Still debating between Male Norn and Male Human.
Never noticed till last beta, that Male Norn have very few options for young smooth faces.
I would not be surprised if some of the changes Robert Gee worked on will make it for next week’s release. Last time he said he couldn’t push them in the patch because of time + the patch was focused on bug-fixes and not balance (this was before last week’s patch). Also, the devs mentioned they did work on elementalist OP-ness.
So my assumption: next week will be a big balance change including ele balance + necro new weapons shinies!
nah I get the strange feeling Shroud is getting nerfed in this balance patch,.
thinking about making some tooltips of Focus and Axe replacements.
Could add Scepter and OH Dagger to this.
Give me some ideas to make
So Rev get less base skills than other classes, and the dull Elite Spec to go with it, buts its all optional, so no big deal.
am I getting this right?
am I the only person not appealed by Herald around these parts of the internet?
Its mechanic change is just a set of boons.
Have no choice in mix and matching utilities.
Shield may be ok in this regards.
But as a whole, I am not seeing the interest, especially compared to some of the other Elite Specs other classes get.
IMO, the queue should make it so teams have a equal number of Eles and Mesmers on a single team.
I think it would be a good idea for the expansion for them to add a taunt specialization to tankier classes. By taunt I mean a way for them to attract the aggro from mobs. This would make becoming a tank much more useful to a party.
Warriors and Revenant both get this.
This is why I say there should be a Class Section in the Settings menu for options for people to choose to use or not use Engineer Back Pack skin, and other options for classes specific to that class.
You can have it as a fractal if you vote for Evon Gnashblade in next years elections!
fractals arent the same as open world events. cant replace that with a 5 man dungeon.
Hey Anet, i would really like to see main hand axe and off hand focus to get buffs somehow even if that means new skills.
also dagger 2&3 buffs to cast speed to the animation delay would be nice.
This would be a great addition
This not GW1 though. Thats like saying Warcraft fans should have say so in the direction of World of Warcraft gameplay. ..
Can we get Twisted Marionette meta event back in the line up please?
ty for the response
i am allready lvl 80 with all of my chars (saving tomes for my necro). do you know how many hero points more i need? one of my guild members said it would be around 175 for elite spec/skills and 250 in total for a special weapon on top. he said that was reveald through some datamining… i mean there are 189 hero points all over the world, soo… i would have to do almost everything just for the elite spec
Name: The Moors of Knighthonor (TRO)
Gameplay: Custom Events, SPvP, WvW, Events
Home World: Crystal Desert (but we accept anyone from any NA server)
Time: We are most active between the hours of 4pm and 12am EST time.
Leader: Knighthonor.4061 please mail in game
Right now we are looking for new players with creative minds for making our own events. Also welcomes Freemasons as well as other helpful players willing to help others in learning the game and progressing into HoT.
I will be on soon. need to get Hero Points on my Necro. So I am willing to allow low levels to stick with me as I explore some parts of the map. Just PM me or whatever way you have to contact me in the game.
Have link to where developers said healing will slowly become more active?
Also I believe we should have a trait that increase toughness while in Shroud, and provides more life force steal on third strike and Skill 4.
Whats the methods of countering Stealth Mesmers in SPvP?
I notice lately they been giving me issues.
Whats your thoughts on Ventari build in Raid dungeons?
We the AoE Trash Tanks in GW2 Raids.
We gather up trash mobs and face tank them with Shroud and Blinds.
Till allies can burst them all down.
Didnt they say this very same thing in regarding Raiding generally?
Its meaningless anti-WoW dev talk.
Anybody notice that the last two elite specialization to be revealed happen to be the only two Elite Specialization that wr saw before they were fully revealed?
Hero point cost on Elite Specs too high
in Guild Wars 2: Heart of Thorns
Posted by: Knighthonor.4061
Heaven forbid we have to complete in-game content to unlock Elite Content… yeesh…
Yeah in-game content that we enjoy if we not into World Explorer. ..
glad we on the same page
Hero point cost on Elite Specs too high
in Guild Wars 2: Heart of Thorns
Posted by: Knighthonor.4061
Hero spec cost for elite specs may be a bit too high.
For a game that was praised for its freedom of progression and dynamic content, it’s taking another step back.
The static Hero Point challenges are not that interesting and requires map exploration which most players are not interested in playing.
How will WvW players, who spend most of their time there, suppose to get Hero Points to unlock Elite Specs?
What about SPvP players that level in SPvP mostly?
What about players that run meta events most of the time?
I have one character with more than 70% world completion. Rest are very low. But that’s because I play the content I enjoy, not just to get a badge of honor for doing every little thing in the world map.
Bad gateing design honestly.
Are there any Dye in the game with special effects? like perhaps a shine to it or reflective look to it?
How I get this outfit?
If Theif = Daredevil and Engineer = Forge
in Guild Wars 2: Heart of Thorns
Posted by: Knighthonor.4061
Druid = = Doctor Druid
I’m not sure why you are so focused on the “it’s designed for the elite specs”
That will never be true. It’s just another way to approach it. The exact same skilled players using elite specs or not I highly highly doubt would make an impact
None of the old vanilla pve make good use of those elite specialization. Berserker> all in vanilla for a reason.
tempest support isnt needed in vanilla since stock ele can do it all on its own.
same for Dragon Hunter vs Guardian.
only ES i believe can improve the stock in vanilla is the necro since it was designed flawed and reaper improves AoE damage.
Please add new PvP mode that is not SPvP or dealing with WvW.
i want a new type of instanced PvP separate from SPvP.
since SPvP is becoming a new form of Arena PvP with the new Leagues system, i rather avoid that as much as possible now.
but only pvp remaining is WvW which is more of a Open World PvP sim that suffers from population balance issues.
i want something with controlled group sizes but with new pvp objectives and goals rather than just capture points. Would like old AB back if possible.
Some how I told you so, just doesnt quite say it.
but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.
all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.
The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.
Raids are all about coordination.
Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.
tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.
Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.
all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.
do you have a link proving this that raids are in fact going to happen ? if so then please provide the link proof that raids will be coming to this game. other wise your just posting something that you only wish would happen .
https://forum-en.gw2archive.eu/forum/game/cdi/CDI-Guilds-Raiding/first
My only issue is i likely have to join the serious guilds for Raids.
I would like an LFRaid feature like WoW had.
Honestly i simply like the idea of nonstop Teq/TT type events in a controlled setting which we know population numbers. All raids dont need to be super hard. Just like the massive pve group element without the simple AA spam fest that most meta events have turned into.
(edited by Knighthonor.4061)
No, the Elite specs are built for Esports, the raids are built for Esports, everything is built for Esports….
I believe this. Esports is the rage.
Life is an Esport. So thats Irrelevant.
Some how I told you so, just doesnt quite say it.
but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.
all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.
The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.
Raids are all about coordination.
Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.
tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.
Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.
all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.
you make a pretty big leap from raids, to elite specs being created for raids. You do realize old ele is just as good at healing?
non of these specs are doing something another class couldnt do before(in context of a raid).
You do know other elementalists can probably put out similar healing to tempest right?
this is mostly playstyle changes, its not bringing new functionality to the available roles overall.
Stock ele is good at heals, but take note from the Tempest’s shout heal which heals allies full amount compared to any other outgoing heal, that is the biggest burst heal next to Guardian’s elite sig. Also 5 tempest can also reset the cooldown on that same heal for a second burst heal if timed with coordination from a Raid leader. Thats huge burst healing. Add up the healing from single heal shout from 5 tempest. Thats huge.
If Theif = Daredevil and Engineer = Forge
in Guild Wars 2: Heart of Thorns
Posted by: Knighthonor.4061
Mesmer – Doctor Strange
Necro – Death
I say Spectre for Necro. But thats just me.
If Theif = Daredevil and Engineer = Forge
in Guild Wars 2: Heart of Thorns
Posted by: Knighthonor.4061
Revenant= Silver Surfer
So we would be really back at square one:
-You´re not there at kill day, you get diddly squat.
-You´re not state of the art equipped, you need a mercy seat or get didly squat too.I really fear that the kittenstorm her will be gigantic if this is indeed the saturday message, alrthough it won´t be much friendlier if it is not as hard as some ernthusiast hope.
Why should you be rewarded for not killing the boss?
Thats like somebody complaining about not getting drops from Teq but they didnt fight him…
Its just a unlimited trial similar to what Warhammer Online did.
Raids likely have longe reset period for the group to be able to run it for a week long rathet than all 5 hours in a single sitting.
They’re making a big announcement Saturday and this tweet slipped out early. They always come out and say it shortly after something big is leaked. Thr tweet is most likely true in some form.
Also @ OP I don’t doubt the possibility that you are suggesting, but you seem to be very focused in on the healing stuff, as if all the specs are made just for healing and that’s the only thing a raid group needs, lol.
Thatd not what i said. I said under raid leadership those will be coordinated to be used as such.
Tempest has the best burst healing of all classes/ES. But Rev has the best sustainable heals of all classes/ES. With coordination a group of Tempest and Revenants can protect the main dps group.
a Dragon Hunter or two can hold down pack of trash mobs from attacking the main group.
Druid likely will have major cc and heals as well.
reaper gives Necro the much needed AoE damage and provides good up front support.
Chronomancer gets good support for group support. Likely the raids will have dps timers, Teq style which will require major burst damage or wipe. Chronomancer provides this needed buff to the group to counter timers.
berserker is all about face tanking and group control for trash mobs. Berserker+ Dragon Hunter combo is truly scary in terms of the level of coordination. Nothing would be able to escape, and Revenant in the mix can counter projectiles and keep trash mobs away from the team with UA while they stick to the Warrior and Guards and other Revenant.
Throw in Daredevil into the mix with major CC and avoidance for lock down and interruption for Defiance bar system. Thats one of your main defiance counters right there for even more rampage from the tank group.
the level of potential coordination from all of this is too exciting.
Thanks for spoiling it for us ign. I guess I know who NOT to get my gaming news from now as every game maker now knows you do not know the definition of ‘embargo’.
I hate how people like you pretent you dont look at spoiler feature reveals from That_Shaman….but when ign do it all hell breaks loose
source please
/charrrr
Some how I told you so, just doesnt quite say it.
but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.
all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.
The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.
Raids are all about coordination.
Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.
tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.
Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.
all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.
Raids we told you all we getting raids….
The Match Ready pop up in SPvP locks the player from interacting with anything on the screen with mouse.
Necro Warhorn no longer increase speed in combat with swiftness
I want to know how you all use the Minion Heal in SPvP…. that was hard to use.
Flesh golem dies so fast now. Maybe the stupid AI wasnt so stupid after all..
Trying to run Axe in SPvP, whats the best off hand for it, and how to best use it?
when to use it over dagger?
I want a Shiny Surfboard glider skin for my Herald Elite Specialization.
Who with me on that?
Thief, staff, knew it.
It also comes with a comment: “This promises to be a distracting week..”
Not sure, but I’m wondering if that’s a clue on the functionality of the spec. Maybe they’ll get some of the mesmers functionality that creates distractions on the battlefield, shadow clones or something similar, would definitely fit the ninja vibe.
I was thinking the same, really sure it won’t be a stealth spec. but more for “distraction” tools.
Distraction sounds like aggro control. May be a new defensive tanking elite specialization.