Showing Posts For Fat Disgrace.4275:

Thoughts on Pulmonary Impact

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

It still shouldn’t proc of AA, That’s my biggst issue with it.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Assaulting pc's with kodan tonic spam?!??

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Buy a better pc.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Gift of Battle

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I agree with Macon, I am a PVE player. Am trying to make Bolt and now am being punished and condemned to WvW in order to finish it. Every time I get into WvW either there are no CMDR tags or the ones I group up with seem to think being out numbered 3 to 1 are good odds. Last weekend I spent several hours and managed to get about 1k exp towards the 20k needed. at this rate it’ll take several months worth of weekends to get it. Please, please, PLEASE go back to beeing able to buy it with the commendation things. I don’t like WvW, what did I do to deserve this punishment? : )

Punishment? You have it easy! Why should us wvw players be punished to farm the crap out of pve for mats and not to mention gift of exploration.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

wth am I doing wrong?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I didnt say its standard for pve but My point is that you shouldn’t really have issues in pve unless you’re in green/gold armour or doing raids/high end fractals. Full berserker stats does enough dmg alone with out traits so going defence line won’t matter a thing but has a lot of defence/sustain for pve so picking this is a no brainer. What build would suggest then?

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Rifle Warrior a bit to much?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Well, once in berserker mode, kill shot becomes gun flame… so yeah the cast time is reduced even before the quickness. Kill shot even with quickness still does have a telegraphed action but not 30 mins lol

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

wth am I doing wrong?

in Warrior

Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Dunno man, full berserker warrior just rofl stomps pve. Just run the standard defence/discpline/berserker and press #1-5 in any rotation

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Rifle Warrior a bit to much?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Yeah nerf warrior blast finisher.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

What is the most skillful thief build?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

How is bound d/p highst skill cap? With shadow arts or acro you pretty much faceroll dodge/stealth.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Auto-attack DPS Ranking

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Intresting. .

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

"Ghost Thief" Exploit?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

No idea what you’re talking about.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

"Ghost Thief" Exploit?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Most game studios would consider this as an exploit, unlike Anet.

Inb4 teef players come here to tell ya they don’t like this build but blindly defending it.

I play this build by heart and I find your comment rude and extremely offensive.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Thief staff has been stealth nerfed

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Noticed this the same with scrapper hammer too.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Thief staff has been stealth nerfed

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Keep therws bug fixes coming!

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

[Video] Thief vs Revenant [Duels] [Cake]

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Fun duels, but What will thievs do IF pi gets gutted? Seems that nearly all d/p thives do no is keep range and head shot.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Curious case of Sindrener's Syndrome

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Sorry, I never said there was, was just replying to jana. And I didn’t mean there was no interupts back before hot, ofcorse key skills like you pointed out were a must to interupt, I meant that head ahot/pi is used a lot more.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Curious case of Sindrener's Syndrome

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I think d/p has changed since when them people left as it dosnt rely so much on pi, before it was about back stab but now it’s interupting and keeping out range of certain skills (rev sword #2/3 as an example) stealth and mimd games were still there but PI seems to of over taken the weapon set and made it even more powerful. And that’s the power creep not just from pi, but from other hard hitting over tuned abiltys other classes have. You can do enough dmg at range intempting people now instead of risking going into melee.

On topic, I think staff is only good if you play acro and bunny hop all of the time, and quite frankly I feel that people are just rotating between dodge, #3, and dust strike but that’s all it can do, why use this for team fights when you could bring a dh trapper or something else wity high sustain. Staff thief is only really at dueling and I have had better success at it then s/d and d/p but that’s only in wvw or GH fights, probably wouldn’t bother using g it in spvp much

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

(edited by Fat Disgrace.4275)

gems not being bought?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

yeah, already have. this was more of an awareness thing though so no 1 else does it.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

gems not being bought?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

so, just spent 80 gold on 300 gems, lost gold but got no gems.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Suggestion: New sword Legend

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Not lenegry but still Waiting on the eternal blade/sheild.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

dodge spam meta is lame

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Apparently core power d/d.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

dodge spam meta is lame

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

There is a reason though why 9/10 are dd now. Because as previously said, run dd and you can do wonders, run core and you can’t do anything (unless you play yolo 12k+backstab builds)

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

SoloPvP very toxic and unfun nowadays!

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

The biggest problem is runaway matches, playing 10 games and having all but 1 of them as total whitewashes one way or the other.

That’s probably down to class stacking or bad Comps. I noticed a lot of games were very 1 sided due to that and not the actual players them self’s.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

dodge spam meta is lame

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Pretty sure you was able to zerg dive before when when shadow arts

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Suggestions for BLTC

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

i always read BLTC as bacon lettuce and tomato club (sandwich) mmm, food.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

races by class

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Why does it even matter?

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Supply camps should take longer to capture

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

What about killing all npcs before ring goes up. Some camps on dl still have npcs out side the ring Un aggroed but can still be fliped

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Pulmonary Impact

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

what about the common moments where you can proc this from AA? thats the problem with this trait, it has no icd, work on ANY action and cost’s only 4 inative @900 range (in most cases)

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Thieves and Pistols...So...

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Alright, as a thief main in pvp, I’m curious:

Does anybody else feel like thief pistol dual wield is a little too good? Especially given the removal of the more bunkery pvp trinkets recently, it just feels like a low skill, low interest, high payout ability. Lately I’ve seen not a single thief not equipping double pistol in pvp (yes myself included).

Thank you for opinions, if any

P/p has always been like that tbh

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Berserker's or Marauder's?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

So, most people run full bersker. Might swap some for marurders just to push 60%crit chance. Also what runes, using pack for roaming and dura for wvw raids.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

The broken "run away" warrior roamer

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

That’s not a roaming build, it’s just a troll thing.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Food/ banners dropped on tactivators

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

That’s actually funny.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

The broken "run away" warrior roamer

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Druids are no better, don’t see many qqs about them though

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

[Video] Sindrener - Roaming/1v1 WvW

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Can’t you just disable AA? I find stow weapon unreliable because it rarly works the first time, have to spam the key bind.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

[Video]Staff DD Halloween roaming

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Sorry I miss worded my sentence. I didn’t mean that’s all you did (rotate bound/vualt/#3) it was more of a figure of s peach. Ofc you can’t just do that and I notice you did use #3 quite well and wasn’t random. Was just saying that it was the play style of evading a lot. I play s/d a lot and I doubt I could pull of them sort of out numbered fights as I mainly rum dearly arts and lack the aoe.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Pulmonary Impact

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

An outrageous idea and suggestion. at least a lower the dmg by 10-20% and an icd on it. Not power creep the hell out of it.

To the above post, it works on AA… that’s just 1 example of brain dead spam. I said this before that I agree inteups should be rewarded but really with how inative works and at 4 inative per head shot. Some class’s like rev can get rekt alone just by keeping the gap open and ‘spamming’ head shot.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

(edited by Fat Disgrace.4275)

[Video]Staff DD Halloween roaming

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

^ also remember that he is using acro, so he has 60% swiftness time which helps with bound and vault (evade frames are still present though) 90% of this game style is pretty much rotae bound/deliberating arc/vualt, very effective wihch is why he beat that dh, and probably a hell of fun but it’s no longer risk vs reward anymore with builds such as this.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

What to do against thieves now?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

A lot of talk about headshot spam or headshot PU proc being a focal point of defeat in this thread. A lot of thieves, myself included don’t use Impacting Distraction. I barely use headshot as is, and especially not against a rev. I’d rather save the initiative for re stealthing frequently to confuse and disorient them.

Headshot spam generally only works against opponents who mash skill #1 when other skills are on cooldown. You don’t win player vs player fights simply auto attacking.

On the contary, a lot of thief vs thief fights have become more about head shotting, even vs aa then anything else. It’s sad but PI is just too op and easy to use (ofc stability counters this)

Sindd posted a video fighting s rev from zen and he beat him 4 times in a row, just by head shotting and keeping the gap open, very rarely did he stealth.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Bounding Thieves

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

+1 inative on vualt, same dmg mod as hs teir 3. Bound is kitten trait, in fact all 3 of them but bound is just stupidly op compared to the other 2.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Make CoR (hammer 2) Great Again!

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Hammer is perfect for Backline wvw zergling and or pve maps (I don’t mean fractals or raids.) Cor already hits for over 8k+ as well has 5-6k other other hammer skills

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

[Vid] 1v1 Roaming Cake Walk [Cake]

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Yeah. It’s crazy how silly some of the traits work.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

About the Labyrinthine Horror

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Our guild named Steve the dragon that beats up the plant queen I forgot her name now, mother tree isn’kitten

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

(edited by Fat Disgrace.4275)

[Vid] 1v1 Roaming Cake Walk [Cake]

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

It’s a shame that thief play, especially d/p is more reliant on procing pulmal impact there’s days. I understand interupts should be rewarded bur it even works on AA.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

[Video] D/P Daredevil WvW roaming

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Meh, typical d/p using bound. Not really intresting tbh.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Condi vs Power thief

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

^ accurate rotation.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

The Dreamer - Sound

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

They changed the sound file about a year ago so now the sound pitches from hi to low like everything else. Also shortbow #5 trigger the sound twice which is annying

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Condi vs Power thief

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

The meta now is #4 head shot spam procing pulmal impact.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

What to do against thieves now?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

i main s/d thief and lack any of the stuff d/p can do so its still a tough MU, i do agree that the trait is stupid and there is no need for it, hammer revs are probabaly the biggst threat, even the AA can deal up to 3-4k, wouldn’t worry about trying to land the skill’s them selfs though. also the sword of had a pull dosnt it?

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Another act of discrimination towards thieves

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

The point is, having an elite skill that acts as a finisher dosnt actually count towords an achievement, regardless if said finisher is easy mode or hard.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Another act of discrimination towards thieves

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Hopefully it’s just a bug. Not used impact strike my self in ages as I like to have my party with bv up.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Most Common/Least Common Thieves?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Try this 1 again, ahem… Been using this 1 for years. Not meta at all.

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Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge