Showing Posts For Samhayn.2385:

Meta in WvW: Can there be balance?

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Posted by: Samhayn.2385

Samhayn.2385

The fact that conditions are considered op and at the same time useless leads me to be leave they lay some where near the middle thus close to balanced.

the only thing I wish was any ability that sends conditions to a target would use the condition damage of the original caster and not treat it as a new cast. Being a non condition build and sensing back what was a dangerous condition on me and have it tickle the person I send it to makes the ability a little lack luster.


It was 2 vs 20 but its ok we got’em both!

"Guild only!"

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Posted by: Samhayn.2385

Samhayn.2385

How can you know that he is rally bot? Maybe he is much more skilled than some guild players.

Couple things… first he is dead which isn’t a good indicator. Second, they have no idea how good a player he/she is so they do not want to take the risk. Lastly, the guild is probably running in their own guild chat so any player regardless of skill could be a detriment since they aren’t privy to the conversation.

The fix to this is to remove dead players rallying opponents. I like the downed state mechanic but in WvW players should only rally from player skills or player rezzing. IMO when a player is dead, they should have to port.

full dead should only be rezzable when out of combat.

players should only rally off guard or player kills when downed in wvw.

rally should be limited to 2 people per kill and not have one person getting spiked rally ever person who is down.

then having someone follow you around wouldn’t be near as bad.


It was 2 vs 20 but its ok we got’em both!

Conditions in WvW are OP and out of control

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Posted by: Samhayn.2385

Samhayn.2385

here is the imbalance between condi and glass in a nutshell:

damage
condi and glass builds can output roughly equal DPS

mitigation
glass damage mitigated by by blocks, dodges, LOS blind, invulnerability i.e. endure pain
condi damage mitigated by condi removal skills. depends on class but fairly equal in mitigation options

survivability
condi builds have extremely high survivability
glass builds cannot
and here is the issue.

A full condi bomb build shouldn’t be able to also have 3k+ armor and 25k+ health and still be so effective

Damage-
Full glass builds will do more damage and quicker, they just die fast so they don’t get to do it for long
Condition builds take time to build up damage and it can be removed

Mitigation-
Conditions are mitigated by EVERYTHING that glass damage is mitigated by(Condition needs to land to be applied) AND can still be removed.

Survivability
Condi builds have high survivability because they need it in order to do their damage
Glass builds give up survivability in order to get high upfront damage to kill their enemies quickly.

A power survivability build is going to be able to achieve high damage(not as high as glass) and just as much survivability as a condition build. The problem is that people want to run berserker builds and when they can’t kill the enemy in a single burst and have no condition removal they die.

Do some math and you’ll see that conditions aren’t all they are cracked up to be. In order for my condition necro build(1800 condition just to be sure) to match my power necro at say 3k dps you’ll need a constant stack of 16 bleeds, poison, and burning. I’d love it if someone started doing DPS tests between condition builds, power builds, and berserker builds.

I wish more people would learn that there are builds in between full condition and full bersekers.

you need to word the mitigation part better, toughness does not mitigate conditions, yes conditions need to land to do damage but most of them are applied thru crit or in conjunction with a direct damage attack.

and I am all for builds between full zerker and full condition if and when they can be used more viably. As it stands right now its hard to make a viable hybrid build on most class due to the limitations on spec and stat allocation on gear. With more diverse stat allocation (even if its a change in Main stat from precision to power) you would see more reverse builds. Its been stated in the past that more stat combinations would come so its just a matter of time.


It was 2 vs 20 but its ok we got’em both!

"Guild only!"

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Posted by: Samhayn.2385

Samhayn.2385

As a general rule of thumb in wvw. If a guild is running together and no one has a commander tag on leave them be. They most likely are running a guild event and don’t want people following them around.

like I said no need to be a jerk about it but that does go both ways. I will ask you not to follow and it has nothing to do with you personally. The thing is your not in my TS so communication is slow or out, I don’t know your spec, I don’t know your gear, I don’t know how you do under pressure, I don’t know if I should peel for you or can rely on you peeling for me. Its just to many variables to having someone you don’t know following you around and this can cost you a fight. Like people have said one guy you don’t know gets spiked and all of a sudden people you have downed are back in the fight. It could go from mopping up with aoe and spikes to a full on fight in just a matter of seconds.


It was 2 vs 20 but its ok we got’em both!

Conditions in WvW are OP and out of control

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Posted by: Samhayn.2385

Samhayn.2385

I’ve eaten 10k damage backstabs, while sittin at 1950 toughness….

While Conditions are nasty, don’t pretend Power Damage isn’t easily as nasty.

Cool. Warrior pin down would still hit you for 18k and impale for 12k. And the warrior would be sitting on 1950 thoughness as well.

both can be unacceptable one thing being op isn’t justified by something else being op.


It was 2 vs 20 but its ok we got’em both!

"Guild only!"

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Posted by: Samhayn.2385

Samhayn.2385

Is it ok for a guild to want to do wvw as a guild with out hanger ons? Yes.

do they have to be jerks about it by using foul language and not helping downed players? no


It was 2 vs 20 but its ok we got’em both!

Conditions in WvW are OP and out of control

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Posted by: Samhayn.2385

Samhayn.2385

Condi is only as dangerous as you let it be. If you can cleanse yourself and pressure the person putting Condi on you its really not that bad.

the real problem comes down to Condi builds can have high survivability well still doing high Condi burst like damage. The reason behind this is Condi should have been an attrition like build and Condi damage really shouldn’t scale as well as it does but with the plethora of Condi removal in the game its to easy to negate the attrition like nature and so the Condi caster has to do high condition damage in a short time.

to solve this condition removal would need to take a Nerf and then Condi damage could be balanced better.

personally I wish conditions where tied more to direct damage and you made a choice between having +crit damage for bigger crit hits OR Condi damage to have lingering damage on a target OR you go bunkerish and have +Condi damage so your condition would do more but not near what it can get up to now so you would be more like killing your target thru attrition due to your high survivability.


It was 2 vs 20 but its ok we got’em both!

Which profession excels in sticky situations?

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Posted by: Samhayn.2385

Samhayn.2385

Warrior has the most o kitten cards to play and can run away as needed with GS.

on my mesmer I can get away almost at will also.

on my Necro you need to stand up and take it. Getting away in necro can be done but even with movement abilities the lack of stealth or stability really does a number to the class.

guardian is poor at mobility but has the tools to weather I storm so can run away slowly well keeping themselves alive.


It was 2 vs 20 but its ok we got’em both!

Question to the WvW community

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Posted by: Samhayn.2385

Samhayn.2385

I don’t know group with thief and mesmer and ele since they didn’t make your list either?


It was 2 vs 20 but its ok we got’em both!

Real WvW'ders vs Casual WvW'ders

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Posted by: Samhayn.2385

Samhayn.2385

I think the change to spvp is more to bring it in line with the rest of the game. As it stands spvp is a stand alone game onto itself with no connection to the rest of the game in ant meaningful way. Changing spvp to at least reward armor skins is a very good way to connect it to the game as a whole and should help attract more people to try it out. Meaning I think the changes to spvp have little to do with any thing related to wvw or rewards from the game.


It was 2 vs 20 but its ok we got’em both!

WvW Season One Rewards Are Unacceptable

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Posted by: Samhayn.2385

Samhayn.2385

yup, I feel bad for the number 1 server, not even a permanent finisher? Or a title saying season 1 best or something. A chance at a skin of some sort??? disappointing considering the effort involved.

The thing however is that being the number one server doesn’t really have that much to do with effort, but rather having a stacked server.

And if they did give very special and cool items for the winners only (not counting the finisher) people would stack even more for season 2, and thus destroying WvW even more.

That is so much bull about no effort.

BG put in a lot of effort. The server organized and people stayed up late or logged on earlier than normal. Lots of people did boring stuff with escorting dolyaks and placing siege. There was a lot of effort put into ensuring the win.

You should just crawl back into your hole.

yet, even with all the effort you put in the bulk of your points came from ticking 500+ PPT during non peak hours. Say what you will about effort, it shows you care but in the long and short of it that had very little to do with your win.


It was 2 vs 20 but its ok we got’em both!

Would you complete Season 2 achievements?

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Posted by: Samhayn.2385

Samhayn.2385

Sure I would, took me 6 weeks as a roamer but I still got them done at my pace. Also being a long time wvw player I expected even lass from the chest then we got.


It was 2 vs 20 but its ok we got’em both!

No defeat, no competition in S1

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Posted by: Samhayn.2385

Samhayn.2385

Blackgate…please stop. The “We were the underdogs” story is getting old.

I feel sorry for you all…your server built (some would say bought) an awesome WvW army. But winning hands down and easy will wear thin week after week…soon you will see guilds moving to servers where they are challenged.

Blackgate was the perceived weakest T1 server before league starts and even after BG won the first week of league, I would glad to provide links to threads/posts claiming that from JQ and SoR if you are in doubt. The success we have in Season 1 does not change the fact that a lot of people were surprised and shocked by our performance initially.

Also I would advice you to not make predictions about what will happen to BG as you guys are really not good at making predictions giving how your pre-season predictions turned out…

First: Disclaimer: The predictions I make are mine. They are not necessarily endorsed by my server. If you have a beef about it take it out on me…not JQ as a whole.

Second: I noticed you even acknowledge that Blackgate was “perceived” to be the weakest. Thanks, that’s the first time I heard a BG person even come that close to admitting they weren’t underdogs.

Like I alluded in my post, there are a lot of BG people still claiming that Blackgate was the underdog and the ONLY reason you went undefeated was by the grit and talent of your players. I’m not saying you don’t have any talent, but please…be honest, your server won primarily by numbers.

And I stand by my personal prediction…what fun is not having any competition? The better guilds will move on to be challenged. The weakest will stay for the Karma Steamroll.

Most of BG players (at least the serious ones) are always saying we are the perceived underdog entering the season, of course we wouldn’t be able to win the season if we stay out-coveraged by JQ or SoR during the season.

As for how we win, all T1 servers have the population to offer good numbers in all time zones, JQ was said to have 24/7 queues until you fought BG in week 5. Winning WvW in T1 has always been about organizing/mobilizing the server population better and keeping the server’s morale high. During season our guilds stayed up longer, the server was able to get more Pvers to actually try and stay in WvW, and we got ZDs to help cover our weak time zone after we lost MERC/SUPR/TKG in that time zone. So it is how we turn a server that has the weakest coverage before the season to the one with a stronger coverage that allow us to win season 1. Grit and determination certainly plays an important part in it, our guilds and commanders were willing to stay up super late to cover our weak time zones/push enemy’s weak time zone while some other server simply give up when they find out they have a weakness. You won’t keep your server’s morale high if you give up easily.

There are more competition now than a lot of times in the past (e.g. JQ’s long-term dominance after the end of free transfer) and server strength always fluctuate especially now the season has ended. I know many guilds are enjoying the fights now and they don’t seem bored shrug

I wonder if the lost sleep was worth a non permanent finisher and a rng chest.

I can’t speak for others, but the whole process where a whole server coming together united and work hard to win the first season making the lost sleep worthwhile. I wonder whether some server regrets its decision to not try hard at all which leads to serious server internal-drama and splitted community….

I wouldn’t know. My server seemed resigned to the fact we didn’t have a shot pretty much during week 2. It seemed people just got tired of going to bed with full upgraded keeps and getting on after work to see we owned next to nothing and where another 5k points behind. At some point you just stop fighting for PPT and just go out because you like open world pvp. That was hmmm about release for me but others seem to be catching on.


It was 2 vs 20 but its ok we got’em both!

Post your league, rank, rewards

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Posted by: Samhayn.2385

Samhayn.2385

Did you guys honestly expect lucrative rewards from WvW? If they did, then it would completely break WvW balance because everyone would flock over to a winning server.

If you want good reward-time spent ratio, then PvE is that way —-——->

I’m glad that Anet didn’t make WvW into a reward-based system.

Why, exactly, shouldn’t WvW be properly rewarded? What warrants for WvW having worse rewards than, the much easier, PvE content?

Because WvW is a limited game mode. You have a limited number of players that can play it and also it has a direct goal. If WvW had comparable or better rewards, it would turn into a farm, it would kill the game mode and anyone that plays this game for WvW would end up quiting due to the lack of actual PvP happening in WvW.

you can offer the same rewards as pve but at a slower pace. Why not let us buy crafting mats for Asc gear with badges? You could double of triple the amount of dragonite and coin that drop from lords and we still wouldn’t touch PvE champ trains.

you could increase the chance of good drops off player kills (the tech is in game to lock rewards off someone who has died recently to lock farming). This makes fighting players and not doors important.

tons of ways to reward WvW with out making it a stand in for pve. Its just up to the devs if its something they really want to do.


It was 2 vs 20 but its ok we got’em both!

No defeat, no competition in S1

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Posted by: Samhayn.2385

Samhayn.2385

Blackgate…please stop. The “We were the underdogs” story is getting old.

