Showing Posts For runeblade.7514:

Support Rewards in WvWvW

in WvW

Posted by: runeblade.7514

runeblade.7514

You get rewards for playing the support role.

If your teammates survive, your zerg gets stronger and can destroy the other zerg. If your teammates die, your zerg gets wiped out and you get no rewards.

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Pop-up chat when turning in fetch items

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Distant yourself from the NPC and the dialogue will close out itself.

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Deploy-able defenses in WvW

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If you want to make a small camp, make your own camp.

Engineers, place Turrets.

Warriors place banners

Ranger/thieves place traps.

Guardian place wards.

Players set up siege weapon at strategic location.

Chef place a fire pit for aesthetics. Guild leader places banner for buffs.

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gw2 vs rl

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

Real life, the mini game are amazing at least.

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Norn Spirits (OWL)

in Suggestions

Posted by: runeblade.7514

runeblade.7514

^Charr Rangers

/15 char

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person who starts the dungeon

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Dungeon does not reset when instance owner dc. Dungeon reset when instance owner gets kicked, leaves, or change to another character.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

person who starts the dungeon

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

I completely disagree.

This feature is my safety net. I enter first, if I get kicked, everyone else gets kicked. This ruined many guild griefers who kicked me because their guildmates wanted rewards.

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Guild vs. Guild ideas (and other Guild ideas)

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If there was a Guild vs. Guild, I would love to see the the entire world of Tyria be the PvP map for the guilds.

You challenge a guild and then get sent to a random zone to fight against this one guild. The PvE players are the spectators.

I feel like this might be a little annoying because, what if you end up in a high level zone, people who aren’t that high level end up getting attacked because random aggros.

You get upscaled to that level of the zone.

That could work but it would still be annoying since certain spawns aggro incredibly quickly and in large numbers.

It takes 2 minutes for a mob to respawn. If your guild cannot wipe out mobs within 10 seconds, your guild will never win the Guild vs. Guild battle.

If you don’t want to fight in a area with mobs, you can always fortify yourself in an outpost.

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Guild vs. Guild ideas (and other Guild ideas)

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If there was a Guild vs. Guild, I would love to see the the entire world of Tyria be the PvP map for the guilds.

You challenge a guild and then get sent to a random zone to fight against this one guild. The PvE players are the spectators.

I feel like this might be a little annoying because, what if you end up in a high level zone, people who aren’t that high level end up getting attacked because random aggros.

You get upscaled to that level of the zone.

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Guild vs. Guild ideas (and other Guild ideas)

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If there was a Guild vs. Guild, I would love to see the the entire world of Tyria be the PvP map for the guilds.

You challenge a guild and then get sent to a random zone to fight against this one guild. The PvE players are the spectators.

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Frustrated PvE'er in WvWvW

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If you don’t want to PvP, then don’t PvP.

No one is pointing a gun to your head.

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Dungeon tokens refund

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Use a Transmutation stone and buy the armor with the same stats.

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1 Gift of Exploration for PvE, 1 for WvW

in Suggestions

Posted by: runeblade.7514

runeblade.7514

No I haven’t, but I don’t see why we need to remove WvW map completion requirment just because we have Gift of Battle.

It makes zero sense.

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Close formations move slow: Implement in WvW

in Suggestions

Posted by: runeblade.7514

runeblade.7514

No thanks. It is more harmful than helpful.

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1 Gift of Exploration for PvE, 1 for WvW

in Suggestions

Posted by: runeblade.7514

runeblade.7514

That would be totally imbalanced. If you’re on a server that totally annihilates the other two, getting 100% on only the WvW maps would take less than an hour. And it would still be impossible if you’re on an underdog server.

In essence, your suggestion does not touch the core problem here.

In what way would an underdog server be incapable of getting gifts of exploration if they could get one without ever going into WvW?

That is the problem. WvW should not be included in getting Gifts of Explorations in the first place. Mapping all the WvW maps should give you something related to that game mode instead.

It does. It gives Badges of Honor/Blueprints.

Gift of exploration is for Legendary weapons, which can be used in PvE AND WvW.

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Daily achievements turning into a grind

in Suggestions

Posted by: runeblade.7514

runeblade.7514

the one thing OP and others are forgetting is you do not HAVE to do them at all. Go do fractals for acended rings instead, or do like wvw’ers do and do without.

This entire game is optional but it doesn’t mean it should be an excuse to dismiss any opinion.

If it is unfun, why should Anet keep such a flawed design?

“Thieves are OP!” “WvW, sPvP is optional. Go do something else.”
“Simin is just unfun to kill!” “Dungeons is optional. Go do something else.”
“There is no one to play with in the PvE world.” “PvE is optional. Go do something else.”
“This Dynamic Event is buggy.” “Dynamic events is optional. Go do something else.”
“Leveling is boring.” “Leveling is optional. Go do something else.”
“Rewards is bad.” “Rewards is optional. Go do something else.”

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(edited by runeblade.7514)

what's wrong with the kicking in pugs?

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

I was in an AC group today that had 2 people want to switch characters at the boss. I was perfectly fine with that. One even waited too long to switch, and requested that we kite the boss until he got loaded in. Again, I was perfectly fine with that. But this is AC we’re talking about.

The final bosses in CoF (path 1 and 2) pretty much require 5 players. In path 1, if you’re not a strong DPS group, losing a player can significantly lengthen the battle. Same with path 2, but due to the mechanics rather than DPS limitations.

COF p1 boss needs 5 players?

On a boss that is permanently regenerating for 25 stacks? You do the math.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Daily achievements turning into a grind

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If you want the Best in slot item, you got to grind for it in an anti-grind game.

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Dungeon leader

in Suggestions

Posted by: runeblade.7514

runeblade.7514

I disagree.

This feature saved my kitten plenty of times. I was the host for the dungeon this one time in a party full of guildies. They kicked me so that they can give their guildmates the rewards. The problem is, I was the host.

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PvE name for...

in Players Helping Players

Posted by: runeblade.7514

runeblade.7514

What armor are listed in there?

It looks like Captain Bravo.

http://images.wikia.com/busorenkin/images/e/e0/Silverskin.jpg

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Drake's AI?

in Ranger

Posted by: runeblade.7514

runeblade.7514

How does the Drake’s AI work?

Love the Drakes because of the obvious blast finishers, but I want to know how it works so then I can use it fully.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

WvW Music

in Suggestions

Posted by: runeblade.7514

runeblade.7514

I would like the Saga of the Norn or the Seraph playing if the walls of the keep/stonemist is down.

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Any tips for dungeons?

in Ranger

Posted by: runeblade.7514

runeblade.7514

Starting to love the Ranger profession. I was wondering if there are more tips that I should know about that I don’t.

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Any Charr rangers

in Charr

Posted by: runeblade.7514

runeblade.7514

I have a ranger and I am planning to get the t3 armor.

I was wondering what cheap armor I should get before starting my quest for the expensive t3 armor. I don’t like looking terrible.

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Guild mission addition

in Suggestions

Posted by: runeblade.7514

runeblade.7514

So in other words, you just want raids.

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Weapon Suggestion - Orb

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Why not make it a focus?

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Guild Wars "2" Zerg Friendly

in WvW

Posted by: runeblade.7514

runeblade.7514

Thanks for not reading my whole post

I did read the whole post and I responded accordingly.

Can you link me these 5v30+ videos. I will be counting.

http://www.youtube.com/watch?feature=player_embedded&v=ClIzBWTVIPU
http://www.youtube.com/watch?v=4MKNsSzZBag

I don’t feel like venturing to the deepest part of youtube to find more of these. I just wish Youtube clean out beta videos that no one cares about right now.

In none of them videos is there 30+ enemies. I think you should count them.

Maybe you should watch it.

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cost of fine infusions

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

Because grind is fun.

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Why are Auras not actually auras?

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

It is just silly for a warrior to create their own aura.

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Re-design CM to be extremely ranged oriented

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Caudecus manor looks great as a gun-shooting dungeon. The bandits with guns makes it even better. It is a pity that CM is a regular dungeon instead of a range-oriented dungeon.

First,

  • Nerf the hp of bandits so that they scale to the amount of time it takes to kill during range.
  • Give every ranged bandits the ability to use “distortion.” A skill available from Bandit archers. Except, it blocks only projectiles. This is the “Take cover!” skill for bandits.
  • Give every ranged bandits a 0 recharge knockback. Bandits does not use this while in distortion.
  • Have many low hp bandits that can be killed in a single shot and a few large hp bandits.
  • The trash bandits with large hp can cause cripple in all their attacks.
  • All melee trash bandits can be one or two-shotted.
  • Bandit archers gets perma-stealthed. However, they lose stealth when attacked. It is for that sniper feel.
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i had enough from all those kick engine

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

This is a bannable offense. Report them if you know their names.

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Story Mode - Let's bring players back to them

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Because Anet wants storymode to be run once.

Or maybe never, given that it’s next to impossible to get a team for them these days. rolls eyes

Wrong, I got a party for SE storymode yesterday.

It takes a bit more dedication in forming a party. Just because you can’t get a party easily as CoF exp, doesn’t mean it is next to impossible.

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Dungeon Pets (Need Suggestions/Opinions)

in Ranger

Posted by: runeblade.7514

runeblade.7514

I tend to use Glass cannon pets if I am positioned safely away enough to keep an eye on my pet.

This way, I can press f4 if I see a dangerous AoE attack incoming or if my pet is running low on hp.

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Warriors should get an elite shout.

in Warrior

Posted by: runeblade.7514

runeblade.7514

Bring back IWAY! It was there in Beta!

What would be the point of IWAY?

IWAY was suppose to rally a downed friend when you kill an enemy, which is the same thing as the rally mechanic in the first place.

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Why the warrior is so loved

in Warrior

Posted by: runeblade.7514

runeblade.7514

Which guy are you? That #1346726th guy with the CoF armor or the #1326736th guy with the CoF armor? I think both of them were proud of the easiest farmable dungeon armor too.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Story Mode - Let's bring players back to them

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Why? Some of them have quite epic moments and i’d be happy to revisit them.(and get tokens too) If it’s the story not making sense, well.. it doesn’t already. You can clear them in any order, or skip some of them, and Exp modes are already repeated a lot. (dead npcs coming back to life and then killed again, npcs getting their memory wiped, etc.)I’m sure people will be fine with it.

Then get a party for it if you want to do Storymode again if you want to do it for the ‘moments.’

After all, there is no need for extra reward if you just want the ‘moments.’

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The Breached Wall is just too much

in Guild Wars 2 Discussion

Posted by: runeblade.7514

runeblade.7514

If you think the Breached wall was bad. Wait till you get to the Vizer tower.

Also, you are not required to get a skill point or vista. They are rewards for you if you did it. If you did not enjoy the difficulty of the challenge, you don’t have to get either of these.

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Guild mission question

in Players Helping Players

Posted by: runeblade.7514

runeblade.7514

I’m really excited for Guild missions but here is my question:

Are each guild missions a buyable event-chain that Guildmates have to move through in order to finish the guild mission?

Or is Guild mission a buyable one-time dynamic event?

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Will GW2 eventually get large scale dungeons?

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Yes. We’re getting Guild missions.

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Weapon Dye

in Suggestions

Posted by: runeblade.7514

runeblade.7514

If I can dye my Fiery Dragon sword to Blue, I wouldn’t even need to grind for Jormag’s breath.

Instead of having dyeing weapons. Implementing more weapons with different colors is a better choice.

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1 minute Stealth Elite Skill?

in Suggestions

Posted by: runeblade.7514

runeblade.7514

hell no…………..

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Story Mode - Let's bring players back to them

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

Because Anet wants storymode to be run once.

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kicking at end of dungeons

in Fractals, Dungeons & Raids

Posted by: runeblade.7514

runeblade.7514

So, instead of handling it like an adult and discussing your intentions, you just kicked him at the very end of a dungeon.

Wait your telling my guildie to act like an adult and discuss this with this fellow? Watch the Video again and watch as he discusses what we should do in the coming boss fight…… OH WAIT he charged into the room hopped in a hole in the wall and then proceeded to get himself killed! No my guildie and I had discussed kicking him in our Vent channel due to him bad mouthing and giving our necro (who had ran HotW only once beforehand) attitude and then he went all Leeroy Jenkins on us and that was the final straw so we kicked him and 4 manned the fight.

I don’t care what he did. He could be a 11 year old kid from CoD. But if you kick a player without warning at the end of the boss, you are what is wrong with Guild Wars 2. He get to the end, he stays till the end and reap the reward. You don’t like exploits, you make it clear that you don’t want exploits or he gets kicked in the end. You don’t want him to badmouth, you make it clear that you don’t want him to badmouth you or he gets kicked when he does it again.

This is clearly a bannable offense on the guild member’s part just from hearing your story.

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Just delete sword from ranger already.

in Ranger

Posted by: runeblade.7514

runeblade.7514

Or get Jon Peter to fix Ranger auto-attack so that everything including dodge, #2, #3, #4, #5 interrupts auto-attack just like every other weapons interrupts auto-attack. It is complete kitten for PvE and dungeons.

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greatsword vs 1h sword

in Ranger

Posted by: runeblade.7514

runeblade.7514

Turn off your sword auto attack. Its your highest dps weapon and its awesome.terrible

Awesome would be dodge, #2 and #3 interrupting auto-attack.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Apply Dynamic Leveling to Gathering Nodes

in Suggestions

Posted by: runeblade.7514

runeblade.7514

I disagree.

It should scale with your crafting level.

Level 0 in chef? 0% chance of getting Ghost peppers in lower level areas.

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New Stat: In-combat Movement Speed

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Swiftness,

/thread

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Remove Guardian Aegis in Costume?

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Sheath your weapon. If you do that, the aegis goes away.

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Play as kids

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Killable children = bad for games… in general. There’s a huge ethic question that comes to mind when putting children in games, especially when the game has violence and is aimed towards teens and up.

I haven’t seen a game that let you play as kids while being rated T. Not yet at least..

Kingdom Hearts has children in the game but they can get beaten up. Yet it is rated E for everyone.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Play as kids

in Suggestions

Posted by: runeblade.7514

runeblade.7514

you already can with sylvari!

that said there is lots of issues with having child pc’s, considering how many games avoid having children killable and such

just not a good idea, too much work for such a small and somewhat creepy audience

You can’t kill players anyways. They just lie defeated.

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4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant