(edited by lighter.2708)
what? since when i said i’m best warrior NA
so you wanna be Best Warrior NA just like malPractice or Anas Tarcis did?
tell me what’s going on, in which post i said i’m best warrior na?
you didn’t say but all your behaviour you does frequently tells me that you wanna become best warrior NA.
like what behavior specifically, throw me a quote
also personally i have no interest in being best in a video game, and “The best” doesnt really exist and there are warriors who are better then me who i’ve tried for a long time and failed to better
(edited by lighter.2708)
what? since when i said i’m best warrior NA
so you wanna be Best Warrior NA just like malPractice or Anas Tarcis did?
tell me what’s going on, in which post i said i’m best warrior na? i don’t even play war anymore to begin with
what? since when i said i’m best warrior NA
You mean cripple every now and then with chill ( if you have hydro on your gs, given that you are using sw shield /gs) added on top of that wouldn’t help you land 100 b more often??
I’m not sure what you mean. I’m saying the sword auto could use a bit more direct damage to shore up the non-condi side of the weapon, and that you’d know if you went to far if its damage output was crazy when using Viper gear.
The cripple on the sword auto isn’t huge (valuable, but not excessive), and I wouldn’t advocate adding another condition (chill or anything else) to the sword auto either.
The chill comes from the hydromancy sigil and I should have clarified. The OPness wouldn’t come from the damage output but from stacking. Because condi such as cripple (-50% movement speed) can stack, increasing the AS on sword would make it last longer. The cripple from the SW combined with the chill (from hydromancy gs) would make it easier to land 100 b. And that would be kind of OP.
not sure what you talking about, i can avoid 100b by walking with crippled…
Lol are you purposely ignoring the combo with HYDROMANY/CHILL which I have mentioned above .. lol
not even sure why you keep saying cripple chill combo when they don’t even stack on effect…
Where they supposed to stacks? The cripple allow you to reposition yourself since you are more mobile than th3 enemy and the chill just froze them to death allowing you to land more than 5 strike of 100 b. This combo is especially effective against thief mesmer. Etc..
You are funny, because i can avoid hundred blade by walking with chill
Of course in a perfect world, everyone can. This idea of his (op) will only increase the odds of 100b landing.
and increasing direct damage on one handed-sword auto attack would increase the odds of landing 100b how?
and let me ask you one more thing, whats the odds of landing hundred blade against decent enemy now? you tell me. not even sure why you talking like increasing the odds of landing hundred blade is a bad thing
(edited by lighter.2708)
You mean cripple every now and then with chill ( if you have hydro on your gs, given that you are using sw shield /gs) added on top of that wouldn’t help you land 100 b more often??
I’m not sure what you mean. I’m saying the sword auto could use a bit more direct damage to shore up the non-condi side of the weapon, and that you’d know if you went to far if its damage output was crazy when using Viper gear.
The cripple on the sword auto isn’t huge (valuable, but not excessive), and I wouldn’t advocate adding another condition (chill or anything else) to the sword auto either.
The chill comes from the hydromancy sigil and I should have clarified. The OPness wouldn’t come from the damage output but from stacking. Because condi such as cripple (-50% movement speed) can stack, increasing the AS on sword would make it last longer. The cripple from the SW combined with the chill (from hydromancy gs) would make it easier to land 100 b. And that would be kind of OP.
not sure what you talking about, i can avoid 100b by walking with crippled…
Lol are you purposely ignoring the combo with HYDROMANY/CHILL which I have mentioned above .. lol
not even sure why you keep saying cripple chill combo when they don’t even stack on effect…
Where they supposed to stacks? The cripple allow you to reposition yourself since you are more mobile than th3 enemy and the chill just froze them to death allowing you to land more than 5 strike of 100 b. This combo is especially effective against thief mesmer. Etc..
You are funny, because i can avoid hundred blade by walking with chill
You mean cripple every now and then with chill ( if you have hydro on your gs, given that you are using sw shield /gs) added on top of that wouldn’t help you land 100 b more often??
I’m not sure what you mean. I’m saying the sword auto could use a bit more direct damage to shore up the non-condi side of the weapon, and that you’d know if you went to far if its damage output was crazy when using Viper gear.
The cripple on the sword auto isn’t huge (valuable, but not excessive), and I wouldn’t advocate adding another condition (chill or anything else) to the sword auto either.
The chill comes from the hydromancy sigil and I should have clarified. The OPness wouldn’t come from the damage output but from stacking. Because condi such as cripple (-50% movement speed) can stack, increasing the AS on sword would make it last longer. The cripple from the SW combined with the chill (from hydromancy gs) would make it easier to land 100 b. And that would be kind of OP.
not sure what you talking about, i can avoid 100b by walking with crippled…
Lol are you purposely ignoring the combo with HYDROMANY/CHILL which I have mentioned above .. lol
not even sure why you keep saying cripple chill combo when they don’t even stack on effect…
You mean cripple every now and then with chill ( if you have hydro on your gs, given that you are using sw shield /gs) added on top of that wouldn’t help you land 100 b more often??
I’m not sure what you mean. I’m saying the sword auto could use a bit more direct damage to shore up the non-condi side of the weapon, and that you’d know if you went to far if its damage output was crazy when using Viper gear.
The cripple on the sword auto isn’t huge (valuable, but not excessive), and I wouldn’t advocate adding another condition (chill or anything else) to the sword auto either.
The chill comes from the hydromancy sigil and I should have clarified. The OPness wouldn’t come from the damage output but from stacking. Because condi such as cripple (-50% movement speed) can stack, increasing the AS on sword would make it last longer. The cripple from the SW combined with the chill (from hydromancy gs) would make it easier to land 100 b. And that would be kind of OP.
not sure what you talking about, i can avoid 100b by walking with crippled…
doesnt matter, shoutbow has no sustain in team fight even if you can some how win 1v1 with this build
warrior has no sustain, you can’t bunk..
also warrior has no reliable gap closer and most attacks are clunky as hell, so good luck on doing damage other then gunflame
(edited by lighter.2708)
i thought they are not soulbound before use
tell me how movement abilities are not one of them, when warrior’s mobility is literally the worst mobility in the game that is only useful to run marathon in open world or WvW.
They don’t have the worst mobility in the game. The movement from a gs-warrior is really great. Maybe you need to deactivate the auto-targeting from abilities in the options if you have problems to use them besides the open world.
E.g. There are very few professions that can follow the warrior when he decides to leave the teamfight on mid to decap your home node. (Which actually was a viable tactic some time ago prior HoT.)
and yea, please make a at least slightly competitive warrior build that also have swiftness uptime comparable to others so you don’t get kitted by walking, i beg you,
The core problem fro warior is, that he is not competitive, because his damage-survivalability-ratio can’t compete with the other professions.
Edit: To add to that: A few month ago, when warriors played shout warrior, they achieved 100% swiftness uptime with warhorn alone. Is that ‘slightly competitive’ for you enough?
How many ‘slightly competitive’ builds from other professions have permanent swiftness? The only reason those builds are ‘slightly competitve’ is because their professions have a good damage/survivalability-ratio anyway. But they are still not optimal. E.g. A gs-warrior with the 25% movement speed trait will still outrun an engi with 100% swiftness.
personally, im really dumb and stupid to think of any build at all, since i only have 3.9k games played with warriorMaybe don’t just spam those games in hot-join. Try to improve yourself.
and also play other classes frequently, i don’t understand what’s the problem with warrior at all, i’m just dumb, please enlighten me..warrior’s problem is definitely not that if you slot of one thing you get no others, please teach me, master..i’m really dumb with incredibly low IQ..thanks..
The problem with warrior is, that every role he can do, some other profession can do better. With a warrior, you will always be in a disadvantage in any 2v2 or 3v3 when facing competent opponents.
You can play condi warrior, but a reaper will just do better.
You can kill players as a gunflame warrior, but a backstab thief will do that better.That is the warriors problem. Not his movement ability.
I hope I could enlighten you.
thanks, master, you really enlightened me, and yea, ill never spam those games in hotjoin ever again, thanks
(edited by lighter.2708)
what is this? why warrior can’t achieve some thing close to this?
like what? what’s that..i don’t even…what? you no give teleportation, fine! but not even swiftness? what?1.) Ok, here are some basics: It does not matter if he has 1 minute swiftness or if he can reapply 10 seconds of swiftness every 10 seconds. To make thing more compareable please talk about “swiftness uptime”. And yes, there are multiple professions, that can achieve 100% swiftness uptime including warrior.
2.) Does it matter if you have 100% swiftness uptime? No, because there are other movement-enhancing effect like your gs #3 & sword #2. Warrior is in a really good spot regarding his movement.
3.) Does it matter if someone has 100% swiftness uptime aspecially in pvp? No, because most professions are sacrificing something else to achieve this.
4.) Warrior has many problems, but his movement abilities are not one of them. Please just visit the warrior forum for more infos.
tell me how movement abilities are not one of them, when warrior’s mobility is literally the worst mobility in the game that is only useful to run marathon in open world or WvW.
and yea, please make a at least slightly competitive warrior build in the current meta that also have swiftness uptime comparable to others so you don’t get kitted by walking, i beg you, thanks. personally, im really dumb and stupid to think of any build at all, i’m just dumb, please enlighten me..warrior’s problem is definitely not that they have incredibly limited options to slot, so you tell me what’s the problem with warrior, please teach me, master..i’m really dumb with incredibly low IQ..thanks..
(edited by lighter.2708)
longbow is a melee weapon with aoe and range option…
longbow is bad now, because everybody has way higher sustain and damage and everything..you die way too fast with longbow, even if you go range, people can engage you super fast with their awesome gap closers and a lot of class got projectil blocks since hot update, or just attack you with their superior range attacks…so people go gs/axeshield for evade blocks, or mace/sword sword/shield for more blocks just so people can stay alive…
(edited by lighter.2708)
tbh, warrior is the most boring pve class
nah thief is most boring
as war you actually have to rotate your spells a bit, as thief you just spam 3, 111111 until you got ini, then spam 3 again… evades guarantee that you won’t even need dodge
i am played both classes in pve, so this is comming from personal experience
i would add rev to the list since entire dps rotation involved AA but they changed it a bit
no, because as thief, i can stealth teamates or put aoe projectil block and like using dagger storm in lava shaman is fun too or even rip protection..
war just mindlessly spam all DPS skill that’s off CD and that’s it…nothing else happening..
what is this? why warrior can’t achieve some thing close to this?
like what? what’s that..i don’t even…what? you no give teleportation, fine! but not even swiftness? what?
“…Warriors are masters of weaponry who rely on speed…”
https://www.guildwars2.com/en/the-game/professions/warrior/
you say what bro? wha?
“….the longer warriors stay in a fight, the more dangerous they become…”
you sure you not talking about necro? or even druid?..what?
how? i don’t even..
give me this berserker please
https://www.youtube.com/watch?v=szOGAYSa6SE
tbh, dev designed berserker to be the counterpart of reaper
so tbh, i think you should compare berserker mode to reaper shroud
I doubt the PvE’ers were complaining on April 15, 2014 when ANet merged PvE and PvP skins. PvE’ers running around heart of the mists with their fancy legendaries while the PvPers had nothing.
So, I don’t mind our ranks showing in PvE.
this
tbh, warrior is the most boring pve class
Poor Wilson has virtually given up on playing warrior.
He’s learning Rev now after people literally dropped queue because they had a warrior on their team, which made Wilson sad
Oh really? ?? BTW it has yet to happen to me though… I had quite a few games with pz and ez pz. Anyways, that’s just sad.
LOL, i guess you are the #bestwarriorworldno1ezpz #warriorviableAF
also does your knowledge about good PvPer solely come from twtich or something, because it’s very poor, i can also imagine your MMR being extremely low…there are warriors who are equal if not better then wilson, most of them either quit the game or the class tho
and i also have no idea why you keep saying that warrior is viable AF because wilson, even wilson himself said that warrior is bad…
(edited by lighter.2708)
idk the point of the new trait function, like why would you keep track of the fire shield if almost any move you do will trigger it, like..it’s cool on paper and all…but..
since sigil of energy is changed, reckless dodge needs damage increase
and nerf on building momentum needs to be lifted, which was give 50 endurance on burst skill use
Surprise Shot – Decent for immobilize but otherwise does not provide enough impact to justify spending resources on stealthing.
Cluster Bomb – As good as it might be for a power skill, the fact that it moves slow makes using it from a distance pointless.
Disabling Shot – Tiny damage, tiny cripple, tiny evade distance and tiny evade window. Initiative cost of 4. Not really worth using sept for clutch evade.
Choking Gas – The 2s duration was needed when poison timer could be easily stacked above a minute. Now that poison stacks intensity, it is time to remove the nerf.
These are just the issue I see with them.
Completely agree. 4 is really only useful for tossing it on a downed enemy and that’s about it. 2 is really only good for blasting fields. AoE weakness from 4 and 2 is pretty good. Trickshot should do more damage if there’s only one target. The AA damage is just laughable. 5 is really the only reason why we take it.
4 is pretty amazing on point unblockable poison field that can reduce on point fighter’s healing also put weakness if you blast it
not sure if coincidence, i’ve been playing an almost-the-same build, but with bettertweaks “imo” here and there
problem is for devs to post a simple post here, they have to get the let go from forum manager and all other departments of w/e and everything..
reason why reddit is more used i guess..
haha, i was the one of few people who said no when everybody and their moms cried for weapon swap, now they have every thing getting nerfed for it, and that ONE " clearly knows what hes saying" guy who QQ’ed the most and argued the most, is long gone
(edited by lighter.2708)
Want a bigger lie ?
“Warriors are masters of weaponry who rely on speed,…..blah blah blah”
Arenanet
hahaha, classic.
l2dodge is your issue
have easy access to increase movement speed in their build
and warrior is still only apply on melee…did you expect warrior to magically catch on enemies by flying or something?
when even the max tier burst skill suck kitten?
GS is the only burst skill that worth something when used at all levels…thanks
doesn’t matter the rule, warrior will never be relevant
sword is only a nice add up, which is nice dps that track people in stealth..so thief would get hit big damage by surprise
they are all disappointment in my eyes
Well. Is anyone on par with revs?? Revs are and will always be the god tier until the new expac. And as far as warrior and engi are concerned , altought we offer nothing to our team, that match all come down to skills. I might be wrong though.
..engi is on par with rev…
If you have any sort of corruption now you should be able to crush any Rifle Berserker now. Force the Berserker’s Stance, corrupt, pile on the condis.
If you don’t wanna go down that path that’s your choice, but now Necros/Reapers are back to almost hardcountering many Warrior builds.
A proper rifle warri wont use berserk stance,that means he has sig of fury prob,that means he has full adren at the start of a fight and able to pull of a gunflame early.other than that its a matter of using rush to get out of range so gunflame can recharge and then blast again,most necs are easy to handle on gs/rifle even without any cleansing.
There’s a function called dodge, i’m not sure the necros you are talking about know what it is
You can only dodge so often,something you bait out offc.Im not sure what you’re talking about thinking necs can perma dodge.
all you need to dodge is gunflame, warrior will be dead before your dodges runs out
Have you ever been on the receiving side of gunflame? Good luck anticipating an attack with a +100% velocity increase with a rough .3 second cast time including quickness and +15% attack speed. Only warning indicator is if you see the warrior enter berserk.
i welcome any gunflammer to duel my reaper
If you have any sort of corruption now you should be able to crush any Rifle Berserker now. Force the Berserker’s Stance, corrupt, pile on the condis.
If you don’t wanna go down that path that’s your choice, but now Necros/Reapers are back to almost hardcountering many Warrior builds.
A proper rifle warri wont use berserk stance,that means he has sig of fury prob,that means he has full adren at the start of a fight and able to pull of a gunflame early.other than that its a matter of using rush to get out of range so gunflame can recharge and then blast again,most necs are easy to handle on gs/rifle even without any cleansing.
There’s a function called dodge, i’m not sure the necros you are talking about know what it is
You can only dodge so often,something you bait out offc.Im not sure what you’re talking about thinking necs can perma dodge.
all you need to dodge is gunflame, warrior will be dead before your dodges runs out
like you did with corrupt boon on necro
make stances with 20 second CD and half the duration or something..
also defiant stance needs to be insta cast..
flaming fury can not hit any moving target..
Wow i didnt know you could get multiple rewards for multiple teams i thought you could only get rewards for your highest team. I understand you not being happy with the rewards.
The people from my guild were more excited for the trophy and unfortunately it was a little disappointing. Our Guild rank was 29 so this was the silver trophy.
lol that looks bad
exactly, not even warrior sprint break chill
Hey, I’m sure your eggplants are more viable than what people claim warriors to be.
PLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILL PLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILLPLEASE PLEASE PLEASE MORE WAYS TO REMOVE CHILL
headbutt ignore blind and weakness
fear me reduce CD to 40 seconds, 60 seconds CD is too long
berserker stance reduce CD to 40 seconds
swap King of fires with Heat the soul
Rage skills apply one stack of burning on default and remove chill
sword 4 needs to hit some thing with more then 10% hit rate..
need more access to swiftness..
(edited by lighter.2708)
If you have any sort of corruption now you should be able to crush any Rifle Berserker now. Force the Berserker’s Stance, corrupt, pile on the condis.
If you don’t wanna go down that path that’s your choice, but now Necros/Reapers are back to almost hardcountering many Warrior builds.
A proper rifle warri wont use berserk stance,that means he has sig of fury prob,that means he has full adren at the start of a fight and able to pull of a gunflame early.other than that its a matter of using rush to get out of range so gunflame can recharge and then blast again,most necs are easy to handle on gs/rifle even without any cleansing.
There’s a function called dodge, i’m not sure the necros you are talking about know what it is
…why are you not condi reaper..corrupt berserker stance…then fear and chill them to death when berserker stance is over..
please, warrior is complete trash even tempest is way ahead compare to trash warrior
ranger can go power, condi, druid, shout
guard can go zerk, burn, bunker
war can go zerk, condi, shout, hambow
every class has at least 3 or more builds they can run
but are they all viable? no. same as d/d or s/d thief
war can also go to trashcan, doesn’t matter what build he runs
Could you please make vid of following :
1v1 necro
1v1 crono
1v1 DH
1v1 engi
1v1 druid
Do those in OS or guild arena with same skill level player .
We can discuss viable after that.Ps. Also try gs/ham or gs/sw.sh war builds for that.
What sort of a discussion on viability are you after? Is it the viability of 1v1’ing? Because that’s what you’ll be able to conclude from your request. Which game mode are you looking for viability in exactly? I’ve not heard of it.
PvP obviously, and giving you the option to 1v1 instead of 5v5 is already being extremely generous since warrior has no sustain against any competent team