Showing Posts For marnick.4305:

From "perceived" to proved...

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

That’s a nice little recounting of what happened but you left out a few points:

- Anet acknowledged the possibility of a problem.
- Anet felt the existing thread was insufficient and wanted more data. This doesn’t mean they ignored the thread they closed, more is well… more not the the same stuff they have.
- They created a stickied thread with an Anet post to start it to make it more apparent, official, and hopefully get noticed easier.
- After declaring it an “X-files level conspiracy” they kept working on it. Seriously, think about that for a moment. The problem they found didn’t jump up and slap them in the face after they gave up. No, they kept looking in to the problem.
- Once they found a problem (may or may not be ’the problem) they were big enough people to admit it publicly. Again, think about this. They created another sticky post to say “Hey, we were wrong. There is a problem. Sorry about that.”

This is indeed what I wanted to say. You are stating the facts, not the x-files. Facts trump rumours any day of the year.

Just the fact they made a post to say “We were wrong” is more than you ever get from most companies. Heck it is more than you get from most people.

I was 16 when I first managed to say “I was wrong, I’m sorry”. It took me considerable effort but afterwards learned that it was the best long term solution to problems. It’s the mature thing to do. Just proves A.net is mature about their business and have a long term perspective.

Sorry but if you’re going to talk about what happened you have to give credit were it’s due and Anet IS due some credit here. Sure they aren’t perfect but the way you tell it it’s like they covered their ears screaming “LALALALALA” until the code jumped out and slapped them forcing them to fix it. Which is obviously impossible and it’s disrespectful to the hard working people at Anet to ignore the time they put in to checking and double checking loot tables and lines of code to hunt down what amounts to a bug.

I know a few companies that do exactly this. I’m not going into name calling but all console builders have had their fair share of cover-ups regarding bad designs. For one it was on the hardware side, another f’d up the online part big time and the third one managed to use stupidly expensive hardware. Neither formally apologized.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

From "perceived" to proved...

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

After everything that has been thrown into this topic by so many people, I think you owe us a little more than this, Colin.

What’s a good form of recompense, I wonder…. hmmm…

This post/topic starter gets a massive +1 from me, and probably one of the best +1 candidates this forum has seen. Well done.

A ban for trolling? A suspense for being entitled? Plenty of good responses I could think of.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Scarcity is ok. Ultra Scarcity is Bad!

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Stopped reading at “precursor”, which was the first word or so. Plenty of threads about this. No need to create another one. Whatever you wrote may or may not have been valid. Regardless, it was a point stated a thousand times.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

1/ the OP is a rumour, no confirmation exists about Cantha being scrapped.

2/ on the contrary, the WoC campaign in GW1 forms to the starting point for Cantha in GW2.

Adding two and two together would make me think Cantha is inevitable.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

"Allmost" Twilight

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If he doesn’t want the Colossus, he could donate it to the making me a very happy person fund. I’m in the same boat as OP. I’ve had my gifts for the Juggernaut since December except the Precursor continues to grow out of reach because its rising price rapidly exceeds my profit from doing dungeons and trying to have fun. Perhaps I should just start turning the TP like all the other gold hoarders?

You say that as if it were easy. If it’s that easy, why aren’t you doing it? (answer: it’s pretty darn difficult to make any money purely with the TP)

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Profession Tier List

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Hmm as far as PVE goes I don’t agree at all. I main engi and bring a lot of damage and support to the table. It’s a versatile profession but has a very high skill curve.

Mesmer/warrior are S-class in very specific builds, mainly for speedruns. Discarding speedrun builds and elitist play, all professions are equal in PVE. Only possible exception might be ranger which is quite low on damage due to pet that can’t be considered viable. Solo play ranger rules though. There’s a reason bots use it that often.

Can’t comment on PVP.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW2 Unique pro trader game design

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If you buy gold through gems, that is only because someone buys gems through gold. All gold you buy has been farmed by someone. No gold is created through buying gems and because of that, your post makes no sense.

That’s not exactly true. Players only influence the exchange rate. There is a minimum and probably maximum cap that it can reach. If all the gems were purchased or sold, you’d still be able to exchange gems, at which point they would be created out of nothingness.

No. If all the gems are sold, the exchange stops selling them until someone puts new gems into the system. That’s how it has been described by all a.net employees thus far. if you believe otherwise I strongly recommend finding a source for your assumption.

Furthermore, since there’s a 15% tax on both buying and selling gems, big piles of gold are destroyed by the system. So not only is your post factually wrong, the system actually destroys gold instead of creating it.

that is total crap
Of course that gems and gold are created out of thin air (when exchanging gold for gems or vice versa)

No.

in gw2 what was first gold or gem ? (chicken or egg ?)
Lets start form a point zero
Game releases the fist minute I am going to spend 10$ to get some gems. Where those gems come from ? Then I am going to exchange those gems for gold. Now where does the gold come from ?
or do you think that ANet would implement such a mechanics which will prevent them from gaining hard real $ cash ? Like I want to spend $ to buy gems but I am not able because there are no gems ??

Can you prove that or is it baseless conjecture? Whatever happened in the first minute is simply not relevant, just like the chicken/egg problem is not relevant to enjoy a sunny-side-up.

But feel free to provide a quote by John Smith to prove your statement. Without that, you are wrong.

As far as preventing cold hard cash to flow to a.net … they stopped selling the game for a few weeks. Long term prospectives are far more important than short term gains in the first minute of the game. Creating new gold by selling gems would harm the game on the long term and as such should be avoided by a smart company.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW2 Unique pro trader game design

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If you buy gold through gems, that is only because someone buys gems through gold. All gold you buy has been farmed by someone. No gold is created through buying gems and because of that, your post makes no sense.

That’s not exactly true. Players only influence the exchange rate. There is a minimum and probably maximum cap that it can reach. If all the gems were purchased or sold, you’d still be able to exchange gems, at which point they would be created out of nothingness.

No. If all the gems are sold, the exchange stops selling them until someone puts new gems into the system. That’s how it has been described by all a.net employees thus far. if you believe otherwise I strongly recommend finding a source for your assumption.

Furthermore, since there’s a 15% tax on both buying and selling gems, big piles of gold are destroyed by the system. So not only is your post factually wrong, the system actually destroys gold instead of creating it.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Gw1 more mmo than Gw2?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

First thing that came to my mind: PVP ~~ GW1 beat by far GW2 PVP, it’s soo simple, limited, repetitive… :X

As far as PVP goes, I think everyone agreed that capping points was a terrible mechanic. It was bad in AB, it didn’t work in Hero Battles and was the basis for the very bad map Forgotten Shrines in Tombs. The core mechanic is about avoiding PVP instead of promoting it.

Why exactly A.net chose to keep the worst mechanic in GW1 as it’s core mechanic in GW2 is beyond me. If it were up to me I’d have taken Underworld and Fetid River as the core mechanic (annihilation with or without priest).

Capture points, hated in GW1, is the only reason I didn’t touch sPVP yet.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I’m not comparing legitimacy on a game by game basis but rather on a scale of major vs minor issues. GW2 only has relatively minor issues.

I can easily take the minor issues I have with GW2. Nothing in life is perfect. If we’re stuck complaining about bank storage for dungeon tokens and high prices for entirely optional precursors, we really have a luxury problem.

Sorry, I quoted you, but that wasn’t entirely aimed at you. It’s just a sore spot going in my head over some arguments this last week. Month. Months. Apology accepted?

Well, no problemo

My minor irritants is that I’m holding a lot of tonics and not using them so much. :P Or that there are people managing to put buy orders in the trading post for less than the value of an object. (I was cleaning out sigils/runes.) Or how the game is starting to develop layers of hastily applied patches to things which were designed one way and worked differently when released into the wild.

By that I mean that they added Laurels, because Karma is insufficient a factor to predict how much people should have, let alone Gold . . . at least it’s not another token.

(I say, eyeing the three characters I had Nicholas loot saved up on in old GW1)

Everything always works different in reality. I know your complaints, I’ve come across them but I’ve got my own ways to handle them:
- unused tonics .. right click > destroy. I don’t really care at all about them.
- buy orders too low … just make sell orders or sell to merchant. /care
- too many dungeon token > convert to lvl80 stuff and salvage

Every game has these minor things. I’m really glad a.net doesn’t pay attention to them and makes more awesome stuff instead.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW2 Unique pro trader game design

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Well this game punishes those who want to grind. This is the first MMO in like 14 years of playing MMOs where you are punished for grinding except for EVE online. I guess ANet wants you to play their way and by that, i mean buy gems from their store.

Your post is self contradictory. If you buy gold through gems, that is only because someone buys gems through gold. All gold you buy has been farmed by someone. No gold is created through buying gems and because of that, your post makes no sense.

There are far better ways of making money than merely grinding. Variety seems to be the most valid option. If you have the time time, doing 3 CoF exp, 3 AC exp and your lvl 10 fotm daily will net you 10++ gold, with no grind involved.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Gw1 more mmo than Gw2?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

MMO means open world. GW1 does not have an open world. GW1 was never an MMO.

The only times GW1 approached the MMO feeling was during massive events such as Halloween and Boardwalk. Events are what drives the GW2 MMO experience … what’s in a name.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW2 Unique pro trader game design

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

There is no doubt that GW2 contains very unique mechanics different from all MMORPG’s
But one bugs me
It is that the game is pro trading oriented (trading post) on the other hand the game limits farming, grinding approach.
I mean there are limits (DR) on everything, loot, dynamic events, dungeon runs
BUT
Trading on TP is unlimited. Sales listing’s-unlimited, buy orders-unlimited, time on listings and orders-unlimited
I dont know any other mmorpg with such an approach.
I dont mind it very much because I am causual player (2-3 hours a day average)
But I think the grinding, farming approach shouldnt be limited by DR
I think there are other mechanics to fight bots

If you are really a casual, it is impossible to hit the DR. Chances are higher you will be hit by lightning than it is for you to hit DR.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

As is so often said in response to me: just because other people get it wrong worse doesn’t mean it isn’t wrong . . . but in this case, just because other games have their own problems doesn’t mean GW2’s aren’t any more legitimate.

I’m not comparing legitimacy on a game by game basis but rather on a scale of major vs minor issues. GW2 only has relatively minor issues.

Of course, a lot of them hinge on personal tastes and how far each person is willing to forgive certain things. There’s a fair amount of technical issues (minor and major), and a fair amount of design issues (again, minor and major and subjective all at the same time).

It becomes a thing of “how much do I want to let this bother me to distract me from what I like?”

I can easily take the minor issues I have with GW2. Nothing in life is perfect. If we’re stuck complaining about bank storage for dungeon tokens and high prices for entirely optional precursors, we really have a luxury problem.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

1 dollar is not 1 euro

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

There was this person working in a bank, who deviated 0.10 cents from every transaction people made with bank transfers and made around 100 million in a week….At the end he went to jail because that was illegal.

This tactic is called penny shaving and has absolutely nothing to do with this thread.

Sooo when you say “1 Dollar = 0.8x Euro, very close to what the 1 to 1 conversion works out at without the VAT.” yea it sounds good if we are talking about 100 euro right?

How does it sound when we talk about ignoring 0.03 over hundreds of millions? That is money out of consumers pocket mind you.

What happens here is technically legal although I would call it highly unethical. The least they could do is allow us to pay in US or EU depending on player preference.

Furthermore, VAT is only paid by people living in Washington state. Other US residents don’t have to pay VAT on online purchases. Claiming VAT is a cop-out because most players don’t know the law across the atlantic.

So … when in Rome, do as the Romans do. Europeans don’t like unethical pricing. High pricing is OK as long as it is justified. There’s absolutely no reason to up an online purchase with 20%.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

[iR] Gemstore at Maximum

in Suggestions

Posted by: marnick.4305

marnick.4305

I always thought they missed the boat with Pink Day in LA. GW1 Pink Dye should have been a cash shop item to begin with.

I support all of those. Variety is what makes the cash shop work. I only started buying costumes in GW1 once there were more than 2. At that point I started to buy quite a few. I want to browse the gem store and wonder what I’ll buy out of 100 options, not just a few.

Also I would LOVE a GW1 CE style divine aura. 10 000 gems would feel correct. It’d be the most elite item in the game.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

1000g in an HOUR?!?! what the heck?!

