The zones are square, but the land isn’t.
Pick any NA server.
Server choice mostly matters for WvW nowadays, everything else is megaservers. Are you interested in WvW? As a rule of thumb, there’s more likely to be players on your team and your enemy’s team during OCX prime, the higher you go up the rankings.
Any use of the LFG tool for selling items counts as LFG abuse.
https://forum-en.gw2archive.eu/forum/game/gw2/Policy-on-the-LFG-Tool/first
Are you saying people are using gold to buy/sell items in other games? If so, that’s also against the rules.
Guilds can be 100% rep if they like. You can leave if you don’t like it.
While people can theorise about why 100% rep should or shouldn’t be required, at the end of the day, you’re going to be judging a guild on its culture, leadership, members and events, rather than on anything else. I’m in a moderately-sized and very successful PvX guild that does require 100% rep… only exception being bank guilds while in cities. Our player base is varied between casual and hardcore, but everyone’s pretty cool with it. Of course, we also have great, very active leadership, a strong sense of community, and a full events schedule including most/all aspects of the game. The rep requirement tends to help confirm/support that, rather than feeling onerous or constricting. In other words, it works for us. I’m sure there are people it wouldn’t work for.
tl;dr – Do what works for you. Rep requirement will generally only be a small factor in a guild’s ultimate success or failure.
If its taken you hours each day over 10 days to get 34 levels, then you’re doing something wrong. I’ve no idea what, though.
They live in snowy lands.
Well, more correctly they live in a snowy mountain range in the middle of the continent. Which indicates that they’re based on the Nepalese. Or perhaps Incas in the Andes.
They have nordic names.
Granted.
They have nordic accents.
No… like almost everyone in GW2, they have American accents.
They are given some of the stereotypes of vikings.
Horned helmets, fight on ships, raid peasants and monasteries? Not that I’ve noticed.
Their appearence is a copy/paste of the Aryan race ideal.
With infinite variety of skin and eye colours, plenty of tattoos, ugly hairy men, and busty women? I think you’re getting confused with the ‘bikie gang’ ideal.
Their name is “Norns”.
No doubt an homage to the villainous race from Tad Williams’ marvelous trilogy Memory, Sorrow and Thorn.
And, of course, if any more confirmation were needed: Scandinavians in real life are very fond of socialism. Whereas the Norns don’t even have a government.
Comfort zones, learn to get out of them. That’s the point of dailies.
So it would seem, now. That changed as of December 16. For the 2.3 years prior, the point of dailies was to get players to log in and play regularly. I can certainly see why players who enjoyed the old system dislike the new.
That is what log-in rewards are for. The problem is that people don’t see that the old daily has gotten easier and allows more freedom – by turning into the log-in rewards. The new dailies are a different thing entirely.
If they’d named the log-in rewards ‘dailies’ and called the new dailies ‘Zaishen quests’ (or whatever), we wouldn’t have nearly so many complaints about them.
As the title says; I was in a dungeon earlier with my sister. Things were going fine until one of the party members starting calling her racist & sexist slurs out of the blue. I reported & blocked them, went to kick them & the rest of the party did nothing saying they supported ‘free speech’ & they laughed it off. We both left the party right after.
it was incredibly offensive & unfair, I dont mean to sound like a child but I’ve been wondering what is done to people like that? are reports of ‘verbal abuse’ even reviewed?
or is it a matter of ‘free speech/ block & move on’ ?thank you for taking the time to read this, it may come off as a rant & that isn’t my intention.
As others have said, ‘verbal abuse’ (which broadly includes any form of inappropriate language, harassment, bullying, insults, etc) is against the ToS. Moderators review all reports and will ban offenders. You won’t hear anything about this, though, so from your perspective ‘block and move on’ is kind of what you have to do. Anet will take care of the rest.
However… you can’t force the other people in your party to support a kick vote. And, in not supporting the kick, they haven’t actually done anything wrong. So a situation like this can spoil your dungeon run.
I agree that the difficulty of successive defend events just needs to scale up a lot more, and quicker. Make it very unlikely that any temple will be successfully defended more than once.
Other reasons to have multiple accounts include playing on both NA and EU, and playing WvW on different servers. You’d probably have thought of these if you did have friends in different regions or servers that you wanted to play with, so they’re probably not applicable to you, but they are reasons why people buy more accounts.
Does it even affect chest loot?
In a story dungeon, it should be reasonably foreseeable that someone might want to watch cutscenes. I don’t think people mind as much there. In fact, I feel kind of sad when doing a story dungeon with players who haven’t done it before, and they just instantly skip everything.
In an explorable, otoh, the expectation is that you’re not watching cutscenes. In that case, it’s only polite to put it in the LFG or inform the other players from the start.
how many of the 18 bounties are actually kill-able in a party of 6?
All of them. With small numbers, the main problem is finding them quickly enough.
Anet specifically designed Guild Missions so that they could be done by small guilds.
Yes. They did. By their posts at that time, “small guild” was thought by them to be one with below 50 players or so. Guilds in the ~10 active player range didn’t even qualify for consideration.
/shrug . Guilds with 10 players can do all the types of mission. I know, I ran missions for my guild for the 2nd half of 2013 with an attendance of ~8-16 each week. The only things we had trouble with were one or two of the Challenges.
Edit: Oh, and the Southsun Rush, ofc. But I’ve seen guilds with 50+ players in attendance have trouble with that as well, so…
I don’t think small guild struggle at all, I think “very casual” guilds struggle.
My Guild has about 10 active members, of which maybe 6-8 take part in guild missions (bounty,trek,challenge,puzzle,rush) we have close to 100% success rate in these too, except for the odd missing bounty. Honestly challenges and puzzles are easier with a small co-ordinated group. Our gold generation is large, because we know how to do it.
Basically, size is not the issue here, it is how many seriously active core members you have.
Could you actually do the bounties without leeching off kills from the larger guilds? Mind you, if you usually depend on non-guilded players in bounties, then the whole mission system is not designed for you at all – you are only able to participate by exploiting outside resources. Which you have no control over (i assume that lack of control is the reason for your mentioned occasional bounty fails).
I’m also curious how are you able to do the courtain part in Langmar Estate with only 6-8 players.
None of the Guild Puzzles are designed to require any more than 6 players, though obviously it’s often easier if you do have more. The ‘curtain room’ in Langmar Estate is designed to be done so that 6 players open the curtains simultaneously, run up the small JPs in the time limit, and do the correct emote at the top. Most guilds tend to circumvent the entire thing by having 12 players and setting up beforehand, but that doesn’t mean it can’t be done the ‘intended’ way (no value judgement intended here, btw).
Equally, a T1 bounty can definitely be done by 6 players. Unless you get one of the really annoying ones to find, or your group isn’t organised/skilful/etc.
Anet specifically designed Guild Missions so that they could be done by small guilds.
I have been, and remain, in favour of the new daily system. It changes dailies from an almost-guaranteed extra for doing almost anything, to a reward for doing specific tasks. The former system was pretty much pointless, since in substance it was barely different from a log-in reward.
But yes, the current system has been realised fairly badly. The specific tasks are boring and repetitive. Quite simply, there is far too small a pool, which is why things like the double-Fractal keep coming up. Ideally, I’d like a list of possible dailies that means you wouldn’t encounter the same combination – in PvE, at least – in the course of a year. That would keep things fresh and fun all the time.
Community is what you make of it. There is literally no reason you can’t be a completely viable 10 person guild in GW2. Things are easier with more people, of course, but nothing is at all out-of-reach. If people aren’t keen on being in small guilds, it’s mostly because they don’t want to be, or because they like being in large guilds better. Don’t make game mechanics (or remove them) to try and force people to participate in a culture that is unable to sustain itself.
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Some hearts are just outright tedious. The one in Fields of Ruin where you have to Ogres… but sometimes they have been cleared from the area and you’re left with destroying a few weapon racks and picking up three piles of scrap metal. That one takes forever if you come after the raid on the area.
Ironically, one of the hearts that can be done instantly. Just buy the metal scraps off the TP, turn in, done.
Do you really need to change the name as well?
A total makeover kit is only 350 gems on its own. That’s approximately 50g at current rates, which is certainly doable within a few weeks, even of very casual play. The Name Change Contract that is 800 gems on its own, and is not available from BL chests. If you buy them separately, you’re losing 150 gems, compared to getting the identity repair kit.
I would absolutely advise you not to go down the BL chest route. If you don’t get a makeover kit in the first couple of chests you open, you’ll be losing money. RNG is rarely on your side, especially if you want something specific
Don’t report each line. At most, report every few minutes. The GM doesn’t only see the line you report, they get the whole chat log for several minutes beforehand. And then can look afterwards as well. Generally, one report should be enough.
@ Everyone who has a hard time picking names, have a look here:
http://fantasynamegenerators.com/I got many impressions from that site. All you (maybe) have to do is change single letters or add a surname or title if the generated name you want is already taken.
I just tried the Sylvari male name generator on that site. The first name it gave me is… Barry…
If the conversation took place in game, then yes, you may be able to get that person banned for scamming. Submit a ticket with all the information you can provide.
Anet will not, however, restore any items or gold to you.
When you say “per slot”, do you mean:
A. You unlock the rune for, say, the head slot on character X. And then that rune is accessible for any armour piece that character X has in his head slot; or
B. You unlock the rune for character X’s Zojja’s Masque. It will continue to be accessible on that piece of gear, but if X changes to an Ahamid’s Masque, it would need to be unlocked again for that.I definitely support B.
No, definitely A. The idea is to provide a reasonable translation to how transmutation worked before wardrobes without destroying the economy.
One disagrees, one agrees, but I don’t think this suggestion would destroy anything, and would be more akin to quality of life.
Ah. Well then. My B suggestion would provide a lot of convenience to anyone who likes to change around the runes/sigils on builds, but without having to destroy anything or have multiple gear sets with stats. But would not create a situation where players can unlock everything and then they’re done forever, like in A. It would also probably be more stable, creating a modest and continuing increase in demand.
A would obviously be a lot more convenient to everyone, though would encourage people to buy a lot of stuff they’ll never use.
When you say “per slot”, do you mean:
A. You unlock the rune for, say, the head slot on character X. And then that rune is accessible for any armour piece that character X has in his head slot; or
B. You unlock the rune for character X’s Zojja’s Masque. It will continue to be accessible on that piece of gear, but if X changes to an Ahamid’s Masque, it would need to be unlocked again for that.
I definitely support B, if that is your suggestion.
erm, the bank doesn’t seem to work for me. that also seems to be only player based
Nope, the bank is definitely account wide. Could you explain what you’re doing and what’s happening?
If the items you deposited are soulbound (you can check in their description when you hover over them), that means only the character to which they are soulbound can use them. Almost all weapons or armour pieces will become soulbound when you equip them.
By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).
ah, yes I mean the tutorial (which doesn’t teach you anything. It’s just where you start)
Heh. But yeah. I have nothing against your idea, but I can see that Anet might think it was too much effort for a fairly minor convenience.
By starter zone, you mean the tutorial? (Starter zone usually refers to the level 1-15 areas).
If I see inappropriate name I get some laugh maybe and ignore it. I dont run on forums to show that im white angel, I just keep playing the game.
Ps. no offence at all and if you care about such things just use ingame features to solve it and get moral satisfaction.
Except the in-game features do not work for reporting pet names. You have to submit a ticket. Which is not intuitively obvious. So coming onto the forums to ask about it seems reasonable to me.
But it’s good that you don’t make forum posts to show how awesome you are.
Gaile recently posted on this:
With regards to obscene guild names, is reporting individual players the best way to address the issue?
A ticket is better. The report options have nothing to do with the guild name so they won’t know that’s what you are trying to report. Get the Display name and character name as well as the guild name and tag and report it on a ticket.
Correct. Please submit a ticket. The in-game report is expressly for character names.
What do we do for pet names? I’ve seen a few rangers running around with pets that have some obscene names, and others downright derogatory towards a certain demographic.
Submit a ticket. But please be sure you include the exact spelling of the character name or the display (name.1234) name, so that the team can look into the matter. It isn’t possible to pull a pet name without account-related info.
Thanks for asking.
https://forum-en.gw2archive.eu/forum/game/gw2/Belliegerence-and-Vulgar-Language/page/4#post4932116
A couple of things they could do.
1) change the daily events to any 5 events or make them in a region instead of a map
2) have the meta event bosses not be sequential but have 2, 3, or even 4 all start at the same time. Spread out the zerg that way. (All except the ones that need a full map. Those should have a separate time).1) Would help with people zerging map content for dailies, although, in all honesty i’ve rarely experienced that.
2) It would devolve to people just ignoring a few of the world bosses to do the 2-3 fastest ones so they can maximize the profit.1) every time I do the dailies now, there are crowds of people running from one event to the other. Many times, by the time I wp to one and run to it, it’s over. I’ve stopped doing the daily events because of this.
2) make them the ones equivalent in difficulty and adjust the times of the pre-events. Such as all the starter bosses at one time; shadow behemoth, jungle wurm, the Maw, fire elemental; those could have the pre-events adjusted then all start at the same time.
Also if people are running bosses, once they do the easiest ones, if they want to continue they will need to do the others to get the full amount of profit.
One word: Megaserver.
Even if there are 5 things going on at once, each of those things will be zerged. It’s not enough to split players up between different maps. You have to split up the players who are on the same map.
Back when megaservers were introduced, I (and others) tried to request low-pop shards, which would have a map cap of eg. 40. Along with requests for RP shards and anything else, though, Anet has not responded to any ideas to add functionality to the megaserver system.
Only gemstore items (and a select few others) require typing the names out to delete them.
Other items that you won’t be able to sell include:
- Level-up rewards. These will need to be destroyed, you can’t do anything else with them. But you don’t need to type out the names.
- Items bought with Karma (the purple triangle currency. Usually from Heart merchants). These can be forged at the Mystic Forge if you have four of the same rarity, but you may consider this too much hassle at the moment. If so, they can be deleted without typing out the names.
I don’t want to be impacted by all the Gold-seller mail/map chat/whispers/etc. Should my needs be brushed aside because a small amount of people will hit the cap? It would impact by quality of experience playing this game if measures were not taken to help curb RMTs.
Is my experience in-game as a paying customer worth less than those will large amounts of in-game Gold?
Food for thought…
Those gold sellers only impact you for a few seconds at a time. You block, report and move on. Certainly much less incovenience than having artifical limits on transfering gold.
The problem isn’t that gold sellers are an inconvenience, the problem is people are actually buying gold from gold sellers. Which encourages them to hack more accounts to do more business. Stopping the gold sellers by the limitation, which severely hampers their ability to conduct business, you limit the amount of gold sellers wanting to do business in game. If the buyer can only recieve a limited amount of gold per week, why would they want to do business with them if it takes 2+weeks to receive their goods? At that point is not worth it to buy gold from third party sites. Plus it greatly increases the chances of buyers getting caught if they have to wait longer.
Another point is that a very important part of gold sellers’ advertising is word of mouth recommendations. On the occasions when I’ve seen posts from someone who has actually bought gold from a third party site, they’ve always said that their friends/guild/etc had already bought gold from the same site and had it delivered quickly with no trouble.
If the buyer has to deal with complicated calculations, and multiple TP transactions that probably won’t get them quite what they paid for… or if they’re totally surprised and annoyed to be getting items instead of gold at all… they’re going to be a lot slower to recommend the site to their friends.
Sigh. I tried just outright disabling the Strafe Left, Strafe Right, and Dodge commands and no change. She just friggin rolls every time I touch “W”. -.-
Did you try unchecking “Double Tap to Evade”?
Ok. Let’s imagine the expansion is going to come out in August. Let’s imagine they gave you absolutely all the information on the first day they announced it. There would then have been a 7 month gap with no new information.
Seriously, think about it before you post. If you’re having only small things to be excited about now, you would have nothing to be excited about the other way.
I heard that the Arah story dungeon is now have an option to be played solo or with people whatever you prefer, I think they should do to all of the story dungeon as well, I much prefer playing it solo because I dont really like to be hated by people because I pay attention to the story, I only watch the full story by watching it on youtube.
You misunderstand what is happening to Arah Story. It is being changed from a dungeon into a personal story step, with everything that entails (no replayability, can only open when you’re at the right stage, no rewards for people helping unless they’re also at that stage, no mob loot, etc). The other story dungeons are remaining as dungeons, and they’ve never been in the personal story at all anyway.
Next time, consider saying something in party chat before you initiate the kick vote. People tend to respond better if you actually talk to them.
I got a Bag of Transmutation Stones, and I don’t think I’ve missed a day. Though I might have missed the very first day, between the patch and daily reset.
Why do you ask?
No, a Precursor can drop on any level character.
Directly from a mob, I think that’s true. But from a loot bag?
The personal story was divided into chapters, which each unlock fully every ten levels. Level up a few times, and you should get a big chunk of personal story.
Yes. If you play as a human, you met him in the tutorial, when he summoned the massive earth elemental hands then ran away. You’ll see him again later in an open-world zone called Harathi Hinterlands. Every 3 hours.
As a gay man, I’m always humored by how many heterosexuals are so offended for me. I’ve had a lifetime of abuse and oppression. I can stand someone saying “gay.”
And in delicious irony, I once had someone use “the f word” (rhyming with maggot) to insult me. I responded that I was, in fact, one. I was banned from the game for a short period for hate speech. It was decided that I could not defend myself by devaluing the insult because the insult itself is deemed wrong by my heterosexual cultural superiors. Goodness forbid I take the insult and morph it into something to the point it loses its power. You know, like certain other words?
In speaking only for me, I don’t need your safe space. I don’t need to be protected from a word or words because you think they offend me. Take your benevolent sexism, racism, and homophobia somewhere else to swoop in and play the hero for someone else.
I’ve no need for your heroics. I do not need your projection onto me. You’re the one offended and made uncomfortable. I am not. You are using me, my experiences of oppression, and my population of people to justify your offense and your censoring response.
If needed, I can save myself, thanks.
I equally don’t know you at all, but it’s difficult to miss the massive chip on your shoulder. It’s kind of obvious in the sweeping assumptions you make about the sexuality and intentions of everyone else.
In any case, the ‘safe space’ exists. For everyone, whether they want it or not. You agreed to it when you accepted the ToS. I think a lot of people, myself included, like that it does exist. ‘Saving oneself,’ all the time, is incredibly tiresome. And usually pointless, when dealing with anonymous people on the internet. This is why we have moderators.
So you will (and should) indeed be banned for using homophobic language, no matter how you identify. A game is not the place to fight battles to reclaim language, or to expect people to have to save themselves. If you’ve had a lifetime of abuse and oppression, you shouldn’t wish it on others. Especially not in their leisure time, which is generally supposed to be about having fun.
Thank you for telling me what words I’m allowed to say AND how I’m allowed to say them! You see, I was under this impression that I’m allowed to identify myself and control my own personal reaction to things. I was clearly mistaken. I should know better that it is up to you to decide what words I can say, who I can be, and what tone I’m allowed to use.
Or, you know, not.
You keep trying to protect me FOR me. Stop it. That’s benevolent homophobia. You are telling me that I am somehow unable to handle the stress of a word. You are telling me that I am so feeble that I want—no NEED—you or someone else to protect me, decide what is fun for me, and then police my tone based upon what you think is appropriate.
It’s pedantic and it takes away a large amount of my self-determination. I am allowed to not be offended. You are allowed to be offended. I am not allowed to force you to listen to any words you don’t like, but you have no right to demand that words be erased from the world because they give you a sad.
You have a sad? That’s your problem, sweetheart. You need to cope with it. You need to adjust to it. You need to process it.
I stopped being offended by a word back when the United States of America took away my right to marry and gain access to over 1,000 rights for over a decade. I stopped being offended by a word when I was beaten and spat on. I stopped being offended by a word when I was disowned by family and friends because I was born.
And I hate to inform you of this, but I won’t be changing my tone, how I speak, words I use, or my identity because you decided that it makes you go “:(”. I spent my entire life having people tell me who I’m allowed to be while simultaneously deciding who I am for me.
That chip on my shoulder?
That’s from people much like yourself who think they have the right to tell me who I can be, what I can say, how I can say it, and what or who I can identify as.
Now you have a wonderful day/evening!
You see, I literally just warned you about making sweeping assumptions about people’s sexuality and intentions.
Hi. I’m gay. I’ve been speaking for myself. The rest of your tirade is completely irrelevant, I think.
I explained why the ToS and moderators exist in my last reply to you. If your ‘personal reactions’ breach those, then I’m fully in favour of you being banned. No matter your identity or history. Trust me, the last thing I want to do is protect you. What I do want is a nice, fun gaming environment where I, and everyone else, can run around without getting kittened off all the time.
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Account Bound refers to the recipe consumable itself. Think of it like account bound food – you can move it around to any of your characters, and not sell it to other people (hence, account bound), but once you eat the food, it only gives the effect to the character that ate it.
But yes, some sort of warning about this has been requested several times already.
I’m 99% sure that sentence was intentionally written to allow both interpretations, so as not to spoil anything.
It’s apparently an internet holiday where you leave pieces of cheese under your co-workers’ keyboards.
As a gay man, I’m always humored by how many heterosexuals are so offended for me. I’ve had a lifetime of abuse and oppression. I can stand someone saying “gay.”
And in delicious irony, I once had someone use “the f word” (rhyming with maggot) to insult me. I responded that I was, in fact, one. I was banned from the game for a short period for hate speech. It was decided that I could not defend myself by devaluing the insult because the insult itself is deemed wrong by my heterosexual cultural superiors. Goodness forbid I take the insult and morph it into something to the point it loses its power. You know, like certain other words?
In speaking only for me, I don’t need your safe space. I don’t need to be protected from a word or words because you think they offend me. Take your benevolent sexism, racism, and homophobia somewhere else to swoop in and play the hero for someone else.
I’ve no need for your heroics. I do not need your projection onto me. You’re the one offended and made uncomfortable. I am not. You are using me, my experiences of oppression, and my population of people to justify your offense and your censoring response.
If needed, I can save myself, thanks.
I equally don’t know you at all, but it’s difficult to miss the massive chip on your shoulder. It’s kind of obvious in the sweeping assumptions you make about the sexuality and intentions of everyone else.
In any case, the ‘safe space’ exists. For everyone, whether they want it or not. You agreed to it when you accepted the ToS. I think a lot of people, myself included, like that it does exist. ‘Saving oneself,’ all the time, is incredibly tiresome. And usually pointless, when dealing with anonymous people on the internet. This is why we have moderators.
So you will (and should) indeed be banned for using homophobic language, no matter how you identify. A game is not the place to fight battles to reclaim language, or to expect people to have to save themselves. If you’ve had a lifetime of abuse and oppression, you shouldn’t wish it on others. Especially not in their leisure time, which is generally supposed to be about having fun.
Or better yet, if you buy the outfit you unlock both the outfit and armor skins it’s composed off.
I really don’t see why there’s a difference between these to begin with tbh.
Surely you’d get more sales if you catered to both options, instead of restricting it’s use for seemingly no good reason?
Outfits aren’t composed of armour skins. An outfit is a single full-body skin. Armour skins are broken into pieces along specific lines, which are not the same for every armour weight. It’s a lot, lot easier (and, it seems, more profitable) for Anet to make outfits than a much smaller number of armour skins.
And, in response to the thing about ‘it doesn’t matter if they clip, let everyone work it out for themselves’… people will care. There are so many complaints about the relatively minimal clipping already in game – introducing new items that flagrantly clip to a huge extent is going to cause even more, and worse, it would make Anet look really bad. Like they don’t care about quality at all… which would be true, if they did it.
Manufactured outrage offends me, as does censorship.
Here’s a fun fact. Sinister originally means left-handed, but I do not qq endlessly on tumblr when someone uses it to mean evil. The language another person uses casually is not a personal attack on you, because you just aren’t important to at least 99.995% of the population of this planet.
Actually, sinister did originally mean ‘left’ in Latin, but it also originally meant ‘favourable,’ due to the Roman practice of sacrificing while facing to the south (therefore an omen on the left would be to the east, which is good). It was the Greeks who sacrificed facing north, and for them the left side was unfavourable. It’s therefore quite difficult if, for example, Cicero says something was ‘sinister’, to tell which meaning he was using and whether he was being sarcastic. It only crystallized into meaning ‘evil’ in the medieval period.
Of course, the difference with ‘sinister’ is that it almost never means ‘left’ in modern English usage. So being outraged by that would indeed be incredibly manufactured. Unlike other examples explained in this thread.
I wonder if Anet should add an explanation of “April Fool’s Day” to the NPE.
Do you Americans understand just how stupid you look to the rest of the world?
If 9/11 had happened a week ago, you’d be just as outraged but because it’s a german flight, who cares right?
Pathetic.
I’m an European and one of the guys commenting here is German. My family right now is in the middle of a warzone. Should I be triggered by the personal story or something? Or should we go out and beat up all the children making plane noises?
A plane crashed. Happens almost every day somewhere. Get the hell over it. People die in thousands around the world daily. It’s sad, but not a single life is worth more than a different life. And literally nobody cares what situation you’re in. Someone might be killed by a falling over cow. We won’t ban cows. Someone might have died in a car crash. Racing games won’t cease to exist.
My great-grandmother died two days ago. You know what? I’m not going to blame a media over that.
Condolences for your great-grandmother, sorry for your loss.
But your argument is strawman.
No one blaming ArenaNet for plane crash. They were extremely shortsighted to put this update out but it is what it is. What’s outrageous is all these Americans going ‘suck it up’ because it’s german flight, not us flight.
Which particular posters are Americans? Have you hacked Anet’s database or something?
If I come on forums after 9/11 and say suck it up Americans, many flights go down. They’d perm-ban me from forums forever.
You have literally just done that. We’ll see whether the perma-ban happens. Good luck