Showing Posts For Teevell.1684:

Please remove skyhammer

in PvP

Posted by: Teevell.1684

Teevell.1684

skyhammer is fine and fun.

wait until 1 dec 2015 and play ranked then to avoid playing in skyhammer.

The fact that it’s not in ranked rotation validates that it’s a trash map…. Again it’s about the chance to skill ratio being off. But I guess some prefer chance over skill

No, that just means it’s a casual map. Much like ARAM in MOBAs. When ranked opens back up you can go back to your real maps, and us casual scrubs will enjoy our Skyhammer.

Tarnished Coast

Casual WvW Lost Post-HoT: Lack of Reward

in WvW

Posted by: Teevell.1684

Teevell.1684

Can’t have a war if there is nobody to fight.

There’s enough of a core wvw playerbase that it doesn’t need to be incentivized.

Nobody who loves this game mode cares much about the loot or they’d have quit years ago.

Big shiny rewards draw players focused on the loot train, with very little desire to learn map mechanics, team cooperation or community support. So they blob and never improve, because why would they if the loot keeps rolling in.

That, in itself, leads to the deterioration of the game mode.

It’s not just the lack of rewards, but the lack of rewards as compared to other modes. Those who love PvE never have to leave that game mode to get pretty much everything in the game. Those who love sPvP never really have to leave HOTM either, they have access to pretty much everything save crafting tables. And those are just a quick portal to Lions Arch away. The other game modes allow for people to play those game modes exclusively with ease and receive comparable rewards.

WvW on the other hand…not so much. Those who play WvW don’t want free loot to rain down on their heads, they just want something comparable to the other modes. They want to feel like they have everything, or nearly everything, they need without having to leave WvW to go PvE farm things.

Tarnished Coast

Friends telling me to quit my thief?

in Thief

Posted by: Teevell.1684

Teevell.1684

See that is how they think all players in this game are. “Oh something else is faceroll OP, ok, then I’ll play that”.
Reference:
https://www.guildwars2.com/en/news/the-road-ahead-for-2015/
" Once every quarter, we’ll release a new, major balance update to shake up the meta for the next quarter."

I’m not like that, my friends are not like that – it’s really hard to get used to a class to be able to play it in “high competive pvp/wvw” switching every quarter makes no sense but that depends on how anet will manage that if they make the flavour of the quarter class faceroll OP, then things might work out – but I’m pretty sure a lot of people won’t be happy. And then they think they can get the people back with another class/expansion while all they wanted was balance and bug fixes. But alas, maybe I’m wrong.

ETA: If you read a bit earlier in that link you’ll read that they apperantly don’t intend to balance anymore.

Yeah, that sounds a lot like how MOBAs work, with patches every ~2-ish weeks, which works fine for that game type. I know this game is trying to be an esport, but shaking up the meta every couple months is not what makes MOBAs popular esports.

Tarnished Coast

Stronghold potentially blue favored?

in PvP

Posted by: Teevell.1684

Teevell.1684

There are some subtle advantages for blue, but I don’t think any are game-breaking:

  • Blue seems to start closer to the gate and it’s not on a hill, so they get an extra second or two to pre-buff and can get back into action a second or two sooner.
  • Blue can drop down directly on the DB barracks, but the red DB door is slightly off-set.
  • The path between outer and inner for blue is a little narrower and the first set of inner guards is a little closer to the path compared to the same set for red.

Except a team that is aware of these advantages can make good use of them to turn the game in their favor. I play a MOBA (and stronghold really feels like playing conquest) that has a problem like this as well, where one side of the map, just due to layout, actually has a greater win percentage. In ranked, when you win on that side, you gain fewer points, and lose more if you lose on that side, since it’s supposed to be the easier side.

I know it won’t happen soon, but if the blue side does have an advantage just due to map layout, then hopefully they tweak the map to make it more even. You should win a match based on skill, not on hoping you get lucky and are put on the good side.

Tarnished Coast

New player, New thief...1 month in

in Thief

Posted by: Teevell.1684

Teevell.1684

@cynz wow I didn’t know that, thanks for the history…I will say I didn’t solely drop necro because of the kick issue it just didn’t feel right for me, thief feels perfect and I will stick it out thick and thin I believe

It’s good to hear from fellow thieves and your saying what I believe to be true in that you play what you enjoy, and I enjoy thief slot, I will keep my fingers crossed for buffs

Check out the other profession forums. They’re all filled with “Our class is UP/everyone else is OP” threads. Apparently every class sucks and yet is better than all the other ones at the same time.

If you’re not planning on playing this game professionally, then it really doesn’t matter if you want to play something that isn’t the best of the best. In casuals you can make almost anything work with proper skill and effort. Thief does have high skill floor as compared to other classes, but if you enjoy it, keep playing it.

Tarnished Coast

Reaper worst sPvP specializzation?

in Necromancer

Posted by: Teevell.1684

Teevell.1684

And I don’t want that.

Then I think Necro just isn’t for you, it seems.

Tarnished Coast

Matchmaking Has Never Been Worse

in PvP

Posted by: Teevell.1684

Teevell.1684

Well, of course it is. New expansion combined with ranked currently being closed is going to make for crazy matchmaking.

Tarnished Coast

Reaper worst sPvP specializzation?

in Necromancer

Posted by: Teevell.1684

Teevell.1684

You played literally one match with a new build mate.

I can hazard a guess that you staffed a few marks then charged in with reaper shroud and dies immediately.

Despite the fact reaper shroud is melee, condi reaper is ranged. What you do in a team fight is basically use staff 3-2, 5 if you must, save 4 for condi transfer from the back. Then walk in midrange and scepter 2, 3 and start autoing. If one person charge at you, reaper shroud, 3, executioner scythe if you think you can hit, otherwise just 4 then start autoing with scythe. Fear if you need a cc, remember it proc chill as well for damage. Disengage with RS 2 and flesh wurm if needed, if people chase you then just kite with chill, make sure to draw marks while running. You should only charge in with reaper shroud if you need to make a stomp or they are clamped and you can spin on them or if you have high amount of life force. If necessary let them decap and keep ranging, you need to whittle people before you can charge in.

Corrupt boon if needed especially if you see things like engineers running around with 15 might.

This is good advice. Just because we have reaper/death shroud doesn’t change the fact we’re a squishy, light-armor class.

But don’t get discouraged, it can take a while to adjust to new builds/metas etc. Give it a bit more time.

Tarnished Coast

Friends telling me to quit my thief?

in Thief

Posted by: Teevell.1684

Teevell.1684

Unless your friends are trying to beat the CoF path 1 speed run record time, then why do they care if you’re playing a thief?

It has to do with a player’s motivation. Some of us are more inclined to min/max and use what we find most effective rather than what we find humorous (although perhaps not so inclined to min/max to switch to Revenant just yet). If you aren’t this way, the best way I can think of describing it is it functions like an itch. If I play a “fun for the sake of fun” build which is in no way concerned with increasing my chances of winning, it’s like invoking a terrible itch and the only way to make it stop is to switch to something more effective for accomplishing a goal, such as winning. An easy way to tell where people tend to fall within this spectrum would be to see their responses to a trait like Ricochet, which was enjoyable to many for a variety of reasons but by no means close to being optimal.

Having gamed online for years, I am well aware of this personality. But you kept saying “If I…” not “If my friends…” It’s fine if someone doesn’t want to play suboptimal builds, but there’s no reason to harp on your friends if they find something else fun.

Tarnished Coast

Friends telling me to quit my thief?

in Thief

Posted by: Teevell.1684

Teevell.1684

If you enjoy the class, you’ll probably play better on it than on a class you don’t like as well, anyway.

Unless your friends are trying to beat the CoF path 1 speed run record time, then why do they care if you’re playing a thief?

Tarnished Coast

The state of WvW (as I see it)

in WvW

Posted by: Teevell.1684

Teevell.1684

Here to keep this thread on the front page, so maybe someone from Anet will read it.

Tarnished Coast

Golem Rush Feedback Mega-Thread

in WvW

Posted by: Teevell.1684

Teevell.1684

I haven’t see one servermate build a golem since this event ended lol

I have, I laughed my kitten off as he got targeted and destroyed in under a minute.

I saw someone throw one down as soon as he ran out of spawn, try to build it, look around for a minute, and then leave the map. I got a pretty good chuckle out of that.

Wait, are you telling me that now that golems actually cost stuff, people who came for golem week aren’t staying to continue with WvW? Whaaaa?

Tarnished Coast

World Population Changes Are Coming

in WvW

Posted by: Teevell.1684

Teevell.1684

  • PvE players mostly don´t care about the server name, who is or how many are on that server. Delete the WvW boni for PvE players and offer them a gem bonus for the transfer on a low populated server: You will see, how rapidly the servers will get even. If you offer a free transfer: Why would anyone lift a finger and lose the WvW boni?

I think the fact that these wvw bonuses exist need to be advertised more to the PvE crowd. Some of them might not realize they even exist, or how they’re achieved. It might get more people into PvE on the lower pop servers so they can help out and get themselves better bonuses. At least it would get more people aware that WvW still exists, and actually does effect them in some way.

Tarnished Coast

World Population Changes Are Coming

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Posted by: Teevell.1684

Teevell.1684

Glad to hear it.

Also want to point out that when devs talk to the player base, the response is primarily positive. Thanks for the communication, it is appreciated.

Tarnished Coast

Help venoms.

in Thief

Posted by: Teevell.1684

Teevell.1684

I use Shadow Step in WvW since I do mostly roaming and am by myself, and that can clear condis. Also, you can take Shadow’s Embrace in the Shadow Arts tree for some condi clear.

Do you mean that you’re running venoms for all your utilities, your heal skill, and your elite?

Tarnished Coast

Why is the community so easily discouraged?

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

The one time someone from Anet posted in that forum this week, their post was met with thanks and appreciation. So yeah, it would go a long way. It’s the lack of communication (for multiple years, not just 1 week) that is making people angry. This event was a tipping point, not the start of it.

If you want to join this conversation, you really should read all of it, even though I get most people in this thread/forum haven’t been in it from the start, and are just coming on it at the tail end.

Thing is and this is crucial people ask for communication but at the same time make it impossible for Anet to communicate. In this very thread someone said “They said they would do a patch every two weeks to adjust balance in light of the huge balance patch. Have they? Nope. Have they even mentioned anything about it? Nope.” and that has started a whole debate on what was actually said and meant by Anet.

Everything Anet say will be analysed, people will interpret stuff the way they want to interpret stuff. This has been happening since the manifesto as I am sure you well know. What Anet say people will gladly use against them when it will suite them. You say they will be thanked for their feedback? by a few players sure but unless that feedback makes everyone happy which is impossible it will also be used as proof how clearly Anet must hate their own game or their player base or something even though both statements are clearly wrong.

Not only have I been following this conversation but a lot of the conversations that happened since before the game launched.

No one is making it impossible for Anet to communicate on their own forums, they’re choosing not to. And even if you were right and people would still be angry (and of course some people will never be pleased), good companies don’t hide from their customers.

And I find it hard to believe you were following this conversation at all when you started off saying people need to share their opinion with Anet. Obviously you were completely unaware of all the sharing that has been happening. Either that, or you just want to be right, regardless.

Tarnished Coast

Why is the community so easily discouraged?

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

Now fine maybe this was a poorly thought out event and sure if you dont like it share with Anet why you dont like so next time they do better. But seriously does everything have to reach the I quit, major attacks on anet and the world is falling level?

People did share. They shared when the event was announced, they shared in the days leading up to it, and there is now a 1000+ post thread (plus many others) sharing their thoughts on it for the last week.

Anet has been completely silent throughout the whole thing. So it really shouldn’t be that surprising that people are mad when they feel that their opinions don’t matter and that an entire set of the user base is being completely ignored. If you want to be part of this conversation you really should read those threads to see what’s really been going on. I know it’s 1000 posts, but give it a go.

Thats fine, I dont mind people not liking the vent, thats not where my issues lie. Its the “overreactions” that are the problem.

What do you expect Anet to do? IF they came out and said sorry we regret the exploit but we’re not going to fix it cause it is not feasible to allocate resources for something thats going to be over in a few days anyway. Would that make anyone happy? or will it again backfire on Anet because then you’ll have more people saying Anet dont care about WvW, that it is just not important enough ?

The one time someone from Anet posted in that forum this week, their post was met with thanks and appreciation. So yeah, it would go a long way. It’s the lack of communication (for multiple years, not just 1 week) that is making people angry. This event was a tipping point, not the start of it.

If you want to join this conversation, you really should read all of it, even though I get most people in this thread/forum haven’t been in it from the start, and are just coming on it at the tail end.

Tarnished Coast

Why is the community so easily discouraged?

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

Now fine maybe this was a poorly thought out event and sure if you dont like it share with Anet why you dont like so next time they do better. But seriously does everything have to reach the I quit, major attacks on anet and the world is falling level?

People did share. They shared when the event was announced, they shared in the days leading up to it, and there is now a 1000+ post thread (plus many others) sharing their thoughts on it for the last week.

Anet has been completely silent throughout the whole thing. So it really shouldn’t be that surprising that people are mad when they feel that their opinions don’t matter and that an entire set of the user base is being completely ignored. If you want to be part of this conversation you really should read those threads to see what’s really been going on. I know it’s 1000 posts, but give it a go.

Tarnished Coast

Ridiculous Ideas of what A Game is

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

Stuff

I was not annoyed by the reset – but the made-up false reason that they used to justify it.
I can understand a reset being necessary for the good of the game or for whatever reason but be decent and tell us the truth – don’t try to throw dirt in our eyes by saying “oh because new leaderboards” and then come out a few months later and declare " we have no idea how to make these leaderboards".

This sort of attitude is the reason I’m upset and why I’ve lost a lot of faith. Not the reset itself.

This is what most of the player base anger boils down to right now, I think. It’s the lack of communication/poor communication that has been going on not just for a week, but for a couple of years now.

I know the recent stuff in WvW was mentioned in this thread. The one time a dev came into that forum this week to talk to us about a fix for lag issues, they were met with appreciation, not anger. There was civil conversation.

The last game I played in, about two years ago people were complaining about a lack of communication from the devs. And the devs in that game stepped up and started communicating better (though they already communicated with their player base better than a lot of other games I’ve seen). That increase in communication did wonders for the player base’s trust in the company and the game. They’ve been growing steadily since, too. Communication is important in the gaming industry right now, you need to talk to your player base. And Anet just isn’t doing that well. When that’s been going on for years, it’s understandable that people would be angry. The ones who stay in the game come to the forums. The others just find new games to play.

Tarnished Coast

Why is the community so easily discouraged?

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

For example: This whole wvw thing that is going on for a WEEK only has somehow convinced people to quit the game and/or never play wvw again.

If you had paid attention to the entire conversation (I know the main thread is over 900 posts, but it would have paid for you to read it and the other major ones), you would have realized that people aren’t really mad over the just one week golem event. The golem event was the tipping point on years of neglect to that game mode. And the silence from Anet on the glaring issues has made people even more upset.

Customers are allowed to vote with their wallets. Sometimes it’s the only way to get a company to listen.

Tarnished Coast

What you promised us

in WvW

Posted by: Teevell.1684

Teevell.1684

Promised? Did they actually say “I Promise you this”

Highly doubt it.

I have to agree with you. This is why they give us so little info cause the next thing you know is,

YOU PROMISED.

No wonder they communicate the least with the WvW forums.

While I think that there are legitmate concerns for WvW this is not the way to get your voice heard.

I would like to point out to you, that the one time during this week they have communicated with us, it was met with thanks and gratitude (see the thread about the lag fix). People are angry because they’re not speaking to us. A good company doesn’t hide from it’s customers, even (especially) when they’re upset.

Tarnished Coast

Reducing the glicko on T1 NA servers

in WvW

Posted by: Teevell.1684

Teevell.1684

I was surprised that they didn’t set WvW up into seasons from the beginning. At the end of every season, each server’s rating gets re-set and you start over from the beginning. This would give servers who were already on top an incentive to keep trying, and lets servers who worked hard to improve their WvW ability over a season have a chance to move up next season.

It’s too late now to do something like that (I think), and the above is a pretty simplified idea, but it was always surprising to me it didn’t start out that way.

Tarnished Coast

Video: Anet on competitive gaming

in WvW

Posted by: Teevell.1684

Teevell.1684

They simply refuse to acknowledge that their PvP has totally failed and that WvW is their customers’ preferred player vs player mode.

WvW supports a multitude of playstyles, giving almost every type of player what they want out of player vs player. It’s perfect for the kind of PvE that GW2 has.

What a waste.

It’s sad, because WvW is such a unique gamemode right now. If they went all out with it, they could really make a splash. Instead they’re trying to compete with MOBA’s and other small-scale structured pvp games, and if you look at twitch viewer rates on the official tournaments, it’s safe to say they’re not competing at all.

And then they go and bork it all up with the specialization restructuring… Sigh.

Yeah, WvW could have been their eSport. Right now you don’t make it big in eSports by doing more of the same. You have to have something to differentiate yourself from similar games, and WvW could have been that thing. A missed opportunity, to be sure.

Tarnished Coast

Golem Rush Feedback Mega-Thread

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Posted by: Teevell.1684

Teevell.1684

This is only a week long event, so it really isn’t the end of the world. Some people really need to lighten up and learn it is only a game.

Participate in the ONE WEEK event or don’t. I shouldn’t be surprised that people are saying such things but I still am.

I’m just gonna repost this here for those who keep stating “It’s only 1 week”:

Do you really think people are mad about just the golem event? It’s not only the event, it’s that the golem event is a tipping point, the last straw for a lot of people. It’s that the WvW pop feels that Anet doesn’t care about them, the game mode, and is just straight up ignoring them. They’re mad that the president of the company thinks that there aren’t people who ONLY play WvW, that WvW players are really just confused PvE players. They’re mad that there are bugs that have been around for years, and no decent updates or changes to the system.

I get what your saying about a tipping point. I want to see changes in WvW but I also know it wont happen this way. This is how you drive a bigger wedge in.

Constructive criticism is necessary.

I know next week all these angry posts will cut in half, and the next week will be gone. Perhaps you will all get your wish and there wont be anymore events at all ever.

People have so much trouble with change. If this had been approached with open minds it could of been a fantastic event. How dare they put effort into making fun short term changes to mix things up in wvw so that the tons of complaints that nothing ever happens in wvw can finally be heard.

Did you read the entire conversation about this? It’s not about change, it’s about the wrong changes vs. the right changes. Just because they gave us an event doesn’t mean it was a good idea. Again, this was the tip of the iceberg. You’re basically saying that with the neglect of the last two years (really more like 3), we should be happy they give us anything at all. That’s ridiculous, and that sort of logic doesn’t get anything positive done, in any industry.

As for anger driving a wedge, etc., I work in customer service. This is how you get a corporation’s attention when they’re really messing things up. Shutting up won’t do it, and obviously asking nicely hasn’t worked either, or any other method that’s been tried in the last couple of years. This is what you get when you ignore your userbase and make them feel like they don’t matter. It didn’t have to end up this way, but Anet made the WvW pop feel like shouting was the only recourse.

Tarnished Coast

Golem Rush Feedback Mega-Thread

in WvW

Posted by: Teevell.1684

Teevell.1684

This is only a week long event, so it really isn’t the end of the world. Some people really need to lighten up and learn it is only a game.

Participate in the ONE WEEK event or don’t. I shouldn’t be surprised that people are saying such things but I still am.

I’m just gonna repost this here for those who keep stating “It’s only 1 week”:

Do you really think people are mad about just the golem event? It’s not only the event, it’s that the golem event is a tipping point, the last straw for a lot of people. It’s that the WvW pop feels that Anet doesn’t care about them, the game mode, and is just straight up ignoring them. They’re mad that the president of the company thinks that there aren’t people who ONLY play WvW, that WvW players are really just confused PvE players. They’re mad that there are bugs that have been around for years, and no decent updates or changes to the system.

Tarnished Coast

Who plays WvW only?

in WvW

Posted by: Teevell.1684

Teevell.1684

Because it’s only for a week and people are overreacting a whole lot. I don’t get why people get this angry over a minor event that only lasts a couple of days.
If the queue numbers are any indication, there are plenty of people who enjoy it, apparently.
It’ll be gone soon enough, so chill. The bugs & exploits could need fixing though.

What queues? It’s NA primetime, on a T1 server currently no queues other than a small queue for EBG. No waypoints anywhere on any maps, just ktraining on all maps and people avoiding fights. There are people exploiting Supercharged golem buffs everywhere now. I’ve never been this bored, this just doesn’t happen in T1 during NA but thanks to Anet, we have to do this dance for a whole week.

Yeah, taking a look at the point spread it’s pretty obvious that most of the WvW guilds from TC and JQ just aren’t bothering to queue up this week. There’s a 16K point difference between 2nd and 3rd place right now, when there’s usually only a 2-4k difference at most, and often smaller than that. It’s because the dedicated WvW people aren’t queuing up on TC right now. A minor part of the playerbase doesn’t cause a swing like that, and that’s on just 1 server. That’s a lot of people who usually play WvW not playing right now.

Tarnished Coast

(edited by Teevell.1684)

Who plays WvW only?

in WvW

Posted by: Teevell.1684

Teevell.1684

I don’t get why you are still blaming players for feeling down that their only gamemode that they enjoy in this game is ruined by a week long event plagued with bugs and exploits.

Because it’s only for a week and people are overreacting a whole lot. I don’t get why people get this angry over a minor event that only lasts a couple of days.
If the queue numbers are any indication, there are plenty of people who enjoy it, apparently.
It’ll be gone soon enough, so chill. The bugs & exploits could need fixing though.

Mike O’brien is right, most people play more than one game mode, and there’s no shame in that. And if you’re playing just WvW you’re missing out on a lot, specially since most of the resources go into PvE (maybe PvP?), and WvW is just a very small amount of playable content compared to the rest of the game.

Why is it so hard for people to understand that there are players that just don’t like doing PvE, even if there is so much we’re missing out on? There are players who only want to do some form of PvP. There are lots of them, in fact, if the rise and popularity of MOBAs is anything to go by. Why do you think Arenanet is trying so hard to make their sPvP into an eSport? Right now, that’s where the money in gaming is, not in PvE.

Nobody would deny that there are people that only play WvW.
But the WvW-only guys needs to accept they’re a very minor part of the player base and if the reaction of the current WvW crowd is any indication, they are getting offended far too much by this minor event that should be viewed as more of a lighthearted joke.

Do you really think people are mad about just the golem event? It’s not only the event, it’s that the golem event is a tipping point, the last straw for a lot of people. It’s that the WvW pop feels that Anet doesn’t care about them, the game mode, and is just straight up ignoring them. They’re mad that the president of the company thinks that there aren’t people who ONLY play WvW, that WvW players are really just confused PvE players. They’re mad that there are bugs that have been around for years, and no decent updates or changes to the system.

Golem event is just the tip of the anger iceberg, which you would know if you were paying attention to the entire conversation. I know it’s a 800+ post thread, plus the other ones that are relevant, but give it a read and you’ll see what I’m talking about.

Tarnished Coast

wvw is awful

in WvW

Posted by: Teevell.1684

Teevell.1684

make a ticket ^^

This might actually not be a bad idea. If we all made tickets, that would probably get some attention.

Tarnished Coast

Who plays WvW only?

in WvW

Posted by: Teevell.1684

Teevell.1684

Mike O’brien is right, most people play more than one game mode, and there’s no shame in that. And if you’re playing just WvW you’re missing out on a lot, specially since most of the resources go into PvE (maybe PvP?), and WvW is just a very small amount of playable content compared to the rest of the game.

Why is it so hard for people to understand that there are players that just don’t like doing PvE, even if there is so much we’re missing out on? There are players who only want to do some form of PvP. There are lots of them, in fact, if the rise and popularity of MOBAs is anything to go by. Why do you think Arenanet is trying so hard to make their sPvP into an eSport? Right now, that’s where the money in gaming is, not in PvE.

Tarnished Coast

Show Mike We Exist: WvW Mega Guild

in WvW

Posted by: Teevell.1684

Teevell.1684

Im 80% WvW and 20% PvP, I only PvP when WvW is broken.

3 years playing.

GUILD WARS 2 IS THE ONLY GAME I’VE DISCOVERED WITH A MODE LIKE WvW, AND I’LL BE A CUSTOMER OF IT UNTIL THEY BREAK THE MODE OR ANOTHER GAME CREATES SOMETHING SIMILAR -Legit, WvW only reason I log on to play, not interested in playing Dragon Wars 2, just about every game has those.

Apparently there are a few games with something similar coming out within the year, so there’s something to look forward to, at least.

Tarnished Coast

Golem Rush Feedback Mega-Thread

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Posted by: Teevell.1684

Teevell.1684

I think people failed to see the hidden benefits to this event.

When ANET first announced this event, I was so happy I knew right away the benefit this could be to world vs. world. However my joy was tempered with the anger I knew I would see here on the boards.

I knew I would see endless posts from people that were angry that they couldnt defend and play the game the same way they play it, day in and day out. Stuck in an endless routine that is slowly loosing people, and not gaining people to outweigh its losses.

I was sadly not wrong as I saw that this thread was already up to 17 pages and most of them are just rages. Somewhere a vast majority of people have lost site as to what is important to, A. them as a player, B. thier guild, And lastly C. WvW.

As a player most people that play MMO’s play them to spend with other people, as a player if you love that game mode then this event is only seeking to ensure that continues.

As a guild, taking this week off of all weeks is foolish. Why? In one night I recruited 20 new to WvW players. Who found this event amazing and wonderful.

If you love WvW your lack of vision and understanding of this event is sad as it is one of those huge moments that allows people to capitalize on new players and give them a taste of WvW in a non stressful light. New wvwers love Golems they give them a feeling of security and seeing the loot that you can abscond with a good golem run encourages them to enjoy and come back to WvW.

This game mode wont survive without new people, and if you think they want to sit inside a tower and a keep defending, thats why we have lost so many up to this point.

It is okay if that is your personal taste. You should of defended with golems? Who says they always have to be offensive. Many of the times my group was overrun was by tactical moves by our enemy to defend with golems.

It was alot of fun, and just something new for a week. Don’t worry it will be back to your preferred playstyle soon I just hope there are still people left for you to play with.

Take a look at T8 if you dont know what its like to play on a server with no one. People arent moving up, they are moving out.

But if we want to recruit new people to WvW, we need to do it with WvW activities and events. All this event does is bring PvE people from PvE and EoTM into WvW to farm for a week- and yeah sure maybe you recruited some new people who are REALLY loving the event. But next week, when all the golems are gone, the super crazy ktraining is gone, and real WvW comes back? All your new recruits are going to get bored and go back to EoTM and PvE land.

Trying to get new players interested in WvW with PvE events is just not going to work. As I said earlier, we need to have WvW-relevant events that bring new people in and show them the good stuff about real WvW. And honestly, even that won’t REALLY work until Anet decides to fix a lot of the big problems with WvW as it is: add better rewards, fix the population imbalances, reward for actual skill, etc.

I am so tired of hearing, All this event brings is PVE people or EOTM people. As if alot of us didnt start there.

I did, I WAS A PVEER! Then I met a supportive guild that taught me how to WvW. I don’t know why people arent willing to see that PVE people are the beginnings of WvW. Pretending that WvWers are > PVEers is silly. There is tactical approaches to both things. You can be hard core about either and be a good player. Anyone willing to devote the time to encourage and teach a pveer often finds a phenomenal WvWer underneath.

I just don’t think people want to take the time to teach others and help them. Where do you get your WvWers from if not from PVE and PVP. Are they suppose to just arrive here from no where?

So you seem to think that if we just show PvE people how to WvW, they’ll love it? That’s like saying if you just show a WvW-er how to run Ascalonian Catacombs, they’ll abandon WvW and just run dungeons all day. Some people do not like PvP, and some people only like PvP, and some people came to WvW without going through PvE/sPvP first.

You can try to teach people WvW all you like (which is gonna be hard this week, because right now this is not what WvW is really like), but if that’s not their type of game mode, they won’t stay. And right now, they’re coming for the K-train and the fact that they get a boost to exp, etc. Will people get some new WvW-ers from this event? Yeah, probably. But there were better ways to draw new players in and show them actual WvW. Infact, there is an entire thread dedicated to putting forth new event ideas.

Tarnished Coast

Golem Rush Feedback Mega-Thread

in WvW

Posted by: Teevell.1684

Teevell.1684

I think people failed to see the hidden benefits to this event.

When ANET first announced this event, I was so happy I knew right away the benefit this could be to world vs. world. However my joy was tempered with the anger I knew I would see here on the boards.

I knew I would see endless posts from people that were angry that they couldnt defend and play the game the same way they play it, day in and day out. Stuck in an endless routine that is slowly loosing people, and not gaining people to outweigh its losses.

I was sadly not wrong as I saw that this thread was already up to 17 pages and most of them are just rages. Somewhere a vast majority of people have lost site as to what is important to, A. them as a player, B. thier guild, And lastly C. WvW.

As a player most people that play MMO’s play them to spend with other people, as a player if you love that game mode then this event is only seeking to ensure that continues.

As a guild, taking this week off of all weeks is foolish. Why? In one night I recruited 20 new to WvW players. Who found this event amazing and wonderful.

If you love WvW your lack of vision and understanding of this event is sad as it is one of those huge moments that allows people to capitalize on new players and give them a taste of WvW in a non stressful light. New wvwers love Golems they give them a feeling of security and seeing the loot that you can abscond with a good golem run encourages them to enjoy and come back to WvW.

This game mode wont survive without new people, and if you think they want to sit inside a tower and a keep defending, thats why we have lost so many up to this point.

It is okay if that is your personal taste. You should of defended with golems? Who says they always have to be offensive. Many of the times my group was overrun was by tactical moves by our enemy to defend with golems.

It was alot of fun, and just something new for a week. Don’t worry it will be back to your preferred playstyle soon I just hope there are still people left for you to play with.

Take a look at T8 if you dont know what its like to play on a server with no one. People arent moving up, they are moving out.

It’s a good point. However, will they stay?

If the preferred playstyle is something those who like the event were not interested in before, why would they stay once it changes back? Will it cause people to actually be more disillusioned since regular wvw is not as fun for them as the golem event?

Won’t they just show up for a similar event and not play when it is normal rules? Perhaps wvw needs to change. It is entirely possible that I and others like me get left behind and wvw is built for a new generation which is fine.

MMOs evolve over time and sometimes they are no longer a fit. It then becomes the time to move on.

Within Reason, staying is actually on our shoulders. Supporting the new comers comes down the guilds that recruit them. Anet cant control everything and we are the ones that have to do some of the work.

The only thing I want that I think Anet is addressing with guild halls, and guild changes ect, is more guild support.

It’s got nothing to do with supporting them. The new people are coming because they find the golem k-train fun. They’re not going to stay in WvW when they realize this is not how it normally is. That’s what the post you quoted was trying to get at. Guilds can’t retain people who aren’t really interested in actual WvW to begin with.

Tarnished Coast

The state of WvW (as I see it)

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Posted by: Teevell.1684

Teevell.1684

Agree with all this, and posting to keep it on the front page.

Tarnished Coast

Video: Anet on competitive gaming

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Posted by: Teevell.1684

Teevell.1684

If they really wanted to get into eSports, WvW is where they should have put their focus. Their sPvP isn’t so much better or different from anything else out there to generate the viewers and participants needed to have a successful eSport. WvW, on the other hand, is very different. That’s where they could have made their mark.

And viewers is bolded for a reason, if you wanna be an eSport, you gotta get people watching your pros playing. And GW2 gets laughable viewership on twitch, and none of the employees (that I’ve seen) stream. Nor does it seem they support their streamers as much as they could.

Tarnished Coast

Who plays WvW only?

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Posted by: Teevell.1684

Teevell.1684

Came back after a 2 year break playing MOBAs to play some WvW again. I level alts/silverwaste train/world complete outside of WvW, but otherwise WvW is my main focus. And seeing how little the devs seem to care about it (and some of their other really bad balance decisions) I won’t be purchasing HoT. I guess I’ll just play GW2 until that comes out/I get bored, then go back to MOBAs.

Tarnished Coast

[A cry for help] look at your wvw forums

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Posted by: Teevell.1684

Teevell.1684

Deleted. But good points there, would be a kitten time for anet to post something..

It’s like the reddit community is 100% against WvW, given some of the replies to that thread, and then how it got deleted.

Tarnished Coast

Golem Rush Feedback Mega-Thread

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Posted by: Teevell.1684

Teevell.1684

Yeah, I won’t be playing WvW this week either. I had alts to level anyway.

But the best way we can let them know this isn’t okay, is to not play WvW. Sucks because lots of us like the mode, but it’s the best way to get their attention.

Tarnished Coast

complaining noob needs anti mesmer help

in Necromancer

Posted by: Teevell.1684

Teevell.1684

Go into Death Shroud, press 4, enjoy all that sweet life force (and healing if you have it traited).

For reals though, that’s been working well for me, though my build is focused on Death Shroud. But I’ve found my 4 will kill all the clones quick (usually before the mesmer can do anything to stop me), I get life force from all of them and the healing and I damage the mesmer at the same time. I don’t know if it’ll work as well for you, but give it a try.

Tarnished Coast

What is happening?

in Necromancer

Posted by: Teevell.1684

Teevell.1684

Someone stated that having our primary source of damage coming from brainless auto attacks, be it dagger, shroud, lich (or even scepter hahaha) would make bad publicity for an esport game if we were meta. Refusing to give us active defense worsen the situation.

On top of that they proactively nerf Reaper before it is even beta tested. The fear is real, so, I think necro really gives cancer after all. That’s the best explanation I have…

That would make sense, except that ADCs are a thing, so I don’t think it’s the auto-attacks are bad for esports stuff.

Tarnished Coast

Blacktide hacker is busy again

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Posted by: Teevell.1684

Teevell.1684

I really hope this gets taken care of soon for you guys. Until then, yeah, boycott is probably (and unfortunately) your best option, which sucks because it means you can’t play the mode of the game you enjoy most.

Tarnished Coast

Ramblings of a noob.

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

3. The game is designed to be fair for all players no matter how you play… NO it’s not… Ascended gear, legendaries, food utilities, gear stats and more are only attainable through PvE and Living Stoy.

People keep misinterpreting this…the stats are fair. You can get exotics/ascended from WvW as well, in mostly the same ways you get them from PvE. Save up them laurels and take a trip to the vendor. There are very few things that don’t cross over (sinister, for instance, but that’s because it’s tied to a particular place). But you can get the best armor STATS however you want to go about getting them.

Skins, however, aren’t necessary to gameplay and therefore some require a bit more effort to attain, as they should. They’re our version of the “gear treadmill”. And as for legendary…well, it’s meant to be hard, and the whole point is to have to dip into all aspects of gameplay to get one.

Tarnished Coast

New to GW2, not having fun

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Posted by: Teevell.1684

Teevell.1684

I find that Teevell is simplifying this a bit too much, especially when put in the context that Guild Wars 2 also pushed to make it less cumbersome to level, thus reducing the “journey” that’s spoken of. No game has gotten anything perfect yet, and this is no exception. It seems to me they went halfway with many systems, or at the very least they focused on basically taking common systems from other games and just removing a few tedious things from them.

You make a good point, but you’re making it from the prospective of someone who has played for a while. Leveling is less cumbersome because vets want to get those alts leveled quick, and the game is three years old so there’s gonna be lots of alts. But remember when you were brand new? I have never enjoyed a first-time leveling experience more than I did in GW2. It didn’t feel like the game started at level 80 and if I stopped to read the quest text I’d be miles behind everyone else. Of course now I’m just like “why can’t this game have hierlooooooms” and I’m very grateful for my insta-20 scrolls, but I recognize that those are conveniences for people who have leveled a bunch of times already. And I’m still enjoying my leveling experience now more than I would if I was leveling alts in WoW.

Tarnished Coast

Canthan Erasure

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Posted by: Teevell.1684

Teevell.1684

Also, the newest Revenant legend is Shiro…so not sure how you think they’re trying to sweep Cantha under the rug when they add in the big bad guy from Factions.

Just because they’re not yet ready to go back there in the game doesn’t mean they don’t have any plans to in the future.

Tarnished Coast

Gem Store Items

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

However, I completely agree that a lot of folks are impulse buyers. If you leave the same stuff up in the store all the time, people are likely to think, “eh, I can get that any time.” If we know that things have a limited availability, then we tend to be likely to buy “just in case.”

This is the exact reason. Personally there are a number of skins on the gem store that I like, but that are also permanently up there. I don’t have an immediate use for them, but I know if there ever comes a time when I think I might want it I can buy it later. They pretty much lost that purchase, who knows when or if I decide that now is the right time to get that skin. Heck I may even forget about it.

When a skin is up for only 24hrs it forces you to make the decision about whether you think you might use it or if you would never use it. For the wings specifically, most people feel they might want to use it at some point and don’t want to miss out on it and regret it later.

Pretty much this. If it’s going to stay in the gem store permanently, then that means people will just grind gems ingame to purchase it with, instead of spending actual money. Anet wanted to make money on this, so they gave it a limited sale, which meant people couldn’t just grind silverwastes for a couple of hours to get them for free. They either had to buy the gems then and there with real money (if they didn’t have the gold/gems already), or miss out on purchasing them.

Tarnished Coast

New to GW2, not having fun

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

Yeah, this game isn’t for you. Everything you listed is a hallmark of this game: no gear treadmill, no holy trinity, being able to get gear however you want (dungeons, pvp, crafting, buying it off TP), and when it comes to leveling the journey is as important as the destination. Basically this game isn’t a rush to level 80 so you can grind a bunch of dungeons so you’re able to grind even more dungeons.

It sounds like you love everything about the standard MMO, and all the things that GW2 tried to modify/do without. So yeah, unless you can break out of that frame of mind, this game isn’t for you. But at least you gave it a try.

Tarnished Coast

My night as a warrior

in Necromancer

Posted by: Teevell.1684

Teevell.1684

I too recently decided to try out a warrior.

I’ve never felt like more of a troll. It’s so ridiculously easy compared to anything else I’ve played in this game (I haven’t really played guardians, but I’ve got some experience with everything else).

And the worst part of it is that it feels so much more effective and effortless compared to every class I’ve PvPed on (which is everything except ranger). Necromancers are like pinballs when you’re playing warrior, just knock them around until they don’t get up anymore.

I beat the “meta” zerk warr build 1v1 at the start of matches most of the time using the cele build. Basically plague out the rampage if they pop it, use corrupts and SA to wear them down, until they’re lower than 50% then the might really starts to build. After that its game over for them.

But honestly I’m sad that you can’t be bothered to play a more challenging class, because necro is really good despite what you think. Maybe come back with reaper, which will have tons more stability and down cleave, which will probably feel like a warrior with less mobility, but more condi pressure and natural tankiness.

Uhhh, pretty sure both myself and the OP MAIN necro, so don’t know why you’re talking down to us about playing more challenging classes.

I didn’t say necro wasn’t good, and I love playing my necro. And I play WvW, not sPvP (primarily because the people in sPvP are extremely salty. I’ve been playing MOBAs for 2 years and I thought they were being jerks).

But the skill floor is obviously different on these two classes, and that’s the problem. If necro is going to be more challenging to play, it should be more rewarding to play (not fun-rewarding, but gamewise)…but it seems like for less effort the warrior can do as much if not more than the necro. That’s what the OPs post was getting at, but it seems like you were too busy coming in here to tell us how good you are versus warriors to bother really reading and understanding it.

Tarnished Coast

My night as a warrior

in Necromancer

Posted by: Teevell.1684

Teevell.1684

I too recently decided to try out a warrior.

I’ve never felt like more of a troll. It’s so ridiculously easy compared to anything else I’ve played in this game (I haven’t really played guardians, but I’ve got some experience with everything else).

Tarnished Coast

Something needs done with ET and DR.

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Posted by: Teevell.1684

Teevell.1684

In my day, we frequently saw announcements in Lions Arch like: “Massive Golem Rush in 5 minutes in EB,” or “Our Garri needs help right now, please come.”

This got people curious and excited about WvW. This is an MMO, people love community events, and that’s exactly what these were. If you never entered WvW before, you’d come in for the first time with a sense of purpose and belonging and that hooked you in. Now people come into WvW for the first time, wander about aimlessly by themselves, get ganked a couple times, log out and never return.

Megaservers was a massive loss for WvW. (Player-run PvE events are very few and far between also these days.)

I agree, the Megaserver changed the very basics of WvW – the callout and rally.

Horrid choice – and WvW hasn’t been the same since.

Oh, let’s not forget the recruiting aspect of megaservers, we can’t – too many NOT on our server whom we are AGAINST would hear us and know we are asking for more players… really the worst of all situations and Anet didn’t care one bit.

Megaserver=Contestant for biggest fail change in the game.

Exactly this. The last time I played was well before the megaservers came out, and I remember people coming into LA saying “We need more people on the BL, come help!” and people would queue up to go help them. You simply can’t do that anymore, because it’s no longer your server’s LA, it’s the megaservers’. I really think they should have only done megaserver for the general world, and not capital cities/LA. That way your server would still have a rally point.

I don’t know how much that would help the bottom tier servers at this point, but I doubt megaservers did them any favors. Hopefully they get a fix soon.

Tarnished Coast

New trait system Good or bad?

in Guild Wars 2 Discussion

Posted by: Teevell.1684

Teevell.1684

Either way though it is unenjoyable for me and has caused me to give up on my necro for now (which is bad game design in my opinion since as a consumer i no longer play the class due to the removal of a playstyle i grew fond of and played frequently was removed)

That isn’t even remotely close to bad game design. Basically your entire point boils down to: they changed it in a way I don’t like, so it must be bad.

No game will ever satisfy everyone all the time ever. Game devs (or any customer service based industry) never try to satisfy everyone. They do what they believe and hope is the best thing for the game overall. There were always going to be people who hated these changes, they knew that going in. There will be changes in the future which will anger others as well. They will still make them if they think that it is the best thing for the game at the time. If this is something you can’t deal with, then online games are not for you.

Removing a gameplay style isnt bad game design? Dev’s dont try to satisfy everyone? Lol i think you have a lot to learn bud.

Any time a game completely removes a gameplay style from their game; it is bad. The said gameplay is what drew in certain players attracted to it. By removing it you are simply detracting a group of players from your game which in return is going to remove a portion of your profits. If a simpler mmo removed a character class half way through the games life; would that be ok?

And Dev’s know they cant satisfy everyone, every dev team for every game realizes this. However it does not mean that they just say “screw it, if they dont like it they can leave”. When they make changes to a game it almost always done to try and appease their playersbase and either hold the current players in or attract new ones to it. The way the new trait system has removed builds and playstyles; it is doing quite the opposite.

So no its not me being “unable to play online games” in this scenario, i think its you who just needs to get more experience with them. That or be a little more conservative on forums before making childish accusations.

Let’s see, 10+ years with customer service experience, 20+ playing games both on and offline, including this one since beta and GW1. I write professionally about video games. Yup, I need more experience.

No where did I say that the devs said “screw it”, but there was no way they would please everyone. They did what they thought would be best for the game overall. They knew some people wouldn’t like it, that’s just how it works whether you’re creating a video game, movie, book etc.

This change made some builds go away, yeah…but it also created new ones. MMOs change all the time. When HoT comes out, things will change again. Some people will like it, some won’t. They’ll lose some customers, they hope to gain even more. I just came back to GW2 because of these changes, so did a couple of my friends, so clearly these changes are bringing players back, not only driving them away.

Again, this is just you being unhappy that your exact build isn’t there anymore. You are not their only customer. If you can’t handle that there will be more change ahead which will not take you and your playstyle into consideration, but instead what is (hopefully) good for the game as a whole, then online games may not be for you. There are plenty of RPGs on consoles that don’t change from the way they shipped on release. You would probably find those more enjoyable.

Tarnished Coast

How do you cope with server dead time

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Posted by: Teevell.1684

Teevell.1684

If everyone would just leave these almost-empty servers then perhaps Anet would fix the issue. Right now it seems that it would take only 4 tier to sustain the whole WvW population.

Almost empty for WvW, there are still the PvE/PvP people to consider as well. I’m not saying that they couldn’t consolidate the lowest 3 servers, but let’s not forget we’re not the only people in the game. Just because the WvW is dead on a server, doesn’t mean there aren’t people on it.

Tarnished Coast