Showing Posts For Lighter.5631:

[Video]Mugi D/D WvW Outnumbered 2

in Thief

Posted by: Lighter.5631

Lighter.5631

too bad, bads in this forum can’t appreciate this but whining about how op other classes are. while thief is still being nerfed next month, lol whos op

anyway that’s some nice gameplay, next month i might get my thief a d/d set and finally decided to make legendary dagger after your video

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Ride the lightning

in Elementalist

Posted by: Lighter.5631

Lighter.5631

Make RTL 20 secs if you don’t hit something. 40 secs if you do. Double the damage.

Risk vs Reward

I always kitten and hit RTL right when skill lag or someone stealths. Makes me sad, but I can keep 100% swiftness up, the out of combat utility is pointless for me, it is great in combat mobility.

If I miss, I’m not out 40 seconds of wait time. If I hit, I wanted to hit and ready for the wait.

sorry that’s a bad idea, the whole point of having 40 cd on non-hit RTL, is just to prevent eles to quick disengage, heal up and quick come back again.

while 20 cd on a hit RTL , so you can quickly engage and you will have RTL ready quick enough if you suddenly got bursted to hell and need to quick disengage, if you really want that 40 CD RTL on hit then you are just being an idiot or want to nerf ele mobility even more.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

What does GW2 offer a casual player today?

in Guild Wars 2 Discussion

Posted by: Lighter.5631

Lighter.5631

Nowadays GW2 is all about grinding.

Only if all you care about is having the best ‘stuff’.

This game actually has a huge variety of things you can do. Grinding is a choice.

Crafting is a pain and isn’t rewarding enough, I worked really hard and even spent irl money to buy gems to convert to gold to level up huntsman from 400 to 500, just to get a slight touch in stats and getting the same items as everyone else.

Well there you go. So if it doesn’t make a big difference, why bother grinding it? Just do what you enjoy.

Or if you’re burned out, take a break. Happens with most people in every game after a while.

What can you do that is rewarding and not related to a grind at 80?

wvw, pvp, level up your fotm, do different dungeons, level up crafting, map completion, kill all world bosses, finish personal story, guild mission. grind will always be more rewarding in every rpg game. there will always be grind if you can do a content repeatedly, by the end even they nerf everything that you can only do dungeon once a week (because once a day is a GRIND with so many dungeons!)
people will just farm npcs in open world and what, so they make the npcs spawn every 72 hours? so the world will be empty and people will still wait for 72 hours and farm them.
they already made it so that the more you do the less reward you get. so get over it, efftard.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

What does GW2 offer a casual player today?

in Guild Wars 2 Discussion

Posted by: Lighter.5631

Lighter.5631

casual with 3 80 without completing personal story?
come on, i compeleted mine on my 1st 80, i only have 2 btw..

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

we dont have enough tool to make music video

in Suggestions

Posted by: Lighter.5631

Lighter.5631

i mean look at source engine and wow and the trailer video

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Sylvari beginner map bug

in Bugs: Game, Forum, Website

Posted by: Lighter.5631

Lighter.5631

so in the map where you dress like nightmare court and sneak in to their base.
help hounds and dual with duelists.
whenever i use my lightning dagger 4 on my elementalist, i get kicked out..

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

make some fotm wepaon better

in Suggestions

Posted by: Lighter.5631

Lighter.5631

why warhorn shield staff focus have no trail….

that’s basically most of the weapon i got btw…qq..

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors are OP atm.

in Warrior

Posted by: Lighter.5631

Lighter.5631

Condi build is way superior in 1v1 situation. The problems with hambows was not the hammer for me , it was the bow mixed with UF trait and the condi dmg with 0 conditions damage . Hammer is extremly easy to dodge , good luck on killing an S\D thief with a hammer or an enginner with perma vigor. Hammer is only strong in hotjoin zerging.
.

you probably 1v1ed and owned some random classes with bunkerish condi spam builds, like i did a few month back, 1st, ss/lb can not touch meta hammer warrior, it only has 3 damage condi and 4 with doom,1 is not spammable , warrior can remove 3 condis simply by bursting every 7 seconds, not to mention 2 full condi remove and condi immune.

also win in a “everyone ready” 1v1 fight means nothing in tpvp, i used to run ss/lb all day when they buffed healing signet.

sure i kill my enemy almost everytime in 1v1 problem is, it kills wayyy tooo slow, it has no cc support or self survive, it survives less then hammer. it simply does not help the team enough.

with the meta hammer build, i can cc to stop stomp, to stop revive, to stop heals, to perm lockdown someone with half hp to death, to gain time for regen and aoe CC, while doing way BETTER burst damage then ss/lb and having better regen

why pair hammer with lb, because in that way, it can basically be effective in any situation, while ss/lb can not.

if you really think that hammer is only strong in hotjoin zerg then i have nothing more to say tbh.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warriors are OP atm.

in Warrior

Posted by: Lighter.5631

Lighter.5631

ss/lb build will not become the new meta, its no where close to the level of hammer build. 1st, it has less healing power, 2nd, you can’t cc people to gain regen time or support team, and 3rd, deep cuts can not compare to unsuspecting foe. 4th, if people run condi removes or simply a meta warrior build, ss/lb can’t do any damage. 5th, damage is not the same, hammer can reach from time to time a damage that’s close to zerker while having more healing power. and other classes can regen more then ss/lb, if you don’t count banner regen, because that would be most likely a bunker build with no damage.

You are all saying this as if everyone knows off of the back of their hand what these warrior builds in question are. So what are these build then??? Since no one seems to be actually saying what the builds are.

because there are only 2 build or max 4 with some misunderstanding, everything else is wrong
the meta hammer build, sure you can change a utility or two or secondary weapon, but the principle is still the same, so is ss/lb bunkerish condi spam build.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warrior gs vs Guardian gs

in Warrior

Posted by: Lighter.5631

Lighter.5631

dps chart. gs ele>thief>guardian>warrior
warrior do better when solo.
guardian better when being buffed by team.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors are OP atm.

in Warrior

Posted by: Lighter.5631

Lighter.5631

Well Zanryu you aren’t pro either though , warrior is OP but just not this build . Hambow and condi warriors are the best builds of the game . Warrior would be balanced if Healing Signet got fixed . The conditions SS\LB build gonna become the new meta and people will cry for nerfs on Healing Signet .

They shouldn’t even nerf the hammer , it won’t fix the biggest problem which is the healing signet . Warrior is going to be Overnerfed because they are not fixing the right problems.

ss/lb build will not become the new meta, its no where close to the level of hammer build. 1st, it has less healing power, 2nd, you can’t cc people to gain regen time or support team, and 3rd, deep cuts can not compare to unsuspecting foe. 4th, if people run condi removes or simply a meta warrior build, ss/lb can’t do any damage. 5th, damage is not the same, hammer can reach from time to time a damage that’s close to zerker while having more healing power. and other classes can regen more then ss/lb, if you don’t count banner regen, because that would be most likely a bunker build with no damage.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warriors are OP atm.

in Warrior

Posted by: Lighter.5631

Lighter.5631

don’t bother, i can film myself naked and killing people as a mesmer and call it op
and mace/gs? lol, if you posted this 2 months ago, people might believe you.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

CC hammer warrior will still be good

in Warrior

Posted by: Lighter.5631

Lighter.5631

it still will be one of the best builds because every other build does not simply have that much survibility…
and some others are still free kill tier..

well if anyone have any good build, i would love to try it out.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warriors need a buff, not a nerf!

in Warrior

Posted by: Lighter.5631

Lighter.5631

Seriously after reading all these nerf threads you people have it wrong..

After having all of the professions to 80 now for 10 month or so now, I have to say, I do not think you have the slightest idea what your talking about. How much experience leveling the other professions do you have to even have any idea of what the other professions can do in comparison.

Anet is on the right track.

The problem of the Warrior isn’t the CC.
Or Dmg.
Or sustain.
Or mobility.
Or highest hp/armor combo.

i don’t think that you understand what hes talking about.

so many noob thieves wvw heros QQing, them tears so delicious, don’t worry, thieves are getting nerfed to hell next month.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

New profession to play

in Warrior

Posted by: Lighter.5631

Lighter.5631

ill still stick to my thief for wvw…and see how the patch works out…pvp wise..any job basically, but mostly warrior, because i love warrior since free kill tier..

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

[Analysis] Incoming nerf to hammer

in Warrior

Posted by: Lighter.5631

Lighter.5631

I just don’t like how hammer warriors can have the same output in damage as a full zerker warrior, when they don’t have to sacrifice defense, and don’t have to stack precision in jewels, etc. Just wish they would something for burst classes for once.

because they nerfed zerker wars build’s damage hard right before the stunlock thing happens(even tho wars were free kill)

now they slowly getting the build back, by removing icd of spec legs, but still nothing like before.

Actually leg specialist with no cd was a bug.

and eff it.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Not happy with new Combustive shot

in Warrior

Posted by: Lighter.5631

Lighter.5631

Yes, i think this is one of the ridiculous nerf,
Lv1 and Lv2 of F1 is already so small… that no one really step upon..

and why the huge gap between Lv2 and Lv3…

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Dec 10th balance preview.

in PvP

Posted by: Lighter.5631

Lighter.5631

Ranger and Thief needed the nerfs to vigor pretty badly, especially S/D. Just to troll around I did a hotjoin and dodged 9 times in a row vs. a Mesmer just to see how many I could do. It was totally ridiculous.

Oh really… mind explaining that?

3 dodges with trait, dodge and vigor on heal, dodge in utility(even tho no body really use it in the meta s/d buiild) another dodge because of vigor, signet refile endurance, 3 dodges again, s/d 3.

without the utility dodge, that’s 9

and sigil of endurance.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

What the **** you want a thief to be in WVW??

in Thief

Posted by: Lighter.5631

Lighter.5631

perm stealth thief in wvw is simply op…

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

December 10th Warrior Changes

in Warrior

Posted by: Lighter.5631

Lighter.5631

Here are my comments on what we have seen discussed so far with the warrior changes.

Unsuspecting Foe
I’ve seen some concerns about moving this to master tier. This comes down to the core philosophy that drove the warrior changes for this build. Warriors by nature have a lot of survivability, and we need them to make a choice between heavy control and heavy damage. This trait is a way for them to circumvent that and is therefore build defining. In many ways it exemplifies what a grandmaster trait is all about, however we felt that moving it all the way to grandmaster was overkill, but that placing it at the master tier allowed warriors to still run this with other traits, but have to make some sacrifices to do so.
n

moving this up kills a lot of builds. not like this trait gives a lot of damage to heavy cc hammer build or anything except for mace gs, which is not that good but viable. nerfing damage purely on hammer is enough.

Thrill of the Kill
I’ve heard some concerns about this being permanent max adrenaline in WvW zerg fights. We understand that, but given the fact that this trait competes with Warrior’s Sprint, Vigorous Focus, Signet Mastery, and Inspiring Shouts, we feel like players that take Thirll of the Kill we be giving up a sufficient amount of effectiveness to counter this. There are so many other reliable ways to gain adrenaline as is that I can’t imagine this tipping the scales as much as one of the other adept traits in this line.

still useless imo, kill rate in pvp is too low for this trait to be equal to any other trait, not to mention the bunker meta.

Hammer
We are taking damage away from the hammer skills that do CC, because we don’t think it is ok for skills to do both of these things. I see a lot of comparison with Greatsword damage, but the Greatsword has no interrupts and a single cripple on the Bladetrail. We left the skills that do not do hard control alone such as Fierce Blow and Hammer Shock, as we are ok with those skills hitting hard because they do not actually disable. We also left Backbreaker alone because it has a long cast time and a long cooldown. The standard hammer build is still going to be very strong after this change, but it will open up options for mace to make a comeback as the control weapon.

i definitely felt that hammer build are doing more damage then greatsword, i can just aa and do better burst then “can not land full” HB. i felt like GS need damage boost after the damage nerf. since with gs, you can’t simply have that much defense like a hammer or anything else, you need cc to do damage which gs itself does not provide so you have to slot for it, giving up a lot of defense. also i suggest decrease the cd on bullcharge

Longbow
A lot of thought went into the change to combustive shot. This skill was simply too effective at renewing itself. One of the drawbacks of the burst skills needs to be losing your adrenaline, but this skill was easily able to restore all of the adrenaline it lost. Rather than reduce the burn duration we reduced the # of attacks this skill creates because we felt it made it more counterable in PvP and less reliable in PvE as an adrenaline builder.

i’ve always felt that longbow was one of the best weapons warrior. being the fact that i always used it during free kill tier and 1v3ed from time to time because of its f1.
but after you reduced the F1’s aoe range to that ridiculously small circle(which is smaller then engi bomb and LB’s 3), you already nerfed it hard enough, and now you nerf its tick and utility…please anet, don’t do this, not like anyone can step in that ridiculously small circle anytime soon…for us to build that adrenaline.

as of mace, increase cast time is not necessary, its not any close to the effectiveness of hammer build, so why, its just the bullcharge frenzy hb, which people need to learn to avoid. improve animation is fine.

also, why -3% damage on burst mastery, what is the point? why nerf every other burst skill.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

[Analysis] Incoming nerf to hammer

in Warrior

Posted by: Lighter.5631

Lighter.5631

I just don’t like how hammer warriors can have the same output in damage as a full zerker warrior, when they don’t have to sacrifice defense, and don’t have to stack precision in jewels, etc. Just wish they would something for burst classes for once.

because they nerfed zerker wars build’s damage hard right before the stunlock thing happens(even tho wars were free kill)

now they slowly getting the build back, by removing icd of spec legs, but still nothing like before.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

A message to the skilled warrior players.

in PvP

Posted by: Lighter.5631

Lighter.5631

@Fourth

How do you increase access to adrenaline through cleansing ire?

Before the patch, hammer can already perm lock down someone to death, even easier with frenzy, we had 7 second burst too when they combined those two traits.
Why hammer was never that good? because warrior had no sustain, they need mobility to engage and disengage fast, or they melt, so hammer was not the better choice.

(just by the way, there were unsuspected foe, hammer/gs with switch weapon 100% crit sigil build too when warriors were free kill tier. similar to mace/gs now, but instead of single target, you aoe stun(since mace was 2 sec same as hammer) and switch to gs for 100% crit hundred blade.)

@OP.

warrior will never have the old builds, damage have been nerfed hard right before the stunlock.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Thieves, Nerf, and Why?

in PvP

Posted by: Lighter.5631

Lighter.5631

well i cant stack stealth with DP any more

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Why 5warr tpvp teams win...

in PvP

Posted by: Lighter.5631

Lighter.5631

Did 5 warriors win when they were free kill tier? yes they did.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors need a buff, not a nerf!

in Warrior

Posted by: Lighter.5631

Lighter.5631

they should give thief 20 initiative regen per second and 5k base damage and 50 second stealth on heal with 0 CD on stealth. and infinite evade frame while attacking.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Change race/order facility [merged]

in Suggestions

Posted by: Lighter.5631

Lighter.5631

im sure me and a lot of people would like a race change so we can get rid of our human
we choose human because it represents us, and we don’t know how other races play. in the end, we don’t like human like we thought we would and we want to play other races instead, but we have already invested too much in to the character to even change main.

if anet actually want race diversity in their game, they need to make this happen.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

PSA: Rush is not 1550 range

in PvP

Posted by: Lighter.5631

Lighter.5631

anyone see that video where the guy use rush on targeted walking enemy, he rushes backward for 1 second then rushes back. rush is mainly used for gap close and run away, because it misses too much, no one really except its damage. in that case RTL is better.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

I am a warrior and the nerf bat will:

in Warrior

Posted by: Lighter.5631

Lighter.5631

doesnt matter…i love free kill tier any way…

also already thought of it, being a GS/LB lover, no build of warrior is even close to the effective of hammer longbow or mace gs now. either they buff up every other build. or they nerf these two. knowing anet. i would love to get back to gs lb

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

How to nerf warrior PROPERLY.

in Warrior

Posted by: Lighter.5631

Lighter.5631

Unsuspecting foe does little in hammer longbow build. hammer only has 2 seconds stun with extremely slow AAs.

hammer longbow build depends a lot of CC, and cc +25% damage.
Unsuspecting foe is just a slight damage boost

while mace GS depends completely on Unsuspecting foe for damage

but that maybe a good way to nerf, because its only a slight damage boost for hammer longbow and for mace gs, you can bring the crit down and it will probably still be close to viable. not like its any good right now.

nah – warriors had hammer even back when they were free kills, its healing signet that got over-buffed and allowed for passive play to win…

hammer if anything is still super easy for a moderately skilled player to dodge and possibly even UP in the smaller 1v1 matchups, its the lack of skill it takes to sustain ourselves with healing signets passive thats really the OP thing about warriors.

US is strong against noobs who dont dodge its not strong against more skilled players, healing sig is strong against noobs AND strong players AND makes the warrior take less skill to play.

no, hammer works now, because of not just healing signet, but healing signet, cleansing ire and dodges march and berserker stance or lowered CD endure pain, also combined effect of burst cost and plus 7% more extra damage on burst skill and burst CD

also for who ever saying that, decrease healing signet effective and increase its healing power effect, no, a berserker with healing signet now melt like butter, and has no effective healing to deal with spikes. (which zerkers take)
the only thing i would call a bit too strong(or does it all as dev said) is PTH hammer longbow with lyssa.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Make fractal weapons so

in Suggestions

Posted by: Lighter.5631

Lighter.5631

Make them so that you can trade 2 unwanted fractal weapons for 1 which you want

also

another suggestion is that

make them ascended tiered weapon with stats. base on their drop rate.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Still no warrior nerf after two patches!

in PvP

Posted by: Lighter.5631

Lighter.5631

lol, let me see moar of them crying rivers and throw moar stories of how you get owned by warriors so much!

even tho i play thief only now, but this is seriously funny.

should i say in your face? xDD

cheers~

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

why nerf the class?

in Warrior

Posted by: Lighter.5631

Lighter.5631

They dont necessarily have to nerf the class. They could just make the other classes stronger so that they are as viable as the warrior. AS of now in tPvP almost every match is either a full team of warriors vs warriors, or warriors/mesmers with the occasional necro.

May as well call the game Warriors vs Mesmers rather then Guild wars

I agree with you – other classes might needs a buff. But warriors are fine where they are. They are good overall – in most situations – but there is not one particular thing that they excel at – other classes outperform them at specific tasks.

Required for dungeon runs. Great WvW roamers, great WvW group play, good in PvP. If you’re average or above in every facet of the game then you’re not “fine”.

There are no dungeon runs that REQUIRE warriors.

They are required if you want to maximize party DPS. You can slog through a dungeon with any group all using cleric’s gear but why would you? So in the context of relative performance, they are “required”.

Top damage are now GS ele, thief, guardian , then warrior. if you have not being up to date.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

wow they beat a top team ONCE? man thats impressive. I saw that game and they weren’t trolling at all… I have a very good idea, there are many reasons, and one of the main reasons is the meta. You can deny it as much as you want, whatever suits you, but you can read what symbolic said here, and you can go look up xeph’s post history about the state of the meta.

that’s the only time they’ve played and them pug won over a team, ONCE is enough to prove everything, not to mention they had free kill tier warrior who did pretty much nothing..
and top team quitted not at "warrior meta” ?lolk?but right at condi meta, if you didn’t know that kitten BS, that was the most disgusting meta, and not to mention all the BS happened during PAX.

I’m sorry pal, but you are just straight up stupid. I’m outta here.
I see dumber crap everyday…

Lol, look at this, this is the way you argue over things. good day.

keep throwing your Bull crap about all top teams quitted because warrior so kitten op, because no one is buying that crap.

I wasn’t arguing anymore, i was just insulting you lol i dont argue with idiots.

if by insulting me makes you feel any better, then sure, go on.

and you know why i edited my post, because no one quitted at the same period, some at condi, some at warrior, but most of them quit after mist league(condi meta), thing is warrior is only a SMALL part of the reason, teams quit, most of the reasons are the condition meta, the necromancer was ridiculous, spirit ranger was ridiculous, SD thief was ridiculous. condition spamming was ridiculous, petting zoo was ridiculous. there’s no real skill but spamming and RNG.

if you really think that they quit because of warrior being so op, you are simply being dumb and stupid,

also, if you have been in the forum long enough, you would know that i’ve been saying all this time that warrior used to be the most balanced class when it was free kill tier, when it had no condi immune and the way the class worked, and everything else was off the balance. if anything i would like to see it gets removed and see every other job gets nerfed to old warrior level instead.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

wow they beat a top team ONCE? man thats impressive. I saw that game and they weren’t trolling at all… I have a very good idea, there are many reasons, and one of the main reasons is the meta. You can deny it as much as you want, whatever suits you, but you can read what symbolic said here, and you can go look up xeph’s post history about the state of the meta.

that’s the only time they’ve played and them pug won over a team, ONCE is enough to prove everything, not to mention they had free kill tier warrior who did pretty much nothing..
and top team quitted not at "warrior meta” ?lolk?but right at condi meta, if you didn’t know that kitten BS, that was the most disgusting meta, and not to mention all the BS happened during PAX.

I’m sorry pal, but you are just straight up stupid. I’m outta here.
I see dumber crap everyday…

Lol, look at this, this is the way you argue over things. good day.

keep throwing your Bull crap about all top teams quitted because warrior so kitten op, because no one is buying that crap.

I wasn’t arguing anymore, i was just insulting you lol i dont argue with idiots.

lol, you are no more intelligent than any one by throwing that kind of bull crap.
you can give any argument and have better result than this BS. all those top team quit because of warrior being so op? lol k, stupid, get those crap back to your mouth.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

wow they beat a top team ONCE? man thats impressive. I saw that game and they weren’t trolling at all… I have a very good idea, there are many reasons, and one of the main reasons is the meta. You can deny it as much as you want, whatever suits you, but you can read what symbolic said here, and you can go look up xeph’s post history about the state of the meta.

that’s the only time they’ve played and them pug won over a team, ONCE is enough to prove everything, not to mention they had free kill tier warrior who did pretty much nothing..
if you actually believe that all those top teams quitted because warrior so “OP”!!! lol then i have nothing to say.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

sure, its only the wvwers, it’s not all the high tier teams, that know most about this game, quitting this game and best players getting sick of it, its JUST the wvwers! Warrior is fine! The meta is fine! The fact that spvp never had a lower population is just a small coincidence!

You simply have no idea why the best players quit don’t you
oh btw anet pug team have beat a top team once, if you didn’t know, i’m sure your argument stands just fine.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

And yea, i’ve been argued all over these days. thing is warrior is good in pvp. but not OP.

in wvw? heck no. i usally don’t argue over it because i dont play wvw or atleast not on my warrior, then i made a meta build warrior in wvw. what is this a joke? 1st it does not do that much high of a damage, it never did.
2nd it’s dead when you see more then 3 people that are fully geared 80. as on my thief i can disengage OR even better i can bring one down before leaving.
cleansing ire simply doesn’t clean enough condi with all the condi meta, and zerker stance can easily be kit off in this huge open world, when in pvp, its more difficult.
and when you encounter a zerg, you are dead as well, on my thief i can easily leave without anyone touching me.
even the GS build is better then the meta pvp build of pvp, simply being the fact that it was the best build when warriors were free kills, when warriors needed to quick engage and disengage.
what a waste of gil and laurels for getting them lyssa and sigils and ascended for nothing.

why the kitten are you talking about wvw

Because over 70% of the kitten complaining about warrior OP every day IN PVP FORUMS are kitten wvwers who has nothing to do with pvp or do only a little bit, if you actually read the forum. not like they have any big accomplishment in wvw either

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warrior Myths: BUSTED

in PvP

Posted by: Lighter.5631

Lighter.5631

And yea, i’ve been argued all over these days. thing is warrior is good in pvp. but not OP.

in wvw? heck no. i usally don’t argue over it because i dont play wvw or atleast not on my warrior, then i made a meta build warrior in wvw. what is this a joke? 1st it does not do that much high of a damage, it never did.
2nd it’s dead when you see more then 3 people that are fully geared 80. as on my thief i can disengage OR even better i can bring one down before leaving.
cleansing ire simply doesn’t clean enough condi with all the condi build, and zerker stance can easily be kit off in this huge open world, when in pvp, its more difficult.
and when you encounter a zerg, you are dead as well, on my thief i can easily leave without anyone touching me.
even the GS build is better then the meta pvp build of pvp, simply being the fact that it was the best build when warriors were free kills, when warriors needed to quick engage and disengage.
what a waste of gil and laurels for getting them lyssa and sigils and ascended for nothing.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

why nerf the class?

in Warrior

Posted by: Lighter.5631

Lighter.5631

This is so stupid, i actually believed their non sense and make a meta build warrior in wvw. what is this a joke? 1st it does not do that much high of a damage, it never did.
2nd it’s dead when you see more then 3 people that are fully geared 80. as on my thief i can disengage OR even better i can bring one down before leaving.
cleansing ire simply doesn’t clean enough condi with all the condi meta, and zerker stance can easily be kit off in this huge open world, when in pvp, its more difficult.
and when you encounter a zerg, you are dead as well, on my thief i can easily leave without anyone touching me.

even the GS build is better then the meta pvp build of pvp, simply being the fact that it was the best build when warriors were free kills

what a waste of gil and laurels for getting them lyssa and sigils and ascended for nothing.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Warriors need a serious buff

in Warrior

Posted by: Lighter.5631

Lighter.5631

Anet plz buff. i want 12k hammer stun crits instead of 10k

10k hammer crit? oh please, stop hitting them light armor uplevels, wvw zerg hero. why even mention the stun, normal crits and stun crits are the same crits.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors Nerf them Now!

in Warrior

Posted by: Lighter.5631

Lighter.5631

There’s actually no reason for a thief to have 10k hp . No stunbreak ,
No block , no protection , no passive signet . I just don’t understand
What’s the reason to have 20k hp on a warrior with 0 vitality .

Anyway what makes a warrior OP is the regen and the condi immunity .
it takes heavy burst damage from a very skilled player to take down
a below average warrior player

your experience in the game is so little that you should be ashamed of yourself for posting such idiocy for everyone to see. you clearly don’t play a thief or you just a no brain er.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors Nerf them Now!

in Warrior

Posted by: Lighter.5631

Lighter.5631

Agree with you on this. I like to play as all classes as well, but I see little point any more in playing anything besides warrior. It’s just on a whole different level than all the other classes. It doesn’t even feel like it belongs in the same game as the other classes any more because they overbuffed it so much. And for an altaholic like me, it gets REALLY boring just playing the same class all the time. It’s just pointless to play anything but warrior because they all feel so weak in comparison to warrior, who can do everything they can do exponentially better. They need to either buff all the other classes to be on par with warrior, or nerf warrior. Even if they do buff the others, they still atleast need to tone down the stuns on warrior. its ridiculous that I can keep someone nearly permastunned while I regen the little damage they do to me completely. Other warriors seem to forget that other classes don’t fart out stability and condition removal like we do, except for guardians. The only thing that can really put up a fight at all is a really good guardian or another warrior.

so you just agreed on a post full of fos arguments and flaw logic. and look at your last post, you just said that your 4k armor guardian gets backstab for 7-12k, please tell me that’s a little to non damage, and other classes don’t need to take down warrior with stability, i 1v1’ed a hammer war with 3 signet thief. and mesmer faceroll warrior(common sense) not because they fart out stabilities, you are just a noob, stop man, you should really do some research before posting BS and non sense.

Typical forum warrior response. The class is broken. Any one with half a brain can see that. Stop defending it. Maybe you need a crutch like permastuns to rely on, but some of us don’t. It wouldn’t surprise me if you’re one of those people who also think perplexity runes are balanced.

yes anyone with half a brain. that’s probably you, because you can’t see the fos argument and flawed logic in OP.

and what perplexity runes? sorry me no pro wovwo. and no perplexity runes are not balanced and there’s a reason why its not in pvp, you are just an idiot.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors Nerf them Now!

in Warrior

Posted by: Lighter.5631

Lighter.5631

Agree with you on this. I like to play as all classes as well, but I see little point any more in playing anything besides warrior. It’s just on a whole different level than all the other classes. It doesn’t even feel like it belongs in the same game as the other classes any more because they overbuffed it so much. And for an altaholic like me, it gets REALLY boring just playing the same class all the time. It’s just pointless to play anything but warrior because they all feel so weak in comparison to warrior, who can do everything they can do exponentially better. They need to either buff all the other classes to be on par with warrior, or nerf warrior. Even if they do buff the others, they still atleast need to tone down the stuns on warrior. its ridiculous that I can keep someone nearly permastunned while I regen the little damage they do to me completely. Other warriors seem to forget that other classes don’t fart out stability and condition removal like we do, except for guardians. The only thing that can really put up a fight at all is a really good guardian or another warrior.

so you just agreed on a post full of fos arguments and flaw logic. and look at your last post, you just said that your 4k armor guardian gets backstab for 7-12k, please tell me that’s a little to non damage, and other classes don’t need to take down warrior with stability, i 1v1’ed a hammer war with 3 signet thief. and mesmer faceroll warrior(common sense) not because they fart out stabilities, you are just a noob, stop man, you should really do some research before posting BS and non sense.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warriors Nerf them Now!

in Warrior

Posted by: Lighter.5631

Lighter.5631

yes, warrior is so good, i 1 versus 30 people and i stun them all with my 10 seconds stun on my hammer and killed more then half of them then i ran away with 60% health with my insane mobility on my rifle.
and my warrior s condition damaga is up top, condi necro can’t even touch me, i killed engi ranger and necro all with my conditions. i cna appyl lik 10 of them at onse.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Does Warrior need a nerf?

in Warrior

Posted by: Lighter.5631

Lighter.5631

Level 40 in PvE is not the same as Level 80 in WvW. G’luck

And your point? I am saying how popular warrior is now, and will be even more popular once these lower lvl turn into lvl 80s. Whether its PvE or WvW, people will want to use a warrior instead of another class.

I, too, am deciding whether to use Guardian or a Warrior. I have a 80 Guardian. Due to the recent buff of warriors, I am leveling a warrior (currently lvl 35).

In general warrior is like a sword, vs Guardian is more like a shield.

Warrior gives more offensive buffs like fury and might, where as Guardian gives more defensive buff, like protection, regen, vigor.

Warrior is more mobile where as Guardian has more control options (pulling the enemy + area denial)

Warrior has more passive regen, while Guardian has more active heal.

In Melee Warrior does more dam in a smaller area, where as Guardian does less damage on a wider area.

Warrior has better range options and conditional dam options which is probably why player prefer warriors these days.

For Solo PvE however, I will give it to Guardian. Its easier to tank 5 to 10 mobs with Guardian and dps them all down at the same time. This result in a easier tagging and more loot.

For dungeon boss killing, warrior is more preferred. Although generally people do want at least 1 guardian in the party.

For WvW, Warrior is much better at solo roam while guardian is much more zerg friendly.

You can’t really go wrong with either, it really depends on your play style.

tbh who ever think that warrior is OP in pve are noobs, i just made a thief not long ago, and played fotm 38 full zerker sword. it was amazing, i AA up to 7k and i rarely even get hit because of the insane amount of evades and instant disengages i have and i can support teamates with SR or SS for quick kill or blast, and i can group stealth for my team to run through contents, also i can kit mobs and bosses insanely well thanks to evade as well, i played a lot of warriors in fotm, thing about warrior is that even you know all the bosses’ move and you know how to dodge, but you can’t you have limited access to evades, some times i just have to take the hits and avoid the big ones, some times i just had to go shield and have sigil of energy, and you can’t support your team in any significant way, other then buffing their stats. if they suck, you are pretty much screwed.

about DPS, best dps right now is GS ele, thief, guardian then comes warrior.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Cool skins? you are a guardian or a warrior

in Guild Wars 2 Discussion

Posted by: Lighter.5631

Lighter.5631

….you are trying to say that thief can’t use sword or what…and you aren’t going to design but size and how often people can see it, ill tell you right here that the best designed legendary is spear…and legendary dagger is way better designed then GS.

as of armor, tbh its all about personal taste. what you want to make light and med look like heavy with all those shiny metal and horns?

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

What is the thief roll in wvw?

in Thief

Posted by: Lighter.5631

Lighter.5631

….thief’s roll? scout, heavy damage spike, aoe support, frontier fighter or roamer for camps and stuff.

personally i love thief in wvw because you are free to do pretty much everything and anything is possible, i once perma stealth ed in castle before other server took it and i just kept murdering people at top floor…and the other time my small group got ran over by a huge zerg train and i shadow stepped to the side at the last second and stealth ed with 50% and 6 condi on me, while everyone else died immediately including the op warriors.

and yea if you run zerg with guild pretty much what above said.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

Berserker stance

in Warrior

Posted by: Lighter.5631

Lighter.5631

Ok thank you for the answer, I already knew about how it should work, yet it doesn’t. I would assume that they could easily fix this problem but they aren’t.
Even if they were to like it how it is atm. why not just change the destription to "You are immune to all conditions for 8 seconds. " ? Makes no sense.
As for the enginners goes, yes I know how you can put conditions on them and when they fall below 25% hp they don’t get cleansed, but in spvp it isn’t that likely that you are going to be able to put alot of conditions on an engy before he hits 25%, I know it is possible cause I have done it but still pretty hard.

And as far as I am concerned people in WvW shouldn’t even care about such things, cause there are no 1v1 or 2v1 fights. Spvp is a totally different category then WvW, and a bug like this makes quite alot of hmm… how should I say unbalanced things?

And one more thing, I am kinda surprised that you would just assume that I don’t know how to play vs them, cause I never hinted that I have a problem playing against this bug, I am just annoyed alot because there is no discussion about it, and I just wanted to make a topic so that someone would actually see this, and found out that IT IS a bug.

Oh and another btw. “Hi” I am from MGK guild – same server

because that wouldn’t make sense, if you are immune to condition why are you still taking damage by conditions that are already applied.

8s on 60s CD no big deal

haha exactly, I wish people would stop moaning (I don’t mean OP, OP seems pretty decent in this thread, I mean the anti-warrior in general.

8 seconds out 60? Personally I don’t even bother using Berserker stance or any of the stances for that matter as the cooldowns are just ridiculous. Just run from the warrior while he has Berserker Stance or Endure Pain up. The stance even starts flashing as it’s about to run out. It’s not that hard to spot lol.

8 seconds is enough for a warrior to whoop any necros butt through the floor. I would imagine you don’t play much tpvp. How are you going to run away from a warrior btw? They are one of the most mobile classes in the game and necros, the main condition class, are one of the least mobile.

8 seconds is not enough only if you are “me noplaybutzerkersopro” sure. anything else will out last it way longer, not to mention with death shroud, you clearly don’t play necro or you are one of those ""me noplaybutzerkersopro"

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

So What's the Counter to Stun Warrior Meta?

in PvP

Posted by: Lighter.5631

Lighter.5631

venom share with a friend = bunker war down in seconds 5 4 3 2 1…

so basically 2vs1 with a suicidal thief and try to time the venom attack perfectly ….. yeah and wars are balanced he says ….. jeez

you don’t even need to time the venom, 3 on and its dead. if using venom share is suicidal then i don’t know why would it be consider disgusting and OP. enemy will be dead before he can even touch you. if 5 seconds downing a bunker war is not fast enough as a 2v1 then idk what opness you are talking about

so you telling me war has nothing againstt conditions ? or ways to prevent attacks ? and what happens when the war gets a friend and makes it a 2 vs 2 ?

In a perfect world where the war is afk you might be able to down him in 5 secs , but i honestly think it would even take longer then 5 secs

yes 8 seconds invul to condi, means the world, anything after that?. brings a friend? his friend down in seconds. if venom share can down a bunker war in 5 seconds i dont think anything else can live much longer.

you really dont get it again , do you…

pop venom , war pops 8secs immune , you not gone hit him for 8 secs ? or you gone wait for him to pop 8 secs immune? Ever think what the war could do to your thief in 8 secs ?

folks tried to explain the wars situation to you for to long already.

cheerz.

you don’t get it don’t you. war don’t pop immune when they already have conditions on. because its not cleans.

unbelievable

pop 8 secs immune
+
1 burst = cleansed venoms
you’ll need at least 400 dps/sec of condi’s to even notice the war his hp dropping.
poison wont do it/ torment maybe but i seriously doubt it

and you still forgetting you starting of with a 2 vs 1 fight and calling it balanced fight …..

you don’t get thief either don’t you, venom share has 2 CC of 1.5 second, 3 immo of 2 3/4 sec each, 4 vulnerable and torment of 14s and 7s each..and that’s per person. 1st, he needs to get off stun, second, burst cleans = adrenaline spent, you have to hit. sure if you say longbow, yea 3 condi clean won’t help you when getting other condi applied as well. weapon skills apply condi too, i know, mind blown. and if you can’t do 400 dps, you are doing something wrong…

thing is, why are you arguing if bunker warrior can outlast any longer then 5 second, truth is a well timed venom can kill it in 5 seconds, ok, even it lasts anything longer then let’s say even 40 seconds, does it disapprove my point? i mean, i’m using a bunker war as example. “bunker” if you know what it means.

oh you play mesmer so you know what it takes to kill a warrior(because spirit ranger facerolling dp thieves means that they know what it takes to beat a dp thief) and you KNOW ABOUT OTHER CLASSES BECAUSE OF IT? magic.

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

(edited by Lighter.5631)

So What's the Counter to Stun Warrior Meta?

in PvP

Posted by: Lighter.5631

Lighter.5631

venom share with a friend = bunker war down in seconds 5 4 3 2 1…

so basically 2vs1 with a suicidal thief and try to time the venom attack perfectly ….. yeah and wars are balanced he says ….. jeez

you don’t even need to time the venom, 3 on and its dead. if using venom share is suicidal then i don’t know why would it be consider disgusting and OP. enemy will be dead before he can even touch you. if 5 seconds downing a bunker war is not fast enough as a 2v1 then idk what opness you are talking about

so you telling me war has nothing againstt conditions ? or ways to prevent attacks ? and what happens when the war gets a friend and makes it a 2 vs 2 ?

In a perfect world where the war is afk you might be able to down him in 5 secs , but i honestly think it would even take longer then 5 secs

yes 8 seconds invul to condi, means the world, anything after that?. brings a friend? his friend down in seconds. if venom share can down a bunker war in 5 seconds i dont think anything else can live much longer.

you really dont get it again , do you…

pop venom , war pops 8secs immune , you not gone hit him for 8 secs ? or you gone wait for him to pop 8 secs immune? Ever think what the war could do to your thief in 8 secs ?

folks tried to explain the wars situation to you for to long already.

cheerz.

you don’t get it don’t you. war don’t pop immune when they already have conditions on. because its not cleans.

also any competent mesmer, petting zoo can kill warrior faceroll. go mesmer forum and ask if you wish.

cheers

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748