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Elite spec idea the battlemage!

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reikken.4961

dagger and warhorn dps specs use auras much more than staff dps spec. Dps staff tempest is the only build that doesn’t really use auras. Fresh air d/w gets 1.6 or 2.6 auras with every rotation. ie every 10 seconds. (not counting the proc on elemental bastion)

but anyway I’m talking about tempest itself.
4 out of 5 shouts are aura skills,
and there is an aura trait or two in all 3 slots, and then half of the rest of the traits are ones that synergize with other aura traits.
Tempest is an extremely aura focused spec.

Elite spec idea the battlemage!

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Posted by: reikken.4961

reikken.4961

Tempest is already super aura focused. There’s so much more to ele than auras.

Whats a decent condi build?

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reikken.4961

basically all the elite specs are overpowered, for just about anything you want to do

but as for a build without tempest, uh
Try something like this:
http://gw2skills.net/editor/?vFAQJArdhUMoohNOwsB8RMIAYUXYJkJr3QTMNEBgCwBA-TBiAABdquSZK/aUJ4pqUAwDAAm9Hg+EAkoeABBoI-e

and try to use your blast finishers on your flamewall. You can stack quite a lot of might

[Balance]MakeNonBunkerElementalistGreatAgain

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reikken.4961

not enough walls to be great imo

Fresh Air trait broken? I'm confused

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reikken.4961

fresh air, with tempest, works like this:

-overload air.
-swap to another attunement and maybe use 1 or 2 useful skills
-immediately swap back to air
-dps a bit and overload air again
-repeat

essentially reduces the cooldown of overload air from 20 seconds to 6-7

(edited by reikken.4961)

Whats a decent condi build?

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Posted by: reikken.4961

reikken.4961

https://forum-en.gw2archive.eu/forum/professions/elementalist/Do-any-Condi-builds-exist-for-PVP-PVE/6200734

edit: replace the shout or cleansing fire for signet of fire for single target

(edited by reikken.4961)

Elite spec idea the battlemage!

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reikken.4961

aura-centered

no more auras!

Raids are NOW accessible

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reikken.4961

it’s less about an enrage timer and more about the danger of wiping

Suggestion for Raids - Difficulty Levels [merged]

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reikken.4961

yeah, time commitment requirements are very low. 3 or 4 hours? I have never done that. The only reason you even spend more than 15 minutes is if you don’t know the fight

Ah, but how much time before you do know the fight? I know, that, for example, in raid teaching guilds, many-hour attempts that still end in failure to kill the boss are a common occurence.

depends on the person. and I really wouldn’t expect a long teaching run to result in a kill, for several reasons. But the same amount of time broken into 3 sessions would be a little more likely. But even then, if there are people in the group who aren’t serious about getting better you’ll never get the kill. So typically you’d learn the encounter in the teaching run(s) and then join a more experienced run once you feel that you’re not holding the group back.

Suggestion for Raids - Difficulty Levels [merged]

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reikken.4961

yeah, time commitment requirements are very low. 3 or 4 hours? I have never done that. The only reason you even spend more than 15 minutes is if you don’t know the fight

[Request] Please lower LI for Legendary Armor

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Posted by: reikken.4961

reikken.4961

I don’t mind the LI
It’s the other time gated materials that aren’t fun to get (provisioner token) that I have a problem with.

Glyph of Elemental Harmony glitch?

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Posted by: reikken.4961

reikken.4961

kinda. Arcane reduces the cooldown of the overload (which it probably shouldn’t) and does not reduce the cooldown of the overloaded attunement swap (which it definitely should). So when you swap it looks like it added time, because you’re looking at the cooldown for something else.

but either way it’s a bug

Glyph of Elemental Harmony glitch?

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reikken.4961

oh good

Cheers.

Arcane not reducing overloaded attunement cd’s intentional?

also this, yes. This bug has been around since HoT’s release

Matthias Class Composition

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reikken.4961

chrono
warrior
druid
ele (water)
necro (plague signet)
herald (protection facet)
guardian or second mesmer (additional reflect and cc)
tempest (feel the burn)
2x whatever

(edited by reikken.4961)

It's not easy to get into raids

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reikken.4961

and the best one: ,, VG training – need exp players".

Training runs don’t work as well when the entire party is noobs. You need to have some experienced players to help them.

Variable Raid Sizes

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reikken.4961

I’ve had (successful) raid runs with 0 druids and with 2 druids. It’s not really the fault of the content itself that people are min maxing so much. It’s much more lax than people would have you believe. I’ve even had successful pug runs with no chronomancer or no warrior.

also I have literally never run the exact meta build, and I only run a close approximation about half the time, and I have 50something boss kills

(edited by reikken.4961)

Raids: Sigil of Accuracy vs Sigil of Air

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reikken.4961

7 crit = 147 precision, so you need to convert about that much power to precision to swap from accuracy to air (slightly less because full asc zerker only needs 6.5% crit to cap with full buffs. seems to be about 136). Fully buffed and in optimal gear, this is a 3.5% dps loss before the sigil. So does the sigil do more or less than 3.5% dps?

With 3760 power (the most you can get and have 100% crit without sigil of accuracy), the proc should do about 2.2k, every 3 seconds, for 750 dps. That’s 3.5% of 21.5k.

Fully buffed dps output is higher than 21k, so sigil of accuracy is better.

[POLL] Least useful skill type?

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and mist form
. .

Elite spec idea the battlemage!

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reikken.4961

yes. I’m not saying that rules out this elite idea

Life Steal Food

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reikken.4961

is it actually lifesteal? ie does it actually do damage? or is it just a heal?

Signet of Water - make this signet useful

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reikken.4961

sending conditions is not fitting of the elementalist class in general

a way to make signet of water more useful would be to have it only remove a condition when you actually have a condition. As it is it just triggers every 10 seconds, whether you have one or not, so that when you do have one it’s on cooldown and won’t remove it for another 6 or so seconds, which is obviously useless.

Elementalist isn't too shabby

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reikken.4961

For pve, against targets with less than like 3k armor (ie most of them outside of high level fractals and the armored HoT mobs), pure power is the most damage. because the power damage stats essentially multiply each other. power * crit chance * crit damage, roughly. plus there are few moves that are good at both power and condition damage. For instance, overload air, the best power damage skill, does 0 condition damage. So if you want to maximize your damage in most pve, you go pure power. berserker/marauder.

Bleeds on Ele

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reikken.4961

I haven’t noticed any such thing. which skills does it not work for?

Ranged DPS and Balance

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reikken.4961

staff ele has always been some of the highest dps in the game

Also it differs from the other things you listed in a very important way: it targets a static area. Simply walking out of the area reduces the damage by half or more.

Charr and Asura female precursor armor

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Posted by: reikken.4961

reikken.4961

boob plate on an asura is the worst thing ever. Do whatever it takes to get rid of it.

Honestly, though, this is legendary armor. You should make female armor that is specifically for asura/charr rather than just copying the male armor.

(edited by reikken.4961)

Best class/build for PUG raid

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reikken.4961

staff ele

the easiest rotation ever. other than guardian’s
easy to get into groups
huge range affords a lot of freedom of positioning, making it really easy to avoid getting hit
if you mess up and go down, you can mist form over to a safe place for people to revive you

Elementalist isn't too shabby

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reikken.4961

ele is the best
for combat, at least
thief is the best when noncombat is included. can get from point A to point B literally twice as fast as other professions

but yeah ele is the best

Glyph of Elemental Harmony glitch?

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yeah it’s been bugged ever since the change, and reported by several people

but anet doesn’t fix profession bugs, in general

Suggestion for Raids - Difficulty Levels [merged]

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reikken.4961

Wing 1 and Wing 2 typically take less than 1 hour each.

only with very experienced groups. I’ve only managed runs on that level in guild. never done that in a pug
(though mostly because I usually only do 1 boss at a time in pugs. you have to be on at like 3am monday morning to get good full clear pugs)

Suggestion for Raids - Difficulty Levels [merged]

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reikken.4961

I’d rather a raid that is scaled for single player. Playing content that actually requires players to talk to each other has taught me how disgusting this game’s community really is. The only reason people say this game has a “good community” is because everything below Raids doesn’t require us to converse with each other.

nah that’s not true at all. about 80% of raid groups I’ve joined have been very pleasant. and this is not even including runs with my guild

[POLL] What should the new spec offer?

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reikken.4961

I don’t think we’ll get any weapon that Conjures give us, at least not yet. So that rules out […] Longbow, […]

That leaves us with only one two-handed option, Shortbow;

pretty sure ice bow is a short bow
it has 900 range and is quite short

Help Theorycrafting a Build

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I feel compelled to remind you that you might run into some resistance when trying to run a build like this.

nah. I run a build with 1k healing power about 50% of the time in fractals and dungeons and have literally never seen anyone who had a problem with it

and I’ve run fractals a lot. have ad infinitum and have had all fractal achievements done since well before the item’s release

ele has unparalleled dps but also has the highest healing power scaling by an even larger margin

(edited by reikken.4961)

Help Theorycrafting a Build

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reikken.4961

rune of the monk is better than water. 10% heal takes more to get than 5% boon duration

and no, healing power is far from useless, in places where healing is useful in the first place

Biggest fear of next expansion?

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reikken.4961

power creep

Elite spec idea the battlemage!

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reikken.4961

yeah. I’m just saying that you don’t need to wait. you can do it pretty well already if that’s something you want to do.

Elite spec idea the battlemage!

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Posted by: reikken.4961

reikken.4961

try going air/earth/tempest

this build is roughly 4 times tankier than a max dps build

Do any Condi builds exist for PVP/PVE?

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(edited by reikken.4961)

Elite spec idea the battlemage!

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Posted by: reikken.4961

reikken.4961

you can already go tanky melee btw

btw speaking of magical armor (which protection and frost aura arguably already are), I’d love to see GW2 get damage absorbtion shields

(edited by reikken.4961)

ELE HP BUFF PLZ!?!?!?

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reikken.4961

Marauder = problem solved.

this

/topic

idea for raids ( use of combo's )

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reikken.4961

I like this

I’m all up for bringing in more mechanics that really test peoples knowledge of their class and the skills/traits that they can bring to the table.

me too

The state of thick leather

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reikken.4961

leather is at the correct price. lots of people are willing to pay, so that’s how much it’s worth. it’s not like there are supply problems

[General] The Warhorn

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some? don’t you mean all of the skills?

Is there a good ice dps build for pve?

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reikken.4961

in fairness, there are way too many replies to bother reading them all
you could edit the first post if you really wanted people to get the gist of what’s been said already

[General] The Warhorn

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reikken.4961

why would you post a topic without the post?

Heart of Thorns messes me up

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Very few of the hero challenges in HoT can be solo’d.

Nah, you can solo them. I was able to solo every hero point with my tanky sustain burning build, except for pre-nerf Coztic Itzel Belongings. Including Balthazar’s Statue. Oh, also excluding the mushroom queen, because I never wanted to fight that thing ever again.

gl soloing them in zerker, though. That’ll take some serious skill. Though some of them are easier than others

(edited by reikken.4961)

Heart of Thorns messes me up

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reikken.4961

iirc I used air/arcane/water fresh air. Air and arcane are mandatory for the build. Air is obviously needed for fresh air, and arcane is free permafury and tons of boons, including 50-70% protection uptime. For the last slot, water is cool for the massive sustain, but fire will get you a bit more dps.

I also used a condition build too, but that of course requires different gear. was very surivable though. made everything faceroll

(edited by reikken.4961)

Is there a good ice dps build for pve?

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sorry, I meant PvE for those 3 builds
raids for the water one

how to get started with raiding.

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reikken.4961

You can roll nonstandard builds, but you need to have several builds, to fit what the team needs. And they need to be effective. Beware that some groups only run strictly defined builds and team compositions.

also there are a lot more kind of standard builds now than there used to be, as people have realized that a lot of things can work well

Matthias - Staff Tempest Healer?

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reikken.4961

The staff build has more direct healing, but without group protection many of the “squishy” classes can be 1 shot by Matthias’ attacks. The protection helps keep them up if they miss a dodge.

Do note that Matthias’s giant orb hadouken attack ignores protection. (It does exactly half of your max hp per hit no matter what stats and buffs you have, and sometimes hits twice, resulting in insta down)

Raid Meta Without Phalanx Strength Warrior

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reikken.4961

the oldest field is used for the blast finisher. If you have enough eles, the oldest field will always be a fire field

1 chrono, 1 rev, 8 eles
druid optional

(edited by reikken.4961)