Showing Posts For Ethics.4519:

Mesmers get very little loot

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I notice a lot more loot since the update that changed the rules a bit on tagging.

That said, I think the number one reason for me and not getting my share of loot in groups is the delay between throwing out an clone/phantasm and the attack beginning. Often times I’m still casting one of those spells or waiting for the phantasm to start attacking when a few other characters with strong quick cast aoe wipe out the group.

The exception is tumbling into a mob with deceptive evasion and popping mind wrack or other fun.

Yeah, I find this the reason I don’t get my tag on either. The issue is that the high hitting skills take time and a target. A lot of times (like orr farming) people just ground target or AOE where the mobs are coming from, and they are dead before you can click them and send out a skill. Only thing I’ve found to help with this is sword #1 & #2, staff #5 (cooldown way too long) and nullfield.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

And again, Story Mode is there for a reason. AC Ex is not the first dungeon in the game. Story Mode is. The design is sound, the rewards are not. I’d favor tweaking the rewards to encourage casuals to do story mode more than once instead of easymoding all of the explorable mode dungeons just to give casuals the feeling of being rewarded.

Well, I’m done arguing because I think it’s getting us in circles and neither of us will compromise. Soooo….

I agree with rewards for story mode. However I did see a post by Robert that said they had some token rewards in beta (I didn’t do any dungeon in Beta as I was mainly just way to excited to finally play gw2) but found that groups were just quickly running story mode over and over again since the gap between story and explorable were too hard.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.

And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.

Lol, you need to open your eyes. I already did address your first point, whether it was on this thread or the other, and said that I have an issue with that as well, and don’t think it should be that way. You even mentioned yourself that that is no longer posted on the site. I don’t really know what you want me to say about the second point, as I’m not arguing that. If they do, then I highly disagree and don’t want to see that. In my opinion it should be harder the higher level dungeon, with AC being the easiest and Arah being the hardest.

I’m not even going to list everything but here is one example, the trash spiders at the queen take a lot more hits to get down. There, done.

If your beef is with Anet making the explorable mode dungeons harder in general, then I’m not sure why you bothered to post here. My assertion was, and still is, that a determined-enough group of level 35 players could complete AC Ex if they had a proper grasp of mechanics, and that all the complaining that it was now “impossible” was hyperbole. Given the dungeon does not really have a wipe limit (just on how much cash you have on hand to repair gear, I suppose), I’m not really sure what the issue is.

Then you should go back and read my first post about how this doesn’t really prove anything in my book

RIP in peace Robert

Best Way to get a precursor?

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

from what I’ve read/heard, just farming gold and buying it is the most reliable. That way you’ll always be making progress (somtimes backwards if the price goes up or you lose/spend some gold)

As for rares/exotics into the MF, that’s more if you’re into gambling. You could put 4 rares into the MF and get the precurosr your first time, or you could spend 3x the price of the precurosr in the first place putting 1000s of rares in never to see it.

RIP in peace Robert

Mesmer Chaos Armor Bug ?

in Mesmer

Posted by: Ethics.4519

Ethics.4519

That’s a fair point actually, I always presumed it was 1/3 for all boons and all conditions. I will test it further and report back.

Np, one would think it would be even since they don’t say anything. But that wouldn’t explain why you start with prot/blindness and it doesn’t proc again.

But be careful using the staff since that will cause it’s own conditions/boons on it’s bounces.

RIP in peace Robert

Mesmer Chaos Armor Bug ?

in Mesmer

Posted by: Ethics.4519

Ethics.4519

Already commented on your youtube video. Made a suggestion that maaaaybe protection/blindess only have say a 5% chance of proccing while the others equate to 95%. As to why you start with protection then don’t see it again, that could be the tooltip issue.

RIP in peace Robert

I Love the Mesmer but...

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I don’t mind; I don’t even use the focus. You can equip the Signet of Inspiration for random quickness. I would never don Runes of the Centaur either, because they kind of wreck my build otherwise (6 Runes of the Undead). Very much prefer being “slow” than devoting too much of my build/skills towards mobility (to not think about it, I’ve found to be the best cure for the speed problem.)

Except for I need to make sure I’m at the front of the zerg with the guild leader to make sure I get veil down in the right space/time or else he’ll sacrifice me.

PIE DEMANDS SACRIFICE!

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.

And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.

Lol, you need to open your eyes. I already did address your first point, whether it was on this thread or the other, and said that I have an issue with that as well, and don’t think it should be that way. You even mentioned yourself that that is no longer posted on the site. I don’t really know what you want me to say about the second point, as I’m not arguing that. If they do, then I highly disagree and don’t want to see that. In my opinion it should be harder the higher level dungeon, with AC being the easiest and Arah being the hardest.

I’m not even going to list everything but here is one example, the trash spiders at the queen take a lot more hits to get down. There, done.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

RIP in peace Robert

Worth levelin alt once I hit 35 n AC?

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

No, it’s not worth it.

For about the billionth time today, I agree with Death.

If you’re level 80, you can join on your 80 and switch to your alt on the boss so you get the dungeon XP on your lower toon. Not sure if Anet will ever change this. Just make sure you’re not the party leader or else it will disband and kick you out

RIP in peace Robert

(edited by Ethics.4519)

Where did all the experienced players go?

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

.. They can get really offended if you are too direct with them. If you say “Do you know what you are doing?” to them many of them will shut down and probably not listen to anything you say from that point on. If you let them die once first and then tell them “Dodge when he starts to…” then they will generally listen and even ask questions to get better sometimes. The way you act towards them will determine how much you can get them to do.
Doesn’t matter if they ‘should’ be like that or not. It only matters that you realize this if you want to have success in dealing with them.

This is the good advice for those wanted to help newbies experienced a difficult environment. I’ve learned this by making the same mistake as telling them what to do b4 having them tasted the bitter fruit first. They normally just ignored everything I’ve said and end up dead. Later, I’ve let them die a few times then start telling them here is how you should do. We killed the spider queen post patched w/ just 3 of us (2 are totally below average players and the other 2 rage quits). We also tried Kholer w/ just the 3 of us but that didn’t work out. I haven’t figure it out what to do w/ the 2 adds spamming on me while Kholer is on my tail.

That depends on the player. Before going into a dungeon I’ve asked “Is everybody experienced or does anybody want me to explain any mechanics or how this should go?” the response was “There are no mechanics”. Obviously this is just one example, but this was CoF p1, and we ended up wiping on slave driver, then they all 4 wiped on acolytes on the 2nd group of 4. I finished them off, hid, they all WP, immediately came back and wiped again while I finished off the last 2 lol. We had two mesmers (including myself) and the final boss took a total of 4 time warps to kill because we had people going down and not rallying off crystals.

On the other end I joined an AC group after the patch and we wiped on P1 boss. I said “I don’t know how long you guys have been doing this, but run behind the fire, as it instantly kills the trash” and was responded with “Oh man! Thanks! That’s why we keep wiping, I was attacking them”

So, sometimes you get people who listen, sometimes you don’t

Edit: for clarification, I joined the AC group on the boss, as they had somebody who rage quit.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Their intended goal would be that Story Mode would be casual, and Explorable mode would be Hardcore. This has been stated several times, I’m not really sure what people are not understanding about it?

You get no rewards for story mode. Casuals still want rewards.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

In case you haven’t noticed the title of this thread…we’re about to do just that. We’ll keep you posted <3.

You aren’t supposed to make a claim, saying it’s definite, without having the proof to back it up. It’s okay to hypothesize that 35s can do it, THEN test it.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

I think, over time, it has become very clear they do very little play testing. So many bugs and issues are found within 10 minutes of play time after a new update.

I will give you the point about not all content being for casuals. But, they have several dungeons, why wouldn’t some be casual and some be hardcore. Getting off topic now, but earlier I proposed that the paths increase in difficulty and have different rewards. P1-easy-10 tokens, p2-medium-30 tokens, p3-hard-60 tokens. A system like that would appease both casual and hardcore.

RIP in peace Robert

The New AC Ex IS doable with lvl ~35s

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

You are only embarassing yourself further with this nonsense.

If it’s doable as you’ve said, then providing proof should be simple. You can easily record a demo video of it happening.

Bahahaha, thank you. My thoughts exactly. I loved “Normalizing for approximate toughness values”

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

I don’t get your insistence that explorable-mode dungeons should be made “casual-friendly.” Arenanet has downright SAID, EXPLICITLY, that explorable mode dungeons are the “hard mode” of dungeon content, made for EXPERIENCED PLAYERS who have good coordination and a proper grasp of the mechanics of the game. IN FACT, before they revamped the website, the Explorable Mode dungeons page SPECIFICALLY said that the Ex Mode dungeons were not designed for pick-up groups, but for groups that had good coordination with each other.

Which is another issue I have. If that’s true, what’s up with CoF p1? The balancing is off. I don’t think making AC explorable harder was the right choice. Infact it was the wrong one.

People don’t want to do story because story has absolutely no rewards other than a worthless hat that barely counts.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You guys are mostly arguing the same point. The book you linked is mainly about how trial and error lead to better knowledge. Death’s point is there has been no trial, yet OP is saying something is definite without any proof.

I understand your concept skychef, which I think has it’s good points and bad points. The good point is that you can assume an inexperience group will wipe more than an experienced one. But I don’t think you can assume that just because the experience group wipes a couple of times, it means the inexperienced one will be able to complete the same dungeon, just with more wipes.

RIP in peace Robert

The New AC Ex IS doable with lvl ~35s

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

We could also assume that there’s a tea kettle orbiting somewhere between Mars and the asteroid belt because it hasn’t been disproven by real testing, but we’re all kind of assuming we have brains and can make accurate conclusions based on extrapolation, yeah?

In your OP you are trying to prove something is possible. In your example you are trying to prove something isn’t real. To prove something possible, it takes 1 piece of evidence. To prove something doesn’t exist, takes an infinite amount of evidence.

You talk about extrapolating numbers like you know what that means. I guarantee I can jump 10 feet high because one time before I got new shoes I jumped 3 feet high. You don’t believe me? It’s not my fault you can’t extrapolate.

Let me try to explain this in a way you will understand.

Prepatch:
At level 80 in AC Ex, Mob A does X1 Damage.
At level 35 in AC Ex, Mob A does Y1 Damage.

(Normalizing for approximate Toughness values)

Post patch:
At level 80 in AC Ex, Mob A does X2 Damage.

Assuming they haven’t changed damage scaling which is a fair assumption, we can thus:

At level 35 in AC Ex, Mob A does Y2 Damage.

It’s not that hard to do a bit of basic algebra -_-.

You couldn’t be further from the truth. Also, pure damage has little to do with how hard a dungeon is.

I can’t believe you don’t understand how bad that is. Especially since you have absolutely no proof of what “Y2” is and you’re making a flat out guess on a really kittenumption.

RIP in peace Robert

The New AC Ex IS doable with lvl ~35s

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

We could also assume that there’s a tea kettle orbiting somewhere between Mars and the asteroid belt because it hasn’t been disproven by real testing, but we’re all kind of assuming we have brains and can make accurate conclusions based on extrapolation, yeah?

In your OP you are trying to prove something is possible. In your example you are trying to prove something isn’t real. To prove something possible, it takes 1 piece of evidence. To prove something doesn’t exist, takes an infinite amount of evidence.

You talk about extrapolating numbers like you know what that means. I guarantee I can jump 10 feet high because one time before I got new shoes I jumped 3 feet high. You don’t believe me? It’s not my fault you can’t extrapolate.

RIP in peace Robert

The New AC Ex IS doable with lvl ~35s

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Most people are against you. You’ve already been called out for your lying.

Not every 35 who wants to see a dungeon will have full rares, or even full greens. I would bet a lot of money that 90% of people level 35 have almost full blues, and some of them are probably way under level as well.

Also, as I’ve said in another post, this is the FIRST dungeon. Don’t sit here and call for “experienced” players because this is an introduction dungeon. If Anet thinks that all explorable paths should be for fully geared lvl 80 organized teams, then A ) that’s the issue at hand and B ) against the whole feel of how GW2 is for casuals.

Hardcore players have Fractals, why should Anet go back and redesign dungeons to suit them for a hardcore feel. You can change mechanics to make them easier without making them boring.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

I’m not actually aware of a statement by Anet ANYWHERE that states that a competent-enough party should never be expected to wipe. But I suppose we’ll do our best.

None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

RIP in peace Robert

Mesmer - Tried to play an alt.

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I would recommend ele since you said you’re getting bored of the other alts. Stay away from ranger as they are horribly boring in parties (most of your DPS is auto attack #1 on sbow). Attuenment swapping and setting up combos is similar to weapon swapping and setting up shatter burst

RIP in peace Robert

Mesmer Illusionary Leap Bug Report

in Bugs: Game, Forum, Website

Posted by: Ethics.4519

Ethics.4519

fully agree. Great skill in PvE, horrible in WvW/PvP. It’s crucial for focus #5!

RIP in peace Robert

Post in the iLeap Bug Report Thread !

in Mesmer

Posted by: Ethics.4519

Ethics.4519

Support yer mesmers! Anet is takin er skerls

Dey Terk r skerls!

RIP in peace Robert

I Love the Mesmer but...

in Mesmer

Posted by: Ethics.4519

Ethics.4519

Just use Centaur runes and Mirror as your heal. If you can put a few points in the chaos line it even makes it nicer. I never have trouble keeping up with anyone. And i am faster then most signet classes. Without having to give up a utility spot, which i need.

Do you suggest mirror over ether fest just for the 5 seconds reduced cooldown? I’ve just gone with default ether fest because nothing really stood out to me.

If you go with the mantra, would you proc swiftness on the initial meditation, and the 2 charge use afterwards?

RIP in peace Robert

Should GS3 be...

in Mesmer

Posted by: Ethics.4519

Ethics.4519

You know, it’s kind of hard to move while sticking your sword into the ground.

It’s also kinda hard to wield a big greatsword, jam it into the ground, and magically have the tip half break through the ground 900 whatever away. Yet, the game allows it, so why would reasoning dictate that you have to stop lol?

RIP in peace Robert

Should GS3 be...

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I would love to see it ground-targeted, non-rooting, blast finisher. That would greatly help me build might and area swiftness in WvW. Right now I just have to rely on the warrior, guardians, and thieves to might and swift me up.

RIP in peace Robert

Mesmer Downed State

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I’m willing to trade you guys all my engineer downed state abilities.

:)

Lol, don’t you get like… bombs or something? bombs are cool…. yeah.

Ele definitely has the best get out of jail free card. Run into the zerg, do damage, get downed, mist back to your team. Run outside the keep, do some aoe damage to siege, get downed, mist back into the keep.

I do really enjoy mesmer downed state though. It’s good enough to fool bad people, but not so OP that good players can’t do anything about it. Although not picking where you go does have it’s drawbacks. I’d say 10-25% of the time, if I’m unlucky enough to be by a hill or wall, it won’t teleport me very far and I get stomped anyway.

I do thoroughly enjoy the mesmer f4 for stomping people. I love when a guardian goes down and 4 people go to stomp him, including myself. I pop that f4 and the other 3 go flying back from the bubble…. but not me… that’s my stomp =)

RIP in peace Robert

I Love the Mesmer but...

in Mesmer

Posted by: Ethics.4519

Ethics.4519

I previously couldn’t find a main, and I’ve been playing regulary since launch. My mesmer is now my 4th toon to level 80, and I think I finally found my main. I love absolutely everything about the mesmer aside from one issue, the speed. I have a ranger, 25% speed inc, elementalist, perma-swiftness, and a thief, 25%speed + HS spam or IA.

I feel so, god awful slow on my mesmer. I do run with with off-hand focus for 50%-ish swiftness, but it just doesn’t feel enough. Especially since it doesn’t proc swiftness when you already have swiftness (what other skill is like that?). When I’m running with my guild in WvW, if I’m not up front I quickly fall behind just by missing one swift boost. On top of that, I really want to do world completion with this toon, but it’s going to take a lot longer than if I did it on my thief.

Complaining aside, do you guys have any tips or tricks to help with this? I’m thinking about going with runes of the centaur, using +boon duration food, and running with the illusion signet (Edit: I meant insipration, ty Kaiyanwan). But that seems to be gimping my playstyle and stats just so I don’t feel slow.

RIP in peace Robert

(edited by Ethics.4519)

Why does my character run slower when hit?

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

Most people have nailed it. To add a little bit, it’s especially tougher for rangers, mesmers, and necros, anything with a pet ( as they also have it tough in Jade Maw). The rangers pet will attack and pull random stuff, so will necros, and as a mesmer I have spawn clone on dodge, so even if I dodge a random projectile to keep my speed up, my clone will usually aggro the closest thing and slow my speed (which is already slow enough!).

RIP in peace Robert

Choose Three Professions

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

Warrior – The class that Anet loves
Thief – The class that is broken (for the better) and can’t be fixed
Ranger – The class that is broken (for the worse) and can’t be fixed

RIP in peace Robert

Profession advice for a new(ish) player

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

You can run almost any class as they are all viable in melee and range, excluding the engineer. I’m not sure if they have a true melee weapon, but I think the flamethrower kit got an okay buff last patch.

PvE I would say the top 3 requested for dungeons are warrior, guardian, and mesmer right now.

WvW is pretty open to whatever you want, especially in a zerg. Almost all classes have some role or utility they can provide.

sPvP or small party WvW will be a little directed to want you want to do. sPvP, if you want to bunker and hold a point, guardian, ele, tanky mesmer are pretty good. If you want to roam people usually recommend thief. WvW, if you want to take camps or slap dolyaks I would recommend thief.

To your original dilemma of ranger or engineer, in my opinion I dislike both. The pet is a drag on the ranger, and the only interesting weapon is the sword which is kinda buggy. I don’t have much experience with the engineer but I know they are kinda “Jack of all trades, master of none”

RIP in peace Robert

You must rep 100%

in Guild Wars 2 Discussion

Posted by: Ethics.4519

Ethics.4519

I’m in a 100% rep guild and I have no issues with it. If the guild is good enough, I don’t think anybody should have an issue with repping the guild all the time. If it’s active, the people are response, and they are interested in the same thing you are, you should rep 100%.

With that being said, I think guilds should have a time frame or trial period if they are unsure.

RIP in peace Robert

3/1 SoS/Kain/FA

in WvW

Posted by: Ethics.4519

Ethics.4519

Coming from SoS, I’m upset we don’t have more numbers to compete with you guys. After most the WvW guilds left, I think the semi-regulars are taking some breaks after JQ zerg after JQ zerg. It’s a shame because I feel like we could have some good strategic battles.

As much as I want 2nd place, good luck FA, hope you can catch back up.

RIP in peace Robert

Would double classing work in gw2?

in Guild Wars 2 Discussion

Posted by: Ethics.4519

Ethics.4519

I think it would be too unbalanced. How many time warping mesmers would you see with shouts and banners running COF p1 with warriors running time warp (if you mean elites too) lol.

RIP in peace Robert

Rares. Lots of them.

in Guild Wars 2 Discussion

Posted by: Ethics.4519

Ethics.4519

WTH is wrong with you!!!

“This guy keeps giving me 10 dollar bills. I’m like dude, I don’t want your money, I like to be surprised when somebody gives me money, stop it”

Seriously…. what… just… ugh! You people!

This will also greatly help the inflation issue. Before it was mostly blues and greens. People would either vendor these, or salvage them and vendor the junk material like leathers. This CREATED money.

Now, people will be selling the items on the TP, or salvaging and selling the ectos. This transfers money from people and is actually a sink because of the 15%

RIP in peace Robert

(edited by Ethics.4519)

EB jumping puzzle why be that guy?

in WvW

Posted by: Ethics.4519

Ethics.4519

So why be the guy that cant let someone complete the puzzle, just asking?

So why be the guy who can’t figure out how to use the search feature, just asking?

RIP in peace Robert

3/1 SoS/Kain/FA

in WvW

Posted by: Ethics.4519

Ethics.4519

I’m looking forward to this matchup. It’s been a rough week for SoS, but we’re comin out strong!

I’m especially looking forward to FA, my old home server, as I know GODS are a force not to be taken lightly.

RIP in peace Robert

I wonder this new monthly achievement.

in Guild Wars 2 Discussion

Posted by: Ethics.4519

Ethics.4519

You have a month to do it. Good lord.

RIP in peace Robert

Something need to be done about Confusion.

in Guild Wars 2 Discussion

Posted by: Ethics.4519

Ethics.4519

@Ethics, Confusion rocks in PvE if you use it right <3 Heavy +Condition Damage stats, trait yourself for increased confusion duration, set yourself up to effectively shatter-spam. I’ve gotten 15 stacks of confusion on an enemy at once? With an extended duration <3

Thanks, I’m still trying to figure him out. My issue is that I shatter for confusions, but then I’m busing kiting so I don’t get hit, therefore the mob doesn’t attack. This is solo play as I’m leveling him up. I imagine in group play where I don’t have aggro it will be much better.

RIP in peace Robert

Is this reasonable?

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

So just to get this straight…

Everyone with 1 character has to pretty much do the same amount of work if they want to equip that 1 character to its fullest.

Someone with 4 characters has to do 4x the work and there’s supposed to be something wrong with this?

I’d love to only have to pay for 1 oil change as opposed to 1 for each of my cars. That would be wonderful. Let’s apply this logic to everything else in life and then everyone will be equal and happy.

No, it’s not the amount of the work, it’s the time-gating factor. If I played 12 hours a day and you played 1 hour a day, we would both gear one toon equally assuming we did daily and monthly. The extra 11 hours a day I would play don’t help me get ascended earrings or ammy for my other 3 toons.

In your situation, it would be like saying you can only get 1 oil change every 2 months. That might be fine if you have 1 car, but if you drive all 4 equally, you shouldn’t have to go 6 months without an oil change.

RIP in peace Robert

World Boss Chest Availability Timer

in Suggestions

Posted by: Ethics.4519

Ethics.4519

All world event chests already do reset when the server does; 7 pm eastern. I’d like to see a tracker for each character I have but there doesn’t need to be a timer.

Bruiser said it doesn’t reset at the 7pm est daily reset, and I have heard other people say similar. I honestly don’t know as I haven’t verified this

RIP in peace Robert

AC Revamp: Do not Listen to the Crying

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

First of all, I’ll state that I believe the new Ascalonion Catacombs is great. This is coming from someone who got a lot of gold from that dungeon, has 3000+ tears, and has LvLed two characters to 80 through it.

Sure, it’s great for geared level 80s with a lot of experience. Think about a level 35 (you know, since that’s what level the dungeon is) and a completely new player (you know, since it’s the first dungeon in the game) and how their experience might go.

RIP in peace Robert

Redesign Dungeon System - Simple Fix

in Suggestions

Posted by: Ethics.4519

Ethics.4519

AC is a level 35 dungeon. It should be level 35 hard on all paths.

But then that means level 80s will farm that exclusively as it will be easier (with the same rewards) and nobody would really touch Arah, which would be the hardest at level 80.

Also, this is aside from story mode. I think story mode should be a piece of cake, as the people who might do story mode are interested in the story, not a super tough challenge. But that’s a different story (pun intended).

RIP in peace Robert

Gold mine shares

in Suggestions

Posted by: Ethics.4519

Ethics.4519

If you’re a casual player than why are you worried about money? Sounds like you want hardcore rewards with little effort.

RIP in peace Robert

World Boss Chest Availability Timer

in Suggestions

Posted by: Ethics.4519

Ethics.4519

Definitely. Either make it reset with daily reset or provide a timer.

I really don’t want to update a spreadsheet with all of my characters and events that I last completed

RIP in peace Robert

Redesign Dungeon System - Simple Fix

in Suggestions

Posted by: Ethics.4519

Ethics.4519

I believe the issue with dungeons is that there are hardcore players that want a challenge, and casual players that just want to have fun.

Since there are different explorable paths, why not just make them easy to hard? For example with AC. It’s a BEGINNER dungeon, yet it has been redesigned for level 80s.

My Suggestion: have different difficulty scales with different rewards.

AC path 1: Easy – 10 tokens
AC path 2: Medium – 30 tokens
AC path 3: Hard – 60 tokens

CoF is already like this. Easyp1>Mediump2>Hardp3. But there are the same rewards.

Any feedback or opinions?

RIP in peace Robert

The new AC...

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Why can’t path 1 be easy, path 2 be medium, path 3 be hard. Give out 10 tokens, 30 tokens, 60 tokens respectively. You please the people who just want easy dungeons and they people who want a challenge for hard dungeons. That’s the issue with a dungeon like CoF. You already have the easy p1, medium p2, and hard p3. Yet it’s the same rewards to it’s easier to just run p1 over and over again.

RIP in peace Robert

What mistakes have you made on the TP?

in Black Lion Trading Co

Posted by: Ethics.4519

Ethics.4519

Of course there are tons of “Ishould have bought this”…. but my big mistakes. I bought about 50 unID dyes when they were 12-13 silver. Then I ended up opening them all (I had planned to wait till they raise) and ended up with like 1 or 2 bad rares.

With the recent patch I went to the laurels and saw ectos for earrings, so I immediately went and bought 80 ectos around 40 silver each. I completely didn’t realize that due to the guaranteed rare from world events, that they would actually be dropping in price. I ended up doing a fire sale around 35-36 silver ea I think. Cost me around 5 gold-6gold overall =(

Edit: For the record I think a lot of people did this too. I noticed the price jumped up to 44-45 silver before it started crashing.

RIP in peace Robert

(edited by Ethics.4519)