Showing Posts For Djinn.9245:

Is this a new trend?

in Living World

Posted by: Djinn.9245

Djinn.9245

It isn’t (for me) that Braham is unrealistic. He’s an angst-ridden emo teen. I get it. What’s unrealistic is that in all of Tyria I don’t have better options for membership in a squad that is spearheading the fight against the creatures that threaten the existence of the five races. That’s not how I’d run a war.

I agree. When I first started playing and saw the members of Destiny’s Edge, those were heroes. Then “my guild” started forming and I was appalled. The team saving the world should be made up of the best of the best. Instead we had a group of misfits and children.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Sorin Noroku.5342:“Now this is also ONLY using the money from daily rewards! Passive playing will get you more. You want to change looks, just spend a bit of gold.”

Sounds like you are saying that it is fine to purchase clothing and then have to pay a fee to actually wear that clothing. Doesn’t make sense to me.

You only need to pay to use a skin more than once. Skins you buy from the gem store come as a consumable item that allows you to apply that skin once for free as well as permanently unlocking it in your wardrobe at the same time.

Which is a lot better than the old system before the wardrobe, let me tell you.

I’ve been playing since start so I know what the old system was like. But that doesn’t mean I agree with double payment to use my items.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Sorin Noroku.5342:“Now this is also ONLY using the money from daily rewards! Passive playing will get you more. You want to change looks, just spend a bit of gold.”

Sounds like you are saying that it is fine to purchase clothing and then have to pay a fee to actually wear that clothing. Doesn’t make sense to me.

Not quite exact. You buy clothing, you have the clothing. What a transmutation charge is is more correct to ANOTHER item of the SAME look. Like buying 2 of one shirt.

But you already own the “looks”. Like owning a mattress and owning several sets of sheets. Why should I pay to change the sheets?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Support to take away Guild rep feature!

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Posted by: Djinn.9245

Djinn.9245

lolololol.

Finally someone noticed, It did be weird if I am the one saying it but yes, why doesn’t she just comply and rep the guild if she really like that guild?

Gw2 vocal community seems to be more towards individual freedom while ignoring the fact that the the organizers too are sacrificing to organise things. People are completely oblivion to the fact that organizers are not paid to organise. I find it hypocritical for people criticizing the ones who are putting things together and not the ones leveraging the benefits.

Someone may be in a guild and not join in activities. They may mainly like chatting with other members or like grouping with small numbers of guildies to accomplish personal tasks.

And some Guilds do pay their Commanders. But since GW2 is a form of entertainment, no one should do something that they don’t simply enjoy.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

Support to take away Guild rep feature!

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

Perhaps I am missing something but it seems pretty straightforward to not join a guild with a rep policy, or any policy for that matter, that you are not inclined to follow.

Guilds don’t always mention their rep requirements when recruiting or can change them. It’s possible to join and make friends only to find out later that you are expected to rep a certain amount.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Sorin Noroku.5342:“Now this is also ONLY using the money from daily rewards! Passive playing will get you more. You want to change looks, just spend a bit of gold.”

Sounds like you are saying that it is fine to purchase clothing and then have to pay a fee to actually wear that clothing. Doesn’t make sense to me.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Kill Braham, Marjory off in story

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

Everyone knows that if it’s in a movie, it has to be real.

Its called “an example”. I could give an example from my own life but it is less likely that lots of people would know what I’m talking about.

Are you trying to say that you don’t believe you can demand respect by speaking quietly?

Your Clint Eastwood example is funny. He would talk quietly while sticking a gun in your face. Try it in real life sometime, I dare you.

I guess you haven’t seen the movies, most of the time he is not holding a gun.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Stuck forever in Camp Resolve

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

I have not been able to actually play Heart of Thorns properly yet because for the last week I have been stuck in Camp Resolve. Every time I want to make some progress there is poison everywhere and of course die virtually within half a minute.

So why make an expansion and then people cannot even get into it by making a huge area of poison right at the start? It’s like saying come buy a cake, but to eat it you first have to walk through the sewer a few times, but the cake is really nice IF you can get to it lol counting the Dollars for game.

It sounds like you’re imagining an issue where one does not exist. That poison field is only present during part of the event cycle and it only covers the keep itself and a small area outside of it. Your storyline instance entrance is located on the outside of the keep, just a few feet from the edge of the poison field. So why is it taking you half a minute to walk that distance? There are no obstacles. It’s flat ground. Just walk over to the instance marker and click “Yes” to enter. Was that so hard? Or am I missing something here?

Wow, someone says he is having an issue and you say he is imagining it? Just because you don’t have an issue in that situation doesn’t mean no one else does. How rude.

Tell you what. You use the words you want to use and I’ll use the words I want to use. That okay with you, bignose? How rude!

Not sure why you think you know anything about my nose size, but ok…. O.o

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why Dragon's Stand is permanently empty?

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Use LFG and join a squad. There are always groups running Dragon’s Stand. Every time I’ve went there, no matter when I went, I’ve always found a group. I’m on NA by the way. I’m sure EU is similar.

I’m on NA and I disagree. I have tried to do DS a bunch of times and there is no squad or the map is full.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

As you’re the person that is claiming something isn’t good, you need to provide reasons as to why it is good

This is not true. If you go to a restaurant and your food is not good, it is not up to you to explain to the chef exactly why it isn’t good.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

It really is an inadequate system, considering the emphasis this game places on cosmetics. You have to put way too much thought into planning and designing your characters’ looks, instead of just throwing things together then sticking with the one you like for a while.

I agree. Trying things on with Previews is better than no Preview but hardly worthwhile since you can’t also change the dye colors in Preview. It would be so much better if you could Preview both.

And you should be able to actually apply skins whenever you want once you have acquired them.

You can preview Dyes as well in the preview panel…..

You can Preview a skin and then add dyes to it? How?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

unbound magic reduced by 40%?

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

Thanks anet. let people abuse the ab farm for months, Others who wish to earn gold without abusing the system you destroy.

Berryfarm had to be nerfed,free ascendent trinkets and tons of unbound magic for free everyday is just wrong THE SAME AS is wrong AB MULTILOOT AND THEY AREN’T NERFING IT.

Look at ectos : Stacks of ectos popping up on tp every minute because FUN.

I don’t know why they’re not nerfing it,this is just wrong,very very wrong.

Unlike you I had to actually earn the berries I got. Took time. How did you get Anet to give them to you for “free” did they just appear in your inventory when you logged in?
Look at ecto? really that’s your remark? go to gw2tp or gw2bltp look back half and year you will see ecto has been dropping for a long time waaaaaayy before berry farming came along. AB abuse is what contributes to the fall off ecto prices.

it seems you didn’t read a single word i typed.
w/e.

He read exactly what you typed:

Berryfarm had to be nerfed,free ascendent trinkets and tons of unbound magic for free everyday is just wrong

I also wondered why you were talking about stuff being free.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Kill Braham, Marjory off in story

in Living World

Posted by: Djinn.9245

Djinn.9245

you can demand respect by speaking quietly?

Sure you can….if you also carry a big stick.

Not necessarily literally.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Kill Braham, Marjory off in story

in Living World

Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

Everyone knows that if it’s in a movie, it has to be real.

Its called “an example”. I could give an example from my own life but it is less likely that lots of people would know what I’m talking about.

Are you trying to say that you don’t believe you can demand respect by speaking quietly?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Is this a new trend?

in Living World

Posted by: Djinn.9245

Djinn.9245

Marjory and Braham are both grieving. Marjory lost her sister, Braham lost his mother. The first stage is denial. The second is anger. Pretty sure they are both in this space presently. Thus, the grumpy disrespect is completely understandable.

Marjory might be moving into the ‘bargaining’ stage with the whole Lazarus thing. Her bargaining stage may be searching for a means of resurrecting her sister, this the curiosity around the Mursaat’s rebirth.

