Defeating the Lord grants 250 points. Add repair gate.
Wrong its give 150 points.
The proposal to modify. Because now the secondary mechanics nobody uses.
How about something like a point decapping based on the number of people on it.
also 5 vs 5 unkillable bunkers.
Now the easiest way to win: stand and defend. Very boring gameplay.
Just improve secondary mechanics of maps.
For example, you can do so.
- Forest of Niflhel
Reduce Svanir and Chieftain Utahein respawn time. 100 sec – ideal cd. - Legacy of the Foefire
Defeating the Lord grants150250 points. Add repair gate. - Battle of Kyhlo
Remove trebuchet aftercast. - Temple of the Silent Storm
This is a very bunkerfriendly map.
Add Freezing cold mechanic.(http://wiki.guildwars2.com/wiki/Snowblind_Fractal)
This will add the action. And stop boring siege. - Skyhammer
All ok.
These maps need to be more serious redesign.
/discuss
Stomper x/p
Standart d/p.
And mb new pw. Like http://gw2skills.net/editor/?fYAQNAsaVlYmiOncy9E/5EyWhK07BZVWhl2DaCngJA-TsAg0CnIKSVkrITRyisFNKYZx0CA
It’s hard to predict, but I’d like to personally see a more power-orientated meta surface.
3k armor 18k+ hp 700hps + protection and other defence.
For the current bunkers full power berserk is not more dangerous training golem.
Sorry for the typos, this is from my phone on the bus. Not for dec 10, because it takes time to do, but we are intending to make pistol whip into 2 skills(similar to flanking strike) so we can split initiative costs and balance canceling to chain stun. This is on the docket for the next patch.
Jon
Dear JonPeters
What about Retaliation?
Guardian buff mesmer’s clones. Thief eat 7k + damage.
Can still add a cd to this boon, that just kills the possible thief builds.
Hi!
Any changes in retaliation?
Thank you for your attention.
Going 30 into Critical Strike + Executioner is always a better choice then going 30 into Deathly Arts with any of its traits or splitting those traitpoints into different traitlines.
And next patch nerf Executioner.
Build diversity. All builds useless.
Dear JonPeters
What about Retaliation?
Guardian buff mesmer’s clones. Thief eat 7k + damage.
Can still add a cd to this boon, that just kills the possible thief builds.
Sure, the buff is so massive that we have…pretty much the same ini regen as before, if not worse.
Worse in all fights.(pve/pvp)
Better when you always run around the empty glade and kissing squirrels.
New meta: catch thief if you can. Like wild boar hunting.
I will do my best to show visibility in each thread but I just wanted to toss out this thread to express how useful bug reporting can be after a major balance drop like we just had.
Up.
relevant again?
Power of the Mists is awarded to players in PvE and WvW based on the war score of their home world. It includes bonuses to health, gathering and crafting among others. A player will receive the bonuses of their home world even when guesting on other worlds.
Now, who the first to enter dungeon = gets all bonus.
For my thief bonus for hp quite critical.
Make the function of the trap teleport the same way as mesmer portal.
This.
This is a huge nerf for PvE. Against the flamethrower p3 cof it was cool. Now almost useless.
The same garbage fs. Fs near useless for pve.
Didn’t it always work like this?
Dungeon is tied to that server from which first entered one of the members of the group.
pve assassin’s gear ok
Precision rune(Rune of Lyssa)
+Assassin’s armor
+Assassin weapon(without precision signets)
+Trait
+Agility signet
=80% crit chance + fury=100% crit chance
WWW heavy armor targets->assassin’s gear useless
Power of the Mists is awarded to players in PvE and WvW based on the war score of their home world. It includes bonuses to health, gathering and crafting among others. A player will receive the bonuses of their home world even when guesting on other worlds.
Now, who the first to enter dungeon = gets all bonus.
For my thief bonus for hp quite critical.
Asura >>> your build
In general, I hate nodamage thieves. It’s like an empty slot.
Hgh aoe spam again:/
They are supposed to be a “Group event” all champs are designed to be killed by large groups of people.
Any frostforge champion easily killed by by one warrior.
Permastealth vs Permaconfusion.
Exploit vs Exploit.
Certainly interesting to see. But normal people just run past.
10-15% damage nerf fs/ls + tactical strike 2 sec stun.
Pointless nerf destroy s/d like 15% nerf damage pw.
And again
Just make the Infiltrator’s Arrow rate like all other teleports. Warriors leaps run faster than this arrow. While flying arrow I run a third of the distance teleport.
Run away best defence for thief.
Thrill of the Crime
When you steal, you and all nearby allies gain fury, might and swiftness for 10 seconds.
Thrill of the Crime
When you steal, you and all nearby allies gain fury for 10 seconds and swiftness for 20 seconds.
Nretep
I know that.
But.
Only today. Special promotion. Change your minivan on a sports car, but without wheels.
Sept 17th = no balance
Oct 1st = yes balance
How does Power/ prec/ MF correspond to assassin?
Same parameters like Explorer gear
All existing crafting recipes that produced items with Explorer’s stats now produce Assassin’s stats (Precision, Power, Critical Damage).
I could be wrong, But I believes its actually 10 hits (1 Hit for the pistol whip, 3 sword swings which each generate 3 hits)
combat log = 9 hit
1 hit stun
8 hits dodge
Why does this happen, and is there any way to prevent this?
Random.
I think this is due to the position of target’s cam.
Does the retaliation damage go through?
Yes. You get at least 2k damage.
Just make the Infiltrator’s Arrow rate like all other teleports. Warriors leaps run faster than this arrow. While flying arrow I run a third of the distance teleport.
http://wiki.guildwars2.com/wiki/Retaliation
While not fix this stupid mechanic, s/p, p/x will always be useless.
All items (prefixes of equips and weapons) with MF as major stat (so all except celestial) have been removed from the game, intentionally.
It wasn’t intended for single players to drag down the party and get rewarded for it.
I don’t care what about MF. The game introduced new sets with new parameters.
But in the end:
Jewelry not found – they were removed.
A set is not fully gather because the bug with the pants.
I can’t buy pants because they’re broken.
https://forum-en.gw2archive.eu/forum/support/bugs/Assassin-s-Embl-Pants-acc-bound-when-crafted/first
I can’t buy assassin’s Ascended jewelry because it simply removed from the game.
Where assassin’s jewelry?
http://wiki.guildwars2.com/wiki/Star_of_Elona
http://wiki.guildwars2.com/wiki/The_Golden_Lotus
http://wiki.guildwars2.com/wiki/Jewel_of_Ahdashim
Simply removed from sale.
Now it is impossible to collect the full assassin/dire set.
And I want to spend my laurels but I can’t.
I can’t buy pants because they’re broken.
https://forum-en.gw2archive.eu/forum/support/bugs/Assassin-s-Embl-Pants-acc-bound-when-crafted/first
I can’t buy assassin’s Ascended jewelry because it simply removed from the game.
Where assassin’s jewelry?
http://wiki.guildwars2.com/wiki/Star_of_Elona
http://wiki.guildwars2.com/wiki/The_Golden_Lotus
http://wiki.guildwars2.com/wiki/Jewel_of_Ahdashim
Simply removed from sale.
What are you all on about. They have been working very hard to balance for the last two months.
You guys dont understand how much effort it takes to make grasping dead give 2 bleeds and not 3. This is 2 months work on its own. Be grateful for what you get.
You have inside info? Then what’s next? Making traps blockable?
Reduce instant trap damage.
Agreed on the shaving + making sure we don’t overdo it with big hits to the classes.
Also good points about making sure that we don’t take away the things “holding down” some of the strong builds. I think Mes and Ele are probably ok for the most part, as long as we tone down the conditions output from some classes, and bring the S/D Thief in line.
assasin dps<<berserker dps
But 100% crit without fury very interesting for sword/x builds.
Oh my God, they killed PVP.
Lol
LFG without new dungeons. After 1 year. Congratulations to the Chinese.
Burning venom
Kittening condition meta
Aoena fix
Traveler’s drops will be replaced with the Dire Stat Combo (Condition Damage, Toughness, Vitality)
>.<
I like TS as is right now. Up the damage a bit. Hit harder from behind would work with me or add a bleed stack from behind.
Blind and Confusion x3 @ 5 seconds from the front or Daze and bleeding x3 @ 10 seconds from behind.
The freakin icon has a serrated blade for crying out loud.
A bleed stack on a power build? Whoopdy bloody doo… The confusion stacks aren’t a terrible idea, but I’d rathr they just undo the nerf and up the damage by 10%. It would make an S/D control build viable again, and since CnD is so highly telegraphed, I wouldn’t think of it as OP.
If bleed deal 3k damage it’s good.
DA bad trait line – usefull only for 100-250+ power from trait. It would be better if it were made fully for conditions.
Replace power/condition damage from DA/Trickery