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

1/ such harsh karma only exists for accounts that play for more than a single human could. Hitting that level of DR on 3 (THREE!) characters is impossible within a 24-hour time frame

2/ Either you’re botting or sharing your account

Conclusion: you’re going to get banned for good reason. Be prepared, this lesson must be shared.

Apart from that, this threads only purpose is to brag about having no life. I do not envy you at all. You can have your DR.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

PSA: Don't randomly invite people to party

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

On the other hand … it might just have been OP’s fault for accepting the invite? Did anyone think in that direction?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Thank you Anet

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Congratulations for overcoming your troubles. Nice for GW2 to have been a tool in the process.

It is very hard for me to not start rambling about military service. Suffice to say that I won’t ever have PTSD. On the other hand, I’ve got other stuff to worry about and GW2 serves as a way to make that easier too

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Gem Price Plummet?

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

If you see “gold” as a tool, not so much as a goal, the game and real world both look entirely different all of a sudden.

- can’t wear a coin sword or armor
- can’t eat dollars

Ingame Gold and real money are both intrinsically worthless. They only exist to facilitate trade for something you do need. Both IRL and ingame there’s ways to completely avoid the need for cash. More value is created in trades that don’t involve money, than trades that do.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Laurels. Thoughts?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

A lot of people seem to think that if they don’t do dailies, then they ‘lose’ laurels. People shouldn’t see it in that light.

If you do ten dailies a month, then you have ten laurels. Yes, you will have less than someone who did it everyday, but in the end you didn’t lose any laurels. You were just rewarded for your participation. Is it really so wrong for another player to have more than you? I wouldn’t say so, because you still get out of the game as much as you put in.

That counts for other aspects of the game as well. If you don’t do dungeons daily in the game, then you will have less tokens than someone who does. If you don’t WvW daily, then you’ll have less badges than someone who does. There’s no need to feel limited because of your limited time. Instead feel rewarded for the amount of time you do put in.

Indeed. If I play half the days in any given month, it’s a lot. Real life is a puppy.

I don’t really care so much about missed laurels. Instead, I’m happy because they give big rewards for the small amounts of game time I have.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

The "Inspect Gear" Discussion.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I think inspecting is good insofar only certain stats have to be shared. Health is a public stat anyways so what else is needed?

AR and MF are the only real stats that are relevant.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

IMO Anet went against their manifesto (& I'm glad)

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Let’s make a real comparison.
You buy an internet connection package from a company that touted it as free of content locking, high MB/s connection and easy port forwarding.
After you buy it they change the download/upload rates down, they block sites they said they wouldn’t block, and don’t offer port-forwarding methods.
You call their call center and they refuse to give any explanation.

When you do a major design change, especially one that goes against what you previously claimed, you need to explain it to your customers.
If you care about their trust in your company that is.

Your comparison makes no sense. Your argument is invalid.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

CountDown To Zero: Removing Grind from GW2

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

@Winfernal: If there will be ENOUGH choices to pick from, it might lessen the pressure. But I doubt that the variaty will be big enough. If I remember correctly the montly includes the salvage of 500 things. 500? Seriously? That is not my interpretation of fun or playing the game as I see fit.

One could say, you can do salvaging on the fly anyway. But no, I have to salvage stuff now which I would have sold before the introduction of the monthly, and I am forced to buy the kits also. The game dictates my actions. Thats not the path GW2 should have take.

I don’t see how you’re required to do the monthly. It gives a nice reward, but everything you get can be got through other means. If you sell the 500 salvageable items you might make enough gold for 10 mystic coins, while karma isn’t a big deal anyways. The ten laurels can be replaced by other means of getting ascended equipment, or by simply waiting two more weeks. Nice rewards, but it isn’t really a big deal if you miss out.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Is Magic Find even worth it now?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

My personal opinion … not worth it. What MF does is increase the quality of items, not the droprate. Say you have 10% to drop an item with a 10% chance of it being rare. In total that means 1% of drops out of 100 total are rare.
With 100% MF it changes to a 20% drop of rare out of 10% chance to drop an item. Your chance increases to 2% but you still get only 100 drops.

