Showing Posts For Singer.8740:

Golden Airship broke in Gendaren Fields.

in Bugs: Game, Forum, Website

Posted by: Singer.8740

Singer.8740

Just to let you know the patch made it so if you use your airship pass in gendaren fields it doesnt port you to the ship and instead contests all the WP’s on that map until you relog or move to another map.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Singer.8740

Singer.8740

100% completed all the new zones. did not get any map completion rewards at all.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

TURRET RANGER.

in Ranger

Posted by: Singer.8740

Singer.8740

As the title says. Discuss

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

A question for Anet regarding mini's

in Black Lion Trading Co

Posted by: Singer.8740

Singer.8740

With the recent announcement regarding mini’s will you be bringing set’s 1 and 2 back to the TP permanently or at least temporarily? Taking into the fact that mini’s will be destroyed upon entering the wardrobe thus lowering supply on the market. I and many other’s are wondering if you will be balancing this by bring the first 2 sets back permanently to the gem store if at all or will we be seeing 4000G jackalopes in 6 months?

Also will the current mini achievements still be attainable after the patch?

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

cultivated seed swapped with pet seed

in Bugs: Game, Forum, Website

Posted by: Singer.8740

Singer.8740

Same for me. Hope a bug fixes happens soon.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[SPOILER] SALAD WITH CHARACTER.

in Living World

Posted by: Singer.8740

Singer.8740

WOOOOOT YE. now there is a salad with character. Canach needs more screen time. Make it happen Anet.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Rytlock Ritual End Fight

in Living World

Posted by: Singer.8740

Singer.8740

i dont understand some people in this thread. So much complaining because you cant stand in a corner and 1111111 the boss to zero…OH WAIT YOU CAN. i literally stood behind him and blasted him down on all 8 of my lvl 80 characters .(some of wich arent even geared properly) every once in a while i had to swap to my rifle/scepter/other pew pew stick and zap a mender or other random ghost but i basically just stood in the same place all fight for like 5 mins until the fight ended. There was literally no skill required. i literally scratch my head at this thread. All i see is people who cant be bothered to read the event at the right of there screen and listen to the npc’s who literally handhold you through these LS boss fights. I enjoyed this content for its depth but challenging is definately not what this is for hell my youngest brother figured this stuff out without any help and had it done in 15mins….

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

To all of you crying about the Skill Bar

in Profession Balance

Posted by: Singer.8740

Singer.8740

my warrior predictions;

nerf rush and bull’s charge by making them require a target to use. In exchange we have increased endure pain to last forever and reduced the cooldown on burst skills by 5 seconds just to keep the class balanced with the other proffesions.

the /sarcasm is strong in me today.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

I remember watching ostricheggs stream where he was playing a zerk dps ele. He and a necro went to fight a turret engi at a point. The turret engi took a whole dragon’s tooth pheonix combo and still manage to 1v2 only pressing 11111 and maybe the occasional turret active.

your post is rubbish and to make sure i went and watched all his vids on his ele and this fight in fact never took place. There was a fight however were he two shot a bunker guardian with his dragon tooth (If he did this to a guardian, an engineer stands no chance against the combo even if the stream existed which it doesnt btw.)ele and also in the same vid got one shot from 100% by a lich form necro. Please do not make up rubbish you only make a fool of yourself.

http://www.twitch.tv/ostricheggs/c/4591078

just because you are dumb and can’t find it, doesn’t mean i was lying you twit.

http://www.twitch.tv/ostricheggs/b/546014284

at around 45 minutes

maybe its you that should stop making a fool of yourself.

Eggs fought turret engie and had ready FGS, but don’t activate this skill vs him (1 shot all turret). And when he die he call him “f_c_k_g idiot”. Now i have questions who is “f.. idiot”

a turret engi that can 1v2 an necro and ele even when the ele doesn’t use fgs still doesn’t change the fact that brain dead AI builds still get rewarded too much for doing too little.

So Ostrich got put on fire when he had 25% left and after clearing it blows up the turrets at point blank range with a dragon tooth (Downing the engie btw) instead of standing back downing his buddy in the process after which he rages, switches to his kit engie and instantly gibs the turret engineer.
so basicaly the link you desided to use shows a non engie downing a turret engie but making a bad play hence getting downed himself, raging, and then instantly ganking the offending engie on his engie.

:/
need i say more.

P.S. you should probably cool it on the insults or you might be infracted and get this discussion locked. Try and at least give an intelligent discussion with actual valid evidence before raging at the world next time.

P.S.S. if you skip ahead to 52 mins in you see ostrich basically do almost everything i said in my other posts.
1. catches the engie off point.
2.ranges and/ or avoids the turrets.
3. baits the engie and kills him easily. (takes about 10 seconds.)

says the kitten insulting and accusing people of lying. Either way it doesn’t matter if he made a mistake of not using fgs or slightly not positioning himself right. Because in the end it still doesn’t change the fact that turret engi 1v2 while the player was probably sitting back and watching TV while it all happened. Too much reward for doing too little.

So basically your just gonna ignore facts and whine about something you cant actually prove. I think were done here.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

I remember watching ostricheggs stream where he was playing a zerk dps ele. He and a necro went to fight a turret engi at a point. The turret engi took a whole dragon’s tooth pheonix combo and still manage to 1v2 only pressing 11111 and maybe the occasional turret active.

your post is rubbish and to make sure i went and watched all his vids on his ele and this fight in fact never took place. There was a fight however were he two shot a bunker guardian with his dragon tooth (If he did this to a guardian, an engineer stands no chance against the combo even if the stream existed which it doesnt btw.)ele and also in the same vid got one shot from 100% by a lich form necro. Please do not make up rubbish you only make a fool of yourself.

http://www.twitch.tv/ostricheggs/c/4591078

just because you are dumb and can’t find it, doesn’t mean i was lying you twit.

http://www.twitch.tv/ostricheggs/b/546014284

at around 45 minutes

maybe its you that should stop making a fool of yourself.

Eggs fought turret engie and had ready FGS, but don’t activate this skill vs him (1 shot all turret). And when he die he call him “f_c_k_g idiot”. Now i have questions who is “f.. idiot”

a turret engi that can 1v2 an necro and ele even when the ele doesn’t use fgs still doesn’t change the fact that brain dead AI builds still get rewarded too much for doing too little.

So Ostrich got put on fire when he had 25% left and after clearing it blows up the turrets at point blank range with a dragon tooth (Downing the engie btw) instead of standing back downing his buddy in the process after which he rages, switches to his kit engie and instantly gibs the turret engineer.
so basicaly the link you desided to use shows a non engie downing a turret engie but making a bad play hence getting downed himself, raging, and then instantly ganking the offending engie on his engie.

:/
need i say more.

P.S. you should probably cool it on the insults or you might be infracted and get this discussion locked. Try and at least give an intelligent discussion with actual valid evidence before raging at the world next time.

P.S.S. if you skip ahead to 52 mins in you see ostrich basically do almost everything i said in my other posts.
1. catches the engie off point.
2.ranges and/ or avoids the turrets.
3. baits the engie and kills him easily. (takes about 10 seconds.)

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

I remember watching ostricheggs stream where he was playing a zerk dps ele. He and a necro went to fight a turret engi at a point. The turret engi took a whole dragon’s tooth pheonix combo and still manage to 1v2 only pressing 11111 and maybe the occasional turret active.

your post is rubbish and to make sure i went and watched all his vids on his ele and this fight in fact never took place. There was a fight however were he two shot a bunker guardian with his dragon tooth (If he did this to a guardian, an engineer stands no chance against the combo even if the stream existed which it doesnt btw.)ele and also in the same vid got one shot from 100% by a lich form necro. Please do not make up rubbish you only make a fool of yourself.

http://www.twitch.tv/ostricheggs/c/4591078

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

“You guys exaggerate way to much. Turret builds are not as bad as you paint them to be. There are a number of ways to kill or weaken a turret engineer such long ranging it. you only need an effective range of 1200 to deal with them comfortably and if they are using the shields to lock down your ranged attacks simply bait out the turrets then attack properly during the breaks in rotation.”

First off, if you can hit the engineer, the turrets can hit you. (Maybe longbow ranger, but you’re kidding right?) Second, if you have some secret bait that lures turret engineers off a point (they own the entire time you’re “baiting” them, please share it with me). Third, the joke is you think turret engineers leave their point.

im gonna break down what you said below;

1.)“First off, if you can hit the engineer, the turrets can hit you. (Maybe longbow ranger, but you’re kidding right?)”

no they cant. The longest range turret’s are rocket and rifle turrets and they have a range of 1000ft and to top it off if the take the rifled barrel trait for extra range they got no shields so happy days. (Dat longbow ranger ((or staf ele or anything with long range aoe or lots of cc or a mesmer with greatsword)) can sit back and control the fight all day long and rangers have this thing calld a cat wich does really nice damage and rips turrets apart.)

2.)"Second, if you have some secret bait that lures turret engineers off a point (they own the entire time you’re “baiting” them, please share it with me)."

What i say is “if they are using the shields to lock down your ranged attacks simply bait out the turrets then attack properly during the breaks in rotation.” At no point did i say try and bait the engineer off the point and on top of this later in my posts that you conveniently //snipped// i gave plenty of examples of ways to deal with the engie. Perhaps you should read them.

3.) “Third, the joke is you think turret engineers leave their point.”

The joke is your entire post.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

On another note I noticed quite a few posters talking about how the engie reflects all there attacks. One guy even said “Taking ranger as example, the problem is that as for ranger only viable builds are those using bows as attack weapon which use projectiles.”
and so for all you guys out there using two melee weapons or two ranged weapons. this, is for you.

http://youtu.be/oAKG-kbKeIo

The viable ranger builds I have seen all used a melee weapon paired with there bow of choice. If your using double bow I think you may need to rethink your build.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

You guys exaggerate way to much. Turret builds are not as bad as you paint them to be. There are a number of ways to kill or weaken a turret engineer such long ranging it. you only need an effective range of 1200 to deal with them comfortably and if they are using the shields to lock down your ranged attacks simply bait out the turrets then attack properly during the breaks in rotation. Or you could catch the engineer off point as it travels and take it out or weaken it before it arrives at destination. Or you could simply get a friend and tag team him as turret engineers don’t do well against multiple foes since most of there attacks are single target. And lastly you could simply treat it like a bunker guardian and leave it alone until you focus down his friends or redistribute the fights to outnumber his team on other points since he’s a slow kitten fatty.

that’s all very cute but if he is siting on a node and you are fighting him outisde the node on a conquest ONLY game, even if you manage to kill him (15 min. later) you have lost anyway. Not to mention that there are professions that do not have 1 single ability with that kind of range.

like I pointed out you are not “required” to fight on the engie’s point you could go help your team on other points effectively creating a 5v4 situation while that engie bunks his point on his own. If he does decide to pack up shop he is incredibly vulnerable between points. As I also said you could simply gank him with a team mate he stands no chance against this. I would also lie to point out thieves and other vey high dps classes like ele can two shot a turret(even if its traited) with auto attacks. I think your post is “cuter” than mine

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Turret Engineer (AFK)

in PvP

Posted by: Singer.8740

Singer.8740

You guys exaggerate way to much. Turret builds are not as bad as you paint them to be. There are a number of ways to kill or weaken a turret engineer such long ranging it. you only need an effective range of 1200 to deal with them comfortably and if they are using the shields to lock down your ranged attacks simply bait out the turrets then attack properly during the breaks in rotation. Or you could catch the engineer off point as it travels and take it out or weaken it before it arrives at destination. Or you could simply get a friend and tag team him as turret engineers don’t do well against multiple foes since most of there attacks are single target. And lastly you could simply treat it like a bunker guardian and leave it alone until you focus down his friends or redistribute the fights to outnumber his team on other points since he’s a slow kitten fatty.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

22.2 Sec. QUICKNESS,MIGHT(9 stacks=1 click)

in Engineer

Posted by: Singer.8740

Singer.8740

Rofl who is this VeeWee guy and where did he come from? I seriously picture a goofy science-y announcer popping in a cloud of smoke, giving advice and overviews, and then pooofing away. He’s hilarious ahaha

Shalom. Molenda here #1 Engi EU and some other stuff.

Vee Wee is #1 Engi NA and world first rank 80 right from the Mists. Like seriously, can’t you read? Get real, bro…

Such trollitude. its all lies! LIES I SAY! Am i the only one who feels like doing horrible things after reading a “VeeWee” post from Ellessee. I mean grrragsnf@%!$rgl im gonna get that VeeWee and those meddlsome Kids too.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

22.2 Sec. QUICKNESS,MIGHT(9 stacks=1 click)

in Engineer

Posted by: Singer.8740

Singer.8740

Buuut it could be incredibly OP in Pve such as dungeons or fracs. Not neccacarily the same build but with the same quickness/ might stuff it could be incrediblly dare i say….meta level dps.

EDIT; just realized its on knockback. kitten you defiance ruining all engineers hopes and dreams.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Incendiary Powder changed again

in Engineer

Posted by: Singer.8740

Singer.8740

Just tested it and it works fine. you sir are talking garbo I am afraid.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Something to brighten your day. :)

in Engineer

Posted by: Singer.8740

Singer.8740

It still happened bugged or not. don’t be such a sad seal silly billy, it only takes a quick fix if it is bugged. Just sit back and let this ray of sunshine brighten your day.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Something to brighten your day. :)

in Engineer

Posted by: Singer.8740

Singer.8740

Hey lets take a look at these new balance and bug fixes for the new patch.

(goes to top of section, commences reading)

BALANCE AND BUG-FIXING
General
•Fear: This condition now functions as an interrupt and will trigger on interrupt functionalities.
•Player bundles (kits, conjured weapons, banners, etc.) will now scale damage based on the rarity of the player’s equipped weapon.

….

notices

….

•Player bundles (kits, conjured weapons, banners, etc.) will now scale damage based on the rarity of the player’s equipped weapon.

commences dancing.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

The Veecap, an engineer technique by Vee Wee

in Engineer

Posted by: Singer.8740

Singer.8740

you should’nt take him seriously mait he be postin a troll thread making fun of all the whiners who cry about engineer’s decapping points when in reality all engineer builds have the ability to do so. Just sit back and enjoy the sarcasm like the rest of us XD

I’m not sure about that, man. Lol!

I’m not sure about that, man. Lol!

Silly Chaith! The Veecap isn’t a feature focus of the build! It’s just something you can do!
And obviously you shouldn’t blow all your cooldowns if the score is like 59-69! The Veecap is a game winning decap! If the score is 490-488 and both teams hold one point while mid is contested and you’re at a stalemate at every point and only one person that isn’t a Ranger with Shared Anguish is guarding far, Veecap it and win! Wahoo! #Veesports

Double dog dare you to say it again.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

Except it isn’t a little disadvantage, and it isn’t compensated at all by the class mechanics.
I’m not an expert on the elementalist class, so i’ll talk about the engineer.
And a class like the engineer, by default, has less skills than any other class. As kits are optional and should be treated like so when balancing the class on the whole. Also, toolbelt skills are already balanced with the utility they’re paired up…often making for limited effects in both of them. The only case were there was a good effect on the toolbelt – toss elixir R – they nerfed the utility to the floor.
And what about other classes, like guardians, who’ve got 3 signets as their mechanic and yet have a second weapon and related sigils?
There is simply a bias in how the classes are balanced, that’s the problem.
But that should be clear enough, seeing they didn’t even care to make a single reply about the whole issue.

how i already said. for pvp will nothing chance except no more shared icd.

in pve it doesnt matter if some can equip 2 sigills more or not.

in wvw it doesnt matter also. the possible gap between stats is already out of control with food and all the other stuff that add stats. so why cry for 2 sigills less then other classes if it doesnt decide a fight?

but it could deside a fight, thats the problem. Being able to stack bloodlust and use a superior sigil of force and strength (ham/bow cough cough) or bloodlust and air and fire (thief cough cough) sounds like a big deal to me.
So once again and I would love to here your thoughts and your idea’s to solve this issue and once again please post any general discussion (such as is it or is it not an advantage posts) in the thread below;

https://forum-en.gw2archive.eu/forum/professions/balance/Sigils-Ele-and-Engineer-punished

:)

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

The Veecap, an engineer technique by Vee Wee

in Engineer

Posted by: Singer.8740

Singer.8740

I feel like the point of the post is that as long as an Engineer is running Tool Kit and is willing to pop Supply Crate early, they can get a decap. You don’t need some kind of specialized and dedicated build.

Exactly. So much wine about decap engineer. ALL engineer’s can decap a point built for it or not. If an engineer decides to sacrifice all his other stuff for more decap good for him, a mistake, but good for him. ALL engineers can and will decap you regardless of build. troll post but a good read. two thumbs up.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

Sorry, I figured I’d make an attempt. I thought I was pretty clear in my explanation.

Ele/Engi: 1 stack sigil + 1 other.
Rest: 1 stack sigil + 3 other.

Can’t make it any clearer than that…

Yup. That’s the gist of the situation. It is not that bad currently because we could have a spare weapon with our stack sigil in our bag. After patch we can no longer do this however so ele/engie’s are down one sigil and two handers go up one sigil. Essentially rifle staff engie/ele’s remain the same as now. engie/ele’s (PP, P/S OR D/D, S/F, D/F, S/D) with any of the other weapon Combination’s lose access to that extra sigil (down to 2 sigils from 3) so all six other classes have 4 sigils across the board, engie/ ele’s get 2 across the board.
Now that we have got that out of the way I would love if we could keep this thread on topic discussing possible idea’s and/or fixes for this issue and if at all possible keep the general discussion in the other thread, thanks.

https://forum-en.gw2archive.eu/forum/professions/balance/Sigils-Ele-and-Engineer-punished

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Moderator)

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

I like it but there’s little chance that Anet will see it.

Either that or will ignore it. I have a thread i made about the same issue over 2 weeks old and no red comment or anything.

OP, check out my thread https://forum-en.gw2archive.eu/forum/professions/balance/Sigils-Ele-and-Engineer-punished/page/2#post3867687

Had a few ideas posted. See what you think.

The OP mentionned your thread in his second post ^^

yup, its a great thread to discuss the problem in but i thought we needed a more theory crafty thread so here we are, and i made sure to link to your thread to direct general discussion there.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

I think you may be missing something…

On-Kill sigils (those sigils which trigger when you kill something) have received an update as well. The functionality of each sigil has changed so that killing a player is worth five stacks of a sigil in any game mode, while killing a monster only grants one stack. This type of sigil will have more strict rules applied on them, so that a player will no longer be able to gain 25 stacks and then un-equip the sigil.

That suggests to me that haivng Bloodlust on weapon A, building stacks to 25, and then swapping weapons will cause you to lose your bloodlust stacks.

It actually means that you cant just walk around with a spare weapon with a stacking sigil in your bags after the patch. Can you imagine how angry player’s who main engineer or ele would be if what your suggesting is true. Think about it, ele’s who lose there stacks every time they swap attunement even though they only have one weapon. Engineer’s that lose there stacks every time they go in and out of kit. The forums would irrupt in anger. The chances of you losing the stacks every time you “weapon swap” are 0%.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

I have had a proposed idea in answer to these problem’s which i would like to here your thoughts on below.

For Ele’s;

Give ele’s one sigil slot per attunement not linked to the players weapon choice. For example;

My Staff Ele: Fire atn; sigil of fire.
Air atn; sigil of energy
Water atn; sigil of water
Earth atn; sigil of bloodlust.

With this the ele would have access to a different sigil in each attunement so it could build bloodlust by attuning earth when killing and stomping foes. Healing allies when attuning to water with critical hits. Gaining a doge by attuning to air and finally Aoe fire off crits with meteor shower and such while in fire attunement.

For Engineer’s;

Give engineer’s a third sigil slot exclusive for a weapon swap sigil regardless of weapon set equipped. that only procs its effects if the engineer kit swaps, uses a turret or gadget or elixer. This sigil slot follows a number of rules listed below.

A. The sigil inserted in this slot does not change unless replaced with a new sigil (at which point the old sigil is destroyed as usual unless an upgrade extractor is used first.) even if the engineer changes there weapons. (for example a different pair of pistols or a rifle.)

B. only weapon swap sigil’s may be inserted in the slot.

C. The sigil only procs its effect when a utility is used. i.e. Kit swapping, drinking an elixer, using a gadget or turret. At which point it goes on its own internal cooldown.

D. all other normal sigil rules apply.

With this the engineer has access to a weapon swap sigil even if they choose not to run kits and can then have on kill/crit sigils or permanent bonus sigils or even another weapon swap sigil in there actual weapon slots.

These idea’s allow the ele and engineer to use sigils with there class mechanics and brings them to a level playing field weapon swap wise with the other six classes and use sigils in a different and interesting way bringing new interest and customizable options to GW2.

Bellow i would love to here your thoughts on this and your own idea’s that may help bring some balance to ele’s and engineer’s in this area and hopefully with soem positive discussion and enigmatic idea’s we may even be able to grab Anet’s attention to this and persuade them to do something to help.

Below is a link to the thread regarding general discussion about this topic.

https://forum-en.gw2archive.eu/forum/professions/balance/Sigils-Ele-and-Engineer-punished

Please keep this thread used purely for idea’s to solve the problem and discussion and opinions on said idea’s. Please post all general thoughts and complaints in the thread above, thank you.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Ele, Engie] Sigils, and a possible fix.

in Profession Balance

Posted by: Singer.8740

Singer.8740

So as we all know when the feature pack hits there is going to be major changes to the way sigil’s work and two handers are getting an extra sigil slot.
Sadly for Ele and Engie because of there class mechanics they were denied a second weapon set as a means of “balance” from the beginning of the game. Engineer’s could not even use sigil’s with kits in the beginning :/. Thankfully this was fixed and brought the engineer up to around equal to the other classes at the time “somewhat”.
Now with these new changes on the horizon the customizability of sigil’s for the other six classes is jumping ahead of these two classes by leaps and bounds. Most notably the fact that with the changes to stacking sigil’s the other six classes can simply occupy one of there four sigil slots with an on kill sigil and then use the other three slots for what ever they want for example:

My Ham/bow warrior: Hammer, sigil of fire and sigil of force
Bow, sigil of bloodlust and sigil of energy

This allows me to build up bloodlust stacks on my bow while also gaining a dodge back every time i swap to it before i use the burst skill i then swap back to my hammer wich gets 5% dmg from the force sigil and can crit for aoe fire.

Ele’s and Engie’s will not be getting this new versatility as they can only equip one weapon set thus getting only two slots two customize. (no change from the current format.) for example;

My Staff Ele; Staff, sigil of energy and sigil of bloodlust.

with the two slots available i have chosen to take energy to gain a doge every attunement swap in order to help my evasive arcana and a bloodlust sigil to increase dps. If i wanted to gain the benefits of a permanent sigil or on crit sigil like the warrior above i would have to sacrifice ether my energy sigil which i personal believe is integral to my build and roll in battle or my bloodlust stacks.
Engine’s problem lies in the fact that to gain weapon swapping they have to sue a utility slot to do so. First i would like to mention that allot of people assume that this means the engineer is sacrificing a utility to gain something other classes have already. This is a misconception because the engineer class mechanic is the tool belt which in fact is our actual utility bar and we gain a matching utility on our tool belt bar to which kit or actual utility we take so basically if you take a kit you get that kits utility skill on your tool belt and if you take an actual utility you basically gain a second utility on the tool belt. basically a two for one. So engineers do not actually have to sacrifice a utility at all. The problem for engineer’s and the new sigil system lies in something far more simple yet complicated at the same time (typical engineer convoluted nonsense as usual :/ ). The fact that if i wanted to run a gadget or turret build (all though a would not currently because they are teribad right now XD.) or elixer build i will lose access to 25% of all sigils because i would have no way to use weapon swap sigils at all. Basically i would be forced to water down my turret or gadget or elixer build by taking a kit instead of a third turret or gadget(with no trait investment.) just to use a weapon swap sigil. this combined with the fact that all other utility types are incredibly sub par with out being used in conjunction with at least one kit, having only one weapon set to use offensively and the fact that even kits themselves are not created equal to actual weapons with out heavy trait investment which none of these three build types can do with out having to give up core traits to branch into kit traits thus severely watering down build effectiveness.

Cont, below.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Don't let Piken Tank into Silver!!

in WvW

Posted by: Singer.8740

Singer.8740

I might say change the title to ’Don’t let anyone tank into anything’ xD tbh if Piken are, not saying they are, they won’t be the only ones. Let’s just all watch the rankings carefully, and see who convieniently drops to be top of the league below, shall we? It’s not like this ever happened before… cough cough Deso cough. It’ll be interesting to see if ANet picks up on it the second time around.

You are partly right. But weather Piken is tanking due to the fact that there server is not as good as it was due to guilds leaving or if they really are artificially lowering there score. No one can tell. As such i am going to leave the topic title as such for now due to the fact that piken is still tanking weather it be intentional or otherwise. The issue is Anet need to lock the ladder rankings when they announce a league so as to avoid this farce in the first place. Tournament formats should always be separated by performance with no exploiting or rigging involved as we can see here from all over the WVW ladder.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Don't let Piken Tank into Silver!!

in WvW

Posted by: Singer.8740

Singer.8740

Singer.8740, do you prefer to get stomped by Desolation second time? Whats the diffrence? XD

I would prefer to fight the good fights in the league i am supposed to be in not get roflstomped in gold league if its all the same to you.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Don't let Piken Tank into Silver!!

in WvW

Posted by: Singer.8740

Singer.8740

P,S. Spread the word in game all you folks in silver league who want fair fights and the rewards you deserve.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Don't let Piken Tank into Silver!!

in WvW

Posted by: Singer.8740

Singer.8740

Just putting it out there that piken square are tanking there score in order to get into silver league. We shouldnt let this happen because;

1. it will create imbalance in the silver league with piken simply steam rolling the tournie.
2. one server will be pushed up to and summarily executed in gold league.

what can be done to stop it.
1. who ever is fighting piken before the tournie starts simply needs to tank there world score. I.E dont cap piken stuff and dont stop them capping your stuff. this will push there score back up.

2. Deso and Gunnars need to make sure to tank there score in all games played before the tournament in order to prevent Piken from swapping one of them out even if they are not fighting against piken.

IN THE FUTURE ARENANET SHOULD REALLY LOCK THE LADDER’S THE MINUTE A LEAGUE IS ANNOUNCED IN ORDER TO PRESERVE FAIR PLAY. A DEVELOPER RESPONSE ON THIS BLATANT ABUSE OF A LOOP HOLE IN THE TOURNAMENT SYSTEM WOULD BE LOVELY.

BEST REGARDS.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

TTS killed the Knights under 3 minutes

in Battle for Lion’s Arch - Aftermath

Posted by: Singer.8740

Singer.8740

Picks or it didn’t happen. :p

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

mordremoth awakening is close.........

in Living World

Posted by: Singer.8740

Singer.8740

I am Preeety sure the only dragon confined under the ground is primordus The location and style makes no cense for mordrimoth at all sorry.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Scarlett Weapons

in Battle for Lion’s Arch - Aftermath

Posted by: Singer.8740

Singer.8740

Her name is spelled with one ‘T’

On the trollitude scale of 1 to 10 i would have to rate this post “OVER 9000”

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Eotm- suicide wp

in The Edge of the Mists

Posted by: Singer.8740

Singer.8740

Personally i jump off at times, knowing full well that i’ll die. It allows me to remains some illusion of dignity upon my demise.

You threw away your dignity along with your pride when you jumped off that cliff.

P.S. if you die from falling in edge you take armour damage so jokes on you.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

EotM map feels like PvE w/ a little WvW

in The Edge of the Mists

Posted by: Singer.8740

Singer.8740

SNIP

my god you managed to turn 4 points into a kitten novel.

1. the map is very large. Unlike the main maps this map is multi tiered. there are islands floating above and below others all connected with bridges and it is quite possible to get lost or disorientated first time through due to the size and intricacy of the map.

2. the NPC’s are not over powered at all. Those grawl use this;

http://wiki.guildwars2.com/wiki/Defiant_Stance

You just need to learn to play and read the mobs mechanics instead of mashing away. The champions in this map are designed to be fought in groups and require a modicum of skill. incidentally if your worried about falling then do not be an idiot and get bated by a roaming mesmer/engie into walking near an edge.

3. I could see a zoom function on the cannons being exploited. Trial and error is simply the best way to learn the distances. P.S. you can put a sentry turret in the area you want to aim at. near a gate for example then aim for the orange dots on your mini map.

4. Lastly and most ridiculous. Please explain how this map encourages blobbing when.

A> objectives award points on cap (40 for a tower for example +15 for the first tick), thus benefiting lots of smaller groups that can cap multiple objectives at once over one big blob that can only cap one objective at a time. For example if a blob of 80 caps a tower they get 55 points for there score. Where at the same time say 4 groups of 10 cap for example one tower and a 3 generators net around 175 points for there score.

B> the map is riddled with small walkways and alternate paths that make covertly traversing the map far quicker and safer (some of those bridges are really thin and windy) for smaller groups than big blobs.

C> My favourite pass-time. blowing up bridges as the big blob runs over it.

4. The one thing i agree with you on. They need to introduce Language channel chat options.

Finally my own opinion on this topic is that yes there is allot of mechanics in this new map and the NPC’s are far more complicated but i believe this makes the map more engaging and keeps players engaged in playing instead of the blob mentality of, Run to point B from point A steam roll objective. Run to point C from B repeat. run from point C to A . repeat. A,B, repeat, B,C repeat, repeat repeat repeat,re….. you get the idea. EOTM is a beautiful map and is for more interesting and engaging to play on than the standard maps. You are also going to have to face the facts that NPC’s and there events are part of the WVW game mode. If you want pure stream lined Player Vs Player action then i think you should go do some sPvP instead as the fact remains that this aspect of WVW will never change. Its part of the game mode and always will be.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Taimi's Predicament [Spoilers]

in The Edge of the Mists

Posted by: Singer.8740

Singer.8740

Reminds me of Forrest Gump. Does this make me a bad person?

“Run Taimi, run!”

So let’s see:

1. We have Rox, a gladium – which means unemployed.
2. Braham, who grew up only with his father – which means single parent family.
3. Kasmeer and Marjory being more than just close – gay relationship.
4. Taimi can’t really walk – disabled.

If we put any more social RL conflict into Destiny’s Edge 2.0, we have a TV soap…

you forgot.

5. Canach – The bad boy character.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

where did Scarlet get her recources?

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

She played the tp with her vast intellect and financed her army with the profits.

You forgot to mention her illegal hunting of quaggan’s to supply her third world quaggan backpack sweat factory’s that she then sells via back door deals to the black lion trading company.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

where did Scarlet get her recources?

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

Nope that’s the hole machine. there’s blueprints in scarlet’s lair. Also she is a newborn Sylvari barely a decade old. Her involvement with the steam creatures has not holey been explained and remains one of the few loose ends remaining in the current story.

You mean the blueprints for the big drill? Was there another one i missed?

And, yeah, she’s young but clearly she’s portalling in from the steam creature future where she has part of her army. She has all the resources she needs since she’s potentially in charge of a whole future dimension.

She’s using inquest tech to portal. As i mentioned above her connection to the steam creatures has not yet accurately been elaborated upon and any thoughts on the subject are simply conjecture.

EDIT; I am going to bed for the night i will take a look at the thread tomorrow so if you have any other questions keep posting them and i will get back to you.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

where did Scarlet get her recources?

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

She’s from a future overrun by crazy steam creatures and watchwork stuff. I assume that what we see poking out from the clouds is just the tip of the iceberg of a whole dimension of machinery. Hardly any less believable than any of the other stuff in the game.

Nope that’s the hole machine. there’s blueprints in scarlet’s lair. Also she is a newborn Sylvari barely a decade old. Her involvement with the steam creatures has not holey been explained and remains one of the few loose ends remaining in the current story.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

where did Scarlet get her recources?

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

Each alliance has something to offer to its founding members. Something so appealing that they would put aside there differences (for a time) in order to reach a greater end.

Example; molten alliance
Flame legion being now weakened and leaderless from the death of baelfire and lacking any substantial military force despite there superiority in magic, and the dredge also so recently made leaderless and left reeling from the recent rebelion
in there ranks and on the flip side having access to incredible dredge sonic technology and manpower but left vulnerable from there complete lack of magical might were easily coerced by a mysterious stranger (Scarlet) from the city in forming there tenuous alliance and in so doing bolstering there manpower and giving rise to the innovation of all new and deadly molten fused technology. This is not to say that the alliance is without strain however. As through various npc conversations and other sources for example the dredge note found in the dredge tunnels in south west wayfarer foothills remarking on how a female dredge explaining her worry to a superior officer about the flame legions ill treatment of its females and that how if the alliance was to continue such treatment was not to become common place amongst the dredge.

So as we see from this example the benefits of such an alliance far out way the negatives and all though there is strain the productivity and efficiency created makes these alliances work and to top it off though Scarlet being clearly insane is also a brilliant tactician manipulating Tyria to her play book while wrestling with her inner demon’s.

Lastly Xeno “phobia” meaning a fear of “strangers/ outsiders” and can only accurately be applied to the Krate and was easily quashed by there fanatical beliefs and the chance to see there messiah’s reborn. The Krate’s ultimate purpose.

P.S. I could explain what Scarlet is doing but that would be SPOILERS. Go to Scarlets Lair and read her journal study what you find in her lair and you shall see. I have noticed there seems to be some gaps in your knowledge regarding the current living story leading to a mostly negative image of scarlet as a character i believe you should rectify this even if it does not change your overall opinion it is always good to see the big picture. EDIT; this last bit is directed at Jabberwock. I almost caused some confusion there. :p

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

(edited by Singer.8740)

Scarlet's Secret Lair *Major Spoilers*

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

PRIMORDUS COMETH!!!

MAY THE GODS SAVE YOUR SOULS.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

where did Scarlet get her recources?

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

If you had been playing the game since flame and frost you would know that scarlet has an army of molten alliance tech specialists churning out weapons and materials and a horde of aetherblade pirates supplying her with man power and inquest innovations.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

PVE in WVW, BANZAI!!!

in WvW

Posted by: Singer.8740

Singer.8740

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Triple Trouble Achievements are flawed!

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

Agreed. Its a pain in the kitten

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Great Jungle Wurm Bugged......Again...

in Bugs: Game, Forum, Website

Posted by: Singer.8740

Singer.8740

On “RUINS OF SURMIA” the Pre-Event escort quest along the far west beach section is bugged again at the shipwrecked pirate. This time the pirate is there but the vigil npc will not interact with him and just stands there. Unlike last time we cant kill the npc to reset him as he is leashed to spot on the beach were the pirate is. Also mobs de-spawn back to there start points in the water instead of walking back so we cant even pull them to him ether.

Plz fix this.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

Taimi Speculation

in The Origins of Madness

Posted by: Singer.8740

Singer.8740

Apart from being completely awesome and having an OP Golem that i wants. I have a funny feeling that Taimi is E.

You herd it here first folks.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

[Engineer] Trait Clean up.

in Profession Balance

Posted by: Singer.8740

Singer.8740

I’ve always thought that a trait that transferred/cleaned/converted a condition on using a gadget or toolbelt skill of a gadget would make them worth using over a kit.

This.

I read in another post that a dev was asking if more gadget traits would be a good idea. I think this falls into that category.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.

"I'm Going to Die" [PvP]

in Profession Balance

Posted by: Singer.8740

Singer.8740

it already has a % decrease for pvp. I think you just need to practice dealing with it some more.

Etheeria (The mad bomber). If you don’t have shellshock your not doing it right.