I feel sorry for you all…your server built (some would say bought) an awesome WvW army. But winning hands down and easy will wear thin week after week…soon you will see guilds moving to servers where they are challenged.

Blackgate was the perceived weakest T1 server before league starts and even after BG won the first week of league, I would glad to provide links to threads/posts claiming that from JQ and SoR if you are in doubt. The success we have in Season 1 does not change the fact that a lot of people were surprised and shocked by our performance initially.

Also I would advice you to not make predictions about what will happen to BG as you guys are really not good at making predictions giving how your pre-season predictions turned out…

First: Disclaimer: The predictions I make are mine. They are not necessarily endorsed by my server. If you have a beef about it take it out on me…not JQ as a whole.

Second: I noticed you even acknowledge that Blackgate was “perceived” to be the weakest. Thanks, that’s the first time I heard a BG person even come that close to admitting they weren’t underdogs.

Like I alluded in my post, there are a lot of BG people still claiming that Blackgate was the underdog and the ONLY reason you went undefeated was by the grit and talent of your players. I’m not saying you don’t have any talent, but please…be honest, your server won primarily by numbers.

And I stand by my personal prediction…what fun is not having any competition? The better guilds will move on to be challenged. The weakest will stay for the Karma Steamroll.

Most of BG players (at least the serious ones) are always saying we are the perceived underdog entering the season, of course we wouldn’t be able to win the season if we stay out-coveraged by JQ or SoR during the season.

As for how we win, all T1 servers have the population to offer good numbers in all time zones, JQ was said to have 24/7 queues until you fought BG in week 5. Winning WvW in T1 has always been about organizing/mobilizing the server population better and keeping the server’s morale high. During season our guilds stayed up longer, the server was able to get more Pvers to actually try and stay in WvW, and we got ZDs to help cover our weak time zone after we lost MERC/SUPR/TKG in that time zone. So it is how we turn a server that has the weakest coverage before the season to the one with a stronger coverage that allow us to win season 1. Grit and determination certainly plays an important part in it, our guilds and commanders were willing to stay up super late to cover our weak time zones/push enemy’s weak time zone while some other server simply give up when they find out they have a weakness. You won’t keep your server’s morale high if you give up easily.

There are more competition now than a lot of times in the past (e.g. JQ’s long-term dominance after the end of free transfer) and server strength always fluctuate especially now the season has ended. I know many guilds are enjoying the fights now and they don’t seem bored shrug

I wonder if the lost sleep was worth a non permanent finisher and a rng chest.

And bragging rights.

wait people needed to win the season to chest thump? Well a few people missed that memo!


It was 2 vs 20 but its ok we got’em both!

How do you explain the WvW reward?

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Posted by: Samhayn.2385

Samhayn.2385

For a normal PvE Living Story meta, the main reward is generally a mini or a skin. We got a mini. So working as intended.

would have prefered a back price skin.


It was 2 vs 20 but its ok we got’em both!

No defeat, no competition in S1

in WvW

Posted by: Samhayn.2385

Samhayn.2385

Blackgate…please stop. The “We were the underdogs” story is getting old.

I feel sorry for you all…your server built (some would say bought) an awesome WvW army. But winning hands down and easy will wear thin week after week…soon you will see guilds moving to servers where they are challenged.

Blackgate was the perceived weakest T1 server before league starts and even after BG won the first week of league, I would glad to provide links to threads/posts claiming that from JQ and SoR if you are in doubt. The success we have in Season 1 does not change the fact that a lot of people were surprised and shocked by our performance initially.

Also I would advice you to not make predictions about what will happen to BG as you guys are really not good at making predictions giving how your pre-season predictions turned out…

First: Disclaimer: The predictions I make are mine. They are not necessarily endorsed by my server. If you have a beef about it take it out on me…not JQ as a whole.

Second: I noticed you even acknowledge that Blackgate was “perceived” to be the weakest. Thanks, that’s the first time I heard a BG person even come that close to admitting they weren’t underdogs.

Like I alluded in my post, there are a lot of BG people still claiming that Blackgate was the underdog and the ONLY reason you went undefeated was by the grit and talent of your players. I’m not saying you don’t have any talent, but please…be honest, your server won primarily by numbers.

And I stand by my personal prediction…what fun is not having any competition? The better guilds will move on to be challenged. The weakest will stay for the Karma Steamroll.

Most of BG players (at least the serious ones) are always saying we are the perceived underdog entering the season, of course we wouldn’t be able to win the season if we stay out-coveraged by JQ or SoR during the season.

As for how we win, all T1 servers have the population to offer good numbers in all time zones, JQ was said to have 24/7 queues until you fought BG in week 5. Winning WvW in T1 has always been about organizing/mobilizing the server population better and keeping the server’s morale high. During season our guilds stayed up longer, the server was able to get more Pvers to actually try and stay in WvW, and we got ZDs to help cover our weak time zone after we lost MERC/SUPR/TKG in that time zone. So it is how we turn a server that has the weakest coverage before the season to the one with a stronger coverage that allow us to win season 1. Grit and determination certainly plays an important part in it, our guilds and commanders were willing to stay up super late to cover our weak time zones/push enemy’s weak time zone while some other server simply give up when they find out they have a weakness. You won’t keep your server’s morale high if you give up easily.

There are more competition now than a lot of times in the past (e.g. JQ’s long-term dominance after the end of free transfer) and server strength always fluctuate especially now the season has ended. I know many guilds are enjoying the fights now and they don’t seem bored shrug

I wonder if the lost sleep was worth a non permanent finisher and a rng chest.


It was 2 vs 20 but its ok we got’em both!

To the S1 reward complainers

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Posted by: Samhayn.2385

Samhayn.2385

I think they should have given out precursors so that everyone transfers to winning servers. Those who can’t make it in, quit in discuss.

Then we’ll be on another game’s forums in two years talking about how GW2 was killed off by it’s own creators.

Moral of the Story: be happy with your greens and essence of luck; transfer less.

this makes no sense, everyone who completed the meta got the chest. No matter what server you where on.


It was 2 vs 20 but its ok we got’em both!

How do you explain the WvW reward?

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Posted by: Samhayn.2385

Samhayn.2385

Here’s what I don’t get. Are you people new? WvW has always had less the stellar rewards to investment in it. This should come as a surprise to no one who has actively been doing wvw for any amount of time. I’m more shocked that the chest actually has a decent amount of dragonite in it.

I’ve gotten a number of exos and two ascended items from regular WvWvW rank chests and I’m just at Rank 72…

RNG likes you.


It was 2 vs 20 but its ok we got’em both!

How do you explain the WvW reward?

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Posted by: Samhayn.2385

Samhayn.2385

Here’s what I don’t get. Are you people new? WvW has always had less the stellar rewards to investment in it. This should come as a surprise to no one who has actively been doing wvw for any amount of time. I’m more shocked that the chest actually has a decent amount of dragonite in it.

Agreed. If you did WvW for the rewards, then you probably should’ve stuck to PvE

there is no logical reason player versus player shouldnt have decent rewards, and more importantly somethings that you aim for as a competitor

you are correct and it has been asked for since the get go. That still doesn’t change the fact that wvw does have less rewards and that this chest fits the statues perfectly.


It was 2 vs 20 but its ok we got’em both!

To the S1 reward complainers

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Posted by: Samhayn.2385

Samhayn.2385

PSA- wvw rewards have always been lack luster. You should look at this chest as bonus loot for doing something you would already have been doing. This has been a public services announcement. Thank you for reading.


It was 2 vs 20 but its ok we got’em both!

How do you explain the WvW reward?

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Posted by: Samhayn.2385

Samhayn.2385

Here’s what I don’t get. Are you people new? WvW has always had less the stellar rewards to investment in it. This should come as a surprise to no one who has actively been doing wvw for any amount of time. I’m more shocked that the chest actually has a decent amount of dragonite in it.


It was 2 vs 20 but its ok we got’em both!

How do you explain the WvW reward?

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Posted by: Samhayn.2385

Samhayn.2385

The chest is rng just like every other reward. So the five people who get an ascended piece will be happy.


It was 2 vs 20 but its ok we got’em both!

a stack of season 1 finishers

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Posted by: Samhayn.2385

Samhayn.2385

Well maybe this will get people to step back and reflect on wither it was worth the cost to transfer to stacked servers and thus gut other servers. Then we will see what happens next season.


It was 2 vs 20 but its ok we got’em both!

Reward Chest -> 7 greens?

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Posted by: Samhayn.2385

Samhayn.2385

Some guys got ascended weapons, some even legendary weapons – I myself got 4 rares, rest greens. I am ‘dissapoint’ ArenaNet …

Anet programmed chests to have rng, why would the season chest be any different?


It was 2 vs 20 but its ok we got’em both!

a stack of season 1 finishers

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Posted by: Samhayn.2385

Samhayn.2385

Too perfect…..


