Well, I want to ask you Vinceman: Why do you think the LS is ONLY for the rest of the players (the non raiders). Do you have any official statement of the developers regarding the LS3 claiming that they will deny the right to play this content for raiders? On the other hand I saw such a statement from the devs. telling us that the raids were DESIGNED with the idea in mind to make it non accessible to most of the players.
I haven’t said anything you have written above. I am just very pleased that there is content Ohoni and others aren’t enjoying at all plus that they feel excluded.
I don’t care about LS3. I will play it once for the story, maybe twice due the achievements and then go back to raids – the best decision Anet has ever implemented into this game.
I will state forever that we need content like raids because the skill gap between players is so high a “one for all” wouldn’t please the best of the best a.k.a. the elite. Due to easy raid mode development being too expensive to produce I think it’s better to deny content for some players if the rest of the game is big enough. GW2 is offering such amount – may the complaints become silent in the night. ^^I don’t know why you still go back at “skill or skill cap” as the reason ppl are not participating when you have lots and lots of replies about the logistic being the problem and not how hard the content itself is.
The reality is it’s not the “skill of the elite” that sets the “elite” apart so much as the gaming disposition of the “elite” being coherent with raid logistic.
Remove the logistic so raids can be reasonably tried by all and you will see the “elite” population suddenly exploding and routinely beating all the bosses senseless every week like the current “elite” already does.
I’m glad Potato guy was honest about this and didn’t try to disguise his success as him simply being so far above mere mortals. Being elitist isn’t about being factually “good”. It’s an attitude that some ppl have that seek to look down on others. Don’t be an elitist. Be a good player (Elitist – kittenbaggery).
What are your constructive solutions? In my experience, people find groups through the lfg all the time. I think the actual problem is the weekly lockout, because there’s little incentive to fight bosses again later in the week.
And, future tip, name-calling rarely helps.
Name calling? If you are referring to my usage of “Potato guy” to refer to WoodenPotato it wasn’t meant as an insult. Far from it. But, if he feels offended by it I’ll gladly apologize.
If however you find the word “elitist” insulting then don’t be one. I was targeting people who themselves say they are “the elite”. If the hat fits…
Now, as for the constructive solutions I’ll repeat what I already said before:
1) Offer legendary armors to other game modes (similarly difficult and costly).
2) If you can’t or won’t do #1 for a reason or another (possibly because they would have to make more collections and skins etc.), replace raid specific currencies that are asked in legendary gifts (looking hard at the 150 LI) by something more universal but equally long/costly that would be obtainable through other gaming areas. People already have to complete the entire raid to unlock the collections so, really, their skill/willingness to at least try isn’t the problem wouldn’t you agree? What does doing it 150 times instead of 30 times proves skill-wise?
If you say it makes the armor less prestigious because this LI bloating block so many out of the armor you aren’t defending the raid skill prestige so much as your own selfish interests. People who can’t do raid 150 times still won’t do it regardless of the armor. This should only be a problem for ppl who were planning on making the armor mean something it never could to begin with: skill is the barrier. It’s not.