I’ll stop wasting my breath.
http://wiki.guildwars.com/wiki/The_Guild_Wars
The game isn’t called Guild Wars because it has guilds and they fight each other…
Yeah we all know that the name of the game is misleading. That has nothing to do with the fact that Guild Halls is a long-awaited favourite feature of many, and GvG is a close second.
Respec once per reset. Shouldn’t break anything.
You can also switch your active profession for a cost of 1 silver per 10 points in the discipline you are switching into (i.e. 40 silver to switch into a maxed profession).
I once wrote my take on guild halls, which was that guilds would be able to claim one of the hundreds of caves/buildings/forts/villages in the open world as their own. Instancing is so last decade.
No I wasn’t God kitten I need to check what other keybindings there are that I wasn’t aware of.
I really thought the keybinding to area loot and interact are one and the same option
Once per map per day.
It doesn’t but he has a point.
Now that Karma is account bound and they are removing the karma buffs from consumables, can you think of a single reason why we have those consumables anymore?
The original reason for them was to make Karma transferable from one character to another. After these changes…
Pffft…
What we do need is /duel and ability for guilds to mutually declare war on each other (and then be able to fight against each other, maybe not in cities though…).
This is a thread about roleplaying, not duels.
You wanted to resolve a fight ingame with a stupid arbitrary dice roll. I gave you the method to do that using the in-game combat.
We already have to imagine 90% of the roleplaying stuff in this game because we can’t show any of it ingame (like sitting on chairs, eating and drinking, handing items over – god forbid we would actually have something worth handing over).
We need more ways to visualize and make our roleplaying “real”. If I want to purely imagine stuff happening I can always do PnP (and I do, by the way).
Wow… Didn’t know you kept the stacks even if you removed the weapon from your main/alternate slot.
I agree, the stacks should go away if the weapon is stashed in the pack.
I would say the most overrated legendary weapon is the one you don’t have.
so you still have made no comment on Liadri mini?
Did you play in the gauntlet at all?
and now you want ascended armour?
So you do want better stats after allI haven’t been viewing this thread at the moment and I don’t know what the mini is and I did play gauntlet it was easy some of the stuff was a little tedious though the wind lady was not designed very well to me
And yes I want better stats but that’s just me I understand that they are adding ascended armor to the game which should be earned by raid style content IMO that’s very difficult then having some more grindy way for casuals
They are adding ascended armor so i don’t exactly know why your asking me that question in the first place.
oK I find it very hard to believe that you played the gauntlet and don’t know what the Liadri mini is.
It is the reward you get for defeating the final boss- Liadri the concealing darkness.
It is also currently the most prestigious item in the game, since they don’t have a title for doing that light up the darkness achievement.
It can only be earned by your own skill- no one else’sI brought up the gauntlet because it is a very good example of skill based hard content that not everyone is able to do.
If a player found it too easy there are gambits to make it harder.
The reward is a mini- but it carries a lot of bragging rights because it means you did it yourself.
Unlike your example of Ascended armour which likely will be crafted just like the weapons.You also mention Windcaller Kieldia
how was she badly designed?
Keep in mind that she is a tier 1 boss and fairly easy- I killed her in one try.I killed all the bosses in one try except for the guy with the dog
Calling BS on killing Liadri in one try.
Imagine someone petting a rabbit and then suddenly someone comes with Earthshaker and counting to 30…
Cool idea. Why not.
Bind Area loot to a different key than ‘interact’, problem solved. I use E for my area loot, and F for interact. I never pick up banners or talk to NPCs now when looting.
What??
When was this implemented?
God I’ve been stoopid.
mostly, I just want a /roll command to cut down on god moding. I play on Tarnished Coast, and RP is everywhere. (good RP is another story, but I won’t go there.)
Dice don’t lie. And if someone wants to fight or something, and refuses to use /roll, well.. you can safely ignore them. they’re probably god-moders anyway. I’ve met very few honest free-form RPers. Roleplaying is 100% available, you just have to be on the right server, and in the right places.
Pffft…
What we do need is /duel and ability for guilds to mutually declare war on each other (and then be able to fight against each other, maybe not in cities though…).
Alright I didn’t know that. First time I see this and I read these forums daily.
You can buy new dance moves from the Gem Store.
Reposting the same thing over several forums is against the TOS.
Maybe you could tell us what your guild is about and how you came up with the name? That could help a lot.
Also, who are you to say the price of precursors will drop when they become craftable? By all we know they could require 750 lodestones and 1000 T6 mats to create.
Wait… you hate repetition but didn’t even flinch at grinding the mats/gold for the other components of the legendary?
Does not compute.
A sentry, by definition, should inform the main force of an incoming enemy. Several ways to do this, too.
I feel sorry for You Hugh. If anybody from this bunch of wvw players come there you will be screwed.
If I’ve learned anything in my 21 years of Internet Gaming “career”, it’s that people are much more amiable face to face. It’s the anonymity and the safety of several, possibly thousand miles of distance between you and the other party.
Yup. Can’t even get downed. Shouldn’t be much of a problem though, as it’s very easy to solo.
Too much and too tedious. Would have needed much more variety. I did all the achies except the 13/13 one and then I was done with the invasions.
Playhouse was fun, but short and easy.
Why on earth did you make another thread about this? Yesterday there were already at least 4 I identified that talked about this numbers game from Anet.
You didn’t even look at the one he had done, did you?
Nice one and I’d say it’s spot on for those screaming that we haven’t got new content like GW1 got in the expansions.
Not saying I wouldn’t love some new zones packed with DE’s, renown hearts and stuff.
Not purely via WvW, sorry. But the Karma you have can buy you one from the Temple vendors in Orr.
I love the way every time you follow an f with a k in the same word it get’s filtered. Like the words F L A K and F O R K for example.
Yes. Exp rewards scale with your own level.
Get used to it. Many dynamic events will become “stuck” and can stay that way until the next server reset, on tuesdays.
You can submit a bug report but chances are it’s going to do nothing.
The original Dynamic Events change the world more than this latest invasion crap does.
Well considering you can get a legendary by forking out some 750 USD if that’s how you roll…
Definitely needs knockdown too and removal of 5 AoE cap. Then we could truly Karka roll zergs.
Wouldn’t even need a mainhand. Just warhorn in offhand and rock and roll all day long…
Well at least I hope this will be temporary and anet does not intend to balance the store at 5g/100gem to increase the real money/gem transactions.
They’re making a pretty penny with folks having to shell out with their wallets. They wouldn’t dare change it. But then again, there’s "no way’ they have control over it.
Considering it’s probably their main source of income, I’d say it’s working as intended. If they want to run the game and keep pushing out new content they need people who spend real money on gems. Otherwise the game will be dead in less than a year.
Soloing dungeons?
It seems I have to buy my 6-y old daughter a new computer…
Better save those orichalcum ores and ancient wood logs, then.
Yay, all my effort is going to be worthless now. Thank you for ascended gear. When will ascended gear T2 be released?
Yeah getting sets of exotic weapons/armor sure needs a lot of effort!
The precursors, when they become craftable, will probably require T7 though. So in a sense, yes. But not for the gifts, unless they introduce new gifts for the new legendaries.
Oh and it’s not profitable to transmute mithril to orichalcum unless you think you are super lucky.
The rich ori nodes give only 3 taps (chance for more with WvW bonus), but each tap has a potential to drop 1-3 ores.
Still waiting for the day when I can get 100 gold with 10 EUR. No more farming gold for me after that.
At least it has been confirmed that ascended weapons will have both sigil and infusion slot. Would assume the same for armor.
I liked the Queen’s Gauntlet and Scarlet’s Playhouse. The invasions and pavillion farming are stupid and booooooring.
My homeworld sells exotics at 3G+. Not a cheap investment to try for Legend. Like I said, already “wasted” 200G.
The Trading Post is universal across all “homeworlds”.
They’ve said it will be coming back as a fractal before the end of the year. As will Aetherblade Retreat.
Back to 759G now. Nothing to see here.