It was 2 vs 20 but its ok we got’em both!

When will we get our rewards?

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Posted by: Samhayn.2385

Samhayn.2385

absolutly no reason to be anxious about the “reward”. One exo, the rest crap, the mini dolyak, some ascended mats one has farmed within the our in orr temples and the finisher is limited. and all this for first place in bronze league

what a load of crap!!!! Bravo a-net :-(

better then nothing and not surprising all at the same time.


It was 2 vs 20 but its ok we got’em both!

Post your league, rank, rewards

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Posted by: Samhayn.2385

Samhayn.2385

Looks like I can use Tomes to finish leveling off my warrior (who I don’t play at all)


It was 2 vs 20 but its ok we got’em both!

No defeat, no competition in S1

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Posted by: Samhayn.2385

Samhayn.2385

You can’t have competition in wvw. Wvw is like little league soccer, yeah there is a score but no one cares and you all get juice and cookies in the end.

all of a sudden we get leagues and you take little league soccer and make the score matter, then you let a bunch of kids move to what ever team is winning, then you let the winning team start the game 2 hours before and 2 hours after the actual game and let them count all the goals they scored well the other team wasn’t there.

so yeah umm that pretty much sums up this season.


It was 2 vs 20 but its ok we got’em both!

When will we get our rewards?

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Posted by: Samhayn.2385

Samhayn.2385

Cant wait for my blues and greens! Good luck everyone.

And badges of honor.

“Badges? We don’t need no stinkin’ badges!”

looking at the planed changes for glory I wouldn’t be surprised to see badges go away someday.


It was 2 vs 20 but its ok we got’em both!

Remove ability to res finished players.

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Posted by: Samhayn.2385

Samhayn.2385

Well even a small change would help, like stomping being faster then in combat rez, as is 2 people can heal a downed person faster then you can stomp. This makes fighting a group with more then you even harder then it should be.

then add to that you can not rez a fully downed player unless you are out of combat.

rally can be annoying but I find it more frustrating when people rally off mobs during a fight. Players or guards only please.


It was 2 vs 20 but its ok we got’em both!

Please make Badges tradable for Dragonite

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Posted by: Samhayn.2385

Samhayn.2385

Ok let me trade bloodstone dust for dragonite and the other way for pve players. I can’t do champ trains they put me to sleep after I worked all day brainless monotonous game play does that.


It was 2 vs 20 but its ok we got’em both!

warriors changes

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Posted by: Samhayn.2385

Samhayn.2385

I don’t think any class in this game is over powered, just some skills are. Mainly Backstab, Evis and Killshot. Its one thing to set up a burst cycle like mesmer shatters or engi electric burst thing they have set up and timing involved. The others I listed can take you from full to almost dead in one hit and outside of duels you may never see it coming.


It was 2 vs 20 but its ok we got’em both!

Commander of the Year

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Posted by: Samhayn.2385

Samhayn.2385

Kidink!!

Best EU commander.

not only would I leave teamspeak I think I would transfer to a new server out of embarrassment.


It was 2 vs 20 but its ok we got’em both!

Edge of the Mists Testing Update (Updated 12/5)

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Posted by: Samhayn.2385

Samhayn.2385

We have today received an email that we are.

We are very excited about it.

we are now, according to the Mail, certain data of the players give out that are in the guild and want to join:

Player name, Accname, email and also the password.

If this e-mail then also right?

Because I never thought that Anet in e-mails asking for passwords

sounds fishy to me.


It was 2 vs 20 but its ok we got’em both!

Mesmer December balance updates-OP edit 11/5

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Posted by: Samhayn.2385

Samhayn.2385

Has it ever been suggested to make signet of illusion reduce damage that illusions take instead on increasing HP. For wvw play it would help shatter and phantasm mesmers to have illusions last more then a few seconds and for builds that want you to kill clones it would change nothing since they don’t have to slot it.


It was 2 vs 20 but its ok we got’em both!

So many Mesmers and Guardians

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Posted by: Samhayn.2385

Samhayn.2385

It just looks like a lot of mesmers, that kinda the point of the class


It was 2 vs 20 but its ok we got’em both!

So WvW Warrior will get another boost...

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Posted by: Samhayn.2385

Samhayn.2385

It’s not a healing skill, it’s a stance, it will probably last 3-5 seconds (maybe 8 putting it par with Zerker Stance) with a 60-90 second CD and would be useless versus condition damage. Hardly what I would call OP. Would probably pair well with HS but don’t know if it would be worth losing a Condi removal or stun break for it.

its a healing skill that goes in healing skill slot, it is also a stance and will be effected by any trait you have that effects stances.


It was 2 vs 20 but its ok we got’em both!

New mesmer healing skill

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Posted by: Samhayn.2385

Samhayn.2385

I don’t see why people think this is just for PU builds, kittenter u can’t think of anytime I don’t have at least 2 illusion out. Even after a shatter I get some out very fast. Still it doesn’t remove conditions and well resetting phantasms is good it doesn’t seem like a good idea to put heal on cool down just to get a third one out.


It was 2 vs 20 but its ok we got’em both!

[Merged] ...and now ascended gear hits... (Dec 10)

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Posted by: Samhayn.2385

Samhayn.2385

While you’re working on that long term goal, those top players will be smashing face in WvW.

Nope.

If you cannot beat an opponent in a duel while he’s in exotics and you’re in rares for example, you will not beat him if you upgraded to exotics. It’s not a big difference. There’s too many factors in a duel between players (skill, builds, all the conditions, buffs, runes, sigils, certain class advantages, foods, maintenance oils, etc.) and a few more percent in damage will not win you a fight against an equally skilled opponent.

An opponent in WvW running sigil of the night (if it happens to be night time) would do more damage than someone in full ascended if they don’t run that sigil for whatever reason.

If I upgraded TWO of my exotic weapons to ascended, I would get the following as an upgrade:

8 power
.3% crit chance
0% crit damage.

In the end, only bad players will blame a loss on an opponent having ascended gear.

you can gain 8% crit damage 1% crit and 50ish power from replacing accessories, before infusions, you forgot the increased base damage on your weapons also. So 6 accessories 6 prices of armor, so roughly 15% crit damage, 2% crit, 100 power and I still haven’t done infusions but have 12 of them so I could add 110 power to that.

that’s a pretty big bumped in stats anyway you cut it.


It was 2 vs 20 but its ok we got’em both!

[Merged] ...and now ascended gear hits... (Dec 10)

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Posted by: Samhayn.2385

Samhayn.2385

I can’t remember what the devs said (it was either on the forums or during the Fractals live stream), so if someone can refresh my memory I’d appreciate it.

Did the devs say that ascended armor will be obtainable through fractals when it’s introduced? (I think they said yes, but I can’t remember). And a secondary question/wishful thinking, did they mention how? (like with fractal relics instead of pure chance from a random drop).

Ascended armor will be available in fractals in the same way weapons are.
I’m assuming the same will hold for all other places too, but they only mentioned fractals since it was in a fractals thread I read it.

More RNG to this game? Well, GJ

That’s not any different than how other lootable armor drops work. All games use RNG for loot drops. They simply limited ascended to certain areas for loot drops, which is again…not any different than other games.

Examples:

GW1: Totem Axes only dropped from Root Behemoths, and only in the single section in which they existed in the The Falls zone, and you weren’t in any way promised one just by killing the thing. Kill several and you might get one. I know I, and many others, did several runs fruitless runs where we walked away with none.

WoW: ‘X’ armor piece can only be obtained from ‘Y’ raid, and you have to fight every other raid member for it by rolling. Additionally it has a minuscule chance of dropping, so you have to run the raid at least ‘Z’ times before you even see one drop.

What in the world are you up in arms about?

in wow you can earn a full set of gear thru pvp. If someone had greater then the best gear you can get thru pvp from doing heroic raids that gear gets scaled back to match top level pvp gear in pvp.

as a wvw player I would like to see this gear available thru wvw in a manor consistent to fractals OR have mats drop at a rate consistent with pve. Something really. I really like the play your way philosophy. But stats matter when your fighting players and every edge counts. So either some way can be made to let people who wvw get ascended (crafting mats, drops, badge+karma+gold) or playing your way is a theory that never came to fruition.


It was 2 vs 20 but its ok we got’em both!

Gold League: SoR Loses to TC?

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Posted by: Samhayn.2385

Samhayn.2385

SoR lost to TC because they’ve pretty much imploded around the 3rd week of leagues.

(no offense)

The scores from our Week 5 match happen to disagree; and as it turns, data, unlike people, is unbiased. SoR is weakened, yes, but that is not why TC won, nor can TC currently overwhelm us without additional pressure.
We came in 4th overall due to a confluence of factors: TC was presented with more matches where it would come out on top, SoR suffered morale issues and lost some guilds, and JQ saw it fit to put us in 3rd last week.

Lol wow what an excuse that is… JQ has no reason to 2v1 against you. SoR lost fair and square. There’s nothing more to it than that.

JQ had every reason to 2v1 us. We are the bigger threat. JQ attacks us to keep us down and TC reaps the reward. It didn’t need to be planed it was just the right way to do it.


It was 2 vs 20 but its ok we got’em both!

Whats the excuse now?

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Posted by: Samhayn.2385

Samhayn.2385

World pvp always snowballs to one side or the other, this is old news.

You americans clearly don’t know vizunah square.

no we have blackgate. Same thing different region.


It was 2 vs 20 but its ok we got’em both!

WvW Population Balance CDI -- RIP

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Posted by: Samhayn.2385

Samhayn.2385

It may be the fact that they haven’t a game plan yet. Really outside of forced relocation (never going to happen) there is no way to balance wvw population cross servers. That’s why most suggestions leaned on changing the scoring system to make being on a stacked server less important and hopefully from there spreading people out to avoid ques and mega zergs and such.

Even if they don’t have a game plan (which I am almost positive they don’t) they should have been able to summarize the key points they thought they received from the player comments. And that is what Chris said we’d get by now.

I think even just a summary at this point has to be worded very carefully and is most likely the delay. The whole topic is a land mind and has to be treaded very carefully.


It was 2 vs 20 but its ok we got’em both!

Faction based WvW

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Posted by: Samhayn.2385

Samhayn.2385

The problem with faction based war would be at this point a lot of people have chosen a faction that may not be inline with the people they generally group with in wvw and thus split people apart. Not a bad idea if it started this way just not a good one at this point.


It was 2 vs 20 but its ok we got’em both!

Whats the excuse now?

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Posted by: Samhayn.2385

Samhayn.2385

My server is ranked among the highest populated servers in the game, in fact, as populated as Blackgate and TC on prime time, or so its says, yet, no temples open, dungeons, WvW population, people on maps, EVER, where are they?!, yes, Im in Gate of Madness, ranked 21/24 for the last few months, almost an entire year, which we got to be to rank 19. To add salt to the injury, because of this deceiving population threshold, transfering to our server costs also 1800. Why would anyone in their sane mind want to pay 1800 gems to transfer to a dead server?!*

This is something I still don’t understand. My server is almost dead last ranked. Yet we are considered a high population server. Where the heck is this population. Temples are never open. Big events never get completed. Our lions arch is a ghost town compared to other servers I have guested to and our wvw is a joke. Where is everybody. Either anet is skewing the numbers on purpose to help with money from gem sales. Or they are taking into account everybody who ever joined our server and quit the game completely.

or they are guesting like you do. Its always a possibility that you have large group of people who call GoM home but are never there.


It was 2 vs 20 but its ok we got’em both!

Whats the excuse now?

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Posted by: Samhayn.2385

Samhayn.2385

Here’s the thing:

Right now when one server has a massive advantage over the other two, the two smaller just give up. Once EotM hits, they will just move to the Edge.

You’re going to have situation where Huge Server is ticking at +695 while the two smaller servers are happily playing in the Edge with even numbers since the cap of players on EotM is smaller than a normal map.

This update is going to crush overpopulated, stacked server because their playerbase will have literally nothing to do besides sit on the 4 regular maps with no opponents in sight.

one can hope.


It was 2 vs 20 but its ok we got’em both!

WvW Population Balance CDI -- RIP

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Posted by: Samhayn.2385

Samhayn.2385

It may be the fact that they haven’t a game plan yet. Really outside of forced relocation (never going to happen) there is no way to balance wvw population cross servers. That’s why most suggestions leaned on changing the scoring system to make being on a stacked server less important and hopefully from there spreading people out to avoid ques and mega zergs and such.


It was 2 vs 20 but its ok we got’em both!

Shinny Dolyak

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Posted by: Samhayn.2385

Samhayn.2385

First place server should get a pet that thumps its chest and pats itself on the back. Would be the most fitting.


It was 2 vs 20 but its ok we got’em both!

Are we really this fragile (PVE)?

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Posted by: Samhayn.2385

Samhayn.2385

If you can clumb them together torch 4(aoe blast+burning) into sword 2 and mind wrack (since it can be done well channeling other stuff) is the fastest way to deal with multiple mobs that I have found.


It was 2 vs 20 but its ok we got’em both!