In Orr that can help since others kill for you. In dungeons it slows you down more than you gain.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Warriors < Everything Else

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Average speedrun has 4 warriors and 1 mesmer

There’s nothing wrong with warriors. If anything they need a very big nerf.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

CountDown To Zero: Removing Grind from GW2

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

How about if the daily was just a heart:

“play the game by dodging, crafting and killing veterans” with a bar that filled itself.

The hearts are totally grind free because you don’t have to focus on a particular thing. Some hearts I kill and kill while others I do non-killing objectives. It all depends on what I feel like at the moment.

so hart fills up while you do whatever? thats not achievement…

`You clearly didn’t read my post. You’re not doing “whatever”. You’re doing things out of a list of options.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guild Quest Update concerns me

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Would you destroy 100 smaller guilds if you could create 10 successful guilds in the process?

Personally, I feel like the guild quests should be focused around groups 5 and up. That would make localized friend guilds just as viable as superguilds like [Kiss] and Team Legacy. We’ll see.

Exactly, but I think anet should be careful with the deployment of this content, at least not without looking from every point of view. However, to answer your question ~ No I personally wouldn’t destroy any guilds just to make a few successful ones.

I would personally balance it so, like you mentioned ~ smaller guilds can be just as viable as superguilds. I think, in that respect it would be a beneficial change. But as my title stated, I am concerned about this up and coming change…..if the game shipped with this, it wouldn’t have been an issue way back at launch, but now ~ everyone is hurting for members.

I think you meant everyone is hu*n*ting for members. That’s a good thing. Previously there wasn’t much reason to join a guild, as the in-game rewards are pretty minute. It leads to guild hopping which is the primary reason guilds die. Now some guilds will become far more aggressive in their recruiting and making sure the rewards are properly distributed.

This should lead to a situation where guilds are forced to be successful or die. Currently guilds only have merits in WvW while for PVE they’re completely optional. This adds a reason to be in a successful guild and stay there.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Pristines relics need more uses

in Suggestions

Posted by: marnick.4305

marnick.4305

Just let me salvage ascended rings into Vials/Globs/Shards of Mist Essence already. All my alts even those that have never set foot in a fractal are ascended geared already.

That’s nice…if you can stand playing fractals that much. I hate them, personally. Where is the option for this gear for those of us who dislike playing the same few dungeon levels over and over and over and over and over?

Why do you need ascended gear if you aren’t planning on doing the content it was designed for? You even have the amulet available to you, which is unavailable in fractals. Where is the amulet option for those of us who dislike playing the same few dailes over and over and over and over and over?

Higher stats.
/thread

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Necromancer missing key ability...

in Suggestions

Posted by: marnick.4305

marnick.4305

Death isn’t even a mechanic for Necromancers in this game. While the profession is really cool, it’s more like a WoW Warlock than a GW1 Necromancer.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guild Quest Update concerns me

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Would you destroy 100 smaller guilds if you could create 10 successful guilds in the process?

Personally, I feel like the guild quests should be focused around groups 5 and up. That would make localized friend guilds just as viable as superguilds like [Kiss] and Team Legacy. We’ll see.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

CountDown To Zero: Removing Grind from GW2

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

How about if the daily was just a heart:

“play the game by dodging, crafting and killing veterans” with a bar that filled itself.

The hearts are totally grind free because you don’t have to focus on a particular thing. Some hearts I kill and kill while others I do non-killing objectives. It all depends on what I feel like at the moment.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Flame and Frost: The Gathering Storm

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

people are over reacting about these “guild missions.” likely they will just be current content and just give additional rewards for being in a guild group. last month didn’t really add anything and this month seems to be pretty much the same thing

Last month fixed a ton of issues. You may want to reread the patch notes. January was the best patch yet. Considering Halloween and Wintersay were pretty epic, that says a lot.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Laurels. Thoughts?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Now can we find other ways of earning Laurels which keeps them limited but more broadly achieved? Like, perhaps, special exploration rewards or for finishing bits of the Living Story?

How about personal story awarding 5 laurels in it’s own right

Jumping puzzles could have a drop chance for laurels, just like Vets/Champions. There’s plenty of stuff that hasn’t been properly fleshed out.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Unshakable, an Useless Mechanic?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Intelligence is a rare thing on the internet. But ye maybe a good recruitment question would be:
- explain how defiant stacks work and how they can be used for optimal dungeon play.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Mounts? What on earth?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Please take your tinfoil hats off and be reasonable.

Wonderful quote Regina!

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

January is our small update?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

February was intended to have “the” mighty WvW update. But as it has been delayed, a big portion of the content was taken away. So judging from the stuff that will come, it seems it will be smaller than the January patch.

No offense but I’d much rather have delayed but polished content than rushed garbage.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guils Wars 2 Forza design.

in Community Creations

Posted by: marnick.4305

marnick.4305

Nice! 123456789

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

IMO Anet went against their manifesto (& I'm glad)

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

The amount might be a minority, but you have no idea whether the opinions of said minority is also a minority.

Many people play and leave a game without touching the forum, but that does not mean their opinions are in contrary to the opinions of vocal people.

Usually it is. Bar a few exceptions, there are only 2 kinds of people who are active on the forums for videogames:

1) people who are unhappy with the game and need to vent their opinion

2) people who can’t play the game currently because of being at work, in school, family reunion, …

All other people are in game instead of alt-tabbed to their browser. The vast majority of forum people is the first group and by default they are unhappy. It is the only reason you would quit the game to visit a forum. That means their opinion has value, but almost certainly is not the opinion of the playerbase in general.

Group 2 is usually far more positive. They are on the boards as a substitute for the game they love. Since jobs with free internet use are not that common, this group is obviously a minority in the forums. I’m in this group.
You could see on my post history that I don’t post in the weekends and not in the evenings. When I’m absent for a week, it means I have holiday. That’s when I’m actually playing the game
Whether or not this fanboy group 2’s opinion holds more weight than that of the first group is another question entirely. We are both minorities when looking at the playerbase.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Please make collectible's bank stack to 1000

in Suggestions

Posted by: marnick.4305

marnick.4305

The only reason I can think they picked such an odd number (as opposed to 100, 500 or 1000) is because it is just under byte max value, which is likely used to conserve database space.

Correct. In other games such as the original Zelda, a stack is actually 255 =)

The “simple” suggestion of 1000 stack size, comes with an insane cost in HDD space.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Ascended extras: what to do?

in Suggestions

Posted by: marnick.4305

marnick.4305

Taking a break from time to time would fix your problems

If you consume content at such a pace, you run into that kind of problems, in any game.

Thanks for the pointless comment that does not serve the discussion at all.

It actually closes the discussion perfectly. You are a minority. There’s other issues at hand that actually impact most of the playerbase instead of just you.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

IMO Anet went against their manifesto (& I'm glad)

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Not sure if trollbaiting or serious.

I don’t have a problem with the current implementation of ascended gear. It is a long term goal and will keep me busy for a while. Content locusts can’t be satisfied, a.net should actively ignore this 1%.

Anyhow the problem with ascended is two-fold:
- The original blog post was insulting towards GW1 players. It was actually extremely insulting. They apologized so I’m OK with this.
- Ascended equipment is the start of a slippery slope and as of yet A.net have confirmed to go down this dangerous route. It has to be done right, because catering to content locust is not a good thing for this game.

It looks like ascended is going the right direction. I hope I can still play the game in 2 years.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Flame and Frost: The Gathering Storm

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

where is the new dungeons? Why are they torturing with garbage we have? this is so disappointing…

Whoever said about new dungeons? o.o

at this point anything for me to do in pve for longer than an hour would be a welcome… Like seriously i don’t know if im the only one here but in the past 1 month and a half i have absolutely nothing to do but two fotm dailies which i only do because there’s nothing to do (if that makes any sense…). What anet is releasing is complete crap. Pve needs things to occupy players for weeks/months and it has nothing. I thought they would be adding 1-3 new fractals every month to expand their new dungeons and they doing ****. Disappointment after disappointment.

If your getting disappointed its because you set up unrealistic expectations. Thats your fault, not theres. They never promised what you were expecting.

The irony of all these posts is when Arenanet first talked about ‘an expansion’ worth of updates, there were thread from people complaining that Arenanet should spend time fixing its current system and world zones before adding anything new which is pretty much what they are now doing.

Infact Colin, clarified his expansion comment, saying he was refering to the new systems and such being added and updated to the game.

From my experiance Arenanet is doing fine for content development. People say they are the worst but frankly Im not sure what MMOs they are comparing them too. I play several and Arenanet is holding its own against them.

I suppose by the end of April we will have had a chance to see what he meant by a expansion’s worth since its still very early days yet.

My expectations are from gw1. Gw1 didn’t disappointed me from 07-2012…

100% in agreement with this. I played GW1 from 2005 when it was released to 2012 with a ~2 yr break to play another game. Quality of GW1 was much higher than GW2.

Except the first real content update for GW1 was Sorrow’s Furnace, exactly half a year into the game. The updates for GW1 were massive but not nearly as often as GW2’s.

I take my expectations from what REALLY happened in GW1, and considering that … GW2 more than delivers. As far as content updates go, the 4th anniversary update was the first big update after Sorrow’s Furnace that didn’t come with an expansion pack …

What you should be intrigued about is what the game will look like after 4 years. Considering the GW2 pace which is far higher than the GW1 pace … I expect this game to be massive.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Flame and Frost: The Gathering Storm

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

An update doesn’t need to have many lines to be an “xpac worth of content”, as far as improvements goes (such as laurels and wvw). Take for example the March 3rd 2011 update in GW1.
http://wiki.guildwars.com/wiki/Feedback:Game_updates/20110303

The update notes only had 12 lines. Every line was game changing. Every line was epic. Only 12 lines in the patch notes made all the difference in the world for GW1 players. Three of those updates would have counted as “xpac worth of content”.

Given that the Jan2013 update had a puppy table of contents shows how large the update was. The entire update notes covers 5 pages in MS Word. Even with no content added, that’s more improvements than that other game ever did in a year. Not to mention GW2 is a f2p game.

So anyone saying there’s not an “xpac worth of content” being added, has no idea what he’s talking about. Unless he expected tier2 ascended in the Fractals of Primeval Kings dungeon.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

When is the next wallpaper coming?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Every month I change my wallpaper to one of those beautiful impressionist ones. Especially loved the one for Wintersday. I do not like the current one so much because I’m not really into mounts, but the website only says the next wallpaper for feb2013 is “coming soon”. Any ETA on the wallpaper?

PS: love the patches I get for free with the wallpapers! Feels good to invest in good art and get a wonderful game for free as a kicker.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Changes to checklist style questing

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

The map is littered with treasure chests, events, jumping puzzles and rich nodes. Finding those is half the game.

Merely focusing on 100% will have you miss most of the really interesting stuff.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Empty Valentines Day?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I would expect the game to be nearly empty on Valentine’s day.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Is the monthly too hard?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

No, it’s not but people complains because they get rewarded for doing something they don’t enjoy. I don’t like grinding so dungeons are everything I don’t want to do in a game, it doesn’t matter if they are really easy (I just did AC for first time ever today and I ended being really good at it).

Grind: repeating content at nauseam to get rewards only possible through this particular piece of content.

Doing five different dungeons doesn’t count as grind. Hell, doing all five paths of Arah wouldn’t even fall under the definition of grind. You can even choose which dungeons to do. No grind necessary at all.
There is no repeating necessary for completing this monthly.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

What not to do with your Legendary

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Yep, I did it, thinking if the character no longer exists surely the weapon couldn’t be soulbound to her anymore. Wrong again. Oh so very wrong indeed.

Very strange how someone can get a sunrise within five minutes of playing, because anyone with more than 20 minutes /played should know how the soulbound system works. With your luck you can get another Sunrise by the time your first character is lvl 80 …

Really … what did you expect to happen to the Sunrise …

There’s a dutch saying that goes along the lines of “Good thing stupidity isn’t contagious”.

File a ticket. If you’re lucky a.net cleans up your mess.

To me it sounds like a few people had found a way to exploit the soulbound system and making it possible to make items available to other chars without the need for the best transmute stones. Also sounds to me like Anet fixed the exploit thus where we are at now with the coments from 2 people who knew of it.

Also it makes sense Anet wouldn’t need to announce the fix to the exploit if only a handful of people knew about it. So I wouldn’t call this a stealth update or whatever at all.

No. Nothing was changed since the soulbound functionality works 100% the same in virtually any other MMO. Your comment is mere tinfoil cap speculation.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto