I bought it and I like it.
I guess I will continue to subsidize this game for you non-purchasers
You’re welcome!
By doing so you encourage a pricing scheme that actively deters players both from buying gems and playing (and therefore inviting others to play). So in the long run, the game loses money and players.
I’m very happy to support the game, but 500 players buying these at 800 gems is financially the same as 1,000 buying them at 400 because there are no material costs once the design has been made. In the latter case, you get 1,000 happy players who feel they got a good deal, in the former you don’t. Happy players and same money > unhappy players and same money. That’s even assuming that halving the price would only double the buyers, and ignoring other factors like the fact that at 400 gems you’d still need to buy 800, and that more loyal players will buy more things in the long run.
I think this is at least the 3rd time they have come out with individual armor pieces for 400 gems. The fact that they keep doing that leads me to believe their sales metrics show satisfactory sales.
If it didn’t work, they wouldn’t be pricing them this low.
I do it the cheap way and bind scroll wheel to left click. It’s how I can put thousands of orders in a few minutes.
I’d say it but I’d probably get infracted.
It adds up. If we had this attitude we wouldn’t be anywhere.
I must say that this inflation is one of the worst thing in this game, you can’t keep gold because you’re losing money, soon these mats will be worth 1/1g.
Actually research was done that showed the inflation rate has been normalized.
Also:
-Inflation is expected in any economy. Hyperinflation is the one you need to be worried about.
-Just cause a price rised for a select number of items doesn’t mean there is inflation in the economy. It’s called price-inflation.
HYPETRAIN COMMENCE
#GW22014
50 250 stacks… well i need 25 more stacks :P
Let’s see how much profit you can make with just 50 stacks…
Ignoring TP fees and utilizing hypotheticals:
Price of mithril now = 30c
50 stacks of mithril = 37.5GHypothetical high of mithril = 60c
50 stacks of mithril = 75G
That’s only a profit of 37.5 G.When you consider opportunity costs that is a very poor investment (and we don’t know if mithril will ever reach 60c again anytime soon)
You were better off investing in Scarlet’s Rifle earlier this week when it was 100G and now over 200G (and can reach to +400G by the end of this event)
The only way you can make a profit off of speculating commodities is to have a 2nd account and accumulate volume through TP storage.
I’m so sorry about your losses on scarlet’s rainbow
lol I didn’t lose anything on Scarlet’s Kiss. I bought it when you can b/o at 102G and it’s still selling for 200g.
I know of a player with 200 Scarlet Rifles (yes, he had that much gold) that has more to lose than me, but Scarlet Kiss isn’t going below 100g anytime soon I think.
100 of them?! that is how rich I want to be.
200 – that’s a pretty big difference – at least 100,000g in fact!
Thats 100,000g difference if you value Scarlets Kiss at 1000g, not 100-200g.
I kitten ed. There goes my reputation
/deletesaccount
First off, devs get paid off indirectly. Devs often don’t have anything to do with the gem shop – how about the actual designers of the item, the coders, and the artists? Do they get their share? It’s too complicated to make such a reward system work. By supporting the game through the gem store, you are supporting Arenanet and NCSoft by keeping them in business and employing individuals.
Second, I’m sure Anet would prefer people buy items with $$$ directly, but buying with gold helps them indirectly as well. It pushes the gold/gem rate up, making it more lucrative for people to sell their gems for money.
No.
The two games have pretty big differences, let alone different clients. You will need to purchase a Chinese copy.
Go get yourself a personal guild bank (everyone should have one, anyway) and use that as personal storage for your gold.
I did this, but unfortunately each panel has a maximum carriage space of 1000g. It’s at the point where I might start getting multiple banks just to carry it all. The most important cut-off for me is that I need to not carry enough gold at any given time to accidentally outright buy a legendary.
How does one accidently buy a legendary?!
Not that I know of. I’m reversing my speculation position on them considering that blade shards could be used to make cores after March 18th.
I just spent 5 gold on a recipe for Gift of Blades, If I had known that there would be such a ridiculous amount of gold to purchase the Elonian Leather, I never would have wasted my 5 gold on the Gift of Blades. Furthermore, my characters are at 400 crafting because of the ridiculous cost of getting them any higher, so I can’t refine my own Elonian Leather, not sure how much money I would save making my own anyway. The trading post wants 4.5 Gold per Elonian Leather piece! This is insane, I don’t know why I even bother with this game anymore. I am quite unhappy atm.
Sorry but it’s your fault. The fact that there are 3 options from the merchant shows that you can make it using the 3 crafting armor professions. You failed to deduce or consider which profession would have the cheapest one.
And complaining about the cost is pointless. You don’t save tremendous amounts of golds making your own refinements.
Why would you buy the recipe before you are even close to the level required for using it?
To be fair, the vendors are leaving by March 18th.
Okay, I don’t mean to throw another wrench into the engine here but… The guild bank panels only allow you to store 999 gold each. Making it so that you can only store a maximum of 2,997 gold per guild. If I have two guilds, one of them being Personal, then it would be 5,997.
Don’t fool yourself. There are players out there with that much game money if not more.
Now, guild slots. We’re only allowed to be in 5 guilds only. Hate to sayit, but I am within 5 guilds, so… I would have to LEAVE one, just in order to make a Personal Guild JUST to store game money?
Come on now… wouldn’t it just be easier if Anet just allowed us to store our money in our account banks again?
Think about it, Real Life, you, me, him, her… and then that other one over there… We all have bank account in real life, we don’t HOLD all our money in our homes or on our person… (we’d totally be screwed if we were robbed at gun point).
We have money, we keep it IN A BANK… without a cap on how much we can store.
Can we just have out account bank coin storage back?
I think people who have large sums of gold aren’t likely to be people with a lack of self-control. They are also likely to:
-Re-invest that gold in items to make more gold
-Send other gold to other accounts to prevent hacking
Also, your analogy won’t work. In GW2, it’s like hiding all our money in a safe deposit box with a key in the house.
The robbers would just tie us all up and ask for the key, and rob it from there.
50 250 stacks… well i need 25 more stacks :P
Let’s see how much profit you can make with just 50 stacks…
Ignoring TP fees and utilizing hypotheticals:
Price of mithril now = 30c
50 stacks of mithril = 37.5GHypothetical high of mithril = 60c
50 stacks of mithril = 75G
That’s only a profit of 37.5 G.When you consider opportunity costs that is a very poor investment (and we don’t know if mithril will ever reach 60c again anytime soon)
You were better off investing in Scarlet’s Rifle earlier this week when it was 100G and now over 200G (and can reach to +400G by the end of this event)
The only way you can make a profit off of speculating commodities is to have a 2nd account and accumulate volume through TP storage.
I’m so sorry about your losses on scarlet’s rainbow
lol I didn’t lose anything on Scarlet’s Kiss. I bought it when you can b/o at 102G and it’s still selling for 200g.
I know of a player with 200 Scarlet Rifles (yes, he had that much gold) that has more to lose than me, but Scarlet Kiss isn’t going below 100g anytime soon I think.
100 of them?! that is how rich I want to be.
200 – that’s a pretty big difference – at least 100,000g in fact!
Go get yourself a personal guild bank (everyone should have one, anyway) and use that as personal storage for your gold.
TIL there is no gold/gem exchange in GW2
How about this as a solution:
Introduce PvE mobs that hinder the escort of the Dolyak?
So for the whole route that the Dolyak takes, spawn several mobs along the route that put a condition on the Dolyak. The mobs shouldn’t kill the dolyak, but impede progress so that not escorting them will make resupply longer. You can do this by introducing immobilizes and cripples.
In the background, GW2 will check contribution to the escorrt by # of kills/dmg done by players. It would also take into consideration non-PvE activity.
edit: Just realized someone else also mentioned this idea a few posts above!
I bought it and I like it.
I guess I will continue to subsidize this game for you non-purchasers
You’re welcome!
Microtransactions and vanity items are important to Chinese and Korean players. These groups tend to have more disposable income, or the willingness to spend a large portion of their income, on games. That’s why P2W games are popular in Asia. I remember reading an article of a player would bid $16,000 to have a unique, one of a kind in-game sword.
As for these items being P2W, these are close, but still not at the same levels of other Asian games. So far, none of the items I’m seeing provide any clear advantages for paying customers than non-paying. But once we see Gem store items that increase weapon damage or armor rating (not counting +5% boosters) by large amounts, then the game can effectively be called P2W.
the amount of ignorant assumptions here is incredible.
vanity items are just as important to western players as to korean/chinese players, they are also human, and not drastically different from us.
And why do they have more disposable income? I thought the entire concept of First World meant that people on the First World would have more disposable income, yet again, a “statistic” not backed by any source
And why if someone bought a virtual item for $16000? Golden Roshan couriers for Dota 2 are selling for $1000+ each, and there are several of them, I’d say the western virtual market moves as much money as the asian virtual market.
Once again, people jumping into the “asians are different” card when in reality they have no idea what they’re talking about.
Either you are offended by the ‘asians are different’ comment and trying to ‘defend’ it or you want to ignore facts and trends that business analytics has done over the years.
The Chinese market of course would prefer no microtransactions, but the market is already used to – psychologically and financially – to accept microtransactions due to the prevalence of that business model over there.
50 250 stacks… well i need 25 more stacks :P
Let’s see how much profit you can make with just 50 stacks…
Ignoring TP fees and utilizing hypotheticals:
Price of mithril now = 30c
50 stacks of mithril = 37.5GHypothetical high of mithril = 60c
50 stacks of mithril = 75G
That’s only a profit of 37.5 G.When you consider opportunity costs that is a very poor investment (and we don’t know if mithril will ever reach 60c again anytime soon)
You were better off investing in Scarlet’s Rifle earlier this week when it was 100G and now over 200G (and can reach to +400G by the end of this event)
The only way you can make a profit off of speculating commodities is to have a 2nd account and accumulate volume through TP storage.
I’m so sorry about your losses on scarlet’s rainbow
lol I didn’t lose anything on Scarlet’s Kiss. I bought it when you can b/o at 102G and it’s still selling for 200g.
I know of a player with 200 Scarlet Rifles (yes, he had that much gold) that has more to lose than me, but Scarlet Kiss isn’t going below 100g anytime soon I think.
Interesting. I actually rather like your strategy, since it means you won’t lose gold if you list too high. Is it safe to assume that you use an alt/extra account for it still, so your normal TP use isn’t interrupted?
I have one main account and 3 alt accounts. So those 3 alt accounts currently have 3 commodities in the pick-up tab (leather, silver ore & gold ore). Within those 3 accounts I have filled guild banks and alts with various items, ranging from dust to hardened leather to crystals to plat.
necro’d thread oh lawdy
The silver market has been the market I’ve been dumping all my gold in for quite sometime after it went down to +- 40c after the January speculation.
It was guaranteed to go up to at least 1s as you said since last time it was largely driven up by speculators.
That way I’m guaranteed to at least triple my investment for 2000g to 6000g.
When it reaches that point, I’m very tempted to sell. But because we know 100% that it will be used for jewelcrafting (Search Xunlai on TP and you’ll see why) I wet myself over the idea that silver ore could reach 2s each.
So I’m curious, how are you going to decide to sell or not? Just look at the way it’s moving/waiting to see if it goes up more? And do you have the stuff all stored on alts, or is it on the TP at some predetermined price (although it sounds like the former)?
Honestly, this is the part I’m most curious about when it comes to speculating; how to decide when to get out and sell it all.
When people speculate on commodities (in bulk), they either relist them on the TP at a set price that they think it’ll go up to.
What I do is accumulate all my commodities on the TP pick up tab. I just put buy orders and never pick them up until I find a price suitable to sell at.
The article is hogwash. The same prediction was made for 2013.
This is simply to bait more viewers. What way to get GW2 fishing for pageviews than talking about an expansion?
Yeah I think this event has been a disaster for Anet. Tons of bugs, some of them that has been patched 3 times but still doesn’t work.
Which is quite a shame because they took a long break specifically to iron things out, and it still didn’t do anything.
hmmm, 250 ea. following the Triforge route is something I had not considered. I only have roughly 5-6 stacks left of the higher ones. still 10 of the cheap ones.
imo logical speculation on your part if they go with legendary trinkets. Thanks for pointing that out.
Not to mention we have just the right number of Orbs in game (8), so that makes 2 gifts similar to the ones we have for T6 mats.
I’ve been holding crystals/orbs for a considerably long time – more than a year. That is a very, very poor investment but since it’s only 600 gold I don’t mind it too bad (and that the timetable for jewelcrafting/legendary trinkets kept getting pushed back)
If there is any sudden demand for crystals/orbs, it will be very hard for the supply to catch-up after getting depleted. Most of the supply on the TP will be gobbled up by a small % of people on patch day.
After that, where can you immediately get crystals/orbs? Mining does not give a steady supply, and promoting eventually gets expensive (hence I’m also stucking up on incandescents)
I honestly don’t know where Orbs will end up, but if Anet wants to correct the market for items like these, and considering the rarity, it should end up at least 10s each.
[ARE YOU READING JOHN SMITH?!?!?]
The thing though with Orbs – how about their involvement with legendary trinkets? I think that was my original intent on my speculation.
It’s reasonable to expect a different recipe for legendary trinkets, and I just hope they follow the Triforge route and utilize 250 of each.
It’s in china-not here-Who cares?
In general I think players should be interested and hope for a good release in China. Success in the west means more funds for this game.
My big concern about the China release is the China market having an impact for NA/EU. We already have the old rumors of Cantha being shelved due to the reluctance of acceptance from the Chinese.
Who knows what kind of content and projects that would be planned by Anet got shelved because KongZhong said ‘no’?
On the other side of the coin, new players who aren’t interested (and really shouldn’t be interested ) in ascended gear and anything that costs quite a bit of gold for the experienced player now can earn a lot more gold than before.
Look at how valuable iron ore is. Look at how much copper ore. Before, they would be worthless. Now they have actual value that is more beneficial for the whole playerbase.
From what I’m getting from you, you would rather have all items in game be worthless and cheap to acquire than have all items have value.
Items that you don’t want have value, for which you can exchange for a currency that will help you get an item that you want.
A trivial bug like this is something I can probably look at during my lunch break, and fix in a few minutes with no risk of inadvertently breaking something else.
famous last words of every programmer ;D
Porting directly to your buddy instead of walking for 20-150 seconds across a monumentally non-threatening bit of real estate from the nearest waypoint counts as winning now?
Seriously? That’s even more trivial an advantage than the infinite tools that’ll pay for themselves in 2.6 years of average play.
I guess I reserve the term ‘win’ for larger things.
Win or not, I’d pay 1250 gems to be able to teleport to any ally anywhere on any map instantly. And you can bet your britches everyone would complain about how unfair it was that I was paying for a service that is saving tons of travel time left and right.
What if you can only do that every 8 hours? Because that’s how it works. It has an 8 hour cooldown.
For example, most players think aoes are not harmful unless you stand in them forever.
Shadow Strike can instantly kill you if you drop from a height with low HP
Ice Storm can instantly down you if you do not avoid them, especially when the aoes are stacked (often the case with a zerg)
So you won’t know these mechanics on your first run.I think another problem with this is simply the inconsistently. Throughout PVE players are unintentionally taught that red rings do not always equal death. Open world PVE is filled with none-lethal aoe attacks. So when they are fighting that boss, they may falsely assume that those red rings won’t hit quite as hard as they do.
Yeah, I must wonder if it would have been better to have different mechanics for veterans/elites.
Right now they only hit a bit harder and have way more HP.
But what if Anet had a system where Vets have highly telegraphed skills that could down you. It would certainly teach players to dodge.
What if Elites utilized more dangerous skills?
You can’t purchase alliance bags. I think what Wanze meant was that people would be stocking up on the rare LS items that come from them.
In regards to patch day, you almost always want to buy stuff well in advance. A week before patch day is too soon. A month is too soon. 2 months is perfect.
Unless you intend on cashing in on other speculators.
Is it cheaper to promote the cores to lodestones or just buy lodestone straight out? I have over 350 skill points.
Depends on the type:
Useful site (don’t worry about fishy URL link, it’s amazon’s cloud service), copy and paste:
http://ec2-174-129-236-8.compute-1.amazonaws.com:8000/gw2sp2g/
All lodestones give a profit except crystal.
For charged lodestones, it’s highly advised to promote since you save 20s per combine
the man Himself has spoken!
okay so you have pretty much talked me out of mithril ore, it SEEMS to me the best way to play market is with high priced skins, (buying a 100 gold skin that in a few weeks jumps to 500 gold). I sadly do not YET have that kinda capitol. So for me I am wanting to invest in lots of things and then on the side with my alt I am stock piling for one big flip that will put me into ‘the game’ of TP. I think at this point though we should almost start a new thread called “Speculation” to discuss possible buy ins. Although I kind of like the hidden speculation conversations buried within this thread. Knowledge = Power
If you want to speculate in ore, i think silver will hit 1s faster than mithril, as it already did in January, when people believed that jeweler 500 was being introduced with the following patch, the same goes for gold and platinum. Those ore will certainly be used in crafting ascended trinkets and you could also speculate in dust.
The recent backpack introduction gave us good clues, which dust tier will be the bottle neck..
Oh now you dun it ;_; There goes the silver market.
The silver market has been the market I’ve been dumping all my gold in for quite sometime after it went down to +- 40c after the January speculation.
It was guaranteed to go up to at least 1s as you said since last time it was largely driven up by speculators.
That way I’m guaranteed to at least triple my investment for 2000g to 6000g.
When it reaches that point, I’m very tempted to sell. But because we know 100% that it will be used for jewelcrafting (Search Xunlai on TP and you’ll see why) I wet myself over the idea that silver ore could reach 2s each.
Thankfully I plan on calling sick at work for the feature patch, so it’s still a win win. If silver ore demand does not meet supply I can dump everything to buy orders. If it does exceed, I’m going to end up with over 11,000 gold in profit.
I also dumped 100g in gold ore just in case, along with 100g in platinum although that required more capital.
Silver Ore is the best investment right now in game.
(edited by Vol.7601)
-snip-
Just to help me understand how the pro approaching is build in the game (because I like to look at how games are made/designed).
Is this pro behaviour something that a pro player can learn the very first time that reaches the event, without looking anywhere else?
Because, for me, that’s a good difficulty design. If the game/event/boss/combat engine(s) allow someone to reach such a skill than, the very first time an encounter is presented, it can be done -with skill, paying attention, observation…- without knowing anything else, and without relying on “got the exact proper build that was needed”.
I’m not sure because I never did Temple of Grenth, but I’d like (and that why I ask) if the chain of events/actions proposed here as pro is something that good players can learn themselves, or if it’s something that needs some repetition until they got the tricks.
I admit, I was a bit unfair there. All the mechanics in there that you are unaware of until you do it a second time.
For example, most players think aoes are not harmful unless you stand in them forever.
Shadow Strike can instantly kill you if you drop from a height with low HP
Ice Storm can instantly down you if you do not avoid them, especially when the aoes are stacked (often the case with a zerg)
So you won’t know these mechanics on your first run.
However, at a minimum, you should understand the rally mechanic and it’s utmost importance in Temple of Grenth. It’s mandatory if you want to survive longer than 10 seconds whenever there is a zerg there.
What Grenth comes down to on average is
-knowledge of mechanics
-quick reaction time
-playing smart
Some common examples of noobs being noobs:
-There are several downed players nearby, along with numerous mobs nearby that die in seconds, and they don’t utilize the rally mechanics and instead hold ‘4’ for 30 secondsI always found funny when I kill a mobs next to a downed pug and he’s mad because i didn’t rez him. USE THE FREAKING RALLY SYSTEM, it should be your first reflex when you down. It not funny at all, now that i think about it. sigh.
I agree, it’s the most infuriating thing in game for me.
A clear perfect example is Temple of Grenth.
Here’s what noobs do:
-Rush toward Grenth and DPS him
-Get immediately downed either from:
a.) Wraith aoes
b.) Grenth Shadow Storm (drop aoe)
c.) Ice Storm
-Heal aimlessly while another wave of icicles finishes him off
-And often, stand next to Jones which spawns icicles, eventually killing him
Here’s what pros do:
-kill the wraiths first
-Grab the debuff
-Rush toward Grenth and DPS him, also making sure to tag all mobs in vicinity in case of needing to rally
-Kite/LOS him near the altar and far in the back to prevent luring even more Shadows
-Dodge all Shadow Strikes and Ice Storms
-If downed (which you eventually will once you reach 25 stacks), tag the Ice Elementals since they are easy to kill and kill themselves when they reach the target player
The alternative is to find someone trustworthy on your old server (i.e. the leader of a large guild who is unlikely to scam you). Invite them to your old guild and set them with permissions to withdraw. They can they mail you items.
You can always offer a fee as an incentive.
Whatever you do, please do not participate in the Queensdale champ train. You’ll get sucked in and think ‘this is all there is in GW2?’
Some common examples of noobs being noobs:
-I’m halfway through rezzing a downed ele and they mistform away
-There are several downed players nearby, along with numerous mobs nearby that die in seconds, and they don’t utilize the rally mechanics and instead hold ‘4’ for 30 seconds
-People who are dead and beg for a rez when there is a WP no more than 15 seconds away
-Guardians who farm with sceptre/shield
-Players who choose to go mine a node a few feet away while ignoring the half dozen of mobs who spawn in a farm event
-Players who knockback/push mobs after they get all clumped up together
-Players who build siege on outerwalls of a keep as soon as the gate comes down
I’m sure there are more examples that happen, just can’t think of any now.
And they all infuriate me.
It’s sad that this generation of gaming has lost its bearing of the true meaning of “pay2win”.
I know, it is sad that people don’t consider any of the P2W stuff actually P2W anymore. People just accept any item they can pay for that benefits themselves. 10 years ago even the existence of a gem shop would have spelled death for a game. Now people just accept having all the good content behind pay walls and paying to do pretty much anything else in the game as well.
It is sad GW2 succumbed to this as well. Thankfully Wildstar is staying loyal to their customers and not making the game full on P2W like this game ended up being.
I’m not sure if you noticed, but this is common in the game industry now, not just MMOs.
Industries and their customers change over time. Customers are obviously willing to pay more for games now and pay for extra content.
It’s not the fault of companies that they react to these changing customers demands and behaviors and as a result make more money. It’s a working model – why change it?
I know everyone here would want to have a free game or a game that is buy once and have free updates forever.
But that’s not the case anymore.
People judging players’ worth by the amount of APs remind me of people judging player skill on GW1 by the amount of HoM points they’ve collected – neither are as much elitist as they are dumb.
That said, some networking or joining a pve guild should help you solve the issue at hand.
I judge people with AP not because it’s the best metric to rely on but it’s the best available.
Who is more likely to not know dungeons? The guy with +10k AP or the one with 1K AP? 95% of the time it’s going to be the latter.
400 a piece, that was a bit greedy of anets imo. Would loved to have seen a 600gem pack for both, nevertheless i bought both of em to show support to anet’s living story. Even tho it will just count to their more future sales of these kind of prices.
I know, it’s a shame that you can’t buy these with in-game gold
OH WA-
Even during times of huge demand for Mithril Ore, this mat is just so easily farmable that no one I’m aware of has ever been able to push the price above 1 silver for more than a few minutes
Isn’t Iron easily farmable and until recently also below 1 silver? How is mithril different? Legitimate question I’m still new to this.
The amount of mithril being salvaged from lvl 65-80 weapons and heavy armor is higher, compared to iron, which is being salvaged from low level weapons.
This exactly is the difference.
People can gather mithril and iron ore at the same rate, but supply directly from salvaging is miniscule for iron ore. I alone salvage about 300 mithril ore per day.
What is the purpose of playing GW2 on a tablet? I can’t imagine it being convenient at all.
The only way I’d use it is to host my 2nd account to craft/refine items for hours.
You mean 3 mystic forge stone.
Plus 1 for using Doge in your OP. Very awesome. Such win.
On a side note, I have about 20 kill streak boosters in my bank that will simply be deleted eventually. Talk about useless. Never used one. Never will.
Well that’s a shame, because you could have used from during the Escape from LA event.
Pop a killstreak booster during an aetherblade miasma event on north WP/Bank – you get a full level in under 10 minutes.
I regret not doing that. I honestly forgot that killstreak boosters were even a thing until I saw this thread just now.
I did all right, leveling-wise, but now I’m kicking myself for the missed opportunity.
The part that annoyed me about the killstreak boosters (and hence why they are collecting dust in my bank instead of being used) is that they basically force you to avoid working on map completion while you are leveling and to instead focus on just killing things.
Thankfully, pavillion will be coming back in one form or another, making it a perfect opportunity to pop both a killstreak and MF booster. Just hope you don’t die.