Showing Posts For Kaiser.9873:

Lag is REAL

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Posted by: Kaiser.9873

Kaiser.9873

Speaking of lag. We had an interesting thing happen to us that’s never happened before. As we were humping the portal most of my guild had some kind of thing where the game lagged as we were pressing “f”. It wouldn’t register at all for about half our raid.

Once I got into the BL it wasn’t terrible, but it was, at times, more noticeable than last week. And yes there were some fights where it was a 111111 slugfest. Kinda bad on a necro I guess.

Looking for Server WvW xfer!

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Posted by: Kaiser.9873

Kaiser.9873

As someone from YB I would also say go SoS. They have a fair presence, and do need more NA. They also have several active NA guilds to get into so you won’t feel left out of the action.

Borderland Thoughts

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Posted by: Kaiser.9873

Kaiser.9873

Well had a good talk with several guildmates that participated in the stress test yesterday, and had some thoughts about the new borderlands.

One of the things they kept saying was how large and vertical it was. From reading many posts about other people’s experiences and fears about this new map might it be better to replace EBG with the new map initially, and leave the Alpine BL’s?

EBG already tends to have the highest population of all the current BLs, and it is likely that with what I’m hearing about this new map that you will need a huge population to fill it up.

Even T2 servers aren’t going to be able to provide the population that ANet is looking for on this new map(3 versions) to have dynamic fights very often. Especially if they leave it as taking the place of all 3 Alpine BL’s. So I shake my head at thinking how empty this map would be in Bronze tier.

31/07 [NEGATIVE]Feedback

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Posted by: Kaiser.9873

Kaiser.9873

I put this in the too much PvE thread, but i’ll throw it in here too.

Several of my guildmates were in the stress test yesterday, and their report wasn’t positive.

They said it was too big, they said there was too much empty space, they said there were too many PvE mobs all over the place, and they said it was too vertical. The thing that they said that resonated a lot with me was that they said it would be too easy to completely bypass the enemy.

It’s like they are going to force us to play EotM version 2 all the time, when over and over we’ve said we don’t want that.

Too much pve in wvw

in WvW Desert Borderlands Stress Test

Posted by: Kaiser.9873

Kaiser.9873

Several of my guildmates were in the stress test yesterday, and their report wasn’t positive.

They said it was too big, they said there was too much empty space, they said there were too many PvE mobs all over the place, and they said it was too vertical. The thing that they said that resonated a lot with me was that they said it would be too easy to completely bypass the enemy.

It’s like they are going to force us to play EotM version 2 all the time, when over and over we’ve said we don’t want that.

still can transfer to full server?

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Posted by: Kaiser.9873

Kaiser.9873

errrm, so basically a full server has to go dead for awhile to open up to recruit more ppl?

We were never told the formula Anet is using, but as it was explained it is a “long term” calculation. It was also said a 24 hour blackout wouldn’t effect the status. We are all guessing what long term means though. Maybe a week, maybe a month?

And yeah he said that the intent was to promote movement from higher pop to lower pop. So I really doubt there would be any way to get full servers dropped to very high for some time.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

Well if rumors are true there will be a largish move from T2 GvG guilds sooner rather than later. I wouldn’t expect them to go lower than T3, but there is movement happening.

I don’t blame them at all. The queues in T2 were pretty rough before all the movement, and now it’s nuts. Hard to be a GvG guild if there’s nowhere you can get your full team in to fight.

This move, if it works the way ANet seems to want it to, will pull servers more towards the middle. The pop will stay heavily in T1/T2/T3, but it’s possible that T4/T5 will see some good growth as well. I really doubt it will help T6 and below though.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

On YB we have a huge NA, with far less offhours coverage. Now we won’t be able to get that offhours, and I’m fine with that. It weakens our server, but imo it’s fair.

???

You guys have more than anything by double in T2.

Our NA is larger than FA’s, and significantly larger than SoS’ through the week, but not anywhere near double. And since all the servers make queues on reset that kind of negates any population advantage. Our offhours until recently was the smallest of the T2 servers, but we got a little help there too.

Not Buying the Expansion

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Posted by: Kaiser.9873

Kaiser.9873

I was always going to hold off on the expansion, but I don’t like to burn bridges.

Could be a while, could be never, it’s up to them.

This has me curious. Didn’t you, as forum specialist, get selected based on favoritism towards the game and it’s developers? The obvious answer based on this is, no. I see that as a sign of honesty on ArenaNets side, but they really should just listen to the wishes of their customers more, that way people are happy with the game and buy expansions because they want to.

That’s just it. The wishes of the customer counter one another. In very many aspects, for every thread demanding one thing, there is a thread demanding the opposite. Then you have posters “claiming” they do not listen to the wishes of the customer, simply because they don’t following through on thay specific customers demands.

This is our biggest problem. We, like any large group of people, have widely disparate views of what would be best for the gamemode. For everyone that says we need to merge the low pop servers, we have one saying that ANet must forcibly destack the high pop servers. For every person screaming about PPK being the metric, we have one staunchly defending PPT.

ANet cannot, and should not, try to win with everyone. They cannot win with everyone, and if they did I would shudder to see the game that was created.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

I guess I’m swimming against the current on this one, but I think the change is good. BG/TC/JQ/YB/FA should be full. SoS shouldn’t be full as their WvW presence has lessened considerably over the last year or so. Old players haven’t been kicked off of their servers, and so they can come back at will.

All that allowing servers that are full to bring in more players would do is to lock out players that have been on that server for awhile in growing queues. While it doesn’t do anything for the TZ problems, it is at least a good start.

While I do wish they could have done it by timezone I think that by timezone would have opened the system up too much for exploitation. On YB we have a huge NA, with far less offhours coverage. Now we won’t be able to get that offhours, and I’m fine with that. It weakens our server, but imo it’s fair.

(edited by Kaiser.9873)

Simple WvW adjustment for outnumbered

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Posted by: Kaiser.9873

Kaiser.9873

I don’t support not allowing them to rez, but perhaps making it so they can’t rally(unless bannered) would make it pretty fair.

That way if the larger force wins they spend time Rezzing the dead, allowing the smaller force to rerally, but if the smaller force wins it’s because they fought better.

Anyone sick of not seeing loot in the floor?

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Posted by: Kaiser.9873

Kaiser.9873

I just have autoloot set to a thumb key near my AA key. Can mash both at one time, and saves tons of time.

U2 can be trapped on a low pop server.

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Posted by: Kaiser.9873

Kaiser.9873

Or just go ahead and move on up at the price many people have already paid to get there. No one made low tier players stay in low tiers. The cost won’t be any higher than it is now to move up. Just a whole lot lower to move down.

simplest wvw fix ever

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Posted by: Kaiser.9873

Kaiser.9873

Guilds and players choose the “community” they want to be a part of right now. For me they would move me back to CD, which I would be okay with, but what about people that would be moved back to ET?

Just because current players were moved back to their original server doesn’t mean that that original server would be relevant again. I imagine that enough ET players have quit the game that ET would still be low on the totem pole. What about individuals that have left home servers, and set up shop in another server? They left for a reason. Bad idea is bad.

Alliances reminder

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Posted by: Kaiser.9873

Kaiser.9873

Alliances would allow for a megaserver based WvW and matchups could be balanced based on numbers of active players in an alliance and perhaps a time zone estimate. Server identity could be maintained and ranking could be both by alliance and home server independently. Alliances would be fixed over a given match but then there could be rebalancing for the next weeks matchups. It could be super flexible and fluid. If an alliance had enough players they would be a boarderland, if not the boarderland would be shared by 2 or more alliances grouped together for the match.

This sounds horrid imo. Shared TS, Tactics, strategy, knowing what to expect, camaraderie, all of these would be destroyed by Alliances system. It sounds like a rehash of EotM, which most WvWers feel is terrible for real WvW. It also sounds like a method to make WvW meaningful for bottom tier servers, while destroying it for servers that actually have WvW population.

Reducing the glicko on T1 NA servers

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Posted by: Kaiser.9873

Kaiser.9873

What I, and many on YB expect to happen is that once the wall is broken T2 begins to take Glicko from whichever T1 server lands in T2 for the week. This will gradually bring Glicko to a more median place, at least amongst T1/T2 servers.

On YB the T1 guilds that have been playing have, without exception, been commenting on how large the forces both SoS and FA can field. It’s been stated by more than one former T1 player that T2 is as blobby, if not more blobby, than T1 is at the moment. That alone shows that the artificial Glicko wall needs to be broken.

Sure, much of what I hear is NA commentary, but I really do think this has a chance to make a more fluid situation. Also when the pop change goes into effect I expect that BG, JQ, TC, and YB will be counted as full, and perhaps FA as well. SoS should, and probably will, get some transfers. If we can keep at least some semblance of server movement in the top tiers then the game becomes more interesting.

Glicko bleed will happen once the wall is broken. T2 servers don’t even have to be super competitive to bleed Glicko off of whoever drops(a flaw in the system imo). What needs to happen though to make it stick is for the two weaker servers in both T1 and T2 to go hard after number one once the wall is broken. Spread that Glicko around some. Then we get a nice rotation, the stale matches become less stale, and many people rejoice.

Reducing the glicko on T1 NA servers

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Posted by: Kaiser.9873

Kaiser.9873

I think T1 servers are locked into something similar to what T2 servers had recently. They have to fight really hard to make sure they stay T1. This is good for the game, and something many people feel should have been happening all along.

If they fight as hard as they can there will be one that drops. I know this sounds odd, but I hope whichever drops does NOT have an exodus. We need more dynamic movement at the top.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

I fully expect that BG, JQ, TC, YB, and FA will remain/become full if it’s truly based on WvW population. SoS needs to come off of full for sure, as they cannot queue more than one map many weeknights.

I also really hope that the system they put in place is responsive without being game-able. That is, it would be really terrible if a server can do a blackout to game the system.

asking for solutions in wvw

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Posted by: Kaiser.9873

Kaiser.9873

Agree that hackers are scumbags, but you can’t entirely stop hackers without knowing exactly how they are hacking.

Every time something new is introduced there seems to be a massive rush of people glitching, hacking, or otherwise ruining it for regular players. We’ve seen hackers disappear after being caught, we’ve seen hotfixes for obvious shenanigans, and we’ve seen attempts to rectify certain problems that have come up.

At least in T2 when there was an obvious hacker on one server we saw a dev in WvW nightly until the hacker was caught and banned. So I wouldn’t say they are doing nothing.

Plz help me choose a WvW server...

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Posted by: Kaiser.9873

Kaiser.9873

I would say that CD or SBI would be good fits for you. Mag is a great server, but has pretty heavy NA coverage based on what I’ve heard.

Who plays WvW only?

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Posted by: Kaiser.9873

Kaiser.9873

I only do WvW pretty much. That guy is so freaking out of touch with the player base its sad.

The bolded part is rather important.

Pretty much suggests that you also play the other parts, thus you don’t ONLY play WvW, which is exactly what O’Brien is saying in the video.

He said WvW players were really into PvE. Bolded the important part. WvW players are into PvE inasmuch as it supports their WvW play. That’s all. Otherwise we would be PvX players.

WvW department fell out with the company?

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Posted by: Kaiser.9873

Kaiser.9873

I did not say to remove all the PvE elements. What I was saying is that many players that I have talked to, would prefer it if it was kept to the objectives such as you mentioned.

Whereas other events such as scarlet were not ever brought into WvW again. Sorry if this was unclear.

I don’t mind PvE elements that blend into the WvW portion of the game. I do mind forced PvE elements that just don’t make any sense.

Not Buying the Expansion

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Posted by: Kaiser.9873

Kaiser.9873

Meh, I already bought the ultimate, and my wife will be buying it nearer to the release of the expac.

Didn’t like Golem Rush a bit, but figured that perhaps some liked it. I personally figured if I wanted to KTrain nonstop I could go to EotM and do it faster. I don’t like to whine too much about it, but in all honesty at least they tried something. I don’t feel that everything has to be about what I want all the time. For instance, I think they should merge T7/T8 into T5/T6.

I do like that they are going to tie a server’s population directly to the WvW population. That’s something that so many of us advocated for, and now we’re getting it. I think that the metrics they gathered during Golem Rush showed them that folks really aren’t down with certain things messing with WvW(outside of reset YB only had queues on one map, and the others were ghost towns). This shows me that perhaps ANet underestimated the WvW population after-all.

Let’s face it, most of the people who are acting outraged about not buying the expac are going to buy it. Sure there will be some who stick with their guns, but the vast majority of players are going to buy the expansion so they won’t feel left behind. We have some Brazilians in our guild that won’t be buying it, because it is ridiculously expensive in Brazil, but almost all of the NA players are buying it.

Permanent Solution to Glicko Hell?

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Posted by: Kaiser.9873

Kaiser.9873

If they did cap Glicko at 2000 that would be a fix for the T1/T2 issue. Cannot speak for the differences between T7/T8.

From the many threads on here the T8 match has a far different issue than the T1/T2 situation. If the T1/T2 lock is broken the T1 servers wouldn’t be stuck with a week of nothing if they happened to roll down. They would get great NA fights, and decent fights elsewhere(except SEA time).

From what I’ve read though if a T7 server happened to roll down to T8 it would be a horrid week for them. ET players are actively stating that ET has as few as 3 and 4 players on a map. A statement that really doesn’t make any WvW guilds want to move to T8 anytime soon.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

Personally I don’t care which tier I play in as long as the fights are fun, and I can find something to do when I’m on.

Was on CD back in the T5 days, and it just wasn’t active enough for me so bounced around T3/T4 servers for awhile. Now I’m on a T2 server(for the last 8 months), and this is just right for me.

This change will allow people to find the tier that is right for them, whether it’s T1 or T8, based on noted population. It’s a welcome change.

World Population Changes Are Coming

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Posted by: Kaiser.9873

Kaiser.9873

This is exemplary news. I have been trending negative lately with my posts, but this statement makes me have some hope.

Reducing the glicko on T1 NA servers

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Posted by: Kaiser.9873

Kaiser.9873

Unless you break coverage, you won’t break T1. Tier 1 servers are not in T1 because they can blob NA every day. Most WvW active servers can blob during NA just fine, it’s OCX, SEA, and EU timezone coverage that are issues for them. I’m on JQ, we get outblobbed during EST NA time slot, our ppt tick low during those few hours. But we have good coverage PST NA, OCX, SEA, and EU.

To fix stale match ups, they need to fix this coverage wars. I’d love to get more server rotation just for the sake of fighting some new opponents. Really, I think most people want to see new opponents every once in awhile. But until Anet change this coverage wars, not much will change.

Agree fully. YB will have the NA coverage to dominate in T1, but without much more offhours coverage that’s all that YB will win. I know we got a few offhours guilds, but not enough to counter JQs SEA.

That being said, even if all that happens is that YB makes the occasional visit to T1, I think that makes it goal accomplished. T1/T2 lock has to be broken.

WvW niche community, negativity (imo)

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Posted by: Kaiser.9873

Kaiser.9873

So… They cared so much about WvW they made a map (EOTM) completely irrelevant so people can better K train on.

The good news is that I have seen quite alot more fighting in EotM. The even better news is that if you have a guild group of around 20 the EotM KTrain can be brought to a complete standstill, and fights will be had.

Seriously, take guild group in, 20 or so is a good number. Look for swords, go to swords, wait for the wall/gate to be breached, Run in and destroy everyone who is focusing so kitten the boss that they don’t even fight you, finish boss and take structure. The opposing colors will have to fight you then, or else they never have a chance at any loot.

It's Confirmed, No WvW in Future

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Kaiser.9873

So… he basically said that players who only play WvW are a rare type of player. Which is far from saying that WvW players aren’t a thing.

It’s not even that weird. I suspect that when wvw queues are full, most “WvW players” aren’t gonna hang around aimlessly.

He said WvW players “really like PvE”. “Since when?”, would be my question.

Mass WvW Boycott needed. Wake Anet Up!

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Kaiser.9873

Well I have been sorta kinda unofficially boycotting golem week.

It’s so boring and pointless that if I’m going to do nothing but KTrain all week then I’ll do it in EotM thank you very much.

My guild ran around last night in the BLs with tons of disablers just hunting golems. We killed a surprising amount of them too, for a glorified havoc squad. That was our first night in WvW since reset.

WvW department fell out with the company?

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Posted by: Kaiser.9873

Kaiser.9873

Anet does seem to try to nudge people into places they want them to go. Obviously Mike O’Brien wants more people in PvE and not playing WvW, so what does he do? HE tells the devs to make WvW unplayable for a week to get some new metrics to validate his opinion.

Didn’t work though, because instead of forcing people into PvE he just encouraged them to go do something else in the real world for a week.

It's Official...

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Posted by: Kaiser.9873

Kaiser.9873

This is the single worst event I’ve seen in this game. I just fell asleep in EB…nodded off and then logged off.

Bad, Anet, bad. Not sure what your intention was here, but it’s time to throw in the towel and remove this garbage. “Bad” doesn’t even begin to describe it…

I took an uplevel on my alt account to EotM and fell asleep and ran off the edge… I don’t understand how anyone can enjoy running around in circles for hours.

PvE players enjoy it, and after-all we are PvE players right, because no one WvWs

WvW niche community, negativity (imo)

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Posted by: Kaiser.9873

Kaiser.9873

Yeah let’s face it, WvW is a niche. People who play only WvW is a lot lot fewer. It kinda makes sense that a company like Anet will tend to look over a small percentage of people.

Most players are a “niche”, PvP players are a niche, those than speed run dungeons and want decent PvE are a niche, RP players are a niche, etc, you know one of the reasons WoW actually grew its playerbase for years, it catered far better to the different “niches” of players who played the game, than the vast majority of other MMOs, who tend to short-sightedly concentrate on their biggest niche at the expense of everything else and which all suffer from a playerbase in continual decline bar the odd bump for an expansion or going F2P (including this game) rather than actually growing it, which in real industry would be considered a failure.

If you think ignoring swathes of customers is how successful businesses work and basically not having the level of resources to provide a fit for purpose product, then I suggest you look outside the amateurish, tinpot little industry that is gaming.

WoW is the best example I could think of as well. They did cater to all of their markets, and by doing so they still have a huge playerbase so many years later. The difference is that WoW employed enough people to take care of their obligations. ANet doesn’t seem to have enough people to cater to all of their niche players.

Show Mike We Exist: WvW Mega Guild

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Posted by: Kaiser.9873

Kaiser.9873

Ya know Mike O’Brien is probably right. We probably are the exception. He is also right, if disingenuous, when he says no one plays 100% WvW. We all have to login to PvE world to start our game, and when we log out they boot us to LA, which is also PvE.

PvP players in all games are the exception, unless it’s a pure PvP game. I play MMOs for the PvP. Not the eSports PvP, but large battles that have twists and turns. Many players of GW2 play just like me. They log the vast majority of their hours in the BLs fighting opposing servers, popping into PvE land to farm to support their WvW habit.

Sure we are the exception, BUT we are the ones sticking with this game after the PvEers decide the PvE is stale.

Sure we don’t buy as many gems as the cuddly wuddly little collectors, because there is very little they make for the gem store that would benefit us in any way. But ya know what? I still see WvWers running around with new outfits, finishers, and weapon skins.

So who really cares if we are the exception. That just means we are somewhere below 50% of the playerbase. I guarantee that if ANet lost all the WvWers tomorrow that the game would fold in a big way. We represent too much of the playerbase to lose overnight. We make too big stink in social media, and the storm that would follow an exception like a walkout of thousands of players over neglect of their gamemode would follow ANet and anyone associated with ANet for a decade.

No Dev Posts in WvW Forum?

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Posted by: Kaiser.9873

Kaiser.9873

if I was a dev I wouldn’t post here either. No good ever comes from it these days even when they try to do something. It may be their own dang fault but this place has becomes a toxic cesspool of a very jaded player-base with repetitive topics and lack of reasonableness. There is a reason reddit threads gets more attention. Sadly this forum just isn’t worth employee time anymore.

If they had paid attention to their “official” forums from the beginning the players wouldn’t have become nearly as jaded, hostile, and mistrusting as they are now.

Most players that fit the above criteria seem to have more feeling for the game that Anet has given us than Anet themselves, or at least for the game mode that Anet has given us.

It would bode very poorly for Anet if there were no one here criticizing them, because that would mean that no one cares anymore, and that Anet had lost thousands and thousands of players.

So what Anet really should do is to acknowledge that they have, perhaps, not given as much attention to WvW as the players feel they should have. They should then just flat out tell us that either they do or do not feel WvW is a priority to them, and let the cards fall where they may.

[A cry for help] look at your wvw forums

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Posted by: Kaiser.9873

Kaiser.9873

It’s sad that we have to post reddit links to get devs to look at their game. I mean we have an “official” WvW forum for a reason?

Who plays WvW only?

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Posted by: Kaiser.9873

Kaiser.9873

I honestly just don’t think they know anything about WvW. I don’t think the average ANet dev has the WvW attitude.

I’ve seen some of them try to run around in WvW, and they are beyond clueless. The ones I’ve seen tend to follow the PuGzerg thinking that’s what WvW is.

There was one on BG back when I played there that actually got into TS with us, and was making a strong effort to learn to WvW. He was there for several weeks in a row, and for at least 3 nights a week. He asked questions, tried tactics we asked him to try, and seemed serious about learning some of the intricacies of the game mode. He still played a ranger back then, which we told him to avoid, but it was all good. Do not know what happened to him, but at the time I was encouraged that ANet was going to make an effort to Make WvW a priority, but that has not happened.

I don’t think ANet is making changes to make WvW a negative experience. I just really believe they don’t actually know enough about the game mode for their changes to be a positive.

Golem Rush Feedback Mega-Thread

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Posted by: Kaiser.9873

Kaiser.9873

In all honesty the first 30 minutes was kind of fun as we had a giant golem v golem v golem fight in SoS garri. The rest, not so much. Logged off after an hour, and generally on reset I’m there three to five hours.

I get that this is an event for funzies, but with Omegas running 4ish gold it’s not for the faint of heart, and being WvW players we don’t have tons of coin to run around with generally.

Also, I generally don’t disagree with many of the points Archonwing makes, but, “The idea of a true wvvw’er is inherently fallacious.” is not true. It might be sematics, but anyone that only PvEs to support their WvW is a true WvWer.

Golem Rush Feedback Mega-Thread

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Posted by: Kaiser.9873

Kaiser.9873

If you would have watched yesterdays POI, you would have learned that this event was singlehandedly made by Grouch aka Josh Davis, who is normally part of the marketing team.
There were absolutely no “ressources” used that could have gone into WvW, HoT or really any other part of the game.
Golem rush obviously isn’t supposed to be a serious patch for WvW ( duh…), it’s just a fun event – a gift for the players really!

If you don’t like it – fine. But seeing people acting so self-important and ungrateful about this is really sort of … disgusting.
You guys complain that Anet doesn’t listen to you? If this is how you react to a well intended gift, I wouldn’t want to do anything for you either….

I just hope that Josh sees some of the “whiteknights”.

Who asked for Golem week? I have yet to see a serious post where the players said, “Hey ANet, you know what we really want? We want for everything to stay permanently paper, because no one can fight off waves and waves of super golems.”

This is akin to giving a loaded gun to a 5 year old. That’s a well-intentioned gift too right?

Ideas for other WvW "special events?"

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Posted by: Kaiser.9873

Kaiser.9873

I would rather see a no rally timer. After you rally the first time, it goes on a 1 min cooldown.

Alternatively, you could do a “no rally” but give outmanned servers the ability to rally.

This would be a true use for the outmanned buff. Servers that heavily outman the other server(s) still have the numbers advantage, but it’s offset by the fact they can’t rally off of kills. If no outman buff then rally remains the same.

I also liked the idea that every tick a structure is claimed that guild gets some silver in their guild bank(but only if they pop buffs). Also defenders that fight off an attack should get a chest as well depending on their medal color.

(edited by Kaiser.9873)

Golem Rush Feedback Mega-Thread

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Posted by: Kaiser.9873

Kaiser.9873

“Does the WvW team has any objections?”.

It’s so cute you think there is a WvW team.

I’m sure he should’ve included a /s

Who plays WvW only?

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Posted by: Kaiser.9873

Kaiser.9873

Well he’s being disingenuous with his statement that no one plays only WvW.

People have to play some PvE to stock up for WvW. Whether that be gold, mats to make things for WvW, skill points, or whatever else of course people play things other than WvW.

What he doesn’t take into account are the people forced into PvE for whatever resource, because all they want to play in is WvW. Personally my dungeon achievements, for instance, none are full, or even close to full. Of 14 level 80 characters only one has map completion, and the next highest completion is 64%. Since EotM came out I have 6 80s that have single digit map completion. 2 of those are played significantly in WvW.

Golem Rush Feedback Mega-Thread

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Posted by: Kaiser.9873

Kaiser.9873

Honestly after playing reset last night in an Omega. This isn’t a good event. I had about 30 Omegas in my inventory just for kicks, and I think I will just sell them all to get the gold.

Playing Battletech isn’t that fun after the first 30 minutes, and after my Omega died that was kinda it for me last night. I could get behind making them free to build, but all the extra buffs make them way too OP. It really takes the strategy out of playing WvW.

The blobbiness factor that is forced on players during this event is extreme, and (tinfoil hat time) I think it’s ANet getting us ready for all of WvW to turn into EotM.

Why can't sentries be, you know, sentries?

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Posted by: Kaiser.9873

Kaiser.9873

I really just don’t see how a company that made such a good game can’t support one of the official game modes better. Even though our numbers are less than the PvE numbers we still exist, and make up a good portion of the GW2 playerbase. I would hazard a guess that in hours/person we make up far more of their playerbase than they think. And I would bet that if they made gemstore items that were geared more towards WvW we would probably purchase them in larger numbers than they might think.

Let’s face it the game is good, but in all honesty it could be so much better, and more successful if ANet spent a bit more time doing a few little things. QoL things that shouldn’t be too terribly hard to implement.

Anet...just a simple question....

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Posted by: Kaiser.9873

Kaiser.9873

For those asking for a server merger, you have to know that would be a very very bad idea to do, right before an expansion. It is much wiser to simply open up free transfers for the first 30 to 60 days after the expansions release.

This would allow for the population goth the expansion brings, to move to servers with no queues or smaller queus, and allow a more natural population dispersment.

Except people are people , and they would move up not down. We saw what happened both times ANet gave free server transfers. At the beginning of the game everyone moved upwards, which led to our current predicament. When I was on BG during Season 1 the queues were unreal, but no one left to escape them. The second time they allowed free transfers it just led to a few bandwagon servers and a few dead servers.

I started on CD, and when it was announced that free transfers were ending my old guild started to panic. We were willing to stick out the tough times knowing that we COULD leave if we wanted to without an issue, but when they announced that free transfers were ending we decided we had to leave. We didn’t move down. No one moved down. BG ended up with tons of players from all over the lower tiers, and got locked into T1, because the population at the time was too high for BG to fail.

Merges are the only option to consolidate the remaining WvW population into 6 more balanced tiers, and allowing free transfers would simply move too many people into the top three tiers leading to tiers 4-6 to be in the same boat that tiers 7 and 8 are in now.

Why should I have to pay more?

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Posted by: Kaiser.9873

Kaiser.9873

Removing the server cost TOWARDS lower tiers (with a period where you couldn’t move again after transferring) could however boost transfers and maybe revitalize wvw there with guilds taking “saving the server” as a challenge.

I guess the point here is: Since “apparently” Anet will not move to help us in any way, why should we be the ones to pay extra just to play WvW as it was promised to us when when we first bought the game 2 years (and a rytlock statue) ago.

That or merging us to reduce the number of servers…. I dunno at this point the lack of interest in wvw by Anet is just too much depressing for me.

A combination of both solutions would help WvW tremendously imo. Get rid of T8 at the very least, and most probably T7 and T8(NA anyway). Merge T8 into T5 and T7 into T6 in some kind of inverse server relationship. Then at the end of 6 months give people 1 free transfer with the stipulation it be to a lower tier, not a lower server in the same tier.

For EU you could probably merge T9 with T4, T8 with T5, and T7 with T6 the same way. That way you have 6 tiers on both EU and NA leading to a more streamlined WvW.

Why can't sentries be, you know, sentries?

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Posted by: Kaiser.9873

Kaiser.9873

So we have these sentries out in the field, supposedly keeping an eye out; like sentries do, but really they’re just there to be killed.

My 5 year old posed this question to me the other night when he was running around the BL with me. He said, “so what are these?” I then went on to explain they were sentries and what sentries do, but then I started to think about WvW sentries.

Why do sentries not act more like sentries? We have these items in EotM that broadcast opponents movements until they are destroyed, so why can’t sentries do the same thing, or something close to the same? The disappearance of an icon is not enough imo.

WvW has some amazing resources that could be used so much more fully than they are, and yet even things that a 5 year old can see(and would make things much more immersive) aren’t used to their potential.

Anet...just a simple question....

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Posted by: Kaiser.9873

Kaiser.9873

oh kid (Downwood)….do you think that the entire server want a locked tier (like now JQ/BG/TC)? i only asked for a revamp of glicko, at least put us (tier 1 servers) in tier 3 at least, i dunno…tier 1 ruined the maps politics, we need a change….thats all….

The only way to break T1 status is for T1 servers to encourage some of their offhours guilds to move on down. JQ SEA by itself, even with a large reduction in their NA will keep JQ at or near the top of the heap in large part due to the huge Glicko discrepancy between T1 and other tiers.

T2 servers rival T1 numbers during NAprime(excepting SoS most nights), but the biggest difference is, as always, offhours. FA probably could’ve challenged for a spot in T1 prior to Ra moving to BG, but that ended that dream. Similar to when SoS had a giant OCX train that could’ve pushed them on up…..until many transferred to T1. Trust me here in T2 we are becoming sick of the locked matches week after week. Best times here lately were when DB was challenging for a spot(with huge offhours coverage), and all the servers feared dropping to T3.

The moves of strength from T2 and below to T1 is what perpetuates the constant stagnation in T1. Perhaps the T1 servers could just deathmatch to push one of the current T1 servers out. Then guilds leave that server, and you have a new partner for awhile.

Change in matchups would be great, but it has to be a player-led movement, because ANet has zero way to force guilds to move. Let me retract that; ANet has no acceptable way to force guilds to move.

(edited by Kaiser.9873)

Anet...just a simple question....

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Posted by: Kaiser.9873

Kaiser.9873

I support a revamp of Glicko, but resetting it would do more harm than good. Can you imagine just for a second JQ versus ET versus any third server? Nope, that would be really bad.

Anet time to own up

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Posted by: Kaiser.9873

Kaiser.9873

Sorry already spent enough money for a game that doesn’t deliver what was promised .

I’ll just wait for them to forge merge us with someone else when they grow tired of paying for an empty server.

Plus if you move whats to stop people jumping ship again?

When my original guild left our starting server we did significant homework on the possible landing sites. We sent scouts out to the final three(with guild money), and decided based on their experiences. None of the servers we investigated were bandwagon servers.

But the point is if people move than others can so so can end up in the same situation again. Anet just need to sort this problem out rather than forcing people to move. Moving for different game play is one thing being forced is another. The server lists should be more relevant with the lists of populations

Like listing what tier a certain server is before you commit to that server perhaps?