to a duel, so that I have to now click some Decline button. I’ve been in games where someone spams that over and over until I simply had to leave the area.

So as long as those two scenarios aren’t possible, then who really cares.

There is also the whisper spam too. Declining a duel might lead some immature idiot to start sending duel requests in whisper. I know you can block those, but it’s an extra hassle that I currently don’t have

True, didn’t even think of that. Easiest solution would be to have a special designated arena out somewhere. As long as I’m not just standing around that arena, I will likely not get whisper spammed. The people spamming would likely be spamming others at the arena location. That’s why it’s very important that dueling not be allowed wherever and whenever. Needs to be at a specific spot, away from the population.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Why do devs keep injecting PVE into PVP?!

in PvP

Posted by: Draknar.5748

Draknar.5748

Turrets, pets, undead, whatever. All these mechanics where you spawn an AI driven character into the world are going to keep these type of games out of the serious realm when it comes to PVP.

So you are against classes that have minions/pets is what I’m gathering. How is that even fair to suggest that a class can’t use their core mechanic in PvP? You’re basically saying that necros, rangers, engineers, mesmers, heck even spirit weapon guardians have no place in sPvP because why? Too hard for you to kill or something?

If you want bare bones standard PvP then I’m sure there are other games out there, but GW2 has very distinct classes and not once have I ever felt that one was supremely over-powered compared to another simply because of their minions…

Perhaps GW2 is too complex for you.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Why do devs keep injecting PVE into PVP?!

in PvP

Posted by: Draknar.5748

Draknar.5748

Did I stumble into the Archeage forums accidentally?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Dueling, where is it?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

As long as they have a designated area that you can duel and it is something you can toggle to automatically decline them, then I have no problem with dueling.

What I don’t want to see is Divinity’s Reach, LA, Grove, etc. cluttered with a bunch of combat animations and sound effects from tons of duels taking place all in the same spot. I also don’t want to be able to have people randomly walk up to me and challenge me to a duel, so that I have to now click some Decline button. I’ve been in games where someone spams that over and over until I simply had to leave the area.

So as long as those two scenarios aren’t possible, then who really cares.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Feeling punished for buying character slots

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Not to be that guy, but you aren’t being punished. It really sounds like you want to outfit your characters as soon as humanly possible, and since it is time-gated you aren’t able to, thus you feel punished.

In reality, you can enlist the help of friends/guild members. I’ve made full Ascended sets in one day because I have guild members/friends who donate their cooldowns to me. I send them mats, they send me back the crafted component (bolts of damask for example).

If you want to do something faster than normal, they have given us the means to do it. If you don’t have any friends/guild members willing to help, then you will have to do it the long way.

And like laokoko said, you should have been refining ascended craft mats the minute you hit 450 crafting, every day. Even when you aren’t crafting ascended. That stuff adds up over time. If you simply wait until you decide you want ascended armor, then you will have to wait that much longer.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

everytime i logged in gw2

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

This sounds like a personal issue, as armor tastes are subjective.

Hope you find what you’re looking for! It’s not fun playing a game where you dislike the way your character looks, I don’t blame you for not wanting to log in.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Musical Instruments and Macros

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Macro it up on those instruments. They’ve already stated that instrument macros do not give you any kind of advantage in game other than being popular to stand around, thus they are free to use.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.

What….

You know you can google the boss timers? And it will tell you exactly when to show up and where. If you are waiting forever, perhaps your map isn’t doing the pre-events necessary? Show up 5min before the timer says and you’ll be fine. Read what the top right says, it usually tells you what step you are on. Don’t just stand around if it is taking long, there may be some stupid escort event or gathering event that must be completed first. If everyone just shows up and does nothing, the boss will not spawn.

I guess a lot of people don’t realize there are pre-events to spawn the bosses?

escort = stand around walk occasionally swing sword around mobs melt cause even when scaled down youre still OP. if you are in the middle of something its annoying to stop and go do this “quick.” i dont care enough to look up timers for something with very little return (reward + fun).

the pve dailies just are not fun, theyre more of a chore than amusing.

Well luckily the dailies are optional then and only really give you AP (and I guess XP scrolls and random trash loot). And anyone can tell you if your focus is on getting lots of AP as quickly as possible, it’ll be a chore no matter what.

I will say though that the 10AP daily is by far one of the easiest ways to get consistent AP progress if that’s your focus. Fun or not, 98% of the time it can be completed in under 15min.

Also, world bosses are pretty rewarding considering the time needed to complete. Sure some take longer than others, but the majority of them don’t take more than 20min and most guarantee you 2 Rare items (to be sold and/or salvaged), ascended mats (if you even still need them), and random items (that can and have been exotics for me).

To me world bosses have a good time/reward ratio. Most of them anyway.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

What's a Bad Player to Do?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

The one’s who ask for high AP only players simply want to play with other people they believe have similar qualities to them. In their mind, they consider themselves pro and if they have 15k+ AP, then naturally people with 15k+ AP will also be pro like them, and they won’t bother with people with less.

It’s a very close-minded way to look at things as anyone could tell you that good players that started later in the life of GW2 could not possibly have that high AP. But whatever floats their boat.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

What has/will change?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Coming back to the main topic. Nothing has changed? After 2,5 years, really? (yes there is fotm)

What are you guys doing then? I mean I love grinding. It’s fun for me to farm for ‘that’ item or be tested by hard/challenging areas. But I did all of that or failed it.

It would make me sad to say no to the friend that asked me.

Well, I mean, it’s an MMO. So you still level characters, do dungeons, do PvP, etc.

They’ve added new PvP maps, a new PvP game type, huge new WvW map, new WvW mastery system, obviously fractals as has been discussed, new story (Living Story Season 2), new dungeon (aetherblade), new maps, new events, new enemies, etc, created the wardrobe system (to varying criticisms), overhauled the UI, etc.

I mean. If you’re looking for something like “Oh they totally changed how you level!” or “They’ve made the game open PvP now!” then you will be disappointed.

It’s still GW2 but with more stuff, like any MMO in the history of MMOs.

The expansion coming out is adding a new area, new weapons, new class, gliding ability, guild halls, new WvW game type/map, etc.

So there you go. Use this information how you see fit.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

What has/will change?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Accidentally deleted all of what I just wrote.., so a short answer then.

If you only look at precursor drops to measure the rewards in this game you’ll be sad. Just like ppl that cry about not getting any precursor drop are sad. That’s a nice thing when it happen, but nobody should expect to drop a precursor, that’s one of the rarest drop in the game.

Yes the trading post is still the best way to make crazy amount of money if you know how to use it.

Yes, they are the rarest items but they should be able to obtain and it should feel rewarding not by putting 10k rares into the mystic forge. That doesn’t feel exciting nor will you feel any happier about getting one.
What I mean is that the game didn’t feel rewarding for me, most of the time I got 2Blues and a green for chests. That’s just a joke, no one wants those.

Very incorrect. For example, I can tell you FoTM50 Uncategorized fractal requires proper coordination, otherwise a 20min fractal turns into a 80min fractal.

In fact, most of the upper fractals will require coordination on some level beyond zerg tactics. Not that there aren’t areas that have zerg tactics, but a level 1 Grawl fractal compared to a level 40 Grawl fractal will definitely test your team’s coordination.

Never done 50 fotm, but at the highest level I played ( don’t know what that was, 40?) you may have wiped here and there but it wasn’t because we needed more teamplay/coordination, more likely because of the lack of timing some skills or bad timing because someone accidentally engaged a new group.
The poor use of skills of the foes (mostly auto attacks) and not being able to interact with other people directly is what I would blame for the poor teamplay I noticed while playing. You can’t heal/shield/boon/remove others directly.
The difference between good and bad groups were that the good ones had 25 might & other boons up all the time.

And where do you need teamplay to kill the grawl boss? Basically you could do it alone. It would take a much longer time though. Of course with a good group you can kill him pretty fast compared to a not so well organized one, but apart from that?

Grawl boss? Really? Grawl boss (final fight) 40+ is brutal when the elementals spawn and you have an uncoordinated team. People wipe there constantly because of poor positioning and poor use of reflects. Like no joke, try it some time with a team of people that don’t know what they are doing.

The boss itself isn’t difficult, it’s the sheer number of elementals that spawn when he throws his shields up where people tend to fail. You need to get that shield off the boss before he gets to a hostage (since he heals if he reaches one) all while trying to mitigate like 20 elementals doing a bunch of ranged damage and cripples. People fail often on this fight at high levels.

At low levels the elementals don’t do much damage and you can sort of just take the damage while working on boss. Not so much at high levels.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Just dropping by to say that “easy” and “fun” are not synonymous.

Most people choose daily activities based on time to complete so they can get their AP and move on. Very few focus on dailies because of fun. So in context of dailies, quick and easy is definitely the way to go, even if it isn’t “fun”.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.

What….

You know you can google the boss timers? And it will tell you exactly when to show up and where. If you are waiting forever, perhaps your map isn’t doing the pre-events necessary? Show up 5min before the timer says and you’ll be fine. Read what the top right says, it usually tells you what step you are on. Don’t just stand around if it is taking long, there may be some stupid escort event or gathering event that must be completed first. If everyone just shows up and does nothing, the boss will not spawn.

I guess a lot of people don’t realize there are pre-events to spawn the bosses?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Yeah, but if you’re doing it for a daily and it’s only lvl 1 there are likely going to be a whole lot of people joining that have no idea what they’re doing. In that case swamp is going to be a bad choice. I remember when I first did swamp, for a long time we re-rolled for that one because no one knew the paths, the traps got people and we couldn’t do it. We learned how and for us it’s the quickest, but if you’re solo or with a bunch of new to fractal only there for daily folks I really would go aquatic. Sure it’s underwater combat, but it can be as fast as or quicker than swamp.

For new people, yes aquatic is easiest and potentially faster. But with a group that knows Swamp, there is no comparison on time to complete. Swamp is stupid fast.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Can we have the cancel revive tweaked?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I honestly thought movement did break Revive. Maybe I subconsciously always dodge.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

triforge pendant still not worth it

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

It sure isn’t, OP. It sure isn’t….

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

The game could really use more achievements

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

More achievements you say…..

I am not against this.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

[Suggestion] Color Blind Mode (merged)

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Biggest issues for me are the enemy AoEs (not the solid, blatantly obvious orange ones—I love those so much), the ones with the thin red outline. In some lighting it’s no problem, but in others its pretty much impossible for me to tell quickly which is which. TA spider area is a good example. That ground color or texture or whatever it is, it’s like they are invisible to me!

Then of course the inventory items. I still can’t see the difference between the yellow and green. That super thin little border does very little for me. I’m not sure what would be a better solution on that one. Yellow and green (light green) are really hard for me to tell apart. I even mix up exotics sometimes with the green.

Outside of those I don’t really have an issue differentiating anything.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Dragon Festival constructive criticism

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

For those that didn’t notice, there’s a big gold star and announcement on the right side of your in-game screen. . . .

And that star contains absolutely no info as to where to go for that event… A simple “Visit Divinity’s Reach to join the festivities” would be nice.

My guess is they assumed people associate the Crown Pavilion with festivals now. I know I did as soon as I saw there was a festival and didn’t clearly see it stated where it was, I just went to Crown Pavilion and there it was.

I think it’s fair to say that Crown Pavilion will be the festival headquarters from this point forward.

So when another festival comes around, try checking the Pavilion.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

What has/will change?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

The higher levels didn’t require more teamplay or coordination.

Very incorrect. For example, I can tell you FoTM50 Uncategorized fractal requires proper coordination, otherwise a 20min fractal turns into a 80min fractal.

In fact, most of the upper fractals will require coordination on some level beyond zerg tactics. Not that there aren’t areas that have zerg tactics, but a level 1 Grawl fractal compared to a level 40 Grawl fractal will definitely test your team’s coordination.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Well, can't do daily again.

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I dont have any character with fractals above level 3 so I cant really do the 21-30 one.

None of my guild that are on at the moment are up for fractals and PUGing them is the less preferable option to pulling out my eyes with a rusty spanner.

So yeah, cant do daily again.

Just type this LFG “LFG swamp level 1 for daily, quick run”

You will fill that group fast and the actual fractal itself only takes 10min. Longer with people that don’t know the first part, but as long as 3 people know what they are doing, it can be cleared in under 10min even.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Aquatic Weapons on land?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I’m OK with having underwater specific weapons. Don’t really see a problem here, personally.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Nearly Complete Achievements Idea

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

100% support this idea. My list is filled with achievements that are very time-consuming, but technically are “close” to being completed because it’s based on %.

If only they could arrange them somehow by time required to achieve. That would be quite useful.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

What has/will change?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

If you measure reward simply by good drops, then you will not enjoy GW2. If you measure reward in terms of gold, then since you’ve last played they’ve made it vastly easier to make gold.

To most people good drops are just to sell for gold anyway. Very rarely are people waiting for a specific drop as an upgrade. Most seek out specific weapons for skins and/or precursors. Everything else is just TP fodder.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

No Thanks, Dragonball Daily

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

5 Dragon ball wins a day, are you serious? I really want to play a luck based pvp game for an hour every day, thanks.

I also reacted the same way. The entire point of nerfing the previous daily system was to let us have fun instead of grinding, then they come up with this. Forcing people to PvP is never a good thing, and it shouldn’t take long until we have a load of afk’ers in this activity.

Forcing? Last night’s daily could be completed without PvP…

If you mean the festival specific daily. Well now that’s completely optional. If you want to get a laurel and 3 AP, then you simply need to play two rounds of dragonball. If you want that 4th AP, well then you may have to put some effort.

I can tell you, though, that the amount of effort required to get that 1 AP is totally not worth it. Just goof off in Dragonball for 2 rounds, open your 6 envelopes, and light some firecrackers. Should take you no more than 10-12min to do all.

Saying you’re forced to do anything in this game is simply incorrect. You force yourself to do stuff because you want something specific, in this case 1AP….

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

How to quick switch weapon as elementarist?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

You pretty much pick what kind of ele you want to play. D/D, staff, S/D, etc. Your weapon swapping is essentially your elemental swapping. Each weapon gives you 20 different abilities, far more than any other class (engineer is close with their kits). Would simply be unfair if you could swap weapons in addition to elements.

Pretty much gotta get OOC if you want to weapon swap.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Achievement Leaderboard sham

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

I would honestly agree with you if I didn’t already know that the leaderboards have absolutely no reward tied to them. It literally is just a list of who has the most AP. They don’t win a prize, they don’t get special treatment, so it is really hard for me to start saying the AP system is unfair when there are absolutely no rewards tied to your rank position.

EDIT: I mean, if there was a leaderboard for highest /age, would you get upset? People that join late could never catch up, but honestly, there’s no reward tied to it, so who really even cares? It’s seems like all you really want is to have a chance see your name on a leaderboard that 95% of players don’t even know exist, for bragging rights I guess?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

(edited by Draknar.5748)

So Dragon Ball...

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Boring, rewards horrible. Not sure why this was wasted dev time on.

It wasn’t. This content is just being re-released. Much like Wintersday was. Very little dev time other than maybe new achievements? But that’s like an afternoon’s work.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

So... You added a new daily, halfway thru?

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Hmm not sure. Also at work. I assume you must be top 100, otherwise who really cares, right?

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Would You Like 10-Man Raids (Poll)

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

10man is hardly a raid. It’s a 10man dungeon.

I fully support this. I think 10 is a perfect top-end number of players for hard content. 25man is a pain, 40man is a pain, but 10man? That’s relatively easy to put together and you can do so much more mechanic-wise.

Like two groups of 5 need to split at a fork, group A has to do something in order for group B to do something.

I think it would be great. And I’m someone who is against raids in general after burning out doing them for years.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

False SW-percentages in the lfg-tool...

in Living World

Posted by: Draknar.5748

Draknar.5748

I used to get angry about this very thing until I realized that I sometimes join the wrong party members’ instance. In some cases it isn’t necessarily the top portrait you want to join on.

That said, people definitely do lie every now and then on LFG and that’s messed up.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

I dislike paying for season 2

in Living World

Posted by: Draknar.5748

Draknar.5748

D3 has an expansion much like GW2 will have. Expansions usually offer a vast amount of content hence why the sale of them is not a scam.

You don’t play WoW or D3 expecting to buy quests (That’s essentially what Anet is doing with GW2). If you look at the “Buy GW2” and view “What’s in GW2” You will see the mention of living world events which of course fails to mention that they cost money (Of course they do).

It really baffles me why people like to take it up the kitten from companies, you guys remind me facebook-type-game players that defend pay-to-win games. I don’t know whether to cry that people like that exist or laugh my kitten off.

You do of course realize that paying for it only unlocks the ability to host the instances and get achievement points. If you only care about experiencing the story/fights then you can join anyone’s group. It’s not like it checks to see if you’ve paid for it. You can join anybody’s party that has it unlocked. If you cared about achievement points in this game I can only imagine you would not have quit for long periods.

My wife has not unlocked any of the chapters except the last one and we’ve gone through all of them together. In fact our guild will host LS2 nights where we go through all of them for people who may not have been on to unlock it.

You can still access the content, my man. Just join someone’s group or find a solid guild.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Silverwastes empty?

in Living World

Posted by: Draknar.5748

Draknar.5748

You have to monitor LFG for people filling partially completed maps. Usually at the 50% mark there will be a taxi phase, then again at 70% until it’s full.

That’s been my experience.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Returning with friends and we go wtf...

in Living World

Posted by: Draknar.5748

Draknar.5748

I thought one of the selling points of this game was being able to turn it off for a couple weeks/months and when you returned you wouldn’t be falling behind or have some kind of consequence. No pressure to log in, you know? Seems like most of you have lost your way…

You won’t fall behind in terms of gear. But from the get-go of Living Story it was designed so if you missed it, you missed it. Like in real life if you were on vacation when some cool party happened back home. You missed the party. They were/are trying to mimic that kind of linear time-line.

At least now they’ve allowed people who weren’t around for LS2 chapters to at least unlock them.

Personally, I would have been fine with it being like LS1 where if you missed it you missed it. But I’m OK with this system too. The only ones that hated this system were the ones that weren’t really even playing the game so they missed the content.

You didn’t fall behind at all in terms of gear, you just didn’t get to experience some cool encounters.

Maybe log in more often?

As far as content goes, there’s no way not to fall behind. I mean, if someone played for the first three months and then quit, and is logging in right now, or let’s say after the expansion. Of course they will be behind in terms of content they haven’t done (fractals, certain dungeons, EoTM, HoT content, etc.). But they are still max level, and if they are outfitted in Exotic then they are geared adequately for everything out currently minus FoTM10+ (andyou only need ascended accessories to be able to play up to FoTM30 easily).

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

PLS make fractal skin trade on tp

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

pls no, one of the few things without p2w taint on them

Been a lot of this P2W being tossed around.

I’m honestly curious, paying money in this game for gems to convert to gold helps you win…. what exactly? Is there competitive skin collecting in this game now?

Might as well call LoL skins P2W then….you know…because the coolest skins will of course make you a better player and faceroll all content.

You can buy all mats for ascended at TP for gold which you can get for real money… BiS gear for real money ;-) not p2w at all.

You can buy legendary weapons for gold which you can get for real money… BiS weapons for real money…. not p2w ;-)

You can get most of the things for gold, gold for gems, gems for money…. not pay to win I get it now.

Fractal skins are one of the few really rare things in this game that cannot be obtained with real money… leave them be as they are pls (ok you can do something with that terrible RNG).

Oh I see, so buying the mats on TP auto levels your crafting to 500 then I see. And of course you can buy dragonite, emp frags, etc. And the laurels needed for the recipes, and of course the karma needed for obsidian shards. Those are all purchasable from TP, right?

But even then, even with what you are claiming is P2W. What are they winning again? BiS weapons that anyone can get without spending real money? So, basically it’s pay to be on par with anyone else? I think you want to say P2Bequal then.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

would you like PVP in PVE

in Guild Wars 2 Discussion

Posted by: Draknar.5748

Draknar.5748

Imagine if we had something like Aion. 2 player’s faction and 1 pve faction. Or you are doing Teq and another guild shows up to gank you.

Everything you said sounds terrible.

In Aion it was terrible and ended up being completely one sided Elyos vs Asmodian.

Sounds like you must have been on the winning side. I can assure you, for the losing side, it wasn’t fun at all. Nobody would show up to forts because the other side simply outnumbered us 3 to 1, and for some godforsaken reason winning would get you access to like 10x the abyss points, thus making the winning side even stronger and the losing said weak and ineffective.

Aion is very poor example to use for open PvP. It was a complete gank-fest and you know it.

Nothing about that is fun.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….