This is Heroic Fantasy – I don’t want my Heroes to be “normal” if “normal” = whiney, disrespectful, etc. And the star of the story (my character) shouldn’t be a doormat in Heroic Fantasy either.

Never read much fantasy have you?
Or watched any?

The “hero” is not always the shining star everyone respects and listens to. Sometimes in order for a character to grow, mistakes have to be made.

Perhaps you could reply to what I actually wrote. I specified Heroic Fantasy for a reason.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

It really is an inadequate system, considering the emphasis this game places on cosmetics. You have to put way too much thought into planning and designing your characters’ looks, instead of just throwing things together then sticking with the one you like for a while.

I agree. Trying things on with Previews is better than no Preview but hardly worthwhile since you can’t also change the dye colors in Preview. It would be so much better if you could Preview both.

And you should be able to actually apply skins whenever you want once you have acquired them.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Let me try another approach.

I don’t understand why the OP keeps insisting that the wardrobe system is inherently flawed and maybe they or someone else can explain why that is. Here’s how I see it:

  • I can use any unlocked skin as often as I like, with the limitation that I need to have transmutation charges in my wallet.
  • I can earn as many charges as I care to, without spending any gold, although that’s an option if I don’t want to earn them.

If I spend gems on a skin, why do I also have to spend something to use it? That’s like going to the store to purchase clothing and then also being taxed if I want to actually wear my clothing – EACH AND EVERY TIME I WANT TO CHANGE MY CLOTHES. Hopefully that is more clear for you. The fact that you get SOME of the “fee” for changing clothes for free only helps if you don’t want to change clothes very often.

Skins in the store should be sold with a “LIMITED USE” notification.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

We got cheated out of potential AP again

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Posted by: Djinn.9245

Djinn.9245

Not giving AP for the activities = less people doing them. Hopefully that was the goal.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Is this a new trend?

in Living World

Posted by: Djinn.9245

Djinn.9245

Marjory and Braham are both grieving. Marjory lost her sister, Braham lost his mother. The first stage is denial. The second is anger. Pretty sure they are both in this space presently. Thus, the grumpy disrespect is completely understandable.

Marjory might be moving into the ‘bargaining’ stage with the whole Lazarus thing. Her bargaining stage may be searching for a means of resurrecting her sister, this the curiosity around the Mursaat’s rebirth.

This is Heroic Fantasy – I don’t want my Heroes to be “normal” if “normal” = whiney, disrespectful, etc. And the star of the story (my character) shouldn’t be a doormat in Heroic Fantasy either.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

*PLEASE FIX* Bitter cold

in Living World

Posted by: Djinn.9245

Djinn.9245

Very bad idea to let players work to get a buff and that buff can wear off LITERALLY RIGHT AFTER THEY GET IT if they happen to get the buff right before reset.

You know why it is this way? Because Anet wanted to make the buff a Daily to make more to do in the map. And since it is a Daily it has to reset with daily reset.

Basically, Anet didn’t make enough to do in the map for whatever reason and so the players get the shaft.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Stuck forever in Camp Resolve

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

I have not been able to actually play Heart of Thorns properly yet because for the last week I have been stuck in Camp Resolve. Every time I want to make some progress there is poison everywhere and of course die virtually within half a minute.

So why make an expansion and then people cannot even get into it by making a huge area of poison right at the start? It’s like saying come buy a cake, but to eat it you first have to walk through the sewer a few times, but the cake is really nice IF you can get to it lol counting the Dollars for game.

It sounds like you’re imagining an issue where one does not exist. That poison field is only present during part of the event cycle and it only covers the keep itself and a small area outside of it. Your storyline instance entrance is located on the outside of the keep, just a few feet from the edge of the poison field. So why is it taking you half a minute to walk that distance? There are no obstacles. It’s flat ground. Just walk over to the instance marker and click “Yes” to enter. Was that so hard? Or am I missing something here?

Wow, someone says he is having an issue and you say he is imagining it? Just because you don’t have an issue in that situation doesn’t mean no one else does. How rude.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why Dragon's Stand is permanently empty?

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

As I have said at least twice on these forums, I have joined a DS squad early only to have most people join a different group and I’m stranded in a map that doesn’t have enough people.

The problem with DS is that at most times there are only enough people for 1 map, any “extra” people who can’t fit in that map will not be able to do the meta.

People will say “spam and you’ll get in”. Maybe sometimes, but I have spammed for 10 minutes straight and never got in.

What it comes down to is that this is not a great mechanic.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

DC/Crashes should NEVER take away your reward

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Waiting for the usual suspects to reply “DS is fine, people complete it all the time.”

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Transmutation/Skins still disappointing

in Guild Wars 2: Heart of Thorns

Posted by: Djinn.9245

Djinn.9245

Glint’s Gaze Mask. Mask Of The Wanderer. Fiery Phoenix Glider. Phalanx Armor. Ect…

Seriously… Why do we not have these available?

It’s silly enough that we have to have and buy transmutation charges just to change one item, but when the skins you want aren’t even available when you want them, it’s just ridiculous.

This game is way too good to have redundancies like this. I could have happily spent money on the skins that are currently (and have been for awhile) unavailable. By the time you do have them available I might not even be interested anymore. Why not take my money and make your players happy instead of irritating some of us and getting no profit?

Put the skins in the game. That’s all I’m asking. Get it done. Please. And thanks for all the wonderful work you do on the game as a whole.

Apparently there is some psychology reason why “anticipation” is better than just having the item around all the time. I understand it in the case of items you would buy more than 1 of, like Girl Scout cookies. Because you can’t buy them all the time, you might buy more than you normally would when they are available 1 time a year.

But you are only going to buy the Phoenix glider once. So why is it not available all the time? Not sure.

What I do know is that I end up going for a different look for my character. Then when the skin I wanted is on the store, I don’t want it anymore.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Is this a new trend?

in Living World

Posted by: Djinn.9245

Djinn.9245

I think part of the problem is we’re in the middle of a storyline here. We don’t have all of the info by design.

It’s like complaining that you don’t know what’s going on in the middle of Westworld or you don’t know someone’s plan after 3 episodes of Game of Thrones. It’s not supposed to all make sense until the end.

Not sure who you’re responding to, but most of the comments I see are complaining that Braham is acting like an emo, whiny kid and complaining that The Commander is allowing this brat to treat him as a doormat. I don’t see alot of complaints that we don’t know the end of the story. Whether or not the writers have purposefully made this situation, I don’t like it. And I don’t have to wait for the end of the story to not like it.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Personality of Revenant players

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Posted by: Djinn.9245

Djinn.9245

15 characters…………..

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Toy Trolls

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

Here’s a screen shot from tonight’s Tequatl. This is getting pretty commonplace. It doesn’t help that this particular chest makes you stand real close in order to collect from it.

To make matters worse, someone’s Job-O-Tron backpack was yakking all during the fight. Please, ANet. I’m here to fight dragons, not trolls.

Hey Gaile, you still think this is accidental?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Invisible Shoes! What the?!

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Posted by: Djinn.9245

Djinn.9245

I’m sure by now they’ve seen this thread and heard our cries so now we can assume….they just don’t care.

Or they decided to answer on a non-Anet forum like so much of their answers recently.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

I agree that the last sentence was badly worded since there are no 1st gen precursors for 2nd gen Legendaries. What I meant was that no matter what Legendary you are crafting, they should be unbound. But I still don’t understand the comments that crafted Legendaries aren’t bound.

The original Legendaries, when created, are unbound and can be sold/traded/etc. The newer Legendaries (Astralaria, HOPE, Nevermore, Chuka, Eureka, Shooshadoo), both precursors and final product, are account-bound. It is pretty difficult to talk about them in this context since both are groups of legendary weapons, but behave in a different way. Word choice can be easily misinterpreted sometimes.

When I say that Legendaries from crafted precursors should not be bound, I don’t think there is anything open to misinterpretation there.

19 crafted precursors have never been bound. Only the Gen 2 precursors are.

If you rephrased it as, “I think the Gen 2 precursors should be un-bound,” then there would be no possible “misinterpretation”. However, you’d have to explain how ANet could ensure that only HoT owners have access to them, which is one of the reasons they are account bound.

(The other is that, believe it or not, a huge fraction of players have wanted the original legendaries to be bound, too — they think it’s not sufficiently epic if you can buy them with gold.)

I see what you’re saying about 2nd Gen.

I don’t agree that only HoT owners should have access to the 2nd Gen Legendaries and I think its a bad idea for Anet to have bound them. However, since they are bound they should be cheaper to make since they have lost that advantage that other Legendaries have.

Regardless of whether any of ‘us’ agree with it, do you see that ANet intended Gen2 legendaries to be bound for two reasons: (1) because ‘we’ requested it and (2) it’s a selling point of HoT.

(And notice how ‘us’ and ‘we’ hold contradictory opinions: some players have always wanted legendaries to be bound and some want them to be always tradeable.)

I understand that they are probably a selling point for HoT, but I think it is a bad idea to take this special category and change its bound status only for some weapons. Not only doesn’t it make sense monetarily, but it could be a source of confusion.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Remove Armor Weight Restrictions!

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Posted by: Djinn.9245

Djinn.9245

Heres an idea, how about anet sells them to us in packs.

EG, get 5 heavy outfits for medium or light for only 500 gems or vice versa and boom anet has just robbed me of another 1000 dollers

Yes, this is similar to what I suggested. Since Anet has already stated that making armor sets costs too much development time, let them charge money for this. Adujst the popular armors so they can be mixed with the other weights and then sell them in the Gem Store.

If they sell a lot they can adjust more armor. This would give us more armor variety without Anet having to create new armor from scratch. I would still like more armor (not outfits) but this would help.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Remove Armor Weight Restrictions!

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Posted by: Djinn.9245

Djinn.9245

What if I told you it’s all OPTIONAL? Don’t like it? Don’t use it. But let other people do whatever they want. Down with weight restrictions! ;D

Every time someone says “Don’t like it? Dont use it!” whatever little support I have for an idea goes out the window.

I’m not sure I get your response. There are people who say they don’t want this because they don’t like mixing armor weights. People are responding that if they don’t like it they don’t have to mix them. What is wrong with that?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

I don’t agree that only HoT owners should have access to the 2nd Gen Legendaries and I think its a bad idea for Anet to have bound them. However, since they are bound they should be cheaper to make since they have lost that advantage that other Legendaries have.

You DO realise that the2nd gen collections involve some HoT content right? Including events/worldbosses, etc.

What’s the point of making them available to people who don’t have HoT, if they cannot complete the collection anyway?

What I said was that the weapons shouldn’t be bound. I was responding to a comment that they are bound so that people who don’t have HoT can’t PURCHASE them.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

I agree that the last sentence was badly worded since there are no 1st gen precursors for 2nd gen Legendaries. What I meant was that no matter what Legendary you are crafting, they should be unbound. But I still don’t understand the comments that crafted Legendaries aren’t bound.

The original Legendaries, when created, are unbound and can be sold/traded/etc. The newer Legendaries (Astralaria, HOPE, Nevermore, Chuka, Eureka, Shooshadoo), both precursors and final product, are account-bound. It is pretty difficult to talk about them in this context since both are groups of legendary weapons, but behave in a different way. Word choice can be easily misinterpreted sometimes.

When I say that Legendaries from crafted precursors should not be bound, I don’t think there is anything open to misinterpretation there.

19 crafted precursors have never been bound. Only the Gen 2 precursors are.

If you rephrased it as, “I think the Gen 2 precursors should be un-bound,” then there would be no possible “misinterpretation”. However, you’d have to explain how ANet could ensure that only HoT owners have access to them, which is one of the reasons they are account bound.

(The other is that, believe it or not, a huge fraction of players have wanted the original legendaries to be bound, too — they think it’s not sufficiently epic if you can buy them with gold.)

I see what you’re saying about 2nd Gen.

I don’t agree that only HoT owners should have access to the 2nd Gen Legendaries and I think its a bad idea for Anet to have bound them. However, since they are bound they should be cheaper to make since they have lost that advantage that other Legendaries have.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

I agree that the last sentence was badly worded since there are no 1st gen precursors for 2nd gen Legendaries. What I meant was that no matter what Legendary you are crafting, they should be unbound. But I still don’t understand the comments that crafted Legendaries aren’t bound.

The original Legendaries, when created, are unbound and can be sold/traded/etc. The newer Legendaries (Astralaria, HOPE, Nevermore, Chuka, Eureka, Shooshadoo), both precursors and final product, are account-bound. It is pretty difficult to talk about them in this context since both are groups of legendary weapons, but behave in a different way. Word choice can be easily misinterpreted sometimes.

When I say that Legendaries from crafted precursors should not be bound, I don’t think there is anything open to misinterpretation there.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Remove Armor Weight Restrictions!

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Posted by: Djinn.9245

Djinn.9245

No just no.

SW:TOR pulled this exact same stunt and it was horrible. Troopers in skirts. Bikini Jedi ugh.

I like enforced aesthetic divisions between weights. Dress wearing zweihandler welders is just wrong. Oh and thieves in cumbersome noisy plate armor makes no sense either.

I believe that your reasoned argument ends up being more support for the OP. Thank you.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Official Feedback Thread: Episode 3 -- A Crack in the Ice

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Posted by: Djinn.9245

Djinn.9245

the next new map, hope can have hero point too
make ppl has some reason go that map


and pls make Bitterfrost Frontier has meta boss

Not every map should have a meta.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

I completely agree. The issue I have is that if I purchase a precursor, the Legendary I get will be unbound and I can sell it. If you craft a precursor, often for more $ than purchasing, the Legendary you get is bound. Not sure why Anet decided to make it bound. They should have kept it unbound and people could simply choose which path to take to the same end item.

because they did leave it that way and you are just confused …

Hm, I just went to the Chuka and Champawat page in the Wiki and it says “Account Bound”. Is the Wiki wrong?

Yea only way to get it bound to character is equip it or putting a sigil in it.

I didn’t say BtC, I said bound and talked about being able to sell it.

Since you were talking buying the legenday/precursor on the tp VS crafting it, I thought you were talking about the generation 1 pre/legends.

Since you cant buy the 2 generation legendary/precursors at all on the tp.

My first post in this thread:

I completely agree. The issue I have is that if I purchase a precursor, the Legendary I get will be unbound and I can sell it. If you craft a precursor, often for more $ than purchasing, the Legendary you get is bound. Not sure why Anet decided to make it bound. They should have kept it unbound and people could simply choose which path to take to the same end item.

I agree that the last sentence was badly worded since there are no 1st gen precursors for 2nd gen Legendaries. What I meant was that no matter what Legendary you are crafting, they should be unbound. But I still don’t understand the comments that crafted Legendaries aren’t bound.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

Remove Armor Weight Restrictions!

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Posted by: Djinn.9245

Djinn.9245

I agree with the OP. I think that it would be worth it for Anet to take a few of the more popular armor sets and do some minimal work to allow them to mix and match with all weights. Maybe make some new Gemstore armor sets with new names out of them. This would be a way for Anet to make “new” armor sets which is something that a lot of players want, without having to start from scratch.

I also would love to have at least 2 armor “sets” that I could switch between (main and alternate). It should not cost Transmute charges but should be a one-time gem cost to add the alternate armor set.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Is this a new trend?

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Posted by: Djinn.9245

Djinn.9245

I actualy really love how Braham took the commander down a notch, would love to see more arguments. Same with Majory, the reconsiliation could be interesting!

On that note… uhm… why is Caithe still alive..?

Sorry, I don’t see whining at someone as “taking them down a notch”. That would entail scoring some points which Braham did not. None of his points made any sense.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

I completely agree. The issue I have is that if I purchase a precursor, the Legendary I get will be unbound and I can sell it. If you craft a precursor, often for more $ than purchasing, the Legendary you get is bound. Not sure why Anet decided to make it bound. They should have kept it unbound and people could simply choose which path to take to the same end item.

because they did leave it that way and you are just confused …

Hm, I just went to the Chuka and Champawat page in the Wiki and it says “Account Bound”. Is the Wiki wrong?

Yea only way to get it bound to character is equip it or putting a sigil in it.

I didn’t say BtC, I said bound and talked about being able to sell it.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Kill Braham, Marjory off in story

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

You need to make up your mind what you want, the commander is level with his voice, assertive and respectful at all times. Yet you think this was the wrong way to go. What is it you want? Because you seem to think it’s all wrong.

The commander is not assertive – at any time. He sucks up to Braham and just takes the insults and disrespect that Braham delivers. One doesn’t need to scream to assert oneself. And the commander did not assert himself in the face of Braham’s disrespect. He was a doormat.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

I really hate to bring this up agian

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Posted by: Djinn.9245

Djinn.9245

Its been talked about before.

I always logged in everyday to get 10 achievement points from daily.

I wanted something to show I was getting something. It showed progress. Believe me that can be a powerful thing to keep playing.

Now I get 2 gold. OMG, now I can add it to my 5,000 gold I already have.

Believe me, I understand all the arguments, pro and con.

All I can say for sure, I’m playing less and may move on to some other game.

I’m sure some will say….good riddance to you. The thing is, I’m not alone.

Give us something besides gold that shows us we are loyal.

There is a finite amount of AP. If they took away the Daily AP cap, you would just reach the end of AP sooner and then you would be in the same boat. Everyone leaves an MMO sooner or later. I don’t say good riddance, I say it will happen one day anyway – this way for some people it will be later.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Pre Cursor crafting is a joke!

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Posted by: Djinn.9245

Djinn.9245

So I finally bought HoT and I was all hyped up that I would finally be able to craft my first pre cursor. I finished Incinerator I: The Experimental Dagger, and moved on to the second part Incinerator II. But on the half way of the achievement I said wait a minute, this costs waaay too many gold. So I did the math:

Spark on the Trading Post = 669 Gold

Achievement Crafting = 671 Gold

Incienator Vol 1 = 5 Gold
100 Memorys of Battle = 6 Gold
100 Shards of Glory = 1 Gold
10 Globs of Ectoplasm = 3 Gold
10 Elonian Leather Squares = 108 Gold
85 Deldrimor Steel Ingots = 512 Gold
25 Stabilizing Matrix = 10 Gold
100 Karka Shells = 7 Gold
Steel, Iron,Orichalcum.. Blades = 10 Gold
Steel, Iron,Orichalcum.. Hilts = 3 Gold
50 Elderwood Plank = 3 Gold
Gemstone + Lodestones = 3 Gold

After all the time and gold spent only to find out this!? Seriously I want my gold back, If I knew that pre cursor would cost me the same amount of gold like on TP, I wouldn’t even started crafting it. Opinions?

I completely agree. The issue I have is that if I purchase a precursor, the Legendary I get will be unbound and I can sell it. If you craft a precursor, often for more $ than purchasing, the Legendary you get is bound. Not sure why Anet decided to make it bound. They should have kept it unbound and people could simply choose which path to take to the same end item.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Braham Spoilers.

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Posted by: Djinn.9245

Djinn.9245

Braham is the only one who isn’t being a wishy-washy coward. Lets get in there and start hitting things. This standing around talking about it is the wrong tack. I want to smash the ‘1’ key (sometimes the ‘2’ key) on something, not listen to NPCs jabber on and on.

More action, less drama!

Strategy is “drama”?

I play the game to make my character do something. However, most of the time, we’re forced (no skipping option) to listen to endless (and IMO unneeded) drama inducing dialog.

RPGs are about the story.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Braham Spoilers.

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Posted by: Djinn.9245

Djinn.9245

Braham is the only one who isn’t being a wishy-washy coward. Lets get in there and start hitting things. This standing around talking about it is the wrong tack. I want to smash the ‘1’ key (sometimes the ‘2’ key) on something, not listen to NPCs jabber on and on.

More action, less drama!

Strategy is “drama”?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why is auto-loot gated behind masteries

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Posted by: Djinn.9245

Djinn.9245

Checking the OP’s posting history, he dislikes HoT and the new maps. In the over a year since he’s bought the game he’s leveled to 80 at least once. All he had to do after that was the personal story once and then 10 more mastery points in the last 14 months. If he doesn’t like HoT and he’s not playing core Tyria enough to do this, then he hasn’t really tried and his complaints about grind is him wanting it handed to him.

I haven’t completed the Personal Story once for reasons I have stipulated elsewhere. And I have played HoT quite a lot since it came out. I still have not completed all Mastery tracks.

You’re wrong.

You’re the OP? What are you doing? Are you posting on two accounts on the same thread? That’s against the forum rules you know.

I’m sorry you are confused, I’ll be more specific: I have had a similar experience to the OP (I have leveled at least 2 characters to 80 since HoT) and yet I have not completed all the Mastery Tracks. Therefore I have concluded that your supposition about the OP is incorrect.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why is auto-loot gated behind masteries

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Posted by: Djinn.9245

Djinn.9245

Checking the OP’s posting history, he dislikes HoT and the new maps. In the over a year since he’s bought the game he’s leveled to 80 at least once. All he had to do after that was the personal story once and then 10 more mastery points in the last 14 months. If he doesn’t like HoT and he’s not playing core Tyria enough to do this, then he hasn’t really tried and his complaints about grind is him wanting it handed to him.

I haven’t completed the Personal Story once for reasons I have stipulated elsewhere. And I have played HoT quite a lot since it came out. I still have not completed all Mastery tracks.

You’re wrong.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why is auto-loot gated behind masteries

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Posted by: Djinn.9245

Djinn.9245

I’ve seen several threads and posts about the Pact Commander Auto Auto-loot mechanic in the past. Especially around the time of HoT release.

All of them praising it. All of them. This is the first dissension thread. Oh well, one can’t please everyone.

People praised the fact that it is in a Mastery track? Or people were excited that GW2 finally added it at all?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Braham Spoilers.

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Posted by: Djinn.9245

Djinn.9245

He’s quite an asset when he’s thinking properly.

Is he? I can’t remember a time when he didn’t argue and complain about everything.

Well, granted my standards of late are rather low >.> But I do remember at the start of HoT he DID say we should hurry to find the captives. Badly timed statement, mind you, but he had the right idea. Not that anyone actually listened, what with all the side trips and detours.

He was more useful when he WASN’T lashing out left and right, at least. And there was a much lower likelihood of a sky-high casualty count from his influence.

Great character development, I think. But WOW does it grate on the nerves.

Actually, he said the first thing we should do, without scouting or trying to figure out what was going on or anything, was to go find Eir. That was his only concern. No one who is intelligent rushes blindly into enemy territory. And all he did was complain every time we did something that wasn’t rushing off to rescue Eir.

And Eir wasn’t killed until after she was rescued.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Kill Braham, Marjory off in story

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Posted by: Djinn.9245

Djinn.9245

I just wish people stopped with this kill-everyone nonsense. Regardless of how you see some NPC behaviour, why do they need to die for everything you don’t like? Just let them walk off and be forgotten, no need for useless violence. Do all of you “kill-them-now” people really need to hurt someone to feel better?

This is fiction, no one is hurting anyone.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol