Showing Posts For Mesket.5728:

Simple Solution for Champion Loot in Events

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Never before would I imagine that people on these forums would promote DR just to slight farmers.

That’s because “farmers” ruin the game experience for everyone who don’t wan’t to farm and be part of the zergfest.

^
This

When I was playing GW1 I wished to see other payers around so badly… now I just wish I have GW1 mechanic and play single player again.-

Btw, nothing more satisfying that completing events that farmers are expecting to fail

Well if you expected the mechanics for a non-MMO (GW1) to emulated in an MMO (GW2), you’re going to have a bad time.

I think you are missing the point. Keep searching

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Simple Solution for Champion Loot in Events

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Never before would I imagine that people on these forums would promote DR just to slight farmers.

That’s because “farmers” ruin the game experience for everyone who don’t wan’t to farm and be part of the zergfest.

^
This

When I was playing GW1 I wished to see other payers around so badly… now I just wish I have GW1 mechanic and play single player again.-

Btw, nothing more satisfying that completing events that farmers are expecting to fail

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Simple Solution for Champion Loot in Events

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Posted by: Mesket.5728

Mesket.5728

Or make it you don’t kill the same champ twice in the same couple of hours/day. If you want to farm champs forever go do it but explore the world not just the corner of a map.

Why punish people who were actually hunting world bosses down for fun

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

It’s not that I don’t believe someone could make a legendary 5 months after release… But I don’t believe he didn’t farm for it.

Unless he is talking literally and he didn’t planted and seized any seed on the soil to get a legendary, we all know that getting stacks of ectos, T6 mats, lodestones, its not something you ‘accidentally’ get by doing random different things.

5 months have (aprox) 3.6K hours… how many hours do you have to play to get that without any real farming? do you also believe him?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

RNG broken. Love the game, think I'm done.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

i never saw the game as requiring rewards or lucky drops to gain enjoyment from. Please read my post on this forum and hopefully it will change how you think of the game!

https://forum-en.gw2archive.eu/forum/game/gw2/How-GW2-Appeals-To-The-Casual-Kid-In-Us

well,.. your post is nice even though I disagree completely when you talk about dungeons, what you mention there is exactly what I hate about this game “dungeoneering” even though im dungeon master since last year lol. But that would apply up to some extent… after a while, you need something shinny that says “hey! look all i’ve done!”

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

Lol, sure you got 250 of each T6 just playing within 5 months of release… everyone who plays this game believes you.

I do. Drop rates were MUCH better back then.

I’ve been playing since closed beta, no need to tell me. Of course we all believe you.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Threats by another player...

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Posted by: Mesket.5728

Mesket.5728

I guess it depends on the nature of the threat.

Sometimes this things end up real bad (we all read the newspapers) and some other times people give too much attention to a 12 year old playing cool with his friend on the chair next to him.

I mean,… I don’t think your account name has your street address so I guess it would just be a harassment and not a real threat.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

RNG broken. Love the game, think I'm done.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

But…

Yes, randomness is the most lazy solution for anything… and it is not acceptable for any serious project.

Imagine if a CEO decides to distributes his employees salary “randomly” or if the FIFA world cup is given random after all the matches. What would you think?

Exactly… one should always expect at least a bit more than just “RNG” coming from a company that sells a product.

You talk like there’s no element of luck in the examples you use. They do. Promotions in companies involve a bit of luck of knowing the right people, being there at the right time, and doing the right thing. The FIFA world cup is never guaranteed to the best teams. Sometimes, you just get lucky and refs don’t notice your Hand of God.

Their talent and hard work puts them in a better position to succeed, but that doesn’t mean success is guaranteed. Putting thousands of rares into the MF will overall increase the probability of getting a precursor, but it’s not guaranteed.

Fortunately in GW2, you can actually buy the equivalent of FIFA world cup, guaranteed, with time spent if you’re so allergic to RNG. How would you feel, if you’re an owner spending billions on the most talented team in the world, but simply can’t win due to bad luck (i.e. injury, fluky goals, bad matchups, etc.)

Though this is quite irrelevant to my point. People in this thread don’t seem to understand the definition of randomness.

your hand of god example made me smile since I am Argentinian

Even though you can say (and you are right at some extent) there is some luck involve, the process itself does not depend on luck: Promotions should be granted due hard work, so does increased payment and reward. Cups and rewards are granted due effort and commitment, not tossing a coin which is only used to choose sides. Anyway, they were just examples, no need to get deeper into those cases.

There is always a bit of luck in everything but luck should be attached to random events occurring and not to the reward at the end.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

I wish the combat had more spectacle to it.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I would actually love to have less effects.-

Who in the seven hells make a sword spark while swinging?

Everything that is natural and not magical (or explosive/flaming) should not have an FX associated.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

New Dungeons!

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

The game is not ready to implement new dungeons….

what for? to skip/zerk them out? let them fix the ones we have to actually FEEL like a dungeon.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

I made Kudzu (no lodes needed) in ~5 months since beginning of game. I had luck to make prec in MF (used rares I made myself from t5 mats I found – no buying), but I didn’t farm ANYTHING. I just played. I bought and dropped mats, but everything was from normal play – WvW, fractal lvl progression (it was new back then) and some casual dung running. Doable? Doable.

Lol, sure you got 250 of each T6 just playing within 5 months of release… everyone who plays this game believes you.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Greatsword favoritism

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Seriously why do greatswords have such a large selection of nice skins while maces, axes, swords, daggers, etc generally look like total crap.

Hell, more effort was put into the level 21 Jotun Greatsword that you can get for 400 karma than any mace or dagger skin in the game.

What’s the deal?

Also, why are there 3 legendary greatswords? Did you forget that there are 4 other classes in the game that can’t use greatswords?

this kind of things happens when they let someone in the team put too much of his own personal taste into the game which IMO shows a lack of control and objectivity pre-implementation and poor testing post-implementation.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

RNG broken. Love the game, think I'm done.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

There’s a ton of misunderstanding about randomness.

No, randomness is not broken if one player is luckier than another.

No, randomness is not broken if one player is incredible unlucky.

No, a string of bad luck does not guarantee you a string of good luck afterwards.

But…

Yes, randomness is the most lazy solution for anything… and it is not acceptable for any serious project.

Imagine if a CEO decides to distributes his employees salary “randomly” or if the FIFA world cup is given random after all the matches. What would you think?

Exactly… one should always expect at least a bit more than just “RNG” coming from a company that sells a product.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Invasion events

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

Using the current mechanics of the Scarlet invasion events, replace these (after the event) with permanent versions, except have them as Orrian Invasions instead of scarlets minions?

Orrians, Pirates, Flame Legion, anything!

Actually this concept initiated with the molten portals though those were static.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2... From Innovative to Copy?

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Posted by: Mesket.5728

Mesket.5728

I took a walk out on the street today…

I saw another dude… he had 2 eyes, a nose and a mouth… stupid copycats. Get your own face design

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

RNG broken. Love the game, think I'm done.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Not mad enough?

remember the Karka event? remember how many precursors were given to players with half or a third the hours played you had? Those who exploited 2 or more overflows and got more than 1, 2 or 3 precursors?

Yeah… That’s when I lost faith.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

One year passed, why cant I duel my friends?

in Suggestions

Posted by: Mesket.5728

Mesket.5728

I agree

/duel has SO MANY pros against to few or none cons.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Does anyone gather all their own materials?

in Crafting

Posted by: Mesket.5728

Mesket.5728

hmmm yes but im not a very active crafter.

I do have all my crafting skills and craft most of my own gear but I’m not a “factory” if you get what I mean.

For my own needs, I do get all my own materials (I can say this after more than 1K hours playing,… I remember back in my leveling days materials being a problem to keep my gear up to date with my level using crafted items).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Event/Champ tagging: How does it work?

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

Engie flamethrower → Best tagger hands down.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The Cantha Thread [Merged]

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Posted by: Mesket.5728

Mesket.5728

Not before Elona desert.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why are fractal weps acc bound!?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Fractals skins are the ONLY thing in this game that you can’t get unless your kitten gets out of the trading post. Please keep it that way.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World Bosses- Y they bad [Videos]

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

And that is why they were implemented as PVE rewards and in WvW you only had one set (PVT), right? makes perfect sense

Not quite. I run full glass cannon in WvW, players run PVT for survivability in large fights, players run Cleric’s for healing power in ZvZ, condi builds work as well because players don’t have bloated HP pools as well.

What? You are not even answering to what I said… Who cares what you run? doesn’t make it right because you do it. PVE sets are sold as PVE reward. period. If they are more useful in WvW, PVE, or the moon nobody cares. Point is they are not useful in PVE right now and that is what has to change.

Didn’t read the rest since you are not adding anything just repeating “I do it it has to be this way”

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

Skill… some people need to define skill when they talk about… Liadri is not MMO skill,.. is single player skill. Personally I don’t care for thakittens like playing SIMON, you finally get it after some tries. and is lag dependant so not everyone would be able to do it regardless of “skill”.

What I’d like to see is at least a tiny piece of Co-Op content and not random people fighting besides doing who knows what (oh yes, zerkhergh ermergherd i can haz big numberzzz). The day we have something that requires a party to stop a second… think… and then move, I’ll give them back the R in their MMOPG.

How do you go about promoting strategic gameplay in a combat environment such as this? Perhaps make more phase fights where the phases come randomly as opposed to memorization of patterns (which is all skill is in this game)? The solution Anet came up with to making boss fights not quite as trivial is defiant stacks but it has a problem in that it promotes this zerker or bust mindset, but without them being immune to cc think about how easy they could be if you just chain knocked or stunned them, it would switch from erhmagerd deeps to erhmagerd deeps/cc. So what is the solution? Unpredictability is the only real answer to ever change the pve situation in this game, it would also force players to build a bit more for surviving but it would make it difficult to then come up with a encounter “strategy” and could potentially push the gap even further in favor of certain classes than it already does.

Unpredictability is key I agree. This is something I always do while developing IA for mobs in a game I’m doing as a hobby with my bro (he is the artist). And it’s not even that hard, just program some phases, some triggers and let them randomly occur. For example, 3 phases range, 3 melee; let them randomly switch from melee to range and which of the 3. This very basic design already gave you 6 different moves of a boss without knowing which one he will use. I think this game already have random events on bosses, but it needs more depth. I can’t believe GW1 had so much better fights… I’m really not seeing the impossibility for having the same fights here.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World Bosses- Y they bad [Videos]

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Posted by: Mesket.5728

Mesket.5728

But it’s not wrong. The other armour stat combinations shine in PvP/WvW, they’re just not needed against predictable AI.

And that is why they were implemented as PVE rewards and in WvW you only had one set (PVT), right? makes perfect sense

Armor sets were designed for PVE, whether they are useless or not is up to the challenge, not the sets itself. Unless they “fix” or add new content that requires party sync and strategy, the sets will continue to be worthless which is a fail on their side for making and offering them in the first place. Why are they even there?

Armor sets aside, there is still the issue where everything is trivialized because there is no real need for party interaction during combat. These are facts, not things to discuss. This is how the game is and if this game tries to be a MMORPG they have to have some synergy whether it relies on the holy trinity or other trinities or dualities or whatever strategy/composition who cares… but it has to have some kind of team play. 5 Zerks doing their thing is not playing a role in a party but an online arcade.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

I feel that GW2's philosophy is flawed

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

GW2 is a grind? I played Aion for almost 3 years, I will show you grind.

And yet Aion is still more fun than this.

Subjective. Aion sucked for a whole lot of people. If Aion was more fun than this, more people would currently be playing Aion than this…and that’s not the case as far as I can tell.

Well, they will be introducing the aethertech class this year, which is basically a walker loaded with all kinds of weapons that you can pilot. Since this is really unque for an MMORPG, I will give that a try.

The combat system here and the decommission of the holy trinity was also unique here but was horribly implemented. It all depends… Aion for me was a farm fest bigger than what I can endure.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World Bosses- Y they bad [Videos]

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Posted by: Mesket.5728

Mesket.5728

Yes, everyone should use berserker in PvE because everything else is bad in PvE. There’s nothing wrong with it, it’s just that with the way the game is designed players can dodge out of burst damage and if they take smaller hits then they all have their own burst heal and prot/regen skills.

Thanks for keep adding to my point.

Designers/Devs please read this. This is what is wrong. This very statement is repeated in several posts and it’s the right the spot where GW2 is getting weak.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

Skill… some people need to define skill when they talk about… Liadri is not MMO skill,.. is single player skill. Personally I don’t care for thakittens like playing SIMON, you finally get it after some tries. and is lag dependant so not everyone would be able to do it regardless of “skill”.

What I’d like to see is at least a tiny piece of Co-Op content and not random people fighting besides doing who knows what (oh yes, zerkhergh ermergherd i can haz big numberzzz). The day we have something that requires a party to stop a second… think… and then move, I’ll give them back the R in their MMOPG.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Most Prestigious Minis?

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Posted by: Mesket.5728

Mesket.5728

As part of showing off, I’d like to display some hard to get/costly/rare minis. So which ones do you think fit the bill? These days I like to whip out my mini Liadri, but I want some variety.

I lean towards the Risen Priest of Balthazar because of its low drop rate but people who have millions of karma likely have more than one now, so it’s not very cool to see one. Suggestions?

Anyone worthy of showing off anything in this game already knows what he needs to show off. Asking it is kind of ironic.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World Bosses- Y they bad [Videos]

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

I said it in another post, until zerk players NEEDS a support character besides them to work properly, the game will have a huge flaw on its core design. There is no team play in GW2. None. You don’t “need” companions nor party.

But it’s not a flaw because zerkers can play support while dealing damage.

Any team based game well designed will demand class and skills synergy eventually

And GW2 does. Mesmers in COF p1 for skipping boulders and reflects, lightning hammer elementalists for content that requires less specialisation for raw DPS and might stacking, guardians in fractals for grouping mobs, reflects and spamming blinds so that you don’t get slaughtered by the mobs as some examples.

A character dedicated to only apply full damage can’t be fully functional by its own; it’s just wrong

Just because GW2’s combat system doesn’t follow your archaic view that content should have a trinity doesn’t make it wrong.

causes the conflicts we currently have (like calling players dedicated to assist other players selfish, if this huge irony doesn’t wake the designers up… we have little to no hope).

The only conflict is bad players not realising they support much better by going full-out DPS in addition to using their support skills, so as opposed to building entirely around support.

You sir are impossible. We are telling the things we think are wrong and your argument is to tell how things are right now which adds absolutely nothing to the topic. Makes no sense or logic. Example:

- Zerkers shouldn’t be functional as anything else but damage.
- your answer: Yes because they can do it.

Really? did you even comprehend what I’m saying? Who said anything about a trinity!? There are 3 different roles that supposed to work here: Damage, Support and Control. Since things are wrongly designed players can do all 3 with a single build: That is what we think is bad.

Of course they can but they shouldn’t because that kills class and skills sinergy which is key for basic team and role play. Where is the role in MMO*R*PG if EVERYONE fulfill the same role?

Please, keep thinking that the reason people “complain” is because they are bad and lazy and not because they think there is something wrong when every other single piece of gear that is not berzeker is trivialized by the fact you only need damage builds to succeed or be efficient. From now on I’ll proceed to just ignore your answers unless you start adding something new to the conversation instead of just repeating things we already know as we play the same game.

PS. You don’t even realize that you are also saying that something is wrong by admitting that everyone should just use zerk and the rest is being bad. Thanks for (unconsciously) adding to my point.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Norn Space Marine Armor.

in Norn

Posted by: Mesket.5728

Mesket.5728

Well… to have the real body proportion of a Space Marine you have to make it the widest and shortest so it looks like a box instead of an athletic guy. Too tall and the body gets thinner.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Evidence for Aggression?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I’m sure the Berserker horde will get on my case eventually. I already have to navigate carefully through LFG websites to avoid such a problem (which should be unnecessary). I can handle my own as a defensive build more than the GS Zerk Warrior earlier today though more experienced players will tell you he was just bad. I just look at the Guardian and see a class with massive, defensive potential but rarely could I hold aggression over the other players. I’ll have to do more experimenting if we don’t get a solid answer, but it may be possible that Toughness is not the primary stat for aggression as I did a better job with a balance mix of Toughness/Vitality/Healing Power among other stats.

Any feedback/responses are welcome here. I would like to see some attention brought up on the subject. Again, I’m not asking for the standard “absorb damage like a boss” method of tanking. Think evasion tank with some minor mitigation (Protection) and interrupts (ex. Banish).

same,… as a defensive warrior using my PVT set there is no zerk player no matter how much damage they are causing that will draw aggro out of me when I equip my shield. Specially since I’m barely dodging and keeping my body close to the mob.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Karma hoarding - wanted warning about change

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Posted by: Mesket.5728

Mesket.5728

And this is when the game stops being a game.

Funny I’m sure most of you complained about math in school but everyone now is a perfect speculator mathematician.

Colin I’m happy I’m not you right now and thanks for pushing the change til September.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

If doubling the bosses sounds too easy for you then let’s triple them.

Yay smart. You should work for Blizzard. At least you share their logic.

Well I think it is my fault, maybe I expected too much of this game and gave them too much credit. I was expecting clever encounters and instead we got one shot red circles.

Actually it is. Facing multiple enemies would require more coordination and positional awareness. It would also mean more pressure so less need for one shot circles. While also being fast and easy to implement.
Try to be realistic, don’t demand miracles.

That is something I can agree, but I’m so tired of “add more of the same” solution. Its like if they are using red circles as silver tape;… you know what to do when silver tape don’t fix an issue right? well…

I don’t know if you played GW1 or not, but the mobs there had some amazing IA. Most of them had the same skills as players but higher lvl and used the same strats as players: Heal wounded, rez deads, assist and spike a single target, it was an amazing job and added a lot of difficult to some encounters. It was actually fun.

How many encounters in this game actually demands to call a target before another?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

If doubling the bosses sounds too easy for you then let’s triple them.

Yay smart. You should work for Blizzard. At least you share their logic.

Well I think it is my fault, maybe I expected too much of this game and gave them too much credit. I was expecting clever encounters and instead we got one shot red circles.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

More Ultra Expensive Time-Gated Gear TY ANET!

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Posted by: Mesket.5728

Mesket.5728

Well, crafting right now is undermined into a method of leveling only, i doubt people use crafting to gain a profit etc. This method will obviously make crafting more prestigious… something ill look forward to.

What prestigious? You doubt that over 80% of the player base will be doing the exact same thing?

There is no prestige just another gold sink to force more gem buyers. Another bad implemented thing for players but will be cheered by gem buyers or whoever got lucky with drops like OP said (precursor lottery).

I agree with the OP.

You want more crafting? add a new zone with lvl 84 mobs. Give me back the Mursaats or something and increase challenge. Place the new T7 there,… instead of recycling again the T6, Ectos and the things that already bleed out players wallet.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

Well Fractals 50 isnt what i would call “skill” either. 5 zerk warrirs or guardians just worrying about themselves when to press the V key…. go play Witcher 2 on hard mode if that is what you call skill. I signed up here for a team game, team difficult content, not a single player with other 4 dudes doing the same.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World Bosses- Y they bad [Videos]

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

I’d call eating a one-shot if I miss a dodge high risk. Sure, I and a bunch of other players can handle it, but there’s a ton of bad players on this game who either have poor timing or are too lazy to learn encounters so they “have” to take the safer route of dragging fights out in their PVT.

well ma-friend that is not risk since someone wearing a different suit is also taking the same risk. Unless you are taking EXTRA damage for being zerk, there is no extra threat just extra benefit.

I said it in another post, until zerk players NEEDS a support character besides them to work properly, the game will have a huge flaw on its core design. There is no team play in GW2. None. You don’t “need” companions nor party.

Any team based game well designed will demand class and skills synergy eventually.- A character dedicated to only apply full damage can’t be fully functional by its own; it’s just wrong and causes the conflicts we currently have (like calling players dedicated to assist other players selfish, if this huge irony doesn’t wake the designers up… we have little to no hope).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Everyone standing around with weapons out?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I hope the fix it… if having all players dressed as neon signs isnt bad enough, now I have to watch all their sparkling weapons out too. Oh god my eyes… I wish for a hide armor/weapon FX button so bad!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 Trending #Skill=Rewards

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Posted by: Mesket.5728

Mesket.5728

Saying that this game requires more skill that others is a lie. GW1 required more skill in some aspects (try using a mesmer with 1/4 sec casting time to interrupt a healer with 1/2 sec casting time) and even the infamous WoW had its moments… not even 1% of the player base (in the millions) got to wear T3 armor in the original game before Burning Crusade. Warhammer Online RvR needed a lot of commander skill and players in the guild discipline to act as one army (remember some epic fights 12 against 120 and end up killing more than 60 of them). Every game has its mechanics that demands skill, now whether the design team knows how to exploit them or not its a different thing.

I agree with the OP and I think we need more skill dependent content but I disagree that Gauntlet was a right step. Most fights are suited for a zerk solo player. That is hardly exploiting this game potential. GW2 has LOTS of mechanics to just be a smash buttons and dodge. Combos, Reflects, Conditions and Boons (like stability or vigor not might stacking and fury), Platform scenarios, etc… game has LOTS of potential wasted on lazy designers and players.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Jade Weapons - Buyer protection plan?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I was traveling working abroad and couldn’t do the event… I missed the skins completely. Having at least the option to buy them sounds nice.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Legendary effects

in Crafting

Posted by: Mesket.5728

Mesket.5728

The shield needs more footprints!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

They stated recently that we would be able to craft precursors (god knows when). Just wait for those if you don’t want to deal with the RNG (which I agree is kinda bullkitten).

Recently???? this was said november/december last year!!! yes… keep waiting…

It was said like..last month in the post about the second half of the year. Supposed to be implemented some time before 2014…but we’ll see.

Precursors are the worst part of the legendary, to me. I have been incredibly lucky in both drops and taste (Dawn out of forge, Venom off Supply Camp, and 2 precursors off TP for 50g or less), but I still feel as though this system is bull kitten. I have about four guildies standing around with everything but the precursor trying to horde gold to purchase, gambling in small bits, and still attempting to get some enjoyment out of the game.

The OP has chosen not to purchase off the TP, which I can kind of understand. That said, I think everyone just kinda needs to wait this one out. No amount of forum posts are going to make this happen any sooner, as we’ve seen. Fingers crossed it happens soon. I had been hoping the crafting thing would be their anniversary present to us, but I guess a mini Jennah is on the same level….

https://forum-en.gw2archive.eu/forum/game/gw2/Where-s-the-Scavenger-Hunt-post/first#post1191312

7 Months ago people were already asking for an update on the scavenger hunt. It was announced even before that.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

In a game with no expensive consumables, with no need to upgrade gear constantly… why is people so eager to get gold? Why do you even need gold to begin with?,… Yes, there we go… Legendaries (and other expensive luck/gold exclusive skins).

you need a total of 120,5 gold for a legendary nothing more and there is no skin thats gold exclusive(some are more rare then others) but gold gives you a shortcut for getting a legendary or rare skin as its alot faster that way

Guys!!! Listen!!! Korsbaek told us we only need 120,5g for a legendary!!! We are all wrong!!!

but… maybe… if I want to do it befooore year 2073 with the current drop rates… hmmm… perhaps I need a few more hundreds/thousand.-

what you need gold to get exept the runestones, the recipes and the gift of battle?
anything else is a shortcut and a huge one to but its not needed to take the shortcut

Ok please enlight me, how do I farm 100 Charged or Onyx or Corrupted without having to buy them… how do I farm 250 of each T6,… how do I farm stacks of Ectos? Answer in time units compatible with human life…

For the sake of your intelligence I do hope you are not being serious about not needing more than 120,5g for a Legendary.

each loadstone drops off there respectebale mobs go kill them enough.
same with T6 mats,
if you have problems with ectos then go do fractals, dungoens or dragons;)

as i have not done it yet i cant say how long it will take but yes it will take a long time and thats what the gold is buying you(time)

And here we go again… the ammount of time required to get all the mats required for a legendary is ridiculous. Noone on a sain mind would endure the pain. Far from being called a game, something to have fun with… So in order to keep this game as a game, you need many times more gold than you mentioned.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Event overflow

in Clockwork Chaos

Posted by: Mesket.5728

Mesket.5728

well its going to be 2 hours waiting for some people in the map chat so I guess the overflow trigger is not working…

I jsut got a pop to enter the real zone, clicked travel… turned out to be another overflow and of course no event…yay!!!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Event overflow

in Clockwork Chaos

Posted by: Mesket.5728

Mesket.5728

whoever designed this took for granted that everyone had hours and hours to play and mess around with overflows…

well designer, you are wrong. Lots of complains going around on the map chat.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Event overflow

in Clockwork Chaos

Posted by: Mesket.5728

Mesket.5728

well basically you have to akitten an overflow map until the event moves to another map to join in late and afk again. Can’t do it either here and its been 1 hour since.,

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

Ok please enlight me, how do I farm 100 Charged or Onyx or Corrupted without having to buy them… how do I farm 250 of each T6,… how do I farm stacks of Ectos? Answer in time units compatible with human life…

For the sake of your intelligence I do hope you are not being serious about not needing more than 120,5g for a Legendary.

They take time. Time that you can trade for gold. The bare minimum amount of gold is not that high, however the time cost is prohibitive and farming gold is faster.

There is an actual minimum required amount of gold, anything above that is used to reduce time.

yup, exactly my point. Bolding the key word.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arthur winning Excalibur at a casino.

in Crafting

Posted by: Mesket.5728

Mesket.5728

In a game with no expensive consumables, with no need to upgrade gear constantly… why is people so eager to get gold? Why do you even need gold to begin with?,… Yes, there we go… Legendaries (and other expensive luck/gold exclusive skins).

you need a total of 120,5 gold for a legendary nothing more and there is no skin thats gold exclusive(some are more rare then others) but gold gives you a shortcut for getting a legendary or rare skin as its alot faster that way

Guys!!! Listen!!! Korsbaek told us we only need 120,5g for a legendary!!! We are all wrong!!!

but… maybe… if I want to do it befooore year 2073 with the current drop rates… hmmm… perhaps I need a few more hundreds/thousand.-

what you need gold to get exept the runestones, the recipes and the gift of battle?
anything else is a shortcut and a huge one to but its not needed to take the shortcut

Ok please enlight me, how do I farm 100 Charged or Onyx or Corrupted without having to buy them… how do I farm 250 of each T6,… how do I farm stacks of Ectos? Answer in time units compatible with human life…

For the sake of your intelligence I do hope you are not being serious about not needing more than 120,5g for a Legendary.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Maces look like ........

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Yup, I was drawn out of maces since day 1 after watching the “end game” maces skins.

They are either too small or ridiculous. As a Norn its really hard to find a mace or an axe that actually looks like it and doesnt come in pocket size.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

How does ArenaNet want GW2 to be played?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Since it is illegal in most countries to let kids gamble,… they found a way

GW2: Gamble Wars 2.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.