I agreee This is a major design failure.
Yay, and it should be giftable.
I agree. Ignorant people saying “don’t use it if you don’t like it.” Yeah that’s not the point. It’s nice to every once and a while have some mystery and need to figure things out as players.
I disagree.
No one is forcing you to go to those sites. You only go there when you click on the link in your personal browser.
It trivializes the sense of discovery for the entire community. Yes, those people that click on the link in their personal browser affect people who don’t.
There’s a reason why storytellers use all sorts of tricks to keep the interest of their listeners. There’s a reason why LOST was so fascinating in the beginning.
It would be better if fansites were let in on some workings of the updates, but not how it’s handled right now.
The game was more engaging in the beginning, when there were lots of things to discover. Now they add more things, but they are still already discovered.
While guides and walkthroughs are useful by themselves, making them available too early is not healthy for the overall gaming experience.
Even though people want an easy access to stuff without “working” for it, it’s not a good idea to just give them what they want.
The same “and something bad happened” could be applied to almost any game, movie, book or almost any work of fiction. The whole reason we see movies, go to plays, play games is because of conflict, if there’s no conflict, there’s just no story.
Nobody is going to watch a movie about a tea party where nothing bad happens and everyone just have polite conversation from beggining to end.
There’s a difference between your typical plots where stuff goes wrong, and using the formula “announce an event – cause a disaster at the event” every time.
Who wants to make an in-game guild for worshipping Baphomet?
We will be doing mass bunny sacrifice rituals by using dagger elementalists. Also dancing. One of our ultimate ascention goals would be to acquire the unholy staff.
Either you remove it or I WILL get this posted and aired. It wont be on some random, news network that no one will see either.
You wouldn’t! :o
edit: and they said they will remove magicfind so i guess soon we get pargaon lvls ey?
It’s actually exactly what we’ll get. Only instead of leveling it like paragon, you’ll level it by consuming some items.
I dont’ know….
the living story line talks about torturing people by cooking them in a pot.I’m not sure that is meant for young kid.
Cooking people in a pot is a classic feature of bedtime stories for young kids.
It’s ok, there are many many many wonderful things that you are never going to have.
Learn to let go.
That would depend on what kind of gamer your friend is. Can’t do much if he’s a hardcore trinity raider for instance.
Yadda Yadda Exploit ban he Yadda Yadda
So you have nothing, you can just lead with that next time, save yourself some time looking for pages that I won’t click/read anyways. lol
If Colin didn’t seem to worried / throwing the E word around and wanting farmers banned for killing champs, then nor should the players. If it was such a problem, chances are it would of been patched out by now… (One would think..) And the only reason I can think of as to why some people are against ember farming and enjoy having a cry about it is because they are market manipulators and have a ton of gold tied up in the trading posts on items that aren’t selling due to the availability of items now, but who knows, people are weird…
What you click is irrelevant. As are childish tantrums “but they didn’t tell us that it’s an exploit!” in any past, present and future cases.
Pigs will fly before someone starts sending you memos telling you what exploits are available and asking you to pretty please not exploit them.
Your first “memo” will arrive in the form of a ban, or a simple bug fix for less serious exloits.
And if you still can’t figure out how to recognize an exploit, see what Arena.net has to say in similar cases: 1, 2
And the other people is naysayers will label anything a hack/bug/exploit if if doesn’t fit with their ideas. Just because you think it is, doesn’t mean it is.
Labeling something an exploit is one thing, but usinging kindergarten logic to justify exploiting is an entirely different matter.
Claiming that pursuing rewards for intentionally failing an event is not an exploit, is nothing else but a childish excuse.
Why doesn’t Arena.net monitor kicking behaviour in dungeons?
Adding such a counter would be trivial, and abusing kicking would flag an account for suspicious behaviour…
Its not an exploit, its just an oversight which anet will fix sooner or later.
I’m not there to do an event, I’m there to kill champions, its not my problem/fault if you guys fail the event and it restarts spawning more champions.
One of the problems with exploits of any kind is that people refuse to acknowledge that they are exploits.
“It’s not an exploit, I’m just being clever.”
“It’s not a hack, it’s just a useful tool.”
“I’m not cheating, <insert excuse>.”
It’s an exploit, deal with it.
I’m trying to close the “welcome” banner on top of the forum. It worked on most subforums, but it doesn’t go away here.
The reason I’m not suspicious of this, is because I’ve offered nothing (nor is anything asked) that can be used against me.
One thing I’ve learned on the internet is that everything can be used against you in one way or another.
Yes, I am noob haven’t been playing very long but I fail to see the choice. Just because I’m new doesn’t make my points any less valid. As I said tanks, at the moment, are fairly pointless when your dps needs to be a high enough to kill things fast. There is no “healer” in gw2 just a lot of little support heals that are fairly disproportionate to damage. What does that leave viable….. DPS. I wrote this in the hopes that people saw what I saw.The trend I have seen is kill things fast before they kill you. Where is the choice?
I play a warrior and I think it’s a problem when I get told Zerker or gtfo.
The problem here is monster AI, not lack of trinity or its variants that you suggest.
As long as Arena.net insists on having this idiotic AI with spongebob boss mechanics, people will focus on dps.
This also hindering variety in boss fights. As of now the way I’ve seen boss fights go are thus: DPS boss, DPS thing healing boss or protecting boss/Adds, DPS boss, dodge big attack, stay alive, DPS boss. Rinse and repeat. This is not only repetitive but can be very boring after many fights.
As opposed to “tank, tank, tank and tank some more” while the other guy is like “heal, heal oh and more heal”? How is trinity adding more variety pray tell?
Your idea will result in certain classes being de facto tanks or healers. There will be no variety, you’ll always be expected to do that one thing. Bad idea.
With all due respect, If you didn’t care, you wouldn’t go out of your way to shoot down everyone who actually likes this suggestion. You made it clear you don’t agree with us, That’s your right, now move on.
I’m just sick of people coming here just to say we should shut up and do WvW or drop the matter entirely.
And we are sick of people who don’t want to play the game and yet demand rewards that are given out for playing the game.
You think you are entitled to map completion without any effort, we don’t. Then follow your own suggestion and move on, instead of bringing this topic up all the time.
LOL, so you didn’t grasp the fact that they are griefing and when they stop the farm chain not a single one of them open the gates as is the reason they give for doing it.
And while you are busy not reading,it is none of your business how anyone plays the game. Read the post above mine and see what Colin said.If it’s not any of your business how other people play the game, why are you complaining about how others are actually playing the game as intended and so finishing events?
Weak counter-argument is weak. Players don’t need any reason to complete an event. Preventing others from exploiting the game does happen to be a good reason, so stopping the farmers is a very worthwhile goal, but claiming that those who are just finishing an event should be banned is rather nonsensical.
And I’m still waiting, what’s your server? Or did you “not read” the question?
Griefing farmers by finishing the events just to spite them is like stealing from thieves – you are still in the wrong.
Unless you are going into a dungeon or story instance there is absolutely no reason to be in a party with strangers while farming. You gain no real advantage from it. Just follow the mob, jump in and fight, rez people if you’re into that. You get the xp, you get the loot, you get all the benefits of farming while being able to ignore jerks completely.
If you feel you need to be in a party, make some friends in the game before you show up for the farming zerg and party with them.
The reason for joining a farming party is that the party improves your chances to tag something successfully.
The only difference between this exploit and Snowflake is that this one doesn’t break the game quite as much.
Just to be clear, what we’re hearing is:
> Armor is meaningless
> Vitality and toughness are there to give you time to get behind the mob
> Raise the power, percision and conditional damage skills by all means
Armor is not meaningless, vitality and toughness are very useful. The above is based on a certain elitist mindset according to which you are trash unless you are a pure glass cannon.
You’ll learn combos without external utilities. In any case it will take some time before you can take full advantage of them.
Play how you want guys, except when you get good loot!
Play how you want guys, except don’t exploit.
I like how Iconik is being singled out for disrupting a group of people who were yelling at people and threatening to get them banned for completing an event.
But nooooo Iconik is the one who’s the bad guy here. Those poor defenseless farmers just wanted to play their game!
I don’t even disagree with farmers, I just hate kittenhead players.
Those guys were bad, but Iconik is not being better.
I get it, it makes us feel nice to see bad guys get messed with. Still it’s a bad attitude and shouldn’t be encouraged.
I can’t be the only one who finds this extremely suspicious.
Why is that? Perhaps I could offer some insight?
You couldn’t. He’s always that rude.
… What’s wrong with feminist research, anyhow?
Because it tends to be biased. There has been one woman that got 200 000 dolalrs to perform feminist “research”.
Are you talking about Anita Sarkeesian?
It sounds very interesting to hear your views! Thanx! I am still wondering though. If some people always represent while others only represent when we do guild missions for example. Isn’t that unfair to the people who generate the influence?
I mean it kinda sounds like loafing if you only represent for the guild missions.
What do you guys think?
There are plenty of guilds who let you rep just for guild missions. There are even guilds whose sole purpose is to do guild missions, and it only makes sense to rep while doing those misions.
Similarly, my server runs temple clearing events every Saturday, and there’s a guild that was made just for those events.
Similarly, there are tons of single-purpose guilds like the above (WvW, bank storage etc). This guild system offers a lot of convenience.
Clicked this topic expecting to see Trahearne being chopped into firewood by a throng of angry oompa-loompas…
I need to get in on the party crashing, this is great
The term is party pooping.
Big FPS player here and I have to say all this talk about story in FPS games is making me go.
“Whiskey Tango Foxtrot? That game had a story?”
I have to admit that there are certain games I play for story and certain ones I could care less. MMORPG and FPS games fall into that latter category just let me shoot some people online.
Yes that game had a story. It doesn’t need to have a lot of story, it needs to have as much as necessary.
Battlefield 2 has the perfect “story” – you can see in the (short) tactical briefing that some MEC force is fighting the USMC and China, and that’s all you need to know or care about, it’s not too much and it’s not too little. You can’t possibly make a better story than that.
Same for Counter Strike. You rescue hostages, terrorists try to stop you. Perfect.
Now take Diablo 3. Diablo: “So, you approach the Oculus with the aim to destroy it? You will not succeed!”. This guy is trying too hard – terrible story.
GW2 story is somewhere between those. It’s not really bad, it gets the job done. I think it could have been much better though.
I doubt it’s going to change, seeing how it can be abused. You can practically make a bot out of that keyboard.
You can still use it elsewhere. I use it a lot in single-player games, and for non-game stuff.
that’s straight off the advertisement page word for word
Exactly. The advertisement.
Advertisements are lies.
because from what the advertisement on the keyboard seem to suggest its ok?
It’s not ok, you’ll get banned if you use it like you intend.
One action – one key, no excuses.
- If the game starts to feel not-so-fun, I can always play X-Com: TFTD. And lose. Again.
How can you possibly lose in X-Com: TFTD?
Unless by losing you mean giving up after searching every room on every gigantic ship for that final lobsterman…
Bad idea.
I’ve seen this elsewhere, and I don’t want random people asking my character to marry theirs.
Actually, I think the simple solution would be that dynamic events scale to success and failure rates as well as surrounding players.
The more often…
Unfortunately, this idea has too many undesirable shortcomings.
For instance, it would not work very well with randomly sized groups of players that legitimately try to complete the event. You could get an event that is either too easy, or completely impossible to do, for no really good reason.
Story became haiku
I guess a bta jenna mini for everyone is tyria’s equivalent for socks for christmas…
You can’t use socks like you can use a…
…nvm.
What did I just read.
while the donkey
Casual mammaries don’t have the “right” to a legendary.
Mammaries are breasts. Of course they don’t have the right to a legendary.
You can be in multiple guilds at the same time, but you can only have one of them active. That means representing.
Some guilds want you to represent them all the time, others are more relaxed.
This feature was implemented so that people could be in different guilds with their different friends, or for specific PvP or crafting bonuses etc.
necromancer and his…
that got ruined.
All MMOs are hamster wheels by design.
I think that the nostalgia we sometimes feel (“they used to make better games”) is related less to rose-coloured glasses and more to the fact that old games were less hamstery than modern products.
decided to take…