Showing Posts For pdavis.8031:

+25 Power OR +4% Damage? (Runes mix & match)

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I would think that the 4% damage is not a total of your power. Your power, and weapons, determine how much damage you do. So lets say (just throwing out numbers for an example) You have 2700 power, and use exotic 1 handed weapons (with no trait specializations, or power/damage adding sigils) and you do an average of 1000 damage per non crit attack (standard auto attack) The +4% would go here. So you would be doing an average of 1040 damage per non crit attack (Standard auto attack).

However, I am not sure what the formula for calculating how much damage you do just with power alone. But I would think that +25 power might be a little bit less than 4% of your total damage. (After power and weapons are calculated).

Of course this doesn’t take into consideration the amount of armor/toughness your target has, or any boons/conditions are in effect.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Trolls on Silverwaste, ...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As to commander tags. There is no rule that says a commander has to command in order to have the tag up. Common courtesy on maps like Silverwastes to not tag up if you aren’t going to follow what the majority of other commanders want to do? Yes. But not punishable if you choose to not follow the other commanders and keep your tag up.

This is no rule no, but why on earth would you tag up if you don’t intend to lead people?

Because you like the colours on the mini-map?

I just can’t understand those people…

The look at me ego boost. They want to show off their purchase. That they have enough money and enough income to support a decision to put 300 g toward a tag.

I don’t think any special when I see a commander tag. They’re too common. I’d be more impressed with a tag that had to be earned than bought.

Fixed for you

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Third Party Software

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

I understand that some 3rd party software is acceptable, and others or not. I also understand the terms concerning 3rd party software, that it shouldn’t provide an advantage, one key press per action, etc.

My question is: Would it be permissible to contact CS, either by ticket or email, when one is wanting to use any 3rd party program, but is unsure if it meets the standards set forth by Anet?

For example: I want to use a 3rd party DPS meter. So I contact CS and report which software I am using, the purpose of why I want to use it, etc. (Notifying CS of my intended use of said program).

I know CS, and Anet, cannot directly approve or disapprove such software, but I don’t want to be in violation and get my account banned. So having notified CS of my intentions and which software I am using, if it turns out that it does in fact violate the terms (without my knowledge and according to my understanding of the terms and the program). At such point CS can inform me that the software I am using is in violation, and request I remove it before just issuing a ban or suspension.

Maybe something like issuing a suspension until said software is removed as long as CS has been notified in advance.

Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Dlonie:

I suppose things such as auto-clickers, automated skill rotation macros, speed bonuses (outside of in game items/mechanics), information about a boss (signals when X attack is about to happen), a long distance targeting mod, etc. would be considered an advantage.

I would think things like a DPS tracker (that monitors your raw DPS against things like golem targets, and NPC mobs) might be considered ok to use. Or things like SweetFX (a client side graphics filter) or Overwolf (an overlay displaying event timers or WvW info that can be gain from APIs distributed by Anet, etc.).

I can understand the desire for clarity, and wanting to know your interpretation is correct. My guess would be to try it out, and send a message to CS about the software you are using, what it does, and why you want to use it. That way, if they find it doesn’t meet their requirements you could potentially avoid a ban, and instead get a warning and a request to remove it. At the very least they will send a message back, restating their policy. But at least this way you could have some peace of mind about using those things. And CS takes such things into consideration before just bringing down the ban hammer.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Ok here are your guide lines (quoted Gaile Gray in the link provided above.)

“This is a very interesting question, and I appreciate hearing your thoughts.

As you are aware, we cannot approve or review or “vet” any third-party program; that is a given. However, our position is somewhat different than the one expressed in the GM response, so I’ve already contacted the team to be sure that everyone is on the same page.

Our general statement is that anything that gives advantage is forbidden. There are many utilities that help the player without taking a hit on others, without, for instance, being a detriment to the other players in a match. TexMod is one example of a program that doesn’t really give anyone an advantage over someone else. I’ve heard about certain programs that help disabled players, and those seem just fine, too. And of course there are others. We can’t say “Sure, use this and that and that other thing” because that’s tantamount to “approval,” but we do recognize the distinction between advantage-giving programs and those that simply make it easier to play the game under specific circumstances."

(http://www.reddit.com/r/Guildwars2/comments/10a0qk/official_response_clarifying_the_stance_on_mods/)

So ask yourself, does it create an advantage? Does it modify game files? Does it allow for automated play while you are away? Does it provide certain actions that cannot be done via keyboard/mouse controls? If you can answer “yes” to any of those questions, then you probably shouldn’t be using it.

And as Gaile is quoted “In the end, it’s good to go VERY cautiously with the use of any third-party program, but we appreciate that there are definitely situations when a helpful, non-advantage-giving program is extremely beneficial to players.”

I don’t see how it can be much clearer than that.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[suggestion] Addressing condi issues

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Possibly right, so I’ll explain it a bit more the way I think it would work. Right now, it’s common knowledge that the bleeding condition deals 43 damage minimum at level 80 with a {43+(condition damage*coefficient)} formula. This means at a base, BiP’s displayed damage is 2550 bleeding damage via 2 stacks over 30 seconds. Assuming the three following situations, here’s how the system would work:

  • 1: 0 stacks of bleed on target. Casting BiP and not losing the might instantly (between boon application and condition application), results in a 60 damage per stack per second for bleeds. While this increases the displayed skill text, the skill text is more or less ignored. This is because the condition damage is calculated when applied, so when the two stacks of bleed are applied, the following happens:
    43+17 (simplifying the math for now) condition damage for stack 1 @ 30 seconds
    43+17 condition damage for stack 2 @ 30 seconds
    call sort with arguments ‘condition damage’ (basically once you’re done applying conditions, it sorts them by ascending damage)
    (no stacks of bleed/torment/etc, or few enough stacks that what you’re applying does not exceed the cap, stacks added without issue)
  • 2: 25 stacks of bleed @ X seconds for 43 condition damage on target. Casting BiP and not losing the might instantly. Due to less open stacks than what is coming in, the following happens:
    43+17 condition for stack 1a @ 30 seconds
    IF stack 1a.conditiondamage > stack 1.conditiondamage, THEN stack 1 = stack 1a
    43+17 condition for stack 1b @ 30 seconds
    IF stack 2a.conditiondamage > stack 2.conditiondamage, THEN stack 2 = stack 2a
    call sort […]
    (full stacks (or not enough open space) calculates the condition damage, then overwrites the lowest existing stack if the new damage is higher, repeats for each stack applied by a skill, then sorts)
  • 3: 25 stacks of bleed @ X seconds for 43 condition damage on target. Casting BiP and losing the might instantly (no might at condition application. Due to less open stacks than what is coming in, the following happens:
    43 condition for stack 1a @ 30 seconds
    IF stack 1a.conditiondamage > stack 1.conditiondamage, THEN stack 1 = stack 1a, ELSE ignore
    43 condition for stack 1b @ 30 seconds
    IF stack 2a.conditiondamage > stack 2.conditiondamage, THEN stack 2 = stack 2a, ELSE ignore
    call sort […]
    (same as #2 except due to the condition damage being the same (or lower) than the lowest existing stack, the condition is ignored entirely)

Once that is done, it recalls the condition damage for each stack (60/60 in #1 and #2) and supplies that to whatever algorithm or subsystem manages damage as input instead of the current {43+(condition damage*coefficient)} formula.

tldr: in a nutshell, you’re correct. It would allow classes like necros that have the combination of might+offensive condition to reduce some of the rampup time. Using that skill as an example, if you open with BiP, that gives you 12 seconds to inflict bleeds at an increased damage level that, after 12 seconds, remains at that increased damage level.

Too Much Math Didn’t Read: I suppose that could be a fairly effective solution. It would also make condi damage food that much more valuable and effective. Lets just hope the devs are at least considering this as a possibility, or even some variation of this plan that doesn’t require re coding the whole game to accomodate :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Trolls on Silverwaste, ...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Here’s a question, was there something going on on that map before your guild decided to claim it? There’s always two sides to every story and I’m wondering what’s the other on this one. If a guild show’s up on a map and say’s “ours now”, I can see how that could cause blow back. So before anyone starts condemning players, we need to hear the other side.

For popping the bubbles, that happens every time I do Indigo. Players simply misjudge it often. Especially if their auto attack has a condition that ticks off that last couple of percent of HP we try leaving them at.

Yeah, I am with you on this one. We don’t know the whole story, and more often then not its not a problem with trolls, but some other behavior caused by the offended group that they don’t see as offensive. It could be something innocent, but is a problem for this particular group. Thats why I have commented as I have. I am not about to take one persons instance of “trolls, because we failed and they had tags up” But none of us were there, so none of us can make any sort of accurate assessment of what really happened…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Locked first-person view for screenshots

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As I understood it, you can always just type /sleep and your character will lie down, then you can take your screen shot without it in the picture, but moving the camera a little bit.

But yeah, a First Person screen shot mode would be cool.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Trolls on Silverwaste, ...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

How on earth is that an unreasonable request if you play an MMO?
And you seem to have never organized an event if you don’t know how the ratio of organized and random people is on a SW map and you seem not to know the effect of random commanders..
Also you seem to suggest that we had millions of people in TS, which logically wasn’t the case.
But hey, maybe someone of Anet sees it and has an idea to fix it. At least they know of the problem. And yes it is one.

I do not care for commanders on random maps. But on eventmaps with big events it is not an optimal thing.

Would it be reasonable for someone to ask you to stop using a paticular mini? Or maybe a certain weapon skin? Or title? A commander tag is essentially the same thing…

True I have not organized an event, but I have been part of many. If it was organized, even with a bunch of randoms on the map, someone should at least be announcing in map chat the TS and encouraging people to get on, or to follow a commander and follow squad chat. So if even 1/4 of the people on the map were doing so, randoms or otherwise, the presence of a few extra commanders wouldn’t make that much of a difference.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

So you have to make a decision. Is it worth getting my account banned vs the advantages of the mod?

Do you honestly believe that that is a good system?

I honestly do. It puts the burden of responsibility on the individual and off of Anet. If a dev came on and said “This software is good” and so you use it, but it turns out that that dev was wrong (yes it happens) and it is in fact not ok to use, who is at fault? Now Anet has a big problem on their hands. Do they ban all those who used the program due to incorrect information? Or do they still allow players to use it, which causes problems with the integrity of the game? At what point do you draw the line?

No it’s better to say “Here are the guide lines” and let the payers decide, then to make a definitive statement that can be a major problem in the future.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

almost no reward for repeating dungeons

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

It was put at UTC time as it never changes – is a crude measure.
Getting guildies together is much harder than you think- the population imbalance of let’s say NA players on EU or EU on NA servers is much smaller than you think which can run at a high level.

Now if EU & NA merged for PvE – better coverage would be available.

The suggestions of a 8 hr reset are not that unreasonable on the face of it.
It’s not an exploit – people that could be on for 12 hrs prob currently still earn the same in or out of dungeons as all zones roughly balance out at 10g/hr wherever you are – dungeons actually come out with a lot lower gold/hr ratio than a lot of other content available.

I don’t have a difficult time getting guildies together for stuff like dungeon runs and the like. Just put in guild chat, “Hey I could use a few more the AC P1! Whos with me!?”
I generally get at least a couple, and if not, we pug it. Its not that big of a deal really. If you are looking for high end speed run make sure you put in the LFG exactly what you are looking for (Commonly “zerk speed run. EXP only or kick!”). I just don’t see what the issue really is.

Smaller guilds may have a more difficult time, but smaller guilds are usually a group of friends who run together anyway.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Trolls on Silverwaste, ...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Maxwell: Well it’s not really a guild TS but more of a community TS.
I don’t think they were out targeting anyone. Just out for “mischief”.

Well pdavis. Have you ever been on a map with one commander. Everyone runs behind the commander completly brainless like lemmings (we’ve all done so I guess once in our GW2 career). That’s just the normal effect of a commander. So every random who was not on TS, and there are always a lot as it’s hard to get a complete empty map, knows where to go when there are 4 different colored commanders at the same-collored keeps.

Now you put 3 more blue commanders on the map in about the same region but not in the keep itself and it just gets messy, for example when a legendary spawns that you want to pull under the gate to use the siege equipment to kill it quickly. Sure you can join the squad but only the people in TS do.

Also, as it is with the bosses, for example aoe on the red boss, they are so easily and willingly disturbed. You really can expect from commanders that have spent 300g on a tag, know each other, have been advised that it is an organized map and are still responding provokingly to just want to see things crash and burn.

“the supply dolly told me to tag up”

So it would seem that its more of a player problem, then a commander troll problem. If 3 people with tags were able to disrupt an entire map without really doing anything other than tagging up (which anyone has the right to do at any time). Of course if they were asked to take down the tags due to confusion, and responded in such a way it doesn’t necessarily mean that they are trolls. It means that they felt that having to remove their tag because someone didn’t like it is an unreasonable request.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

They already did by linking the Terms that deal with such things. I am sure their policy prevents them from saying such things outright, thats why they refer you to the ToS. They will either provide the link, or quote what it says. Other then those things they are not allowed to speak on the matter.

Unfortunately, the terms are just as nebulous as their official statements. Essentially it boils down to “anything that gives you an unfair advantage over other players” is against the ToS, except that essentially any third party software does that otherwise it wouldn’t be worth using. If we’re to get stuck on the definition of the keyword ‘unfair’ then that puts us back in our original situation of having no idea at all of what’s allowed and what isn’t.

So you have to make a decision. Is it worth getting my account banned vs the advantages of the mod? You can always try to make an appeal if you do get banned for using it, POLITELY explaining the situation. Most times for first offences its a suspension, and they also tend to be very forgiving.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Trolls on Silverwaste, ...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Just a thought, maybe they are not trolling, but rather playing the game as you are but employing different tactics? Its easy to yell troll when someone is doing something you don’t like or understand.

You said they were distracting players from the actualy commander? How exactly? Were they joining squad or map chat? Disrupting TS?

Yeah you can have multiple commanders and have none of them trolling. But unless there are specific instances that you can point to, without giving names of course, no one has much to go on.

Dlonie: May they did learn, but were taught wrong? And as far as being a noob commander? Well they got to start somewhere and get experience somehow right?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

That’s an impossible proposition.

What you’re asking is for Anet to allocate resources to vetting every single mod that is linked to GW2. They would have to look through the code in the file and every patch made to it and give it the go ahead. That’s time-intensive and inefficient.

It’s better to rely on the community to investigate these programs and then compare it to Anet’s blank statement.

This is commonplace in the industry.

No, what I am asking is for “This type of an application is generally okay so long as it doesn’t mess with X or Y”. I’m not asking anyone to go down some arbitrary list of applications and say Y/N on them all.

How about this question as an example:
“Is it okay to use a third party application that provides PvE combat information that does not in any way affect another player?”

Could they answer questions like that? Sure, I think that’s reasonable. That sort of a generalized answer would help immensely with the community knowing what kind of third party apps they could work on that wouldn’t get people banned or the like.

They already did by linking the Terms that deal with such things. I am sure their policy prevents them from saying such things outright, thats why they refer you to the ToS. They will either provide the link, or quote what it says. Other then those things they are not allowed to speak on the matter.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Strongest Proffesion atm PvE/PvP wise?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

It all depends on who you talk to really…

@MartinusDraco

Because the lack of group buffs and group utility that other professions can do much better. I presonally love my necro in PvE and don’t run with groups that want something specific or to do dungeons in a certain way.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Precursor drop, Lucky account is a thing...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

And there is also this…

There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.

That’s not a good one to quote as it contradicts itself. Streaks and outliers are essentially accounts being stuck.

As wanze pointed out, an account can get “unstuck” the very next roll. However what this quote does show is that there are no “lucky” accounts. (That is accounts who have been determined to be more “lucky” than any other).

What it shows is that “they” believe there are no accounts determined (prior to rng) to be luckier or unluckier, but there are, in actuality, accounts that are luckier and unluckier. That’s what ouliers in this scenario are.

So what is it about these outliers (admitted to exist) to become so? The RNG algorithm correct? So the RNG algorithm determines that some accounts become outliers.

True, while some accounts do become outliers, but RNG being RNG these accounts do not always remain outliers. While there may be a streak, by the nature of RNG that streak cannot last. Thus all accounts have the possibility of being outliers and it’s not limited to just certain accounts.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[suggestion] Addressing condi issues

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

So if I’m understanding correctly. The amount of total damage due to bleeds is automatically applied at application, but the system would simply divide it according to how many stacks have been applied, and the amount of condi damage the applier has?

Something like:
X= total condi damage (Amount of damage per stack * number of stacks)
Y= Number of stacks
Z= Condi duration

X / Y * Z?

So if I used say, Blood is power on my necro (which does a total of say 16,000 damage over 1 min with 6 stacks of bleed.) It would take 16,000 divide it by 6 (2666 per stack, 44 damage per second) and stretch it out over 1 min. So the 16,000 damage is calculated at application, but the damage per stack per second is stored and recalled as needed instead of doing the calculation on the fly.

I hope I got that right….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Precursor drop, Lucky account is a thing...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

And there is also this…

There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.

That’s not a good one to quote as it contradicts itself. Streaks and outliers are essentially accounts being stuck.

As wanze pointed out, an account can get “unstuck” the very next roll. However what this quote does show is that there are no “lucky” accounts. (That is accounts who have been determined to be more “lucky” than any other).

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

almost no reward for repeating dungeons

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

@OP

I am not quite understanding your complaint. From what I read, you are upset that you can’t run a dungeon with your guildies who were able to do it before you were able to log on. And so you would like to see the reset system changed to better accomodate such situations by having dungeons reset every 8 hours, instead of the current reset time (which I believe is ~20 hours but I could be wrong). But you also don’t want to find a group via LFG and prefer to run with your guildies.

It seems the problem isn’t with the reset timer and making it so you can’t run dungeons, but that the reset timer is inconvienient for you. So why not get a dungeon running group together with your guild. A group of players that generally play in the same time block as you. Then you can run dungeons, and get the rewards, on your schedule, and on your terms.

The current reset was put in place for a reason. Decreasing that timer has untold consequences on the game as a whole. For those who are able to play 8-10 hours a day, or more, such a thing could easily be “exploited”. Even if they don’t have the time to play in large blocks, they could easily find an hour each reset block to run a few dungeons. Which again would cause wide spread problems with the economy, and other aspects that are not readily visible.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Precursor drop, Lucky account is a thing...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Sometimes I wonder if the last 4 number on our accounts is the seed for the random number generator. If that’s the case it’s still random… but we are just stuck with the seed that was randomly generated forever. They might be lucky and unlucky seeds. There is no such thing as a perfect RNG generator. Just equations and theorems that give the appearance of random.

Wonder no more. John Smith has confirmed that absolutely nothing related to your account in any way shape or form determines or influences your “luck” other than your “Magic Find” stat.

I’d link you the quote, but I’m busy right now. You can look through John’s or my post history to find it though (I’ve linked it a few times).

EDIT: I broke down and found the quote: https://forum-en.gw2archive.eu/forum/game/gw2/I-have-a-question-about-the-economy/page/15#post4487484

And there is also this…

There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[suggestion] Addressing condi issues

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Hmm that is VERY interesting, and I could actually seeing it work. However, I think the main issue would be coding such a thing. I am not super experienced in coding, but I wouldn’t even know where to begin. It would also mean a complete restructuring of the whole condi system. Something that is going to take a long long time, and not an easy fix. For all we know they started working on something similar back in the first part of launch, and are still working on it. Thats why we haven’t seen a “fix” to the whole system.

I am sure the devs are well aware of how the current system, although a good idea, just isn’t quite working. I don’t believe they are ignoring it either. But time will tell.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior specialization MUST be this!

in Warrior

Posted by: pdavis.8031

pdavis.8031

i rather they give us a specialization that allow us to use a single 1 hand weapon with both hand. Promote the weapon stat to approx. 2 hand weapon and give us new skill 4 and 5. After warrior are master of weaponary, let us use 1 hand weapon withoit a need for off hand weapon.

What about using a 2 handed weapon as a 1 handed? 0.o Of course only the first 3 skills would be avialable, but can you imagine being able to use 100b while using an OH mace or something?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

HoT has doomed us all!

in PvP

Posted by: pdavis.8031

pdavis.8031

My guess the flying turrets will have at least 1/2 the hp of ground turrets, and do about 2/3 of the damage and utility. The only thing they will really do is allow the Engineer to be more mobile, yet retain some of their class mechanic. Now if they were the same as their ground counterparts I would be terrified. But I highly doubt they will be anywhere near what the ground based ones can do.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

11K dmg eviscerate

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

yes guys but please stay on the topic We are talking about F skills. Don’ t you think warrior F skills are 10000 times stronger than ranger F skills?^ XD
Please don’ t lie and don t make me mad ah ah

The main problem, and others have touched on it, is that you are comparing apples to oranges. A rangers F skill is an entirely different mechanic to a Warriors F skill. And being different mechanics, you cannot say that a warriors F skill is 10,000 times stronger. As a ranger you have 2 pets, both of which have their own unique F skill. The more popular ones, being wolf, and spider. So with those 2 alone, you have a free fear and a free imobilize. Basicilly rendering your target wide open to a huge burst with Rapid Fire from your longbow, at such a range that you cannot even be touched. So which is more powerfull? Having a huge wind up, and animation that can easily be dodged for a single burst with at least a 10 sec cool down? (Not including having to rebuild Adrenaline) OR having an equivilant burst with an 8 sec cool down, and at least 2 options to cause your target to eat that burst?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I heard of a thing, but is it okay?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

And yes, we do not review, vet, or approve third-party programs. Each person who wants to know whether something is acceptable needs to read the messaging that is provided and make a decision based on those comments.

It’s a widely used mod though. It would be incredibly helpful if you would just state once and for all whether people can use it or not. This is a question that crops up constantly and instead of sending each person off to try and figure out whether or not they’re going to be banned wouldn’t it be easier for you to just tell us? it would save you having to constantly comment in these threads telling people to read things for themsevles.

Its part of their policy not to approve any third party programs. Asking them to do so is in conflict with their policy. Its just not going to happen. If anyone has questions they can certainly ask, or read the ToS and find out for themselves.

I personally believe that any approval of any third party programs, is similar to an endorsement, and can potentially create a whole bunch of legal matters, royalties, advertisment issues and the like. Thats why they will never come right and and say that “X” program is ok to use, but not “Y” program.

I also want to mention the Overwolf app contest that happened not to long ago. Overwolf themselves will either sponser such events, or host them. But such events are not usually seen as an endorsement, but rather PR and exposure of game to others who use Overwolf. (Advertising ) Which is very different then saying we approve brand X software to use with our game.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Is the NPE worth no new races?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

But what is wrong with…..

… completing the story unlocks “play as tengu” who don’t get the personal story / Zhaitan story or access to most armors?

If you got a new race in a barebones state would you take it?

Well at this point in the LS, Zhaitan is already defeated. So it would make sense when introducing a new race to have a different PS. One that works with the current state of affairs in Tyria. As far as not having the Zhaitan story, that would mean that the new race would have to go back in time, then be transported to the current time in order for things to work. Of course players who have already done the current PS would still have access to the same armor skins to use on the race, or the new PS can include those armor skins.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Is the NPE worth no new races?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I recgonize that a big part of why we aren’t getting new races is that adding their content to the New Player Experience would be a bit hassle, with new voice acting and race specific content and so on.

It’s not that it’s a hassle, and too big of an under taking. A large part of why we haven’t yet is that story doesn’t allow for it yet. The NPE has nothing to do with the story at all, just hows it’s played. With the current events of the LS, and the story line of the PS, bringing in a new race at this point just doesn’t make sense. Of coures, maybe for season 4, they can shift the story to do just that, and make whatever race as part of that story arc. Like the Tengu for example. They haven’t been brought in yet as a playable race, because according to the story, they are locked away and refusing to come out. The current story doesn’t account for them just suddenly coming forward and being all “Hey! Sorry we were away from so long, but we are here now, so lets go!”.

Thats a MAJOR reason why a new race hasn’t been introduced. The mechanics, skins, etc. are all just fluff.

It has nothing to do with the story. Any writer who can’t write a new playable race into the game isn’t worth having on the payroll. It’s a simple case of cost and benefit. The developers weighed the cost of adding a new race (the work that goes into it isn’t trivial) and deemed it not worthwhile.

While that is certinaly true, about the work, costs, and benefits. The writers have to work within the confines of the current story arc. They just can’t go “Ok we are in the Maguuma Jungle, about to head to the stronghold of Mordremoth, and the Sylvari are actually dragon minions. We are going to do X, Y and Z with this and see where it goes. But hey, lets just add a few lines of dialogue, and bring in the Tengu (or insert favorite race). We could just have it be a cut scene maybe, that briefly explains why they have been shut away, and why they choose now to come out. That should be enough.” But what about the PS? “Well, just tack it into the current one, it’ll be fine.” Yeah. No. Not so much. That would be a terrible way to do it, and in fact would be the most lazy way as a writer to introduce a new race. Especially a race with a rich history, unique culture, and interesting story.

No. There is a rather large story line concerning the Tengu, and their reasons for avoiding everyone. One that could take a lot of time to fully flesh out as a story. Throwing it in as more of an after thought with a few lines of dialogue and maybe a cut scene would not do it justice.

Again, it would have to be a whole LS season where they become unlocked AFTER you complete the last episode. Something that plays out why we convince them to join with the other races to fight the dragons. Just adding them in willy nilly would be an example of terrible writing. It’s not that it can’t be done, but that there needs to be a story arc that reflects WHY they join us. Of course the writers can do that, they are good at what they do, but the current story arc just doesn’t allow for it. YET.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Ive finally solved the population problem

in WvW

Posted by: pdavis.8031

pdavis.8031

So your solution to players leaving low populated servers to high populated servers, is to leave the low populated servers to go to high populated servers?

Population imbalance is not an Anet issue, it’s a player issue. I don’t think that Anet can even do anything about it really. Players transfered because they want to be in a server with more WvW action. Sure Anet can change rewards, some mechanics, etc. But if there is a small WvW population on your current server, then you’ll still want to go where you can find some action.

No, moving out of low population servers to higher ones is what caused this very problem. Just doing it more en masse won’t really solve anything. Thats like spending more money to get out of debt, without paying your debt.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Is the NPE worth no new races?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I recgonize that a big part of why we aren’t getting new races is that adding their content to the New Player Experience would be a bit hassle, with new voice acting and race specific content and so on.

It’s not that it’s a hassle, and too big of an under taking. A large part of why we haven’t yet is that story doesn’t allow for it yet. The NPE has nothing to do with the story at all, just hows it’s played. With the current events of the LS, and the story line of the PS, bringing in a new race at this point just doesn’t make sense. Of coures, maybe for season 4, they can shift the story to do just that, and make whatever race as part of that story arc. Like the Tengu for example. They haven’t been brought in yet as a playable race, because according to the story, they are locked away and refusing to come out. The current story doesn’t account for them just suddenly coming forward and being all “Hey! Sorry we were away from so long, but we are here now, so lets go!”.

Thats a MAJOR reason why a new race hasn’t been introduced. The mechanics, skins, etc. are all just fluff.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

How to save a dying guild?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Timmyf makes a great point. You can’t fix it if you don’t know whats broken.

As far as some general advice, some have already mentioned some great ideas. Don’t go 100% rep. Everyone I know who was is a 100% rep guild has regreted it. They felt punished if they wanted to play with friends outside of their guild.

I would also suggest maybe getting a few smaller guilds together. People you play with on a regular basis. For example, I have 2 guilds I play with almost exclusively. On I consider my main guild, and it’s a fairly large guild, and another smaller guild. We will rep each other depending on what we are doing, and what we feel like at the time. :P

But the main thing in any size guild, as mentioned before, is getting to know your players. One of my good in-game friends is the guild leader of the large guild. And we run together when we are online together. But he took the time to get to know his guildies. He knows the game modes the more active players prefer, understands their play styles, and preferred builds. He is also the first one to volunteer when a guildie is looking for a group for X.

Such things are part of why I stayed with them. My first guild wanted to switch servers (before mega server) and wanted each member to pay their way. I am not too well off, and didn’t want to put up the cash to transfer. So on the leaders suggestion I started farming gold, and was asking for my guildies if any were welling to help. I was on TS with them, and they started talking mad trash about me. (not realizing I was in TS) Saying things like: “What a lazy F*!@, can’t farm his own gold.” “Oh, look the begger is online again, why haven’t we kicked him yet?” etc. So I revealed my self, and that shut them up, and then I promptly left. My point? Don’t be like that, I can take a joke and friendly trash talk, but that most certainly wasn’t “just kidding around”. Get to know your people, help them out, and make friends with other guilds.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

GW2 is the best at wvw in all mmo... but

in WvW

Posted by: pdavis.8031

pdavis.8031

You do realize that making maps takes a long time right? The Devs have said as much.

yah this was a lie. https://www.youtube.com/watch?v=F9LacRwbNxE

my ex girlfriend taught me how to do it you can create maps like this in a couple hours then a few hours of dropping your towers on a few more hours of placing your npc and then drop some foliage rocks what have you then a few days of running around the map looking for possible fall thru points whalla perfect map made using free to use programs. your point is invalid and their excuse is a lie.

Any questions?

Makin the map itself is quick, texturing custom parts, npc pathing, npc events, event zones, event triggering, mobile events (dolly), fort upgrade (massive texture swap, globally), not to mention siege placenent and exclusion. This stuff takes time, lots of it. Especially when events are local, and doubled up (2× attack + 1×defend)

Also making the map to support hundreds of players at any given time, seige equipment, special map mechanics, mobs, nodes, etc.

Sure while making the initial map may only take a few hours, you have to also count in all the other stuff that comes along with it, most of which remains unseen by many, but has a large impact on the map.

As far as lying? If you choose to believe that, thats quite alright. However, I see no reason for the devs to lie about anything. As an Anet respresentative (the devs, not me) their careers could very well be at stake if they are lying. It’s not in thier, or any businesses, best interest to lie. In fact lying to your customers is a terrible way to conduct business, and thats why it’s not widely practiced. And in fact there are US laws prohibiting businesses from lying to their customers. (False Advertising/fraud, obstruction, etc.)

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Spamming in WvW

in WvW

Posted by: pdavis.8031

pdavis.8031

If a player is legitimately harassing you or stalking you via wispers you report them and they get banned. Thats a solution.

If they are just annoying you, you block them. Thats a solution.

And disabling emotes is the same as blocking whispers. Its a solution.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Spamming in WvW

in WvW

Posted by: pdavis.8031

pdavis.8031

Pdavis- if you cant see the player in WvW doing it and they are on the enemy team you just see “Invader sits” over and over and you Cannot click on it to report them in any way shape or form and because you cant find them you cannot click on them in any way shape or form to report them or even just block them. Also informing players how to Ignore them problem and sweep it under the rug is still just ignoring it and not solving it. there will always be a player harassed by this and im here to make sure it stops and is not just ignored to continue on.

So if you block the emotes, which is using an in game solution to the problem, is ignoring it? Its not ignoring it because it is a solution that has been provided to stop such things. Also if emotes are blocked you are not seeing them in the channel, thus not causing a problem for anyone else. And not to forget if the enemy is doing it to cause communication problems for your team, its also causing the same problems for them.

You can advocate that Anet remove emotes entirely, but that only creates a whole new problem for people who use them legitimately (i.e. Role players).

Pdavis… They are on his team and completely reportable for spamming. Read his post again. The opposing team cannot post in you BL chat just as you cannot post in theirs.

I know normal chat channels work like that, not sure about emotes though, I have them disabled anyway, so its not even an issue.

Lord of Madness: Also by your logic, blocking people from whispering you is not a solution to stopping people from sending you PMs to troll amd harass you. Because ot doesnt stop the problem of them being kittens. Solutions have been provided for such things, using the solutions is not ignorjng the problem because no one aside the player themselves can stop them from being kittens. Anet can’t change a players attitude or mindset, but they can provide the tools to deal with such people, and they have.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Spamming in WvW

in WvW

Posted by: pdavis.8031

pdavis.8031

Pdavis- if you cant see the player in WvW doing it and they are on the enemy team you just see “Invader sits” over and over and you Cannot click on it to report them in any way shape or form and because you cant find them you cannot click on them in any way shape or form to report them or even just block them. Also informing players how to Ignore them problem and sweep it under the rug is still just ignoring it and not solving it. there will always be a player harassed by this and im here to make sure it stops and is not just ignored to continue on.

So if you block the emotes, which is using an in game solution to the problem, is ignoring it? Its not ignoring it because it is a solution that has been provided to stop such things. Also if emotes are blocked you are not seeing them in the channel, thus not causing a problem for anyone else. And not to forget if the enemy is doing it to cause communication problems for your team, its also causing the same problems for them.

You can advocate that Anet remove emotes entirely, but that only creates a whole new problem for people who use them legitimately (i.e. Role players).

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Spamming in WvW

in WvW

Posted by: pdavis.8031

pdavis.8031

Lord of Madness: If it is a big issue to you that they are indeed breaking the rules, you can report them using the in-game report function, and select harassment or spamming. Thats not ignoring the problem and hoping it will go away. It’s activly doing something to correct behavior that you feel is wrong. However, the decision is up to the Moderators on how they will handle it, and not for you, or anyone else, to decide what that may be.

Also, Anet has given you specific tools to counter such things as well. (I am not going into what those are, it’s been revealed too many times.) So even if they are breaking the rules (by spamming emotes) it will have ZERO effect on you or others game play in the slightest. Also if you are so concerned that people may not know about being able to turn it off, make it your duty to inform them. Ask guild leaders to put it up in their message of the day, announce it in map chat every so often, make sure your party knows to do it. Create a new guild/character called “TURNOFFEMOTES” to further get the message out.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Will ppt be finally fixed in HoT?

in WvW

Posted by: pdavis.8031

pdavis.8031

Nsp and ion should just pretend they’re golfing

LOL!

Pretty much. I’m over in DB and think that this match up is just not ok. However, in our defense, on reset night, there was little to no opposition from either NSP or IOJ. We were pretty much able to just walk over everything. None of our maps had queues or anything. So we took everything, and held them. Granted NSP has put up some awesome fights, and were able to hold off our zerg for quite a long time. Props to them!

Also while I was on SBI during the last tournament, NSP and IOJ just ate us for breakfast, and we didn’t really stand much of a chance.

But yeah, it’s mostly a population imbalance thing, but I don’t see any real solution. We got knocked out of T2 and back into T3, and unless you change it so servers are matched based on average population, there isn’t much they can do about it.

It should be about how to encourage ppl to go to lower populated servers. The problem came from people transferring from lower populated server to DB and YB before and after last season and creating four T2 servers and huge gap between T2 and below.

True, but how do you convince someone to go to a server with such a low WvW population that makes no difference?

The ONLY reason I changed from DB from SBI is my friends had switched mainly because of “personal conflicts” with certain other guilds/commanders, and they paid for me to switch.

And if there already was such a low population they felt it more beneficial to switch, why would they want to stay? If they switch because they like WvW, but thier current server prevents them from enjoying it, the logical, and expediant thing to do would be to switch to a server that has more of an interest in the same activities.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Will ppt be finally fixed in HoT?

in WvW

Posted by: pdavis.8031

pdavis.8031

Nsp and ion should just pretend they’re golfing

LOL!

Pretty much. I’m over in DB and think that this match up is just not ok. However, in our defense, on reset night, there was little to no opposition from either NSP or IOJ. We were pretty much able to just walk over everything. None of our maps had queues or anything. So we took everything, and held them. Granted NSP has put up some awesome fights, and were able to hold off our zerg for quite a long time. Props to them!

Also while I was on SBI during the last tournament, NSP and IOJ just ate us for breakfast, and we didn’t really stand much of a chance.

But yeah, it’s mostly a population imbalance thing, but I don’t see any real solution. We got knocked out of T2 and back into T3, and unless you change it so servers are matched based on average population, there isn’t much they can do about it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

GW2 is the best at wvw in all mmo... but

in WvW

Posted by: pdavis.8031

pdavis.8031

You do realize that making maps takes a long time right? The Devs have said as much. So churning out new maps on a regular basis for WvW as well as PvE just isn’t feasible. We also don’t know how long the PvE maps were in production before they went live. My guess would be months in advance.

And also it would seem that PvE IS what the players want. Just look at the WvW tournaments. While a few servers had long queues, many of them did not. Also during non tournaments, little to no servers have ANY map queues. Which leads players to believe that WvW is dying, as there isn’t enough of a WvW population to even begin to do anything. So if those players aren’t playing WvW, or PvP, then where are they? They either are not logging in, or playing PvE.

Of course buying, or not buying, the expansion is totally your choice, but I highly doubt that Anet really cares if a few people don’t buy it. It’s not going to cause them to go bankrupt or anything. Also you want new WvW maps, but don’t want to buy the expansion which contains a new WvW map? That doesn’t really make much sense….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Data and Guide websites?

in Community Creations

Posted by: pdavis.8031

pdavis.8031

What specifially are you looking for? Some of the bigger guilds have their own websites, and there is usually a server website that contains a list of the guilds based on that server.

Seeing as there are hundreds of guilds in each server, there is going to be hundreds of pages at the very least. Linking all of them is not practical.

If you are looking for a guild and info about it, check out the “Looking for…” sub-forum. You might have better luck there, or in the Players Helping Players sub-forum as well.

https://forum-en.gw2archive.eu/forum/community/lookingfor
https://forum-en.gw2archive.eu/forum/game/players

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Non-berserker builds should be more rewarding

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Wasn’t Beserker gear already nerfed with the introduction of Ferocity, and the Aprl 15 patch? I knew it wouldn’t die, and that it would still reign supreme even though it took out about 2-3k max DPS IIRC

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Non-berserker builds should be more rewarding

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Condi builds on the other hand dont favor teamwork, as no group buff increases condi damage or duration.

Actually, Might increases condition damage as well as power. So a condi build with somone stacking might can increase condition damage by 875, making condi damage almost OP. However in group settings with the condi cap being reached quickly by incidental conditions being applied by multiple people. Thus making it useless.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What should I be doing everyday?

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

KILL ALL THE THINGS!!!!!!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Selling on the LFG

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As far as being a reportable offence, and not even getting into how terrible an idea it is, there is a report option for LFG abuse. If posting something into the LFG tool that doesnt belong, such as personal hook ups (outside of roleplaying) or troll postings, than selling items can be reported as well.

Edit: while it may not strictly be prohibited, I personally feel that open advertisements about getting together in real life outside of the game to be widely inaproppriate. If you meet someone and want to meet in real life, keep it between yourselves.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Non-berserker builds should be more rewarding

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The main problem is how combat works. Not gear. If combat wasnt active, and more of a turn based/passive style, then other gear would be more useful. Even if you did nerf beserker gear, it will still be the best and most optimal. And even if it wasn’t, anything with power and precision would become the new beserker. And you would be back where you started.

The only way to fix such a problem would be to fundementally change how combat, stats, and gear work.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Worst thing that could be announced at PAX?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

In all honesty i believe it will be a paid “expansion”. But not in the way everyone wants. I can see them doing something like a stand alone single player “mission” type game, based on the mechanics of GW2. But folloing the story of the Sylvari from creation to the time in game, or something. Maybe not that particular story line, but something of that nature. Think Star Craft Ghost.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Worst thing that could be announced at PAX?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The worse thing that can be announced?

A paid expansion pack.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

About to buy secondary account, but scared

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Knighthonor, if you actually like this girl then give her the time and respect to make up her own mind. If she’s still playing in a few months time (and you’re still going out) try comparing notes then.

I got my wife into it shortly before the launch of the NPE. She has ZERO experience in any type of MMO, and very little gaming experience in general. After the NPE launched she found it much easier to handle, has a much better time figuring things out, and what to do next, and actually really enjoyed it. With the NPE she was given information a bit slower and more easily digestable bits and that has helped her greatly.

I can’t remember if I ever saw how your wife went with it but I have been wondering. Nice to know she enjoys the game.

Yeah, forgot to follow up on it. But she likes it, and its not so overwhelming anymore. She hasnt played much (health and medical reasons) but does find it enjoyable when she does play.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[Suggestion] Stat selectable Vendor armor

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Why should the dungeon guys get it? Why not let the WvW guys have it?

Good point. Fixed it to include all vendors and not limited to just dungeon vendors.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Xpac - How much? Free? P2P?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Forum bug is bugging me. :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”