Showing Posts For Altie.4571:

Communicating with you

in Guild Wars 2 Discussion

Posted by: Altie.4571

Altie.4571

/facepalm
Some people just need to step back.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Diamond Legend

in WvW

Posted by: Altie.4571

Altie.4571

Congrats. It’s definetely an achievement that should be recognized. Wish you didn’t post a picture of getting it in EotM. It’s the place that makes us all cringe knowing you can get more WvW exp in something that doesn’t matter than in actual WvW.

Now go around and make people jelly with your title.

ANET:
srsly? upgrade your chests at 1,000; 2,500; 5,000; 7,500; 10,000 rank!
There should be much better rewards than the constant green green greeen greeen with an occasional yellow thrown in.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

About that blix exploit....

in Guild Wars 2 Discussion

Posted by: Altie.4571

Altie.4571

Farmers don’t lower prices long term, they raise them because of inflation. Just look at the prices in the past year. I’m all for restricting spam farming. GJ on stopping this!

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Dealing with pd condi thiefs video WvW

in Thief

Posted by: Altie.4571

Altie.4571

I’m an average player and I don’t see why someone would qq about the use of an elite skill.

TG, Supply crate, whatever… It’s a fight, you use it because every class has elite skills. If you can’t win against a full complement of your opponents skills then its simply because you aren’t good enough (and I know I lose plenty).

Call me a logical person, because I don’t get it.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

I cant WvW thanks to lag

in WvW

Posted by: Altie.4571

Altie.4571

5-10 people out of 50,000 is still not a valid “it’s the game” concern. But you should post in the tech support forums and they can tell you what to do to see where the slowdown occurs. Whether it’s on the server, in between hops, or locally.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

I cant WvW thanks to lag

in WvW

Posted by: Altie.4571

Altie.4571

I haven’t lagged.

Last night we had a few 60 vs 80 fights in Blackgate garrison, and still no lag, minor slowdown in fps when the actual clash was occurring but that’s the machine.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

HUH? Siege Disabler that disables enemy siege

in WvW

Posted by: Altie.4571

Altie.4571

This will be a great addition to the current WvW meta if:

Zoom hack is fixed.
Trick requires Line of Sight
De-stealths/causes reveal (5s) on cast.

You must implement the above so that the attackers don’t disable all defensive siege. And defenders are visible for the offense to react before they are disabled.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

…Is that it? Really?

in WvW

Posted by: Altie.4571

Altie.4571

Oh look, a troll^^^
and a very poorly educated one at that,
You do realize that the WvW blogs aren’t even out yet, right? The blogs you would have us read are not even going to be available for another two days -_-… Do you even think before posting, or were you genuinely just trying to troll me?

That whoosh you hear is reading comprehension.

You have no data to support your OP which complains about lack of actual WvW updates in the feature pack. Oh wait, they haven’t even announced any WvW updates yet.

Hmmmm, as I stated before, wait and see then complain.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

…Is that it? Really?

in WvW

Posted by: Altie.4571

Altie.4571

Brutal, pay attention, the feature pack blog posts just started.

Reading is essential. You should try it.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Feature Pack WvW

in WvW

Posted by: Altie.4571

Altie.4571

I’m going to point out what you people have failed to realize due to your lack of attention span…

There still hasn’t been a blog post/official reveal of the WvW updates. HOLD your sniveling until we actually get the information. Right now what you know is from bits and pieces of interviews/leaks. Hardly something to finalize your opinion about.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Commander Tag Changes Feedback [merged]

in WvW

Posted by: Altie.4571

Altie.4571

If you’re not going to post constructive feedback that can be addressed to resolve the issue, don’t post at all. I’d be the first one to ignore 60% of the posts in this thread as pure QQ.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

HUH? Siege Disabler that disables enemy siege

in WvW

Posted by: Altie.4571

Altie.4571

No you can’t. Traps can’t be laid under stealth, and I dare anyone to stand in the middle of a zerg for 10 seconds and lay a trap. It’s simply not possible.

Laying a trap is not as simple as people think. What this will do is delay the attackers 45 or 20 seconds. That’s a good thing to promote defense/allow time to set up defense.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

HUH? Siege Disabler that disables enemy siege

in WvW

Posted by: Altie.4571

Altie.4571

lol disable rams/catas for 45 seconds. GG everyone, if this is true game is now officially broken.

So let me get this straight, you think attackers shouldn’t be hindered?

This sounds like it will help defenders, and the game needs something to help defense because right now it’s a thankless job. I’m waiting to see it’s impact.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Rather than removing Skyhammer, let's fix it.

in PvP

Posted by: Altie.4571

Altie.4571

My play at skyhammer is not to even be overly competitive, but to equip Scorpion Wire and just keep getting people one shot.

I admit, it’s cheesy, but guess what, it works and it helps the team more than fighting for a minute or two to get the base. A lot of classes are doing it too, engineers, mesmers, rangers etc.

That’s a problem…

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Bank of the mists

in PvP

Posted by: Altie.4571

Altie.4571

OK. Why does it have to be monetized for the subject to be paid attention to? …. [sic]

You’re ignoring the fact that this is a BtP game. Things like bank access gem items are what enables it to be a non subscription game. As such it has to be looked at in ways that convenience = gems. That’s standard business practice, and the company wouldn’t survive without thinking like that.

This would be PURE convenience for PvE players as they get free bank access from anywhere in the world.
This would be a much needed addition to PvP players as they must leave their instance to get to a bank.

I’m not going to repeat my suggestion, but there are suggestions out there now that resolve some of Hugh’s questions.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Bank of the mists

in PvP

Posted by: Altie.4571

Altie.4571

I think making it available by rank would be a good approach. (sorry if someone already suggested it)

Why this is better than making it cost gems, less uproar from the community, and it pretty much says “Hey this is a PvP area, if you PvP it’s good for you”.

Maybe rank 50 and up get the use of bank npc’s.

Another possible example would be to remove the “leave the mists” button, but that for me impacts more people than just your PvE player, it impacts the PvP player as well. My suggestion would simply reward the pvp oriented person for using the game mode.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Standard Models and You

in PvP

Posted by: Altie.4571

Altie.4571

I am the one in the camp that believes standard models are the wrong approach to foster better, more sustainable competitive PvP.

Competitive PvP players like to look unique as much as your standard PvE player. But to be honest they are more aware of the surroundings.

What is needed, from my point of view, is enemy cast bars, and target of target support. That will help the game mode more than making everyone look the same ever will.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Standard Enemy Models

in WvW

Posted by: Altie.4571

Altie.4571

I think this is a bad way to go to foster competitive high end PvP. Even high end PvP players want to look unique.

What they DESPERATELY NEED is cast bars, and target of target support. That is what high end pvp players need, not to make someone look x or y.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Call to Arms: We want your WvW videos!

in WvW

Posted by: Altie.4571

Altie.4571

Look, I understand the people’s sentiment on this request. Heck, even I, who only played WvW for 2 years have switched to PvE.

But do you guys honestly think that the toxicity is helping the matter? Hopefully they say what the request is for, but if not, let it go. It’s not worth the stress to you or them.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Sadly, it may have to be discussed...

in WvW

Posted by: Altie.4571

Altie.4571

To OP:
I believe your opinion is biased and wrong and here’s why:

First off, NCsoft does not make the decisions about GW2. It’s solely in the hands of ANET. So your continuous use of their publishers name as basis for your argument completely invalidates your post.

However, I do think there is some merit in the argument. The more a department (in this case WvW) generates in revenue, the better the chance that particular department will have a team of developers devoted to it. Right now, it seems that the indications are the WvW team consists of 2-3 people who are not solely focused on it. If there is a larger playerbase participating in WvW and providing the company (ANET) with revenue, then they would look into increasing the support for that game type.

In any case it’s a chicken before the egg conundrum. Would the players sacrifice more for better support later? Would ANET sacrifice more resources now for more players later? I don’t think either would do so at this point in time. It’s starting to look like we should wait for an expansion before we see meaningful changes to the WvW system.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

[JQ] - Looking to join a guild long term

in Looking for...

Posted by: Altie.4571

Altie.4571

Thank you for the interest Temariah, unfortunately at this time I’m not looking to transfer. If the situation changes I’ll let you know.

:)

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

[JQ] - Looking to join a guild long term

in Looking for...

Posted by: Altie.4571

Altie.4571

Hi,

I’ve been around since beta/head start. I had a vacation/business trip earlier this year, and when I came back my guild was gone. Apparently merged into some other guild in BG. That being said, I did not want to go to BG and remained on this server and just played solo WvW and sPvP for the past few months.

I’m looking to join a guild that does all three phases of the game. I thoroughly enjoy WvW and spend the wast majority of my time there, but every now and then I enjoy a social dungeon run with friendly players.

I guess you could say I’m a veteran of mmo’s who is no slouch. I used to raid hardcore in WoW for 7 years before I got sick of the constant grind to stay on top. One thing about me is I will never pass up an achievement point. Sadly due to work trips and being without a guild I kind of got away from the game a bit. It’s true what they say, mmo’s are more fun in a social setting.

So, I’m looking to join a guild that enjoys grouping up for some fun WvW and is active in PvE such as an occasional dungeon run. Friendly people are a must, no one wants to spend their time with people who look for faults in everything. While I’ve never been in humongous guild (read as no more than 50 active players) it seems to me that they are usually very impersonal, but I’ve been proven wrong before. I’m very helpful and have been an officer in almost every guild I had joined.

If you would like more info please PM me in game or here. Random invites are usually a fast track to ignore feature.

Ciao!

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

What mistforged weapon(s) did you pick?

in WvW

Posted by: Altie.4571

Altie.4571

I went ahead and grabbed the dagger and shortbow.

While lately I’ve been trying to learn guardian/war, I still think of my thief as the main guy, and the poor thing has never had anything except for the basic gear. Yeah, the life of a person who only plays WvW

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Modified Swiss system to fix WvW tournaments

in WvW

Posted by: Altie.4571

Altie.4571

Err Sleeping dragon beat me to it. But he did incorporate EU into his scoring. Which makes sense. Only problem is that we have an uneven number of servers.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Modified Swiss system to fix WvW tournaments

in WvW

Posted by: Altie.4571

Altie.4571

Honestly my opinion is that the best way to go about it is SERVER alliances.

Mandated by Anet though. Such as:
Rank 1 server is allied with the lowest server in the tier.
Rank 2 server is allied with the 2nd lowest server in the tier.
(this way you can have large tiers as population evens out)

You keep the scoring the same, however each server contributes to the “alliance” score.

When we think about WvW we know it’s “population and coverage”. This would balance them out as population per alliance is spread out fairly evenly.

Next thing that must be done is transfers must be cut of at LEAST 2 weeks prior to the season start. This is simply to provide more even match ups and not end up with another HoD fiasco.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

China WvW Queue

in WvW

Posted by: Altie.4571

Altie.4571

Probably pretty long. You have to buy a chinese based copy in order to be on the chinese version of the game.

As such the chances of having a lot of people from other time zones will be very little.

AKA they will really have fun in WvW!

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Gold League NA Analysis: Better to lose?

in WvW

Posted by: Altie.4571

Altie.4571

I lul’d cause I really hit a nerve with that truth.

Straws… you are grasping for them nooblett.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Discuss The State Of WvW

in WvW

Posted by: Altie.4571

Altie.4571

WvW is not in horrid state. It’s in the exact same state it was in 12 months ago. That is the problem, not that it’s bad, but that there is no evolution.

Please re-word your post OP.

Blow out matches occur sometimes due to the tournament, other times population differences. If you played WvW you’d know that.
Stale matches will happen barring transfer craze, you should know this as well. Unless you want to change it up and maybe have BG fight CD and FA for fun. Do you think that’s a wise idea?
Teaming up is INTENDED AND WHAT THE DEVS WANTED TO HAPPEN kitten . GET OFF THIS POINT ALREADY!
Server stacking is an Anet problem they have never addressed. Server designated “full” should not be able to blackout for more transfers period.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Stealth Thieves Still OP

in WvW

Posted by: Altie.4571

Altie.4571

I liked the original thread title where the OP admits he’s an idiot. Was more entertaining than the thread content.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Be part of the zerg or just die...

in WvW

Posted by: Altie.4571

Altie.4571

Zergs don’t bother with a small group of players. They won’t chase you only squirrels would go after you.

Soooo when you see a zerg, take a few steps to the left, they pass by, you go on doing what you did before. /end

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Gold League NA Analysis: Better to lose?

in WvW

Posted by: Altie.4571

Altie.4571

Nothing you said in your post contradicts what he said. And the drama is very real, on both JQ and TC servers. Expect a rather large JQ guild to implode soon and a few guilds to move off of TC because of this 2v1.

I lul’d.

Care to back up your unfounded claims?

People enjoy making BG suffer. ESPECIALLY the larger guilds.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Discussing 2v1 is not bad

in WvW

Posted by: Altie.4571

Altie.4571

I like how OP ignores every single shred of evidence that supports 2v1.

Before you continue on your tear stained path of forum posts, please answer yourself one question:
Should servers stop trying to win a season?

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

New mastery golem rush please

in WvW

Posted by: Altie.4571

Altie.4571

No. Golems are too powerful already so adding more to them is not the right way to go.

There’s no defense against a 30 golem zerg EXCEPT having golems of your own for defense. That should tell you where golems are right now.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Thanks for Ready Up WvW

in WvW

Posted by: Altie.4571

Altie.4571

They didn’t say anything, just commenting on scores on millenium.org (which is kind of sad)

They seem oblivous to what transfer policies do to match-ups.

‘HoD looks like they made a huge move’ …. no kitten Sherlock, wonder why?
’There’s not as many blow-outs as last season, so it looks like we made progress’ — /lol

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Primordus VIrtus [RISE] Hibernate Mode

in WvW

Posted by: Altie.4571

Altie.4571

Meh, most are softies.
Only thing I remember about RISE is being on CD ts right before season 1 when KH and Val left…

“WE’LL NEVER LEAVE CD, BALLZZ DEEEP!!!”
the following day….
RISE is going to bandwagon Kaineng!

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Please Merge NA Tier 3-8 into Tier 1-2

in WvW

Posted by: Altie.4571

Altie.4571

Terrible idea. You should feel bad for posting it OP.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

25000 WvW Kills for 10 Achievement points

in WvW

Posted by: Altie.4571

Altie.4571

haha I love these old threads.

I kind of feel bad for the Dev’s that made the posts. I know they wanted to do what they said, but had been ordered otherwise probably.

In any case, one day, one year there will be:
Feasible achievements in WvW
Raid UI for the Squad + Commander abilities help
Help for population balance (so many suggestions have been made no progress was done).

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

A Close Look at Tier One Tactics

in Community Creations

Posted by: Altie.4571

Altie.4571

I’m sorry that you think that looks like a bunch of mess. It’s really an excellent example of how these fights happen. The commander in this video built up reputedly one of the best GvG guilds to play the game.

granted, a lot of stuff is happening at once, but this vid shows you how important positioning is, the stress and risk that comes with staying on pin, and how they manage both their own condition cleansing and application to the enemy.

It’s really an outstanding display of teamwork and discipline

Having always been involved in PvP I disagree with you on so many of the things you listed. Just looking at the video I can see that they aren’t staying on the pin that much because it’s just the smaller scale battles being fought in a smaller area. The fact that the zerg (err guild group) is just chock full of guardians, warriors, necro’s takes care of all the other items you mentioned.

In fact all I see is the reinforcement that the battle is won long before either guild hits each other. Gearing/group composition, and that’s it. Very little skill in the meta of GvG of this video or of GW2 for that matter.

This is why I want to see Guild Wars GvG fights come back where a smaller group would have to be balanced and require both damage specs as well as protectors, not just have 10 warriors/guardians in a “outlast them” fight.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

A Close Look at Tier One Tactics

in Community Creations

Posted by: Altie.4571

Altie.4571

You need to watch this, and then say that gvg guilds have no skill and are only spamming 1.
https://www.youtube.com/watch?v=UYrQMoOBqaI

Anyone that’s done any sort of organized PvP, from Guild Wars GvG or rated bg’s in WoW etc will tell you that looks like just a bunch of mess.

GvG in GW2 at this moment is just a ZvZ but on a smaller scale.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

A Close Look at Tier One Tactics

in Community Creations

Posted by: Altie.4571

Altie.4571

At first, I lul’d. Nicely played OP.

But then the whole [HOPE] qq made me cringe. If you don’t consider yourself a zerg at 20 then you are being truly a hypocrite. WvW is a game of PPT. If you want to QQ about it, please find another game mode, you are complaining about the wrong thing.

There is probably more group skill in T1, but less individual skill on average, but that’s a broad generalization. If SF/SG (JQ) could have a guild only group on a map they would be just as competitive vs you as anyone. Same goes for CHOO from BG or well… TC doesn’t have great organized guilds.

Players are vastly different. Go solo around in Ruins and you’ll see how well people play, going around looking at zergs/blobs that are charged with keeping the ppt up and then complaining about it is just silly on your part HOPE.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Leagues: a problem

in WvW

Posted by: Altie.4571

Altie.4571

The true highway robbery is that TC is going to take 4th behind SoS and JQ; two servers that they could beat every encounter.

SoS probably true, but for JQ, now you’re just trolling. You’ve lost to JQ for the past two months, and the only reason last week you came out ahead is due to BG having a hard focus on JQ (which they should since JQ came in as the highest server). In reality TC would probably lose more matchups to JQ than the other way around.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Leagues: a problem

in WvW

Posted by: Altie.4571

Altie.4571

There are so many things to address before leagues were supposed to happen.

We had the season 1 and have found out the many shortcomings. Yet nothing was addressed before season 2 except for a change in scoring …. I’m confused, is this how we fix problems now.

We need to address population imbalances first and foremost. We need to address in matchup dynamics. There should be a reason for the one with outmanned to come out and fight (unlike now). We need to cut-off mass transfers prior to seasons.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Please Merge NA Tier 3-8 into Tier 1-2

in WvW

Posted by: Altie.4571

Altie.4571

OP:

If your goal is to not have people play WvW then that is a good solution. Otherwise that’s terrible.

Maps can only handle about 60-80 people at a time. T1 and T2 queue that up on reset nights. And everyone except BG and TC has no queues on more than one map the rest of the week.

Poorly thought out solution imo.

I would much rather see:

  • Transfer prices be highest for highest glicko server, 0 for lowest, and increasing according to glicko standing.
  • Introduce content scaling where walls/gates scale according to the difference between defenders and attackers. (Reverse doesn’t need to be worried about as 40 defenders will just kill 10 attackers)
  • Rewards based on winning the match-up, to stop the silly “play for 2nd attitude” and make matches more competitive where a 2v1 against a top server is encouraged and beneficial.
  • The lock for WvW transfers should go in effect when the seasons are announced, or a day after to stop server stacking and creating unbalanced match-ups (aka HoD effect).
  • Beef up the Outmanned buff to give extra points for objective/enemy player kills (5-10 points extra per taken objective/killed player), 100% magic find and double wxp gain since the opportunity to gain wxp is drastically reduced when outmanned. This is to encourage the smaller pop to come out.

Things like that I feel will make a difference, not merging servers and destroying relationships built up, rivalries, and creating day long queues.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Bowing out

in WvW

Posted by: Altie.4571

Altie.4571

Best of luck with your future endeavors A.

A

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

WvW's server population inequality solution!

in WvW

Posted by: Altie.4571

Altie.4571

I’m curious to know exactly how you would accomplish that. I think a lot of players would be fundamentally unwilling to move from their servers unless you create incentives that are powerful enough to effectively force their hand.

That is the problem we should throw out solutions for. Brain storm!

I’m not sure if I have the solution, but I think it will not be one single thing, but a combination of a lot of things.

My ideas:
Offer rewards for winning the weekly match up. To re-introduce the 2v1 where the top server can never feel safe because the other two will go after it for the top spot. 2nd and 3rd place get no rewards. That would help end the “dominant server” trend where everyone flocks to one place.

Transfer fee’s should be linear down the list of servers. 2,400gems for the top server, reduced according to the server ranking. The last server in the previous week would be 0 gems. That would help take away stigma of moving down to help population balance. And those that want higher level fights would have to pay for them.

Outmanned buff should offer a chance to the smaller server. Current buff gives no incentive to fight. Should give a sizable reward for killing opponents/capturing objectives with the outmanned buff. Such as +5 points for each enemy kill. +10 points for each captured AND defended objective. Increase gold/karma and magic find by 100%. If too many people flock to it, that means that the server won’t be outmanned, if too few are there, at least they are rewarded for their effort.

Reduce the effect of zergs against a well organized defense/attack. Stacking should not be a viable solution to combat 5 people raining down aoe on someone. I know due to server limitations we can’t increase an AoE cap. So let’s approach it from another perspective. Dynamic content scaling…. The engineering exists from PvE, lets re-introduce it for WvW.

if enemy player – friendly player quantity is > X : content scale Y.

What content would we scale? Gates/Walls. Make ti tougher for blobs to get through to reduce zerging and re-introduce divided forces to WvW and strategy.

These are just some of the ideas that I want to put forth. Maybe others have better ones, maybe mine have a bad side I overlooked. But we have to offer solutions rather than just demand a resolution. It is a problem we contribute to.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

New to GW2 and WvW

in WvW

Posted by: Altie.4571

Altie.4571

Information is all over the place.
For the intended WvW experience probably t1 or t2 would be what you want to go to.
For T1: Blackgate is probably the worst choice in terms of queues, TC is the 2nd highest populated server in t1 and JQ is right behind (JQ is more off-peak hours so queue’s aren’t horrible in NA prime time).

As far as getting a bit of an idea about the game, you can see a little bit of it in Edge of the Mists map (press B and then select “join Edge of the Mists”).

I recommend you make the server decision first, then find a guild geared towards WvW/PvP. Then go to EotM and join your guildmates some in WvW to get familiar with it. Then you will be good to start roaming and enjoing WvW.

I played WoW for 7 years so I can tell you that the transition will be fun. Combat is more free-form which is my main liking of gw. And I don’t have to worry about a discipline priest/ resto shaman with resistance through the roof just trolling for hour long battles.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Stacking Immobilize

in WvW

Posted by: Altie.4571

Altie.4571

I always felt that skills that make a person lose control of their character should have at least diminishing returns, at most be very rare in the game.

Since the second is out the window in GW2, we need to limit the amount of imobilize/fear/stun.
Something like a rolling 15 second counter,
first stun/fear/imobilize 100% duration,
2nd stun/fear/imobilize 50% duration if less than 15 seconds from end of 1st,
resets every 15 seconds from last applied stun/imobilize/fear

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

WvW's server population inequality solution!

in WvW

Posted by: Altie.4571

Altie.4571

Your “idea” is very bad OP.

First of all, servers (for now) are largely PvE centric so the population has to include a servers PvE component first then WvW component.

Second, WvW population fluctuates. Case in point transfers prior to seasons, some servers gained a large amount while others lost just as much. Your solution would only be valid for a month or two (or till the next season) then have to be re-done again.

Third, solutions should be based upon incentivizing PLAYERS to be more spread out. In the end, it is us the players that can be the only ones to make matches even, and the only way to do that is to make people want to a) spread out, b) stay on their server rather than chase a carrot of bigger stronger better, c) not blob around.

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Feature Pack and WvWvW, is that it?

in WvW

Posted by: Altie.4571

Altie.4571

The walking down the stairs too fast and getting falling damage is simply ……

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.

Dev livestream: Ready Up: April 4, 12pm – Megaservers & more

in WvW

Posted by: Altie.4571

Altie.4571

I’m a little disappointed with the feature patch and the WvW implications but I’ll give it a try…

Will megaserver change come with raidUI so that parties can be made with more than 5 people? Ohhhh you got me I was cheating and trying to sneak something by..

OK ok , seriously now….
How do you expect to address a current tactic of hopping to “X” city/map and getting or recruiting help for your server to save objectives with the new megaservers?

When scientists discover the center of the universe,
a lot of people will be disappointed they are not it.