Showing Posts For Azreell.1568:

Abysmal Reward System

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There really isn’t any MMO coming out on the market this year that can significantly challenge GW2 in the long-term.

Actually there are many coming out that can/will challenge GW2.

Final quarter in games sales for 2013 for GW2 was down 25%. Some may view that as player loss or at the very least less interest in supporting GW2 due to it’s current state.

It’s down 25% year over year. Of course you’re going to drop off, because GW2 launched in Q4 2012, hence a large majority of sales came from boxed product that wasn’t marked down

You do not read well do you.

The entire part of the financial report I explained was based on IN GAME SALES. Box sales are a separate entity. In the final quarter of ’13 IN GAME sales went down 25% aka gem shop.

Not once did I say total sales.

Do you understand now?

Box Sales I would expect a decline after a title is over a year old.

Azreell – Mesmer
Loyalty To None

Have you forgot? We haven't!

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

GW2 hasn’t changed very much in over a year. Minimum lack luster updates at best.

If you count the LS – please read no further and it would be an exercise in futility.

Looking Objectively as both games as I have played both quite a bit (Wildstar and GW2) I will tell you this.

Wildstar is what I thought GW2 was going to end up being. I was well aware gw2 would never be gw1 but I had hope at least it would evolve into something great and a hybrid of the current mmorpg style. In didn’t end up that way.

Wildstar is heavily based on GW2 combat but it actually takes it one step further in terms of depth. Combat pve wise in Wildstar blows GW2 out of the water. There is no stack in a corner and win. Or zerg farm everything and win. There are actual tactics and strategy to encounters both solo and group.

One thing I have learned from GW2 is that without a Trinity games end up lacking strategy and combat depth and become nothing more the zerg dps something down. Wildstars trinity is an interesting twist on something many of us have come to love. It brings a new perspective on an old ideal.

If you are a solo player Wildstar has content for you.
If you are a raider Wildstar has content for you.
If you are crafter Wildstar has content for you.
If you are into player housing wildstar has content for you.
If you are into exploring Wildstar has content for you.
If you are a PvPer Wildstar has content for you.

The game is shipping with more content then we have GW2 a year later. Something has to be said about that.

It seems that Wildstar is everything that GW2 isn’t. I hear that it even has a fully fleshed out GvG system, multiple PvP modes, alternative style dungeons called adventures and even more customization than GW2.

I haven’t gotten into the beta yet, but everything I’ve heard sounds like what GW2 should have been.

Yes.

My feelings are Turbine pulled an original blizzard north move from 10 yrs ago when wow first released.

Turbine has taken all the good aspects from it’s competition and put them in one package while improving them and removing as much as possible the bad ideas that are currently being used in other games.

It’s the polar opposite of GW2 in terms of ideals while being very similar in other ways.

GW2 Tried far to hard to be different and ended up alienating to many good systems used in other games and it’s suffering for that now. GW2 is not sure what it wants to be and until it decides the players will continue to be confused.

Wildstar is very sure of what it is and what it want to do. It’s not reinventing the wheel. It’s oiling it and giving us a fresh perspective on things many of us love.

A lot of resources from GW2 are being or have been moved to Wildstar. NcSoft has readily admitted that.

If one thing this year playing GW2 has taught me it’s that different isn’t always better.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

You are incorrect. All content can not be done with exos.

If I wanted to do a level 49 fractal I would need agony resist 55 specifically.

You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful as it’s not a viable or logical way).

Fractals are content in the game which requires agony resist.

I’d love for you to explain to someone, like me, who has done every single fractal in existence up through level 35 difficulty, how the content is actually different 36-50? Harder =/= different content. Every fractal can be experienced in rare gear. The content is the level, the bosses, the “story” that goes behind it. Playing the same exact content but significantly harder is not new content.

So he was correct when he said that all content can be completed in Exos.

If you choose to play that content on a harder difficulty, then it will require better gear, but you can’t sit there saying that content just can’t be done with Ascended gear, because that’s a lie.

It’s like playing a single player game once on Normal difficulty, and then playing it again on Nightmare difficulty and acting like it is completely different content. It’s the exact same thing, just harder.

Sighs another semantics joker.

Do I really need to explain this?

If you really want to have this argument then here:

http://wiki.guildwars2.com/wiki/Mistlock_Instability

Yours definition of content is incorrect.

The fights at higher level fractals due to the mistlock instability list have different mechanics and effects hence different content. I suggestion you review them before attempting any because as per your post I can see you being a liability to a group.

Also, The fractals are listed from 1-50 – there is no difficulty slider.

You may view them as more difficult I simply view them as different because I would not play the exact same way in a level 1 with no instability as I would on a level 43 with Bloodlust.

To clarify – Not being able to do a level 50 by most normal persons would mean by definition you can not do all content.

<boggle>

Azreell – Mesmer
Loyalty To None

Abysmal Reward System

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The problem is though, what would you call rewarding loot?

Personally I wouldn’t call loot rewarding at all, period. I don’t think you can make loot rewarding in the long term in this game due to how it is designed, because there’s just no real need to have it the way there used to be in previous MMOs.

That’s the big problem for Arenanet to solve. Players notice there’s something lacking to do once character progression is finished. They’ve learned in other MMOs that the the thing to do now is to get more loot, so that’s what they ask for. But do you really need it for anything? How satisfying is it really to get exotic drops for a character who is already halfway geared in ascendent? Yeah, you can always sell them, but for what? To get more gold to buy … what exactly?

This game has loot and vertical progression.

The problem is both systems were implemented horribly.

You need to give player’s a reason to keep playing. Anet has yet to accomplish that goal and people are stating to see that more and more now.

I got my moneys worth out of this game in terms of box cost. First time around doing map completion , dungeons , wold events and all that was fun. But, in the end with the terrible loot and gear systems we have doing these things each and every day just to do them for no other reason other then doing them isn’t enough.

Azreell – Mesmer
Loyalty To None

Wurm is worth doing?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

In couple months wurm will be farmed on some certain servers without any organisation or voice communication at all, just like tequatl is on those servers.

I’m not so sure.

I think the interest in fights like these is starting to diminish since the rewards are so poor.

Azreell – Mesmer
Loyalty To None

Have you forgot? We haven't!

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

GW2 hasn’t changed very much in over a year. Minimum lack luster updates at best.

If you count the LS – please read no further and it would be an exercise in futility.

Looking Objectively as both games as I have played both quite a bit (Wildstar and GW2) I will tell you this.

Wildstar is what I thought GW2 was going to end up being. I was well aware gw2 would never be gw1 but I had hope at least it would evolve into something great and a hybrid of the current mmorpg style. In didn’t end up that way.

Wildstar is heavily based on GW2 combat but it actually takes it one step further in terms of depth. Combat pve wise in Wildstar blows GW2 out of the water. There is no stack in a corner and win. Or zerg farm everything and win. There are actual tactics and strategy to encounters both solo and group.

One thing I have learned from GW2 is that without a Trinity games end up lacking strategy and combat depth and become nothing more the zerg dps something down. Wildstars trinity is an interesting twist on something many of us have come to love. It brings a new perspective on an old ideal.

If you are a solo player Wildstar has content for you.
If you are a raider Wildstar has content for you.
If you are crafter Wildstar has content for you.
If you are into player housing wildstar has content for you.
If you are into exploring Wildstar has content for you.
If you are a PvPer Wildstar has content for you.

The game is shipping with more content then we have GW2 a year later. Something has to be said about that.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

Wurm is worth doing?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The fight is not worth the time investment at all.

Its a cool fight to see and kill once.

After that there is no reason to ever go back.

Azreell – Mesmer
Loyalty To None

Abysmal Reward System

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There really isn’t any MMO coming out on the market this year that can significantly challenge GW2 in the long-term.

Actually there are many coming out that can/will challenge GW2.

Final quarter in games sales for 2013 for GW2 was down 25%. Some may view that as player loss or at the very least less interest in supporting GW2 due to it’s current state.

The top 10 list/report of in games sales for mmorpgs listed some interesting titles. GW2 did not make the list. World of tanks hitting number 1 at an absurd amount of money was some what surprising though but, generally speaking it caters to a much older player base with a much higher disposable income.

What I am saying by all this is nothing more then the game is loosing some steam which is understandable after a year. But, at the same time it also has some core issues it needs to address relatively soon because there are far to many players I am aware of in game and guilds that are loosing interest and looking for anything even remotely interesting to jump ship.

That above statement does not take into account the overall negative feelings on the forums.

The revenue model GW2 uses get’kitten a lot harder when people aren’t playing. Contrary to popular belief GW2 NEEDS people to log in frequently so they can see the “enticing” adds in the gem shop and hopefully spend money.

All new titles will take players away from all games. Some temporarily some forever. But, the point is at this stage there are far to many people I know personally looking for anything even remotely viable to play. That is a dangerous position for a game to be in.

Gw2 is fast becoming the stand by game until something “better” comes out.

Azreell – Mesmer
Loyalty To None

Account with good Mystic Forge Rate

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I wouldn’t say flagged myself, but having two accounts I have to say the account I play less gets better loot then the account I play the most, my main account has only had 3 exotic’s drop in over 4,511 hours play while the lest played has had more as well as ascended chest drops in WvW. So for me it is the lest played account thats better off.

As far as I’m concerned the less hours I play per day the better my luck is the next day.

The reasoning behind that is a system Anet uses in this game called DR aka diminishing returns. It’s a dated concept that should have never made it to release especially since the game is heavily based on mat farming or farming of some sort.

In terms of the Mystic forge:

Player research into the chance of receiving a precursor when combining four exotic weapons of the same type estimates the probability at 0.79% with 2901 trials.

Thus why I don’t bother wasting my time or gold with that trash can.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Unfortunately, the OP is right. Right now it is a huge pain to change the build, be cause we need another full armor set. Not even ‘grindier and traditional’ MMOs do have this. At least the stats for a certain class remained the same and you didn’t have to farm, grind, craft etc. for another armor sets.

BINGO – we have a winner!

In it’s current implementation, GW2 is one of the most grindy mmorpgs on the market.

People get upset when I say that, but I have to call it as I see it.

Azreell – Mesmer
Loyalty To None

Found Heirlooms after March 4th

in Battle for Lion’s Arch - Aftermath

Posted by: Azreell.1568

Azreell.1568

When dealing with Anet – everything is an assumption.

After a year the above statement should be pretty much common knowledge.

To the OP – Your question was fine and I understand why you asked it.

Azreell – Mesmer
Loyalty To None

Great event - too bad about all of the bots

in Battle for Lion’s Arch - Aftermath

Posted by: Azreell.1568

Azreell.1568

Kal I have heard of auto run. If someone was at the helm they would of seen that for 20 minutes or so, the wall was not moving. As far as griefing, I am not bothered by it since it was a bot. It was reported and has since been removed.

They autorun to avoid the AFK timeout… mostly cause they’re dumb and don’t realize they can’t time out. That doesn’t make it a bot.

As for reporting them, fine, report them and let ANet handle it, don’t grief them by getting them killed. That’s not your call. As for the result, you have no way of knowing anything of the sort. You can believe whatever you want, but since no one would actually tell you anything your supposition is meaningless.

There are so many grammatical errors in your post above – I would suggest you do not point out others errors and work on your own.

You’re welcome for enlightening you.

Azreell – Mesmer
Loyalty To None

Opened 8000 Bags of Alliance Supplies

in Battle for Lion’s Arch - Aftermath

Posted by: Azreell.1568

Azreell.1568

Hello everyone.

I’ve been working on this for 3-4 days, was going for 10000 bags, but i stopped at 8000.
In my opinion it was worth it,because i will be able to almost get 75 levels for some of my alts, and not to forget,ascended backpieces for all of them.

I tried to group up with 5 to 10 people for this, and we always did miasma events in LA,it was much easier since the mobs were not hard to kill, and it was guaranteed to tag all of them.I think i got a minimum if 180 bags per run or so.

The ultimate bags that everyone want so bag were not that good for me, i’ve opened a total of 17, 9 of them before and 8 of them during the time i worked for the bags,and no luck was with me, well not even one exotic

I tried to post down all the stuff i got, hope i didn’t miss anything of it.

Here is the full list of what i got from the 8000 Alliance Bags:

Blade Shards 9750
Refugee Child’s Drawing 1437 (That’s 35925 Luck )
Found Belongings 7300

Endless Blue Quaggan Tonics 2
Endless Pink Quaggan Tonics 2
Endless Green Quaggan Tonics 5
Endless Black Quaggan Tonics 5

Spinal Blade Blueprints 3
Spinal Blade Blueprint Scraps 1/4 – 33
Spinal Blade Blueprint Scraps 2/4 – 45
Spinal Blade Blueprint Scraps 3/4 – 43
Spinal Blade Blueprint Scraps 4/4 – 43

30 Rare category items – Sold for a total of 8 Gold
42 Captain’s Airship Passes
12 Killstreak Experience Boosters
8 Magic Find Boosters
4 Small Guild Discoveries
8 Speed Boosters
67 Pink Quaggan Tonics
74 Black Quaggan Tonics
49 Blue Quaggan Tonics
77 Green Quaggan Tonics

2 Mini Captain Magnus
~800 Powerful Potions of Slaying Scarlet’s Army
~500 Silk Scraps
~150 Linen Scraps
~150 Wool Scraps
~300 Dragonite Ore
~170 Cotton Scraps
~30 Orichalcum and Ancient Wood

From the 130 Green Bags:

~10 rare items
Endless Mystery Quaggan Tonics 1
130 Found Heirlooms

From the 8 Ultimate Bags

9 Rare items
7 Dragon Coffers
40 Found Heirlooms

Too bad i will have to destroy the Refugee Child’s Drawings, since i can’t eat more essence of luck

Total raw Earnings 78 Gold, Counting only the rare/exotic drops i got directly from mobs that would be around 130 Gold, Probably going up to 150 gold not considering all the materials, and tier 5-6 materials dropped or salvaged from normal blue/green items.

We have a very different version of worthwhile.

Azreell – Mesmer
Loyalty To None

Great event - too bad about all of the bots

in Battle for Lion’s Arch - Aftermath

Posted by: Azreell.1568

Azreell.1568

People care far to much on what other people do.

I myself could care less if someone is botting.

Unless it effects me – which 99.9% of the time it doesn’t – I could care less.

I have never “lost” a LA because of bots. (by loose I mean not hit the 1200 mark)

You could literally think of a million other issues that should be addressed in this game before even thinking about this.

P.S. A lot of those standing in front by the portals aren’t bots – they are simply people who zone in and afk.

This isn’t really a win or loose event – so once again I’m not sure why people care.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Without the grind in this game – there is little to no content to do for a level 80.

But, The issue isn’t the grind even – it’s the complete lack of viable reward’s for said grind.

The RNG system in this game is a slap in the face to player’s.

It basically boils down to this imo: Here are some real niffty items or mats we know you want / need. Here is some DR and .076 chances of getting them.

HAVE FUN !

Bleh.

What makes a reward viable? Bigger numbers? Obviously doesn’t work in this game without perpetuating gear tiers. More gold? Yeah, that’ll help the economy a lot in the long run. What’s so nifty about those items that you want them so bad? Is there anything you currently can’t do in the game because you don’t have them?

The basic design of GW2 makes the traditional MMO loot scheme kinda useless, since it has no gated content.

Some donkeys are still chasing the carrot out of habit, because they always do, but more and more are realising they aren’t hungry anymore, and they’d rather stop pulling the carriage and go play on the fields.

Here we go again. Let’s declare the lack of longterm motivation a feature!
In the game GW2 tries to be, endgame rewards should be:
-Extremely impressive and new ability sprites
We have legendaries but not everyone likes unicorns, not every profession can make use of them, there are not enough and their supposed precursor (ascended) fail to live up to this.

-New abilities
Something GW1 apparently had.

-New and rather unique ways to set up and define your character.

Just a few things that instantly come to my mind and would fit the game way better than trivial stat improvements.

See I agree with you.

My problem as well as apparently many other peoples is the way in which Anet designed the systems to acquire said things.

DR – The diminishing return system in this game needs to go. It basically does nothing but frustrate players – especially when you design content/recipes which require such vast amount of materials.

Loot Drop Tables – Need a complete overhaul. We do not want loot to fall from the sky , but at the same time – we don’t want it to seem impossible to get something worthwhile.

The current systems in game simply frustrate players far to much.

Azreell – Mesmer
Loyalty To None

Anyone else simply bored?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The boredom is periodic for me. Won’t bother adding any of my gripes to the thread since many others have expressed them far better than I could, but essentially every now and again I straight up run out of things I feel like doing, stop playing for a few days and come back.

When I do come back it’s always worth it though, and it helps if you find ways to entertain yourself rather than waiting on Anet to give us things to do. Just this weekend I spent about 150g and 1000 gems re-working my gear and builds. Switched from Staff Ele -> Scepter/Dagger and changed my terribad AH Guard to proper DPS/Support. Pretty much all my toons are running the meta builds for dungeons and it’s making a phenomenal difference in my gameplay. Also did a bunch of crafting, transmuting and re-skinning (I now have the sexiest Thief in all Tyria, lol). This’ll keep me entertained for a while, sometimes it’s the little things that count.

And there we have it.

This alone should scream there is an issue.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Without the grind in this game – there is little to no content to do for a level 80.

But, The issue isn’t the grind even – it’s the complete lack of viable reward’s for said grind.

The RNG system in this game is a slap in the face to player’s.

It basically boils down to this imo: Here are some real niffty items or mats we know you want / need. Here is some DR and .076 chances of getting them.

HAVE FUN !

Bleh.

What makes a reward viable? Bigger numbers? Obviously doesn’t work in this game without perpetuating gear tiers. More gold? Yeah, that’ll help the economy a lot in the long run. What’s so nifty about those items that you want them so bad? Is there anything you currently can’t do in the game because you don’t have them?

The basic design of GW2 makes the traditional MMO loot scheme kinda useless, since it has no gated content.

Some donkeys are still chasing the carrot out of habit, because they always do, but more and more are realising they aren’t hungry anymore, and they’d rather stop pulling the carriage and go play on the fields.

This game lacks a complete sense of accomplishment and reward. It still uses a 15yr + old system that was originally designed by EQ1 – the carrot on a stick. The only difference being the loot is not tied to power of a character generally – which itself started to change with ascended gear.

But, We may differ fundamentally though. After playing on the same fields for a year – more players then not are bored of the lack of grass to graze on.

You can only do the same thing so many times with nothing to gain or loose before looking elsewhere – which is something Anet realizes and thus why you see so many CDI posts as well as complaint posts pop up recently.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Without the grind in this game – there is little to no content to do for a level 80.

But, The issue isn’t the grind even – it’s the complete lack of viable reward’s for said grind.

The RNG system in this game is a slap in the face to player’s.

It basically boils down to this imo: Here are some real niffty items or mats we know you want / need. Here is some DR and .076 chances of getting them.

HAVE FUN !

Bleh.

LIES!!!!!!

0.076% is too high

I said this in another posts. A few things need to happen to change all this. The grind isn’t even the problem to be honest. Most games have a grind, but the grind in gw2 is probably the most unrewarding one I have ever seen.

The DR system needs to go. Period. It’s a ridiculous system which punishes players – especially when you create so many grinds and have such low drop rates. Boss encounters like Teq need their loot tables increased again. The guy who just opened 80 teq bags and got nothing but blues and greens pretty much should tell you something isn’t working right.

The entire time investment/risk vs reward system in this game needs a complete overhaul.

We don’t want loot to fall from the sky. But, at the same time I don’t want a better chance of hitting power ball IRl then getting a piece of useful loot in this game.

Azreell – Mesmer
Loyalty To None

Anyone else simply bored?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The reason why so many are bored is simply because in the end – this game offers nothing but a very large grind.

Some examples: Grind for legendary mats, grind for ascended mats, grind for AP, grind LS for AP/completion. The list can go on and on.

But, The above isn’t that much different then most other games and the grind itself isn’t the issue. Many other games offer grinds , but the grinds in GW2 feel VERY unrewarding.

Since release GW2 has always had a problem with it’s risk/time investment vs reward system.

So, In the end when all you have are grinds with little reason / desire to do them and the carrot on the stick is more like an illusion then a carrot – You can see why people are bored.

The DR system for loot/mats in this game needs to go. Also, the drop chances need to stop being so absurdly low for many items. I mean I will say it again the guy who killed teq 80 times and opened 80 bags got nothing but blue and greens. That to me is ridiculous. The hardest boss in game at the time and he received nothing for his time investment learning and killing him.

The loot system in this game overall needs a complete overhaul. No, I do not want loot to fall from the sky – but I don’t want it to seem like an impossibility to get either.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Without the grind in this game – there is little to no content to do for a level 80.

But, The issue isn’t the grind even – it’s the complete lack of viable reward’s for said grind.

The RNG system in this game is a slap in the face to player’s.

It basically boils down to this imo: Here are some real niffty items or mats we know you want / need. Here is some DR and .076 chances of getting them.

HAVE FUN !

Bleh.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I have been playing with game since BWE1, I have 2 legendarie weapons, a bunch of items and gold. .

Yet you are complaining about not being able to get items. Haha you’re funny.

I am not complain about not getting items, its about how you get the items. It pure farm gold buy matts its not like your doing, lets say, 10 Dynamic events on each map, collecting a certain token. After you have done that, you combine all tokens and get a item on the lvl of Volcanus. This is just a example, im not saying that how it should work.

So are saying Anet should just hand everyone a cool item just because u grind for a certain amount of time? What’s the point of the game if everyone has the same item and pol who don’t work hard gets the same s…t as u do

What’s the point in playing a game you have .76% chance in 2109 tries of getting something you desire aka a precursor.

What’s the point of playing a game in which you kill one of the hardest bosses in game 80 time’s (Teq) and open all 80 bags and receive nothing but blues and greens.

See the point?

That’s y it’s call RNG doesn’t matter if u kill it a million times if it’s RNG then it’s rng. You’re expecting too much

No I am expecting something reasonable and so are obviously are a lot of other players.

I can’t recall a game in which I killed an top tier boss 80 times and never received anything worthwhile for the effort.

If I invest that much time I require something in return – And this is one of the largest problems with GW2 currently.

There is absolutely no rewarding feeling when playing this game for far to many players.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

This has nothing to do with the speed of obtaining something. It is the way the items r obtained. I dont know what ppl dont understand about this.

So you just want to get away from gold as a money system and use a different type of money? I do not see the point.

Read my prior response to if you do not understand the issue.

So your not getting my point at all i am saying a money system IS a token system your just more restricted in a token system on what you can buy then say a REAL money system (gold what it called in this game) to buy your items. What you should be asking for is to have more items that are on a RNG to be sell-able.

You will have to excuse me I am not comfortable with your token system

Also, the token system you mention is controlled by Anet which is understandable since that is how they make their revenue.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Unless I want to wait a year before I can afford I 500g weapon. I have over 2k hours in gw2.

According to you you have a bunch of items and gold:

I have 2 legendarie weapons, a bunch of items and gold. .

So cash in and get what you want.

That is not the point of this post. It isnt about me. It is about the game in general. This is a huge flaw in the game, imo, and should be changed.

Sorry I have a hard time taking someone serious that boasts multiple legendaries, items, and gold when they complain about not being able to get items.

If he has enough disposable income he can have multiple legendarys in less then 5 minutes.

For the rest of us – It is a completely different story.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

This has nothing to do with the speed of obtaining something. It is the way the items r obtained. I dont know what ppl dont understand about this.

So you just want to get away from gold as a money system and use a different type of money? I do not see the point.

Read my prior response to if you do not understand the issue.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I have been playing with game since BWE1, I have 2 legendarie weapons, a bunch of items and gold. .

Yet you are complaining about not being able to get items. Haha you’re funny.

I am not complain about not getting items, its about how you get the items. It pure farm gold buy matts its not like your doing, lets say, 10 Dynamic events on each map, collecting a certain token. After you have done that, you combine all tokens and get a item on the lvl of Volcanus. This is just a example, im not saying that how it should work.

So are saying Anet should just hand everyone a cool item just because u grind for a certain amount of time? What’s the point of the game if everyone has the same item and pol who don’t work hard gets the same s…t as u do

What’s the point in playing a game you have .76% chance in 2109 tries of getting something you desire aka a precursor.

What’s the point of playing a game in which you kill one of the hardest bosses in game 80 time’s (Teq) and open all 80 bags and receive nothing but blues and greens.

See the point?

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I keep hearing the same thing over and over from so many players.

They do not feel rewarded for their time investment.

I truly hope Anet is catching onto this.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is no logical path to take to work tword acquiring something beyond buying gems and converting them to gold.

DR aka the diminishing return on farming materials was the first big red flag all of us caught onto.

The amount of materials required to craft desirable items is substantial yet the game does not allow us the ability to farm them ourselves. It forces us to farm or buy gold.

If they removed the DR I think a good portion of this problem would die as players would feel they have at least a chance of getting something for their time invested.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

You must be new to video games…

Well this is more about MMO games, not games in general. I played a couple MMOs and whenever I wanted something in them I would be able to get it. It wasnt dependant on my luck but on my effort/time spent.

What MMOs did you play?

Every single serious MMO available is pretty much designed around making players grind until they get a lucky drop that they need so that they can be geared enough for content.

At least in GW2, the only stuff that requires RNG for drops is just a cosmetic upgrade.

We must obviously play different games.

Azreell – Mesmer
Loyalty To None

Only game which you can...

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

You must be new to video games…

Well this is more about MMO games, not games in general. I played a couple MMOs and whenever I wanted something in them I would be able to get it. It wasnt dependant on my luck but on my effort/time spent.

MMO even rpgs are just like that unless they are the super easy hit one button receive bacon type games. You just make of grown up with the free items games. GW2 is a very low grind game there are games out there that have a mob that only pops every 2hr has a .005% chase to drop an item AND can only be taged by one person and or one group. There even worst mobs that only pop. every 72hr with a chase to be a super version that only drop “good” items in that super version. You have no ideal what real RNG is or what real grind is.

Gw2 is not a very low grind game.

It borders on being one of the most grindy games on the market atm.

Think that idea has been proven in multiple threads below.

If you want to talk about low drop rates:

Player research into the chance of receiving a precursor when combining four exotic weapons of the same type estimates the probability at 0.79% with 2901 trials.

The chance to receive a precursor out of a bag/box is much lower.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

@KyleMcLaw.8974

Ok so you said “I don’t want to farm so I don’t.” That means you personally also hates grinding.

Your view on Ascended gear is “If I get it great. If I don’t get it I don’t give a ****.”

At the same time you don’t like people complaining about Ascended gear because it is pointless. You don’t think Anet will fix this.

My view on this:

I agree 100% with you on the first point. I hate grinding.

I agree 100% with you on the second point. I am not wasting 100 gold for 10 extra stat points from Ascended armor.

I disagree with the third point. I still trust in Anet and I think they will fix Ascended gear eventually. :P

You took away basically what I was saying. Maybe a fix we can both agree on is removing rings from highest FoM reward chest to allow for more armor/weapon chests to drop without getting negated by another ring.

That is the definition of vertical progression.

You need the 1 ring to drop or farm laurels / guild missions so you have enough AR to get the second ring to have enough AR to keep going further.

Or you could craft ascended pieces to fill in the blanks were you lack drops or avenues to get more ar.

It’s a tiered system just like all other games.

Or do FoM 10s to get pristine and pick. I never said there wasn’t vertical………just disagree where the vertical need ends and where the bonus extras start

We will agree to disagree then.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

@KyleMcLaw.8974

Ok so you said “I don’t want to farm so I don’t.” That means you personally also hates grinding.

Your view on Ascended gear is “If I get it great. If I don’t get it I don’t give a ****.”

At the same time you don’t like people complaining about Ascended gear because it is pointless. You don’t think Anet will fix this.

My view on this:

I agree 100% with you on the first point. I hate grinding.

I agree 100% with you on the second point. I am not wasting 100 gold for 10 extra stat points from Ascended armor.

I disagree with the third point. I still trust in Anet and I think they will fix Ascended gear eventually. :P

You took away basically what I was saying. Maybe a fix we can both agree on is removing rings from highest FoM reward chest to allow for more armor/weapon chests to drop without getting negated by another ring.

That is the definition of vertical progression.

You need the 1 ring to drop or farm laurels / guild missions so you have enough AR to get the second ring to have enough AR to keep going further.

Or you could craft ascended pieces to fill in the blanks were you lack drops or avenues to get more ar.

It’s a tiered system just like all other games.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I can say the same for you Az:

In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).

And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>

Surely most people sees a huge problem with this design.

OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).

http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETS

I accept your apology

Ascended gear includes all of trinkets armor and weapon. Laurels are time gated. So my point stands: It takes months for my character to fully switch from one build to another

http://wiki.guildwars2.com/wiki/List_of_ascended_trinkets

Acquisition

Regular
Purchase from Laurel merchant for 30 Laurel.png
1 The Triforge Pendant can only be obtained by upgrading the exotic version.
Purchase from laurel merchant in WvW for 20 Laurel.png and 250 Badge of Honor.png

So let’s say I am VERY bored with my current build. So I want to switch my build. This is a very simple request. Let’s paraphrase our conversation.

Your reply: Switching your build is a WANT, not a NEED.

I said: It is a NEED for me. I am BORED with my current build.

Your reply: You can switch you build anytime if you just use Masterwork gear. This game is so easy you only need Masterwork. Once again it is WANT not NEED.

I said: But if you are so good of a player that you only NEED Masterwork, why do you even WANT to farm for Ascended gear?

Your reply: Because i have the spare dungeon tokens + mats + coin to make it. I don’t stress over ascended ARMOR on my alts because it’s a WANT and not a NEED

I will say now: You didn’t answer my question. I asked you why you want to farm for ascended gear in the first place. You answered that you already have too much tokens+mats+coin to waste them on. That’s not an answer to my question. You are basically just saying that you got too much spare time on your hands, so you don’t mind wasting time farming for it, when all you NEED is Masterwork gear.

Your turn. :P

Don’t bother friend. After the master work comment he pretty much lost all of his credibility on these forums.

Agony may be hp% based.

Trash mob damage is not.

I’m sure he never get’s kicked getting 1 shot by all trash in each and every fractal wearing his amazing master work gear in a level 49 or 50.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

LOOT

This just goes back to itemization in general and how terrible it is, but I don’t look forward to killing anything because it generally doesn’t drop anything I want, so there’s no enthusiasm there at all.

The best loot is the dungeon armors – and they’re just skins! Seriously, wth is wrong with you guys? Just skins!

Even so, I really wanted some, but I haven’t yet saved enough of any single dungeon currency to get one! Who thought up that brilliant idea???? Why don’t they drop when you kill a dungeon boss?

Furthermore, they should have EPIC abilities. And, why did you put dungeon vendors in Lions Arch? I’ll tell you why this peeves me, because even after I accepted that the only reason I wanted these skins was because of the way they looked, I had an awful time when I was trying to mix and match them in the equipment preview window right there in Lions Arch (that is, I had to walk back and forth between vendors to attempt to get a mix n’ match preview). So, why not just add a tab to the Hero window instead? It would be so much easier. Get rid of those vendors, they’re stupid.

I have stated this numerous times.

They truly need to revamp the reward system.

They game has become far to grindy to not offer rewards that will interest players. Prior games have proven – grinds aren’t a bad thing IF and only IF the rewards are worth the time investment for players.

As it stand currently not many players feel rewarded enough for their time investment.

Look at the guy who opened 80+ Teq bags one of the supposed most difficult encounters in game and he received only blues and greens. How would that make anyone interested in doing that encounter knowing these facts?

Worthwhile rewards in this game (subjective) are to far and few in between.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I can say the same for you Az:

In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).

And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>

Surely most people sees a huge problem with this design.

OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).

http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETS

I accept your apology

Is that how you try to win all your arguments via semantics?

I will help you – You NEED ascended gear to do fractals which is vertical progression. You CAN NOT get to those numbers without wearing ascended of some sort.

Also – I just read your reply where you said you could do a level 40-50 in master work armor with your above figures.

I just had to laugh at you for a bit – I would like to thank you for amusing me.

Talking to you is like an exercise in Futility.

You did make the forums much more entertaining today though for many people with your fanatical defense of flawed ideals.

I’m pretty sure I never said you don’t need ascended…..and rereading my posts…..I mentioned ascended rings and other objects at least twice. The OP is concerned over SETS…….SETS being full gear. Push and tug away, but there still remains no essential need for ascended armor. If and when they increase Agony req 10-20, then we can have the convo you are pushing for. Until then, fact is no need for ascended armor or a full set of ascended to do all content. Sorry x.x

Backpeddling is bad.

Either way it was entertaining.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I can say the same for you Az:

In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).

And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>

Surely most people sees a huge problem with this design.

OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).

http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETS

I accept your apology

Is that how you try to win all your arguments via semantics?

I will help you – You NEED ascended gear to do fractals which is vertical progression. You CAN NOT get to those numbers without wearing ascended of some sort.

Also – I just read your reply where you said you could do a level 40-50 in master work armor with your above figures.

I just had to laugh at you for a bit – I would like to thank you for amusing me.

Talking to you is like an exercise in Futility.

You did make the forums much more entertaining today though for many people with your fanatical defense of flawed ideals.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

To be fair I have no issue with vertical progression at all.

Quite frankly I think it would actually be a good idea in this game as it gives players more to invest in and do as long as there are systems to allows people who fall behind to keep up or catch up. Many games have done this well and many games have failed miserably at it.

The larger issue I have is the vertical progression we have aka ascended gear – Is absolutely worthless outside of fractals. It needs to be more rewarding for the amount of work involved in crafting it.

Once again Ill bring up my suggestion:

Allow Ascended gear to have the ability to switch stats like Legendary – except give ascended gear a much longer cool down. Perhaps 3 days to switch again or something to that effect.

This way Legendary is still top tier with the ability to switch at will out of combat and ascended has more worth then just for fractals.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Dude….it’s about ascended ARMOR. Keep the argument at what it started as: ARMOR

You don’t take being proven wrong well do you.

Last I checked this was not just about armor but ascended in general.

You NEED ascended to do a level 50 fractal as well as a 49 fractal.

You can’t do either in just exotics as you keep posting. You were the person who posted all content in this game can be done in just exotics – Not me.

Please just stop – your logic is flawed and wrong.

Rings are ascended last I checked as well to hit your numbers so are the back pieces.

Also, Ascended gear in general is vertical progression – like it or not that was why so many people complained when it was released.

It’s REQUIRED to do fractals at a certain level and there is NO WAY AROUND IT.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.

You are incorrect. All content can not be done with exos.

If I wanted to do a level 49 fractal I would need agony resist 55 specifically.

You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).

Fractals are content in the game which requires agony resist.

Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.

45 AR at Level 40-49 is 12 % a tick

That is not a viable amount of damage reduction for most classes who run the meta at that level of play unless your party likes to 4 man most bosses or doesn’t mind chain rezzing you.

Sorry try again – You still need ascended gear to hit the desired and pretty much required 55 ar number.

Again, difference from CAN and EASILY. Not everyone forces meta, you CAN make +10 infusions for rings, back piece =/ armor so still 55 with it infused, and you might need to actually be skilled at dodging agony. Doesn’t negate ascended armor as a WANT instead of it being a NEED

Riddle me this – How do you hit the 70 AR cap for level 50 with just exos.

You can’t once again.

Making that large of infusion is pretty much impossible monetary wise for 99.9% all all players in game.

FoM 50 adds no difference in chest or relics than 41-49. If you want to gold sink to do 1 level that is identical to 40 FoM then FoM 50 is your tea. Riddle solved.

But the debate started when you posted ALL content can be done without ascended.

Once again I have proven you wrong.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.

You are incorrect. All content can not be done with exos.

If I wanted to do a level 49 fractal I would need agony resist 55 specifically.

You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).

Fractals are content in the game which requires agony resist.

Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.

45 AR at Level 40-49 is 12 % a tick

That is not a viable amount of damage reduction for most classes who run the meta at that level of play unless your party likes to 4 man most bosses or doesn’t mind chain rezzing you.

Sorry try again – You still need ascended gear to hit the desired and pretty much required 55 ar number.

Again, difference from CAN and EASILY. No one forces meta, you CAN make +10 infusions for rings, back piece =/ armor so still 55 with it infused, and you might need to actually be skilled at dodging agony. Doesn’t negate ascended armor as a WANT instead of it being a NEED

Riddle me this – How do you hit the 70 AR cap for level 50 with just exos.

You can’t once again.

Making that large of infusion is pretty much impossible monetary wise for 99.9% all all players in game.

Apparently you simply do not like being wrong regardless of what logic might dictate.

P.S. You can’t dodge all agony attacks.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

Give an option to switch stats for ascended gear. Problem solved.

I have been saying this forever.

Give an option with a few days or week cd.

Legendary still stays top tier and and Ascended would actually have some worth.

But, No one seemed to interested in that ideal.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.

You are incorrect. All content can not be done with exos.

If I wanted to do a level 49 fractal I would need agony resist 55 specifically.

You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).

Fractals are content in the game which requires agony resist.

Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.

45 AR at Level 40-49 is 12 % a tick

That is not a viable amount of damage reduction for most classes who run the meta at that level of play unless your party likes to 4 man most bosses or doesn’t mind chain rezzing you.

You are wrong.

You still need ascended gear to hit the desired and pretty much required 55 ar for a level 40-49 to drop the damage to 1% or 70 AR for a level 50 to drop the damage to 1%.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.

You are incorrect. All content can not be done with exos.

If I wanted to do a level 49 fractal I would need agony resist 55 specifically.

You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful as it’s not a viable or logical way).

Fractals are content in the game which requires agony resist.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

Have you forgot? We haven't!

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The game being good or bad is irrelevant.

Every new release will generally hit the player base off all competing games a bit and take away players at least temporarily.

With GW2 – due to their business model if less player’s are playing less people are buying gems.

Add into the fact that quite frankly (I am generalizing here) a lot of people are currently unsure and unhappy with GW2’s direction and I would hope they would do something far sooner then the launch time of another game.

To many new games are coming out for Anet to use that type of strategy.

Azreell – Mesmer
Loyalty To None

Prove that GW2 is Vertical Progression.

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).

And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>

Surely most people sees a huge problem with this design.

I agree, mate. Part of the reason I loved this game at launch was because it was relatively easy to obtain new top tier gear for each character. However, that just isn’t the case anymore.

Ascended gear ended this debate when it was released.

The problem though is that vertical progression IS NOT BAD if done properly. Something many games have pulled off but which GW2 has failed miserably at.

I can take 4 hr to craft a character from 1-80. Take 10 minutes to goto the TP and gear him in full exotics.

or

I can spend 3 months farming mats/gold and dealing with the time gating to craft an already 80 to full ascended.

The large problem being both characters are almost IDENTICAL in power. The reward system is so far out of touch in this game it isn’t funny.

Once again GW2 is just like any other game on the market. You are forever farming for something or grinding for something.

The largest difference in this game is that I never feel rewarded for any grind in this game I have done.

The best thing they could do it fix the reward system in this game because as it stands
now it is just like every other game on the market in terms of grind but without any viable reward for your time.

Azreell – Mesmer
Loyalty To None

What is the point of being in a guild?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

There is currently absolutely no point to be in a guild in GW2 from a game play perspective.

You can do ALL content in this game without ever wearing a guild tag.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

A lot of people are giving up on this game.

Transient PvE zerg content and gem store updates are not what I signed up for when I pre-ordered this game.

A lot of people? you mean the less than 5% that visit the game forums.

I mean that most be weird considering the game made 100 million dollar last year which is not bad considering it they did not rely on 60 dollar box and 1-2 million people to buy the game.

I suggest you actually read NCSofts Financial statements before pulling numbers out of thin air.

Azreell – Mesmer
Loyalty To None

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I disagree with some of the assertions made here.

I vastly prefer the systems in place in GW2 for gear advancement to the traditional environments. One reason I stopped playing other MMOs is that my responsibilities prevent me from being able to make regular runs or raids. Games that require such in order to advance create a big, impassable wall for me.

GW2 allows me to slowly plug away at crafting, and even work towards a legendary. I will be mechanically on par with other players. I can’t say the same for other MMOs- I can get in a distant proximity to heroic raiders in WoW, for example, but when push comes to shove the difference is incredibly stark.

In the long run, that state eventually makes me disillusioned with that sort of set up. I have not experienced that in GW2 in the last almost year and a half. This, along with always being able to find a way to have fun when I log in, keeps me coming back.

Just an FYI – It would take me less time in Wow to get a full set of current tier raid gear then it would for me to craft 1 set of ascended in GW2.

This is also assuming I would be playing wow VERY VERY casually and at my own time schedule and pace.

Wow is the most casual game on the market atm – so using that as an example is a very poor choice.

havent played WoW since launch so I make no assertions about it but 1 question does this statement refers to starting a new character getting to max level and gearing it up to tier 15 or whatever max tier in wow is right now in a month or so (without buying yourself to max level of course)
Did WoW really change that much?

Yes.

Wow is now as casual or hardcore as you make it.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

I Gave Up On This Game Am I Wrong?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I disagree with some of the assertions made here.

I vastly prefer the systems in place in GW2 for gear advancement to the traditional environments. One reason I stopped playing other MMOs is that my responsibilities prevent me from being able to make regular runs or raids. Games that require such in order to advance create a big, impassable wall for me.

GW2 allows me to slowly plug away at crafting, and even work towards a legendary. I will be mechanically on par with other players. I can’t say the same for other MMOs- I can get in a distant proximity to heroic raiders in WoW, for example, but when push comes to shove the difference is incredibly stark.

In the long run, that state eventually makes me disillusioned with that sort of set up. I have not experienced that in GW2 in the last almost year and a half. This, along with always being able to find a way to have fun when I log in, keeps me coming back.

Just an FYI – It would take me less time in Wow to get a full set of current tier raid gear then it would for me to craft 1 set of ascended in GW2.

This is also assuming I would be playing wow VERY VERY casually and at my own time schedule and pace.

Wow is the most casual game on the market atm – so using that as an example is a very poor choice.

Azreell – Mesmer
Loyalty To None

Why I Avoid Tequatl & The Wurm

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

I avoid it because the chance of a reward is so small it’s not worth my time or effort.

Azreell – Mesmer
Loyalty To None

Cheapest way of getting Ascended wep/armor?

in Guild Wars 2 Discussion

Posted by: Azreell.1568

Azreell.1568

The most efficient way is buying gems to convert to gold and buying everything you need off the AH.

Then your only issue would be dragonite usually which isn’t that hard to get/farm and you probably already have some stored up if you do world events.

The second most efficient way quite frankly is grinding for gold.

This game still has DR(not clue why this is ever even made it to live) so grinding for mats is going to take you twice as long instead of gold.

Also – Unless you are doing Fractals there is absolutely no reason what so ever to get ascended gear. It would be a waste of your time and money.

Azreell – Mesmer
Loyalty To None